Re: Cocoa-dev Digest, Vol 10, Issue 633

2013-10-04 Thread Half Activist
Thanks Jerry. I don't know how i went by the documentation and didn't see this 
method :S
As for the size of the window, the view is somewhat mangled with buttons 
overlapping at this size. Yet the user can review its data in versions.

Regards.

On Oct 3, 2013, at 7:59 PM, cocoa-dev-requ...@lists.apple.com wrote:

 Date: Thu, 03 Oct 2013 06:27:35 -0700
 From: Jerry Krinock je...@ieee.org
 To: Cocoa Developers cocoa-dev@lists.apple.com
 Subject: Re: Window too large for Versions Browser
 Message-ID: e248f4e2-9edd-464a-93dc-49525d473...@ieee.org
 Content-Type: text/plain; charset=us-ascii
 
 
 On 2013 Oct 03, at 00:12, Half Activist halfactiv...@gmail.com wrote:
 
 Well, the minSize is actually correctly set but that doesn't seem to be 
 small enough for Versions on small desktops, I found a solution by 
 implemeting the NSWindowDelegate methods below to set the minSize to 640x480 
 when entering Versions, and setting it back to 1200x680 when exiting.
 
 I think that you need to give this more thought.  
 
 First of all, the intended method where you should resize your window for the 
 versions browser is
 -window:willResizeForVersionBrowserWithMaxPreferredSize:maxAllowedSize: is , 
 not -windowWillEnterVersionBrowser:
 
 If you used that method, then you will get an allowed size which is 
 commensurate with the current display resolution, and would not need to 
 hard-code it to the minimum known size, which could get smaller if, for 
 example, Apple someday decides to put OS X on an iPad or iWatch :))
 
 And then there is the issue of how your app works normally on small screens, 
 with a minSize of {1200, 680} for that window.
 
 Finally, that minSize is supposed to be the absolute minimum that works.  If 
 you can change it from {1200, 680} down to {640, 840}, then {1200, 680} was 
 not really a minimum! 
 
 And, out of curiosity, I assume you are testing this with your display 
 resolution set to some very small value?  And it works OK without those 
 delegate method implementations if you test it with larger display resolution?

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To find if a binary is being used/running

2013-10-04 Thread Nick Rogers
Hi,

I need to know if a binary is executing or not. I just have the path to the 
binary e.g. /Applications/MyApp.app/Contents/MacOS/MyApp

There's NSRunningApplication method runningApplicationsWithBundleIdentifier: , 
but I have other binaries which are embedded in this app which don't have a 
bundle id. And I want to know if they are running or not.

Cocoa doesn't seem have any such specific API for this purpose. NSFileHandle 
provides a valid handle (for writing) even if the binary is executing.

Is there any method like open() or something which would fail if binary is 
executing. Tried open() with flags O_EXLOCK but no luck yet.

Is this even possible?

Best,
Nick

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Re: To find if a binary is being used/running

2013-10-04 Thread Kyle Sluder
 On Oct 4, 2013, at 12:08 AM, Nick Rogers roger...@mac.com wrote:
 
 Hi,
 
 I need to know if a binary is executing or not. I just have the path to the 
 binary e.g. /Applications/MyApp.app/Contents/MacOS/MyApp

From the OS’s point of view, your question is ill-formed. The user can create a 
hardlink to the same inode at /tmp/someapp and execute that.

 Is this even possible?

I can think of a couple strategies:

1. Have the target app create a resource that goes away when the app 
terminates. Maybe a pipe? Something that the system will destroy when the 
helper app terminates.

2. Move your helper apps to XPC services. (Almost certainly Apple’s preferred 
approach.)

--Kyle Sluder

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Re: Updating provisioning profiles xCode 5

2013-10-04 Thread Oliver Michalak
Hi,

Xcode 5 - Preferences - Accounts - View Details - Update will reload all 
profiles from the developer portal…

Am 27.09.2013 um 14:10 schrieb Kevin Muldoon caoimgh...@gmail.com:

 Used to be I could manage my development provisioning profiles in the 
 Organizer. 
 
 Or I could update development profile in Apple Portal with new devices, 
 download, double-click and viola! 
 
 Neither seems to be the case now. Has this moved or have I gone blind?
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Re: Transparent Image with Tint Color

2013-10-04 Thread Cai Durbin
If you're targeting iOS 7, then you should take a look at WWDC session 214
(Customizing Your App’s Appearance for iOS 7). It talks about using the
method on UIImage called imageWithRenderingMode:, which lets you use the
tintColor property to tint your generic images in code.

If you're targeting iOS 6 and below, then check out the tutorial by
thoughtbot that uses blending modes to colour an image.
http://robots.thoughtbot.com/post/46668544473/designing-for-ios-blending-modes

Hope that helps,

Cai


On 29 September 2013 16:15, Paul Scott psc...@skycoast.us wrote:

 I have an image file—created in Photoshop, anti-aliasd against a
 transparent background—that I would like colorized using the same tint
 color used in the navigation bar. Is there a way to colorize this pre-drawn
 image programmatically?

 --
 Paul Scott
 psc...@skycoast.us


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Re: Identify extension of a file without extension

2013-10-04 Thread Jakob Egger
1) There's also MagicKit, an Obj-C wrapper around libmagic: 
https://github.com/aidansteele/MagicKit

2) If you just want to know if something is an image, just try loading it:
[[NSImage alloc] initWithData:data]
If -initWithData: returns nil, it is not an image.

Jakob

On 28.09.2013, at 23:29, Charles Srstka cocoa...@charlessoft.com wrote:

 On Sep 28, 2013, at 4:17 PM, Devarshi Kulshreshtha 
 devarshi.bluec...@gmail.com wrote:
 
 1. Is there any other way to identify file extension for the files without
 extensions, say from NSData object?
 
 Have a look at the files in /usr/share/file/magic/ to get some ideas of how 
 to identify various types of files.
 
 Charles
 
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Re: NSOutlineView cell size 8 pixels too narrow

2013-10-04 Thread Jakob Egger
I had a similar issue with NSOutlineView in 10.8. I had an outline view that 
could be hidden by the user, and every time it was shown again, the width of 
the outline column shrank by a certain amount. It might be a bug in 
NSOutlineView.

Calling -reloadData after the view is shown fixed the issue for me.


On 02.10.2013, at 00:38, Trygve Inda cocoa...@xericdesign.com wrote:

 My cell width is 8 pixels too narrow until I resize the window (even by only
 a pixel). It is as if the auto-sizing is not working when it is loaded from
 the nib.

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Re: How to get a Normal button in iOS 7/IB

2013-10-04 Thread Dave

On 4 Oct 2013, at 00:05, Robert Martin robmar...@frontiernet.net wrote:

 You presented a problem, and other members spent their precious time trying 
 to help you solve it. Just take it or leave it, but thank them all the same.

This thread isn't finished and at the end of it I will thank them and report my 
finding as I usually do.

 Your opinion of a framework is irrelevant, please stop wasting bandwidth.

Your opinion of my opinion of a framework is irrelevant, please stop wasting 
bandwidth.

All the Best
Dave


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Re: How to get a Normal button in iOS 7/IB / One Solution

2013-10-04 Thread Dave
Thanks a lot Ronald, that's great, I think I will add this as subclass of 
UIButton!

Dave


On 4 Oct 2013, at 03:48, Ronald Hofmann pro...@jumbosoft.de wrote:

 This is a fully configurable, common, all garden, down to earth, no messing 
 around -  Button  code snippet generated by UI Tuner.
 
 
 //*** 
 // UI Tuner - v1.2 
 // Auto generated code 
 // Generated on: 04-10-2013 00:29 
 // Deployment Target: iOS 6.0 
 //*** 
 - (UIButton*)generateUITunerObject 
 { 
 
UIButton *myObject= [UIButton 
 buttonWithType:UIButtonTypeRoundedRect]; 
 
[myObject setTitle:@Normal State forState:UIControlStateNormal]; 
[myObject setTitle:@Normal State forState:UIControlStateHighlighted]; 
[myObject setTitle:@Normal State forState:UIControlStateDisabled]; 
 
[myObject setTitleColor:[UIColor darkGrayColor] 
 forState:UIControlStateNormal]; 
[myObject setTitleColor:[UIColor whiteColor] 
 forState:UIControlStateHighlighted]; 
[myObject setTitleColor:[UIColor grayColor] 
 forState:UIControlStateDisabled]; 
 
[myObject setTitleShadowColor:[UIColor colorWithWhite:0.00 alpha:0.50] 
 forState:UIControlStateNormal]; 
[myObject setTitleShadowColor:[UIColor colorWithWhite:0.00 alpha:0.50] 
 forState:UIControlStateHighlighted]; 
[myObject setTitleShadowColor:[UIColor colorWithWhite:0.00 alpha:0.50] 
 forState:UIControlStateDisabled]; 
myObject.reversesTitleShadowWhenHighlighted   = NO; 
 
myObject.titleLabel.font  = [UIFont 
 boldSystemFontOfSize:15]; 
myObject.titleLabel.lineBreakMode = 
 NSLineBreakByTruncatingMiddle; 
myObject.titleLabel.shadowOffset  = CGSizeMake (0, 0); 
 
myObject.adjustsImageWhenHighlighted  = YES; 
myObject.adjustsImageWhenDisabled = YES; 
myObject.tintColor= nil; 
 
myObject.contentEdgeInsets= UIEdgeInsetsMake (0, 0, 0, 
 0); 
myObject.titleEdgeInsets  = UIEdgeInsetsMake (0, 0, 0, 
 0); 
myObject.imageEdgeInsets  = UIEdgeInsetsMake (0, 0, 0, 
 0); 
 
myObject.enabled  = YES; 
myObject.highlighted  = NO; 
myObject.selected = NO; 
myObject.contentHorizontalAlignment   = 
 UIControlContentHorizontalAlignmentCenter; 
myObject.contentVerticalAlignment = 
 UIControlContentVerticalAlignmentCenter; 
 
myObject.frame= CGRectMake (333, 33, 156, 
 44); 
myObject.bounds   = CGRectMake (0, 0, 156, 
 44); 
myObject.center   = CGPointMake (411, 55); 
myObject.transform= CGAffineTransformIdentity; 
 
myObject.backgroundColor  = nil; 
myObject.hidden   = NO; 
myObject.alpha= 1.00; 
myObject.clipsToBounds= NO; 
 
myObject.layer.borderWidth= 0.00; 
myObject.layer.borderColor= [[UIColor 
 colorWithRed:0.00 green:0.00 blue:0.00 alpha:1.00] CGColor]; 
myObject.layer.cornerRadius   = 0.00; 
myObject.layer.shadowColor= [[UIColor 
 colorWithRed:0.00 green:0.00 blue:0.00 alpha:1.00] CGColor]; 
myObject.layer.shadowOffset   = CGSizeMake (0, -3); 
myObject.layer.shadowOpacity  = 0.00; 
myObject.layer.shadowRadius   = 3.00; 
myObject.layer.masksToBounds  = NO; 
 
return myObject; 
 
 } // generateUITunerObject 
 
 Regards
 Ronald Hofmann












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Re: NSOutlineView cell size 8 pixels too narrow

2013-10-04 Thread Mike Abdullah
I wonder if this is a side-effect of -[NSOutlineView autoresizesOutlineColumn]. 
I had to set it to NO for our app.

