[Flashcoders] Masks when Zooming in I.E. 7
I'm still looking for an anwer to this -- has anybody encountered this before? I created a swf that has several layers of translucent clouds moving beneath masks. The masks are assigned via ActionScript 2.0 and the cloud motion is also scripted. When this movie is zoomed 150% or larger in I.E. 7, the clouds become nearly opaque. Anyone know what it is about zooming in I.E. 7 that would cause masked translucent objects to become nearly opaque? TIA, Marc ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Masks when Zooming in I.E. 7
I created a swf that has several layers of translucent clouds moving beneath masks. The masks are set with ActionScript 2.0 and the cloud motion is also AS2. When this movie is zoomed larger than 100% in I.E. 7, the clouds become nearly opaque. Anyone know what it is about zooming in I.E. 7 that would cause masked translucent objects to become nearly opaque? TIA, Marc ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Masks when Zooming in I.E. 7
[Please excuse if this comes through twice -- it's been over 8 hours since I sent, but did not see posted, my original message.] I created a swf that has several layers of translucent clouds moving beneath masks. The masks are set with ActionScript 2.0 and the cloud motion is also AS2. When this movie is zoomed larger than 100% in I.E. 7, the clouds become nearly opaque. Anyone know what it is about zooming in I.E. 7 that would cause masked translucent objects to become nearly opaque? TIA, Marc ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Making dynamic text look the same as static text
Furthermore, you have to separately embed each font face that you're using (regular, bold, italic). At 11:46 PM 9/18/2008, Christoffer Enedahl wrote: You need to embed the font. Google it Alan Neilsen skrev: I have found that when I call text into a dynamic text field from a variable, it does not look the same as the text in a static text field set with the same font, size, etc. The text in the dynamic text field appears with no anti-alias, emboldening or italics, even though I have set those properties for that dynamic text field. Can anyone advise how I make those properties work for a dynamic text field? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Paragraph spacing in AS2
I'm using style sheets to control text appearance in a Flash 8 site (AS2). I've been able to control the spacing between lines, but have not found a way to control spacing between paragraphs. Thus my paragraph spacing equals two line breaks, which is too tall. Anyone have an AS2 technique for setting inter-paragraph spacing? Ideally I'd want it to be about 1.5x the regular line spacing. Thanks! Marc Hoffman ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Paragraph spacing in AS2
Thank you, Glen. I will try this. Marc At 08:16 AM 3/17/2008, Glen Pike wrote: In CSS it is margin and margin-top, etc. that sets your spacing between elements - don't know if this will work with AS2, e.g. p { margin-bottom:10px; } Marc Hoffman wrote: I'm using style sheets to control text appearance in a Flash 8 site (AS2). I've been able to control the spacing between lines, but have not found a way to control spacing between paragraphs. Thus my paragraph spacing equals two line breaks, which is too tall. Anyone have an AS2 technique for setting inter-paragraph spacing? Ideally I'd want it to be about 1.5x the regular line spacing. Thanks! Marc Hoffman ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Running Independent SWF
Anuj, I know this is more of a hack than really fixing the problem, but have you tried keeping all swf's in the same directory? I am suspicious of the URL: file:///video/pic_8.swf. Why so many directory levels in the path? - Marc At 11:08 PM 3/12/2008, you wrote: Hi Bob Thanks for reply. This is not AIR, its simple swf file created from Flash authoring timeline. All the code is on main timeline. Also it behaves similarly on HTML published too, i tried windows exe publishing too. It seems like in my Flash IDE it is loading external SWF but when i am trying to run independent swf it is not loading external swfs. I don't know how to get rid of this problem. Please help Thanks Anuj On Wed, Mar 12, 2008 at 7:19 PM, Bob Wohl [EMAIL PROTECTED] wrote: Is this from opening the swf or is this an air app? Does this behave this way when testing from embeding in an html document? B. On Wed, Mar 12, 2008 at 3:08 PM, anuj sharma [EMAIL PROTECTED] wrote: Hi All I made a desktop application( in AS 3.0 using Flash IDE) in which I am loading bunch of SWFs in my UILoader. The file is working fine from Flash Authoring tool( IDE). I publish my file using local files only. Now when I am trying to run my independent SWF file, i am getting error Error #2044: Unhandled ioError:. text=Error #2035: URL Not Found. URL: file:///video/pic_8.swf. The things are working fine if i open fla and hit ctr+Enter.I don't know why its not working as an independent swf. Also the title of the player is showing player 9, which means it is using the player it is supposed to use. If i change my publish settings to network only nothing works at all. i am just using XML to load external SWFs and videos in UIloader component. Any body has any solution for this kind of problem. I am putting all my code on main time line in Flash authoring tool and my Operating system is XP Thanks a lot. Anuj ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] loadmovie
Theodore, How was holder_lesson created? If it has been scaled up from some other mc, the loaded movie will also be scaled up. Best to use a non-scaled clip as a holder. AS2 example: this.createEmptyMovieClip(holder_lesson,this.getNextHighestDepth()); holder_lesson._x = 10; // or wherever you want to place it holder_lesson._y= 10; // or wherever you want to place it holder_lesson.loadMovie(lessons/ + _root.wlesson + .swf); As Bob mentioned, you can also resize after loading but you must wait until the onLoadInit event has fired. In AS2 you'd use MovieClipLoader class to handle this. Marc At 06:45 AM 2/29/2008, you wrote: I am loading a movie via: holder_lesson.loadMovie(lessons/+_root.wlesson+.swf); the problem is the movie is maxing to the size of the swf and not the size of the clip it is being loaded into... it takes up the whole swf... I am even trying to resize it: holder_lesson._width = 967; holder_lesson._height = 572; holder_lesson._x = 3; holder_lesson._y = 23; what's up? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] loadmovie
Well-put, Jonathan. Thanks for a useful clarification -- wish all idiots were as clever as you! -Marc At 12:59 PM 2/29/2008, you wrote: Yes, my apologies. I guess I was mixing up dynamic properties with the standard properties. Dynamic properties do get wiped, but standard ones are preserved, as Marc states. loader2.idiot = jonathan; loader2.onRelease = function(){ this.loadMovie(circle.swf); } // then once it is loaded trace(loader2.idiot); // traces undefined, (which is clearly not true. we know exactly who the idiot is, yes?) On Fri, Feb 29, 2008 at 3:22 PM, Marc Hoffman [EMAIL PROTECTED] wrote: Jonathan, Sorry, but as far as AS2, you're wrong. A loaded movie inherits the properties of the clip it's loaded into. Test it yourself. Create circle.swf, a movie of a round circle. Create a base movie with two loaders (loader1 and loader2) based on a square mc. Code it like this: loader2._xscale = 50; loader1.onRelease = function(){ this.loadMovie(circle.swf); } loader2.onRelease = function(){ this.loadMovie(circle.swf); } Test the base movie. loader1 loads the circle as a circle. loader2 loads it as an elipse half as wide as it is high. Marc At 11:19 AM 2/29/2008, you wrote: And if you are loading it into a clip that you've set _xscale + _yscale on, the movie replaces those properties when it's loaded. loadMovie essentially replaces the movie it's called from, wiping its properties. On Fri, Feb 29, 2008 at 1:28 PM, Marc Hoffman [EMAIL PROTECTED] wrote: Theodore, How was holder_lesson created? If it has been scaled up from some other mc, the loaded movie will also be scaled up. Best to use a non-scaled clip as a holder. AS2 example: this.createEmptyMovieClip(holder_lesson,this.getNextHighestDepth()); holder_lesson._x = 10; // or wherever you want to place it holder_lesson._y= 10; // or wherever you want to place it holder_lesson.loadMovie(lessons/ + _root.wlesson + .swf); As Bob mentioned, you can also resize after loading but you must wait until the onLoadInit event has fired. In AS2 you'd use MovieClipLoader class to handle this. Marc At 06:45 AM 2/29/2008, you wrote: I am loading a movie via: holder_lesson.loadMovie(lessons/+_root.wlesson+.swf); the problem is the movie is maxing to the size of the swf and not the size of the clip it is being loaded into... it takes up the whole swf... I am even trying to resize it: holder_lesson._width = 967; holder_lesson._height = 572; holder_lesson._x = 3; holder_lesson._y = 23; what's up? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe :: 404.434.2321 :: 180 High St Apt 26 Portland, ME 04101 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe :: 404.434.2321 :: 180 High St Apt 26 Portland, ME 04101 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] determining url of container page
_root._url returns the url of the swf, not the html page. At 08:38 PM 2/18/2008, Ketan Anjaria wrote: In AS2 it's _root._url. In AS3 I think it's stage.contentLoaderInfo.url or something like that. Check the docs on the LoaderInfo class. On Feb 18, 2008 6:49 PM, Andrew Sinning [EMAIL PROTECTED] wrote: How can you determine from within Flash (or php on the server when the request for the swf comes in) the url of the page within which a swf is embedded? Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Ketan Anjaria 415.260.8742 f. 415-358-4278 [EMAIL PROTECTED] www.kidbombay.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] buttons lined up next to each other- rollout not work
