Re: HTOD
On Wed, Aug 23, 2017 at 10:38 PM, lobo via Digitalmars-dwrote: > On Thursday, 24 August 2017 at 01:51:25 UTC, Timothee Cour wrote: >>> >>> [...] >> >> >> nim: >> it supports both targetting C++ (as well as C or javascript) and also >> calling C++ via foreign function interface, eg here are some links: >> https://github.com/nim-lang/Nim/wiki/Playing-with-CPP--VTABLE-from-Nim >> >> https://stackoverflow.com/questions/29526958/wrapping-nested-templated-types-in-nim >> https://forum.nim-lang.org/t/1056 >> >> for D, there's a project to support full C++ natively using clang library >> is calypso, unfortunalty I haven't been able to use it, either from OSX or >> ubuntu: it's blocked by https://github.com/Syniurge/Calypso/issues/41, >> hoping someone can help here! >> >> >> >> On Wed, Aug 23, 2017 at 3:57 PM, lobo via Digitalmars-d >> wrote: >>> >>> [...] > > > Thanks, I'll revisit Nim. As a team we're testing new languages as a larger > plan to switch from C++. Nim we struck off 6 months ago because we found it > not quite production ready. > > bye, > lobo Would love to hear more about your reasoning as I'm also occasionally re-visiting it, do you have any writeup?
[Issue 17777] New: broken link: Download D 2.076.0 => 403 Forbidden
https://issues.dlang.org/show_bug.cgi?id=1 Issue ID: 1 Summary: broken link: Download D 2.076.0 => 403 Forbidden Product: D Version: D2 Hardware: x86 OS: Mac OS X Status: NEW Severity: normal Priority: P1 Component: dlang.org Assignee: nob...@puremagic.com Reporter: timothee.co...@gmail.com clicking on Download D 2.076.0 (http://downloads.dlang.org/releases/2.x/2.076.0) released Aug 16, 2017 gives: 403 Forbidden --
Re: HTOD
On Thursday, 24 August 2017 at 01:51:25 UTC, Timothee Cour wrote: [...] nim: it supports both targetting C++ (as well as C or javascript) and also calling C++ via foreign function interface, eg here are some links: https://github.com/nim-lang/Nim/wiki/Playing-with-CPP--VTABLE-from-Nim https://stackoverflow.com/questions/29526958/wrapping-nested-templated-types-in-nim https://forum.nim-lang.org/t/1056 for D, there's a project to support full C++ natively using clang library is calypso, unfortunalty I haven't been able to use it, either from OSX or ubuntu: it's blocked by https://github.com/Syniurge/Calypso/issues/41, hoping someone can help here! On Wed, Aug 23, 2017 at 3:57 PM, lobo via Digitalmars-dwrote: [...] Thanks, I'll revisit Nim. As a team we're testing new languages as a larger plan to switch from C++. Nim we struck off 6 months ago because we found it not quite production ready. bye, lobo
wrapping a C style delegate
I want to wrap: ErrorEnum function(Struct* s, void function(Struct*, ErrorEnum status, void *userData) callback, void *userData, uint flags); as a member of a wrapping struct struct Mystruct { Struct* s; // wrapped ErrorEnum addCallback(void delegate(Struct*, ErrorEnum status)) { //... } } How do I wrap that?
Re: D as a Better C
On Wednesday, 23 August 2017 at 17:44:31 UTC, Jonathan M Davis wrote: On Wednesday, August 23, 2017 13:12:04 Mike Parker via Digitalmars-d- announce wrote: [...] I confess that I tend to think of betterC as a waste of time. Clearly, there are folks who find it useful, but it loses so much that I see no point in using it for anything unless I have no choice. As long as attempts to improve it don't negatively impact normal D, then I don't really care what happens with it, but it's clearly not for me. And it _is_ possible to use full-featured D from C/C++ when D does not control main. It's just more of a pain. - Jonathan M Davis Totally agree with this.
Re: Future of export
On Thursday, 24 August 2017 at 00:31:26 UTC, solidstate1991 wrote: There's already a DIP on the subject (https://github.com/dlang/DIPs/blob/master/DIPs/archive/DIP45.md), but it's pretty much abandoned. I however would like to see it becoming a subject of discussion. DIP45 should be done as soon as possible, so the D will be able to have a much better DLL support, which in turn will help both our development, both the adoption of the language. Thanks. The interesting bit of that DIP w.r.t DIP1012 is A single meaning of export The classical solution to handle dllexport/dllimport attributes on Windows is to define macro that depending on the current build setting expands to __declspec(dllexport) or to __declspec(dllimport). This complicates the build setup and means that object files for a static library can't be mixed well with object files for a DLL. Instead we propose that exported data definitions are accompanied with an _imp_ pointer and always accessed through them. See the implementation detail section for how this will work for data symbols and function symbols. That way a compiled object file can be used for a DLL or a static library. And vice versa an object file can be linked against an import library or a static library. I can't comment on the build system complexity that DIP1012 would add but It would allow us to do the C/C++ solution of export management. I'll have a proper look over DIP45's review thread and put a summary here and see if we can get some discussion on it.
Re: HTOD
> Do you know another language or tool that can call C++ natively? nim: it supports both targetting C++ (as well as C or javascript) and also calling C++ via foreign function interface, eg here are some links: https://github.com/nim-lang/Nim/wiki/Playing-with-CPP--VTABLE-from-Nim https://stackoverflow.com/questions/29526958/wrapping-nested-templated-types-in-nim https://forum.nim-lang.org/t/1056 for D, there's a project to support full C++ natively using clang library is calypso, unfortunalty I haven't been able to use it, either from OSX or ubuntu: it's blocked by https://github.com/Syniurge/Calypso/issues/41, hoping someone can help here! On Wed, Aug 23, 2017 at 3:57 PM, lobo via Digitalmars-dwrote: > On Wednesday, 23 August 2017 at 13:25:20 UTC, 12345swordy wrote: >> >> On Tuesday, 22 August 2017 at 19:55:53 UTC, Jacob Carlborg wrote: >>> >>> On 2017-08-22 19:47, 12345swordy wrote: >>> Use Clang frontend? >>> >>> >>> DStep [1] is doing that. It handles both GCC and Microsoft extensions. >>> >>> [1] https://github.com/jacob-carlborg/dstep >> >> >> "Doesn't translate C++ at all" >> >> That's very disappointing. IMO, it should at least aim for the c++ 11 >> feature via using clang. > > > Do you know another language or tool that can call C++ natively? I'm looking > for native C++ interop either built in or via tooling. > > bye, > lobo > >
Re: @safe(bool)
On Wednesday, 23 August 2017 at 13:28:37 UTC, 12345swordy wrote: On Wednesday, 23 August 2017 at 02:24:51 UTC, bitwise wrote: [...] Platitudes cause poor language design, not the completely reasonable expectation of good tools. And who is "Platitude" here specifically? http://lmgtfy.com/?q=platitude ;)
Re: D as a Better C
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote: To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ Thanks for this feature! Looking forward to see its future --Ilya
Re: D as a Better C
On Thu, Aug 24, 2017 at 12:35:22AM +, Michael V. Franklin via Digitalmars-d-announce wrote: [...] > Consider this: Rust doesn't need a special switch to make it > interoperable with C. What's wrong with D's implementation that > requires such things? Granted, D is not Rust, but D's implementation > could be improved to make it more competitive with Rust in these use > cases. For example, there is really no need for TypeInfo if you're > not doing any dynanmic casts, but the current implementation generates > it regardless. I find -betterC to be somewhat of a copout for > avoiding the hard work of improving D's implementation. [...] One thing that would help is if things like TypeInfo, ModuleInfo, etc., are only emitted on-demand, or if they are stored as weak symbols in the object file so that the linker can just omit them if they are never referenced. Ideally, the GC would also be on-demand, but it's currently too tightly integrated with druntime for this to be possible. At least, it would take a huge amount of effort to make it work. Similarly, thread-related stuff might be difficult to make optional, since the D startup code is dependent on it. Other smaller things in druntime like string switches, array comparison functions, etc., could possibly also be optionally included, but then you'll need to link (parts of) druntime. It will be more troublesome, but within the realm of possibility, I think. I, for one, would be happier if D's features are more pay-as-you-go so that simpler programs don't have to pull in a whole bunch of executable bloat that's not actually going to be used. T -- Let's eat some disquits while we format the biskettes.
Re: D as a Better C
On Wednesday, 23 August 2017 at 17:44:31 UTC, Jonathan M Davis wrote: I confess that I tend to think of betterC as a waste of time. Clearly, there are folks who find it useful, but it loses so much that I see no point in using it for anything unless I have no choice. As long as attempts to improve it don't negatively impact normal D, then I don't really care what happens with it, but it's clearly not for me. And it _is_ possible to use full-featured D from C/C++ when D does not control main. It's just more of a pain. I'm somewhat in agreement here. I wouldn't call it a "waste of time", but I would prefer refactoring D's implementation to make using full-featured D from C/C++ less of a pain. I fear, however, that -betterC will be the favored excuse for not pursuing or prioritizing such improvements. Consider this: Rust doesn't need a special switch to make it interoperable with C. What's wrong with D's implementation that requires such things? Granted, D is not Rust, but D's implementation could be improved to make it more competitive with Rust in these use cases. For example, there is really no need for TypeInfo if you're not doing any dynanmic casts, but the current implementation generates it regardless. I find -betterC to be somewhat of a copout for avoiding the hard work of improving D's implementation. Mike
Re: Future of export
On Wednesday, 23 August 2017 at 03:19:55 UTC, Nicholas Wilson wrote: I have as part of DIP 1012 ``` enum SymbolExport { neither, dynamicImport, dynamicExport } alias dynamicImport = SymbolExport .dynamicImport; alias dynamicExport = SymbolExport .dynamicExport; ``` to replace the `export` storage visibility, So that one can do ``` version(MyLib_Build) enum MyLibExport = dynamicExport; else enum MyLibExport = dynamicImport; // Exported when building the shared object, //imported when linking against the shared object. @MyLibExport void foo(int x) { ... } ``` However Martin said in https://github.com/dlang/DIPs/pull/89/files#diff-26bf588c0174e6cd0fe3d4af615bebdaR120 that "That's not what is planned for export" Last I heard (from Benjamins Thaut's DConf 2016 talk) was that nobody was using export because there was no corresponding import and no way to switch between them. Benjamin suggested that making it an attribute would fix that, hence it is part of DIP 1012. What is planned for export? There's already a DIP on the subject (https://github.com/dlang/DIPs/blob/master/DIPs/archive/DIP45.md), but it's pretty much abandoned. I however would like to see it becoming a subject of discussion. DIP45 should be done as soon as possible, so the D will be able to have a much better DLL support, which in turn will help both our development, both the adoption of the language.