On 2 Oct 2013, at 11:57, Jakob Egger ja...@eggerapps.at wrote:

 I had a similar issue with NSOutlineView in 10.8. I had an outline view that 
 could be hidden by the user, and every time it was shown again, the width of 
 the outline column shrank by a certain amount. It might be a bug in 
 NSOutlineView.
 
 Calling -reloadData after the view is shown fixed the issue for me.
 
 
 On 02.10.2013, at 00:38, Trygve Inda cocoa...@xericdesign.com wrote:
 
 My cell width is 8 pixels too narrow until I resize the window (even by only
 a pixel). It is as if the auto-sizing is not working when it is loaded from
 the nib.
 
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Re: How to get a Normal button in iOS 7/IB

2013-10-04 Thread Dave
Hi,

Using the cap approach sounds good, but it's way to much work for these 5 apps 
I have to modify. It's all a bit mute now anyway. since I've just come out of a 
meeting and, because of all this Button nonsense (as well as other UI issues) 
we are not going to support iOS 7 for these Apps for a while if ever. They work 
find on iOS 6 and the Users won't be upgrading their pads to iOS 7, so it 
really doesn't matter. I'm pleased because I was dreading having to change a 
*lot* of Button code just to get back what we already had a few days ago 
under iOS 6!

Thanks a lot for everyone's time and at least I know how to do it now if we 
ever need to.

All the Best
Dave

On 4 Oct 2013, at 00:52, Alex Zavatone z...@mac.com wrote:

 The cap approach is something that's supported with a standard button and it 
 works really well.
 
 FWIW, I've been using it since 1998 with PNGs.  Basically, the approach is 
 that you have a PNG graphic that is nicely antialiased and alpha channeled.  
 It consists of a button's left and right caps and a middle region that is a 
 stretchable column of pixels.  When making the button, and assigning the 
 graphic, you define how many pixels are used in the left and right caps and 
 the middle is taken from the middle column of pixels.
 
 Make sure to have a graphic that consists of the left, right and middle for 
 each state of the button, such as active and clickable/tappable, active/over, 
 down, selected, disabled.
 
 It works like a charm.  I've even got some of these PNGs if you need to try 
 it out on a UIButton.  
 
 There are more advanced ways to make buttons with gradients by creating the 
 image in code, but just creating a set of capped images for the button 
 graphics is a pretty easy way to go.
 
 Lots of how some frameworks are implemented might not make sense and might 
 suck to you.  You'll find that the frameworks are how the frameworks are, 
 like it or not.
 
 I'm sure that there are loads of custom button classes out there that you can 
 find on Github or StackExchange that create buttons in code the way you 
 expect.  Whether something like this should be in the UIButton class or not, 
 well - it probably should be, but it isn't and it's up to us to see how to 
 deal with that.
 
 Might be a good little project for a class extension category for you to 
 build out.
 
 
 On Oct 3, 2013, at 5:39 PM, Dave wrote:
 
 
 On 3 Oct 2013, at 21:13, Fritz Anderson fri...@manoverboard.org wrote:
 
 On 3 Oct 2013, at 2:09 PM, Dave d...@looktowindward.com wrote:
 
 Sorry, should have said, without using an Image.
 
 Why? Images are how this sort of thing gets done. Anything else is a stunt, 
 unless you have some constraint you're not telling us about.
 
 (You're familiar with -[UIImage resizableImageWithCapInsets:] and related 
 API?)
 
 I suppose (off the top of my head, not even written in Mail), you could 
 have a UIButton subclass that returns a CALayer subclass of your devising 
 from +layerClass, and have your layer set borders and corner-rounding.
 
 I really don't want to make lots of images just for this and to be honest, 
 if a Framework doesn't support an Industry Standard Button out of the box, 
 then, it sucks!
 
 Thanks
 Dave
 
 
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Re: Can I create a thread with a runloop and a dispatch queue?

2013-10-04 Thread Andreas Grosam

On 03.10.2013, at 22:00, Jens Alfke j...@mooseyard.com wrote:

 
 On Oct 3, 2013, at 12:17 PM, Kyle Sluder k...@ksluder.com wrote:
 
 What is adopting GCD going to get you if you aren't going to use GCD the
 way it was intended?
 
…
 Also, my project is a library, and I don’t want to put too many restrictions 
 on how it’s used by the caller. For example, here’s one method that runs an 
 async query:

   - (void) runAsync: (void (^)(CBLQueryEnumerator*))onComplete;

 When the query results are available, the onComplete block is called. The 
 problem is, in what context should the block be called?
Ideally, the execution context is implementation defined. It is actually a 
dedicated private thread or private dispatch queue.

 Currently it’s scheduled on the same runloop as the original call.
Scheduling or dispatching a callback or block onto a known thread/queue will 
increase the risk for a dead lock. Thus, the execution context of the callback 
shall be created/selected by the asynchronous result provider and should not 
be accessible by the call-site. 

If the call-site wishes to handle the callback code on a particular execution 
context it can easily do that through dispatching the code on that queue/thread.


 That works great for runloop-based clients.
If the client knowns about the risks (namely dead-locks), then perhaps yes. ;)

 But if this method is called from a dispatch queue (except the main one) it 
 won’t work.

Possibly, a different design will solve potentially problems: instead 
exposing the execution context, just make it a private property of the 
asynchronous result provider.

Suppose you have some asynchronous task (a class, not unlike an NSOperation), 
whose responsibility is to take an NSInputStream and copy it into an 
NSOutputStream. The principal API may look as follows:

@interface StreamToStreamCopier : NSObject AsynchronousOperation
- (void) initWithSourceStream:(NSInputStream*)sourceStream 
   destinationStream:(NSOutputStream*)destinationStream 
  completion:(completion_block_t)completionHandler;
- (void) start;  // AsynchronousOperation
- (void) cancel; // AsynchronousOperation
@property (nonatomic, copy) completion_block_t  completionHandler; // 
AsynchronousOperation
@end

// For StreamToStreamCopier the parameter result is the destinationStream
typedef void(^ completion_block_t)(id)result, NSError*error);

Here, *where* the completion handler will be actually executed is completely 
irrelevant!
Even when it sometimes gets possible to dispatch NSStream on dispatch queues, 
the API won't change.


Furthermore, it seems reasonable that, internally, the StreamToStreamCopier 
uses NSStream delegates, and hence run loops. Just, there's seems no way to 
define the run loop or worker thread. But with an extra API, like:

@propery (nonatomic) workerThread;  // NOT part of AsynchronousOperation!

or a suitable init method the run loop can be specified easily.



 Do I have to have a second variant, like runAsync:onQueue:, that does the 
 same thing except it invokes the block on a queue?

What actually is onQueue? The execution context where the actual code of the 
task shall run, or is it the execution context where the completion handler 
shall be executed?

IMHO, a robust design should *not* require the call-site to specify the 
execution context of internal and private functions. Since internal functions 
are private the execution context shall, too! There may be valid but rare 
exceptions, though. 

The latter - that is the call-size specifies the execution context of the 
callback - is OK, though unnecessary.


 That’s messy, and if runloops had queues it would be unnecessary.
 Does anyone have any comments beyond “this isn’t supported, it's bad and you 
 are clueless”?*


I admit, it's a certain effort which is required when implementing a run loop 
based approach or when implementing a dispatch approach. A proper API then 
hides these implementation details.
So, I think there is a solution for the client side, as shown above. 

You can go even further with an additional layer of abstraction, which - for 
the call-site - hides the implementation of, or kind of the asynchronous 
result provider, which can be a NSOperation or other class with delegates or 
completion handler, with either a run loop based approach or a dispatch 
approach, an asynchronous function, an asynchronous method, or whatever is 
suitable to asynchronously deliver the eventual result:

The client side only deals with the eventual result represented in a 
Promise. e.g.

Promise* promise = doSomethingAsyncWithParameter:(id)param;

Here, the execution context where the task executes it's functions is not known 
to the call-site. (Think of a NSURLConnection). We didn't specify a completion 
handler, since this will be handled through the Promise in a much more 
elegant and more powerful way.

Such a Promise is an Objective-C class, which encapsulates the eventual 
result (or 

Keeping a number of Scroll in Sync

2013-10-04 Thread Dave
Hi,

I've been asked to implement a View that contains three horizontal Scroll 
Views. Each scroll view contains a number of image views with a fixed height 
but variable width. There is a gap between each image in the a scroll view and 
a gap between each of the three Scroll views. The idea is that when one scroll 
view is scrolled by the user, the other two scroll with it but at a different 
rate. Think of the effect as looking like a wall made of different sized bricks:

Top Scroll View:A  BBB  CC  E 

Middle Scroll View:   GG  I J L

Bottom Scroll View: MMM N OOO   RRR 


Where ,  etc. are images in the Scroll Views. 

When the User scrolls the top view, the middle and bottom views should scroll 
too by a different amount.

I've got this working but I'm not that happy with it, since it stutters and 
also I'm getting feedback because one Scroll View update another, which in turn 
updates the original scroll view. Basically, in the scrollViewDidScroll, I pass 
the contentOffset to the other two Scroll Views. I think that if I added some 
state info and did checking I could get it to work as required using this 
method, but I'm not sure that it is the best way to do it?

All the Best
Dave

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Re: How to get a Normal button in iOS 7/IB

2013-10-04 Thread Alex Kac
Just my two cents - its not much work at all. Create a UIButton subclass.
Have it use images or code - who cares. Then you just go and change the
classes throughout code to your new subclass.

For 5 apps, should take…30 minutes.

Not supporting iOS 7? OK…


On Fri, Oct 4, 2013 at 4:02 AM, Dave d...@looktowindward.com wrote:

 Hi,

 Using the cap approach sounds good, but it's way to much work for these 5
 apps I have to modify. It's all a bit mute now anyway. since I've just come
 out of a meeting and, because of all this Button nonsense (as well as other
 UI issues) we are not going to support iOS 7 for these Apps for a while if
 ever. They work find on iOS 6 and the Users won't be upgrading their pads
 to iOS 7, so it really doesn't matter. I'm pleased because I was dreading
 having to change a *lot* of Button code just to get back what we already
 had a few days ago under iOS 6!

