[Flashcoders] RESUME: Senior Flash / Flex Developer

2007-01-31 Thread Beau Gould
I'm currently representing a VERY senior-level Flash / Flex Developer.
He's a US resident and citizen seeking full time employment in any US
state.

Please do not hesitate to contact me via email to get a look at his
extremely impressive resume.  This is the guy you've been waiting for. 

Thank you, 
Beau J. Gould 
 
Open Source Staffing 
www.open-source-staffing.com 
[EMAIL PROTECTED]

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[Flashcoders] imode pictogram [emoji ] issue

2007-01-31 Thread Agnese Bellucci

Hi list!
Has anyone successfully sent emojis [ emoticons in japanese phones] from
imode email to a server? Now ,everytime i send a mail from my imode , it
gets converted to "=" in my inbox.

I am developing a flashlite application. But part of it is processing email
on server.

Any help would be highly appreciated.

Agnese
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Re: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread nelson ramirez

Did you import the vector artwork from Illustrator by chance?
I had a similar problem when importing from illustrator.

If so, make sure nothing in illustrator is grouped, and convert everything
to fills. make sure there is no transparency.

both the swf and htm did not play on firefox.


On 1/31/07, Merrill, Jason <[EMAIL PROTECTED]> wrote:


Must be a corrupt .swf file. Happens.

Jason Merrill
Bank of America
Learning & Organizational Effectiveness





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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread hank williams

ahh... thanks. I was just really confused.

Hank

On 1/31/07, Martin Wood-Mitrovski <[EMAIL PROTECTED]> wrote:

> Is it that I cant read, or is it hiding somewhere on the page. Or is
> this just some inside knowledge about swivelgames that I am not privy
> to. Because I dont see anything on the swivelgames.com page about
> asking for volunteer work.

its just from the email address of the dude who sent the request.

not really worth your time thinking too deeply about it.
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[Flashcoders] needing sites built

2007-01-31 Thread TexasPartyPics
 
The first two sites are similar and may possibly be done as one  project.
 
I need a world-class professional site built for boudoir and portrait  
photography for a female photographer/ business partner. Samples of her work 
are  at 
_www.sensorydreams.com_ (http://www.sensorydreams.com/)  . I want a  near 
clone of _www.alisamurray.com_ (http://www.alisamurray.com)   except no intro 
needed, and only only 4 or 5 links. One of the links will  be to photo proofs. 
If 
you do not have coding skills for this part I can have  someone else build 
it. Basically need to host photo proofs that can be clicked  on and prints 
ordered. Payment processed through PayPal for this site, then the  email with 
the 
order info goes to an email address. An example of the proofing  system (more 
complex than needed) is at my old site at _www.texaspartypics.net_ 
(http://www.texaspartypics.net) . I need this  site as soon as possible.
 
 
I also need a new site for my event photography. It was 
_www.texaspartypics.net_ (http://www.texaspartypics.net/)  but I have sold  
that business. The new 
name is Houston Photo Works. Nearly the same as the above  site, with 
different colors. But if you are a great designer with ideas I would  gladly 
hear 
those. Needs a robust photo proof gallery that can host multiple  events for 
multiple groups. This can be the same as for the above site, but  payment would 
process through a cc merchant. Order info just goes to an  email address.
 
A third site is an online gallery and store for my wife, who is a  painter 
primarily of nudes and landscapes.
 
Please let me know if you are available and interested in building any or  
all of these sites. I can provide detailed information and content as  
requested.
 
Regards,
 
Troy Porter
832 215 8966
[EMAIL PROTECTED]

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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread Martin Wood-Mitrovski

Is it that I cant read, or is it hiding somewhere on the page. Or is
this just some inside knowledge about swivelgames that I am not privy
to. Because I dont see anything on the swivelgames.com page about
asking for volunteer work.


its just from the email address of the dude who sent the request.

not really worth your time thinking too deeply about it.
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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread hank williams

On 1/31/07, Alain Rousseau <[EMAIL PROTECTED]> wrote:

It's the website of the one asking for volunteer work !



Is it that I cant read, or is it hiding somewhere on the page. Or is
this just some inside knowledge about swivelgames that I am not privy
to. Because I dont see anything on the swivelgames.com page about
asking for volunteer work.

Hank


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hank
williams
Sent: 31 janvier 2007 15:44
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Need a volunteer Flash Programmer

On 1/31/07, nelson ramirez <[EMAIL PROTECTED]> wrote:
> http://www.swivelgames.com
>
> that says it all.
>

Err.. excuse me, but what exactly does "that" say. Doesnt seem to relate to
the thread at all.

Hank

> On 1/31/07, Gustavo Duenas <[EMAIL PROTECTED]> wrote:
> >
> > Sorry, but my family don't get feed with the non-profit I cannot pay
> > rethoric.
> >
> > Regards
> >
> > On Jan 31, 2007, at 1:26 AM, Swivelgames Support wrote:
> >
> > > Hey, I am looking for some US based or English speaking Flash
> > > Programmers to help out with me on a small project. This is very
> > > small and non-profit. I cannot pay you, but if you have a website
> > > and information then I can add you to my contact page as a member
> > > in the project and add your website to the affiliates list.Heres
> > > what I need...I need a Flash Media Player with the following features:
> > > - A watermark that cannot be covered up in any mode (probably just
> > > a 20height x 300width area at the bottom of the program so I can add
> > > alogo at the bottom using an external file)- 3
> > > modes:- Music mode: Mode with just the basic controls for
> > > music player and the list of songs on the playlist
> > > - Preferable height x width would be 115-130 x 300-350-
> > > Video mode: Just the video on bottom with the basic controls on
> > > top. - Preferable height x width would be 450-500 x
> > > 450-500
> > > - Fullscreen mode: Music and Video, it will have the controls
> > > in the top left corner, small, and the playlist or the video in the
rest
> > > of the screen - Preferable height x width would
> > > be... erm... Fullscreen? 100% x 100% xD- Compatible with M4A,
> > > MP3, WMA, M4V, AVI, and WMV audio and video files.- Compatible
> > > with M3U, XML(preferably), PLS, and any a short list of other
> > > common playlist files.
> > > - The text in the flash variable "f" should be used to load the
> > > audio, video, or playlist file using, say, ./load.php?file=$f or
something.
> > > - This will give me the possibility of using a PHP to my
> > > advantage so I can use a MySQL DB to save video and music files and
not worry
> > > aboutthe downloading and distributing of songs and
> > > videos illegally.- And a few others.I
> > > may or may not pay you, give me a wanted salary and I may give you
> > > commission, but I do not have money atm to give away. It would be
> > > great if someone could help me though, and I am looking for
> > > someone who can voluntarily help me through out the project when I
> > > need help.Thanks for your time, if this is possilbe thanks
> > > ALOT!And if I do end up getting money off this I might be able to
> > > try and find a way to pay you.Of course, as I said, all credit
> > > goes to you. You will be added to my Contacts page as a member of
> > > the projecteven if you will have nothing to do with me after this.
> > > You can add any info you want on the contacts page,including,
> > > email, name, location, job, resume, etc...
> > > _
> > > Live Search: Better results, fast
> > > http://get.live.com/search/
> > > overview___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software Premier Authorized Adobe
> > > Consulting and Training http://www.figleaf.com
> > > http://training.figleaf.com
> > >
> >
> > Gustavo Duenas
> > Creative Director
> > LEFT AND RIGHT SOLUTIONS LLC
> > 1225 w. Beaver St. suite 119
> > Jacksonville, FL 32204
> > 904 . 2650330
> > www.leftandrightsolutions.com
> >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by

RE: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread Merrill, Jason
Must be a corrupt .swf file. Happens.

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
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RE: [Flashcoders] Anybody live in or near Raleigh NC, and know Flex 2 / AS3?

2007-01-31 Thread Merrill, Jason
I'm in Charlotte and am learning the ins and outs of Flex, but don't
know if I could make it up the Raleigh or not.  How many people in your
group?

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of ben gomez farrell
>>Sent: Wednesday, January 31, 2007 4:30 PM
>>To: Flashcoders mailing list
>>Subject: [Flashcoders] Anybody live in or near Raleigh NC, 
>>and know Flex 2 / AS3?
>>
>>Hi guys, I manage the Raleigh Durham Adobe User Group.
>>I have a lack of presentations for our monthly meeting on Feb 
>>13th.  So, seeing as how I've been having fun learning lots 
>>of Actionscript 3 and Apollo stuff lately, I thought I would 
>>do a meeting on the brand new Flash platform stuff.
>>
>>In addition to Flash and Apollo, I'd love to have an 
>>introductory perspective on Flex 2...what it is, how to make 
>>a sample appwhatever.  I personally haven't been using 
>>Flex 2, so that's where I was hoping someone would volunteer. 
>> Additionally, more perspectives on AS3 would be great as well!
>>
>>So if you're in this area, and know this stuff, and want to 
>>show off some of your work, or just the topics in question, 
>>I'd love to have you.  I personally don't care if you want to 
>>put together a formal presentation, or just talk informally 
>>about this stuff based on your experiences.
>>The February 13th date is flexible, but that's what I'm shooting for.
>>
>>Thanks everyone!
>>ben
>>www.rdaug.org
>>
>>___
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>>
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>>Premier Authorized Adobe Consulting and Training 
>>http://www.figleaf.com http://training.figleaf.com
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RE: [Flashcoders] Anybody live in or near Raleigh NC, and know Flex 2 / AS3?

2007-01-31 Thread Merrill, Jason
Sorry, didn't mean to reply to the whole list

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
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[Flashcoders] Anybody live in or near Raleigh NC, and know Flex 2 / AS3?

2007-01-31 Thread ben gomez farrell

Hi guys, I manage the Raleigh Durham Adobe User Group.
I have a lack of presentations for our monthly meeting on Feb 13th.  So, 
seeing as how I've been having fun learning lots of Actionscript 3 and 
Apollo stuff lately, I thought I would do a meeting on the brand new 
Flash platform stuff.