Re: D Code to html
On Wednesday, 23 August 2017 at 20:03:16 UTC, Andre Pany wrote: Hi, how does the D syntax highlighting in e.g. https://dlang.org/blog/2017/08/23/d-as-a-better-c/ works? From reading the html source code I understand there is some functionality prettyprint but not how it is included and what I have to do to use it in my page. Kind regards André It's a Wordpress plugin: https://products.askupasoftware.com/mivhak/
Re: Community Rant
On 8/23/2017 3:58 PM, Mark via Digitalmars-d wrote: On Tuesday, 22 August 2017 at 15:14:33 UTC, Jonathan Shamir wrote: [...] But lets be honest. If I was just interested to learn about this "modern system programming language" that is C++ done right, I would dismiss D very quickly. We need to get together as a community and rethink your priorities, because with problems like this we're making it very hard for newcomers to trust in this very poorly adapted language. Programming tools used by day to day programmers should be a priority. Because everyone expects valgrind to work. [...] This kind of criticism comes up fairly often in the forums, maybe once every few weeks. I can link to the recent threads on the matter, but I'm sure you can make an educated guess about the responses therein. The gist of it, in my view, is that: "[Making] D more approachable and attractive to people thinking of picking up the language." just isn't a high priority right now. That's one way to look at it. Another, slightly more accurate and nuanced version is that there are many areas for improvement, and those that are doing work to improve things are doing them in areas they believe are important and useful for their work. That there's not more in the area , that you (and others) believe is important, merely shows that the number that believe is important enough to work on right now is close to zero. That doesn't mean that isn't also important, just that it's not at the top of the priority list for those getting things done. Convince someone that is higher priority than the things they're working on then you might see some movement on those fronts. Or convince yourself that it's important enough to engage in yourself. This isn't really a community level issue so much as a very personal level issue. It's not sufficient for something to be declared a community level priority if no one at the personal level is interested enough to contribute their time.
Re: HTOD
On Wednesday, 23 August 2017 at 13:25:20 UTC, 12345swordy wrote: On Tuesday, 22 August 2017 at 19:55:53 UTC, Jacob Carlborg wrote: On 2017-08-22 19:47, 12345swordy wrote: Use Clang frontend? DStep [1] is doing that. It handles both GCC and Microsoft extensions. [1] https://github.com/jacob-carlborg/dstep "Doesn't translate C++ at all" That's very disappointing. IMO, it should at least aim for the c++ 11 feature via using clang. Do you know another language or tool that can call C++ natively? I'm looking for native C++ interop either built in or via tooling. bye, lobo
Re: Community Rant
On Tuesday, 22 August 2017 at 15:14:33 UTC, Jonathan Shamir wrote: [...] But lets be honest. If I was just interested to learn about this "modern system programming language" that is C++ done right, I would dismiss D very quickly. We need to get together as a community and rethink your priorities, because with problems like this we're making it very hard for newcomers to trust in this very poorly adapted language. Programming tools used by day to day programmers should be a priority. Because everyone expects valgrind to work. [...] This kind of criticism comes up fairly often in the forums, maybe once every few weeks. I can link to the recent threads on the matter, but I'm sure you can make an educated guess about the responses therein. The gist of it, in my view, is that: "[Making] D more approachable and attractive to people thinking of picking up the language." just isn't a high priority right now.
Re: gdc and ldc in MacPorts
On Wednesday, 23 August 2017 at 18:03:22 UTC, lanphuonglien wrote: Whilst DMD seems to be in MacPorts, GDC and LDC appear not to be. Is this right? If it is then it is wrong – it would be great if the person handling the DMD port could be supported to get a LDC and GDC ports in place. I am a user of MacOS maybe once per year, but I'll help as I can. If you aren't set on MacPorts, you can use homebrew for ldc. With regards to gdc: A word of caution: Supporting it as a separate package is a bit of a hassle, since it technically lives as part of the main gcc codebase (and you actually compile gcc with the D frontend enabled).
Re: D as a Better C
On Wednesday, 23 August 2017 at 17:44:31 UTC, Jonathan M Davis wrote: I confess that I tend to think of betterC as a waste of time. The overwhelming majority of programmers don't need betterC. At all. But today we live in a world where practically everything just builds on top of C, and we keep seeing how that goes wrong. I think Rust and betterC D are the best candidates we've got for replacing C everywhere C is used.
Re: D as a Better C
On Wednesday, 23 August 2017 at 16:17:57 UTC, SrMordred wrote: No structs in -betterC ??? I haven't tried the latest iteration of betterC yet, but the longstanding problem is that the compiler generates TypeInfo instances for structs, and TypeInfos are classes, which inherit from Object, which are implemented in the D runtime. If you're using the current release of D, the workarounds are to include an implementation of Object so that classes work, or hack out the TypeInfo at link time.
Re: D as a Better C
On Wednesday, 23 August 2017 at 17:43:27 UTC, Steven Schveighoffer wrote: On 8/23/17 11:59 AM, Walter Bright wrote: On 8/23/2017 7:37 AM, Steven Schveighoffer wrote: How do dynamic closures work without the GC? They don't allocate the closure on the GC heap. (Or do I have static/dynamic closures backwards?) I thought "closure" means allocating the stack onto the heap so you can return the delegate with its context intact. From https://en.wikipedia.org/wiki/Closure_(computer_programming) : "A language implementation cannot easily support full closures if its run-time memory model allocates all automatic variables on a linear stack. In such languages, a function's automatic local variables are deallocated when the function returns. However, a closure requires that the free variables it references survive the enclosing function's execution. Therefore, those variables must be allocated so that they persist until no longer needed, typically via heap allocation, rather than on the stack, and their lifetime must be managed so they survive until all closures referencing them have are no longer in use." Right, so if we wanted to support closures in betterC (we don't now, as my earlier example shows), they'd need a separate lifetime management implementation. The two straightforward ones are either disable copying of closures in betterC (only moving them), so a single ownership model of their heap allocated context pointer is possible (deallocating the memory once the closure is destroyed), or make them reference counted. The first has the disadvantage that you can't have two closures point to the same heap context (though to be honest, I haven't seen a codebase so far that actually uses that), but it should be trivial to implement. The RC variant is more complex (it would require an analysis if reference cycles can occur), but I think this might be one of the cases where RC is the right solution (and we might even consider using RC in normal D as well, if it works sanely).
(SIMD) Optimized multi-byte chunk scanning
I recall seeing some C/C++/D code that optimizes the comment- and whitespace-skipping parts (tokens) of lexers by operating on 2, 4 or 8-byte chunks instead of single-byte chunks. This in the case when token-terminators are expressed as sets of (alternative) ASCII-characters. For instance, when searching for the end of a line comment, I would like to speed up the while-loop in size_t offset; string input = "// \n"; // a line-comment string import std.algorithm : among; // until end-of-line or file terminator while (!input[offset].among!('\0', '\n', '\r') { ++offset; } by taking `offset`-steps larger than one. Note that my file reading function that creates the real `input`, appends a '\0' at the end to enable sentinel-based search as shown in the call to `among` above. I further recall that there are x86_64 intrinsics that can be used here for further speedups. Refs, anyone?
Re: Quora
A few other ones : https://www.quora.com/Is-C++-the-best-programming-language-to-learn-first https://www.quora.com/What-are-some-programming-languages-that-I-should-learn https://www.quora.com/How-do-I-learn-coding-7 https://www.quora.com/What-should-I-start-with-in-order-to-learn-computer-programming-well-Which-languages-and-any-other-basic-skills-What-are-some-experiences-which-people-have-had By the way, I think that the D tutorial on TutorialsPoint should be promoted A LOT more on the Dlang.org website. And even if I agree like everybody that Ali's book is probably the best one around, a website is free and directly accessible to anybody interested in learning programming with D...
Re: Tools to help me find memory leaks?
On Wednesday, 23 August 2017 at 17:30:40 UTC, Drake44 wrote: I'm on a Windows 7 machine and I'm using VisualD as my IDE. I'm trying to work out what's chewing up all the RAM in a program I'm writing... is there a tool that I can use that'll show me what in my program keeps allocating memory? Thanks If you are using the gc then compile with -profile=gc. Which will generate a file that logs all gc allocations. On exiting the program normally. So make sure you can exit via a keypress or after a timelimit has passed. If you are using malloc / calloc / free you'll have to use a tool like valgrind.
Re: Visual Studio Code code-d serve-d beta release
On Wednesday, 23 August 2017 at 15:41:02 UTC, Paolo Invernizzi wrote: On Saturday, 5 August 2017 at 22:43:31 UTC, WebFreak001 wrote: [...] It seems that under macOS, the linux executable is used, with a fresh install... iMac:~ pinver$ uname -a Darwin iMac.local 17.0.0 Darwin Kernel Version 17.0.0: Wed Aug 16 20:06:51 PDT 2017; root:xnu-4570.1.45~23/RELEASE_X86_64 x86_64 iMac:~ pinver$ file /Users/pinver/.vscode/extensions/webfreak.code-d-beta-0.17.3/bin/serve-d/serve-d /Users/pinver/.vscode/extensions/webfreak.code-d-beta-0.17.3/bin/serve-d/serve-d: ELF 64-bit LSB shared object, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, for GNU/Linux 2.6.32, BuildID[sha1]=788ec4845beac53f20ad0c0279f6b143bf9e42cc, with debug_info, not stripped Version 0.17.3 ... --- Paolo uh serve-d doesn't have any prebuilt binaries yet so that is compiled on your PC and should be correct
D Code to html
Hi, how does the D syntax highlighting in e.g. https://dlang.org/blog/2017/08/23/d-as-a-better-c/ works? From reading the html source code I understand there is some functionality prettyprint but not how it is included and what I have to do to use it in my page. Kind regards André
Re: HTOD
On Wednesday, 23 August 2017 at 14:12:55 UTC, jmh530 wrote: On Wednesday, 23 August 2017 at 13:25:20 UTC, 12345swordy wrote: "Doesn't translate C++ at all" That's very disappointing. IMO, it should at least aim for the c++ 11 feature via using clang. Very disappointing? Yes I find it disappointing. Does my disappointment bother you?