 Thanks a lot for everyone's time and at least I know how to do it now if
 we ever need to.

 All the Best
 Dave

 On 4 Oct 2013, at 00:52, Alex Zavatone z...@mac.com wrote:

  The cap approach is something that's supported with a standard button
 and it works really well.
 
  FWIW, I've been using it since 1998 with PNGs.  Basically, the approach
 is that you have a PNG graphic that is nicely antialiased and alpha
 channeled.  It consists of a button's left and right caps and a middle
 region that is a stretchable column of pixels.  When making the button, and
 assigning the graphic, you define how many pixels are used in the left and
 right caps and the middle is taken from the middle column of pixels.
 
  Make sure to have a graphic that consists of the left, right and middle
 for each state of the button, such as active and clickable/tappable,
 active/over, down, selected, disabled.
 
  It works like a charm.  I've even got some of these PNGs if you need to
 try it out on a UIButton.
 
  There are more advanced ways to make buttons with gradients by creating
 the image in code, but just creating a set of capped images for the button
 graphics is a pretty easy way to go.
 
  Lots of how some frameworks are implemented might not make sense and
 might suck to you.  You'll find that the frameworks are how the frameworks
 are, like it or not.
 
  I'm sure that there are loads of custom button classes out there that
 you can find on Github or StackExchange that create buttons in code the way
 you expect.  Whether something like this should be in the UIButton class or
 not, well - it probably should be, but it isn't and it's up to us to see
 how to deal with that.
 
  Might be a good little project for a class extension category for you to
 build out.
 
 
  On Oct 3, 2013, at 5:39 PM, Dave wrote:
 
 
  On 3 Oct 2013, at 21:13, Fritz Anderson fri...@manoverboard.org
 wrote:
 
  On 3 Oct 2013, at 2:09 PM, Dave d...@looktowindward.com wrote:
 
  Sorry, should have said, without using an Image.
 
  Why? Images are how this sort of thing gets done. Anything else is a
 stunt, unless you have some constraint you're not telling us about.
 
  (You're familiar with -[UIImage resizableImageWithCapInsets:] and
 related API?)
 
  I suppose (off the top of my head, not even written in Mail), you
 could have a UIButton subclass that returns a CALayer subclass of your
 devising from +layerClass, and have your layer set borders and
 corner-rounding.
 
  I really don't want to make lots of images just for this and to be
 honest, if a Framework doesn't support an Industry Standard Button out of
 the box, then, it sucks!
 
  Thanks
  Dave
 
 
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*Web Information Solutions, Inc.*
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Re: How to get a Normal button in iOS 7/IB

2013-10-04 Thread Dave

On 4 Oct 2013, at 15:37, Alex Kac a...@webis.net wrote:

 Just my two cents - its not much work at all. Create a UIButton subclass. 
 Have it use images or code - who cares. Then you just go and change the 
 classes throughout code to your new subclass.
 
 For 5 apps, should take…30 minutes. 

There are a lot of buttons in each view and a lot of views, it would take me at 
least a day (probably two) to do this including testing.  I'd have to locate 
and change each instance in the Storyboards/NIB. Then change the code to suit, 
it would be a horrible job, however, if you reckon you can do it in 30 minutes 
for all 5 apps, you're welcome to try! Shall I you send the projects? lol At 
£50 (say) per hour, that will be £25 I owe you, do you accept PayPal? £5 per 
App - a bargain!

 Not supporting iOS 7? OK…

For until the new year at least thank the great coding god in the sky.

All the Best
Dave


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Re: How to get a Normal button in iOS 7/IB

2013-10-04 Thread Marcelo Alves
Why not enumerate each subview, detect if it is a UIButton and add the capped 
images?

--
:: marcelo.alves 


 On 04/10/2013, at 11:37, Alex Kac a...@webis.net wrote:
 
 Just my two cents - its not much work at all. Create a UIButton subclass.
 Have it use images or code - who cares. Then you just go and change the
 classes throughout code to your new subclass.
 
 For 5 apps, should take…30 minutes.
 
 Not supporting iOS 7? OK…
 
 
 On Fri, Oct 4, 2013 at 4:02 AM, Dave d...@looktowindward.com wrote:
 
 Hi,
 
 Using the cap approach sounds good, but it's way to much work for these 5
 apps I have to modify. It's all a bit mute now anyway. since I've just come
 out of a meeting and, because of all this Button nonsense (as well as other
 UI issues) we are not going to support iOS 7 for these Apps for a while if
 ever. They work find on iOS 6 and the Users won't be upgrading their pads
 to iOS 7, so it really doesn't matter. I'm pleased because I was dreading
 having to change a *lot* of Button code just to get back what we already
 had a few days ago under iOS 6!
 
 Thanks a lot for everyone's time and at least I know how to do it now if
 we ever need to.
 
 All the Best
 Dave
 
 On 4 Oct 2013, at 00:52, Alex Zavatone z...@mac.com wrote:
 
 The cap approach is something that's supported with a standard button
 and it works really well.
 
 FWIW, I've been using it since 1998 with PNGs.  Basically, the approach
 is that you have a PNG graphic that is nicely antialiased and alpha
 channeled.  It consists of a button's left and right caps and a middle
 region that is a stretchable column of pixels.  When making the button, and
 assigning the graphic, you define how many pixels are used in the left and
 right caps and the middle is taken from the middle column of pixels.
 
 Make sure to have a graphic that consists of the left, right and middle
 for each state of the button, such as active and clickable/tappable,
 active/over, down, selected, disabled.
 
 It works like a charm.  I've even got some of these PNGs if you need to
 try it out on a UIButton.
 
 There are more advanced ways to make buttons with gradients by creating
 the image in code, but just creating a set of capped images for the button
 graphics is a pretty easy way to go.
 
 Lots of how some frameworks are implemented might not make sense and
 might suck to you.  You'll find that the frameworks are how the frameworks
 are, like it or not.
 
 I'm sure that there are loads of custom button classes out there that
 you can find on Github or StackExchange that create buttons in code the way
 you expect.  Whether something like this should be in the UIButton class or
 not, well - it probably should be, but it isn't and it's up to us to see
 how to deal with that.
 
 Might be a good little project for a class extension category for you to
 build out.
 
 
 On Oct 3, 2013, at 5:39 PM, Dave wrote:
 
 
 On 3 Oct 2013, at 21:13, Fritz Anderson fri...@manoverboard.org
 wrote:
 
 On 3 Oct 2013, at 2:09 PM, Dave d...@looktowindward.com wrote:
 
 Sorry, should have said, without using an Image.
 
 Why? Images are how this sort of thing gets done. Anything else is a
 stunt, unless you have some constraint you're not telling us about.
 
 (You're familiar with -[UIImage resizableImageWithCapInsets:] and
 related API?)
 
 I suppose (off the top of my head, not even written in Mail), you
 could have a UIButton subclass that returns a CALayer subclass of your
 devising from +layerClass, and have your layer set borders and
 corner-rounding.
 
 I really don't want to make lots of images just for this and to be
 honest, if a Framework doesn't support an Industry Standard Button out of
 the box, then, it sucks!
 
 Thanks
 Dave
 
 
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 Help/Unsubscribe/Update your Subscription:
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 -- 
 
 *Alex Kac - **President and Founder*
 
 *Web Information Solutions, Inc.*
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C++ Function Call from Obj-C

2013-10-04 Thread koko
I have a stack variable in an Obj-C Interface which is a C++ Class.  I call a 
function of this class. If I run the app from XCode it works as expected, i.e. 
the function is called.

But, if I run the app from the Finder the function is not called.

What am I missing or should I say How can this be?

-koko
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why isn't idMyCellDelegate an id?

2013-10-04 Thread Matt Neuburg
Here's a familiar pattern, a .h file defining a protocol and a delegate that 
must adopt it:

@protocol MyCellDelegate;
@interface MyCell : UITableViewCell
@property (nonatomic, weak) idMyCellDelegate celldelegate;
@end
@protocol MyCellDelegate
@end

Here's the mystery. In the corresponding .m file:

-(BOOL)test {
return [self.celldelegate respondsToSelector:@selector(foo:)]; // ...wait 
for it...
}

Compile error! No known instance method for selector 'respondsToSelector:'. 
WTF???

Here are two ways of fixing the problem. (1) Cast to id:

-(BOOL)test {
return [(id)self.celldelegate respondsToSelector:@selector(foo:)];
}

Or, (2) inherit NSObject protocol back in the protocol definition:

@protocol MyCellDelegateNSObject
@end

But why is either of those necessary? Surely an idMyCellDelegate is, by 
definition, an id - which inherits from NSObject, and thus should solve the 
problem, just like casting to id. It is as if idMyCellDelegate is not an id, 
which makes no sense to me. Is this a Clang bug? Or am I just missing some 
fundamental truth?

m.

--
matt neuburg, phd = m...@tidbits.com, http://www.apeth.net/matt/
pantes anthropoi tou eidenai oregontai phusei
Programming iOS 7! http://shop.oreilly.com/product/0636920031017.do
iOS 7 Fundamentals! http://shop.oreilly.com/product/0636920032465.do
RubyFrontier! http://www.apeth.com/RubyFrontierDocs/default.html
TidBITS, Mac news and reviews since 1990, http://www.tidbits.com


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Doc Viewer in 5.0.1

2013-10-04 Thread dangerwillrobinsondanger
Is it just me or did the finally-good-in-5 doc viewer get tweaked for the worse 
in 5.0.1 ?
Where did the right sidebar go? That was great… :(
This popover business when clicking on More related items…” stinks.


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Re: How to get a Normal button in iOS 7/IB

2013-10-04 Thread Fritz Anderson
On 4 Oct 2013, at 10:54 AM, Marcelo Alves marcelo.al...@me.com wrote:

 Why not enumerate each subview, detect if it is a UIButton and add the capped 
 images?

Easier: Select each button and connect it to an outlet collection

@property (strong, nonatomic) IBOutletCollection(UIButton) NSArray 
*customButtons;

and enumerate .customButtons. Interface Builder will create a collection outlet 
if you select that type in the normal control-drag process.

And now someone will tell me that despite my simple experiments, outlet 
collections never really worked.

— F


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Re: NSControl subclass is not becoming initial first responder without Full Keyboard Access

2013-10-04 Thread Steve Mills
No ideas on this?