In addition to Flash and Apollo, I'd love to have an introductory 
perspective on Flex 2...what it is, how to make a sample 
appwhatever.  I personally haven't been using Flex 2, so that's 
where I was hoping someone would volunteer.  Additionally, more 
perspectives on AS3 would be great as well!


So if you're in this area, and know this stuff, and want to show off 
some of your work, or just the topics in question, I'd love to have 
you.  I personally don't care if you want to put together a formal 
presentation, or just talk informally about this stuff based on your 
experiences.

The February 13th date is flexible, but that's what I'm shooting for.

Thanks everyone!
ben
www.rdaug.org

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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread Gustavo Duenas
Hey Guys, I think we'd better move out to other issues here, don't  
you think we are paying much attention to this matter, than the one  
it really deserves.
Cleary the guy is out of his mindDon't waste god's time, that is  
what my mother always says.



Regards



On Jan 31, 2007, at 4:04 PM, Helmut Granda wrote:


 You will be added to my Contacts page as a member of the project




How can some one pass this opportunity...
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Gustavo Duenas
Creative Director
LEFT AND RIGHT SOLUTIONS LLC
1225 w. Beaver St. suite 119
Jacksonville, FL 32204
904 . 2650330
www.leftandrightsolutions.com


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[Flashcoders] - trace mystery

2007-01-31 Thread wouter steidl

Hi list,

I`m flabbergastedI`m loading in a game.swf in another swf and then the
game.swf needs to do a callback.when I try this in the flash IDE
() it works and i get the following traces:


> this = _level0.questionBar_mc.game_mc.instance48
> this._parent = _level0.questionBar_mc.game_mc
> this._parent._parent = _level0.questionBar_mc

it is doing a callback by calling a function in questionBar_mc.

Now the weird partIf i publish to html and view it in firefox
(togehter with the lovely flashtracer tool from sephiroth.it)

I cant get to reach the function for the callback and i get this trace:


this = _level0.questionBar_mc.game_mc.instance50

> this._parent = _level0.questionBar_mc.game_mc
> this._parent._parent = undefined

I find it so weird it traces "this" and "this._parent" ok, but then  the
"this._parent._parent" trace undefined.

can anybody give any clues by looking at this code?

thanx a lot!

Wouter
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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread Helmut Granda

 You will be added to my Contacts page as a member of the project




How can some one pass this opportunity...
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RE: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread Alain Rousseau
It's the website of the one asking for volunteer work ! 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of hank
williams
Sent: 31 janvier 2007 15:44
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Need a volunteer Flash Programmer

On 1/31/07, nelson ramirez <[EMAIL PROTECTED]> wrote:
> http://www.swivelgames.com
>
> that says it all.
>

Err.. excuse me, but what exactly does "that" say. Doesnt seem to relate to
the thread at all.

Hank

> On 1/31/07, Gustavo Duenas <[EMAIL PROTECTED]> wrote:
> >
> > Sorry, but my family don't get feed with the non-profit I cannot pay 
> > rethoric.
> >
> > Regards
> >
> > On Jan 31, 2007, at 1:26 AM, Swivelgames Support wrote:
> >
> > > Hey, I am looking for some US based or English speaking Flash 
> > > Programmers to help out with me on a small project. This is very 
> > > small and non-profit. I cannot pay you, but if you have a website 
> > > and information then I can add you to my contact page as a member 
> > > in the project and add your website to the affiliates list.Heres 
> > > what I need...I need a Flash Media Player with the following features:
> > > - A watermark that cannot be covered up in any mode (probably just 
> > > a 20height x 300width area at the bottom of the program so I can add
> > > alogo at the bottom using an external file)- 3
> > > modes:- Music mode: Mode with just the basic controls for
> > > music player and the list of songs on the playlist
> > > - Preferable height x width would be 115-130 x 300-350-
> > > Video mode: Just the video on bottom with the basic controls on
> > > top. - Preferable height x width would be 450-500 x
> > > 450-500
> > > - Fullscreen mode: Music and Video, it will have the controls 
> > > in the top left corner, small, and the playlist or the video in the
rest
> > > of the screen - Preferable height x width would
> > > be... erm... Fullscreen? 100% x 100% xD- Compatible with M4A,
> > > MP3, WMA, M4V, AVI, and WMV audio and video files.- Compatible
> > > with M3U, XML(preferably), PLS, and any a short list of other 
> > > common playlist files.
> > > - The text in the flash variable "f" should be used to load the 
> > > audio, video, or playlist file using, say, ./load.php?file=$f or
something.
> > > - This will give me the possibility of using a PHP to my 
> > > advantage so I can use a MySQL DB to save video and music files and
not worry
> > > aboutthe downloading and distributing of songs and
> > > videos illegally.- And a few others.I
> > > may or may not pay you, give me a wanted salary and I may give you 
> > > commission, but I do not have money atm to give away. It would be 
> > > great if someone could help me though, and I am looking for 
> > > someone who can voluntarily help me through out the project when I 
> > > need help.Thanks for your time, if this is possilbe thanks 
> > > ALOT!And if I do end up getting money off this I might be able to 
> > > try and find a way to pay you.Of course, as I said, all credit 
> > > goes to you. You will be added to my Contacts page as a member of 
> > > the projecteven if you will have nothing to do with me after this. 
> > > You can add any info you want on the contacts page,including, 
> > > email, name, location, job, resume, etc...
> > > _
> > > Live Search: Better results, fast
> > > http://get.live.com/search/
> > > overview___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software Premier Authorized Adobe 
> > > Consulting and Training http://www.figleaf.com 
> > > http://training.figleaf.com
> > >
> >
> > Gustavo Duenas
> > Creative Director
> > LEFT AND RIGHT SOLUTIONS LLC
> > 1225 w. Beaver St. suite 119
> > Jacksonville, FL 32204
> > 904 . 2650330
> > www.leftandrightsolutions.com
> >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
> ___
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> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
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http:/

Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread hank williams

On 1/31/07, nelson ramirez <[EMAIL PROTECTED]> wrote:

http://www.swivelgames.com

that says it all.



Err.. excuse me, but what exactly does "that" say. Doesnt seem to
relate to the thread at all.

Hank


On 1/31/07, Gustavo Duenas <[EMAIL PROTECTED]> wrote:
>
> Sorry, but my family don't get feed with the non-profit I cannot pay
> rethoric.
>
> Regards
>
> On Jan 31, 2007, at 1:26 AM, Swivelgames Support wrote:
>
> > Hey, I am looking for some US based or English speaking Flash
> > Programmers to help out with me on a small project. This is very small
> > and non-profit. I cannot pay you, but if you have a website and
> > information then I can add you to my contact page as a member in the
> > project and add your website to the affiliates list.Heres what I
> > need...I need a Flash Media Player with the following features:
> > - A watermark that cannot be covered up in any mode (probably just a
> > 20height x 300width area at the bottom of the program so I can add
> > alogo at the bottom using an external file)- 3
> > modes:- Music mode: Mode with just the basic controls for
> > music player and the list of songs on the playlist
> > - Preferable height x width would be 115-130 x 300-350-
> > Video mode: Just the video on bottom with the basic controls on
> > top. - Preferable height x width would be 450-500 x
> > 450-500
> > - Fullscreen mode: Music and Video, it will have the controls in
> > the top left corner, small, and the playlist or the video in the rest
> > of the screen - Preferable height x width would
> > be... erm... Fullscreen? 100% x 100% xD- Compatible with M4A,
> > MP3, WMA, M4V, AVI, and WMV audio and video files.- Compatible
> > with M3U, XML(preferably), PLS, and any a short list of other
> > common playlist files.
> > - The text in the flash variable "f" should be used to load the audio,
> > video, or playlist file using, say, ./load.php?file=$f or something.
> > - This will give me the possibility of using a PHP to my advantage
> > so I can use a MySQL DB to save video and music files and not worry
> > aboutthe downloading and distributing of songs and
> > videos illegally.- And a few others.I
> > may or may not pay you, give me a wanted salary and I may give you
> > commission, but I do not have money atm to give away. It would be
> > great
> > if someone could help me though, and I am looking for someone who can
> > voluntarily help me through out the project when I need help.Thanks
> > for your time, if this is possilbe thanks ALOT!And if I do end up
> > getting money off this I might be able to try and find a way to pay
> > you.Of course, as I said, all credit goes to you. You will be added
> > to my Contacts page as a member of the projecteven if you will have
> > nothing to do with me after this. You can add any info you want on
> > the contacts page,including, email, name, location, job, resume,
> > etc...
> > _
> > Live Search: Better results, fast
> > http://get.live.com/search/
> > overview___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
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> >
>
> Gustavo Duenas
> Creative Director
> LEFT AND RIGHT SOLUTIONS LLC
> 1225 w. Beaver St. suite 119
> Jacksonville, FL 32204
> 904 . 2650330
> www.leftandrightsolutions.com
>
>
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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread nelson ramirez

http://www.swivelgames.com

that says it all.

On 1/31/07, Gustavo Duenas <[EMAIL PROTECTED]> wrote:


Sorry, but my family don't get feed with the non-profit I cannot pay
rethoric.