Re: D as a Better C
On Wednesday, 23 August 2017 at 17:39:00 UTC, Walter Bright wrote: On 8/23/2017 10:26 AM, jmh530 wrote: Am I correct that betterC requires main to be extern(C) and must act like a C main (i.e. no void return)? Yes. This might be added to http://dlang.org/dmd-windows.html#switch-betterC or http://dlang.org/spec/betterc.html Is that something that can be changed in the future? Yes, but I don't see a need for it. Fair enough. A version statement could handle it version(BetterC) { extern(C) int main() { callRealMain(); } } else { void main() { callRealMain(); } }
Re: Community Rant
On 08/22/2017 08:24 AM, ixid wrote: On Tuesday, 22 August 2017 at 15:14:33 UTC, Jonathan Shamir wrote: various. Out of interest did you pick up D before or after joining the start up? If before did you introduce D to them or were they already using it? Weka uses D after their CTO Liran's evaluation of a number of programming languages. Liran explains why he chose D and why he still thinks D was the right choice in his a couple of DConf talks. I worked at Weka for a while where I met many wonderful people like Jonathan. Although they were being "forced" to use D, nobody was seriously complaining. :) Now I work with an ex-Weka employee as an ex-Weka employee myself. That other person insisted that he should use D in his piece of the product. Sanity exists... ;) Ali
gdc and ldc in MacPorts
Whilst DMD seems to be in MacPorts, GDC and LDC appear not to be. Is this right? If it is then it is wrong – it would be great if the person handling the DMD port could be supported to get a LDC and GDC ports in place. I am a user of MacOS maybe once per year, but I'll help as I can.
Re: D as a Better C
On 8/23/17 11:59 AM, Walter Bright wrote: On 8/23/2017 7:37 AM, Steven Schveighoffer wrote: How do dynamic closures work without the GC? They don't allocate the closure on the GC heap. (Or do I have static/dynamic closures backwards?) I thought "closure" means allocating the stack onto the heap so you can return the delegate with its context intact. From https://en.wikipedia.org/wiki/Closure_(computer_programming) : "A language implementation cannot easily support full closures if its run-time memory model allocates all automatic variables on a linear stack. In such languages, a function's automatic local variables are deallocated when the function returns. However, a closure requires that the free variables it references survive the enclosing function's execution. Therefore, those variables must be allocated so that they persist until no longer needed, typically via heap allocation, rather than on the stack, and their lifetime must be managed so they survive until all closures referencing them have are no longer in use." -Steve
Re: D as a Better C
On 8/23/2017 10:17 AM, Kagamin wrote: Also how assert failure works in C? It calls the C assert failure function.
Re: D as a Better C
On Wednesday, August 23, 2017 13:12:04 Mike Parker via Digitalmars-d- announce wrote: > To coincide with the improvements to -betterC in the upcoming DMD > 2.076, Walter has published a new article on the D blog about > what it is and why to use it. A fun read. And I'm personally > happy to see the love this feature is getting. I have a project > I'd like to use it with if I can ever make the time for it! > > The blog: > > https://dlang.org/blog/2017/08/23/d-as-a-better-c/ > > Reddit: > https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ I confess that I tend to think of betterC as a waste of time. Clearly, there are folks who find it useful, but it loses so much that I see no point in using it for anything unless I have no choice. As long as attempts to improve it don't negatively impact normal D, then I don't really care what happens with it, but it's clearly not for me. And it _is_ possible to use full-featured D from C/C++ when D does not control main. It's just more of a pain. - Jonathan M Davis
Re: D as a Better C
On 8/23/2017 10:26 AM, jmh530 wrote: Am I correct that betterC requires main to be extern(C) and must act like a C main (i.e. no void return)? Yes. Is that something that can be changed in the future? Yes, but I don't see a need for it.
Re: D as a Better C
On 8/23/17 11:52 AM, Walter Bright wrote: On 8/23/2017 7:24 AM, Steven Schveighoffer wrote: Looks like there are some outstanding requests to be fulfilled before it's pulled. I don't agree that the requests improve matters. You may want to mention that in the PR. Right now it just looks like you haven't seen or responded to the requests. -Steve
Re: D as a Better C
On 8/23/17 11:56 AM, Walter Bright wrote: On 8/23/2017 7:10 AM, Steven Schveighoffer wrote: Nope. A ModuleInfo is generated, as well as FMB/FM/FME sections. Those sections may not work with the C runtime. My point was simply that your small example doesn't cause any runtime or link time errors. You need something more complicated to require betterC. Not sure if ModuleInfo is generated. IIRC, Martin made it so it's not if no usage of the ModuleInfo is apparent. Yes, adding a struct causes link errors, but not because of ModuleInfo, it's because of the expected TypeInfo. -Steve
Tools to help me find memory leaks?
I'm on a Windows 7 machine and I'm using VisualD as my IDE. I'm trying to work out what's chewing up all the RAM in a program I'm writing... is there a tool that I can use that'll show me what in my program keeps allocating memory? Thanks
Re: D as a Better C
On Wednesday, 23 August 2017 at 14:01:30 UTC, jmh530 wrote: Great piece. It might be useful to beef up the documentation on some of the things that betterC changes. For instance, here http://dlang.org/dmd-windows.html#switch-betterC links to TypeInfo, which has like one line of explanation of what it's for, and ModuleInfo isn't linked to at all (and I'm still a little unclear on what that does). Am I correct that betterC requires main to be extern(C) and must act like a C main (i.e. no void return)? Is that something that can be changed in the future? For instance, the simplest change would be if the compiler knows that its betterC, then it can insert extern(C) to main. A second adjustment could potentially to re-write D's void main's to int and add in a return. The first seems like a good idea superficially, but I'm not 100% on the second.
Re: D as a Better C
On Wednesday, 23 August 2017 at 14:00:34 UTC, Walter Bright wrote: One of the reasons people use C is to get that small footprint. This has been a large barrier to C programs making use of D. Not a better C, but intermediate D has small footprint for me too. 7.5kb totext.exe (encodes stdin to base64 and writes to stdout) - wrote it to put images in xml for opensearch descriptions. 12.5kb retab.exe (retabifies source code with various features) 5.5kb keepower.exe (manages screen saver and power settings because of obnoxious domain policy) 14.5kb fsum.exe (computes various hash sums of a file) Additional features: string switch, array cast. Also how assert failure works in C? Mine shows a nice formatted message.
[Issue 17775] dmd master __VERSION__ should match the major release that it will be for
https://issues.dlang.org/show_bug.cgi?id=17775 --- Comment #4 from Jonathan M Davis--- (In reply to ZombineDev from comment #3) > I agree that it's quite annoying. Perhaps we can add another predefined > constant like __IS_DEV_VERSION__ which would evaluate to true iff the > ddmd.globals.global._version has any non-digit character after the minor > version (or simply if its length is > 8)? The problem with that is that then you're testing specifically for dmd master not that the code is newer than a particular release. If a change is made in dmd master that's going to go in the next release, and __VERSION__ in dmd master is the version of the next release, then you can check __VERSION__, and the code will continue to do the right thing once dmd master becomes the next release, but if you're checking __IS_DEV_VERSION__, then that doesn't work. You'd have to change your code to use __VERSION__ once the next release is out. While I can understand that with however the version numbers are currently being generated, there may be issues having __VERSION__ be the number of the next release in master rather than the current reelase, I really think that if you consider what __VERSION__ is for, it really doesn't make sense for it to give the same number as the most recent release for master. That destroys its ability to be used for what it's designed for when dmd master is involved. --
[Issue 17775] dmd master __VERSION__ should match the major release that it will be for
https://issues.dlang.org/show_bug.cgi?id=17775 --- Comment #3 from ZombineDev--- I agree that it's quite annoying. Perhaps we can add another predefined constant like __IS_DEV_VERSION__ which would evaluate to true iff the ddmd.globals.global._version has any non-digit character after the minor version (or simply if its length is > 8)? --
Re: D as a Better C
On 8/23/2017 6:12 AM, Mike Parker wrote: The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ Now on the front page of news.ycombinator.com !
Re: D as a Better C
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote: To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. I like this concept of "upward compatibility," -- although opposed to backward it should be phrased "forward." Will share also this one on LinkedIn... I see D has official account on Facebook, Twitter, Reddit... No interest in LinkedIn? I think it can also be a good promotion platform for D.
Re: D as a Better C
On Wednesday, 23 August 2017 at 16:17:57 UTC, SrMordred wrote: On Wednesday, 23 August 2017 at 15:53:11 UTC, Walter Bright wrote: On 8/23/2017 7:10 AM, Steven Schveighoffer wrote: It's only if you do something that needs the runtime, such as static ctors, or use the GC. Or use asserts, or even declare a struct. No structs in -betterC ??? IIUC, Steven's question was about the need for the `-betterC` switch - in his small example there was no need for it. Walter pointed out that without -betterC using structs cause link-time references to druntime, which are avoided by the use of the `-betterC` switch. Though, one particular thing that doesn't work in `-betterC` w.r.t. structs is RAII. You can still call manually the destructor, but that's a crude hack. Work on RAII for `-betterC` is work in progress.