We have an NSControl subclass in a window. The class returns YES from 
acceptsFirstResponder and canBecomeKeyView, and it overrides some NSResponder 
methods (mouseDown:, keyDown:). The control is set to be the 
initialFirstResponder in the xib. Yet it will not be the initial first 
responder unless Full Keyboard Access is turned on. Even if FKA is off I can 
still tab to it and it gains focus. What else should I be doing here?

If I override makeFirstResponder: in our window subclass, I see that an 
NSTextField is being set as the first responder when we tell the window to 
orderFront. The stack:

#0  0x0144b8d3 in -[EDLGWindow makeFirstResponder:] at 
/depot/Finale_Main/FinaleDev/Finale/SRC/FIN/MAC/Cocoa/EDLGController.mm:172
#1  0x90c8053c in -[NSWindow _selectFirstKeyView] ()
#2  0x90c801fe in -[NSWindow _setUpFirstResponder] ()
#3  0x90c8014e in -[NSWindow _setUpFirstResponderBeforeBecomingVisible] ()
#4  0x90c7e5c9 in -[NSWindow 
_reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] ()
#5  0x90c7e0b6 in -[NSWindow 
_doOrderWindowWithoutAnimation:relativeTo:findKey:forCounter:force:isModal:] ()
#6  0x90c7dbcd in -[NSWindow 
_doOrderWindow:relativeTo:findKey:forCounter:force:isModal:] ()
#7  0x90c7d734 in -[NSWindow orderWindow:relativeTo:] ()
#8  0x90b581d8 in -[NSWindow orderFront:] ()

Why is it choosing a text field instead of the control that I explicitly set as 
the initialFirstResponder in the xib?

--
Steve Mills
office: 952-818-3871
home: 952-401-6255
cell: 612-803-6157



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Re: C++ Function Call from Obj-C

2013-10-04 Thread Fritz Anderson
On 4 Oct 2013, at 11:27 AM, koko k...@highrolls.net wrote:

 I have a stack variable in an Obj-C Interface which is a C++ Class.  I call a 
 function of this class. If I run the app from XCode it works as expected, 
 i.e. the function is called.
 
 But, if I run the app from the Finder the function is not called.
 
 What am I missing or should I say How can this be?

From your description, there is absolutely no way of knowing. There could be 
any number of conditions in the stack above the call site that only you know 
about.

Try running the application from the Finder, modified if necessary to loop 
before getting to the call site, and attach command-line lldb (or even the 
Xcode debugger) to it.

The canonical reason a Mac application behaves differently in Xcode and in real 
life is that you're depending on the working directory Xcode gives you. Last I 
looked, it was the application directory under Xcode, and / from the Finder.

(Xcode. Lower-case c.)

— F


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Re: why isn't idMyCellDelegate an id?

2013-10-04 Thread David Duncan

On Oct 4, 2013, at 9:59 AM, Matt Neuburg m...@tidbits.com wrote:

 Or, (2) inherit NSObject protocol back in the protocol definition:
 
 @protocol MyCellDelegateNSObject
 @end

You should do this.

 But why is either of those necessary? Surely an idMyCellDelegate is, by 
 definition, an id

idMyCellDelegate is more specific than id, and so the compiler warns about 
calling methods that are not declared in MyCellDelegate.

 - which inherits from NSObject

id does not inherit from NSObject, it is just a generic object pointer. In many 
ways its a “get out of the type system free” card. But if you add type 
information to id by restricting it via a protocol, then you are requesting 
type checking.

 , and thus should solve the problem, just like casting to id. It is as if 
 idMyCellDelegate is not an id, which makes no sense to me. Is this a Clang 
 bug? Or am I just missing some fundamental truth?

--
David Duncan

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Re: why isn't idMyCellDelegate an id?

2013-10-04 Thread Kyle Sluder
 On Oct 4, 2013, at 9:59 AM, Matt Neuburg m...@tidbits.com wrote:

 
 But why is either of those necessary? Surely an idMyCellDelegate is, by 
 definition, an id

Nope. A couple years back the type of idSomeProtocol was changed to only 
respond to the methods in the protocol. This is arguably much more useful, 
since otherwise the difference between id and idProtocol is so minute to 
almost not exist.

The recommended practice is to make your protocols derive from NSObject, 
which is now part of Xcode’s autocompletion template for @protocol.

--Kyle Sluder
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Re: why isn't idMyCellDelegate an id?

2013-10-04 Thread Sean McBride
On Fri, 4 Oct 2013 09:59:53 -0700, Matt Neuburg said:

-(BOOL)test {
return [self.celldelegate respond
sToSelector:@selector(foo:)]; // ...wait for it...
}

Compile error! No known instance method for selector
'respondsToSelector:'. WTF???

Here are two ways of fixing the problem. (1) Cast to id:

-(BOOL)test {
return [(id)self.celldelegate respondsToSelector:@selector(foo:)];
}

Or, (2) inherit NSObject protocol back in the protocol definition:

@protocol MyCellDelegateNSObject
@end

That's the correct solution.

But why is either of those necessary? Surely an idMyCellDelegate is,
by definition, an id - which inherits from NSObject,

You've got that backwards.  NSObject 'inherits' from id.

respondsToSelector: is part of the NSObject (and NSProxy) protocol.  Objects 
that aren't subclasses of NSObject might not respond to it.

Cheers,

-- 

Sean McBride, B. Eng s...@rogue-research.com
Rogue Researchwww.rogue-research.com 
Mac Software Developer  Montréal, Québec, Canada



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Re: Doc Viewer in 5.0.1

2013-10-04 Thread Kyle Sluder
Xcode 5.0.1 is prerelease software covered under NDA.

If you would like to discuss prerelease software, use the Developer Forums: 
http://devforums.apple.com. If you would like to submit feedback on prerelease 
software, use Bug Reporter: http://bugreport.apple.com.

--Kyle Sluder

 On Oct 4, 2013, at 10:12 AM, dangerwillrobinsondan...@gmail.com wrote:
 
 Is it just me or did the finally-good-in-5 doc viewer get tweaked for the 
 worse in 5.0.1 ?
 Where did the right sidebar go? That was great… :(
 This popover business when clicking on More related items…” stinks.

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Re: NSControl subclass is not becoming initial first responder without Full Keyboard Access

2013-10-04 Thread Kyle Sluder
 On Oct 4, 2013, at 10:17 AM, Steve Mills smi...@makemusic.com wrote:
 
 No ideas on this?

Guess not.

Given the volume and specificity of your questions, and the apparent speed with 
which you expect answers from this volunteer community, have you considered 
purchasing a DTS incident? Unlike this mailing list, DTS incidents come with a 
guaranteed response.

--Kyle Sluder

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Re: Doc Viewer in 5.0.1

2013-10-04 Thread Fritz Anderson
On 4 Oct 2013, at 12:12 PM, dangerwillrobinsondan...@gmail.com wrote:

 Is it just me or did the finally-good-in-5 doc viewer get tweaked for the 
 worse in 5.0.1 ?
 Where did the right sidebar go? That was great… :(

? It's been rearranged, but it's all still there. Make sure the two buttons 
between back/forward and the search field are highlighted, and you get, on the 
left, a column containing the full documentation library (Sigh. I never found 
it useful, but having a top level is probably a checkoff.) or your bookmark 
list (as before).

(Oh… there's an Editor  Reveal in Library command that selects the current 
article in the outline, thus making it possible to find sister articles. I 
unsay my remark on its usefulness. Much less annoying than the old jump bar.)

The second column is the outline of the current document (as was in the old 
column on the right). The class summary that had been an option in the old 
right column is now stuck above the document scroll view. I think it's a good 
move to keep both visible.

 This popover business when clicking on More related items…” stinks.

Maybe I haven't found a popover yet, except for what appears when you click the 
magnifying-class badge. Do you mean the last item in the dropdown from the 
search field, now called Show all results? I've filed bugs on it. The problem 
is that the Return key means different things depending on a 
not-easily-discerned context.

Once you make a choice from that dropdown, there's no way to recover it. You're 
left to fiddle with add-then-delete an extra character, or reselecting the 
search field, hitting Return one more time, and dealing with the much-longer 
page of hits. I like that page, but I find it tricky to get to.

— F


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Re: Doc Viewer in 5.0.1

2013-10-04 Thread Fritz Anderson
On 4 Oct 2013, at 12:28 PM, Kyle Sluder k...@ksluder.com wrote:

 Xcode 5.0.1 is prerelease software covered under NDA.

You are correct, and I apologize for responding in this thread.

— F


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Re: NSControl subclass is not becoming initial first responder without Full Keyboard Access

2013-10-04 Thread Steve Mills
On Oct 4, 2013, at 12:30:51, Kyle Sluder k...@ksluder.com
 wrote:

 Given the volume and specificity of your questions, and the apparent speed 
 with which you expect answers from this volunteer community, have you 
 considered purchasing a DTS incident? Unlike this mailing list, DTS incidents 
 come with a guaranteed response.

I don't *expect* quick answers, but since there's no way of knowing how many 
people have looked at my question, and given the volume of other messages that 
have come through recently, I was simply asking again in case my previous 
message was missed, or in case any people who might know the answer simply 
didn't have time to read messages from this list yesterday. I'm full aware of 
what a DTS incident is. No need to be condescending. Also, most Apple mailing 
list responses come *much* quicker than DTS responses, in my 18-year experience 
as an Apple developer.

--
Steve Mills
office: 952-818-3871
home: 952-401-6255
cell: 612-803-6157



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Re: Can I create a thread with a runloop and a dispatch queue?

2013-10-04 Thread Jens Alfke

On Oct 4, 2013, at 4:08 AM, Andreas Grosam agro...@onlinehome.de wrote:

 Scheduling or dispatching a callback or block onto a known thread/queue 
 will increase the risk for a dead lock. Thus, the execution context of the 
 callback shall be created/selected by the asynchronous result provider and 
 should not be accessible by the call-site. 

It seems the other way around to me. If (as I suggested) the implementation 
schedules the callback on a caller-selected queue, it’s asynchronous and the 
worker queue keeps going. But, if the implementation calls the callback 
directly from its internal worker queue, it’s now at the mercy of the caller — 
it has no idea how long that block will take to execute, and the internal 
worker queue can’t handle any more requests until the caller’s block returns. 
In the worst case, the caller’s block could try to execute another request 
synchronously and that _would_ deadlock:
[foo doSomethingAndThen: ^{
x = [foo doSomethingElseAndReturnResultSynchronously];
}];
If the block above is called on foo’s worker queue, this code will deadlock 
because the queue will never be able to process the ‘doSomethingElse’ request.

Basically, by calling a client-supplied block on its private internal queue, 
the implementation is exposing sensitive internal state to its callers. That 
seems like a really bad idea.