Regards

On Jan 31, 2007, at 1:26 AM, Swivelgames Support wrote:

> Hey, I am looking for some US based or English speaking Flash
> Programmers to help out with me on a small project. This is very small
> and non-profit. I cannot pay you, but if you have a website and
> information then I can add you to my contact page as a member in the
> project and add your website to the affiliates list.Heres what I
> need...I need a Flash Media Player with the following features:
> - A watermark that cannot be covered up in any mode (probably just a
> 20height x 300width area at the bottom of the program so I can add
> alogo at the bottom using an external file)- 3
> modes:- Music mode: Mode with just the basic controls for
> music player and the list of songs on the playlist
> - Preferable height x width would be 115-130 x 300-350-
> Video mode: Just the video on bottom with the basic controls on
> top. - Preferable height x width would be 450-500 x
> 450-500
> - Fullscreen mode: Music and Video, it will have the controls in
> the top left corner, small, and the playlist or the video in the rest
> of the screen - Preferable height x width would
> be... erm... Fullscreen? 100% x 100% xD- Compatible with M4A,
> MP3, WMA, M4V, AVI, and WMV audio and video files.- Compatible
> with M3U, XML(preferably), PLS, and any a short list of other
> common playlist files.
> - The text in the flash variable "f" should be used to load the audio,
> video, or playlist file using, say, ./load.php?file=$f or something.
> - This will give me the possibility of using a PHP to my advantage
> so I can use a MySQL DB to save video and music files and not worry
> aboutthe downloading and distributing of songs and
> videos illegally.- And a few others.I
> may or may not pay you, give me a wanted salary and I may give you
> commission, but I do not have money atm to give away. It would be
> great
> if someone could help me though, and I am looking for someone who can
> voluntarily help me through out the project when I need help.Thanks
> for your time, if this is possilbe thanks ALOT!And if I do end up
> getting money off this I might be able to try and find a way to pay
> you.Of course, as I said, all credit goes to you. You will be added
> to my Contacts page as a member of the projecteven if you will have
> nothing to do with me after this. You can add any info you want on
> the contacts page,including, email, name, location, job, resume,
> etc...
> _
> Live Search: Better results, fast
> http://get.live.com/search/
> overview___
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> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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>

Gustavo Duenas
Creative Director
LEFT AND RIGHT SOLUTIONS LLC
1225 w. Beaver St. suite 119
Jacksonville, FL 32204
904 . 2650330
www.leftandrightsolutions.com


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Re: [Flashcoders] Flair Pattern bad mixins good (?)

2007-01-31 Thread JOR

Holth, Daniel C. wrote:


I have another book on my desk, Design Patterns by Gamma, Helm, Johnson
and Vissides, that reads very much like a college text book - it has
built in book marking ribbons, which is nice.  Is this the one by the
GoF?



Yep, GoF stands for "Gang of Four", namely Gamma, Helm, Johnson and 
Vissides.


Funny enough, they are also less widely known as the "Four Gangsters" 
after a someone with limited English skills referred to them this way at 
a conference.


-- james


--
James O'Reilly  —  Consultant
Adobe Certified Flash Expert
http://www.jamesor.com
Design • Code • Train
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Re: [Flashcoders] Flair Pattern bad mixins good (?)

2007-01-31 Thread T. Michael Keesey

In addition the the books already mentioned, I highly recommend
Refactoring by Martin Fowler and Refactoring to Patterns by Kerievsky
(in that order). Together they show you how to adapt code you've
already created to design patterns without breaking it in the process.
The examples are in Java, which is very similar to ActionScript.

--
T. Michael Keesey
Director of Technology
Exopolis, Inc.
2894 Rowena Avenue Ste. B
Los Angeles, California 90039
--
The Dinosauricon: http://dino.lm.com
Parry & Carney: http://parryandcarney.com
ISPN Forum: http://www.phylonames.org/forum/
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Re: [Flashcoders] gotoandlearn.com (what is he using to capture his input)

2007-01-31 Thread Sam
I think he mentioned it in one tutorial, I beleve he said Camtasia or  
something similar. Here's a link http://www.techsmith.com/ 
camtasia.asp?CMP=KgoogleCStm


On Jan 31, 2007, at 2:18 PM, Sunnrunner wrote:

Can anyone tell me what they think/know Lee Brimelow is using to  
create

these tutorials in terms of capturing his input?

www.gotoandlearn.com

I thought he might be using Captivate but, it just doesn't feel the  
same.


Thanks ahead

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Re: [Flashcoders] Re: very basic movie freezing up (???)

2007-01-31 Thread R�kos Attila

After exporting as AI sequence and importing back again, it works even
in player 9 (both stand-alone and plug-in).

  Attila

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RE: [Flashcoders] Flair Pattern bad mixins good (?)

2007-01-31 Thread Holth, Daniel C.

I've actually been reading through Head First Design Patterns, and think
it's a great book!

It uses a lot of example code but they are well thought out and clearly
demonstrate the uses of the patterns.  Granted, many of their examples
are doing ridiculous things like simulating the actions of ducks,
turkeys and chickens through text output, there are other examples that
apply them to real-world scenarios.  What I really like about the book
is how the authors compare the different patterns head to head and
explain how one is different than another.

Another thing I like about the Head First Design Patterns book is that
it states a lot of the advantages and disadvantages of the patterns and
how to work around them.

I have another book on my desk, Design Patterns by Gamma, Helm, Johnson
and Vissides, that reads very much like a college text book - it has
built in book marking ribbons, which is nice.  Is this the one by the
GoF?



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Glen
Pike
Sent: Wednesday, January 31, 2007 12:57 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flair Pattern bad mixins good (?)

My 0.02:

GoF makes me very sleepy - I find it very dry and the chapters very long

winded.  (Sorry GoF'rs)

Wait's for lightning bolt from on high...

I have read it through once and understood some of it, but I have found
snippets of information about patterns online which seem much clearer
and less sleep inducing.

I liked Colin Moock's chapters on patterns from the Essential
ActionScript 2 books because they taught by tutorials which work towards

a finished example rather than by printing snippets of code.

I have learnt some C++, but don't code in it so I can sort of understand

what is going on in GoF.  My AS is better and I find that doing the
Moock examples helped me more.

I would be interested to know if Head First Design Patterns follows the
same process as Moock - "learn by doing".  I can handle that, although I

will keep delving into GoF, keeping an oven timer handy to bring me back

from the brink.

:)

Erik Bianchi wrote:
> I think GoF is a great reference book but the writers aren't very
gentle
> about how they present information. It is very blunt and straight to
the
> point. Reminds me a bit of an old calculus book.
>
> The first time I read the GoF book I thought my head was going to
explode. A
> few years later though when I'm referencing a pattern it's a lot more
clear
> now for some reason.
>
> Also, It be nice if they revised using java or C# rather then C++.
>
> -erik
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of David
Ham
> Sent: Tuesday, January 30, 2007 7:02 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flair Pattern bad mixins good (?)
>
>  
>> Been a while since I've posted here, a few years I think. I miss 
>> the geek
>> tangents / debates. =)
>>
>
> Good man! Seriously, the world affords precious few opportunities to 
> truly geek out on design patterns and such. Internet mailing lists 
> excepted of course.
>
> I have the Head First Design Patterns book, and I have to say I like 
> it, in spite of its profusion of clip art and cheesy humor. Despite 
> these stylistic affronts, it presents the material in a way that is 
> easy to learn.
>
> What's the consensus on the GoF book? I know it's a classic, but so 
> is Ulysses and dog if I can read that. I don't have a CS background--
> Flash is about as far as my programming expertise extends--so the 
> Head First style works for me. Is GoF accessible for people who don't

> program in C++?
>
> OK
> DAH
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Re: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread bunnyhero (wayne)

On 1/31/07, Alain Rousseau <[EMAIL PROTECTED]> wrote:

definitely weird ... try a new one from scratch maybe ?



i just tried this: created a new flash movie, imported the broken swf
to the stage, then published the new movie. the new swf file plays
fine for me!
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Re: [Flashcoders] Flair Pattern bad mixins good (?)

2007-01-31 Thread Keith Salisbury

If you feel like this:

GoF makes me very sleepy - I find it very dry and the chapters very long

winded.  (Sorry GoF'rs)



then:

I would be interested to know if Head First Design Patterns follows the

same process as Moock - "learn by doing".  I can handle that, although I
will keep delving into GoF, keeping an oven timer handy to bring me back
from the brink.



You will probably get a lot out of this book. The examples are (within
reason) interesting, and as with all the head first books and they've made a
very concerted effort to liven up what is to some a fairly dry topic.

I learnt a lot from this book; now if i need to research a particular
pattern, mostly i'll use the internet.

http://www.google.com/codesearch is great for examples.

Also would highly recommend ActionScript 3 Design Patterns by Joey Lott and
Danny Patterson, for any actionscript programmers wanting to understand
appliying patterns in flash/flex, it covers most of the main ones.
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[Flashcoders] gotoandlearn.com (what is he using to capture his input)

2007-01-31 Thread Sunnrunner
Can anyone tell me what they think/know Lee Brimelow is using to create
these tutorials in terms of capturing his input?

www.gotoandlearn.com

I thought he might be using Captivate but, it just doesn't feel the same.

Thanks ahead

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Re: [Flashcoders] flv playback stalling

2007-01-31 Thread Yehia Shouman

Encoding maybe ?!, Have you updated your FLVPlayback component?  if it was
through FMS, i would have told you to listen to DISCONNECTED event and
re-play!

On 1/31/07, Sam Thorne <[EMAIL PROTECTED]> wrote:


Hi All,

I have an flv loading into an instance of flvPlayback, all of a
sudden it has started freezing about 2 seconds into the playback, and
just stalls.

The rest of the ui is still interactive, and I can use buttons to
jump to other sections of the site etc. so it's not that flash is
freezing up.
I can also open the flv in quicktime and it plays through fine, so
the video appears to be ok.

The video is playing locally (it will be running from a cd) and is
not the largest video we're using, so it doesn't seem to be any
obvious issue.

Anyone got any clues to help me out?

Thanks a lot

Sam
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RE: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread Alain Rousseau
Freezes for me as well IE7, Flash 9 plugin, crashes Standalone Flash Player
9.

but not in Standalone Flash Player 8.