Re: D as a Better C
On Wednesday, 23 August 2017 at 15:53:11 UTC, Walter Bright wrote: On 8/23/2017 7:10 AM, Steven Schveighoffer wrote: It's only if you do something that needs the runtime, such as static ctors, or use the GC. Or use asserts, or even declare a struct. No structs in -betterC ???
Re: D as a Better C
On 8/23/2017 7:37 AM, Steven Schveighoffer wrote: How do dynamic closures work without the GC? They don't allocate the closure on the GC heap. (Or do I have static/dynamic closures backwards?)
Re: D as a Better C
On 8/23/2017 8:05 AM, John Colvin wrote: "D polymorphic classes will not, as they rely on the garbage collector." They do? Don't have to allocate classes on the GC heap. Using them without the GC is a fairly advanced technique, and I don't want to deal with people writing: C c = new C(); and complaining that it doesn't work.
Re: D as a Better C
On 8/23/2017 7:10 AM, Steven Schveighoffer wrote: Nope. A ModuleInfo is generated, as well as FMB/FM/FME sections. Those sections may not work with the C runtime.
Re: D as a Better C
On 8/23/2017 7:10 AM, Steven Schveighoffer wrote: It's only if you do something that needs the runtime, such as static ctors, or use the GC. Or use asserts, or even declare a struct.
Re: D as a Better C
On 8/23/2017 7:24 AM, Steven Schveighoffer wrote: Looks like there are some outstanding requests to be fulfilled before it's pulled. I don't agree that the requests improve matters.
Re: Visual Studio Code code-d serve-d beta release
On Saturday, 5 August 2017 at 22:43:31 UTC, WebFreak001 wrote: You might remember the blog post from a while back about workspace-d and serve-d, I just released a beta version on the visual studio marketplace that allows you to try out the latest features of serve-d. Note that this version might easily break in the future, but for the next few days I am trying to gain some feedback. If you are a user of code-d and if you want to try out the new version please uninstall code-d and install code-d-beta (https://marketplace.visualstudio.com/items?itemName=webfreak.code-d-beta, it's version 0.16.1) and just try to use it. [...] It seems that under macOS, the linux executable is used, with a fresh install... iMac:~ pinver$ uname -a Darwin iMac.local 17.0.0 Darwin Kernel Version 17.0.0: Wed Aug 16 20:06:51 PDT 2017; root:xnu-4570.1.45~23/RELEASE_X86_64 x86_64 iMac:~ pinver$ file /Users/pinver/.vscode/extensions/webfreak.code-d-beta-0.17.3/bin/serve-d/serve-d /Users/pinver/.vscode/extensions/webfreak.code-d-beta-0.17.3/bin/serve-d/serve-d: ELF 64-bit LSB shared object, x86-64, version 1 (SYSV), dynamically linked, interpreter /lib64/ld-linux-x86-64.so.2, for GNU/Linux 2.6.32, BuildID[sha1]=788ec4845beac53f20ad0c0279f6b143bf9e42cc, with debug_info, not stripped Version 0.17.3 ... --- Paolo
Re: D as a Better C
On Wednesday, 23 August 2017 at 15:17:31 UTC, Moritz Maxeiner wrote: On Wednesday, 23 August 2017 at 14:37:19 UTC, Steven Schveighoffer wrote: On 8/23/17 9:12 AM, Mike Parker wrote: To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ How do dynamic closures work without the GC? Nice article, BTW. -Steve They don't (right now, using dmd ~master), because they depend on druntime: [...] Sorry, I screwed up when pasting. Here's what I meant to post: --- a.c --- #include #include uint32_t foo(); int main(int argc, char** argv) { uint32_t x = foo(); printf("%d\n", x); return 0; } --- --- b.d --- auto test() { uint i = 42; return () { return i; }; } $ dmd -c -betterC b.d $ gcc a.c b.d Undefined symbols for architecture x86_64: "__d_allocmemory", referenced from: _D1b4testFNaNbNfZDFNaNbNiNfZk in b.o
Re: D as a Better C
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote: To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ nice article, however very unfortunate introduction for the ADHD Generation as you start reading and you get put of by historical disabilities of D that are not true anymore. you may want to edit that and add the "until now" beforehand ;)
Re: D as a Better C
On Wednesday, 23 August 2017 at 14:37:19 UTC, Steven Schveighoffer wrote: On 8/23/17 9:12 AM, Mike Parker wrote: To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ How do dynamic closures work without the GC? Nice article, BTW. -Steve They don't (right now, using dmd ~master), because they depend on druntime: --- a.c --- #include #include uint32_t foo(); int main(int argc, char** argv) { uint32_t x = foo(); printf("%d\n", x); } --- --- b.d --- auto test() { uint i = 42; return () { return i; }; } oo() { auto x = test(); return x(); } --- $ dmd -c -betterC b.d $ gcc a.c b.d Undefined symbols for architecture x86_64: "__d_allocmemory", referenced from: _D1b4testFNaNbNfZDFNaNbNiNfZk in b.o ld: symbol(s) not found for architecture x86_64extern(C) uint foo() { auto x = test(); return x(); } --- $ dmd -c -betterC b.d $ gcc a.c b.d Undefined symbols for architecture x86_64: "__d_allocmemory", referenced from: _D1b4testFNaNbNfZDFNaNbNiNfZk in b.o
[Issue 17775] dmd master __VERSION__ should match the major release that it will be for
https://issues.dlang.org/show_bug.cgi?id=17775 --- Comment #2 from Jonathan M Davis--- (In reply to ZombineDev from comment #1) > This was changed in https://github.com/dlang/dmd/pull/6935. Drat. Well, I can't say that I understand how all of that stuff with the release process works and how dmd knows what its version is, but the fact that __VERSION__ for master is not a higher number than the latest release is a definite problem for any code that needs to do something differently with master due to upcoming changes or whatnot. I ran into this problem recently when making some changes to vibe.d. --
Re: D as a Better C
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote: To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ "D polymorphic classes will not, as they rely on the garbage collector." They do? Don't have to allocate classes on the GC heap.
Re: dub zsh completion
On Tuesday, August 22, 2017 22:35:53 Johannes Loher via Digitalmars-d- announce wrote: > I created a zsh completion script for dub. It is not perfect, but > it does many things well already. You can find it here: > https://github.com/ghost91-/dub-zsh-completion. > > I have seen that bash and fish completion scripts are included in > the dub github repo. If people are interested in this, I could > create a pull request to also add the zsh completion script. > > I hope this helps some people :) Wait, you mean that there are shells other than zsh? ;) Thanks. I'll have to check this out. - Jonathan M Davis
[Issue 17776] New: highlight error in betterC assert messages
https://issues.dlang.org/show_bug.cgi?id=17776 Issue ID: 17776 Summary: highlight error in betterC assert messages Product: D Version: D2 Hardware: All OS: All Status: NEW Keywords: betterC Severity: normal Priority: P1 Component: dmd Assignee: nob...@puremagic.com Reporter: b2.t...@gmx.com With DMD 2.076 beta or ~master run --- #!dmd -betterC extern(C) int main(char** args, int argc) { assert(0 == 42); return 0; } --- To see: > Assertion `a == 42' failed. I suppose that the right most expression delimiter should also be a backtick. --
Re: D as a Better C
On 8/23/17 9:12 AM, Mike Parker wrote: To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ How do dynamic closures work without the GC? Nice article, BTW. -Steve
Re: D as a Better C
On Wednesday, 23 August 2017 at 14:00:34 UTC, Walter Bright wrote: On 8/23/2017 6:28 AM, Moritz Maxeiner wrote: I've been mixing C and full D for a while now (on Linux) by either having the main C program call rt_init/rt_term directly (if druntime is linked in when building a mixed C/D application), or have Runtime.initialize/Runtime.terminate be called from D via some plugin_load/plugin_unload functionality when using D shared libraries. Why is this not considered practical? Because in order to add a D function as trivial as: int foo() { return 3; } to a C program, now the C program has to link to druntime, and the program no longer has a small footprint. One of the reasons people use C is to get that small footprint. This has been a large barrier to C programs making use of D. Thank you, are there other factors involved, or is it only impractical for people who require minimal application size / memory footprint, then?
Re: D as a Better C
On 8/23/17 10:11 AM, Walter Bright wrote: On 8/23/2017 7:01 AM, jmh530 wrote: ModuleInfo isn't linked to at all (and I'm still a little unclear on what that does). That's because ModuleInfo doesn't appear in the online documentation due to having a malformed Ddoc comment. I fixed it here: https://github.com/dlang/druntime/pull/1906 but nobody has pulled it. Looks like there are some outstanding requests to be fulfilled before it's pulled. -Steve
Re: Community Rant
But lets be honest. If I was just interested to learn about this "modern system programming language" that is C++ done right, I would dismiss D very quickly. We need to get together as a community and rethink your priorities, because with problems like this we're making it very hard for newcomers to trust in this very poorly adapted language. Programming tools used by day to day programmers should be a priority. Because everyone expects valgrind to work. The standard library should be a priority. It's far from complete (hopefully my company will contribute in this respect in the near future). The DUB package repository is horrible! More often than not, the packages are so poorly written I end up just writing my own implementation. Adding the ability to "rate" packages would go a long way in improving the situation. I understand hacking the frontend is way more interesting to most of the community. But if we don't find the time to improve on our visibility and language maturity, D will never get the attention it deserves. +1
Re: D as a Better C
On Wednesday, 23 August 2017 at 14:01:30 UTC, jmh530 wrote: On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote: To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ Great piece. It might be useful to beef up the documentation on some of the things that betterC changes. For instance, here http://dlang.org/dmd-windows.html#switch-betterC links to TypeInfo, which has like one line of explanation of what it's for, and ModuleInfo isn't linked to at all (and I'm still a little unclear on what that does). Walter has made a PR to improve the ModuleInfo documentation: https://github.com/dlang/druntime/pull/1906
Re: D as a Better C
On 8/23/2017 7:01 AM, jmh530 wrote: ModuleInfo isn't linked to at all (and I'm still a little unclear on what that does). That's because ModuleInfo doesn't appear in the online documentation due to having a malformed Ddoc comment. I fixed it here: https://github.com/dlang/druntime/pull/1906 but nobody has pulled it.