No such problem here with either adjacent or overlapping buttons. Please post your code. Here's mine for four buttons named btn1, btn2, etc.: for (i = 1; i 5; i++) { this[btn + i].onRollOut = function() { trace(this._name); }; } Marc At 09:06 PM 1/15/2008, you wrote: This is probably a classic issue.. I have 5 buttons lined up next to each with no space between but they arent overlapping. I have rollover and rollout events.. but the rollout event doesnt work when i roll over to the next button.. the onrollout event works only when i rollout on to negative space..which sucks is there a workaround ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Simple quesiton for createEmptyMovieClip in AS2
At least one problem: _root.playListHolder.createEmptyMovieClip(vThumb+i, i+1000); should be (note quotes): _root.playListHolder.createEmptyMovieClip(vThumb+i, i+1000); Also, you don't need the line: var vidThumb:MovieClip = You can just tell _root.playListHolder to create the clips based on the incremental naming scheme you describe. - Marc At 09:05 PM 1/12/2008, you wrote: hi there, I am having problem to create empty Movie clicp by using the code below, I can't create 5 movie clips vertically. Would you please help me take a look this. Thank you so much :) playListHolder is an MC Instance name and placed on Stage. for (var i:Number = 0; i 5; i++) { var vidThumb:MovieClip = _root.playListHolder.createEmptyMovieClip(vThumb+i, i+1000); vidThumb = eval(vThumb+i) //theVideo.width = thumbWidth //theVideo.height = thumbHeight; vidThumb._y = i*thumbHorizontalGap+thumbY; vidThumb.loadMovie( http://www.google.com/ http://img0.gmodules.com/ig/images//weather_welcome_image.jpg;) } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Simple quesiton for createEmptyMovieClip in AS2
Put the URLs in an array: myURLS = new Array(www.domain1.com, www.anotherDomain.com, www.anotherDomain.com, www.anotherDomain.com, www.anotherDomain.com); then for the URL specified as the target of each clip you create, just reference the URL this way: vidThumb.onRelease = function(){ openURL(myURLS[i]); } - Marc At 10:20 PM 1/12/2008, you wrote: AWESOME! thanks all :) One more question here... how can I assign URL link to each movieClip? I would like to add URL for each of movieClip which created by looping, the code like this Thank you ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Software Patent Question
Hi Dave, I have to wonder -- if you just wanted confirmation of your gut feeling, why did you write to a technical forum? Sorry, but it annoys me to have taken the time to provide objective information when all the poster wants is validation for a gut response. If your concern is truly to avoid legal liability, you should ignore your feeling of being pissed off and seek legally accurate information. From the US Patent and Trademark Office website (http://www.uspto.gov/go/pac/doc/general/#patenthttp://www.uspto.gov/go/pac/doc/general/#patent) : There are three types of patents: 1) Utility patents may be granted to anyone who invents or discovers any new and useful process, machine, article of manufacture, or composition of matter, or any new and useful improvement thereof; Obviously, more information is needed to establish whether the process in question qualifies for a patent, but just because it's a process (not a tangible product) does not disqualify it. Can we still be friends? Marc At 10:41 AM 1/4/2008, you wrote: Thanks, for the opinions. I have to agree with Charles on this - the patent is bunk. I just wanted to hear it from someone else. Makes me want to make an open-source makeover engine. It might be something to do in all my free-time. Heh Dave - Head Developer http://www.blurredistinction.com Adobe Community Expert http://www.adobe.com/communities/experts/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Software Patent Question
Hi Dave, There are various ways of looking at this. Although it may seem ridiculous that you can't develop any technology you wish, the flip side is that many inventions would never be produced if, after years of hard work, the inventor's creations could be easily copied and exploited by others. Patent laws are supposed to allow the inventor to reap the profits of his or her work for a certain number of years. If you use someone's patented idea, even without being aware you're doing so, then you're violating their patent right and they can legally come after you. Whether you're using someone else's idea might be pretty obvious or it might be a very subtle issue, which is why patent litigation can take years to resolve. Whether they come after you will probably depend on how aggressive they are in enforcing their rights, how clear or vague the violation is, and how deep your pockets are (why sue someone who's broke?). [Disclaimer: I am not a lawyer and the above is a lay interpretation of information I have gleaned from lawyers and other sources.] Best wishes, Marc At 01:25 PM 1/2/2008, you wrote: Question - as a software developer, are we free to create anything we want if we use our own, from scratch, code? For instance, we created a Flash based Virtual Makeover application a couple years back. We may make a new one for a new client but our old client has issue. Evidently they invented this makeover system, and even have a patent: http://tinyurl.com/2yxj8v But there are other examples of such systems. Maybe they're not identical, but the good ones work much the same. To me, it's utterly ridiculos that I could be stopped from writing any kind of software. I could make a Riven clone called Raven if I wanted, couldn't I? Anyone have any input? Dave - Head Developer http://www.blurredistinction.com Adobe Community Expert http://www.adobe.com/communities/experts/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Estimate FLV file size?
Wouldn't it be kbps x total running time in seconds? So if it's 512 kbps for 100 seconds then it's 512 x 100 = 51,200 kb. Marc At 10:34 AM 12/22/2007, you wrote: Hi all, Just wondering if there is a good way to estimate flash video file sizes? For example, lets say I have 2:30 of RAW DV footage that I want to convert to: * Video Codec: On2 VP6 * Encoding: 2-Pass VBR * Resolution: 480x360 pixels * Frame Rate: 30 fps * Video Data Rate: 464 kbps * Audio Data Rate: 48 kbps * Total Data Rate: 512 kbps * Keyframe: Every 6 seconds Is there a mathematical way to calculate/approximate file size based on (above) settings? My rough estimate: 9.5 to 13.5 megabytes Sound right to you? Unfortunately, I do not have access to the/any video at the moment... I would prefer to just test some real video, rather than bothering all of you folks. :( Tips on how I could roughly estimate file size would be great! Or, does my guestimation sound close? Thanks! Cheers, Micky ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Estimate FLV file size?
bits :) At 11:52 AM 12/22/2007, [EMAIL PROTECTED] wrote: Wouldn't it be kbps x total running time in seconds? So if it's 512 kbps for 100 seconds then it's 512 x 100 = 51,200 kb. Ah, yes... that makes sense. :) This might be another silly question, but how does one know when kbps is kilobytes or kilobits? Many thanks for the help. :D Cheers, M ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Estimate FLV file size?
bits :) At 11:52 AM 12/22/2007, [EMAIL PROTECTED] wrote: Wouldn't it be kbps x total running time in seconds? So if it's 512 kbps for 100 seconds then it's 512 x 100 = 51,200 kb. Ah, yes... that makes sense. :) This might be another silly question, but how does one know when kbps is kilobytes or kilobits? Many thanks for the help. :D Cheers, M ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] ActiveContent is not enforcing minimum Flash version
I have published html with the active content template, to require Player version 8 and above. But users with lower versions are still getting into the site, resulting in some critical elements (notably, my navigation menu) being broken. The site is: http://www.newellcoach.com/flash.html Is there something wrong with the code that is allowing users of the wrong version to proceed without an upgrade alert? Anyone else encountering this problem? Fixes? The html script is below. Thanks for any help! Marc Hoffman = html script html xmlns=http://www.w3.org/1999/xhtml; xml:lang=en lang=en head meta http-equiv=Content-Type content=text/html; charset=iso-8859-1 / titleNewell Coach Luxury Motorhomes/title script language=javascriptAC_FL_RunContent = 0;/script script src=AC_RunActiveContent.js language=javascript/script /head body bgcolor=#0B111F table width='100%' height='100%'trtd width='100%' height='100%' align='center' valign='middle' !-- saved from url=(0013)about:internet -- script language=javascript if (AC_FL_RunContent == 0) { alert(This page requires AC_RunActiveContent.js. In Flash, run \Apply Active Content Update\ in the Commands menu to copy AC_RunActiveContent.js to the HTML output folder.); } else { AC_FL_RunContent( 'bgcolor', '#0B111F', 'codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0', 'width', '900', 'height', '620', 'src', 'interiorPage', 'quality', 'high', 'pluginspage', 'http://www.macromedia.com/go/getflashplayer', 'align', 'middle', 'play', 'true', 'loop', 'true', 'scale', 'showall', 'wmode', 'window', 'devicefont', 'false', 'id', 'interiorPage', 'name', 'interiorPage', 'menu', 'true', 'allowScriptAccess','sameDomain', 'movie', 'interiorPage', 'salign', '' ); //end AC code } /script noscript object classid=clsid:d27cdb6e-ae6d-11cf-96b8-44455354 codebase=http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0; width=900 height=620 id=interiorPage align=middle param name=allowScriptAccess value=sameDomain / param name=movie value=interiorPage.swf /param name=quality value=high /param name=bgcolor value=#0B111F /embed src=interiorPage.swf quality=high bgcolor=#0B111F width=900 height=620 name=interiorPage align=middle allowScriptAccess=sameDomain type=application/x-shockwave-flash pluginspage=http://www.macromedia.com/go/getflashplayer; / /object /noscript /td/tr/table script src=http://www.google-analytics.com/urchin.js; type=text/javascript /script script type=text/javascript _uacct = UA-992189-1; urchinTracker(); /script/body /html === end html script ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ActiveContent is not enforcing minimum Flash version