When opening with a Decompiler, shapes 10 through 28 are black (missing I
guess) but the last one is there (29).

the swf was saved while beeing played by the Flash 9 plugin.

definitely weird ... try a new one from scratch maybe ?

Alain

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Max Kaufmann
Sent: 31 janvier 2007 12:11
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] very basic movie freezing up (???)

The following movie freezes up for no discernable reason, there's not even
any actionscript or tweening or anything.  It's just shapes in keys:
http://www.mentalpicture.net/misc/test.html

The small web file (http://www.mentalpicture.net/misc/test.swf) runs fine
directly in the flash player, just not in a browser.  ANY browser.

Here's my source file: http://www.mentalpicture.net/misc/test.fla

Umm... help?

--max


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RE: [Flashcoders] Flair Pattern bad mixins good (?)

2007-01-31 Thread Steven Sacks | BLITZ
Yeah, the GoF book is definitely like reading a calculus textbook.  It's
dry and to the point and the examples are in Smalltalk and some C++,
which means a lot of cross-referencing with google.  The concepts they
discuss and the examples they give are helpful to a point but code
examples you can't understand definitely get in the way.

GoF's is good reference book worth owning, and once you grasp design
patterns more firmly, you'll probably get more from it.  Head First is a
lot more accessible out the gate.
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Re: [Flashcoders] Flair Pattern bad mixins good (?)

2007-01-31 Thread Keith Salisbury

Mmmm I really want a bagel now!!! Damn that decor

On 1/30/07, JOR <[EMAIL PROTECTED]> wrote:


A decorator object composites the object it wishes to decorate and is
used in it's place.  Since the decorator inherits from the the same base
class as the object it decorates they can both be used interchangeably
through polymorphism.

consider something like this:

var myBagel:Bagel = new Bagel();
trace (myBagel.getCalories()); // 200

// Add creamcheese to my bagel
myBagel = new CreamCheeseDecorator(myBagel);
trace (myBagel.getCalories()); // 300

// Add lox to my bagel
myBagel = new LoxDecorator(myBagel);
trace (myBagel.getCalories()); // 330

//---
// bagel looks something like this
public class Bagel {
   public function getCalories ():uint {
 return 200;
   }
}
//inside the decorator is something like this:
public class CreamCheeseDecorator extends Bagel {
   private var _bagel:Bagel;
   public function CreamCheeseDecorator (bagel:Bagel) {
 _bagel = bagel;
   }
   public function getCalories ():uint {
 return _bagel.getCalories() + 100;
   }
}
//inside the decorator is something like this:
public class LoxDecorator extends Bagel {
   private var _bagel:Bagel;
   public function LoxDecorator (bagel:Bagel) {
 _bagel = bagel;
   }
   public function getCalories ():uint {
 return _bagel.getCalories() + 30;
   }
}

You can add more Bagel types like EggBagel and EverythingBagel and more
Decorator objects like Butter and use them all interchangeably.

note, this untested code, I just typed it out in the post so their might
be typos.


James O'Reilly  —  Consultant
Adobe Certified Flash Expert
http://www.jamesor.com
Design • Code • Train



Erik Bianchi wrote:
> Opps meant to add: that's my interpretation anyways. I could be wrong.
I'm
> wrong all the time. In fact I consider myself a professional mistake
maker.
>
> -erik
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Erik
Bianchi
> Sent: Tuesday, January 30, 2007 1:49 PM
> To: 'Flashcoders mailing list'
> Subject: RE: [Flashcoders] Flair Pattern bad mixins good (?)
>
> A decorator is meant to be dynamic. It adds responsibilities to an
object at
> run time.
>
> You take ComponentA and add methods to it on mouseclick, that's a
decorator.
>
> ComponentB is made up of ComponentC and ClassA, that's a composite.
>
> My implementation of a mixin which I borrowed from java is really just
using
> composites + interfaces to emulate multiple inheritance.
>
> Decorators and composites are similar however in that they are both
> structural patterns and define an interface for communicating between
parent
> and "child" components / classes.
>
> Best,
>
> -erik
>
>
>
>
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of T.
Michael
> Keesey
> Sent: Tuesday, January 30, 2007 9:00 AM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flair Pattern bad mixins good (?)
>
> How is this any different from a Decorator/Wrapper? Looks like a
> double decorator.
>
> On 1/30/07, Erik Bianchi <[EMAIL PROTECTED]> wrote:
>
>>Actually my definition of a mixin is very strict compared to a
decorator;
>
> it
>
>>uses design by contract, composition and declares type:
>>
>>Class ClassA implements IClassB, IClassC
>>{
>>
>>private var classB:ClassB;
>>private var classC:ClassC;
>>
>>private function classBMethod():Boolean{...};
>>
>>private function classCMethod():Number{...};
>>
>>}
>>
>>
>>-erik
>>
>>
>>-Original Message-
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] On Behalf Of T.
Michael
>>Keesey
>>Sent: Tuesday, January 30, 2007 12:09 AM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] Flair Pattern bad mixins good (?)
>>
>>On 1/29/07, David Ham <[EMAIL PROTECTED]> wrote:
>>
>>>startObjectDrag triggered by obj_mc.onPress
>>>checkForSnaptriggered bysetInterval or onEnterFrame type of
>
> event,
>
>>>in this case onObjectDrag
>>>stopObjectDrag  triggered byobj_mc.onRelease
>>
>>This looks more like the Broadcaster pattern or the Event Dispatcher
>>(a.k.a. Observer) pattern than Decorator.
>>
>>(Also, it might be better to tie checkForSnap to mouseMove.)
>>
>>Personally, I'm not a big fan of mix-ins because, well, they're kind
>>of sloppy. They involve tinkering with stuff that should be off-limits
>>(and is in AS3, I think). Using mix-ins, you could accidentally use a
>>non-function as a function. That can't happen if you stick to
>>strictly-typed programming.
>>--
>>T. Michael Keesey
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Re: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread bunnyhero (wayne)

On 1/31/07, Max Kaufmann <[EMAIL PROTECTED]> wrote:

The following movie freezes up for no discernable reason, there's not even
any actionscript or tweening or anything.  It's just shapes in keys:


how odd!

for what it's worth, swfmill barfs on it when trying to parse the swf.
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[Flashcoders] as3syndicationlib - not finding media:* enclosures in RSS20Item

2007-01-31 Thread Keith Salisbury

Right, i dont know if this is a bug, or simply that i'm not doing things in
the correct manner, but here goes:

Using the

import com.adobe.xml.syndication.generic.*;

i'm loading this xml:
http://api.flickr.com/services/feeds/[EMAIL PROTECTED]&format=rss_200

var xml:XML = simpleLoader.loadXml();
_feedData = FeedFactory.getFeedByXML(xml);

Everything loads without throwing any errors, and the _feedData contains the
expected channels, items etc.

However:

Further inspection of the xml shows that each item contains a number of
nodes under a media namespace: (i've removed the data to conserve space in
this example)

   
...
 
 
 
 http://blah"; height="75" width="75"/>
 
 
   


Which is fine, looking through the RSS20Item there a mention about
"enclosures", so i'm assuming this is a generic way to handle these items.
However, the get "media" method returns null.

I really want to get the the thumbnail, now obviously i could charge in an
get it out with E4x but thats not the point..

I've had a look through the test fixtures and they dont contain any data
like this, so i just want to check with you guys before logging a feature
req.

Any ideas?


tia

keith
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Re: [Flashcoders] Flair Pattern bad mixins good (?)

2007-01-31 Thread Glen Pike

My 0.02:

GoF makes me very sleepy - I find it very dry and the chapters very long 
winded.  (Sorry GoF'rs)


Wait's for lightning bolt from on high...

I have read it through once and understood some of it, but I have found 
snippets of information about patterns online which seem much clearer 
and less sleep inducing.


I liked Colin Moock's chapters on patterns from the Essential 
ActionScript 2 books because they taught by tutorials which work towards 
a finished example rather than by printing snippets of code.


I have learnt some C++, but don't code in it so I can sort of understand 
what is going on in GoF.  My AS is better and I find that doing the 
Moock examples helped me more.


I would be interested to know if Head First Design Patterns follows the 
same process as Moock - "learn by doing".  I can handle that, although I 
will keep delving into GoF, keeping an oven timer handy to bring me back 
from the brink.


:)

Erik Bianchi wrote:

I think GoF is a great reference book but the writers aren't very gentle
about how they present information. It is very blunt and straight to the
point. Reminds me a bit of an old calculus book.

The first time I read the GoF book I thought my head was going to explode. A
few years later though when I'm referencing a pattern it's a lot more clear
now for some reason.

Also, It be nice if they revised using java or C# rather then C++.

-erik

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Ham
Sent: Tuesday, January 30, 2007 7:02 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flair Pattern bad mixins good (?)

  
Been a while since I've posted here, a few years I think. I miss  
the geek

tangents / debates. =)



Good man! Seriously, the world affords precious few opportunities to  
truly geek out on design patterns and such. Internet mailing lists  
excepted of course.


I have the Head First Design Patterns book, and I have to say I like  
it, in spite of its profusion of clip art and cheesy humor. Despite  
these stylistic affronts, it presents the material in a way that is  
easy to learn.


What's the consensus on the GoF book? I know it's a classic, but so  
is Ulysses and dog if I can read that. I don't have a CS background-- 
Flash is about as far as my programming expertise extends--so the  
Head First style works for me. Is GoF accessible for people who don't  
program in C++?


OK
DAH
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[Flashcoders] flv playback stalling

2007-01-31 Thread Sam Thorne

Hi All,

I have an flv loading into an instance of flvPlayback, all of a  
sudden it has started freezing about 2 seconds into the playback, and  
just stalls.


The rest of the ui is still interactive, and I can use buttons to  
jump to other sections of the site etc. so it's not that flash is  
freezing up.
I can also open the flv in quicktime and it plays through fine, so  
the video appears to be ok.


