On Mon, 2006-03-27 at 22:26 +0100, Darryl Francis wrote:
> I've done Quackle simming on the opening move in several games, and
> Quackle has whizzed through 1000-2000 iterations very quickly, even
> when its top choices were not intuitively "obvious". Good results,
> nifty speed!
>
> On the opening move in other games, where the first move is an obvious
> no-brainer (eg from an opening rack of AAENOQU, play QUENA from 8D),
> Quackle seems to take forever to do 50 or so iterations, and even then
> the no-brainer move hasn't risen to the top of the list as the best
> move. Poor result, snail-like speed!
>
> Why the disparity?
hm I don't know :( I don't think I've noticed that kind of thing. How
many candidates are you simulating? Is there a relation between how long
quackle has been running and how often your sims are slow?
thanks
Jason
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