For some reason, my code was stripped out from the message I just posted. Trying once more to include it, but if you cannot see it please view it at the URL below. Thanks --Marc At 08:49 AM 8/9/2007, Marc Hoffman wrote: I have published html with the active content template, to require Player version 8 and above. But users with lower versions are still getting into the site, resulting in some critical elements (notably, my navigation menu) being broken. The site is: http://www.newellcoach.com/flash.html Is there something wrong with the code that is allowing users of the wrong version to proceed without an upgrade alert? Anyone else encountering this problem? Fixes? The html script is below. Thanks for any help! Marc Hoffman = html script html xmlns=http://www.w3.org/1999/xhtml; xml:lang=en lang=en head meta http-equiv=Content-Type content=text/html; charset=iso-8859-1 / titleNewell Coach Luxury Motorhomes/title script language=javascriptAC_FL_RunContent = 0;/script script src=AC_RunActiveContent.js language=javascript/script /head body bgcolor=#0B111F table width='100%' height='100%'trtd width='100%' height='100%' align='center' valign='middle' !-- saved from url=(0013)about:internet -- script language=javascript if (AC_FL_RunContent == 0) { alert(This page requires AC_RunActiveContent.js. In Flash, run \Apply Active Content Update\ in the Commands menu to copy AC_RunActiveContent.js to the HTML output folder.); } else { AC_FL_RunContent( 'bgcolor', '#0B111F', 'codebase', 'http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0', 'width', '900', 'height', '620', 'src', 'interiorPage', 'quality', 'high', 'pluginspage', 'http://www.macromedia.com/go/getflashplayer', 'align', 'middle', 'play', 'true', 'loop', 'true', 'scale', 'showall', 'wmode', 'window', 'devicefont', 'false', 'id', 'interiorPage', 'name', 'interiorPage', 'menu', 'true', 'allowScriptAccess','sameDomain', 'movie', 'interiorPage', 'salign', '' ); //end AC code } /script noscript object classid=clsid:d27cdb6e-ae6d-11cf-96b8-44455354 codebase=http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0; width=900 height=620 id=interiorPage align=middle param name=allowScriptAccess value=sameDomain / param name=movie value=interiorPage.swf /param name=quality value=high /param name=bgcolor value=#0B111F /embed src=interiorPage.swf quality=high bgcolor=#0B111F width=900 height=620 name=interiorPage align=middle allowScriptAccess=sameDomain type=application/x-shockwave-flash pluginspage=http://www.macromedia.com/go/getflashplayer; / /object /noscript /td/tr/table script src=http://www.google-analytics.com/urchin.js; type=text/javascript /script script type=text/javascript _uacct = UA-992189-1; urchinTracker(); /script/body /html === end html script ___ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Re:Displaying Chinese character set via XML
Thanks, but I don't think that's the problem. I've reverted to using Notepad and still have problems. Marc At 01:48 AM 7/26/2007, Joe Cutting wrote: I cannot get a dynamic text field to display Chinese characters from XML. Results vary from question marks in the field, to undefined, to blank. What should happen is that Flash derives elements from the XML and displays them in the textfield. I'm using XMLSA to parse the xml. I've no experience of importing chinese characters from XML but I did once do something similar with Azeri (as spoken in Azerbaijan). I seem to remember having problems with Textpad as an XML editor and ended up using a freeware editor called Notepad++ (google it). Can't remember the exact issue but it was something to do with unicode encoding. Hope that helps Joe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Audio Stuttering on CD
Have you tested on different computers? Was it the same computer that worked last year? At 11:36 AM 7/25/2007, you wrote: I have some audio slide presentations that I've created in Flash for the web that I need to put on CD. I am using autorun to execute an index.html page and then from there, the user can select the various presentations. But from CD, when I open the presentation, the audio stutters(loops the first second) and slides do not advance. The weird thing is I did one of these last year without a hitch and now even that presentation is having the same issue. And nothing has changed. I should note everything works great in Firefox. This is only happening from the CD in IE6 and IE7 XP. All web versions, regardless of browser, are fine. I know this may be slightly OT... any thoughts? Richard ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Displaying Chinese character set via XML
I cannot get a dynamic text field to display Chinese characters from XML. Results vary from question marks in the field, to undefined, to blank. What should happen is that Flash derives elements from the XML and displays them in the textfield. I'm using XMLSA to parse the xml. Another language (French) works fine. Anyone have a Chinese example that works? Here's what I've got so far: * TrueType font is SimSun. * XML is being saved as UTF-8 in TextPad and declares UTF-8 as the encoding language. Also tried this all using NotePad. Got both text editors to show the Chinese characters as the actual characters and also as boxes. Tried saving as UTF-8 and also as Big-Endian. I'm using CDATA around all text. * XML is being pasted from MS Word. Also tried pasting from Excel. * Flash textfield: Set for HTML. I've tried various combinations of embedding Chinese characters, including embedding ALL Chinese characters (lots of bytes!). I've also tried populating the text field with ALL the Chinese text, and using Auto-fill to embed those characters. I'm not using any bolding or italics. I'm losing hair over this and would really appreciate either a working example (including the xml and flash files) or some more troubleshooting methods. Thanks, Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Display Non-English Characters from XML?
I am having trouble getting non-English characters to show up in Flash when they're read from an XML doc. For example, the French e with accent, as in resume (résumé). Here's what my xml doc looks like -- seems I'm doing something wrong, but I can't figure out what. By the way, I'm saving it as UTF-8. Can anyone give me an example of a non-English xml doc that gets displayed correctly in Flash using non-English characters? I need to create localized versions for French, Chinese (simple), Chinese (traditional), Korean, Japanese, and several other languages. == XML = ?xml version=1.0 encoding=utf-8 xml:lang=fr? questions question qText![CDATA[Quels sont les objectifs de cette formation ?]]/qText qAnswers qAns num=0![CDATA[a. Maider à comprendre les règles et les politiques clés pour que je fasse les bons choix]]/qAns qAns num=1![CDATA[b. Fournir des exemples concrets des domaines à risque]]/qAns qAns num=2![CDATA[c. Renforcer lidée que le respect des lois et politiques de Microsoft nest pas négociable]]/qAns qAns num=3![CDATA[d. Maider à identifier les problèmes clés de conformité]]/qAns qAns num=4![CDATA[e. Toutes les réponses ci-dessus]]/qAns /qAnswers qCorrect4/qCorrect /question /questions == end XML = Thanks! Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Never Mind :) [Was: Display Non-English Characters from XML?]
Sheepishly, I must admit I forgot to embed the extended Latin I character set in my dynamic text field. As soon as I did that, of course, the accented characters were displayed. Honestly, I've had to do this enough times, I don't know why I forgot this time. Marc At 12:22 AM 7/23/2007, you wrote: I am having trouble getting non-English characters to show up in Flash when they're read from an XML doc. For example, the French e with accent, as in resume (résumé). Here's what my xml doc looks like -- seems I'm doing something wrong, but I can't figure out what. By the way, I'm saving it as UTF-8. Can anyone give me an example of a non-English xml doc that gets displayed correctly in Flash using non-English characters? I need to create localized versions for French, Chinese (simple), Chinese (traditional), Korean, Japanese, and several other languages. == XML = ?xml version=1.0 encoding=utf-8 xml:lang=fr? questions question qText![CDATA[Quels sont les objectifs de cette formation ?]]/qText qAnswers qAns num=0![CDATA[a. Maider à comprendre les règles et les politiques clés pour que je fasse les bons choix]]/qAns qAns num=1![CDATA[b. Fournir des exemples concrets des domaines à risque]]/qAns qAns num=2![CDATA[c. Renforcer lidée que le respect des lois et politiques de Microsoft nest pas négociable]]/qAns qAns num=3![CDATA[d. Maider à identifier les problèmes clés de conformité]]/qAns qAns num=4![CDATA[e. Toutes les réponses ci-dessus]]/qAns /qAnswers qCorrect4/qCorrect /question /questions == end XML = Thanks! Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash movie background color not showing in Firefox browser...