Re: D as a Better C
On 8/23/17 10:00 AM, Walter Bright wrote: On 8/23/2017 6:28 AM, Moritz Maxeiner wrote: Interesting article, though one thing that I'm confused by is Hence D libraries remain inaccessible to C programs, and chimera programs (a mix of C and D) are not practical. One cannot pragmatically “try out” D by add D modules to an existing C program. I've been mixing C and full D for a while now (on Linux) by either having the main C program call rt_init/rt_term directly (if druntime is linked in when building a mixed C/D application), or have Runtime.initialize/Runtime.terminate be called from D via some plugin_load/plugin_unload functionality when using D shared libraries. Why is this not considered practical? Because in order to add a D function as trivial as: int foo() { return 3; } to a C program, now the C program has to link to druntime, and the program no longer has a small footprint. One of the reasons people use C is to get that small footprint. This has been a large barrier to C programs making use of D. Nope. Stevens-MacBook-Pro:testd steves$ cat testdfunc.d extern(C) int foo() { return 3; } Stevens-MacBook-Pro:testd steves$ cat testdfunc_c.c #include extern int foo(); int main() { printf("%d\n", foo()); } Stevens-MacBook-Pro:testd steves$ dmd -c testdfunc.d Stevens-MacBook-Pro:testd steves$ gcc -o testdfunc testdfunc_c.c testdfunc.o Stevens-MacBook-Pro:testd steves$ ./testdfunc 3 It's only if you do something that needs the runtime, such as static ctors, or use the GC. -Steve
Re: HTOD
On Wednesday, 23 August 2017 at 13:25:20 UTC, 12345swordy wrote: "Doesn't translate C++ at all" That's very disappointing. IMO, it should at least aim for the c++ 11 feature via using clang. Very disappointing? It's not trivial to call C++ from another language.
Re: D as a Better C
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote: To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ Great piece. It might be useful to beef up the documentation on some of the things that betterC changes. For instance, here http://dlang.org/dmd-windows.html#switch-betterC links to TypeInfo, which has like one line of explanation of what it's for, and ModuleInfo isn't linked to at all (and I'm still a little unclear on what that does).
Re: D as a Better C
On 8/23/2017 6:28 AM, Moritz Maxeiner wrote: Interesting article, though one thing that I'm confused by is Hence D libraries remain inaccessible to C programs, and chimera programs (a mix of C and D) are not practical. One cannot pragmatically “try out” D by add D modules to an existing C program. I've been mixing C and full D for a while now (on Linux) by either having the main C program call rt_init/rt_term directly (if druntime is linked in when building a mixed C/D application), or have Runtime.initialize/Runtime.terminate be called from D via some plugin_load/plugin_unload functionality when using D shared libraries. Why is this not considered practical? Because in order to add a D function as trivial as: int foo() { return 3; } to a C program, now the C program has to link to druntime, and the program no longer has a small footprint. One of the reasons people use C is to get that small footprint. This has been a large barrier to C programs making use of D.
Re: DerelictGL3 reload crashes in 32 builds
On Wednesday, 23 August 2017 at 12:59:38 UTC, Mike Parker wrote: On Tuesday, 22 August 2017 at 12:03:18 UTC, Igor wrote: [...] I'm not sure what you're referring to. There are a few static if(Derelict_OS_Android) blocks in there as well. [...] Ok Mike. Thanks for the info. If I learn anything new about the issue I will post it to the github.
Re: Long File path Exception:The system cannot find the path specified
On Wednesday, 23 August 2017 at 13:14:31 UTC, Moritz Maxeiner wrote: On Wednesday, 23 August 2017 at 13:04:28 UTC, Vino.B wrote: The line it complains is std.file.FileException@std\file.d(3713):even after enabling debug it points to the same Output: D:\DScript>rdmd -debug Test.d -r dryrun std.file.FileException@std\file.d(3713): N:\PROD_TEAM\TST_BACKUP\abcyf0\TST_BATS\j2ee_backup\cluster\states0\apps\bat.com\tc~bat~agent~application~e2emai~std~collectors\servlet_jsp\tc~bat~agent~application~e2emai~std~collectors\root\WEB-INF\entities\DataCollectionPushFileContentScannerTypeBuilder: The system cannot find the path specified. 0x00431A56 0x00429801 You need to compile with debug info (option `-g`), not compile in debug code (option `-debug`). What's the (full) stack trace when compiling with debug info? Hi, Please find the output and the entire program below after executing with option -g. Program: import std.file: dirEntries, isFile, SpanMode, remove, rmdirRecurse, exists, mkdir; import std.stdio: writeln, writefln, File; import std.algorithm: filter; import std.array: array; import std.path: globMatch, baseName; /**/ /* Global Valiables */ /**/ int SizeDir = 10; /**/ /* Folder Lists */ /**/ auto SizeDirlst = [ "N:\\PROD_TEAM", "P:\\TEAM" ]; /**/ /* Function : Size of Non DND Dir List*/ /**/ void SizeDirList (string[] SzDNDlst) { ulong subdirTotal = 0; foreach (string i; SzDNDlst[0 .. $]) { auto dFiles = dirEntries(i, SpanMode.shallow).filter!(a => a.isDir && !globMatch(a.baseName, "*DND*")).array; foreach (d; dFiles) { auto SdFiles = dirEntries(d, SpanMode.breadth).array; foreach (f; SdFiles) { subdirTotal += f.size; } ulong subdirTotalGB = (subdirTotal/1024/1024/1024); if (subdirTotalGB > SizeDir) { writefln("%-63s %s", d, subdirTotalGB); } subdirTotal = 0; } } } // /* Main */ // void main () { SizeDirList(SizeDirlst); } Output: D:\\DScript>rdmd -g Test.d -r dryrun N:\PROD_TEAM\PREBACKUP 97 N:\PROD_TEAM\TST_BACKUP\abcyf0\TST_BATS\j2ee_backup\cluster\states0\apps\bat.com\tc~bat~agent~application~e2emai~std~collectors\servlet_jsp\tc~bat~agent~application~e2emai~std~collectors\root\WEB-INF\entities\DataCollectionPushFileContentScannerTypeBuilder: The system cannot find the path specified. 0x00415742 in @safe bool std.file.cenforce!(bool).cenforce(bool, lazy const(char)[], immutable(char)[], uint) 0x0040EA79 in void std.file.DirIteratorImpl.popFront() 0x00404948 in void std.array.Appender!(std.file.DirEntry[]).Appender.put!(std.file.DirEntry).put(std.file.DirEntry) at C:\D\dmd2\windows\bin\..\ ..\src\phobos\std\array.d(2919) 0x00404B94 in std.file.DirEntry[] std.array.array!(std.file.DirIterator).array(std.file.DirIterator) at C:\D\dmd2\windows\bin\..\..\src\phobos\s td\array.d(137) 0x00402363 in void Size.SizeDirList(immutable(char)[][]) at D:\DScript\Test.d(26) 0x00402468 in _Dmain at D:\DScript\Test.d(46) 0x0040E323 in D2rt6dmain211_d_run_mainUiPPaPUAAaZiZ6runAllMFZ9__lambda1MFZv 0x0040E2E7 in void rt.dmain2._d_run_main(int, char**, extern (C) int function(char[][])*).runAll() 0x0040E1E8 in _d_run_main 0x0040DCB8 in main at D:\DScript\Test.d(7) 0x00459DA9 in mainCRTStartup 0x75CE336A in BaseThreadInitThunk 0x775F9902 in RtlInitializeExceptionChain 0x775F98D5 in RtlInitializeExceptionChain Lines in the script. D:\DScript\Test.d(26) : auto SdFiles = dirEntries(d, SpanMode.breadth).array; D:\DScript\Test.d(46) : SizeDirList(SizeDirlst); D:\DScript\Test.d(7) : /* Global Valiables */
Re: D as a Better C
On Wednesday, 23 August 2017 at 13:12:04 UTC, Mike Parker wrote: To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/ Interesting article, though one thing that I'm confused by is Hence D libraries remain inaccessible to C programs, and chimera programs (a mix of C and D) are not practical. One cannot pragmatically “try out” D by add D modules to an existing C program. I've been mixing C and full D for a while now (on Linux) by either having the main C program call rt_init/rt_term directly (if druntime is linked in when building a mixed C/D application), or have Runtime.initialize/Runtime.terminate be called from D via some plugin_load/plugin_unload functionality when using D shared libraries. Why is this not considered practical?
Re: @safe(bool)
On Wednesday, 23 August 2017 at 02:24:51 UTC, bitwise wrote: On Tuesday, 22 August 2017 at 19:46:00 UTC, 12345swordy wrote: On Tuesday, 22 August 2017 at 19:24:08 UTC, bitwise wrote: On Tuesday, 22 August 2017 at 00:33:17 UTC, Jonathan M Davis wrote: [...] [...] There was a time that people would write code with even modest performance requirements in assembler for fear of what the compiler would spit out, but that's in the past, as is the notion of trying to develop without an IDE. You shouldn't rely on an IDE to compensate poor language design. That is coming from a guy who prefers IDE's. Platitudes cause poor language design, not the completely reasonable expectation of good tools. And who is "Platitude" here specifically?
Re: HTOD
On Tuesday, 22 August 2017 at 19:55:53 UTC, Jacob Carlborg wrote: On 2017-08-22 19:47, 12345swordy wrote: Use Clang frontend? DStep [1] is doing that. It handles both GCC and Microsoft extensions. [1] https://github.com/jacob-carlborg/dstep "Doesn't translate C++ at all" That's very disappointing. IMO, it should at least aim for the c++ 11 feature via using clang.