—Jens
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Re: Doc Viewer in 5.0.1

2013-10-04 Thread Kyle Sluder
It's also worth mentioning that the Xcode Developer Forums are now open
to all developers with a registered account, paid or free. The Mac and
iPhone forums are still restricted to paying members of those programs.

On Fri, Oct 4, 2013, at 10:28 AM, Kyle Sluder wrote:
 Xcode 5.0.1 is prerelease software covered under NDA.
 
 If you would like to discuss prerelease software, use the Developer
 Forums: http://devforums.apple.com. If you would like to submit feedback
 on prerelease software, use Bug Reporter: http://bugreport.apple.com.
 
 --Kyle Sluder
 
  On Oct 4, 2013, at 10:12 AM, dangerwillrobinsondan...@gmail.com wrote:
  
  Is it just me or did the finally-good-in-5 doc viewer get tweaked for the 
  worse in 5.0.1 ?
  Where did the right sidebar go? That was great… :(
  This popover business when clicking on More related items…” stinks.

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Re: To find if a binary is being used/running

2013-10-04 Thread Jens Alfke

On Oct 4, 2013, at 12:08 AM, Nick Rogers roger...@mac.com wrote:

 Is this even possible?

Basically no. In Unix there is no connection from an executable file to a 
process running that file (or from _any_ file to a process that has that file 
open, really.) The most exhaustive solution is what the `lsof` and `ps` tools 
do, basically iterating over the kernel’s list of open files and running 
processes and looking for a match, which is expensive.

Unix tools often seem to use a strategy of creating a ‘pid’ file at some known 
location, which contains the process ID of the running instance of the tool. 
The tool has to write the file when it starts up, and be careful to delete it 
whenever it exits (including if it crashes or is killed.)

But I agree with Kyle, you should be using XPC or something similar to manage 
helper tasks.

—Jens
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Re: why isn't idMyCellDelegate an id?

2013-10-04 Thread Jens Alfke

On Oct 4, 2013, at 9:59 AM, Matt Neuburg m...@tidbits.com wrote:

 But why is either of those necessary? Surely an idMyCellDelegate is, by 
 definition, an id - which inherits from NSObject

‘id’ is not a type that inherits from NSObject. ‘id’ is explicitly untyped.

‘idMyCellDelegate’ is _not_ untyped — its type is ‘any class that implements 
MyCellDelegate'. And unless that protocol inherits from the NSObject protocol, 
it does not include the -respondsToSelector: method.

This may seem inconsistent, but if ‘idSomeProtocol’ were really untyped, then 
you’d lose all type-checking for calls to it, so you could make typos like 
[cellDelegate f:] without any compile-time error.

—Jens
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Re: Can I create a thread with a runloop and a dispatch queue?

2013-10-04 Thread Kyle Sluder
On Fri, Oct 4, 2013, at 10:16 AM, Jens Alfke wrote:
 Basically, by calling a client-supplied block on its private internal
 queue, the implementation is exposing sensitive internal state to its
 callers. That seems like a really bad idea.

This jibes with my memory of Andy's argument, which I'm afraid is lost
to the annals of Twitter history.

However, there's a very cogent thread on GitHub about a the relative
(un)safety of letting queues escape your control, in the context of
dispatch_get_current_queue() and queue targeting:
//github.com/jspahrsummers/SafeDispatch/issues/1

--Kyle Sluder
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Re: why isn't idMyCellDelegate an id?

2013-10-04 Thread Tom Davie

On 4 Oct 2013, at 10:53, Jens Alfke j...@mooseyard.com wrote:

 
 On Oct 4, 2013, at 9:59 AM, Matt Neuburg m...@tidbits.com wrote:
 
 But why is either of those necessary? Surely an idMyCellDelegate is, by 
 definition, an id - which inherits from NSObject
 
 ‘id’ is not a type that inherits from NSObject. ‘id’ is explicitly untyped.
 
 ‘idMyCellDelegate’ is _not_ untyped — its type is ‘any class that 
 implements MyCellDelegate'. And unless that protocol inherits from the 
 NSObject protocol, it does not include the -respondsToSelector: method.
 
 This may seem inconsistent, but if ‘idSomeProtocol’ were really untyped, 
 then you’d lose all type-checking for calls to it, so you could make typos 
 like [cellDelegate f:] without any compile-time error.

Right, really the confusion stems from the fact that objective-c has a strange 
behaviour when dealing with the type “id”.  To objective-c “id” means “any 
object”, and the compiler takes that to mean “I don’t know what it is, so I’m 
going to assume this all-powerful human knows what they’re doing, and allow 
them to call any method at all on it.”  The more mathematically correct thing 
to do (and what it does for all other types) is “I don’t know what it is, so I 
can’t ‘prove’* anything at all about whether this is correct, therefore it’s 
not correct.  Puny human, you must provide me with more information to make 
proofs”.

Unfortunately, thanks to obj-c’s lack of parametric polymorphism, the “I have 
no clue what this thing is” situation comes up an awful lot, and it becomes 
decidedly inconvenient to have that second, more correct behaviour, so I guess 
someone made a pragmatic decision to effectively disable all checking when ids 
come up.

My recommendation would be to file a radar about this, along with the fact that 
ids come up all the time, and show some support for wanting a language where 
the compiler can make more proofs for us.

Thanks

Tom Davie

* prove is a loaded term when it comes to objective-c, as the runtime can mess 
up your compile time proof by dynamically switching things about under your 
feet.
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How to get variably sized header in a UICollectionView supporting both orientations

2013-10-04 Thread David Hoerl
Becoming increasingly adept at autolayout but currently stumped. What I 
am trying to do is design a UICollectionView header that using 
constraints is suitable for portrait and landscape.


I have a bunch of views in it, each grouped into a container view. What 
I'd like to do is when the view rotates, move the container views 
around. Currently this seems impossible because the size of the header 
(and footer) must be specified to the Flow Layout before the view is 
even created, and it appears to be fixed from them on.


As it stands now, what I'm doing is creating the header in code, and 
using knowledge of what orientation the view will be shown in, and 
varying the constraints on the container views. By reloading the 
collection view on every rotation, I can get a new (and properly) sized 
header.


This seems like driving a nail with a sledgehammer, but nothing else 
comes to mind. Very open to suggestions on better methods.


David
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Re: How to get variably sized header in a UICollectionView supporting both orientations

2013-10-04 Thread David Duncan
On Oct 4, 2013, at 11:35 AM, David Hoerl dho...@mac.com wrote:

 Becoming increasingly adept at autolayout but currently stumped. What I am 
 trying to do is design a UICollectionView header that using constraints is 
 suitable for portrait and landscape.
 
 I have a bunch of views in it, each grouped into a container view. What I'd 
 like to do is when the view rotates, move the container views around. 
 Currently this seems impossible because the size of the header (and footer) 
 must be specified to the Flow Layout before the view is even created, and it 
 appears to be fixed from them on.

Do you mean the header/footerReferenceSize properties? If so I would think this 
would just work, since the flow layout will automatically size the width or 
height (depending on the scrolling direction) to fill the width or height of 
the collection view, allowing your container to just specify its sizes relative 
to the parent view size without needing to know the orientation.

But maybe I just don’t understand exactly what you are running up against?

 
 As it stands now, what I'm doing is creating the header in code, and using 
 knowledge of what orientation the view will be shown in, and varying the 
 constraints on the container views. By reloading the collection view on every 
 rotation, I can get a new (and properly) sized header.
 
 This seems like driving a nail with a sledgehammer, but nothing else comes to 
 mind. Very open to suggestions on better methods.
 
 David
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Re: How to get a Normal button in iOS 7/IB

2013-10-04 Thread Dave

On 4 Oct 2013, at 18:14, Fritz Anderson fri...@manoverboard.org wrote:

 On 4 Oct 2013, at 10:54 AM, Marcelo Alves marcelo.al...@me.com wrote:
 
 Why not enumerate each subview, detect if it is a UIButton and add the 
 capped images?
 
 Easier: Select each button and connect it to an outlet collection
 
 @property (strong, nonatomic) IBOutletCollection(UIButton) NSArray 
 *customButtons;
 
 and enumerate .customButtons. Interface Builder will create a collection 
 outlet if you select that type in the normal control-drag process.
 
 And now someone will tell me that despite my simple experiments, outlet 
 collections never really worked.

Well. there seems like a lot of different ways to do this, thanks a lot. I had 
hoped for a solution where I could just change the Storyboard/NIB but it 
doesn't look like that is possible, but, as I said it doesn't matter for at 
least three months, since they have decided to stick with iOS 6 for the time 
being. Which is fine by me because there is a lot of way more interesting 
things to do instead.

All the Best
Dave


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Re: why isn't idMyCellDelegate an id?

2013-10-04 Thread Greg Parker
On Oct 4, 2013, at 9:59 AM, Matt Neuburg m...@tidbits.com wrote:
 Surely an idMyCellDelegate is, by definition, an id

It is not. There is no id-style type system leniency in `idSomeProtocol`. 
That type must conform to the protocol and respond to its methods, and nothing 
more. Unlike `id` it does not allow use of any other methods.

In practice you'll usually want to use NSObjectSomeProtocol*, in part because 
there are useful methods in class NSObject that are not part of protocol 
NSObject.


-- 
Greg Parker gpar...@apple.com Runtime Wrangler



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Autolayout fixed size centering in VFL

2013-10-04 Thread jonathan
I have a fixed size custom OS X view that I load from a nib and want to centre 
within a host view using auto layout.
Can this be done using VFL alone?

My best shot at it follows, but it is incorrect:

[self.window.contentView addConstraints:[NSLayoutConstraint
 
constraintsWithVisualFormat:@|-(=0)-[subview(width)]-(=0)-|
 
options:NSLayoutFormatAlignAllCenterY
 metrics:@{@width: @(width)}
 views:@{@subview: 
self.subview}]];

[self.window.contentView addConstraints:[NSLayoutConstraint
 
constraintsWithVisualFormat:@V:|-(=0)-[subview(height)]-(=0)-|
 
options:NSLayoutFormatAlignAllCenterX
 metrics:@{@height: @(height)}
 views:@{@subview: 
self.subview}]];

To achieve the desired effect:
 
a: The subview needs to acquire separate width and height constraints that 
reference itself.
b: The contentView needs to acquire constraints that center the subview within 
it.

The autolayout docs say:

The notation prefers good visualization over completeness of 
expressibility. 
There are constraints that cannot be expressed in visual format syntax, 
although most of the constraints that are useful in real user interfaces can be.