Make sure the bgcolor in the html code for embedding the flash movie is correct. I can't think of any other reason you'd have these symptoms. Marc Hoffman At 01:52 PM 7/22/2007, you wrote: Hi, You probably want to create a bg layer in you flash movie that has the correct color! A:)= On 7/22/07 11:48 AM, BOYD SPEER [EMAIL PROTECTED] wrote: Is there any special setting that would affect the movie background color when displayed in Firefox as opposed to Internet Explorer? My webpage looks fine in IE but the background color in Firefox changes to white instead of the #99 dark red (that it shows in IE). This means the white text becomes invisible! Thanks, -Boyd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Controllingt he volume of multiple sound objects at the same time
Yes, but he has created a separate Sound object for each sound (sound1 and sound2), so he's fine in that respect. What would make this simpler, however, is to write a function that creates the sound objects based on the array, while also storing the initial volume for each sound. Here's an UNTESTED example: // build the array based on linked sounds in the library (catMeow etc.): var theSounds: Array = [catMeow , dogBark , alienScream , doorCreak] // create a parallel array of sound levels for each sound: var theVolumes: Array = [50,65,90,5]; // create a sound object for each array element: for (i=0; itheSounds.length; i++){ // create the sound object and attach the sound: this [theSounds[i] + SoundObject'] = new Sound(); this [theSounds[i] + SoundObject'].attachSound (this [theSounds[i]); // create a variable to store the initial volume for each sound: this [theSounds[i] + SoundObject'].initVolume = theVolumes[i]; // set the volume for this sound: this [theSounds[i] + SoundObject'].setVolume(this [theSounds[i] + SoundObject'].initVolume); } Where sound name is the name of the sound object: To play a sound, just use (sound name).start. To mute it, use (sound name).setVolume(0); To restore the volume, use (sound name.setVolume(sound name.initVolume). You could construct a function for this where the only arg would be the sound name. HTH Marc Hoffman At 08:33 AM 7/6/2007, you wrote: Sound objects associated with the same movie clip share their properties (volume, etc.), so if you change the volume through one of them, the change will be reflected by others, too. That is because in fact sound properties belong to movie clips and not the Sound objects, and Sound objects only reflect the sound settings of the associated movie clip. Attila =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= From:[EMAIL PROTECTED] [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com flashcoders@chattyfig.figleaf.com Date:Friday, July 6, 2007, 4:44:25 PM Subject: [Flashcoders] Controllingt he volume of multiple sound objects at the same time --===-- Hey there. I am trying to control the volume of a number of sound objects that have their own individual volume levels. I want to be able to mute them or allow them to play at the volume that has been set for them. I was thinking that I could do this by storing the values in arrays and then looping through these each time the sound is muted/unmuted but I am sure there must be an easier way. Any suggestsions v gratefully received :) Here is what I have so far: var sound1:Sound = new Sound(this); sound1.setVolume(60); var sound2:Sound = new Sound(this); sound2.setVolume(20); sound1.loadSound('an.mp3', false); sound2.loadSound('another.mp3', false); ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash Development on PC vs Mac
Jim, I agree with Seth that the Mac-versus-PC decision should probably be made mostly by considerations other than Flash development. If you are using the laptop primarily in a work environment, one major consideration should be what your collaborators are using. For example, in a mixed platform environment all fonts must be cross-platform (this has been a headache in nearly EVERY cross-platform project I've participated in). File type recognition is different between platforms, so that Macs sometimes don't recognize PC-generated files (though there are simple work-arounds, it's time-consuming and annoying). Another huge consideration is what software you will be using. Is it all cross-platform? Who will be buying the licenses for new software, and will it make a difference if they have to buy licenses for two platforms rather than one? Another issue is testing, especially if you need to test on browsers. If you go with Mac, you'll want easy access to a PC for testing on PC browsers. On the other hand, testing on Macs is important but is usually secondary to testing on PC's, just because of how the market works. What platform are you on now? Does it matter whether you can transfer your existing software to the new machine? As far as Flash files themselves, I don't think you'll have significant trouble opening PC- or Mac-generated fla's cross-platform, aside from missing fonts. Marc Hoffman Poison Dart Frog Media At 09:16 AM 6/20/2007, you wrote: I'd say your choice of Mac vs. PC should go well beyond which is better for flash development considering there are major differences between the two. I'd like to challenge the rest of the people on the list not to get into a PC vs Mac fanboy debate and keep this particular discussion to flash development on the two OSs. My only anecdotal evidence is that my wife works for a prominent interactive agency that does a ton of flash development. their entire flash team uses Macs. Jim Robson wrote: Questions for those of you who have done Flash development on both platforms: What are the pros and cons of Flash development on Mac vs PC? Which platform would you recommend? My laptop is in need of replacement, and my employer generally gives us a choice of IBM (lenovo) or Mac. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] seamless audio loops
Some MP3's have padding in the headers which causes Flash to hesitate. You probably need to re-encode the MP3's without the extraneous information. Sorry I don't have the exact info, but I know it's been documented and you should be able to Google it. -Marc At 08:08 AM 5/30/2007, you wrote: Hi Guys, We are having problems with seamlessly looping audio in Flash - is there a special way of doing this? We are using mp3 and even thought eh audio is perfect (tested in other apps) we can't get it to loop properly without gap! Thanks, Nik ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] textArea doesn't scroll far enough
I've just added a couple of line breaks to the xml text: myTextField.htmlText = theXmlText + BRBRBR; Hackish, but easy to implement. At 10:44 AM 5/24/2007, you wrote: I've run into this issue before as well. My (hackish) work-around was to create an empty MovieClip right after the text, set its alpha to 0, set its height to like, 50 or some arbitrary number to force the scrollbars to scroll beyond the text. Very hackish and not the best solution, but I had to get it working right then and there so -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Allandt Bik-Elliott (Receptacle) Sent: Thursday, May 24, 2007 12:30 PM To: flashcoders Subject: [Flashcoders] textArea doesn't scroll far enough gah - not my day today i've got my textArea loading up a bunch of text from a string, from an array loaded from an xml file (erk), but the scrollbars for the component don't scroll far enough (either the bar or the arrows) - i've dragged down the text with my cursor and the extra lines are there. does anyone with any experience of using these components know of any reason this might happen? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [OT] How to capture swf to .avi?
What software are you using to capture a swf (including audio) and save as .avi? Note: I'm not talking about exporting from the .fla -- this .swf uses scripted tweens and other scripting, so I need to capture the entire animation sequence, including audio, from the .swf in either the browser or the standalone Flash player. Must be Windows-based. Prefer something under U.S. $100. I see some programs online but can't tell if they're professional quality. Thanks, Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash keeps dropping one of my CSS classes
I am using an internally-defined stylesheet in Flash with three styles and about five classes per style. This was working fine until recently when Flash stopped reading one of the classes and started applying the default class. It has nothing to do with the xml I'm feeding to the textfield, as that hasn't changed. I was able to fix the problem by renaming the class and replacing all the class designations in the xml for that class. In other words, I changed class = 'header3' to class = 'header4' in the xml, then made the appropriate replacements in the internal style definitions. This worked for an hour or so, then Flash started losing the class again. Seems quite bizarre. Anybody see something like this before? Ideas on fixing it? Please don't tell me to define the classes in an external CSS; that's not an option at this point. Thanks, Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] copying formatted text out of flash
Without the tags, it's unformatted text. In other words, for the copy to show formatting, it must have the tags, and it must be displayed in a viewer that understands those tags. -Marc At 11:22 PM 4/8/2007, you wrote: Hello Is there any way to copy formatted text to the system clipboard ie I don't really want all the html / textformat tags But I'd like to be able to copy formatted text out of textbox / textarea I'm thinking that's not too easy - its either plain text, or textformat tags? Hoping I'm wrong Cheers Rob Important - This email and any attachments may be confidential. If received in error, please contact us and delete all copies. Before opening or using attachments check them for viruses and defects. Regardless of any loss, damage or consequence, whether caused by the negligence of the sender or not, resulting directly or indirectly from the use of any attached files our liability is limited to resupplying any affected attachments. Any representations or opinions expressed are those of the individual sender, and not necessarily those of the Department of Education. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Swf not working when loaded from another movie..
We need a lot more information to help you. What is the loaded swf supposed to do? How much does it actually do when loaded? Also, check that you're not using _level0 within the loaded swf to refer to itself. - Marc At 06:46 PM 4/8/2007, you wrote: Hi list... i got an swf that actually is the gallery part of a site i am working on the swf itself works when run alone... But in the site, when loaded by loadMovie(), works partially. does someone know why this is happening Thanks so much Regards -- Omar Fouad - Digital Emotions... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] creatTextField Help
When embedFonts=true, you must manually embed the font(s) in a textfield -- either the one referred to in your text, or a dummy field. It can be offstage but it has to be present. Marc At 10:50 AM 4/5/2007, you wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 hi everyone, any idea why the text does not show up? - _root.myRed = 0xFF; _root.myLightGray = 0x99; _root.myDarkGray = 0x353535; _root.Art_Fmt = new TextFormat(); with (_root.Art_Fmt) { font = menuFont; size = 8; color = myLightGray; embedFonts = true; } _root.Art_MC = _root.createEmptyMovieClip(Art_MC, 0); _root.Art_MC.createTextField(Art_Txt, i, 10, 10, 80, 20); with (_root.Art_MC[Art_Txt]) { border = false; autoSize = false; selectable = false; embedFonts = true; html = false; } _root.Art_MC[Art_Txt].text = Test Text!!!; _root.Art_MC[Art_Txt].setTextFormat(_root.Art_Fmt); _root.onRollOver = function() { this[Art_Txt].textColor = myDarkGray; } -BEGIN PGP SIGNATURE- Note: This signature can be verified at https://www.hushtools.com/verify Version: Hush 2.5 wpwEAQECAAYFAkYVNoQACgkQnK42HzOJXBejgQP+N4+E+HWIZlFIb448AZFEzlbGEOye hD6bKAUTOrsOoy0Vt/ZyLq7uKqh3Cbb906Xy4hdSjaH/ZHVJ8ten62xdokfd9ev7tyK8 y6v9QPjIQ23t6oAZiwZDu8eE992cghuI9Y5XXXSRS+UH/uke3ykUV5Q5kUWmglbi1vVV utsPmTY= =rylS -END PGP SIGNATURE- -- Click to find great rates on home insurance, save big, shop here http://tagline.hushmail.com/fc/CAaCXv1QU9IdGnuLtTBUmTDA5ogVpQkF/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Free Upgrade CS2 to CS3???