The video is playing locally (it will be running from a cd) and is  
not the largest video we're using, so it doesn't seem to be any  
obvious issue.


Anyone got any clues to help me out?

Thanks a lot

Sam
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Re: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread R�kos Attila

It works in the Flash 8 IDE and in the stand-alone player version 8,
but in player 9 it crashes (stand-alone) or freezes (browser plug-in).

  Attila

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Re: [Flashcoders] load image from local machine into browser based swf?

2007-01-31 Thread Dave Wood
Is there any way to allow the user to select an image file on their  
local
machine and then load the image directly into a SWF running in a  
browser

from a remote server without using any server-side script?



I have a need to do this also - to alow a user to select one of their  
own images to use within a swf.


I haven't found any neat way but I've played around with a two-step  
approach as follows..


1. Use FileReference class to browse then upload a file to a remote  
server.
2. Use loadClip to then download that image from the remote site to  
the swf.


I've had it work occasionally, but haven't managed to get it reliable  
and in any case it's a real clunky approach.


If anyone has anything that really works I'd love to know about it.

David
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Re: [Flashcoders] Progresivly track upload speed

2007-01-31 Thread Cay Garrido H.

onProgress(file, bytesLoaded, bytesTotal);

Chase Brammer escribió:

Is there any way to progressively track upload speed in flash?

Cheers,
Chase

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RE: [Flashcoders] Progresivly track upload speed

2007-01-31 Thread Steven Sacks | BLITZ
> Is there any way to progressively track upload speed in flash?

http://www.speedtest.net/
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RE: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread Merrill, Jason
>>no the movie is working fine and looping, not freezing

Not for me with Flash player 9. Animation plays and then stops.

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
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Re: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread Zeh Fernando



The following movie freezes up for no discernable reason, there's not even
any actionscript or tweening or anything.  It's just shapes in keys:
http://www.mentalpicture.net/misc/test.html

The small web file (http://www.mentalpicture.net/misc/test.swf) runs fine
directly in the flash player, just not in a browser.  ANY browser.

Here's my source file: http://www.mentalpicture.net/misc/test.fla

Umm... help?



Max,

Weird. Flash player on the browser (9) says the SWF is incomplete, and 
it crashes the standalone Flash Player 9 too when it reaches that part.


Very weird.



Zeh
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RE: [Flashcoders] load image from local machine into browser based swf?

2007-01-31 Thread Andy Stone
You can upload the image to a folder then load it from it's location on the
server. -Andy

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Aaron Haines
Sent: Wednesday, January 31, 2007 10:01 AM
To: 'Flashcoders mailing list'
Subject: [Flashcoders] load image from local machine into browser based swf?

I'm guessing that this isn't possible, but I would love someone to prove me
wrong ; )
 
Is there any way to allow the user to select an image file on their local
machine and then load the image directly into a SWF running in a browser
from a remote server without using any server-side script?
 
Any ideas much appreciated
Thanks
a.
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Re: [Flashcoders] Progresivly track upload speed

2007-01-31 Thread Omar Fouad

be more clear please

On 1/31/07, Chase Brammer <[EMAIL PROTECTED]> wrote:


Is there any way to progressively track upload speed in flash?

Cheers,
Chase

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--
Omar Fouad - Digital Emotions...
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Re: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread Omar Fouad

no the movie is working fine and looping, not freezing

On 1/31/07, Jim Berkey <[EMAIL PROTECTED]> wrote:


Stops for me on frame 10, just like you said, only in browsers. Never saw
anything like that. I even copied the frames to a new flash file, with no
change.

*** REPLY SEPARATOR  ***

On 1/31/2007 at 12:10 PM Max Kaufmann wrote:

>The following movie freezes up for no discernable reason, there's not
even
>any actionscript or tweening or anything.  It's just shapes in keys:
>http://www.mentalpicture.net/misc/test.html
>
>The small web file (http://www.mentalpicture.net/misc/test.swf) runs fine
>directly in the flash player, just not in a browser.  ANY browser.
>
>Here's my source file: http://www.mentalpicture.net/misc/test.fla
>
>Umm... help?
>
>--max
>
>
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[Flashcoders] Re: very basic movie freezing up (???)

2007-01-31 Thread jason vancleave
Same here only in the browser - IDE is fine

I put this on frame 1 
this.onEnterFrame = function(){
trace(_currentFrame);   
}

and got this out of the debug player:

C:\>tail -f "C:\Documents and Settings\Administrator\Application 
Data\Macromedia\Flash Player\Logs\flashlog.txt"
2
3
4
5
6
7
8
9
10
Warning: Failed to parse corrupt data.

never seen this either

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Re: [Flashcoders] load image from local machine into browser based swf?

2007-01-31 Thread Omar Fouad

surely u cant

On 1/31/07, Aaron Haines <[EMAIL PROTECTED]> wrote:


I'm guessing that this isn't possible, but I would love someone to prove
me
wrong ; )

Is there any way to allow the user to select an image file on their local
machine and then load the image directly into a SWF running in a browser
from a remote server without using any server-side script?

Any ideas much appreciated
Thanks
a.
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Re: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread Jim Berkey
Stops for me on frame 10, just like you said, only in browsers. Never saw 
anything like that. I even copied the frames to a new flash file, with no 
change.

*** REPLY SEPARATOR  ***

On 1/31/2007 at 12:10 PM Max Kaufmann wrote:

>The following movie freezes up for no discernable reason, there's not even
>any actionscript or tweening or anything.  It's just shapes in keys:
>http://www.mentalpicture.net/misc/test.html
>
>The small web file (http://www.mentalpicture.net/misc/test.swf) runs fine
>directly in the flash player, just not in a browser.  ANY browser.
>
>Here's my source file: http://www.mentalpicture.net/misc/test.fla
>
>Umm... help?
>
>--max
>
>
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[Flashcoders] Re: onLoadInit running when swf doesn't exist

2007-01-31 Thread jason vancleave
I would use one of these to see what the browser is seeing:

http://livehttpheaders.mozdev.org/

http://www.blunck.se/iehttpheaders/iehttpheaders.html


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Re: [Flashcoders] path to upper level folder

2007-01-31 Thread Hans Wichman

Hi,
one more note, it works UNTIL your html and swf are no longer in the same
directory.
If that ever happens, _url will be your best friend.

greetz
JC


On 1/31/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:


THANK YOU! It works.

2007/1/31, Andy Herrman <[EMAIL PROTECTED]>:
>
> Ok, so is this what your directory structure looks like:
>
> /PATH/folder_with_images/
> /PATH/folder1
> /PATH/folder2
>
> ?
>
> If so, you would just use "../folder_with_images" to access that
> folder from the swf/html that's in either folder1 or folder2.
>
>   -Andy
>
> On 1/31/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
> > I have two folders.Each of them has html with swf. Swf loads images.
> > www
> > - folder_with_images
> > - folder1-html and swf
> > - folder2-html and swf
> >  Is it possible to have relative path in swf to to the folder with
> images?
> >
> >
> > 2007/1/31, Merrill, Jason <[EMAIL PROTECTED]>:
> > >
> > > >>Swf and html are in the same folder. I need to have
> folder_with_images
> > > available for two folders
> > > >>folder_with_images available for two folders _folder_with_images
> > > >> _folder1, _folder2
> > > >>
> > > >>folder 1 and 2 have swf and html and I want to loaded images
> > > >>to both swf.
> > >
> > > OK, I'm thorouoghly confused as to what your setup is - something
got
> > > lost in translation there.
> > >
> > > Jason Merrill
> > > Bank of America
> > > Learning & Organizational Effectiveness
> > >
> > >
> > >
> > >
> > >
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Re: [Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread Hans Wichman

Hi,
doesnt freeze up here, but dont know if that helps:)
greetz
JC


On 1/31/07, Max Kaufmann <[EMAIL PROTECTED]> wrote:


The following movie freezes up for no discernable reason, there's not even
any actionscript or tweening or anything.  It's just shapes in keys:
http://www.mentalpicture.net/misc/test.html

The small web file (http://www.mentalpicture.net/misc/test.swf) runs fine
directly in the flash player, just not in a browser.  ANY browser.

Here's my source file: http://www.mentalpicture.net/misc/test.fla

Umm... help?

--max


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[Flashcoders] NYC Flash Developer needed

2007-01-31 Thread Alan Ruthazer
~o ~o ~o ~o ~o ~o ~o ~o  

 

Looking to get support from a full time or contract Flash developer who
is ideally located in or near New York City.

 

We are an award winning interactive development shop with an amazing
team of talent and some very interesting projects on the horizon. 

We are looking to add one more great member to the team.

 

It should also be said that we are located across the street from
arguably the best pizza place in New York City. You'll have to find out
for yourself.

 

Please contact [EMAIL PROTECTED] or call 212-481-9070 x

 

~o ~o ~o ~o ~o ~o ~o ~o  

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[Flashcoders] very basic movie freezing up (???)

2007-01-31 Thread Max Kaufmann
The following movie freezes up for no discernable reason, there's not even
any actionscript or tweening or anything.  It's just shapes in keys:
http://www.mentalpicture.net/misc/test.html

The small web file (http://www.mentalpicture.net/misc/test.swf) runs fine
directly in the flash player, just not in a browser.  ANY browser.

Here's my source file: http://www.mentalpicture.net/misc/test.fla

Umm... help?

--max


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Re: [Flashcoders] path to upper level folder

2007-01-31 Thread natalia Vikhtinskaya

THANK YOU! It works.

2007/1/31, Andy Herrman <[EMAIL PROTECTED]>:


Ok, so is this what your directory structure looks like:

/PATH/folder_with_images/
/PATH/folder1
/PATH/folder2

?

If so, you would just use "../folder_with_images" to access that
folder from the swf/html that's in either folder1 or folder2.

