URL:
http://gna.org/patch/?4423
Summary: Cleanup irrelevant CPPFLAGS from Makefiles
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 11 Jan 2014 10:57:51 AM EET
Category: bootstrap
Priority: 5 -
URL:
http://gna.org/patch/?4424
Summary: Per-road restrictinfra
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 11 Jan 2014 11:55:09 AM EET
Category: general
Priority: 5 - Normal
Update of task #7669 (project freeciv):
Depends on: = patch #4424
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URL:
http://gna.org/patch/?4425
Summary: Make defense_bonus property of extras
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 11 Jan 2014 11:56:59 AM EET
Category: general
Priority: 5 - Normal
Update of patch #4410 (project freeciv):
Status: Ready For Test = Done
Assigned to:None = cazfi
Open/Closed:Open = Closed
Follow-up Comment #5, patch #3468 (project freeciv):
Some things seem like derived from upstreams in a way that we
really depend on upstream to fix them.
We can aim for Clang-clean with all options like --enable-sys-lua enabled to
remove as much upstream trouble as possible?
Follow-up Comment #2, patch #4409 (project freeciv):
How to handle achievement messages? Currently they're hardcoded
in the server.
That's intermediate version just to get achievements implemented. They should
be moved to new strings.ruleset I have been planning for years (my first notes
for
Follow-up Comment #6, bug #20007 (project freeciv):
Probably related thing I noticed a while ago: if fcdb is
compiled in but not enabled, a command like
/fcdb lua print('Hello') causes the server to segfault.
'/fcdb reload' is not particularly happy either. I looked
briefly at fixing it
Follow-up Comment #1, bug #21457 (project freeciv):
See also bug #20007 comment 1.
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Update of bug #21457 (project freeciv):
Status:None = Confirmed
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Update of bug #21417 (project freeciv):
Status: Ready For Test = Fixed
Open/Closed:Open = Closed
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Update of bug #21404 (project freeciv):
Status:None = Invalid
Open/Closed:Open = Closed
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Update of bug #21373 (project freeciv):
Summary: Switching between nationsets cause assert failure =
Switching between nationsets causes Cairo-related assertion failure for flags
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URL:
http://gna.org/task/?7754
Summary: Freeciv-2.5 SDL-client requirements for Windows
builds
Project: Freeciv
Submitted by: cazfi
Submitted on: Sat 11 Jan 2014 01:28:41 PM EET
Should Start On: Sat 11 Jan 2014 12:00:00 AM EET
Update of bug #21275 (project freeciv):
Summary: [packhand.c::646] assertion = [packhand.c::646]
assertion 'citizens_count(pcity) == city_size_get(pcity)' failed.
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Update of task #7751 (project freeciv):
Depends on: = task #7754
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Follow-up Comment #1, bug #20964 (project freeciv):
I think patch #4397 has dealt with this ticket?
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Update of bug #20964 (project freeciv):
Category:None = client
Status:None = Duplicate
Assigned to:None = cazfi
Open/Closed:
Follow-up Comment #7, bug #20939 (project freeciv):
To summarise, there are four distinct backtrace signatures in this ticket so
far:
0 _finish_city (comment #2)
0 _stop_timer (comment #5 second)
0 _fill_grid_sprite_array.clone.13 via _idle_callback_wrapper (comment #5
first)
0
Follow-up Comment #4, bug #21279 (project freeciv):
Reproduced crash with 2.4.0 on Linux while connected to running server
freeciv-debian.ns0.it with 2 active human players.
#0 unit_list_prepend (pfoo=0x45a6e30, tthis=error reading variable: Cannot
access memory at address 0x20) at
Follow-up Comment #5, bug #21279 (project freeciv):
Should a detached connection be receiving unit packets? Surely not, that's an
information leak?
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Follow-up Comment #6, bug #21279 (project freeciv):
see_combat() looks like it might send unit info to detached connections...
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Follow-up Comment #7, bug #21279 (project freeciv):
...and indeed the code is different on S2_3. Looks like the attempt to let
global observers see combat was added in patch #2742 as part of the unit
orientation patches, but didn't include a check for global-observer-ness.
The server-side fix
Update of bug #21279 (project freeciv):
Severity: 3 - Normal = 4 - Important
Status:None = Confirmed
Planned Release: = 2.4.2,2.5.0,2.6.0
Follow-up Comment #8, bug #21279 (project freeciv):
Reproduced crash with similar backtrace on combat under controlled conditions.
So while I don't have conclusive proof that's what triggered it on the public
server, I'm pretty confident.
Follow-up Comment #9, bug #21279 (project freeciv):
...and with the obvious trivial patch, a detached client survives combat.
(Patch attached in case server operators want to apply it immediately, in
advance of a new release.)
(file #19726)
URL:
http://gna.org/bugs/?21468
Summary: Edit start positions sent to detached connections
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Jan 11 14:21:28 2014
Category: None
Severity: 2 - Minor
Follow-up Comment #10, bug #21279 (project freeciv):
Thank you Jacob, patch applied to ns0.it. (not live on all server instances)
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URL:
http://gna.org/bugs/?21469
Summary: Unit with Missile (Unit Class Flag) and
Bombarder flags
Project: Freeciv
Submitted by: None
Submitted on: Sat 11 Jan 2014 04:23:32 PM UTC
Category: None
Severity: 3
Follow-up Comment #3, bug #19311 (project freeciv):
In Longturn (or at least LT32), all cities have radius 4 or thereabouts
(init_city_radius_sq = 15), and they frequently run into this.
