Re: So long, blazblue.

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: So long, blazblue.

I have just signed as well.

URL: http://forum.audiogames.net/viewtopic.php?pid=276905#p276905





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Re: paladin of the sky and park boss, also for mac now

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: paladin of the sky and park boss, also for mac now

Interesting. Thanks a lot for your answer. I'll take a look at this for sure.

URL: http://forum.audiogames.net/viewtopic.php?pid=276904#p276904





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Re: A new audio game from a new developer - Dark Passenger

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: A new audio game from a new developer - Dark Passenger

@Fitment:Damn what an attitude. Please tell me where the developer have said that he only want to sell the game through Steam and not on other platforms as well? So, you're just complaining and don't wanna play the demo, which you can download from Dropbox which has been requested, just because the game currently only can be bought from Steam? Dude, the game is not finnish yet... Why do you not tell the developer and others how to make things accessible instead of just sitting there and complaining all the time? Or even better: Why not just leave the topic if you don't wanna check out the demo, and give the developer some great advice? Your attitude is not going to change things in a good way.

URL: http://forum.audiogames.net/viewtopic.php?pid=276903#p276903





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Re: Uncharted 4 accessibility: There is hope

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Uncharted 4 accessibility: There is hope

Yeah if I can find the mail. Are you having trouble on reading my post on the playstation forum?

URL: http://forum.audiogames.net/viewtopic.php?pid=276902#p276902





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Re: accessible PSP Games?

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: accessible PSP Games?

You can read that in a walkthrough. It depends on what campaign you're playing. I haven't played the game for like 10 years, so I don't remember.

URL: http://forum.audiogames.net/viewtopic.php?pid=276901#p276901





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Re: Crazy Party: mini-games and card battle! (beta41)

2016-08-29 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta41)

I think I found a bug. Sometimes when I'm playing in online mode, during mini game compititions, I'll be playing a game, and I don't get the full time I'm supposed to. It'll end in like 5/10 seconds, cause someone else finished there game. Is this supposed to happen? Just because someone finished quickly, I can't finish my game? This just seems pretty weird, please fix it.Thanks so much.

URL: http://forum.audiogames.net/viewtopic.php?pid=276900#p276900





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Re: accessible PSP Games?

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : border1 via Audiogames-reflector


  


Re: accessible PSP Games?

How is it possible to win level 4 in lotr tactics?

URL: http://forum.audiogames.net/viewtopic.php?pid=276899#p276899





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Irroadium isn't the final boss of the game, but it's easily the hardest one. If you intend to complete your manapedia, this isn't even the only time you will fight it, although the second time is at your leisure, and you're free to grind your team to level 100 before facing it again if you feel like it. I mean, technically you could do that now too but, yeah, that'd take a lng time compared to doing it postgame.

URL: http://forum.audiogames.net/viewtopic.php?pid=276898#p276898





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Re: Lost time - Interactive adventure game

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: Lost time - Interactive adventure game

Hi leren  good luck with lost time and yes I want to play the adventure game. I can help you in voice over and beta testing.

URL: http://forum.audiogames.net/viewtopic.php?pid=276897#p276897





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Re: What are the enemies that you like in the gate?

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector


  


Re: What are the enemies that you like in the gate?

yeah the game is borring. if I have to choose I like wharewolf in this game instead of dogs. because werewolves can take more damage and you know a good monsterous sound. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=276896#p276896





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Re: planning to start learning c#. Any websites?

2016-08-29 Thread AudioGames . net Forum — Developers room : Ishan Dhami via Audiogames-reflector


  


Re: planning to start learning c#. Any websites?

Hi kianush I recommend you to learn c instead of C number first. when you have your full control in C you can easily grasped the fundamental of c number. ThanksIshan

URL: http://forum.audiogames.net/viewtopic.php?pid=276895#p276895





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Re: urgent internet help needed

2016-08-29 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector


  


Re: urgent internet help needed

hello.@arq: I know that my router hasn't been hacked, because this has happened on several networks that I have been on.Another thing I forgot to mention is that I have had this problem before. Each time, I have had to use software to get rid of it. But every time I do, it seems to come back a few months later, and each time it's harder and harder to get rid of. I could do a system restore, but i'm not sure that'll help, as I think I did it before when I had this issue. @cw: all my virus scanning programs seem to be up to date and working properly, so i'm not sure what the issue is. Setting popup blocker settings to their highest doesn't seem to work either. It just insists that I get redirected to those odd websites.It was this website that I visited when the issue occurred, but I really don't think this website had a virus, rather that it was simply in my browser waiting to activate again.I know that these me
 ssages about calling a phone number to be guided through the removal of the virus are scams, and I've heard that they will try to steal money from you. I don't even think those are Microsoft hotlines.On a related note, do you guys know how to uninstall avast? Last time I had this issue, I had to use avast to get rid of it, but now avast is being very annoying and insisting that half my games and programs are viruses and deleting their shortcuts so they will stop working. The uninstall program seems to be inaccessible, so i'm trying to figure out the best way to do this.Thanks for the help.

URL: http://forum.audiogames.net/viewtopic.php?pid=276894#p276894





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : brian . kurosawa via Audiogames-reflector


  


Re: 2D Platformer 4.0

When i press f4 on the tiles menu i get an error.

URL: http://forum.audiogames.net/viewtopic.php?pid=276893#p276893





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: 2D Platformer 4.0

Hmm, it seems like your computer isn't allowing to get connected to the update server. I'll have to fix this in the new version.

URL: http://forum.audiogames.net/viewtopic.php?pid=276892#p276892





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Re: urgent internet help needed

2016-08-29 Thread AudioGames . net Forum — Off-topic room : Jeffb via Audiogames-reflector


  


Re: urgent internet help needed

Also set your pop up blocker to the highest setting.

URL: http://forum.audiogames.net/viewtopic.php?pid=276891#p276891





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

Hey Lazycat! A little little offtopic, but maybe you want to save this:http://forum.audiogames.net/viewtopic.php?id=17611It is about a new release of nethack and there you can find a link to the sourcecode.Please dont take it as a request! I only want to mention it before it get lost deep in the forum!

URL: http://forum.audiogames.net/viewtopic.php?pid=276890#p276890





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Re: the "lucky cop" is ready to download!

2016-08-29 Thread AudioGames . net Forum — New releases room : dalen lewin via Audiogames-reflector


  


Re: the "lucky cop" is ready to download!

kianoosh shakeri wrote:well done, story has been created.I'll put a story.txt file that let you know what happened in thestory, and what's your target.made the map bigger, I let you to have fun moving around it.the only thing is cartrages and persons. And some littel things that they'll done soon,again sorry for this long update, I have to fix the bugs and adding things, Sometimes it may take long. Thanks for your under standing. That sounds awesome. So, did you add a system where You can stop crime sprees from happening?