I would have intuitively thought that this was doable.
Others 
(http://stackoverflow.com/questions/12873372/centering-a-view-in-its-superview-using-visual-format-language)
 seem divided on the question.
I personally cannot get a VFL only solution to work on OS X.

Notes:

1. I can achieve it simply in IB.
2. I can achieve it using explicit constraints like so:

- (void)addCenteredSubview:(NSView *)subview
{
// if translatesAutoresizingMaskIntoConstraints = YES then constraints will 
be automatically added
// when the view is added to a supview. we require to constrain manually 
set make sure the
// translation is off.
subview.translatesAutoresizingMaskIntoConstraints = NO;

// with the above off we will need to apply width + height contstraints
CGFloat width = subview.frame.size.width;
CGFloat height = subview.frame.size.height;


// add width and height constraints to the subview
[subview addConstraint:[NSLayoutConstraint
constraintWithItem:subview
attribute:NSLayoutAttributeWidth
relatedBy:NSLayoutRelationEqual
toItem:nil
attribute:NSLayoutAttributeNotAnAttribute
multiplier:1.0
constant:width]];

[subview addConstraint:[NSLayoutConstraint
constraintWithItem:subview
attribute:NSLayoutAttributeHeight
relatedBy:NSLayoutRelationEqual
toItem:nil
attribute:NSLayoutAttributeNotAnAttribute
multiplier:1.0
constant:height]];

// the subview needs to be part of the view hierarchy before constraints
// can be applied that relate the superview and the subview
[self addSubview:subview];

[self addConstraint:[NSLayoutConstraint
constraintWithItem:subview
attribute:NSLayoutAttributeCenterX
relatedBy:NSLayoutRelationEqual
toItem:self
attribute:NSLayoutAttributeCenterX
multiplier:1.0
constant:0]];

[self addConstraint:[NSLayoutConstraint
constraintWithItem:subview
attribute:NSLayoutAttributeCenterY
relatedBy:NSLayoutRelationEqual
toItem:self
attribute:NSLayoutAttributeCenterY
multiplier:1.0
constant:0]];
}









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This 

Re: Autolayout fixed size centering in VFL

2013-10-04 Thread Kyle Sluder
On Fri, Oct 4, 2013, at 01:31 PM, jonat...@mugginsoft.com wrote:
 I have a fixed size custom OS X view that I load from a nib and want to
 centre within a host view using auto layout.
 Can this be done using VFL alone?

No. But it's still really simple to do in code.

 To achieve the desired effect:
  
 a: The subview needs to acquire separate width and height constraints
 that reference itself.

The width and height of the view are independent of its position.
Correctly specifying the view's size is a separate issue. Typically that
is done by virtue of the constraints installed _within_ the view.

 I personally cannot get a VFL only solution to work on OS X.

Correct; you will not be able to.

 
 Notes:
 
 1. I can achieve it simply in IB.

Yup.

 2. I can achieve it using explicit constraints like so:
 
 - (void)addCenteredSubview:(NSView *)subview
 {
 // if translatesAutoresizingMaskIntoConstraints = YES then
 constraints will be automatically added
 // when the view is added to a supview. we require to constrain
 manually set make sure the
 // translation is off.
 subview.translatesAutoresizingMaskIntoConstraints = NO;
 
 // with the above off we will need to apply width + height
 contstraints
 CGFloat width = subview.frame.size.width;
 CGFloat height = subview.frame.size.height;

Again, why are you concerning yourself with the view's size here? It is
not necessary to explicitly specify a size in order to get centering
behavior.

--Kyle Sluder
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Re: How to get variably sized header in a UICollectionView supporting both orientations

2013-10-04 Thread David Hoerl



I have a bunch of views in it, each grouped into a container view. What I'd 
like to do is when the view rotates, move the container views around. Currently 
this seems impossible because the size of the header (and footer) must be 
specified to the Flow Layout before the view is even created, and it appears to 
be fixed from them on.


Do you mean the header/footerReferenceSize properties?


No

If so I would think this would just work, since the flow layout will 
automatically size the width or height (depending on the scrolling 
direction) to fill the width or height of the collection view, allowing 
your container to just specify its sizes relative to the parent view 
size without needing to know the orientation.


But maybe I just don’t understand exactly what you are running up against?


I have two sections, so have to use the Flow Delegate callback to supply 
the sizes:


  - (CGSize)collectionView:(UICollectionView *)collectionView 
layout:(UICollectionViewLayout*)collectionViewLayout 
referenceSizeForHeaderInSection:(NSInteger)section


The Flow Layout object asks for the sizes first, then the header (or 
footer if used). I tried returning one size in the above delegate 
method, then a larger header, but the collection view does not appear to 
look at the view's size, instead honoring the delegate returned value.


Hmmm - it looks like I overlooked sending the layout object 
invalidateLayout. I just did that in the willAnimate... rotation view 
controller method, and I observe the layout object asked again the the 
header height.


But its really odd - and I'm thinking about a bug report on this - that 
the delegate has to provide the size before the view is even created. So 
what I do now is create a header view in view did load, ask it for its 
size using systemLayoutSizeFittingSize, then release it, just to get the 
size (its using the new dynamic text so this is the only way to get its 
size). Later, Flow Layout asks for the size, then in another delegate 
call I dequeue a header view whose size I now know. I tried to cache the 
first view but that failed.



--
David Duncan






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performKeyEquivalent is finding the wrong menu item

2013-10-04 Thread Steve Mills
We have a menu that has one submenu with an item that uses unmodified 7, then 
another submenu with an item that uses control-7. When control-7 is typed, 
Cocoa is finding the item with unmodified 7 instead of the item with control-7. 
If I trap this event in our app's sendEvent: method and make a new event 
withOUT the device-dependant flags in the modifiers, then it works correctly:

newEvent = [NSEvent keyEventWithType:NSKeyDown
location:event.locationInWindow
modifierFlags:event.modifierFlags  
NSDeviceIndependentModifierFlagsMask
timestamp:event.timestamp
windowNumber:event.windowNumber
context:event.context
characters:event.characters
charactersIgnoringModifiers:event.charactersIgnoringModifiers
isARepeat:event.isARepeat
keyCode:event.keyCode];

[super sendEvent:newEvent];

The modifiers for the event we get from the OS is 0x00040101. Is this just a 
bug in NSMenu's key equiv matching algorithm? If I set the lower submenu's item 
to use control-a, and a higher submenu's item already handles unmodified a, 
then it works correctly and control-a goes to the lower item. So there's 
something weird with number keys. I'm not using numpad keys in any part of this 
particular problem.

--
Steve Mills
office: 952-818-3871
home: 952-401-6255
cell: 612-803-6157



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Re: Autolayout fixed size centering in VFL

2013-10-04 Thread Kyle Sluder
On Fri, Oct 4, 2013, at 01:52 PM, Kyle Sluder wrote:
 The width and height of the view are independent of its position.
 Correctly specifying the view's size is a separate issue. Typically that
 is done by virtue of the constraints installed _within_ the view.

(In other words, split up the centering constraints from the fixed-size
constraints.)

--Kyle Sluder
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Re: why isn't idMyCellDelegate an id?

2013-10-04 Thread Marcel Weiher

On Oct 4, 2013, at 20:30 , Tom Davie tom.da...@gmail.com wrote:

 Right, really the confusion stems from the fact that objective-c has a 
 strange behaviour when dealing with the type “id”.

Actually, “id” is not “strange” at all.  It just uses the very simple Smalltalk 
semantics:  an object *always* responds to a message-send.  One of those 
responses is to invoke the method “doesNotUnderstand:” or “forwardInvocation:” 
in Objective-C.  At some point, Objective-C added *optional* static typing.

  The more mathematically correct thing to do...

It ain’t more correct, mathematically or otherwise...

 (and what it does for all other types) is “I don’t know what it is, so I 
 can’t ‘prove’* anything at all about whether this is correct, therefore it’s 
 not correct.  Puny human, you must provide me with more information to make 
 proofs”.

…and there ain’t no proofs either.

 My recommendation would be to file a radar about this, along with the fact 
 that ids come up all the time, and show some support for wanting a language 
 where the compiler can make more proofs for us.

Actually, the semantics have all the proof you need.  If you want different 
semantics, there are PLENTY of languages that work the way you’d like, why 
don’t you use one of those?

Just sayin'

Marcel


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Re: How to get variably sized header in a UICollectionView supporting both orientations

2013-10-04 Thread Steve Christensen
On Oct 4, 2013, at 1:52 PM, David Hoerl dho...@mac.com wrote:

 But its really odd - and I'm thinking about a bug report on this - that the 
 delegate has to provide the size before the view is even created.

It make sense if you think about it: it's asking for sizes so that scroll view 
contentSize can be set and the layout can be determined. It would be a lot more 
expensive to have to actually build each of the cells for the entire collection 
just to get their sizes. This sort of behavior also happens with UITableView 
and its various cells.


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Re: why isn't idMyCellDelegate an id?

2013-10-04 Thread Jens Alfke

On Oct 4, 2013, at 11:30 AM, Tom Davie tom.da...@gmail.com wrote:

 The more mathematically correct thing to do (and what it does for all other 
 types) is “I don’t know what it is, so I can’t ‘prove’* anything at all about 
 whether this is correct, therefore it’s not correct.  Puny human, you must 
 provide me with more information to make proofs”.

It’s only mathematically correct if you are talking about a strong type system 
as in C++/Java/Haskell/etc. But Objective-C has a mixture of strong and dynamic 
typing, and in fact the dynamic typing is older: in the original Objective-C 
language the only object reference type was ‘id’, and typed object pointers 
were added later. IMHO the mixture of static and dynamic typing is very useful; 
most of the time you get good compile-time checking, and the exceptions to that 
are to avoid the kind of rat-holing into parameterized types that adds so much 
complexity to C++.

(Or if you want to think about it in non-OOP terms, ‘id’ is the Obj-C 
equivalent of C’s ‘void*’, but not C++’s ‘void*’.)

tl;dr: Both static and dynamic typing are valid language designs, and both are 
extremely popular.  One is not more “correct” than the other.

—Jens
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Re: How to get variably sized header in a UICollectionView supporting both orientations

2013-10-04 Thread David Hoerl

On 10/4/13 5:09 PM, Steve Christensen wrote:

On Oct 4, 2013, at 1:52 PM, David Hoerl dho...@mac.com wrote:


But its really odd - and I'm thinking about a bug report on this - that the 
delegate has to provide the size before the view is even created.


It make sense if you think about it: it's asking for sizes so that scroll view 
contentSize can be set and the layout can be determined. It would be a lot more 
expensive to have to actually build each of the cells for the entire collection 
just to get their sizes. This sort of behavior also happens with UITableView 
and its various cells.