I hope the information I just got is wrong, so please post here if you learn anything different from Adobe. I just had a long talk with Deborah at US Adobe sales and she was unable to find any free update offer from CS2 to CS3, regardless of how recently one had purchased CS2. The best US price she could find for an upgrade was $799, and that was going from CS2 Production Premium to CS3 Production Premium. All other upgrade paths are called upsell rather than upgrade because CS3 Production Premium includes more applications. So, I have Studio 8 Pro, Photoshop CS, Premiere Pro 1.5, Audition 1.5, and an old version of Illustrator, and it appears the cheapest I can upgrade to the CS3 Production Premiere will be $1199 US. I guess it could be worse -- I could be living in Europe. I would LOVE to hear that I'm wrong, and that there actually is a free update if I buy CS2 Premium or CS2 Production Premium in the next few days. That would save me a small bundle. Marc Hoffman At 12:11 AM 3/29/2007, you wrote: However there is one interesting thing I found out. Apparently Adobe will be offering a FREE update to CS3 for anyone that buys CS2 from now until CS3 is available... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] timer question
It doesn't trace plus 10 because you're calling it when you declare all your variables, rather than 10 seconds later when seconds == newSeconds. You'll need an onEnterFrame or other loop running to check, and one of the checks will have to be invoked during the single second when it's 10 seconds after var seconds is declared. Marc Hoffman At 12:28 PM 3/23/2007, you wrote: Hi, I'm trying to launch an event using a timer so far the code for trace something is this: var now = new Date(); var seconds:Number = now.getSeconds(); trace(seconds); var newSeconds: Number = seconds+10; if ( seconds == newSeconds){ trace(plus 10); } var seconds:Number = seconds; the problem is that this ones doesn't trace plus 10, instead just traces the var seconds. Do you know what is wrong here? Regards. Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash - using the back button
Am I missing something? When I try the included example files and move around among the Flash pages, the browser back button does nothing. I.E. and Firefox. - Marc At 05:49 AM 3/16/2007, you wrote: u link the button with a java script command the one that gets the history of the current page back one page... On 3/16/07, Karim Beyrouti [EMAIL PROTECTED] wrote: Lovely - SWFAddress looks very nice... thank you all for the links and advice... Karim -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Henry Sent: 15 March 2007 23:45 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Flash - using the back button Hi, I've been using SWFAddress (http://www.asual.com/swfaddress/), no tutorials needed really... Steven Karim Beyrouti wrote: Hi All, I was just wondering what the best way to activate the browser's back button for a Flash(8) app?... are there any up to date resources / tutorial about this?... Kind regards Karim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.11/723 - Release Date: 15/03/2007 11:27 -- No virus found in this outgoing message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 268.18.11/723 - Release Date: 15/03/2007 11:27 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Omar Fouad - Digital Emotions... Love is always patient and kind. It is never jealous. Love is never boastful nor conceited It is never rude or selfish. It does not take offense and is not resentful. Love takes no pleasure in other people's sins...but delights in the truth. It is always ready to excuse, to trust, to hope... and to endure... whatever comes. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Split text field for multi-page print job
Before I re-invent the wheel: Has anyone come up with a method to split a long text field into shorter ones that can each print on a new page? Some of my text fields should probably be broken into 3 or 4 pages so the text is large enough to read easily. This needs to be done dynamically, as the text length varies depending on an xml file and I don't want to have to manually define where the text should break. Thanks, Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] question about txt files and flash
You might try using the XML Object to load and parse the xml. And of course make sure your xml is properly formatted (drag it into I.E. for a quick check). - Marc At 10:28 AM 3/14/2007, you wrote: Hi, there is a limit height that flash can process or read from a text file?, because I have something with xml tags, the file reads well till the item4, so far i didn't read anything...there is a way to tell flash that there is something way beyond that ...? I'm using loadVariables(url, this.content(the name of the dinamic text)); Regards Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Split text field for multi-page print job
[This seems not to have gone through the first time. Forgive me if you get it twice.] Before I re-invent the wheel: Has anyone come up with a method to split a long text field into shorter ones that can each print on a new page? Some of my text fields should probably be broken into 3 or 4 pages so the text is large enough to read easily. This needs to be done dynamically, as the text length varies depending on an xml file and I don't want to have to manually define where the text should break. Thanks, Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] (job offered) Need Referral to ASP Programmer
I am looking for someone to work the server side of a Flash project, using asp. No recruiters, please. Might this be you, or someone you know? The person must have demonstrated expertise in these areas: 1. Establish a database (this one will hold about 1,000 items, each with 4-6 fields). 2. On receipt of a query from Flash, the ASP will send Flash an xml file of the current database. 3. Establish a shopping cart, possibly using AbleCommerce, which is asp.net -- not sure yet, and not sure if using .net complicates things. You might be in a position to recommend a different shopping cart that you're more familiar with, as long as it works with asp. 4. Receive variables from Flash and send them securely to the shopping cart. Experience integrating Flash and asp is desirable, but not essential. The project is not yet certain, but we're well into negotiations. Please email me offlist. If you include links to a resume and work samples, I promise to reply. If you look like a good candidate, I will also forward your information to the client, who will be doing the hiring. Many thanks, Marc Marc Hoffman Poison Dart Frog Media Macromedia-Certified Flash Developer Online Portfolio: http://www.dartfrogmedia.com/portfolio ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Adjust height of UIScrollBar?
Update: I was finally able to do this -- not sure exactly where in the sequence the UIScrollbar snaps to the textfield, but if you catch it after that point you can just use myScrollBar._height = nnn. I'm now setting it after the xml loads and is assigned to the text field, and that seems to work fine. Marc At 11:06 PM 3/12/2007, you wrote: Errors-To: [EMAIL PROTECTED] X-UIDL: -22!#ea!!JkI!!Ub##! I want to set the UIScrollbar height independent of the height of the textfield being scrolled. I used to be able to do this easily. Is it just me, or did Flash8 do away with that? Now the scrollbar snaps to the height of the textfield no matter what I do. Anyone know how to fix this? I want the scrollbar to fill a vertical space but I want the textfield shorter so it maintains top and bottom margins. Anyone know how to do this? thanks, Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] deleting a progress bar after loading
Sorry I just caught this thread, but I notice something that seems wrong in your code. You have: if(_root.logoX._x=_root.logoX._x-270)... Now, why would a value ever be equal to less than itself? If this is an important part of your code, you need to create another variable to remember the initial value, and then compare the current value to it. Something like: _root.logoX._x=5; _root.logoXInitX = _root.logoX; if(_root.logoX._x=_root.logoXInitX-270){ _root.logoX=0; _root.menu._x-=275; _root.button1._x-=180; } All this is said without figuring out what your code is actually supposed to do. - Marc At 10:23 PM 3/12/2007, you wrote: _root.logoX._x-=5; //revisamos la posicion if(_root.logoX._x=_root.logoX._x-270){ _root.logoX=0; _root.menu._x-=275; _root.button1._x-=180; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Adjust height of UIScrollBar?
I want to set the UIScrollbar height independent of the height of the textfield being scrolled. I used to be able to do this easily. Is it just me, or did Flash8 do away with that? Now the scrollbar snaps to the height of the textfield no matter what I do. Anyone know how to fix this? I want the scrollbar to fill a vertical space but I want the textfield shorter so it maintains top and bottom margins. Anyone know how to do this? thanks, Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Long text field multipage print job
[I'm pretty sure this is not a new issue, but I can't get into the Flashcoders archives or find anything on Google.] I want to allow visitors at a Flash website to print out a long block of text that's currently in a scrolling textfield. But I want to break it up into a multi-page print job. I'm familiar with printing from an offstage movieclip, but I'm not sure how to go about breaking up the text into several blocks that will print on separate pages all in one print job. Any tips? Thanks, Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Prevent Reading Cached xml Doc?
When loading an xml doc into an XML object, how can I prevent Flash from using a cached version of the xml doc? I've tried adding a random query string: myXML.load(xml/ + page + .xml ?randomArg= + Math.random()); but Flash won't find the xml doc if the query string is there. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Prevent Reading Cached xml Doc?
Thanks, Jason. That not only works, it makes it clear why mine didn't work (trying to pass a query string to the local player). - Marc At 11:04 AM 2/15/2007, you wrote: I use this: if(System.capabilities.playerType == External){ //running locally local = true; }else if(System.capabilities.playerType == ActiveX || System.capabilities.playerType ==PlugIn){ //runnning in a browser local = false; } var contentXML:XML = new XML(); contentXML.ignoreWhite = true; contentXML.onLoad = xmlLoadHandler if(local){ contentXML.load(content.xml); }else{ contentXML.load(content.xml?cb=+getTimer()); } Jason Merrill Bank of America Learning Organizational Effectiveness ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
Are you sure the slowdown is only when clicking on the buttons? Does it slow down when you click other places? At 06:51 AM 1/25/2007, you wrote: no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN [EMAIL PROTECTED] wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouseclick on disabled button....
It is typical that a movie that is highly taxing to the processor will slow down when rapid mouse motion or clicks are occurring. I would guess that the reason you can't replicate your user's experience is that your computer is more powerful or you've upgraded the Flash player. I doubt that it makes a difference whether you click over a disabled button or over another area of the Flash screen, but you would need to use a fps detector to achieve a reliable test, unless the difference was extreme. Marc Hoffman At 08:16 AM 1/25/2007, you wrote: I am not sure if slowdown happens when other areas are clicked, in fact this problem was reported by someone else and i just saw him clickng only the disabled buttons. Later,may be after a month of reporting, I could not reproduce the same problem and still trying. But whats for sure is, i have seen the problem happening.So i was just wondering how it could it happen earlier and not happening now. But i have observed that clicking a disabled button rapidly, does consume a little CPU... Marc Hoffman [EMAIL PROTECTED] wrote: Are you sure the slowdown is only when clicking on the buttons? Does it slow down when you click other places? At 06:51 AM 1/25/2007, you wrote: no onEnterframe() , just plain movieclip timeline animations, little heavy though, and some buttons comtrolling them which are disabled when animations are running. Lois IN wrote: Maybe you have a lot of onEnterFrame, or somthing like this and your movie was to heavy. Paste your code to see what's happend. 2007/1/25, Arindam Dhar : its button.enabled = false; Lois IN wrote: Hi, First of all, sorry for my english. When you say the button are disabled you refer like this: button.enabled = false; Or you just talk about visibiliti: button._visible = false; Please confirm that. Regards! 2007/1/25, Arindam Dhar : hi, I have a movie loaded with many animations(not scripted). And there are few buttons on stage to control them.Now,when the buttons are disabled, continueously clicking on them makes the animations slower and sometimes jerky. Why is that happening? When button is disabled no code execution happens so, what consumes the CPU? its a fact that multiple processing makes flash animations slower, but never thought clicking disabled buttons would consume CPU and make animations slower.. Any explanation is highly appreciated.. thanks, Arindam - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Real people. Real questions. Real answers. Share what you know. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Yahoo! Movies - Search movie info and celeb profiles and photos. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com - Meet your soulmate! Yahoo! Asia presents
RE: [Flashcoders] Getting Frames Per Second
Daniel, Try this, from Colin Moock: http://www.moock.org/webdesign/flash/actionscript/fps-speedometer/http://www.moock.org/webdesign/flash/actionscript/fps-speedometer/ A bit dated, but still should work fine or at least give you a headstart building your own. Marc Hoffman At 10:20 AM 1/23/2007, you wrote: The post below about converting graphics to vectors got me thinking and I wanted to see how using bitmap cache, vectors, filters, images, etc effected the frame rate. I can obviously see when the frame rate slows down, but it'd be nice to have some actual numbers with it. I'd also like to get some real numbers when testing flash applications on slower computers and different OS. Daniel Holth ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Mouse stage border issue?