URL: http://forum.audiogames.net/viewtopic.php?pid=276889#p276889





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

Great work as allways!Thanks thanks thanks! I just had my best run till now!Sadly i am on floor five and there must be a hidden tile so i cant find the stairs to the next floor.Hey, maybe you dont have to remove the hidden tiles. You could also bring in a second exploration option wich will be enabled after you explored the visible tiles. Do you get my point?Another thing. Let me try to explain: Could you bring in something like a key to repeat the last action? for example sometimes enemys are moving so you have to select them again to follow. Or sometimes you have two potions of the same type and want to quaff the second quickly after the first one.Oh and maybe it would be good if letters of the items will be spoken when you hit enter on them. Or did i mised it?Locked doors are not selectable by now, wright?Thanks again for this nice update!

URL: http://forum.audiogames.net/viewtopic.php?pid=276888#p276888





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Re: urgent internet help needed

2016-08-29 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: urgent internet help needed

Try using system restore to restore your system to an earlier time before you experienced these issues. If your computer has a recovery partition, you could try resetting back to factory defaults. This will erase everything, but you won't have anymore adware or anything. If you don't have a recovery partition, you will have to obtain installation media for your version of Windows and do a clean install. I'd only suggest a clean install or restore from the recovery partition as a last resort though.

URL: http://forum.audiogames.net/viewtopic.php?pid=276887#p276887





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Re: Uncharted 4 accessibility: There is hope

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector


  


Re: Uncharted 4 accessibility: There is hope

SLJ can you send the full version of the email to me please? i...@hotmail.com

URL: http://forum.audiogames.net/viewtopic.php?pid=276886#p276886





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Re: A new audio game from a new developer - Dark Passenger

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector


  


Re: A new audio game from a new developer - Dark Passenger

aha sounds nice dan  keep with nice worck   all the best

URL: http://forum.audiogames.net/viewtopic.php?pid=276885#p276885





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Re: Aspiring sound designer needing programming advice!!

2016-08-29 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Aspiring sound designer needing programming advice!!

I don't know what a PLC is used for, so I can't really say how useful it is versus C#. I can say that programming skills can be useful for procedural audio, or dynamic audio effects, though that largely depends on what position you want and your work flow.If your interested in breaking into the industry you should probably try hanging around game developer sites like Gamasutra, Tigsource, indiedb, gamesindustry.biz, etc. Try networking with other audio engineers and game developers, participate or team up in things like the Ludum Dare competition, or any of the many game jams that are regularly going on at GameJolt or itch.io. That can help give you a good sense of whats needed and where to go.

URL: http://forum.audiogames.net/viewtopic.php?pid=276884#p276884





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Re: urgent internet help needed

2016-08-29 Thread AudioGames . net Forum — Off-topic room : arqmeister via Audiogames-reflector


  


Re: urgent internet help needed

Your router may have been hacked as well, is this happening on more than one machine?

URL: http://forum.audiogames.net/viewtopic.php?pid=276883#p276883





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

The links in the first post have been updated. Thanks for your work on this, as always.

URL: http://forum.audiogames.net/viewtopic.php?pid=276882#p276882





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Re: a direct suggestion to moderator regarding banning and unbanning.

2016-08-29 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: a direct suggestion to moderator regarding banning and unbanning.

@Figment, firstly I did not see the report because up until yesterday I was at music school singing for 8 hours a day! I have now checked the report and noted Jayde's remark. To be brutally honest however Figment, I have noticed you have a rather extreme tendency to look at every situation antagonistically. When you express an opinion you often do so in a harsh and curt manner, as a direct attack, and then proceed to express equally aggressive opinions about those who disagree with you or hold opposing views rather than discussing the issue at hand, indeed this "double standard" you mention of myself and the moderators is a case in point.This is perhaps why Jayde made the remark he did, since while definitely out of line, it possibly is due to a perception people have that you are simply aggressive for the sake of being aggressive and enjoy picking fights, which I am sure is not the case. This is a tendency I've noted many times in you
 r posts, and one which probably does not make for peaceful feeelings on the part of other members. I'd really! recommend you relax, play some games, and perhaps look at some sort of anger management stratogies in the future. This is of course not intended to be an attack, or to agree directly with jayde's comment. Your very welcome on the forum and have made some valuable contributions, especially with technical assistance, and are definitely appreciated as a part of the community. This is also not an official moderation comment either, it's just intended as a piece of advice, though if you choose to take it otherwise feel free, indeed I post it here so that other moderators will see what I've written in case it is out of line.So bottom line, while Jayde was definitely in the wrong there, perhaps you could consider expressing yourself a bit more diplomatically and a bit less as though you believe everyone is automatically against you.<
 /p>

URL: http://forum.audiogames.net/viewtopic.php?pid=276881#p276881





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector


  


Re: 2D Platformer 4.0

Hay Mason, I had to use firefox to get your files to download, but maybe it's ie, as it gave me problems on other sites such as when I tried to download the newest crazy party beta.Regarding 2dp, I cant play the game because I get this when I try to run the game.BGT Runtime ErrorA runtime error occurred.In function: void cfu(string, string, bool)Description: Index out of boundsWould you like to copy the stack trace text to the clipboard?Yes No Call stack size: 2Function: void cfu(string, string, bool)Function: void main()I hope this can be fixed so I can check out this new version!Later!

URL: http://forum.audiogames.net/viewtopic.php?pid=276880#p276880





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Re: paladin of the sky and park boss, also for mac now

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector


  


Re: paladin of the sky and park boss, also for mac now

Hi@nickmy deepest appologies. i should have known better ... When it occurs you will have a problem with this port, i will take down the link imidiately. but am glad you haven't.SLJ is in the good direction. it is true, i haven't used your source code at all. i used an app for the mac called wineskin. what i have done, was creating a wrapper in the first place. i navigated to my created wrapper and opened the contents in the package. i installed a microsoft speech dll, wich would enable the sapi within a program, for this matter, an audiogame. where sapi is very common.After this got installed correctly, i selected an option wich required me to select an .exe file. the executable opened up in a kind of emulator window and i installed the game within the wrapper.That is all i have done. SLJ is correct when he sais it is kind of emulating the game on a mac-os system. again, i haven't seen your code at all, wich is pretty impressive wh
 en you have created park boss i asume.I won't generate any prophit with this ports. at first i don't own the rights and secondly i did it only for the reason to make the developers of these ports more known, by bringing the games also to mac devices.But you are right nick, when the next time i would create wrappers for games, i have to ask the devs in person if it is ok.I am also interested in aaronbakers view on this matter. so i hope he will visit this topic as well. or when this hasn't happened tomorrow, (it is 02:00 a.m in nl) i will send him a pm to ask if he minds i created this.@sljwhen you open the contents of the paladin.app file, you can see various files and a few directories, i thought you would have to open the drive c directory, and via a few other paths, you can reach the folder, wich is called the appdata and roaming folder on windows on the mac. i don't know if this will be the same as for manamon, but i hope i 
 made it some more clear ...thanks for reading. greetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=276879#p276879





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Re: bluetooth speakers and bletough headphones and ETC.

2016-08-29 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: bluetooth speakers and bletough headphones and ETC.

