> I always wondered if it's possible, with RB, to create a game such as
> Super Mario Bros (the original one).
> I tried with the SpriteSurface but it's amazingly slow (I have to add
> sprites around the squares in order to get correct collisions).
> I then thought of using my own set of objects, but I think it's
> reinventing the SpriteSurface.
> 
> What is the recommended way, if available?

On a Mac, try,

http://www.tinrocket.com/software/superspritesurface/

--
Thomas C.

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