Make the stage larger, but keep the game the same size. Constrain dragging the paddle to the game area. At 10:23 AM 1/21/2007, you wrote: Question, is there any way to control the mouse that it doesn't go out of the stage as quick? I have a simple pong game that people I have test it find they go outside of the stage window too often and lose control of the paddle. I.e. they exit the stage to quick with a broad stroke of the mouse. I'd like to find a more elegant solution than telling them Move the mouse in smaller motions. Thanks! Marty ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Get Properties of a Gradient on Stage
If you have the .fla, you can just use the eyedropper tool to pull the gradient info into the color mixer panel, then save it as a swatch. Low-tech solution :) At 08:22 AM 1/19/2007, you wrote: Is there any JFSL way to get the color and position array data from a hand draw gradient on the stage at dev time? I am trying to reproduce a gradient that was given to me that has about 15 color changes in it, and the best i can do right now is guess at the position of each color change... thanks mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash adds seconds to audio clip
Hi Frank, Not sure why it's an issue for you, so I'm not sure what to suggest. If you still want to test the length of the audio clip, use SoundObject to load it and then use SoundObject's onComplete method to tell you when the sound is done. But the bigger question is, why is this a problem? As I mentioned, if the sound is musical, you'd almost certainly hear a change in pitch if the speed were off by one or two percent. Marc At 08:40 AM 12/29/2006, you wrote: Thanx Marc, I don't have a stopwatch...but I did use windows media player and when I put a 'finish' text box on the 362nd frame, then it doesn't appear until approximately 2 seconds after the audio has finished playing. In one way it seems like a bug since the frame after the audio clip is not being executed until 2 seconds later than it should. But it maybe, like you said, the audio clip is eating up so many resources that Flash won't even show the 'finish' text box until 2 seconds after it should. It does fine with .avi video files though...it is just .wav and .mp3 files that are giving me troubles. Any other suggestions? thanx - Frank On 12/28/06, Marc Hoffman [EMAIL PROTECTED] wrote: From your description, it's not clear if the trace output is 32 seconds or 28.1 seconds. But either way, if the sound were being slowed down or sped up that much, you would likely hear a difference in pitch (especially if it's music). Try timing the audio with a stopwatch. I'm guessing it's the trace call that's being delayed due to the sound processing, and that the sound is being played correctly. Marc Hoffman At 12:30 PM 12/28/2006, you wrote: Hello all, When I play a 30 second audio file in Flash (.wav or .mp3), it is taking flash 32 seconds to run it. To test this, I've made it real simple and only used one layer (The frame rate for the audio is 12 fps). The audio starts on the first frame and lasts until the 361st (30 seconds x 12 fps + 1) frame. I've added this code to these frames: var tmp = new Date(); trace(start time: + tmp.getSeconds()); On the 362nd frame (immediately after the audio has played) I have another key frame with this code: var tmp = new Date(); trace(end time: + tmp.getSeconds()); That's it. I just output the time when the movie starts and when it stops. When I only use 338 frames (instead of 361), then the whole clips pays fine and lasts 30 seconds. Why is a 30 second clip (running at 12 fps) only taking 28.1 seconds to play? Thank you - Frank ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash adds seconds to audio clip
From your description, it's not clear if the trace output is 32 seconds or 28.1 seconds. But either way, if the sound were being slowed down or sped up that much, you would likely hear a difference in pitch (especially if it's music). Try timing the audio with a stopwatch. I'm guessing it's the trace call that's being delayed due to the sound processing, and that the sound is being played correctly. Marc Hoffman At 12:30 PM 12/28/2006, you wrote: Hello all, When I play a 30 second audio file in Flash (.wav or .mp3), it is taking flash 32 seconds to run it. To test this, I've made it real simple and only used one layer (The frame rate for the audio is 12 fps). The audio starts on the first frame and lasts until the 361st (30 seconds x 12 fps + 1) frame. I've added this code to these frames: var tmp = new Date(); trace(start time: + tmp.getSeconds()); On the 362nd frame (immediately after the audio has played) I have another key frame with this code: var tmp = new Date(); trace(end time: + tmp.getSeconds()); That's it. I just output the time when the movie starts and when it stops. When I only use 338 frames (instead of 361), then the whole clips pays fine and lasts 30 seconds. Why is a 30 second clip (running at 12 fps) only taking 28.1 seconds to play? Thank you - Frank ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] passing parameters to function on context menu
Not sure why you'd need to pass parameters, since the context menu is established by your code and doesn't allow sub-menus (from what I've read). Whatever parameter you need to pass, I assume it's a result of something else happening in the movie, so why not store it in a variable in the movie and then access it as part of the function _test? If the parameter varies depending where the user right-clicks, you'd need a new context menu for that area of the stage, or you could evaluate where the mouse cursor is and use that to generate the parameter. If you need variations on the function from a single context menu, just create more custom items (up to 15 are allowed). Or am I missing something? Marc Hoffman At 12:38 PM 12/7/2006, you wrote: Hi! I have this code: var cm:ContextMenu = new ContextMenu(); cm.hideBuiltInItems(); cm.customItems.push(new ContextMenuItem(My menu, _test)); my_dg[menu] = cm;//my_dg is an data grid component How i can pass parameters to function _test ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] How to Embed Fonts for CSS Usage
I am having trouble getting Flash to embed a font that is designated by CSS. In Flash: - I create a textfield, create a loadVars and a StyleSheet, load the CSS into the StyleSheet, and designate the style sheet as the style for the text field. I then load text into the textfield (currently using hard-coded AS, but eventually it will be xml). - I also create dummy text fields to embed the fonts in Flash that the CSS uses. - I then generate the .swf for testing. The CSS file is present and working. When I play the swf, Everything works okay ONLY IF the font is on my system. If I remove the font from my system and double-click the swf again, the font is replaced by a system-resident font. Is there a right way to embed a font in a swf so that when it is called by CSS, it will display even if it's not on the user's system? TIA, Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to Embed Fonts for CSS Usage
Well, one question leads to another :) First, thank you Jim -- I had avoided embedFonts thinking it would embed the entire character set, but according to the Size Report it embeds only those characters I embed in the dummy text fields. So now it's working fine. And now my next question: Is there a way to dynamically increase/decrease type size when using CSS? Once the CSS is loaded into the swf, can I modify its font-size settings? I can change type size using textFormat, but since it seems you can't combine textFormat with CSS, I lose the benefits of CSS (in particular the ability to define a:link and a:hover). thanks, Marc At 09:47 AM 12/6/2006, you wrote: Just checking for gotchas... Are you loading text into a textfield on the stage, or creating the field dynamically? Either way, set myTextField.embedFonts = true; if you haven't already... Jim Kremens On 12/6/06, Marc Hoffman [EMAIL PROTECTED] wrote: I am having trouble getting Flash to embed a font that is designated by CSS. In Flash: - I create a textfield, create a loadVars and a StyleSheet, load the CSS into the StyleSheet, and designate the style sheet as the style for the text field. I then load text into the textfield (currently using hard-coded AS, but eventually it will be xml). - I also create dummy text fields to embed the fonts in Flash that the CSS uses. - I then generate the .swf for testing. The CSS file is present and working. When I play the swf, Everything works okay ONLY IF the font is on my system. If I remove the font from my system and double-click the swf again, the font is replaced by a system-resident font. Is there a right way to embed a font in a swf so that when it is called by CSS, it will display even if it's not on the user's system? TIA, Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jim Kremens ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to Embed Fonts for CSS Usage
Thanks, Jim. I appreciate your help. Your post makes sense to me and I'll play with modifying the styleSheet object. If anyone has examples of this, it would probably save me a couple of hours experimenting. Thanks all, Marc At 11:24 AM 12/6/2006, you wrote: You can do this. I don't have time to do even pseudocode, but Once you've loaded a sylesheet from a file, you can modify it. Therefore, you can build a function to: 1. Modify a property of your styleSheet object. 2. Broadcast notification that it has been modified to all interested text fields. If you don't know what I mean, look into EventDispatcher, AsBroadcaster, or the Observer Pattern in general. Once each textfield is notified that there's been a change in its stylesheet, it can trigger a function to reassign its stylesheet property to that altered stylesheet. Kind of like refreshing Jim Kremens On 12/6/06, Marc Hoffman [EMAIL PROTECTED] wrote: Well, one question leads to another :) First, thank you Jim -- I had avoided embedFonts thinking it would embed the entire character set, but according to the Size Report it embeds only those characters I embed in the dummy text fields. So now it's working fine. And now my next question: Is there a way to dynamically increase/decrease type size when using CSS? Once the CSS is loaded into the swf, can I modify its font-size settings? I can change type size using textFormat, but since it seems you can't combine textFormat with CSS, I lose the benefits of CSS (in particular the ability to define a:link and a:hover). thanks, Marc At 09:47 AM 12/6/2006, you wrote: Just checking for gotchas... Are you loading text into a textfield on the stage, or creating the field dynamically? Either way, set myTextField.embedFonts = true; if you haven't already... Jim Kremens On 12/6/06, Marc Hoffman [EMAIL PROTECTED] wrote: I am having trouble getting Flash to embed a font that is designated by CSS. In Flash: - I create a textfield, create a loadVars and a StyleSheet, load the CSS into the StyleSheet, and designate the style sheet as the style for the text field. I then load text into the textfield (currently using hard-coded AS, but eventually it will be xml). - I also create dummy text fields to embed the fonts in Flash that the CSS uses. - I then generate the .swf for testing. The CSS file is present and working. When I play the swf, Everything works okay ONLY IF the font is on my system. If I remove the font from my system and double-click the swf again, the font is replaced by a system-resident font. Is there a right way to embed a font in a swf so that when it is called by CSS, it will display even if it's not on the user's system? TIA, Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jim Kremens ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jim Kremens ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] (revised post) textFormat, CSS, embedded fonts, dynamic font size control