20 hours sounds a bit long for a head set. Interesting. Those trekz, is on my possible think about list, but they will have to wait until I finally get around to buying my new phone. The price is high enough that I will have to have a pretty good reason in my mind to buy trekz. Of course, that is not a major major major down but…

URL: http://forum.audiogames.net/viewtopic.php?pid=276878#p276878





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Re: A new audio game from a new developer - Dark Passenger

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: A new audio game from a new developer - Dark Passenger

Moderation! @JAyde, as the forum guidelines say personal attacks including insults are absolutely and categorically out! As you recognized yourself this is something which causes a lot of drama and hassle, so please  lay off the insults in the future.@Figment, if another member insults you, please do not insult them back or make aspersions on their character. Report the post and moderators will deal with it, as indeed I am doing now. Simply snapping back and going into long rants against said member and their views causes yet more prolonged hassle, again, this is noted in the faq. I'll also say in general, everyone is entitled to an opinion, but bare in mind that since there are no tones on the internet, opinions (especially negative ones), do need to be expressed clearly so that it is clear that what is being disagreed with is the view not the person. Now, back to games!I personally hope that like the Smugglers and Cog titles, there wi
 ll be a none steam version of the game, since Valve it is true have shown no interest in accessibilityfir blind or vi gamers despite various potitians and suggestions on the matter, and the workarounds for the steam client with game installation are less than friendly to screen reading  programs.

URL: http://forum.audiogames.net/viewtopic.php?pid=276876#p276876





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Re: urgent internet help needed

2016-08-29 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector


  


Re: urgent internet help needed

Hmmm. Yes it does sound like a browser high jacking to me too. Do you remember installing anything before this trouble started bryant? Just trying to nail down what took place before this became a problem. It does sound like it is at the level of windows where this problem is, which would lead me to the question of what changed on the system. Do you remember what site you visited before this trouble started. Is your browsers up to date? are your browser up to day. Is your antivirus up to date? One of the things I am trying to determined is rather or not any all software that even touches the net has been updated. I have to do some research on this. Some DNS changes on your system or something like that might be part of the problem but… Anyway this sounds very nasty. Also, for a while, I would be checking any and all sert to any HTTPS site I go to make sure there is no man in the middle attack to worry about, but Let’s get this solved first…

URL: http://forum.audiogames.net/viewtopic.php?pid=276877#p276877





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: 2D Platformer 4.0

I'm not sure, to be honest.

URL: http://forum.audiogames.net/viewtopic.php?pid=276875#p276875





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector


  


Re: 2D Platformer 4.0

Why is your server so slow? I tried to download these latest updates with the update program, but it kept beeping and closed without updating. I'm trying to download the file from the website but the download is extremely slow and frequently stops.

URL: http://forum.audiogames.net/viewtopic.php?pid=276874#p276874





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Re: So long, blazblue.

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector


  


Re: So long, blazblue.

2130 signatures so far, pretty nice!

URL: http://forum.audiogames.net/viewtopic.php?pid=276873#p276873





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@jayde: You are so right about the cries. So many people weren't happy with the gameboy cries, and to think they actually made them way worse in generation VI is incredible, in a bad way.@Loxias: I was quite OK with generation VI, though I had to do with PKHex to make competitive pokemons, and needed sighted help to transfer them to my game. Other then that it felt right except for one thing. That god awful Lumios City.

URL: http://forum.audiogames.net/viewtopic.php?pid=276870#p276870





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Re: urgent internet help needed

2016-08-29 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector


  


Re: urgent internet help needed

Sounds like a browser highjacker to me.

URL: http://forum.audiogames.net/viewtopic.php?pid=276872#p276872





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : audioracer via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Well folks. Feel free to correct me if I am wrong. But I believe I have made it to the final boss. Erodium. It is indeed a hard fight. I'm thinking about having something like 50 revives and 50 medical Miracles on top of all the herbs just to keep myself in the game. This thing is no joke as you all were saying. Should be fun times. But if this is not the final boss, then I don't know what is.

URL: http://forum.audiogames.net/viewtopic.php?pid=276871#p276871





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : pulseman45 via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

@jayde: You are so right about the cries. So many people weren't happy with the gameboy cries, and to think they actually made them way worse in generation VI is incredible, in a bad way.@Loxias: I was quite OK with generation VI, to I had to do with PKHex to make competitive pokemons, and needed sighted help to transfer them to my game. Other then that it felt right except for one thing. That god awful Lumios City.

URL: http://forum.audiogames.net/viewtopic.php?pid=276870#p276870





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Re: vandettacrime a new browser based game by nonvisiongames

2016-08-29 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

Hello all,The transport truck from the Southern part of europe, wich was on it's way toward sweden, to drop off a load of snus to the shops over there.The only sad thing is, the truck lost it's cargo wich has been scattered all across the world.Luckely for you, the criminal, found amounts of snul. that's why you can get extra amounts of cash. From time to time, a picture will pop up where you can click on. click on it and get a nice amount of money whenever you found amounts of snul. this will be up till the6th of september.This is also a test for how accessible this will be. please let me know if you find ways of spotting the images you can click on. this can include:1. windows pc2. mac-os with voice-over3. iphone with voice-over.4. android systems with it's speech software.or other devices. but please let me know.also the truck lost a huge amount of money. all players get 7.5 million po
 und bank money.claim it within the upcoming 72 hours, new accounts will get this added by us till the 6th of september.enjoy!greetz pelantas

URL: http://forum.audiogames.net/viewtopic.php?pid=276868#p276868





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urgent internet help needed

2016-08-29 Thread AudioGames . net Forum — Off-topic room : bryant via Audiogames-reflector


  


urgent internet help needed

Hi.Over the past few days, I have had a very serious problem with my internet on my windows 7 machine.Whenever I try to visit websites, internet explorer, google crome, or firefox will redirect me to websites that say your computer has a virus, please call this number, your MacAfee subscription has expired, your hard drive will be deleted in 5 minutes if you close this page, etc etc etc. I have tried every means that I can think of to get rid of these messages, including scanning my computer for threats using 4 or 5 different virus scanning programs with no results. I am beginning to think that I will have to reformat my hard drive or something. It's a good thing I have this computer that I am writing this message on right now, because the other one will not let me visit any websites, with the exception of a few like google.Does anyone have any suggestions to deal with this issue? It's really driving me crazy. Thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=276869#p276869





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : blindndangerous via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

Nice Lazycat!  Thanks for the update!

URL: http://forum.audiogames.net/viewtopic.php?pid=276867#p276867





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Re: Crazy Party: mini-games and card battle! (beta41)

2016-08-29 Thread AudioGames . net Forum — New releases room : Aminiel via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta41)

IN fact it seems that what you get when taking the joker is completely random. By the time you understand what you ahve to do, you miss the bonus.

URL: http://forum.audiogames.net/viewtopic.php?pid=276866#p276866





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Re: a direct suggestion to moderator regarding banning and unbanning.

2016-08-29 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector


  


Re: a direct suggestion to moderator regarding banning and unbanning.