[Issue 17775] dmd master __VERSION__ should match the major release that it will be for
https://issues.dlang.org/show_bug.cgi?id=17775 ZombineDevchanged: What|Removed |Added CC||petar.p.ki...@gmail.com --- Comment #1 from ZombineDev --- This was changed in https://github.com/dlang/dmd/pull/6935. --
D as a Better C
To coincide with the improvements to -betterC in the upcoming DMD 2.076, Walter has published a new article on the D blog about what it is and why to use it. A fun read. And I'm personally happy to see the love this feature is getting. I have a project I'd like to use it with if I can ever make the time for it! The blog: https://dlang.org/blog/2017/08/23/d-as-a-better-c/ Reddit: https://www.reddit.com/r/programming/comments/6viswu/d_as_a_better_c/
Re: Long File path Exception:The system cannot find the path specified
On Wednesday, 23 August 2017 at 13:04:28 UTC, Vino.B wrote: The line it complains is std.file.FileException@std\file.d(3713):even after enabling debug it points to the same Output: D:\DScript>rdmd -debug Test.d -r dryrun std.file.FileException@std\file.d(3713): N:\PROD_TEAM\TST_BACKUP\abcyf0\TST_BATS\j2ee_backup\cluster\states0\apps\bat.com\tc~bat~agent~application~e2emai~std~collectors\servlet_jsp\tc~bat~agent~application~e2emai~std~collectors\root\WEB-INF\entities\DataCollectionPushFileContentScannerTypeBuilder: The system cannot find the path specified. 0x00431A56 0x00429801 You need to compile with debug info (option `-g`), not compile in debug code (option `-debug`). What's the (full) stack trace when compiling with debug info?
Re: fasta parser with iopipe?
On 8/23/17 5:53 AM, biocyberman wrote: I lost my momentum to learn D and want to gain it up again. Therefore I need some help with this seemingly simple task: # Fasta sequence \>Entry1_ID header field1|header field2|... CAGATATCTTTGATGTCCTGATTGGAAGGACCGTTGGCCACCCTTAGGCAG TGTATACTCTTCCATAAACGAGCTATTAGTTATGAGGTCCGTAGATTGGGG TGACGGAATTCGGCCGAACGGGAAAGACGGACATCTAGGTATCCTGAGCACGGTT GCGCGTCCGTATCAAGCTCCTCTTTATAGGG \>Entry2_ID header field1|header field4|... GTTACTGTTGGTCGTAGAGCCCAGAACGGGTTGGGCAGATGTACGACAATATCGCT TAGTCACCCTTGGGCCACGGTCCGCTACCTTACAGGAATTGAGA \>Entry3_ID header field1|header field2|... GGCAGTACGATCGCACGACGTGAACGATTGGTAAACCCTGTGGCCTGTGAGC GACGCTTTAATGGGAAATACGCGCCCATAACTTGGTGCGA # Some characteristics: - Entry_ID is >[[:alphanumeric:]]. Where '>' marks the entry start. In this post I have to put an escape character (\) to make the '>' visible. - Headers may contain annotation information separated by some delimiter (i.e. | in this case). - Entry ID and header is a single line, which does not contain newline characters. - Sequence under the header line is [ATCGN\n]* (Perl regex). - A fasta file can be plain-text or gzip compressed. # Goals: Write a parser that uses Dlang range with iopipe library for performance and ease of use. A big fasta file can be dozens of gigabytes. # Questions: 1. How do I model a fasta entry with a struct or class? 2. How to I implement a range of fasta entries with iopipe. A range in this case can be a forward range, but preferably a random access range. 3. I want to do with range to explore the power and elegance of ranges. But if performance is a big concern, what can I do alternatively? I'll respond to all your questions with what I would do, instead of answering each one. I would suggest an approach similar to how I approached parsing JSON data. In your case, the protocol is even simpler, as there is no nesting. 1. The base layer iopipe should be something that tokenizes the input into reference-based structs. If you look at the jsoniopipe library (https://github.com/schveiguy/jsoniopipe), you can see that the lowest level finds the start of the next JSON token. In your case, it should be looking for >[[:alphanumeric:]] (or possibly just >). This code is pretty straightforward, and roughly corresponds to this: while(cannot find start sequence in stream) stream.extend; make sure you aren't re-doing work that has already been done (i.e. save the last place you looked). Once you have this, you can deduce each packet by the data between the starts. 2. The next layer should validate and parse the data into structs that contain referencing data from the buffer. I recommend not using actual ranges from the buffer, but information on how to build the ranges. The reason for this is that the buffer can move while being streamed by iopipe, so your data could become invalid if you take actual references to the buffer. If you look in the jsoniopipe library, the struct for storing a json item has a start and length, but not a reference to the buffer. Potentially, you could take this mechanism and build an iopipe on top of the buffered data. This iopipe's elements would be the items themselves, with the underlying buffer hidden in the implementation details. Extending would parse out another set of items, releasing would allow those items to get reclaimed (and the underlying stream data). This is something I actually wanted to explore with jsoniopipe but didn't have time before the conference. I probably will still build it. 3. build your real code on top of that layer. What do you want to do with the data? Easiest thing to do for proof of concept is build a range out of the functions. That can allow you to test performance with your lower layers. One of the awesome things about iopipe is testing correctness is really easy -- every string is also an iopipe :) I actually worked with a person at dconf on a similar (maybe identical?) format and explained how it could be done in a very similar way. He was looking to remove data that had a low percentage of correctness (or something like that, not in bioinformatics, so I don't understand the real semantics). With this mechanism in hand, the decompression is pretty easy to chain together with whatever actual stream you have, just use iopipe.zip. Good luck, and email me if you need more help (schvei...@yahoo.com). -Steve
Re: Long File path Exception:The system cannot find the path specified
On Wednesday, 23 August 2017 at 12:12:47 UTC, Moritz Maxeiner wrote: On Wednesday, 23 August 2017 at 12:01:20 UTC, Vino.B wrote: On Wednesday, 23 August 2017 at 11:29:07 UTC, Moritz Maxeiner wrote: On which line do you get the Exception? Does it happen with shorter paths, as well? Assuming it happens with all paths: Just to be sure, is each of those backslashes actually encoded as a backslash? If you specified the path in the D source like `path = "N:\PROD_TEAM..."`, then it won't be, because backslash is an escape character (you would need to write `path = "N:\\PROD_TEAM..."`, or better yet path = "N:/PROD_TEAM..."`). The above program scan for files/directories under the main folder N:\PROD_TEAM\ and reports the size of each of the sub folders eg: "TST_BACKUP", under the main folder "N:\PROD_TEAM\" there are more than 9000+ files/directories, eg: (N:\PROD_TEAM\TST_BACKUP,N:\PROD_TEAM\PRD_BACKUP\) and the above program will output the size of the sub folders "TST_BACKUP,PRD_BACKUP", there is no issue is the path is shorter, the issue arises only when the path is bigger, eg the program prints the size of the sub folder PRD_BACKUP but when it tries to scan the sub folder TST_BACKUP the issue arises and the program terminates with the exception "The system cannot find the path specified", hence it not not be possible to provide the path explicitly, so can you help me on this. While that is good to know, you still haven't answered my initial question: On which line do you get the Exception? If your program terminates because of an uncaught exception (as you stated), then you should've received a stack trace containing the line number on which the exception was thrown (remember to compile with debug info). You should also consider providing a compilable, minimal example (with test data) that can be used to reproduce the issue. The line it complains is std.file.FileException@std\file.d(3713): even after enabling debug it points to the same Output: D:\DScript>rdmd -debug Test.d -r dryrun std.file.FileException@std\file.d(3713): N:\PROD_TEAM\TST_BACKUP\abcyf0\TST_BATS\j2ee_backup\cluster\states0\apps\bat.com\tc~bat~agent~application~e2emai~std~collectors\servlet_jsp\tc~bat~agent~application~e2emai~std~collectors\root\WEB-INF\entities\DataCollectionPushFileContentScannerTypeBuilder: The system cannot find the path specified. 0x00431A56 0x00429801 From, Vino.B
Re: DerelictGL3 reload crashes in 32 builds
On Tuesday, 22 August 2017 at 12:03:18 UTC, Igor wrote: In the meantime can you tell me these two things: 1. How come DerelictGLES only has: static if( Derelict_OS_Windows ) ... else static if( Derelict_OS_Posix && !Derelict_OS_Mac )... when GLES is primarily intended for mobile platforms as far as I know. What should I use for Android then? I'm not sure what you're referring to. There are a few static if(Derelict_OS_Android) blocks in there as well. That said, DerelictGLES is nowhere near ready for primetime. If you check the release list, there has been precisely one release: 0.0.1 in July 2015, when I first added Windows support. Since then, I've made one commit to fix a bug. The problem is the person who was the original maintainer hasn't been around in quite some time, I don't use OpenGL ES, and I've never touched the Android Developer Kit. The binding isn't even up to date with the latest DerelictUtil. The Windows and Linux should both be working, buggy perhaps but usable. It's my intention to get it updated to the latest DerelictUtil at some point and test it across ANGLE, the AMD developer kit, and other implementations that exist, including MoltenGL on OS X. However, it is not a priority for me at all right now. Moreover, it's unlikely I'll ever touch the Android bits. I'm happy to add anyone to DerelictOrg who is willing to take on the task of DerelictGLES maintenance. 2. I see that DerelictGL3 used to have wglext.d file where wglSwapIntervalEXT was loaded. How can I get access to this function now since I can't find it anywhere in the latest version? Before I bring 2.0 out of beta, I will add support for platform-specific extensions via the existing mixin infrastructure. I'll also most likely add support for mixing in and loading the system API functions to completely eliminate the current link-time dependency for those who choose to use them.
Re: Parameter File reading
On Wednesday, 23 August 2017 at 10:25:48 UTC, Vino.B wrote: Hi All, Can anyone provide me a example code on how to read a parameter file and use those parameter in the program. From, Vino.B Another small library: https://github.com/burner/inifiled
Re: DerelictGL3 reload crashes in 32 builds
On Tuesday, 22 August 2017 at 16:54:24 UTC, Igor wrote: On Tuesday, 22 August 2017 at 12:03:18 UTC, Igor wrote: On Monday, 21 August 2017 at 12:38:28 UTC, Mike Parker wrote: Have you tried to compile outside of VisualD? Hmmm... I though I tried running with just typing dub which should use m32 by default as far as I know and got the error. I will check one more time this evening. But LDC 32bit builds crash for sure. Note that I committed a version last night where I commented out the Derelict.reload call, so just make sure it is not commented before trying it out. I must have remembered it wrong. I just tried it again and DMD 32bit debug build works. It is DMD 32bit release build that is not working. When I run dub --build=release --force I get: ... Error object.Error@(0): Access Violation 0x59BED731 0x5A6202C9 in wglGetProcAddress 0x004103B6 0x0040DC80 0x0040C691 Program exited with code 1 Apologies. Between the time I read your initial post and the time I tried to reproduce the issue, the fact that you explicitly mentioned it happens in release builds slipped my mind. I'm able to reproduce this. I've add a link to this thread in the issue report linked above. Please put future comments there. I'll set some time aside on Friday to see if I can sort this out. Thanks!