[I'm revising and re-sending this as I'm not sure this reached the list, and I've answered some of my own questions. -Marc] I'm working on an all-Flash site that will use a single swf to display many pages of information about manufactured products. Regarding text functionality, I'm not sure what combination of textFormat, CSS, and font embedding to use. I want to achieve the following: 1. Dynamic text fields that display text from an xml file. 2. Embedding several fonts, but not the entire character sets. 3. Allowing the user to modify the point size of the text (for accessibility). 4. Controlling a:hover and a:link properties from a central location so that I can apply color and underline effects to links. #1: This is no problem for me. #2: The issue is that if I use CSS rather than TextFormat, the embedded fonts aren't accessed by Flash, so the font must reside on the user's system, which is no good. #3: Is there a way to trap the browser text-size controls so that they tell Flash to resize the text? Sort of like trapping the Forward and Back buttons in the browser. But it could be too complicated if the different browsers use different methods to resize the text. Anybody have experience with this? #4: Can CSS be used at the same time as TextFormat? If so, how? Specifically, I'd like to specify a:hover and a:link properties via CSS, but handle most other text properties via TextFormat. Many thanks! Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] (revised post) textFormat, CSS, embedded fonts, dynamic font size control
Hi Jim, Thanks so much for the reply. I'll have to double-check my tests -- I embedded the fonts (as you suggested) in offstage textfields. Then I designated the font face and other attributes in CSS, loaded the CSS into a style, and attached the style to an onstage textfield (or some such procedure -- the point being it mostly worked). All the CSS attributes worked (a:hover, a:link, color, size) but the font designation would not work unless the font was on my system. Are you sure it worked for you when the font wasn't present on the user's system? This is also becoming complicated by the fact that I now am letting the user increase text size by modifying the TextFormat size and reapplying the TextFormat to the textfield. I suppose I could do something similar using CSS, though I don't know how to dynamically change the text size in CSS. Marc At 11:58 AM 12/1/2006, you wrote: #2: The issue is that if I use CSS rather than TextFormat, the embedded fonts aren't accessed by Flash, so the font must reside on the user's system, which is no good. This is not true. I've used CSS and embedded fonts lots of times. You should be able to find plenty of examples by Googling. A trick you might employ: embed the fonts you need in dummy textfields offstage. Then, when Flash calls for the font specified in the stylesheet, it's in the swf. Alternatively, you could look into shared libraries for loading the font. And lastly, several dynamic font loaders have ben written that can address this problem. Using one of these, you'd load the fonts you need into the swf just like you load images or any other asset. #4: Can CSS be used at the same time as TextFormat? If so, how? Specifically, I'd like to specify a:hover and a:link properties via CSS, but handle most other text properties via TextFormat. As far as I know, you can't really do this. But look into stylesheet.transform() as a way of expanding the things that can be done with CSS. Again, Google is your friend. Good luck! Jim Kremens On 12/1/06, Marc Hoffman [EMAIL PROTECTED] wrote: [I'm revising and re-sending this as I'm not sure this reached the list, and I've answered some of my own questions. -Marc] I'm working on an all-Flash site that will use a single swf to display many pages of information about manufactured products. Regarding text functionality, I'm not sure what combination of textFormat, CSS, and font embedding to use. I want to achieve the following: 1. Dynamic text fields that display text from an xml file. 2. Embedding several fonts, but not the entire character sets. 3. Allowing the user to modify the point size of the text (for accessibility). 4. Controlling a:hover and a:link properties from a central location so that I can apply color and underline effects to links. #1: This is no problem for me. #2: The issue is that if I use CSS rather than TextFormat, the embedded fonts aren't accessed by Flash, so the font must reside on the user's system, which is no good. #3: Is there a way to trap the browser text-size controls so that they tell Flash to resize the text? Sort of like trapping the Forward and Back buttons in the browser. But it could be too complicated if the different browsers use different methods to resize the text. Anybody have experience with this? #4: Can CSS be used at the same time as TextFormat? If so, how? Specifically, I'd like to specify a:hover and a:link properties via CSS, but handle most other text properties via TextFormat. Many thanks! Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Jim Kremens ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] fllickr
I have notified the list-owner of the issues with flickr. Hopefully the flickr account (if there is one) will be removed from Flashcoders and Flashnewbie. Marc Marc Hoffman Poison Dart Frog Media Certified Flash Developer Online Portfolio: http://www.dartfrogmedia.com/portfolio ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] mp3 not playing in I.E. 6
I found that a ZoneAlarm setting was interfering with I.E. playing the mp3's. Not a very happy outcome, since I can't coach every user on how to set ZoneAlarm. But many others tested the page and nobody else had the same problem, so I suppose it's pretty rare. At 08:11 AM 11/13/2006, you wrote: Marc, did you ever get this problem solved, I'm currently having a similar issue..? Here is my post. Site: http://www.sonburst.com/nng/ The application no longer will display the time on the page, it turned to the original request of a progress bar that shows a percentage There are some problems of the page not doing what they want it to, when going back through mp3's... the problem has been identified in .mp3 files are being cached in IE 6. I'm currently trying to find a fix for this... so far, i've tried preventing the page cache using CFHEADER NAME=Pragma VALUE=no-cache but no luck so far... when i go into IE, and change my settings to Tools Internet Options (Temporary Internet Files) Click on Settings Change the value Check for newer versions of stored pages to every visit to the page and then i deleted my files, and refreshed the page, and it worked Still working on a permanent fix, but we've identified the problem. Used a tool called Service Capture to find out that it was IE 6 that was doing it... the problem doesnt seem to be happening in firefox, and that is one of the reasons I never saw it, because my base alpha testing was done in firefox Check it out at http://axel.cfwebtools.com http://axel.cfwebtools.com/ Coldfusion Experts Axel Jensen CF Webtools 11204 Davenport, Suite 200b Omaha, NE 68154 http://axel.cfwebtools.com 402-408-3733 Ext 106 MSN: [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Video Controller Component
Eric, The video player component that ships with Flash 8 Pro can be loaded dynamically. Please don't cross-post to Flashcoders and Flashnewbie. It causes confusion as to which posts have been responded to, and many members find it annoying. Thanks, Marc At 09:42 AM 11/10/2006, you wrote: Hello all, I am in search of a Video Controller Component usage w/ dynamic video loading anyone know of one? I use php for all my sites also. I have found some references to one in the archives but could not find a link anywhere. Thanks in advance, Eric ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Detecting a click on an html link in a text field
And on yet another side note, I believe only one arg can be passed with an a-href asfunction call. However, it could contain several args separated by a character other than a comma, such as the pipe (|) character, then in the function declaration, convert the pipe character to comas to split the value into several args. Marc At 10:15 AM 11/8/2006, you wrote: A side note, fairly irrelevant, but I heard/read somewhere asfunction is going away in AS3 - I think I saw that in the AS3 documentation - anyone know what the equivalent form would be in the future? Jason Merrill Bank of America Learning Organizational Effectiveness -Original Message- Hi List, If you have an href link within an html text field in Flash, is there any way of detecting when the user clicks on it? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Q: exact match of flash background hex color and background color of html page
I believe if you use web-safe colors, they will look the same in both Flash and HTML on a 16-bit display. But this bears testing out. - Marc Hoffman At 03:34 PM 11/6/2006, you wrote: [EMAIL PROTECTED] wrote: I've encountered issues in the past, where the identical hex colors in flash and in html were rendered slightly different, making it impossible to seemless merge the 2. Does anyone know if this isue been resolved? Usually depends on the display space... on 16-bit displays you'll see undisplayable colors handled in different ways be different rendering engines. HTML colors look different than SWF colors http://www.adobe.com/go/14819 jd ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Scaling problem while loading external jpeg's in the Movie Clip
First, use MovieClipLoader to load the image. This will allow you to determine when it has initialized (onLoadInit). Then determine the ratio of the image width to the actual width you want it to be. Do the same for the height. Determine which ratio is larger, and use that to rescale both the height and width of the image. - Marc Hoffman At 05:10 AM 11/1/2006, you wrote: Hi, I am using loadMovie function to load the external jpeg files in the Movie Clip. The Movie Clip (in which I am loading the external jpeg files) varies in size depending on the users screen resolution. The problem I am facing while scaling the images in the Movie Clip. When I scale the images to fit it properly in Movie Clip, it gets distorted, as the image's height and width is greater than the Movie Clip's height and width. Is there any solution to overcome this problem? Thanks for any help! Abhijit ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Scaling problem while loading external jpeg's in theMovie Clip
doesn't address the problem -- resizing the image to a fixed ratio that may not be the ratio of the loaded image, so it becomes distorted. -Marc Hoffman At 10:43 AM 11/1/2006, you wrote: this.holder.loadMovie(some.jpg); this.onEnterFrame = function() { if (this.holder._width 4) { resizeHolder(); delete this.onEnterFrame; } }; function resizeHolder() { holder._width = w; holder._height = h; } __ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Scaling problem while loading externaljpeg's in theMovie Clip
You also need to use MovieClipLoader and onLoadInit before measuring the size of the clip. Just testing it for _width4 (per your earlier example) will return an immediate positive if there was an image already loaded prior to calling loadMovie. -Marc At 11:50 AM 11/1/2006, you wrote: It addresses half the problem. I missed the other requirement. It's pretty easy to accomplish that, though. You find the largest dimension delta and determine its percentage delta and then adjust based on that. var perc:Number; if (actualW - targetW actualH - targetH) { perc = targetW / actualW; } else { perc = targetH / actualH; } clip._xscale = clip._yscale = perc * 100; ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Scaling problem while loading externaljpeg'sin theMovie Clip
Perhaps I'm wrong, but I thought I did a valid test to see what _width was returned right after a holder clip, which already had an image loaded, was instructed to load another image. The width that was returned was for the prior image, even though the loadMovie command for a new image had already been issued: holder.loadMovie(image01.jpg); // then after a few seconds, call this: holder.loadMovie(image02.jpg); trace (holder._width) // returns the width of image01.jpg, NOT zero or the width of image02.jpg Thus I don't believe that this code, which you proposed, will detect if the new image has loaded: this.holder.loadMovie(some.jpg); this.onEnterFrame = function() { if (this.holder._width 4) { resizeHolder(); delete this.onEnterFrame; } }; That's why I think onLoadInit is required. How else would you know when to rescale the new image? By the way, I do like your code to determine the scale factor and do the scaling. Nice and efficient. -Marc At 04:44 PM 11/1/2006, you wrote: You don't NEED to use MovieClipLoader and onLoadInit, but feel free to if you WANT. :) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Dynamically Distort Text?