I have no pets.  If you want me on your side, use the art of diplomacy.  make a point without making enemies.  I like everyone equally; it's when I get to know you that I might start not to like you very much. :d

URL: http://forum.audiogames.net/viewtopic.php?pid=276865#p276865





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : LazyCat via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

mojsior wrote:Is it any way to load a saved progress?The save files are assigned letters a, b, c, d, e, f... and so on depending how many save files there are. So to load a saved game press o key then enter the letter assigned to a save file you want to load. But I have not yet made it to read these letters and names of save game files, so please be patient until I sort out more important things first.In the meantime what you can do is to delete all the files with their name ending with .broguesave, so when you save the game there will be only one save game file and the letter assigned to it will be letter a. mojsior wrote:Also I dont understand why alot of liquits are unidentified.That's a standard kind of mini-game in roguelike games. You identify potions by drinking them or by using identify scroll. Yes, there
  is always a risk if you drink unidentified potion that it might hurt you in some way, so there are certain strategies when and how to go about identifying potions by drinking. Don't be afraid to drink potions. They can make you hallucinate, or drop you down through the floor, and can even set you on fire, but that's ok, it's just a game!mojsior wrote:I have yet another question is it any way to escape from smelling gas.Smelly gas doesn't hurt you, it's only dangerous if set on fire as then it will explode.mojsior wrote:after destroying this obiect I feel a gas, which drops my healthAh, you are talking about bloat monster. When killed it releases acidic gas which eats your skin. Just move away from where you killed it and you should survive, but what you really want is to kill it from a distance
  by throwing darts at it. Or if you have a firebolt staff you can zap it with fire and then the fire will burn all the gas before it spreads around. There is one more kind of bloat monster, called "pit bloat", which when killed makes a hole in the ground, and if you are nearby you fall down to the floor below, which sometimes can actually be useful in order to escape from more dangerous monsters.

URL: http://forum.audiogames.net/viewtopic.php?pid=276849#p276849





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Re: a direct suggestion to moderator regarding banning and unbanning.

2016-08-29 Thread AudioGames . net Forum — Site and forum feedback : Figment via Audiogames-reflector


  


Re: a direct suggestion to moderator regarding banning and unbanning.

I admit that sometimes I get carried away and post messages that are harsher than intended. All somebody has to do is say something and if I in the wrong, I'll correct it, as I did in that thread.But honestly, in one thread I called someone a pirate because they said that they have a cracked version of some software that I had to pay for. The following morning I was called out for it by a moderator. Jade's message stood for 3 days  and nobody called him out for it and still hasn't. At this point I don't want him to be, it wouldn't serve any purpose. But it does show that the playing field isn't level when it comes to how different members are treated.Now try and convince me that there isn't a double standard here that allows preferred or favored members to do as they wish while those members who aren't among the moderator's pets better not even think the wrong way.

URL: http://forum.audiogames.net/viewtopic.php?pid=276862#p276862





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : LazyCat via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

New update v11, 30 August 2016.Windows update download: https://sourceforge.net/projects/brogue … te_win.zipLinux update download: https://sourceforge.net/projects/brogue … lin.tar.gzI wanted to release this update quickly as it fixes important inventory bugs to use enchant and identify scrolls, and also enables people with non-US keyboards to access full item/monster descriptions. Added in this update are speech volume adjustment keys F3 and F4. There is now readme.txt file which contains basic instructions about what keys to use for what. And there is keymap.txt file if anyone wants to re-map default keys. There are now three keys either of which you can use to get full item/monster description, that is back-tick key, backslash key, and right square bracket key. To access full description of items in the inventory use ENTER key. Beside i key the inventory can also be opened with slash key.

URL: http://forum.audiogames.net/viewtopic.php?pid=276864#p276864





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Re: Fire emblem awakening is playable

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Lirin via Audiogames-reflector


  


Re: Fire emblem awakening is playable

Hello,This will be really appreciated and thank you for bringing this  here!

URL: http://forum.audiogames.net/viewtopic.php?pid=276863#p276863





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Re: a direct suggestion to moderator regarding banning and unbanning.

2016-08-29 Thread AudioGames . net Forum — Site and forum feedback : Figment via Audiogames-reflector


  


Re: a direct suggestion to moderator regarding banning and unbanning.

I admit that sometimes I get carried away and post messages that are harsher than intended. All somebody has to do is say something and if I in the wrong, I'll correct it, as I did in that thread.But honestly, in one thread I called someone a pirate because they said that they have a cracked version of some software that I had to pay for. The following morning I was called out for it by a moderator. Jade's message stood for 3 days  and nobody called him out for it and still hasn't.Now try and convince me that there isn't a double standard here that allows some people to do as they wish while others better not even think the wrong way.

URL: http://forum.audiogames.net/viewtopic.php?pid=276862#p276862





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Re: A new audio game from a new developer - Dark Passenger

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Figment via Audiogames-reflector


  


Re: A new audio game from a new developer - Dark Passenger

Off topic@JadeEveryone is entitled to their opinion and nobody has the right to try to prevent someone else from expressing theirs.Responses like yours I just consider as someone who's intolerant of the opinions of others, so they lash out when somebody expresses an opinion that doesn't agree with theirs. What I don't do is make things worse by telling other people to ignore you.You say the way I dismiss things I don't like will cause people to ignore me. I believe people will ignore your hostile responce to an opinion that differed from yours long before they'll ignore my opinion of Steam. They'll just read it, then either agree or disagree, then move on.If you want to hassle with trying to access an inaccessible program, like Steam, go for it, and enjoy yourself!Just don't piss on me because I choose not to use Steam, it's my choice. In my view, Steam is an invasive DRM that requires an always on i
 nternet connection, and is completely unnecessary to the game, it adds absolutely nothing to a game's playability , or how enjoyable the game might be. It's just additional baggage I'd rather not have to deal with.If the developer of this game comes back and says that the only way to buy the game is through Steam, then I'll just scratch the game off my list of games I want to play and move on. That too is my choice.We now return you to our regularly scheduled programming, already in progress.

URL: http://forum.audiogames.net/viewtopic.php?pid=276861#p276861





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Re: Mortal Kombat XL official thread

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : musicman via Audiogames-reflector


  


Re: Mortal Kombat XL official thread

Just so yall know, I have an Xbox One now. Or at least, I'll be getting it in like a day or two. Got this amazing deal I just couldn't pass up. $212 shipped for console, with the 3.5mm controller, and madden 17, as well as GOW collection. that's just insane! Course it is the old xbox, not s, but still, who cares? gonna be getting ki for it as well, I can't wait to play it! Been wanting to do so ever since the console launched, just had to wait for the proper time, and that time was now. Anyhow if anyone on Xbone wants to play MK for now, just drop your namer tags here and I'll add them.

URL: http://forum.audiogames.net/viewtopic.php?pid=276860#p276860





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Re: The Blank Game, revived!

2016-08-29 Thread AudioGames . net Forum — New releases room : flame_elchemist via Audiogames-reflector


  


Re: The Blank Game, revived!

how do i use q translate with the game?