Maybe implementing some of BenoƮt Hudson's hints would help here.
Is there a good way to test the CMA is
Follow-up Comment #4, bug #21416 (project freeciv):
As long as the change goes to S2_5 too (and does so before
2.5.0-beta1
Make that before 2.5 datafile format freeze to maintain savegame
compatibility from that point onwards.
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URL:
http://gna.org/bugs/?21470
Summary: [metaticket] Fix non-nested requirement ranges
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Jan 11 19:11:05 2014
Category: None
Severity: 3 - Normal
Follow-up Comment #1, bug #21470 (project freeciv):
These split into effects released on stable branches and ones that have not
yet seen the light of day. Only TERRAINCLASS, BASE, and CITYTILE fall into the
former category.
My inclination is to leave the stable branches as they are (format
Follow-up Comment #2, bug #21470 (project freeciv):
My inclination is to leave the stable branches as they are
(format freeze)
...the slight disadvantage being that if I do patch #4400 and friends on S2_4
then the divergent descriptions mean a bit of rework for translators when they
move to
URL:
http://gna.org/bugs/?21471
Summary: is_req_active can spuriously return FALSE for
RPT_POSSIBLE with continent/city-ranged improvement requirements
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Jan 11 20:17:08 2014
URL:
http://gna.org/bugs/?21472
Summary: City report n R tooltip should mention value
Project: Freeciv
Submitted by: jtn
Submitted on: Sat Jan 11 23:16:42 2014
Category: client-gtk-2.0
Severity: 2 - Minor
Follow-up Comment #1, bug #21472 (project freeciv):
(this was changed in bug #16812)
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Update of bug #21472 (project freeciv):
Category: client-gtk-2.0 = client
Summary: City report n R tooltip should mention value =
City report n R heading should mention total value
URL:
http://gna.org/patch/?4426
Summary: Add tooltips and total upgradable units to units
report
Project: Freeciv
Submitted by: jtn
Submitted on: Sun Jan 12 01:54:12 2014
Category: client-gtk-2.0
Priority:
URL:
http://gna.org/bugs/?21473
Summary: Client could be more robust to receiving unexpected
packets when detached
Project: Freeciv
Submitted by: jtn
Submitted on: Sun Jan 12 02:09:42 2014
Category: client
Update of bug #21279 (project freeciv):
Category: client-gtk-2.0 = None
Status: Confirmed = Ready For Test
Assigned to:None = jtn
Operating System:
Update of bug #21471 (project freeciv):
Status: In Progress = Ready For Test
Planned Release: = 2.4.2,2.5.0,2.6.0
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Follow-up Comment #1:
Lightly-tested
Update of patch #4426 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-S2_5-S2_4-gtk-unit-rep-tooltips.patch Size:21 KB
Update of bug #21472 (project freeciv):
Status: In Progress = Ready For Test
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Additional Item Attachment:
File name: trunk-S2_5-S2_4-cityrep-traderoutes-title.patch Size:0 KB
Update of patch #4422 (project freeciv):
Status: In Progress = Ready For Test
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Follow-up Comment #2:
New S2_4 version.
Copy small.png (as data/misc/small.png) instead of dudes.png from the forum
URL:
http://gna.org/patch/?4427
Summary: civ2civ3 alt wonder gfx
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 12 Jan 2014 08:24:38 AM EET
Category: rulesets
Priority: 5 - Normal
Follow-up Comment #5, bug #21416 (project freeciv):
...and will require backporting of patch #4239 so that we can define fallback
gfx tags for standard tilesets.
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Update of patch #4239 (project freeciv):
Status:Done = Ready For Test
Assigned to:sveinung = cazfi
Open/Closed: Closed = Open
Planned Release:
Update of bug #21416 (project freeciv):
Depends on: = patch #4239
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Follow-up Comment #2, bug #21454 (project freeciv):
- Renamed __() as DG_()
(file #19736)
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Additional Item Attachment:
File name: NoNlsDgettext-3.patch Size:1 KB
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Update of task #7504 (project freeciv):
Status:None = Done
Assigned to:None = jtn
Open/Closed:Open = Closed
Follow-up Comment #9, task #7681 (project freeciv):
GTK+3 is used for the modpack installer in every package.
This means that gtk3 libraries are needed for gtk2-client package as well,
right?
Does gtk3 modpack installer suffer from similar problems gtk3-client does?
As changing this does not
URL:
http://gna.org/bugs/?21474
Summary: Windows gtk2-client accompanied by gtk3 modpack
installer
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 12 Jan 2014 09:11:43 AM EET
Category: bootstrap
Follow-up Comment #1, bug #21474 (project freeciv):
WIP (until I get opportunity to make some testing) patches
(file #19737, file #19738, file #19739)
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Additional Item Attachment:
File name: WinFCMP.patch Size:2 KB
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