  -Andy

On 1/31/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:
> I have two folders.Each of them has html with swf. Swf loads images.
> www
> - folder_with_images
> - folder1-html and swf
> - folder2-html and swf
>  Is it possible to have relative path in swf to to the folder with
images?
>
>
> 2007/1/31, Merrill, Jason <[EMAIL PROTECTED]>:
> >
> > >>Swf and html are in the same folder. I need to have
folder_with_images
> > available for two folders
> > >>folder_with_images available for two folders _folder_with_images
> > >> _folder1, _folder2
> > >>
> > >>folder 1 and 2 have swf and html and I want to loaded images
> > >>to both swf.
> >
> > OK, I'm thorouoghly confused as to what your setup is - something got
> > lost in translation there.
> >
> > Jason Merrill
> > Bank of America
> > Learning & Organizational Effectiveness
> >
> >
> >
> >
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
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> > Premier Authorized Adobe Consulting and Training
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> >
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> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
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RE: [Flashcoders] path to upper level folder

2007-01-31 Thread Keith Reinfeld
Your path should look like this:

"../folder_with_images/yourimage.jpg"


-Keith 
http://keithreinfeld.home.comcast.net
 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of natalia
Vikhtinskaya
Sent: Wednesday, January 31, 2007 10:28 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] path to upper level folder

I have two folders.Each of them has html with swf. Swf loads images.
www
- folder_with_images
- folder1-html and swf
- folder2-html and swf
 Is it possible to have relative path in swf to to the folder with images?


2007/1/31, Merrill, Jason <[EMAIL PROTECTED]>:
>
> >>Swf and html are in the same folder. I need to have folder_with_images
> available for two folders
> >>folder_with_images available for two folders _folder_with_images
> >> _folder1, _folder2
> >>
> >>folder 1 and 2 have swf and html and I want to loaded images
> >>to both swf.
>
> OK, I'm thorouoghly confused as to what your setup is - something got
> lost in translation there.
>
> Jason Merrill
> Bank of America
> Learning & Organizational Effectiveness
>
>
>
>
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
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RE: [Flashcoders] onLoadInit running when swf doesn't exist

2007-01-31 Thread Alain Rousseau
 have you tried defining your listening function before your loadText
function ? Had similar problems when defining the event handlers after the
load() call. Also you could use LoadVars to test the existence of the file
firsthand.

import mx.utils.Delegate;

var fileExists:Boolean = false;
var testFile:LoadVars = new LoadVars();
testFile.onLoad = Delegate.create(this, testExist);

function testExist(success:Boolean) {
fileExists = success;
}

testFile.load(pPath + "texts.swf");



Then load either the swf or the xml accordingly.


HTH

Alain

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Danny
Kodicek
Sent: 31 janvier 2007 11:16
To: 'Flashcoders mailing list'
Subject: [Flashcoders] onLoadInit running when swf doesn't exist

I've got some information that might either be contained in a swf file or an
xml file. What I'm doing (stripped down) is this:

function loadText():Void {
var tSwf:String = pPath + "texts.swf";
var tContainer:MovieClip = this.createEmptyMovieClip("txt",
this.getNextHighestDepth());
var tLoader:MovieClipLoader = new MovieClipLoader();
tLoader.addListener(this);
tLoader.loadClip(tSwf, tContainer);
}
function onLoadError(tContainer:MovieClip):Void {
tContainer.removeMovieClip();
importText(pPath + "texts.xml");
}
function onLoadInit(tContainer:MovieClip):Void {

}

So it tries to load in the .swf, and if this isn't found, it looks for the
XML. Running locally, this is working fine. But running online, it's
failing: despite the fact that the swf file doesn't exist, it's running
onLoadInit instead of onLoadError.

Anyone have any thoughts?
Danny

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Re: [Flashcoders] onLoadInit running when swf doesn't exist

2007-01-31 Thread Andy Herrman

I've seen issues where a download fails (connection is cut off after
it started) where onLoadInit is called instead of onLoadError.  To
detect this I simply check the bytesLoaded versus bytesTotal on the
movie clip I was loading it into.

It's possible you're hitting the same situation (file doesn't exist,
but whatever is serving it is reporting that in a weird way) so it
might be worth doing that check in onLoadInit.

  -Andy

On 1/31/07, Danny Kodicek <[EMAIL PROTECTED]> wrote:

I've got some information that might either be contained in a swf file or an
xml file. What I'm doing (stripped down) is this:

function loadText():Void {
var tSwf:String = pPath + "texts.swf";
var tContainer:MovieClip = this.createEmptyMovieClip("txt",
this.getNextHighestDepth());
var tLoader:MovieClipLoader = new MovieClipLoader();
tLoader.addListener(this);
tLoader.loadClip(tSwf, tContainer);
}
function onLoadError(tContainer:MovieClip):Void {
tContainer.removeMovieClip();
importText(pPath + "texts.xml");
}
function onLoadInit(tContainer:MovieClip):Void {

}

So it tries to load in the .swf, and if this isn't found, it looks for the
XML. Running locally, this is working fine. But running online, it's
failing: despite the fact that the swf file doesn't exist, it's running
onLoadInit instead of onLoadError.

Anyone have any thoughts?
Danny

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Re: [Flashcoders] path to upper level folder

2007-01-31 Thread robert

I think this is what you want:

with this swf inside folder1-html:

mc.loadMovie('../folder_with_images/image1.jpg')



On Jan 31, 2007, at 8:27 AM, natalia Vikhtinskaya wrote:


I have two folders.Each of them has html with swf. Swf loads images.
www
   - folder_with_images
   - folder1-html and swf
   - folder2-html and swf
Is it possible to have relative path in swf to to the folder with  
images?



2007/1/31, Merrill, Jason <[EMAIL PROTECTED]>:


>>Swf and html are in the same folder. I need to have  
folder_with_images

available for two folders
>>folder_with_images available for two folders _folder_with_images
>> _folder1, _folder2
>>
>>folder 1 and 2 have swf and html and I want to loaded images
>>to both swf.

OK, I'm thorouoghly confused as to what your setup is - something got
lost in translation there.

Jason Merrill
Bank of America
Learning & Organizational Effectiveness



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Re: [Flashcoders] path to upper level folder

2007-01-31 Thread Andy Herrman

Ok, so is this what your directory structure looks like:

/PATH/folder_with_images/
/PATH/folder1
/PATH/folder2

?

If so, you would just use "../folder_with_images" to access that
folder from the swf/html that's in either folder1 or folder2.

  -Andy

On 1/31/07, natalia Vikhtinskaya <[EMAIL PROTECTED]> wrote:

I have two folders.Each of them has html with swf. Swf loads images.
www
- folder_with_images
- folder1-html and swf
- folder2-html and swf
 Is it possible to have relative path in swf to to the folder with images?


2007/1/31, Merrill, Jason <[EMAIL PROTECTED]>:
>
> >>Swf and html are in the same folder. I need to have folder_with_images
> available for two folders
> >>folder_with_images available for two folders _folder_with_images
> >> _folder1, _folder2
> >>
> >>folder 1 and 2 have swf and html and I want to loaded images
> >>to both swf.
>
> OK, I'm thorouoghly confused as to what your setup is - something got
> lost in translation there.
>
> Jason Merrill
> Bank of America
> Learning & Organizational Effectiveness
>
>
>
>
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
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> http://www.figleaf.com
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RE: [Flashcoders] path to upper level folder

2007-01-31 Thread Merrill, Jason
Sounds like you have three folders, not two.  

So if I understand your setup, you would access the images in the images
folder, which it sounds like is one level down from either folder1 or
folder2 -  like this:

loadMovie("../folder_with_images/theFile.jpg")

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of natalia Vikhtinskaya
>>Sent: Wednesday, January 31, 2007 11:28 AM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] path to upper level folder
>>
>>I have two folders.Each of them has html with swf. Swf loads images.
>>www
>>- folder_with_images
>>- folder1-html and swf
>>- folder2-html and swf
>> Is it possible to have relative path in swf to to the folder 
>>with images?
>>
>>
>>2007/1/31, Merrill, Jason <[EMAIL PROTECTED]>:
>>>
>>> >>Swf and html are in the same folder. I need to have 
>>> >>folder_with_images
>>> available for two folders
>>> >>folder_with_images available for two folders _folder_with_images
>>> >> _folder1, _folder2
>>> >>
>>> >>folder 1 and 2 have swf and html and I want to loaded 
>>images to both 
>>> >>swf.
>>>
>>> OK, I'm thorouoghly confused as to what your setup is - 
>>something got 
>>> lost in translation there.
>>>
>>> Jason Merrill
>>> Bank of America
>>> Learning & Organizational Effectiveness
>>>
>>>
>>>
>>>
>>>
>>> ___
>>> Flashcoders@chattyfig.figleaf.com
>>> To change your subscription options or search the archive:
>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
>>> Brought to you by Fig Leaf Software
>>> Premier Authorized Adobe Consulting and Training 
>>> http://www.figleaf.com http://training.figleaf.com
>>>
>>___
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>>
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Re: [Flashcoders] path to upper level folder

2007-01-31 Thread natalia Vikhtinskaya

I have two folders.Each of them has html with swf. Swf loads images.
www
   - folder_with_images
   - folder1-html and swf
   - folder2-html and swf
Is it possible to have relative path in swf to to the folder with images?


2007/1/31, Merrill, Jason <[EMAIL PROTECTED]>:


>>Swf and html are in the same folder. I need to have folder_with_images
available for two folders
>>folder_with_images available for two folders _folder_with_images
>> _folder1, _folder2
>>
>>folder 1 and 2 have swf and html and I want to loaded images
>>to both swf.

OK, I'm thorouoghly confused as to what your setup is - something got
lost in translation there.