URL: http://forum.audiogames.net/viewtopic.php?pid=276859#p276859





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Re: vandettacrime a new browser based game by nonvisiongames

2016-08-29 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector


  


Re: vandettacrime a new browser based game by nonvisiongames

Hi all,Siliqua has asked me to remove her status of mafia-officer.she told me taht she wanted to play the game as a regular gangster. i respect her decition.So thanks a lot siliqua, for the time you put into the game as a mafia-officer/admin.Then ... other news to report, cause the time had arrived again for some more updates. or ... three updates:1. added sweden to the available countries.2. added the swedish language to the game.3. changed the group robbery to a snus robbery.snus is the swedish form of tabacoenjoy!greetz pelantas

URL: http://forum.audiogames.net/viewtopic.php?pid=276857#p276857





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Re: Crazy Party: mini-games and card battle! (beta41)

2016-08-29 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta41)

@dark again, I just tried to join your battle game, and it wouldn't let me connect. I think you need to open your port.Join my game if you see it, this goes for anyone.. I've been having a lot of fun with this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=276858#p276858





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: 2D Platformer 4.0

Hi,I know about this bug, however I don't have a way to fix it. However, if you just wait while it's at 100 percent, eventually it'll update. Each update is about 25 MB.Speaking of updates, heh.2DP 4.3.0 is here, adding zones! Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=276856#p276856





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a problem with my windows vps

2016-08-29 Thread AudioGames . net Forum — Off-topic room : vlad25 via Audiogames-reflector


  


a problem with my windows vps

hi guys. i have a question. b i have a windows server 2012 vps and i installed ampps which is apache with php and misql. but the problem is, that te php mail function doesn't work. can someon help me how can i find the php mailer, cause actually it tells me that it can't connect to the mail server. can someone help me to fix this problem

URL: http://forum.audiogames.net/viewtopic.php?pid=276855#p276855





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Re: offensive world has been released!

2016-08-29 Thread AudioGames . net Forum — New releases room : Figment via Audiogames-reflector


  


Re: offensive world has been released!

Ever since I got Code Factory's Eloquence for SAPI, I don't really mind SAPI anymore because now it sounds like JAWS. Besides, I really believe that Eloquence is the best TTS voice available.Can you or anyone else tell me how I might get the game to use SAPI without having to run it? Or how about a list of keystrokes to press once the game has started? Does it store that information in an ini file or the registry? I can't run the game with JAWS running, and without JAWS there's no voice to guide me.I'd really like to try this game.

URL: http://forum.audiogames.net/viewtopic.php?pid=276854#p276854





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Generation 6 is admittedly what made me decide to retire from playing console Pokémon games. Not that I dislike how it was done, though it does have some faults like being way too easy. But there's way too much stuff that isn't accessible now. If you just want to play through the main game, sure, you can do that. But trading to complete your Pokedex? Playing any of the minigames? Breeding for Pokémon with good stats to use, even if just in the in-game battle tower thing? Forget it, you need sighted help for all that now. Well you always did for reading natures and stats and stuff, but up to and including Black 2 and White 2, you could use a cheat device or save editor to help with that. But to my knowledge that isn't possible with 6th generation games. The nail in the coffin was the remakes, contrary to Jayde I was fond of the Hoenn games, but the remakes put a whole bunch of Pokémon, including many legendaries, behind a rather inaccessible mechanic, that being soaring around on your mega latios/latias. Combined with the amount of stuff I already couldn't do in X/Y, I just wasn't enjoying the game anymore. I still enjoy the concept, and love playing stuff like Manamon, crystal access, etc. If a way to make any more Pokémon titles accessible like that ever pops up in future, hell yeah I'll play those.

URL: http://forum.audiogames.net/viewtopic.php?pid=276853#p276853





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : Loxias via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Generation 6 is admittedly what made me decide to retire from playing console Pokémon games. Not that I dislike how it was done, though it does have some faults like being way too easy. But there's way too much stuff that isn't accessible now. If you just want to play through the main game, sure, you can do that. But trading to complete your Pokedex? Playing any of the minigames? Breeding for Pokémon with good stats to use, even if just in the in-game battle tower thing? Forget it, you need sighted help for all that now. The nail in the coffin was the remakes, contrary to Jayde I was fond of the Hoenn games, but the remakes put a whole bunch of Pokémon, including many legendaries, behind a rather inaccessible mechanic, that being soaring around on your mega latios/latias. Combined with the amount of stuff I already couldn't do in X/Y, I just wasn't enjoying the game anymore. I still enjoy the concept, and love playing stuff like Manamon, crystal access. If a way to make any more Pokémon titles accessible like that ever pops up in future, hell yeah I'll play those.

URL: http://forum.audiogames.net/viewtopic.php?pid=276853#p276853





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector


  


Re: 2D Platformer 4.0

Hello,there's a bug with the autoupdator:It downloads the update normally at first, then tries to download it a second time. Difference being the percentage goes forever. Pressing cancel will cause you to not reach the update. Thank you for the good enhancements.

URL: http://forum.audiogames.net/viewtopic.php?pid=276852#p276852





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

I tryed it and it is very cool so far. I don't survived long but will get better i Think. I like the way the music changes in fights. Adding more sounds for the different monsters, weapons, items and theier actions and such would be great, if you could do that. And setting the volumes of music and sounds seperately would be great, too. Anyway, a realy cool game so far and realy interesting. Keep it up

URL: http://forum.audiogames.net/viewtopic.php?pid=276845#p276845





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

I tryed it and it is very cool so far. I don't survived long but will get better i Think. I like the way the music changes in fights. Adding more sounds for the different monsters, weapons, items and theier actions and such would be great, if you could do that. And setting the volumes of music and sounds seperately would be great, too. Anyway, a realy cool game so far and realy interesting. Keep it up

URL: http://forum.audiogames.net/viewtopic.php?pid=276851#p276851





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : brian . kurosawa via Audiogames-reflector


  


Re: 2D Platformer 4.0

Downloading it now again.

URL: http://forum.audiogames.net/viewtopic.php?pid=276850#p276850





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : LazyCat via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

mojsior wrote:Is it any way to load a saved progress?The save files are assigned letters a, b, c, d, e, f... and so on depending how many save files there are. So to load a saved game press o key then enter the letter assigned to a save file you want to load. But I have not yet made it to read these letters and names of save game files, so please be patient until I sort out more important things first.In the meantime what you can do is to delete all the files with their name ending with .broguesave, so when you save the game there will be only one save game file and the letter assigned to it will be letter a. mojsior wrote:Also I dont understand why alot of liquits are unidentified.That's a standard kind of mini-game in roguelike games. You identify potions by drinking them or by using identify scroll. Yes, there
  is always a risk if you drink unidentified potion that it might hurt you in some way, so there are certain strategies when and how to go about identifying potions by drinking. Don't be afraid to drink potions. They can make you hallucinate, or drop you down through the floor, and can even set you on fire, but that's ok, it's just a game!mojsior wrote:I have yet another question is it any way to escape from smelling gas.Smelly gas doesn't hurt you, it's only dangerous if set on fire as then it will explode.mojsior wrote:after destroying this obiect I feel a gas, which drops my healthAh, you are talking about bloat monster. When killed it releases acidic gas which eats your skin. Just move away from where you killed it and you should survive, but what you really want is to kill it from a distance
  by throwing darts at it. Or if you have a firebolt staff you can zap it with fire and then the fire will burn all the gas before it spreads around. There is one more kind of bloat monster, called "pit bloat", which when killed makes a hole in the ground, and if you are nearby you fall down to the floor below, which sometimes can actually be useful in order to avoid more dangerous monsters.

