--- Jason E Katz-Brown <[EMAIL PROTECTED]> wrote:

> On Mon, 2006-03-27 at 22:26 +0100, Darryl Francis wrote:
> > I've done Quackle simming on the opening move in several games, and
> > Quackle has whizzed through 1000-2000 iterations very quickly, even
> > when its top choices were not intuitively "obvious". Good results,
> > nifty speed!
> > 
> > On the opening move in other games, where the first move is an
> obvious
> > no-brainer (eg from an opening rack of AAENOQU, play QUENA from
> 8D),
> > Quackle seems to take forever to do 50 or so iterations, and even
> then
> > the no-brainer move hasn't risen to the top of the list as the best
> > move. Poor result, snail-like speed!
> > 
> > Why the disparity?
> 
> hm I don't know :( I don't think I've noticed that kind of thing. How
> many candidates are you simulating? Is there a relation between how
> long
> quackle has been running and how often your sims are slow?
> 
> thanks
> Jason

Anything from 3 to 10 candidates. Doesn't seem to make a lot of
difference. 

I must admit that Quackle did appear to sim faster when I first started
using it, and now it's just slowed down. Anything to do with temporary
files not being cleared or deleted?

Even closing down Quackle and restarting it doesn't seem to make it sim
faster - I had hoped any temporary files might have been cleared at
closedown, but it doesn't seem so.






        
        
                
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