Jason Merrill
Bank of America
Learning & Organizational Effectiveness





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RE: [Flashcoders] path to upper level folder

2007-01-31 Thread Merrill, Jason
>>Swf and html are in the same folder. I need to have folder_with_images
available for two folders
>>folder_with_images available for two folders _folder_with_images
>> _folder1, _folder2
>>
>>folder 1 and 2 have swf and html and I want to loaded images 
>>to both swf.

OK, I'm thorouoghly confused as to what your setup is - something got
lost in translation there.

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
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[Flashcoders] onLoadInit running when swf doesn't exist

2007-01-31 Thread Danny Kodicek
I've got some information that might either be contained in a swf file or an
xml file. What I'm doing (stripped down) is this:

function loadText():Void {
var tSwf:String = pPath + "texts.swf";
var tContainer:MovieClip = this.createEmptyMovieClip("txt",
this.getNextHighestDepth());
var tLoader:MovieClipLoader = new MovieClipLoader();
tLoader.addListener(this);
tLoader.loadClip(tSwf, tContainer);
}
function onLoadError(tContainer:MovieClip):Void {
tContainer.removeMovieClip();
importText(pPath + "texts.xml");
}
function onLoadInit(tContainer:MovieClip):Void {

}

So it tries to load in the .swf, and if this isn't found, it looks for the
XML. Running locally, this is working fine. But running online, it's
failing: despite the fact that the swf file doesn't exist, it's running
onLoadInit instead of onLoadError.

Anyone have any thoughts?
Danny

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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread Gustavo Duenas
Sorry, but my family don't get feed with the non-profit I cannot pay  
rethoric.


Regards

On Jan 31, 2007, at 1:26 AM, Swivelgames Support wrote:


Hey, I am looking for some US based or English speaking Flash
Programmers to help out with me on a small project. This is very small
and non-profit. I cannot pay you, but if you have a website and
information then I can add you to my contact page as a member in the
project and add your website to the affiliates list.Heres what I  
need...I need a Flash Media Player with the following features:

- A watermark that cannot be covered up in any mode (probably just a
20height x 300width area at the bottom of the program so I can add  
alogo at the bottom using an external file)- 3  
modes:- Music mode: Mode with just the basic controls for  
music player and the list of songs on the playlist  
- Preferable height x width would be 115-130 x 300-350-  
Video mode: Just the video on bottom with the basic controls on  
top. - Preferable height x width would be 450-500 x  
450-500

- Fullscreen mode: Music and Video, it will have the controls in
the top left corner, small, and the playlist or the video in the rest
of the screen - Preferable height x width would  
be... erm... Fullscreen? 100% x 100% xD- Compatible with M4A,  
MP3, WMA, M4V, AVI, and WMV audio and video files.- Compatible  
with M3U, XML(preferably), PLS, and any a short list of other  
common playlist files.

- The text in the flash variable "f" should be used to load the audio,
video, or playlist file using, say, ./load.php?file=$f or something.
- This will give me the possibility of using a PHP to my advantage
so I can use a MySQL DB to save video and music files and not worry
aboutthe downloading and distributing of songs and  
videos illegally.- And a few others.I

may or may not pay you, give me a wanted salary and I may give you
commission, but I do not have money atm to give away. It would be  
great

if someone could help me though, and I am looking for someone who can
voluntarily help me through out the project when I need help.Thanks  
for your time, if this is possilbe thanks ALOT!And if I do end up  
getting money off this I might be able to try and find a way to pay  
you.Of course, as I said, all credit goes to you. You will be added  
to my Contacts page as a member of the projecteven if you will have  
nothing to do with me after this. You can add any info you want on  
the contacts page,including, email, name, location, job, resume,  
etc...

_
Live Search: Better results, fast
http://get.live.com/search/ 
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Gustavo Duenas
Creative Director
LEFT AND RIGHT SOLUTIONS LLC
1225 w. Beaver St. suite 119
Jacksonville, FL 32204
904 . 2650330
www.leftandrightsolutions.com


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[Flashcoders] Progresivly track upload speed

2007-01-31 Thread Chase Brammer
Is there any way to progressively track upload speed in flash?

Cheers,
Chase

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Re: [Flashcoders] path to upper level folder

2007-01-31 Thread natalia Vikhtinskaya

Swf and html are in the same folder. I need to have folder_with_images
available for two folders
_folder_with_images
_folder1, _folder2

folder 1 and 2 have swf and html and I want to loaded images to both swf.


2007/1/31, Merrill, Jason <[EMAIL PROTECTED]>:


Where is the images folder relative to the location of the HTML that
enbeds the Flash?  Paths from the .swf are relative to the HTML, not to
the .swf.

Jason Merrill
Bank of America
Learning & Organizational Effectiveness







>>-Original Message-
>>From: [EMAIL PROTECTED]
>>[mailto:[EMAIL PROTECTED] On Behalf
>>Of natalia Vikhtinskaya
>>Sent: Wednesday, January 31, 2007 10:34 AM
>>To: Flashcoders mailing list
>>Subject: [Flashcoders] path to upper level folder
>>
>>Hi to all
>>I am trying to find way to get images that are in folder with
>>upper level _folder_with_images (1)
>>_folder_with_swf with path to folder_with_images (2)
>>
>>Is it possible? Everything what I tried does not work.
>>Thank you for your help.
>>___
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>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
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RE: [Flashcoders] path to upper level folder

2007-01-31 Thread Merrill, Jason
Where is the images folder relative to the location of the HTML that
enbeds the Flash?  Paths from the .swf are relative to the HTML, not to
the .swf.

Jason Merrill
Bank of America 
Learning & Organizational Effectiveness
 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of natalia Vikhtinskaya
>>Sent: Wednesday, January 31, 2007 10:34 AM
>>To: Flashcoders mailing list
>>Subject: [Flashcoders] path to upper level folder
>>
>>Hi to all
>>I am trying to find way to get images that are in folder with 
>>upper level _folder_with_images (1)
>>_folder_with_swf with path to folder_with_images (2)
>>
>>Is it possible? Everything what I tried does not work.
>>Thank you for your help.
>>___
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[Flashcoders] path to upper level folder

2007-01-31 Thread natalia Vikhtinskaya

Hi to all
I am trying to find way to get images that are in folder with upper level
_folder_with_images (1)
   _folder_with_swf with path to folder_with_images (2)

Is it possible? Everything what I tried does not work.
Thank you for your help.
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[Flashcoders] load image from local machine into browser based swf?

2007-01-31 Thread Aaron Haines
I'm guessing that this isn't possible, but I would love someone to prove me
wrong ; )
 
Is there any way to allow the user to select an image file on their local
machine and then load the image directly into a SWF running in a browser
from a remote server without using any server-side script?
 
Any ideas much appreciated
Thanks
a.
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Re: [Flashcoders] Q: offset x,y in StartDrag()

2007-01-31 Thread David Ham
The problem is this mc ( in _root ) is offset from the Mouse  
position by the x,y coordinates of the nested MovieClip.


How can I update the x,y coordinates of the _root mc so that it

1-initially mimics the exact position of the nested MC
and
2-follows the mouse using StartDrag


Hope this makes sense...I'm wondering if I should even try  
simulating a StartDrag using Mouse listeners and converting local  
to global coordinates.


Any help appreciated.


I had this exact problem recently. To create the mirror clip, my code  
does this, more or less:


function onFirstItemPress() {
var p:Point2D = new Point2D(item_mc._x, item_mc._y);
item_mc._visible = false;

// translate coordinates from one local coordinate system to 
another
layout_mc.localToGlobal( p );
dragLayer.globalToLocal( p );

dragItem = dragLayer.attachMovie( foo, foo + "_mc", 0, {
_x: p.x,
_y: p.y } );
dragItem.owner = this;
dragItem.onRelease = function() {
var evt:Object = { type: "newObjectRelease", target: 
this };
this.owner.dispatchEvent( evt );
}
dragItem.startDrag();
}

Basically, you were correct, you'll need to translate the coordinates  
using some localToGlobal action.


Hope this helps,

OK
DAH


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RE: [Flashcoders] Very large html document created by Flash 8 Publish

2007-01-31 Thread Jim Berkey
The comments with text and url's have been inserted for a long time, usually 
there isn't such a large amount that one noticed it. Geoff's javascript 
solution has been generally regarded as the best/easiest to implement, fully 
xhtml compliant method to place swf's on pages for some time now.
http://adobe.com/devnet/flash/articles/swfobject.html

I place all of the searchable content in the swfobject div, right after a 
comment about installing the needed flash player to see the Rich Internet 
Content, complete with lots of , ,  text that search engines love. 
Browsers with the flash player installed never see it, only the actual swf. 
Browsers without a flash player installed see this text content instead of the 
swf.
jimbo

*** REPLY SEPARATOR  ***

On 1/31/2007 at 1:56 PM Paul Steven wrote:

>Thanks jimbo - I wasn't aware of this. Is this something that has recently
>happened?
>
>I will be sure to look into Geoffs SWFObject
>
>Many thanks
>
>Paul
>
>-Original Message-
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Jim Berkey
>Sent: 31 January 2007 13:25
>To: flashcoders@chattyfig.figleaf.com
>Subject: Re: [Flashcoders] Very large html document created by Flash 8
>Publish
>
>All of the text and links used in a swf are by default published  as
>comments in an html page outputted by the Flash IDE. The reason is to show
>that data to Google and other search engines. All of those comments may be
>deleted without any adverse effects to the swf or viewed page. And Google
>now claims that it can 'read/index' the text inside swf's anyway.
>Also, many of us use Geoff's SWFObject js. to not only embed the swf more
>invisibly cross-browser, avoid the 'click to activate' in IE,  and it gives
>the opportunity to place whatever alternative content you wish in a div
>that
>is much more search engine friendly and offers graceful degrading.
>
>http://blog.deconcept.com/swfobject/
>
>hth,
>jimbo
>
>*** REPLY SEPARATOR  ***
>
>On 1/31/2007 at 10:28 AM Paul Steven wrote:
>
>>Anyone experienced this problem.
>>
>>When I publish my flash movie, it creates an html page that is over 3mb...
>>
>>It appears to have lots of font information in it
>>
>>Here is a snippit
>>
>>http://www.w3.org/1999/xhtml"; xml:lang="en" lang="en">
>>
>>
>>HighER
>>
>>
>>
>>
>>

RE: [Flashcoders] Very large html document created by Flash 8 Publish

2007-01-31 Thread Paul Steven
Thanks jimbo - I wasn't aware of this. Is this something that has recently
happened?