URL: http://forum.audiogames.net/viewtopic.php?pid=276849#p276849





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Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-08-29 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

I just tried the game again, definitely still fun, though warriors really! need to have that rage thing fixed since so far they seem at a major disadvantage and berzerker mode seems more like a death sentence.

URL: http://forum.audiogames.net/viewtopic.php?pid=276848#p276848





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Re: Amica Town song in Manamon

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: Amica Town song in Manamon

The main Manalith factory music is my number one favorite song in the game. Sometimes I get distracted when I get to that part of the game. I feel like just pumping that shit and listening. Haha.(Possible slight spoilers)Others I like are also Amica Town/Ruins/Woods, Avalet City/Graveyard, Brightwater City, Conyoray City, secret hideout and shadow kingdom.

URL: http://forum.audiogames.net/viewtopic.php?pid=276840#p276840





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Re: the "lucky cop" is ready to download!

2016-08-29 Thread AudioGames . net Forum — New releases room : kianoosh shakeri via Audiogames-reflector


  


Re: the "lucky cop" is ready to download!

well done, story has been created.I'll put a story.txt file that let you know what happened in thestory, and what's your target.made the map bigger, I let you to have fun moving around it.the only thing is cartrages and persons. And some littel things that they'll done soon,again sorry for this long update, I have to fix the bugs and adding things, Sometimes it may take long. Thanks for your under standing.

URL: http://forum.audiogames.net/viewtopic.php?pid=276847#p276847





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Re: Crazy Party: mini-games and card battle! (beta41)

2016-08-29 Thread AudioGames . net Forum — New releases room : staindaddict via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta41)

Hi Dark,I was the host of the board game your connection dropped on.. I have another up now, if you want to join.

URL: http://forum.audiogames.net/viewtopic.php?pid=276846#p276846





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : Niklas via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

now I tryed it and it is very cool so far. Adding more sounds for the different monster types as well as for the items and theier  would make it even better and even more interesting. Would be great if you could do that. And setting the volumes of the sounds and of the music seperately would be cool, too. I survived not long, but it was my first time and I will get better on it. But this is cool. And, I like the way the music changes in fights. Very good job, keep it up.use and actions and for the weapons would be great. They enhance the athmosphere allready and more sounds

URL: http://forum.audiogames.net/viewtopic.php?pid=276845#p276845





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Re: Nethack 3.6 Released

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : firefly82 via Audiogames-reflector


  


Re: Nethack 3.6 Released

Hi Paxed! Thats very very nice to know! I absolutely will keep this in mind! Would be very kind if you could make a little topic in the new releases room when you have finished this new update!Will this new update have autoexploring?

URL: http://forum.audiogames.net/viewtopic.php?pid=276844#p276844





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Re: Crazy Party: mini-games and card battle! (beta41)

2016-08-29 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta41)

@dark sometimes people have a problem where they can create a surver just fine, but anyone that would try to connect to them would just be waiting on conection screen for ever. Probably something to do with ports, though not sure what exactly. Good luck with your survers, I'll try to join if I ever see one.

URL: http://forum.audiogames.net/viewtopic.php?pid=276843#p276843





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: 2D Platformer 4.0

Hi all!2D Platformer 4.2.0 is released! Open maps directly in explorer, Adjustable echo footsteps, 2 new surfaces, bug fixes. http://darkflier.comEnjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=276842#p276842





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Re: Amica Town song in Manamon

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: Amica Town song in Manamon

The main Manalith factory music is my number one favorite song in the game. Sometimes I get distracted when I get to that part of the game. I feel like just pumping that shit and listening. Haha.(Possible slight spoilers)Others I like are also Amica Town/Ruins/Woods, Avalet Town/Graveyard, Brightwater City, Conyoray City, secret hideout and shadow kingdom.

URL: http://forum.audiogames.net/viewtopic.php?pid=276840#p276840





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : Trajectory via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

To the discussion of playing Pokémon:Sometimes jumping from one walkthrough to another can be helpful. Marriland is generally good, but sometimes you need a backup (like when one walkthrough says "Press the red switch", the other might say "Press the red switch towards the southwest corner").For some of the harder maze and puzzle sections I would get someone sighted to count steps for me and I'd type them down. This way if I ever did have or want to restart I wouldn't need the help again.If you're playing one of the DS games, I suggest using an emulator (if your computer is good enough) or buying something called NDS adaptor Plus (or something similar) for dumping save files to your computer. Even though this is intended as a cheating device it works great when you need to know some information. You just dump your save, load it up in to an editor like Pokegen and read your inventory, your pokemon's levels, your pokemon's movesets etc with your screen reader.Suffice it to say all this is why I love Manamon (despite it not being a multimillion dollar product with an entire dedicated QA devision) and have high hopes for it's future as a series. I get a comparable experience to Pokémon without the hastle of cheating products and "strings attached" sighted help.

URL: http://forum.audiogames.net/viewtopic.php?pid=276841#p276841





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Re: Amica Town song in Manamon

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: Amica Town song in Manamon

The main Manalith factory music is my number one favorite song in the game. Sometimes I get distracted when I get to that part of the game. I feel like just pumping that shit and listening. Haha.(Possible slight spoilers)Others I like are also Amica Town/Ruins/Woods, Brightwater City, Conyoray City, secret hideout and shadow kingdom.

URL: http://forum.audiogames.net/viewtopic.php?pid=276840#p276840





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Re: Amica Town song in Manamon

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Jason SW via Audiogames-reflector


  


Re: Amica Town song in Manamon

The main Manalith factory music is my number one favorite song in the game. Sometimes I get distracted when I get to that part of the game. I feel like just pumping that shit and listening. Haha.Others I like are also Amica Town/Ruins/Woods, Brightwater City, Conyoray City, secret hideout and shadow kingdom.

URL: http://forum.audiogames.net/viewtopic.php?pid=276840#p276840





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Re: Crazy Party: mini-games and card battle! (beta41)

2016-08-29 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Crazy Party: mini-games and card battle! (beta41)

One thing I'm now wondering is if I start a server and am waiting for players, is nobody connecting because my server doesn't show up in the list, or is nobody connecting simply because I'm not lucky? At this point I'm not sure. I did connect to someone else's server, though i do recall in manamon I had a similar issue where I could connect to others but others couldn't connect to me, rather odd since I have started servers on this laptop before. I was also a little sad that during the board game I joined my connection dropped. it's a shame I couldn't leave a mesage since I don't want people to think I dropped out because I was losing. Oh, and the joker is an odd beast. I tried using it, and what it seems to do is give you an alternative minigame, but I wasn't told what the alternative minigame was, actually I sat around and only realized it was  underwater after a short time so came up with zero points . i'll be glad to try it again, though hopefully the server will work next time.

