On Jan 24, 2007, at 8:08 PM, Giovanni wrote:
To all the RB pros,
Why is it that RB would be slower?
I know that RB is not optimized, but is the performance penalty
that evident?
For most applications*, the lack of optimization isn't a big deal,
but for game engines that must do math on millions and millions of
points and polygons at more than 30 times per second, optimization
becomes critical.
I'm not trying to discount the value of an optimizing compiler -- I
personally think it's important to have. However, most optimizations
that applications benefit from are changes in algorithms. Until we
perfect our top-secret ESP module, though, we'll have to reevaluate
our algorithms ourselves :)
-Jon
*I realize I'm making a large, sweeping generalization, and *your*
particular app may not be in this group. However, most desktop
applications seem to spend most of their time sitting idle waiting
for user input.
--
Jonathan Johnson
[EMAIL PROTECTED]
REAL Software, Inc.
REAL World 2007 Conference
May 9 - 11 in Austin, Texas
<http://www.realsoftware.com/realworld>
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