I will be sure to look into Geoffs SWFObject

Many thanks

Paul

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jim Berkey
Sent: 31 January 2007 13:25
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Very large html document created by Flash 8
Publish

All of the text and links used in a swf are by default published  as
comments in an html page outputted by the Flash IDE. The reason is to show
that data to Google and other search engines. All of those comments may be
deleted without any adverse effects to the swf or viewed page. And Google
now claims that it can 'read/index' the text inside swf's anyway. 
Also, many of us use Geoff's SWFObject js. to not only embed the swf more
invisibly cross-browser, avoid the 'click to activate' in IE,  and it gives
the opportunity to place whatever alternative content you wish in a div that
is much more search engine friendly and offers graceful degrading.

http://blog.deconcept.com/swfobject/

hth,
jimbo

*** REPLY SEPARATOR  ***

On 1/31/2007 at 10:28 AM Paul Steven wrote:

>Anyone experienced this problem.
>
>When I publish my flash movie, it creates an html page that is over 3mb...
>
>It appears to have lots of font information in it
>
>Here is a snippit
>
>http://www.w3.org/1999/xhtml"; xml:lang="en" lang="en">
>
>
>HighER
>
>
>
>
>

Re: [Flashcoders] Very large html document created by Flash 8 Publish

2007-01-31 Thread Jim Berkey
All of the text and links used in a swf are by default published  as comments 
in an html page outputted by the Flash IDE. The reason is to show that data to 
Google and other search engines. All of those comments may be deleted without 
any adverse effects to the swf or viewed page. And Google now claims that it 
can 'read/index' the text inside swf's anyway.
Also, many of us use Geoff's SWFObject js. to not only embed the swf more 
invisibly cross-browser, avoid the 'click to activate' in IE,  and it gives the 
opportunity to place whatever alternative content you wish in a div that is 
much more search engine friendly and offers graceful degrading.

http://blog.deconcept.com/swfobject/

hth,
jimbo

*** REPLY SEPARATOR  ***

On 1/31/2007 at 10:28 AM Paul Steven wrote:

>Anyone experienced this problem.
>
>When I publish my flash movie, it creates an html page that is over 3mb...
>
>It appears to have lots of font information in it
>
>Here is a snippit
>
>http://www.w3.org/1999/xhtml"; xml:lang="en" lang="en">
>
>
>HighER
>
>
>
>
>

[Flashcoders] Very large html document created by Flash 8 Publish

2007-01-31 Thread Paul Steven
Anyone experienced this problem.

When I publish my flash movie, it creates an html page that is over 3mb...

It appears to have lots of font information in it

Here is a snippit

http://www.w3.org/1999/xhtml"; xml:lang="en" lang="en">


HighER





Re: [Flashcoders] full screen window

2007-01-31 Thread Henry Cooke


if opening a fullscreen window on a click is possible then y can't on
onLoad event.



It's a matter of user experience. If they've clicked a link, you can be
pretty sure they wanted the popup. If you're doing it in an onLoad:
1) the user hasn't asked for it
2) it could be used to mislead the user (imagine opening a fullscreen window
which looked exactly like a maximised browser, but every click redirected to
evil spyware... it has been done, apparently). This is why the security
restrictions are in place.

h.

On 31/01/07, Ravi Marella <[EMAIL PROTECTED]> wrote:


Thanx for all the replies, but I understood that I can't do wat I
exactly want to i.e. opening a popup window by itself because of so
called security resturictions; but wat I really don't understand is if
opening a fullscreen window on a click is possible then y can't on
onLoad event...i mean it doesn't make user any difference whether the
window has become fullscreen because of a click or onLoad...


RaviKiran Marella






-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David
Ham
Sent: Tuesday, January 30, 2007 10:16 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] full screen window

The best user experience would be two windows: have a launch page
with a link that would open a new JavaScript child window, and tell
the user that the course is going to open in fullscreen. Then you can
control the size and properties of the window as much as you like,
and the user doesn't get the surprise of  his/her browser opening way
up unexpectedly.

OK
DAH


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RE: [Flashcoders] Remove / Hide a video component

2007-01-31 Thread Paul Steven
Further to my last problem, I am also having a problem removing a custom UI
seekbar.

It seems that once the SeekBar instance has been associated with the
FLVPlayback instance, it will remain on screen even when I try to set its
visibility to false.

I am using the Flash 8 FLVPlayback Component and the FLV Playback Custom UI
"SeekBar"

I associate the two as follows:

my_FLVPlybk.seekBar = mySeekBar;

The seekbar functions correctly.

However if I navigate to a different section that has no video, the seekbar
remains on screen despite the fact I call this code:

if (Section_Data[currentSectionIndex].videoClip == "none") {

 trace ("Hide Video Elements");

 video_bg._visible = false;
 play_btn._visible = false;
 pause_btn._visible = false;
 mySeekBar._visible = false;
 my_FLVPlybk._visible = false;
 my_FLVPlybk.stop();

}

All the other elements are hiding correctly. My feeling is it has something
to do with the fact I am only hiding and stopping the actual video. However
I have not found out any other way of removing the video apart from this
way. Setting the contentPath="" gave me an error.

Any help much appreciated!

Thanks

Paul




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Paul Steven
Sent: 30 January 2007 18:28
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Remove / Hide a video component

Thanks - yeah you are right, I was mistaken that the video was still there
as I had a black overlay movie clip the same size as the video on a higher
layer.

However I notice that even when the video component is not visible, the
video still plays - so if a user navigates to a section with no video, I can
still hear the video playing. I guess I could just stop the video, but I
wondered if there is a better solution.

Thanks

Paul

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mick G
Sent: 30 January 2007 18:07
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Remove / Hide a video component

I just did a quick test and dragged a component on stage and set
myvid._visible = false;  and it seemed to hide the component just fine

Failing that you could always change it's x or y position to somewhere off
stage like
myvid._x = -1000



On 1/30/07, Paul Steven <[EMAIL PROTECTED]> wrote:
>
> I have a flash 8 movie that is composed of 60 sections and hence there are
> 60 labels.
>
> Some of these sections include a video clip playing and I have used the
> Flash 8 FLVPlybk component.
>
> What I would like to do is have this on stage in the correct position and
> then hide or remove it for sections that do not have an associated video
> clip.
>
> I have tried the following with no joy where "my_FLVPlybk" is the instance
> name:
>
> my_FLVPlybk._visible = false;
> my_FLVPlybk.contentPath = "";
>
> I would appreciate any advice on how to remove the video for sections that
> do not have video.
>
> For sections that do have a video I am setting the content path as
> follows:
>
> my_FLVPlybk.contentPath = "media/video/1_0.flv";
>
> Thanks in advance
>
> Paul
>
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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread Ramon Miguel M. Tayag

This is more for designers, but it's applicable to many fields:
http://www.no-spec.com/

On 1/31/07, Micky Hulse <[EMAIL PROTECTED]> wrote:

Mick G wrote:
> "This is very small and non-profit. I cannot pay you"
>
> Classic! You may wish to read this...
> http://positionrelative.wordpress.com/2007/01/23/craigs-pissed/


--
Ramon Miguel M. Tayag
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Re: [Flashcoders] Need a volunteer Flash Programmer

2007-01-31 Thread Micky Hulse

Mick G wrote:

"This is very small and non-profit. I cannot pay you"

Classic! You may wish to read this...
http://positionrelative.wordpress.com/2007/01/23/craigs-pissed/


Mick! Thanks for sharing link! Good read. Adding to my delicious. :)

--
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   Switch: 
 BCC?: 
   My: 
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Re: [Flashcoders] Preloaders and Classes/Audio ...

2007-01-31 Thread Hans Wichman

Hi,
dont know, what happens if you try what you describe and watch the bandwidth
profiler? :)
greetz
JC


On 1/31/07, Stephen Ford <[EMAIL PROTECTED]> wrote:


As I understand it, the best way (or one of) to have a preloader start at
0% when using classes is to uncheck 'export in first frame' for all clips
associated with a class in your movie, and set the export classes frame (in
publish settings) to a frame other than frame 1. Then dump all clips that
use a class onto a frame somewhere that the timeline never reaches. Finally,
create an AS1 preloader (i.e: a preloader that isn't a class). And your
set.So my question is - whats the best way to do the same (i.e: preloader
starting at 0%) when using Audio ?. Is it just a case of unchecking 'export
in first frame' on all audio in your library, then create an audio clip with
a bunch of keyframes, each audio file from your library assigned to a
keyframe ?Thanks.___
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[Flashcoders] Preloaders and Classes/Audio ...

2007-01-31 Thread Stephen Ford
As I understand it, the best way (or one of) to have a preloader start at 0% 
when using classes is to uncheck 'export in first frame' for all clips 
associated with a class in your movie, and set the export classes frame (in 
publish settings) to a frame other than frame 1. Then dump all clips that use a 
class onto a frame somewhere that the timeline never reaches. Finally, create 
an AS1 preloader (i.e: a preloader that isn't a class). And your set.So my 
question is - whats the best way to do the same (i.e: preloader starting at 0%) 
when using Audio ?. Is it just a case of unchecking 'export in first frame' on 
all audio in your library, then create an audio clip with a bunch of keyframes, 
each audio file from your library assigned to a keyframe 
?Thanks.___
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