URL: http://forum.audiogames.net/viewtopic.php?pid=276839#p276839





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Re: Handling building blocks in games?

2016-08-29 Thread AudioGames . net Forum — Developers room : craigdavid11111 via Audiogames-reflector


  


Re: Handling building blocks in games?

CAE_Jones wrote:Dictionaries, maybe? So you'd know if an area is empty because there is no entry for that position.If the building blocks are only for fragmenting, You could also set up your maps to use solid objects, and when an object is destroyed, use nested loops to replace it with the fragments. This would, however, result in the potential for lag if there were a large number of objects around, unless you organized them with something like scene graphs (I don't really understand how those are supposed to help) or dictionaries.I'd probably suggest using dictionaries either way.i've been very interested on the convesation because i also played games and sometimes tried to build blocks but i always fail. i am very thankful that i discovered your conversation and learned new techniques to solve my problem. a big thanks to you!

URL: http://forum.audiogames.net/viewtopic.php?pid=276838#p276838





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Re: Nethack 3.6 Released

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : paxed via Audiogames-reflector


  


Re: Nethack 3.6 Released

(Hi, I'm one of the NetHack developers!)For the next version I've been adding some of the improvements Alexei Pepers did to make 3.4.3 more accessible, and there is some new stuff that should make playing slightly easier without a braille display. (For example, the ability to make top-line messages go to an external program, and improvements for targeting interesting features on the map)If you know how to compile from source code, the development code for 3.6.1 is available at https://github.com/NetHack/NetHackCheers!

URL: http://forum.audiogames.net/viewtopic.php?pid=276837#p276837





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Re: a direct suggestion to moderator regarding banning and unbanning.

2016-08-29 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector


  


Re: a direct suggestion to moderator regarding banning and unbanning.

Yeh, a little humility never goes amiss.  I'm sure we'd all like to think that we alone are absolutely humble in commenting on and or suggesting this or that thing, even good at acting as such, but you fall into a trap where you tell yourself that you are a humble person, that you're doing really really good, and guess what?  You've hit pride!

URL: http://forum.audiogames.net/viewtopic.php?pid=276836#p276836





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector


  


Re: 2D Platformer 4.0

Create a Hazard. Press p then select hazard. Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=276835#p276835





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : firefly82 via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

Hey hey!Think i can help with the saved games.First you have to press shift s and confirm the saving with yes. Then press 3 4 5 6 or more times backspace to clear the line and give a new name to the savegame.Now when you are in the main menu, press shift o or control o, i am not sure, and press 3 4 5 6 or more times backspace again and type the name of your saved games. Press enter and the game will load. This workaround is a little bit dirty but it helps i think.

URL: http://forum.audiogames.net/viewtopic.php?pid=276834#p276834





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Re: Is there any file storage like dropbox accessible for vi out there??

2016-08-29 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector


  


Re: Is there any file storage like dropbox accessible for vi out there??

Just a reminder, there is also a Mega client available for iOS, which is very accessible.

URL: http://forum.audiogames.net/viewtopic.php?pid=276833#p276833





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Re: keynote gold festival sapi5 voice

2016-08-29 Thread AudioGames . net Forum — Off-topic room : Riad via Audiogames-reflector


  


Re: keynote gold festival sapi5 voice

Because Sapi voices are generally 32-bit even if you use 64-bit machines. And about the Keynote voice, its quality is fare enough, it's not bad at all and partially simulates the old Keynote Gold. I ran across a strange bug when browsing through my PC while using the voice: whenever it reads the _expression_: "compressed not selected", it crashes and NVDA restarts itself, just like the Eloquence crash words some spammers use from time to time, so I hope that can be fixed at some point. And I know it isn't the final product, so my only word is: Keep, it, up!Regards!

URL: http://forum.audiogames.net/viewtopic.php?pid=276832#p276832





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Re: keynote gold festival sapi5 voice

2016-08-29 Thread AudioGames . net Forum — Off-topic room : Riad via Audiogames-reflector


  


Re: keynote gold festival sapi5 voice

Because Sapi voices are generally 32-bit even if you use 64-bit machines. And about the Keynote voice, its quality is fare enough, it's not bad at all and partially simulates the old Keynote Gold. I ran across a strange bug when browsing through my PC while using the voice: whenever it runs across the _expression_: "compressed not selected", it crashes and NVDA restarts itself, just like the Eloquence crash words some spammers use from time to time, so I hope that can be fixed at some point. And I know it isn't the final product, so my only word is: Keep, it, up!Regards!

URL: http://forum.audiogames.net/viewtopic.php?pid=276832#p276832





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Re: keynote gold festival sapi5 voice

2016-08-29 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector


  


Re: keynote gold festival sapi5 voice

Why do you download x86 if you're using x64?

URL: http://forum.audiogames.net/viewtopic.php?pid=276831#p276831





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : lav andric via Audiogames-reflector


  


Re: 2D Platformer 4.0

hey guise, how to create fires on the map?

URL: http://forum.audiogames.net/viewtopic.php?pid=276830#p276830





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Re: Fire emblem awakening is playable

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Leon Stewart via Audiogames-reflector


  


Re: Fire emblem awakening is playable

It's basicly turn based. You have to attack as many enemies as you can in order to complete your turn. Since everything is in a grid it makes it easier to count how many spaces you are away or close to your enemy. In your turn you can also pare units usually 2 in one square. There are some gameplays of the first level. But just to explain it more, I'll create a new save file to show everyone how the battle system works.

URL: http://forum.audiogames.net/viewtopic.php?pid=276829#p276829





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Re: offensive world has been released!

2016-08-29 Thread AudioGames . net Forum — New releases room : PhantomCreations via Audiogames-reflector


  


Re: offensive world has been released!

hi figment,I did try with jaws, and the results were rather interesting.For me anyway, and even with other games, jaws would randomly interrupt for new items spoken, other times it wouldn't.I guess what I can do to fix this problem is either use self voiced menus and prompts, or use sapi voicing, and include a link to get eSpeak, that way your not stuck with microsoft Anna if your on windows 7 like I am.And yeah, windows 7 file permissions didn't really come to mind when I was fixing up the installer version since I primarily tested and used the portable version.This project will stay as is for spoken feedback, but I will fix the updater.In future, I think I will only support sapi voices or self spoken prompts.Thanks for your feedback figment. I really appreciate it no sarcasm or offense intended.

URL: http://forum.audiogames.net/viewtopic.php?pid=276828#p276828





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

mossier, random situations are a big part of the game, yes. It's a rogue-like, and some of this, like initially unidentified items, are pretty much the way the genre works.I'm wondering about save games too, as there seem to be some bugs involving them mentioned in an earlier post.Generally, the way a lot of these games play out is that you have to learn tricks and occasionally try out an unidentified item in order to make progress. Sometimes things are risky, but this game seems to try and avoid instant death without any warning. 