Re: Long File path Exception:The system cannot find the path specified
On Wednesday, 23 August 2017 at 05:06:50 UTC, Vino.B wrote: Hi All, When i run the below code in windows i am getting "The system cannot find the path specified" even though the path exist , the length of the path is 516 as below, request your help. Path : N:\PROD_TEAM\TST_BACKUP\abcyf0\TST_BATS\j2ee_backup\cluster\states0\apps\bat.com\tc~bat~agent~application~e2emai~std~collectors\servlet_jsp\tc~bat~agent~application~e2emai~std~collectors\root\WEB-INF\entities\DataCollectionPushFileContentScannerTypeBuilder Program: void SizeDirList (string[] SzDNDlst) { auto logF = File(LFpath, "a"); ulong subdirTotal = 0; foreach (string i; SzDNDlst[0 .. $]) { auto dFiles = dirEntries(i, SpanMode.shallow).filter!(a => a.isDir && !globMatch(a.baseName, "*DND*")).array; foreach (d; dFiles) { auto SdFiles = dirEntries(d, SpanMode.breadth).array; foreach (f; SdFiles) { subdirTotal += f.size; } ulong subdirTotalGB = (subdirTotal/1024/1024/1024); if (subdirTotalGB > SizeDir) { writefln("%-63s %s", d, subdirTotalGB); } subdirTotal = 0; } } } From, Vino.B Windows has a 260-character limit on file path names. This can be disabled in Windows 10 for applications that ship with a manifest, but that isn't going to help you. If the Phobos functions are using the Win32 API internally, and specifically the Unicode variants, then you should be able to get around this by prepending "\\?" to any file path you send to the API. That's how long file paths have been handled in Win32 to date. If it doesn't work with Phobos, then you'll need to call Win32 directly and Phobos should be modified.
[Issue 17775] New: dmd master __VERSION__ should match the major release that it will be for
https://issues.dlang.org/show_bug.cgi?id=17775 Issue ID: 17775 Summary: dmd master __VERSION__ should match the major release that it will be for Product: D Version: D2 Hardware: All OS: All Status: NEW Severity: enhancement Priority: P1 Component: dmd Assignee: nob...@puremagic.com Reporter: issues.dl...@jmdavisprog.com Right now, it seems that the way that dmd version number is handled is that it matches the current major release and gets bumped when another major release is made. So, if 2.075 is the current major release, then dmd --version with dmd master prints something like DMD64 D Compiler DMD64 D Compiler v2.075.0-336-g12fa5f06c and __VERSION__ is 2075. The main problem that I see with this is that if a change is made in master, and a project wants to / needs to version code differently based on whether it's building with master or something older, there's no way to do it, because __VERSION__ is the same for both, whereas if master had the version number of the release that will come from it next rather than the release that came from it last, then no such problem exists. And since minor releases are released from the stable branch rather than master, having master be a higher version number than what the minor release will have shouldn't matter, and the higher version that master does have will match what the next major release is. So, it can just be bumped after the new branch for the next release is made rather than being bumped right before it's made, which seems to be how it works now. What we have right now seems to manage to make sure that the releases have the right version, but it doesn't play well at all for using __VERSION__ when you need to differentiate from master. --
Re: Long File path Exception:The system cannot find the path specified
On Wednesday, 23 August 2017 at 12:01:20 UTC, Vino.B wrote: On Wednesday, 23 August 2017 at 11:29:07 UTC, Moritz Maxeiner wrote: On which line do you get the Exception? Does it happen with shorter paths, as well? Assuming it happens with all paths: Just to be sure, is each of those backslashes actually encoded as a backslash? If you specified the path in the D source like `path = "N:\PROD_TEAM..."`, then it won't be, because backslash is an escape character (you would need to write `path = "N:\\PROD_TEAM..."`, or better yet path = "N:/PROD_TEAM..."`). The above program scan for files/directories under the main folder N:\PROD_TEAM\ and reports the size of each of the sub folders eg: "TST_BACKUP", under the main folder "N:\PROD_TEAM\" there are more than 9000+ files/directories, eg: (N:\PROD_TEAM\TST_BACKUP,N:\PROD_TEAM\PRD_BACKUP\) and the above program will output the size of the sub folders "TST_BACKUP,PRD_BACKUP", there is no issue is the path is shorter, the issue arises only when the path is bigger, eg the program prints the size of the sub folder PRD_BACKUP but when it tries to scan the sub folder TST_BACKUP the issue arises and the program terminates with the exception "The system cannot find the path specified", hence it not not be possible to provide the path explicitly, so can you help me on this. While that is good to know, you still haven't answered my initial question: On which line do you get the Exception? If your program terminates because of an uncaught exception (as you stated), then you should've received a stack trace containing the line number on which the exception was thrown (remember to compile with debug info). You should also consider providing a compilable, minimal example (with test data) that can be used to reproduce the issue.
Re: ore.exception.RangeError
On Wednesday, 23 August 2017 at 11:18:14 UTC, Moritz Maxeiner wrote: On Wednesday, 23 August 2017 at 05:53:46 UTC, ag0aep6g wrote: On 08/23/2017 07:45 AM, Vino.B wrote: Execution : rdmd Summary.d - Not working rdmd Summary.d test - Working Program: void main (string[] args) { if(args.length != 2 ) writefln("Unknown operation: %s", args[1]); } When args.length == 1, then the one element is args[0], not args[1]. args[1] only exists when args.length >= 2. To expand on that: argv[0] is what is passed to the process the D program runs at in the system call it was spawned from (e.g. execve), which usually corresponds to the program's name. Hi All, Thank you very much, was able to resolve this issue. From, Vino.B
Re: Long File path Exception:The system cannot find the path specified
On Wednesday, 23 August 2017 at 11:29:07 UTC, Moritz Maxeiner wrote: On Wednesday, 23 August 2017 at 05:06:50 UTC, Vino.B wrote: Hi All, When i run the below code in windows i am getting "The system cannot find the path specified" even though the path exist , the length of the path is 516 as below, request your help. Path : N:\PROD_TEAM\TST_BACKUP\abcyf0\TST_BATS\j2ee_backup\cluster\states0\apps\bat.com\tc~bat~agent~application~e2emai~std~collectors\servlet_jsp\tc~bat~agent~application~e2emai~std~collectors\root\WEB-INF\entities\DataCollectionPushFileContentScannerTypeBuilder Program: [...] On which line do you get the Exception? Does it happen with shorter paths, as well? Assuming it happens with all paths: Just to be sure, is each of those backslashes actually encoded as a backslash? If you specified the path in the D source like `path = "N:\PROD_TEAM..."`, then it won't be, because backslash is an escape character (you would need to write `path = "N:\\PROD_TEAM..."`, or better yet path = "N:/PROD_TEAM..."`). Hi, The above program scan for files/directories under the main folder N:\PROD_TEAM\ and reports the size of each of the sub folders eg: "TST_BACKUP", under the main folder "N:\PROD_TEAM\" there are more than 9000+ files/directories, eg: (N:\PROD_TEAM\TST_BACKUP,N:\PROD_TEAM\PRD_BACKUP\) and the above program will output the size of the sub folders "TST_BACKUP,PRD_BACKUP", there is no issue is the path is shorter, the issue arises only when the path is bigger, eg the program prints the size of the sub folder PRD_BACKUP but when it tries to scan the sub folder TST_BACKUP the issue arises and the program terminates with the exception "The system cannot find the path specified", hence it not not be possible to provide the path explicitly, so can you help me on this. From, Vino.B
Re: Long File path Exception:The system cannot find the path specified
On Wednesday, 23 August 2017 at 05:06:50 UTC, Vino.B wrote: Hi All, When i run the below code in windows i am getting "The system cannot find the path specified" even though the path exist , the length of the path is 516 as below, request your help. Path : N:\PROD_TEAM\TST_BACKUP\abcyf0\TST_BATS\j2ee_backup\cluster\states0\apps\bat.com\tc~bat~agent~application~e2emai~std~collectors\servlet_jsp\tc~bat~agent~application~e2emai~std~collectors\root\WEB-INF\entities\DataCollectionPushFileContentScannerTypeBuilder Program: [...] On which line do you get the Exception? Does it happen with shorter paths, as well? Assuming it happens with all paths: Just to be sure, is each of those backslashes actually encoded as a backslash? If you specified the path in the D source like `path = "N:\PROD_TEAM..."`, then it won't be, because backslash is an escape character (you would need to write `path = "N:\\PROD_TEAM..."`, or better yet path = "N:/PROD_TEAM..."`).
[Issue 17774] New: Please include implib in setup / 7z archive
https://issues.dlang.org/show_bug.cgi?id=17774 Issue ID: 17774 Summary: Please include implib in setup / 7z archive Product: D Version: D2 Hardware: x86 OS: Windows Status: NEW Severity: enhancement Priority: P1 Component: installer Assignee: nob...@puremagic.com Reporter: an...@s-e-a-p.de Please include implib.exe in Windows exe / 7z archive file. Without implib you can't use e.g. SQLite with DMD x86. --
Re: ore.exception.RangeError
On Wednesday, 23 August 2017 at 05:53:46 UTC, ag0aep6g wrote: On 08/23/2017 07:45 AM, Vino.B wrote: Execution : rdmd Summary.d - Not working rdmd Summary.d test - Working Program: void main (string[] args) { if(args.length != 2 ) writefln("Unknown operation: %s", args[1]); } When args.length == 1, then the one element is args[0], not args[1]. args[1] only exists when args.length >= 2. To expand on that: argv[0] is what is passed to the process the D program runs at in the system call it was spawned from (e.g. execve), which usually corresponds to the program's name.