In the old days, you had static views. Now with dynamic type, and the 
ability to more easily support different dynamic portrait/landscape 
layouts (with autolayout), the views can change a lot. Also, for table 
headers and footers, you created the view then set or returned it.


With Collections you have to dequeue it, and ostensibly you can only 
do this when asked for a cell (since there is no way I know to dequeue a 
view then tell the collection that you don't really need it after all).


Maybe I could dequeue one early on, cache it to get the sizes, and the 
first time only I'm asked for the view, return the cached one (then nil 
out the reference). This seems like it might work but IMHO would be 
risky in terms of stretching the API.


I will probably at least try that out when I get everything else working.

David

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Re: Doc Viewer in 5.0.1

2013-10-04 Thread dangerwillrobinsondanger
Egads. Forgot. Fooled by the tiny version number and annoyance. 
Apologies. 

Sent from my iPhone

 On 2013/10/05, at 2:28, Kyle Sluder k...@ksluder.com wrote:
 
 Xcode 5.0.1 is prerelease software covered under NDA.
 
 If you would like to discuss prerelease software, use the Developer Forums: 
 http://devforums.apple.com. If you would like to submit feedback on 
 prerelease software, use Bug Reporter: http://bugreport.apple.com.
 
 --Kyle Sluder
 
 On Oct 4, 2013, at 10:12 AM, dangerwillrobinsondan...@gmail.com wrote:
 
 Is it just me or did the finally-good-in-5 doc viewer get tweaked for the 
 worse in 5.0.1 ?
 Where did the right sidebar go? That was great… :(
 This popover business when clicking on More related items…” stinks.

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Re: C++ Function Call from Obj-C

2013-10-04 Thread koko
You set me on the right path … I ran the app from the Finder and attached to it 
from Xcode …

The problem …
 running from Xcode the destination was 32 bit
running from Finder we run in 64 bit
a supporting library containing the call in question would not operate 
correctly in 64 bit

thx … 

-koko


On Oct 4, 2013, at 11:20 AM, Fritz Anderson fri...@manoverboard.org wrote:

 On 4 Oct 2013, at 11:27 AM, koko k...@highrolls.net wrote:
 
 I have a stack variable in an Obj-C Interface which is a C++ Class.  I call 
 a function of this class. If I run the app from XCode it works as expected, 
 i.e. the function is called.
 
 But, if I run the app from the Finder the function is not called.
 
 What am I missing or should I say How can this be?
 
 From your description, there is absolutely no way of knowing. There could be 
 any number of conditions in the stack above the call site that only you know 
 about.
 
 Try running the application from the Finder, modified if necessary to loop 
 before getting to the call site, and attach command-line lldb (or even the 
 Xcode debugger) to it.
 
 The canonical reason a Mac application behaves differently in Xcode and in 
 real life is that you're depending on the working directory Xcode gives you. 
 Last I looked, it was the application directory under Xcode, and / from the 
 Finder.
 
 (Xcode. Lower-case c.)
 
   — F
 
 


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Re: Autolayout fixed size centering in VFL

2013-10-04 Thread jonat...@mugginsoft.com
On 4 Oct 2013, at 21:52, Kyle Sluder k...@ksluder.com wrote:

 On Fri, Oct 4, 2013, at 01:31 PM, jonat...@mugginsoft.com wrote:
 I have a fixed size custom OS X view that I load from a nib and want to
 centre within a host view using auto layout.
 Can this be done using VFL alone?
 
 No.
Thanks for the confirmation.

 But it's still really simple to do in code.
Simple and verbose. The VFL would be more concise.
In reality I am just trying to figure out auto layout. 
 
 Again, why are you concerning yourself with the view's size here? It is
 not necessary to explicitly specify a size in order to get centering
 behavior.
 
I do see it as a necessity, given the approach listed.
If a view provides intrinsic size info then explicit size constrains will not 
be required.
A raw NSView instance requires the width/attributes to display correctly as far 
as my experiments have confirmed.
This agrees with dumping layout constraints added in IB.

In the following  case auto layout fails because there are no size constraints.

self.customview.translatesAutoresizingMaskIntoConstraints = NO; // we don't 
want any auto constraints applied
[self.window.contentView addSubview: self.customview];

// recreate the fixed size centering constraints explictly
 /*   [self.customview addConstraint:[NSLayoutConstraint
 constraintWithItem:self.customview
 attribute:NSLayoutAttributeWidth
 relatedBy:NSLayoutRelationEqual
 toItem:nil
 attribute:NSLayoutAttributeNotAnAttribute
 multiplier:1.0
 constant:width]];

[self.customview addConstraint:[NSLayoutConstraint
 constraintWithItem:self.customview
 attribute:NSLayoutAttributeHeight
 relatedBy:NSLayoutRelationEqual
 toItem:nil
 attribute:NSLayoutAttributeNotAnAttribute
 multiplier:1.0
 constant:height]]; */

[self.window.contentView addConstraint:[NSLayoutConstraint
constraintWithItem:self.customview
attribute:NSLayoutAttributeCenterX
relatedBy:NSLayoutRelationEqual
toItem:self.window.contentView
attribute:NSLayoutAttributeCenterX
multiplier:1.0
constant:0]];

[self.window.contentView addConstraint:[NSLayoutConstraint
constraintWithItem:self.customview
attribute:NSLayoutAttributeCenterY
relatedBy:NSLayoutRelationEqual
toItem:self.window.contentView
attribute:NSLayoutAttributeCenterY
multiplier:1.0
constant:0]];



Jonathan


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Migrating Core Data models

2013-10-04 Thread Rick Mann
I changed the type of a property from NSString to Transformable. I added a new 
model version to do this, and set the appropriate flags.

But Core Data seems to be deleting my database and starting fresh, anyway.

I verified that if I don't set the auto-migration options, then it gets an 
error when it attempts to open the db.

Any idea how I can figure out what's going wrong here? If I have to write 
custom migration code, that's fine. The property in question was unused until 
now, so the data in that property can be discarded (it should be null for all 
records). But it's blowing away all the data.

Thanks,

-- 
Rick





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Re: why isn't idMyCellDelegate an id?

2013-10-04 Thread Matt Neuburg

On Oct 4, 2013, at 12:50 PM, Greg Parker gpar...@apple.com wrote:

 In practice you'll usually want to use NSObjectSomeProtocol*

Well *there* is a solution I would never have thought of in a million years. 
I'm a bit surprised that so many built-in delegate properties in iOS (like, all 
of them, many dozens) are typed as idSomeProtocol rather than demonstrating 
this approach. Nor have I ever seen it in any of Apple's own example code. A 
good place for Apple to start would be the Utility Application template, which 
uses this .h file code:

@class FlipsideViewController;
@protocol FlipsideViewControllerDelegate
// ...
@end

@interface FlipsideViewController : UIViewController
@property (weak, nonatomic) id FlipsideViewControllerDelegate delegate;
// ...
@end

This uses (and teaches) none of the yummy goodness of either making the 
protocol adopt NSObject or of making the delegate an NSObject*.

As usual, thanks to all who answered; I learned a lot.

m.

--
matt neuburg, phd = m...@tidbits.com, http://www.apeth.net/matt/
pantes anthropoi tou eidenai oregontai phusei
Programming iOS 7! http://shop.oreilly.com/product/0636920031017.do
iOS 7 Fundamentals! http://shop.oreilly.com/product/0636920032465.do
RubyFrontier! http://www.apeth.com/RubyFrontierDocs/default.html
TidBITS, Mac news and reviews since 1990, http://www.tidbits.com


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Re: Autolayout fixed size centering in VFL

2013-10-04 Thread Luther Baker
First of all ... very much appreciate you both so often! Thanks for
commenting as much as you do.

I too faced this issue and, like Kyle, read enough to assume it was
generally not possible with VFL. But this afternoon, I came across this:
https://github.com/evgenyneu/center-vfl and for my specific case, it works
perfectly. Let me know what you think ... and if you see caveats. I'm
successfully using this technique to center an ImageView populated with an
image much larger than the iPhone's screen on a simple, standard plain old
ViewController's view.

(And yes, I know that the example code on that page' readme is iOS ... and
this was a Mac OSX question - so I've not tested it explicitly).

Thanks,
-Luther


---

UIView *superview = self.view;NSDictionary *variables =
NSDictionaryOfVariableBindings(label, superview);NSArray *constraints
=[NSLayoutConstraint
constraintsWithVisualFormat:@V:[superview]-(=1)-[label]
options: NSLayoutFormatAlignAllCenterX
metrics:nil
  views:variables];[self.view
addConstraints:constraints];
constraints =[NSLayoutConstraint
constraintsWithVisualFormat:@H:[superview]-(=1)-[label]
options: NSLayoutFormatAlignAllCenterY
metrics:nil
  views:variables];[self.view
addConstraints:constraints];







On Fri, Oct 4, 2013 at 6:56 PM, jonat...@mugginsoft.com 
jonat...@mugginsoft.com wrote:

 On 4 Oct 2013, at 21:52, Kyle Sluder k...@ksluder.com wrote:

  On Fri, Oct 4, 2013, at 01:31 PM, jonat...@mugginsoft.com wrote:
  I have a fixed size custom OS X view that I load from a nib and want to
  centre within a host view using auto layout.
  Can this be done using VFL alone?
 
  No.
 Thanks for the confirmation.

  But it's still really simple to do in code.
 Simple and verbose. The VFL would be more concise.
 In reality I am just trying to figure out auto layout.
 
  Again, why are you concerning yourself with the view's size here? It is
  not necessary to explicitly specify a size in order to get centering
  behavior.
 
 I do see it as a necessity, given the approach listed.
 If a view provides intrinsic size info then explicit size constrains will
 not be required.
 A raw NSView instance requires the width/attributes to display correctly
 as far as my experiments have confirmed.
 This agrees with dumping layout constraints added in IB.