URL: http://forum.audiogames.net/viewtopic.php?pid=276827#p276827





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Re: bluetooth speakers and bletough headphones and ETC.

2016-08-29 Thread AudioGames . net Forum — Off-topic room : daniel via Audiogames-reflector


  


Re: bluetooth speakers and bletough headphones and ETC.

Hi,The trekz titaniums are amazing, I'm just going to second that.I've been using mine very happily ever since they were released.Thanks,Daniel

URL: http://forum.audiogames.net/viewtopic.php?pid=276826#p276826





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

Regarding Generation VI of pokemon:I hated, hated, hated what they did to the pokemon cries. They put all the old ones through a filter and ruined most of them. That alone would've made me wary of playing the game. That, and the remakes of Ruby/Sapphire...well, Ruby/Sapphire weren't my favourite games in the first place. People are saying the pokemon games are getting easier, and I like my games a little harder than that. The EXP Share is ruining it, IMHO. I don't know what sort of sound design improvements you're on about, either; personally, I think pokemon was at its best (sound-wise) in generation V. Battle music was good, attack sounds were good, many pokemon cries were good, area music was pretty good. A lot of this new music is a bit better, but some of it is repetitive as hell and some of it...just doesn't do it for me. Like the stupid dance-esque gym leader music. What the hell?I dunno. Another different-strokes thing.Regarding 
 Validation Path or whatever the hell it is, there are seven gates. If you get through the seventh gate, you should be able to go north into the next area.

URL: http://forum.audiogames.net/viewtopic.php?pid=276825#p276825





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

[[wow]], sorry. 5 seconds after posting that I realized I had missed an entire section.

URL: http://forum.audiogames.net/viewtopic.php?pid=276824#p276824





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

So, I'm on my third playthrough and am trying to be more thorough this time through and take things slowly and grind rather than just doing some initial grinding then powering through. My team as it stands is kinda redundant and I wonder if that's going to be an issue later on as I'm only at tangeria tower now. I have some in their 40's and some in their 30's. Trying to shore up that gap. I have mondevol, erroir, orystar, bulpine, dramagon, and pandourbit. I've got lonar hovering just below 30 and eagawk I caught in its mid 20's somewhere that I haven't really done anything with yet. My idea was to have a lot of the same few overlapping types so that if if I need an electric type, if one goes down I have a backup. I want to try and make the bottom 3 be useful rather than just sacrifices to revive or heal the guys in front. Am I going to get ninnied by ice or earth or water later on with this lineup? Is there anything else I'm going to w
 ant or wish I had? Do I need something that can fly or tunnel? I just beat the brawl portion of the tower and it was much easier with this team than it was with the teams I had in previous playthroughs, but I also know there's a lot more stuff coming.

URL: http://forum.audiogames.net/viewtopic.php?pid=276823#p276823





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Re: A new audio game from a new developer - Dark Passenger

2016-08-29 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: A new audio game from a new developer - Dark Passenger

Troll is the wrong word. I apologize. But you do fling words around sometimes without being fully cognizant of the effect those words will have. I just did so, with the word "troll". I didn't have a better word, so I used it, and it was inappropriate.Let's just say this: I don't like that particular practice. If you call something spyware when it's not, people are going to get nervous or dismiss you, and you're not going to get your point across.See, not wanting to mess with Steam? Totally your prerogative. That's not anyone else's issue but yours. I wouldn't have said a word in that case.I've had issues with you in the past, which are probably what informed my spur-of-the-moment decision to refer to you as a "resident troll". That's not an excuse, mind you. You do seem to dismiss things a lot because you don't like them, and you do it (to my way of seeing things) kinda high-handedly, but 
 I suppose that's your prerogative too.

URL: http://forum.audiogames.net/viewtopic.php?pid=276822#p276822





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : rashad via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

I feel like I'm missing something here, but I can't seem to find any way to get passed validation road. I've unlocked all the gates, but there's nowhere to go. I've followed every single wall I can find, with no luck. is there something I'm supposed to do?

URL: http://forum.audiogames.net/viewtopic.php?pid=276821#p276821





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Re: BrogueSpeak, an accessible roguelike

2016-08-29 Thread AudioGames . net Forum — New releases room : mojsior via Audiogames-reflector


  


Re: BrogueSpeak, an accessible roguelike

Hi.I have a problem I can not load my saved game I am pressing shift+s in order to save and quit the game it looks like that it is saved but when I want to start the game againg and afterr pressing o key I can not select any save file.I have tried to compine with o key and enter or O key and arrows but it wont works I have to start a new game every time I want to play again.Is it any way to load a saved progress?Also I dont understand why alot of liquits are unidentified .Is it any way to identify these potions, because I have collected alot of differend kind of potions and I have to try what will happens when I will dring something, but I want to know what I am drinking.I have yet another question is it any way to escape from smelling gas.I am very often in situation where I am hitting somethink and after destroying this obiect I feel a gas, which drops my health, when I am trying to move anywhere and I can not do any actios like moving r
 esting etc.I think that this game is very hard and there is alot of ramdom situations.

URL: http://forum.audiogames.net/viewtopic.php?pid=276820#p276820





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : JasonBlaze via Audiogames-reflector


  


Re: 2D Platformer 4.0

its super easyjust throw your creativity, no codeing needed I have done building 1 map, called ur, wierd place  , you guys could try it if you want, it's a super easy map 

URL: http://forum.audiogames.net/viewtopic.php?pid=276819#p276819





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : Naruto via Audiogames-reflector


  


Re: 2D Platformer 4.0

could someone create an audio podcast on how to create maps?

URL: http://forum.audiogames.net/viewtopic.php?pid=276818#p276818





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Re: Redspot, blood and paril. First public beta released!

2016-08-29 Thread AudioGames . net Forum — New releases room : michaelhoffman1976 via Audiogames-reflector


  


Re: Redspot, blood and paril. First public beta released!

I've tried this game. I've asked for help on how to aim and people just keep killing me  I think the readme needs to be more in depth not just a bunch of commands. Also sounds way too loud other than that, interesting concept

URL: http://forum.audiogames.net/viewtopic.php?pid=276817#p276817





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Re: VGStorm Presents Manamon, a new fully featured RPG!

2016-08-29 Thread AudioGames . net Forum — New releases room : dan_c via Audiogames-reflector


  


Re: VGStorm Presents Manamon, a new fully featured RPG!

I did notice  the large  improvements with the sound design of generation six. If I were to find a good enough guide,  with patients, do you think I will be all set ?  If so, are they   Ones you would recommend for both games?  I'm thinking X And  Ruby .  The music is also wonderful ,  so that is yet another incentive  .

URL: http://forum.audiogames.net/viewtopic.php?pid=276816#p276816





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Re: 2D Platformer 4.0

2016-08-29 Thread AudioGames . net Forum — New releases room : brian . kurosawa via Audiogames-reflector


  


Re: 2D Platformer 4.0

And i found a debug dialog when a spawn platform event is triggered.

URL: http://forum.audiogames.net/viewtopic.php?pid=276815#p276815





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