Re: Parameter File reading
On Wednesday, 23 August 2017 at 10:25:48 UTC, Vino.B wrote: Hi All, Can anyone provide me a example code on how to read a parameter file and use those parameter in the program. From, Vino.B For small tools I use JSON files via asdf[1]. As an example you can look at the tunneled settings structure here[2] and how it's loaded and parsed here[3]; afterwards, you just use the struct as normal in D. [1] https://github.com/tamediadigital/asdf [2] https://github.com/Calrama/tunneled/blob/master/source/tunneled.d#L3 [3] https://github.com/Calrama/tunneled/blob/master/source/tunneled.d#L45
Re: Static inline field initialization
On Wednesday, 23 August 2017 at 09:12:19 UTC, Kagamin wrote: On Tuesday, 22 August 2017 at 16:28:43 UTC, Moritz Maxeiner wrote: class Test { ubyte[] buf = new ubyte[1000]; // thread local storage, instances in the same thread refer to the same static array } Dynamic initialization is done by constructor: [...] It's also unambiguous as to how it works. I am aware, as I have pointed out the same in the above, but the post you quote is explicitly not about dynamic initialization (i.e. the result of new points into the heap), but about static initialization (the result of new points into sections of the binary format). Specifically, it's about static initialization done for variables put into classic global storage (e.g. ELF sections .data/.bss) and variables put into thread local storage (e.g. ELF sections .tdata/.tbss).
Re: fasta parser with iopipe?
On Wednesday, 23 August 2017 at 09:53:49 UTC, biocyberman wrote: I lost my momentum to learn D and want to gain it up again. Therefore I need some help with this seemingly simple task: # Fasta sequence \>Entry1_ID header field1|header field2|... CAGATATCTTTGATGTCCTGATTGGAAGGACCGTTGGCCACCCTTAGGCAG TGTATACTCTTCCATAAACGAGCTATTAGTTATGAGGTCCGTAGATTGGGG TGACGGAATTCGGCCGAACGGGAAAGACGGACATCTAGGTATCCTGAGCACGGTT GCGCGTCCGTATCAAGCTCCTCTTTATAGGG \>Entry2_ID header field1|header field4|... GTTACTGTTGGTCGTAGAGCCCAGAACGGGTTGGGCAGATGTACGACAATATCGCT TAGTCACCCTTGGGCCACGGTCCGCTACCTTACAGGAATTGAGA \>Entry3_ID header field1|header field2|... GGCAGTACGATCGCACGACGTGAACGATTGGTAAACCCTGTGGCCTGTGAGC GACGCTTTAATGGGAAATACGCGCCCATAACTTGGTGCGA # Some characteristics: - Entry_ID is >[[:alphanumeric:]]. Where '>' marks the entry start. In this post I have to put an escape character (\) to make the '>' visible. - Headers may contain annotation information separated by some delimiter (i.e. | in this case). - Entry ID and header is a single line, which does not contain newline characters. - Sequence under the header line is [ATCGN\n]* (Perl regex). (if you know your sequence has no Ns or other ambiguous bases you can can store 4 bases to a byte, or 3 if you want them in triplets) - A fasta file can be plain-text or gzip compressed. # Goals: Write a parser that uses Dlang range with iopipe library for performance and ease of use. A big fasta file can be dozens of gigabytes. # Questions: 1. How do I model a fasta entry with a struct or class? You could model the headers as a struct if you know the format, but most of the time I think they are just ignored, if you really need them just put them in a string[string]. The real info is in the sequences which are just a string of characters (not utf-8 so i'd go with ubyte or some compressed form). id go with struct FastaEntry { string id; string[string] headers; ubyte[] sequence; } and the a fasta is an array of entries. Note that with the expected usage patterns you probably want this in struct of array (SoA) form (see https://maikklein.github.io/post/soa-d/) given unless you're bring it out you're unlike likely to need more than one field at a time. 2. How to I implement a range of fasta entries with iopipe. A range in this case can be a forward range, but preferably a random access range. Given the relative simplicity of the file format I'm don't think it should be too hard. iopipe would give you a streaming interface for it that would work with gzip compression but wouldn't get you a random access range. You can keep the most recent entries for look back but for real random access (e.g. if you're trying to align them) you need them all in an array see above comment about SoA . 3. I want to do with range to explore the power and elegance of ranges. But if performance is a big concern, what can I do alternatively? You can probably use it for parsing I'd take a look at the https://github.com/schveiguy/iopipe documentation and see what you can find. OT, I'm taking "systems biology and bioinformatics" this semester so I'll be very interested to see what you do. Partly for the bioinformatics stuff but also I will be giving a (series I hope) of talks to the staff and some students at my university about computation for biology (rather introductory as is the biology department) but still I hope to get them interested in computational biology and D so if you have some good examples please do let me know. Nic
[Issue 6033] Better error message with numbers with leading zeros
https://issues.dlang.org/show_bug.cgi?id=6033 RazvanNchanged: What|Removed |Added Status|NEW |RESOLVED CC||razvan.nitu1...@gmail.com Resolution|--- |FIXED --- Comment #2 from RazvanN --- Running this code on ubuntu 16.04 64-bit with git HEAD results in successful compilation. The 09 is treated as integral 9. Closing as fixed. --
Parameter File reading
Hi All, Can anyone provide me a example code on how to read a parameter file and use those parameter in the program. From, Vino.B
[Issue 17604] Reject mutable fields initialized with reference types to data segment
https://issues.dlang.org/show_bug.cgi?id=17604 --- Comment #5 from anonymous4--- (In reply to Vladimir Panteleev from comment #3) > I prefer the description on this bug but I'm a little biased ;) This scenario needs dynamic initialization, and D requires an explicit constructor for it for whatever reason, so disallowing is the the most straightforward solution. --
fasta parser with iopipe?
I lost my momentum to learn D and want to gain it up again. Therefore I need some help with this seemingly simple task: # Fasta sequence \>Entry1_ID header field1|header field2|... CAGATATCTTTGATGTCCTGATTGGAAGGACCGTTGGCCACCCTTAGGCAG TGTATACTCTTCCATAAACGAGCTATTAGTTATGAGGTCCGTAGATTGGGG TGACGGAATTCGGCCGAACGGGAAAGACGGACATCTAGGTATCCTGAGCACGGTT GCGCGTCCGTATCAAGCTCCTCTTTATAGGG \>Entry2_ID header field1|header field4|... GTTACTGTTGGTCGTAGAGCCCAGAACGGGTTGGGCAGATGTACGACAATATCGCT TAGTCACCCTTGGGCCACGGTCCGCTACCTTACAGGAATTGAGA \>Entry3_ID header field1|header field2|... GGCAGTACGATCGCACGACGTGAACGATTGGTAAACCCTGTGGCCTGTGAGC GACGCTTTAATGGGAAATACGCGCCCATAACTTGGTGCGA # Some characteristics: - Entry_ID is >[[:alphanumeric:]]. Where '>' marks the entry start. In this post I have to put an escape character (\) to make the '>' visible. - Headers may contain annotation information separated by some delimiter (i.e. | in this case). - Entry ID and header is a single line, which does not contain newline characters. - Sequence under the header line is [ATCGN\n]* (Perl regex). - A fasta file can be plain-text or gzip compressed. # Goals: Write a parser that uses Dlang range with iopipe library for performance and ease of use. A big fasta file can be dozens of gigabytes. # Questions: 1. How do I model a fasta entry with a struct or class? 2. How to I implement a range of fasta entries with iopipe. A range in this case can be a forward range, but preferably a random access range. 3. I want to do with range to explore the power and elegance of ranges. But if performance is a big concern, what can I do alternatively?
[Issue 17666] std.c.linux.socket has no replacement
https://issues.dlang.org/show_bug.cgi?id=17666 --- Comment #7 from Jonathan M Davis--- (In reply to Sebastiaan Koppe from comment #6) > Ok, great. Whenever I get some time I will check core.sys.freebsd.inet.in_, > core.sys.linux.inet.in_, and core.sys.darwin.inet.in_ to see if I see > something missing, and add them in that case. I added basically everything that was in those header files except for declarations that were indicated by one of the systems to be deprecated or obsolete. So, while I certainly could have screwed up and missed something, and there may be some debate about a few of the items I intentionally skipped, I find it unlikely that anything that you care about will be missing. The bigger issue is the declarations in std.c.linux.socket which don't come from netinet/in.h, since that's the only header I've done anything for thus far. Most of what was in there was in netinet/in.h, but not all of it. --
Re: Static inline field initialization
On Tuesday, 22 August 2017 at 16:28:43 UTC, Moritz Maxeiner wrote: class Test { ubyte[] buf = new ubyte[1000]; // thread local storage, instances in the same thread refer to the same static array } Dynamic initialization is done by constructor: class Test { static ubyte[1000] s; ubyte[] buf; this() { buf=s; } } It's also unambiguous as to how it works.
Re: HTOD
On Tuesday, 22 August 2017 at 22:50:46 UTC, Walter Bright wrote: On 8/22/2017 2:50 PM, Steven Schveighoffer wrote: But it is generating D code, no? Sure. And the C subset of D has been very stable, too. Used the tool 2 years ago. Worked like a charm.
[Issue 9631] Error message not using fully qualified name when appropriate.
https://issues.dlang.org/show_bug.cgi?id=9631 Mikechanged: What|Removed |Added Keywords|trivial | CC||slavo5...@yahoo.com --
[Issue 17666] std.c.linux.socket has no replacement
https://issues.dlang.org/show_bug.cgi?id=17666 --- Comment #6 from Sebastiaan Koppe--- Ok, great. Whenever I get some time I will check core.sys.freebsd.inet.in_, core.sys.linux.inet.in_, and core.sys.darwin.inet.in_ to see if I see something missing, and add them in that case. --