 In the following  case auto layout fails because there are no size
 constraints.

 self.customview.translatesAutoresizingMaskIntoConstraints = NO; // we
 don't want any auto constraints applied
 [self.window.contentView addSubview: self.customview];

 // recreate the fixed size centering constraints explictly
  /*   [self.customview addConstraint:[NSLayoutConstraint
  constraintWithItem:self.customview
  attribute:NSLayoutAttributeWidth
  relatedBy:NSLayoutRelationEqual
  toItem:nil
  attribute:NSLayoutAttributeNotAnAttribute
  multiplier:1.0
  constant:width]];

 [self.customview addConstraint:[NSLayoutConstraint
  constraintWithItem:self.customview
  attribute:NSLayoutAttributeHeight
  relatedBy:NSLayoutRelationEqual
  toItem:nil
  attribute:NSLayoutAttributeNotAnAttribute
  multiplier:1.0
  constant:height]]; */

 [self.window.contentView addConstraint:[NSLayoutConstraint

 constraintWithItem:self.customview

 attribute:NSLayoutAttributeCenterX
 relatedBy:NSLayoutRelationEqual
 toItem:self.window.contentView

 attribute:NSLayoutAttributeCenterX
 multiplier:1.0
 constant:0]];

 [self.window.contentView addConstraint:[NSLayoutConstraint

 constraintWithItem:self.customview

 attribute:NSLayoutAttributeCenterY
 relatedBy:NSLayoutRelationEqual
 toItem:self.window.contentView

 attribute:NSLayoutAttributeCenterY
 multiplier:1.0
 constant:0]];



 Jonathan


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Re: Autolayout fixed size centering in VFL

2013-10-04 Thread Luther Baker
Sorry, I just noticed the link in the original question that contains the
answer I was referring to.

Now I'm curious to know if that doesn't work on the desktop or if you need
to describe more than those simple two lines for other types of
content/child views. I'm sure the UIImageView I am using can determine its
own intrinsic size.

-Luther


On Fri, Oct 4, 2013 at 10:22 PM, Luther Baker lutherba...@gmail.com wrote:

 First of all ... very much appreciate you both so often! Thanks for
 commenting as much as you do.

 I too faced this issue and, like Kyle, read enough to assume it was
 generally not possible with VFL. But this afternoon, I came across this:
 https://github.com/evgenyneu/center-vfl and for my specific case, it
 works perfectly. Let me know what you think ... and if you see caveats. I'm
 successfully using this technique to center an ImageView populated with an
 image much larger than the iPhone's screen on a simple, standard plain old
 ViewController's view.

 (And yes, I know that the example code on that page' readme is iOS ... and
 this was a Mac OSX question - so I've not tested it explicitly).

 Thanks,
 -Luther


 ---

 UIView *superview = self.view;NSDictionary *variables = 
 NSDictionaryOfVariableBindings(label, superview);NSArray *constraints 
 =[NSLayoutConstraint 
 constraintsWithVisualFormat:@V:[superview]-(=1)-[label]
 options: NSLayoutFormatAlignAllCenterX
 metrics:nil
   views:variables];[self.view 
 addConstraints:constraints];
 constraints =[NSLayoutConstraint 
 constraintsWithVisualFormat:@H:[superview]-(=1)-[label]
 options: NSLayoutFormatAlignAllCenterY
 metrics:nil
   views:variables];[self.view 
 addConstraints:constraints];







 On Fri, Oct 4, 2013 at 6:56 PM, jonat...@mugginsoft.com 
 jonat...@mugginsoft.com wrote:

 On 4 Oct 2013, at 21:52, Kyle Sluder k...@ksluder.com wrote:

  On Fri, Oct 4, 2013, at 01:31 PM, jonat...@mugginsoft.com wrote:
  I have a fixed size custom OS X view that I load from a nib and want to
  centre within a host view using auto layout.
  Can this be done using VFL alone?
 
  No.
 Thanks for the confirmation.

  But it's still really simple to do in code.
 Simple and verbose. The VFL would be more concise.
 In reality I am just trying to figure out auto layout.
 
  Again, why are you concerning yourself with the view's size here? It is
  not necessary to explicitly specify a size in order to get centering
  behavior.
 
 I do see it as a necessity, given the approach listed.
 If a view provides intrinsic size info then explicit size constrains will
 not be required.
 A raw NSView instance requires the width/attributes to display correctly
 as far as my experiments have confirmed.
 This agrees with dumping layout constraints added in IB.

 In the following  case auto layout fails because there are no size
 constraints.

 self.customview.translatesAutoresizingMaskIntoConstraints = NO; // we
 don't want any auto constraints applied
 [self.window.contentView addSubview: self.customview];

 // recreate the fixed size centering constraints explictly
  /*   [self.customview addConstraint:[NSLayoutConstraint
  constraintWithItem:self.customview
  attribute:NSLayoutAttributeWidth
  relatedBy:NSLayoutRelationEqual
  toItem:nil
  attribute:NSLayoutAttributeNotAnAttribute
  multiplier:1.0
  constant:width]];

 [self.customview addConstraint:[NSLayoutConstraint
  constraintWithItem:self.customview
  attribute:NSLayoutAttributeHeight
  relatedBy:NSLayoutRelationEqual
  toItem:nil
  attribute:NSLayoutAttributeNotAnAttribute
  multiplier:1.0
  constant:height]]; */

 [self.window.contentView addConstraint:[NSLayoutConstraint

 constraintWithItem:self.customview

 attribute:NSLayoutAttributeCenterX

 relatedBy:NSLayoutRelationEqual
 toItem:self.window.contentView

 attribute:NSLayoutAttributeCenterX
 multiplier:1.0
 constant:0]];

 [self.window.contentView addConstraint:[NSLayoutConstraint

 constraintWithItem:self.customview

 attribute:NSLayoutAttributeCenterY

 relatedBy:NSLayoutRelationEqual
 toItem:self.window.contentView

 attribute:NSLayoutAttributeCenterY
 

Re: Migrating Core Data models

2013-10-04 Thread Jerry Krinock
On 2013 Oct 04, at 18:56, Rick Mann rm...@latencyzero.com wrote:

 … but Core Data seems to be deleting my database and starting fresh, anyway.
 
 I verified that if I don't set the auto-migration options, then it gets an 
 error when it attempts to open the db.

Rick, this looks like a case of You should look more carefully, because if 
things are really happening as you say, we're all in deep trouble.  

If Core Data presented an error, or maybe even failed silently to open the 
database, I could believe that, but *deleting* the database is pretty hard to 
imagine.
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Re: Autolayout fixed size centering in VFL

2013-10-04 Thread Kyle Sluder
On Fri, Oct 4, 2013, at 08:22 PM, Luther Baker wrote:
 First of all ... very much appreciate you both so often! Thanks for
 commenting as much as you do.
 
 I too faced this issue and, like Kyle, read enough to assume it was
 generally not possible with VFL. But this afternoon, I came across this:
 https://github.com/evgenyneu/center-vfl and for my specific case, it
 works
 perfectly. Let me know what you think ... and if you see caveats. I'm
 successfully using this technique to center an ImageView populated with
 an
 image much larger than the iPhone's screen on a simple, standard plain
 old
 ViewController's view.

This doesn't work on OS X, and I'm surprised it works on iOS.

 UIView *superview = self.view;
 NSDictionary *variables =
 NSDictionaryOfVariableBindings(label, superview);
 NSArray *constraints = [NSLayoutConstraint
 constraintsWithVisualFormat:@V:[superview]-(=1)-[label]
 options:
 NSLayoutFormatAlignAllCenterX
 metrics:nil
   views:variables];
 [self.view
 addConstraints:constraints];

This specifies a relationship between the superview's bottom edge and
the label's top edge, yet the label is a subview of the superview. When
running on the Mac, I would expect NSLayoutConstraint to complain here ,
but I can see why it might not if the |- syntax is treated as a simple
shortcut for whatever the superview happens to be.

Indeed, if you try the equivalent on the Mac, you can see that this code
throws an exception because it tries to install a constraint relating a
view to another view upon that view itself:


Unable to install constraint on view.  Does the constraint reference
something from outside the subtree of the view?  That's illegal.
constraint:NSLayoutConstraint:0x104406a00
V:[NSView:0x10060da80]-(=1)-[NSTextField:0x10012ac00] view:NSView:
0x10060da80


I've forked the project you linked to and uploaded my demo:
https://github.com/kylesluder/center-vfl/

Also, I suspect the reason you're specifying center-X alignment when
creating the vertical constraints is because NSLayoutConstraint threw an
exception when you tried to use the center-Y alignment option. That
should be warning enough. ;-)

--Kyle Sluder
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Re: Autolayout fixed size centering in VFL

2013-10-04 Thread Luther Baker
 Also, I suspect the reason you're specifying center-X alignment when
creating the vertical constraints is because NSLayoutConstraint threw an
exception when you tried to use the center-Y alignment option. That
should be warning enough. ;-)

This is true - as I typed this block into my own project I naturally lined
up the V: vfl string with the Y constant and the H: vfl string with the
X constant ... and it complained. I then noticed that
evgenyneuhttps://github.com/evgenyneu/center-vfl had
flipped them.

Thanks - it now feels like this is an anomaly at best.
-Luther



On Fri, Oct 4, 2013 at 11:03 PM, Kyle Sluder k...@ksluder.com wrote:

 On Fri, Oct 4, 2013, at 08:22 PM, Luther Baker wrote:
  First of all ... very much appreciate you both so often! Thanks for
  commenting as much as you do.
 
  I too faced this issue and, like Kyle, read enough to assume it was
  generally not possible with VFL. But this afternoon, I came across this:
  https://github.com/evgenyneu/center-vfl and for my specific case, it
  works
  perfectly. Let me know what you think ... and if you see caveats. I'm
  successfully using this technique to center an ImageView populated with
  an
  image much larger than the iPhone's screen on a simple, standard plain
  old
  ViewController's view.

 This doesn't work on OS X, and I'm surprised it works on iOS.

  UIView *superview = self.view;
  NSDictionary *variables =
  NSDictionaryOfVariableBindings(label, superview);
  NSArray *constraints = [NSLayoutConstraint
  constraintsWithVisualFormat:@V:[superview]-(=1)-[label]
  options:
  NSLayoutFormatAlignAllCenterX
  metrics:nil
views:variables];
  [self.view
  addConstraints:constraints];

 This specifies a relationship between the superview's bottom edge and
 the label's top edge, yet the label is a subview of the superview. When
 running on the Mac, I would expect NSLayoutConstraint to complain here ,
 but I can see why it might not if the |- syntax is treated as a simple
 shortcut for whatever the superview happens to be.

 Indeed, if you try the equivalent on the Mac, you can see that this code
 throws an exception because it tries to install a constraint relating a
 view to another view upon that view itself:

 
 Unable to install constraint on view.  Does the constraint reference
 something from outside the subtree of the view?  That's illegal.
 constraint:NSLayoutConstraint:0x104406a00
 V:[NSView:0x10060da80]-(=1)-[NSTextField:0x10012ac00] view:NSView:
 0x10060da80
 

 I've forked the project you linked to and uploaded my demo:
 https://github.com/kylesluder/center-vfl/

 Also, I suspect the reason you're specifying center-X alignment when
 creating the vertical constraints is because NSLayoutConstraint threw an
 exception when you tried to use the center-Y alignment option. That
 should be warning enough. ;-)

 --Kyle Sluder

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