Thanks to Scott and Gregory for the replies. It's pretty much as I suspected -- no dynamic solution in Flash alone. -Marc At 09:05 AM 10/24/2006, you wrote: Not in (solely) flash, as far as I know or have ever seen. We created a Java class that takes the parameters (font, text, style) and performs the distortions on actual letter outlines, using Font objects. This was set up as a webservice (coldfusion instantiates java object) that returns coordinates for flash to draw out, at runtime. Here's a section of that code, to give an idea (sorry, closed-source!): private java.awt.Shape transform( int layout, String text, String font ) { j_Font = new java.awt.Font(font, java.awt.Font.PLAIN, FONT_SIZE); // FontRenderContext needed to create a GlyphVector object FontRenderContext frc = new FontRenderContext(null,true,true); // Create a GlyphVector object to get an outline of the text string GlyphVector gv = j_Font.createGlyphVector(frc, text); int length = gv.getNumGlyphs(); //Get the number of characters for(int i = 0; i length; i++) { java.awt.Shape glyph = gv.getGlyphOutline(i); //Transform single glyph to Shape double glyphWidth = glyph.getBounds().getWidth(); //Get single glyph width prior to rotation theta = (accGlyphWidth/gvWidth) * totalRotationDistance; //Set rotation by points accGlyphWidth = accGlyphWidth + glyphWidth; //Add up distance traveled thus far Point2D p = gv.getGlyphPosition(i); AffineTransform at = new AffineTransform(); at.translate(-p.getX(), -p.getY()); . . . } . . . } As you can see, most of the transformations were accomplised using AffineTransform to the glyphs stored in 'gv'. Hope that gives you an idea of how this was done..! Scott On 10/23/06, Marc Hoffman [EMAIL PROTECTED] wrote: I need to dynamically distort user input text to fill a limited set of shapes. For example, the user might type in WINNERS and select a shape like the Arc d' Triomphe (flat-topped arch), and the tops of all the letters would be flat but the bottoms would be curved. This is more than just putting text on a curve -- it requires actually distorting the individual letters. Nike has something similar to this (but not exactly) on their custom uniform builder. See http://www.niketeam.com/v2/new/Builders/Baseball/check_flash5.asp and move through the steps until you reach the Select Name Style, after which you'll see the effect I'm after. Somehow they are able to skew the letters, though they're not actually distorting any straight lines into a curve, and all the letters keep the same height. Anyone know of something like this? Especially Flash 7-compliant? Thanks. Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- : : ) Scott ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Dynamically Distort Text?
I need to dynamically distort user input text to fill a limited set of shapes. For example, the user might type in WINNERS and select a shape like the Arc d' Triomphe (flat-topped arch), and the tops of all the letters would be flat but the bottoms would be curved. This is more than just putting text on a curve -- it requires actually distorting the individual letters. Nike has something similar to this (but not exactly) on their custom uniform builder. See http://www.niketeam.com/v2/new/Builders/Baseball/check_flash5.asp and move through the steps until you reach the Select Name Style, after which you'll see the effect I'm after. Somehow they are able to skew the letters, though they're not actually distorting any straight lines into a curve, and all the letters keep the same height. Anyone know of something like this? Especially Flash 7-compliant? Thanks. Marc Hoffman ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] swfObject problem
First off, my apologies to Victor for being snooty in my previous reply. That was not a good way to handle it, but I was annoyed because I'd taken the time to look at both pages, look at the html code (which was presumably the thing that was causing the swf to break), and offer a suggestion. When Victor replied by asking if that was the problem, I thought he ought to have done the work of trying out my suggestion (which was very quick and easy) rather than engage me in another response. I was being a bit prickly, but I wasn't trying to be a smartass in explaining what performance hit means, since I think that's quite possibly the problem. John Victor: As for what the problem is, I don't see that the dragging is actually being dropped. What I do see is an erratic frame rate, which is exactly what WMODE = transparent might produce in a tween-heavy simulation such as we have here. When I play the game, the dragging is never lost, but things run choppily which feels as if I have no control. Victor: please delete the html line that sets WMODE, and let us know if that fixes the problem. Marc Hoffman At 02:35 AM 10/14/2006, you wrote: he's not describing dropping of framerate, he's describing that he can no longer drag the ship around: But when I use swfObject to publish it, it starts droping the drag of the ship. when he uses swfObject, he looses that functionality. It's not a performance question, its a functionality question. hth, jpg On 10/14/06, Marc Hoffman [EMAIL PROTECTED] wrote: Performance hit means a reduction in performance (extra burden on the CPU), which is what you described. Why don' t you change the code and see if that fixes it? At 09:36 PM 10/13/2006, you wrote: Is that the problem? - Original Message - From: Marc Hoffman [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, October 13, 2006 9:16 PM Subject: Re: [Flashcoders] swfObject problem Why do you have WMODE set to transparent? If you don't need it, lose it. It results in a performance hit. At 07:30 PM 10/13/2006, you wrote: Hey All, I am making this game that allows you drag around a ship and shoot things. It works fine when I let Flash publish the HTML: http://creativenetdesign.com/xwing/ But when I use swfObject to publish it, it starts droping the drag of the ship. http://creativenetdesign.com/xwing/index_old.html Anyone know why, or if there is anything I can do to fix it? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] swfObject problem
Victor, You are exactly right about the purpose of WMODE, and your HTML guy should be taking the opposite approach: always leave it off (which by default sets it to false) unless you need it. And know that it still doesn't work on some browsers. Glad to get this problem solved. BTW, WSFTP never gives me a problem -- have you tried re-installing it? It might also be an issue with your server timing out, so you might need to turn WSFTP off, or disconnect, after each transfer session. Or even try repairing your network connection. Weird that you'd have to reboot -- what a drag. - Marc At 10:44 AM 10/14/2006, you wrote: Yes! It does fix the problem. Thanks very much! Now let me expalin why I didn't just try it and then reply back. Normally I would have done so and I did change the code but my FTP client (WSFTP) on this machine just stops working after about 4 hours and I have to re-boot. I was lazy and wanted more information before I went through that ordeal. Therefore, I guess your snooty answer may have been somewhat in order and I apologize and I also am very grateful for the help and time in looking over the code. BTW, this may sound stupid but what is transparent mode? Is it so HTML can be seen underneath like on stupid point roll banner adds or those stupid adds you always see poping over HTML for the ARMY? My HTML guy always sets that WMODE to true. If your not doing a banner add then why would you need it? Again, thank you Marc, V - Original Message - From: Victor Gaudioso [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Saturday, October 14, 2006 10:34 AM Subject: Re: [Flashcoders] swfObject problem I will try right now and I do appreciate the response. Let you know in a few. Thanks again, V - Original Message - From: Marc Hoffman [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Saturday, October 14, 2006 9:06 AM Subject: Re: [Flashcoders] swfObject problem First off, my apologies to Victor for being snooty in my previous reply. That was not a good way to handle it, but I was annoyed because I'd taken the time to look at both pages, look at the html code (which was presumably the thing that was causing the swf to break), and offer a suggestion. When Victor replied by asking if that was the problem, I thought he ought to have done the work of trying out my suggestion (which was very quick and easy) rather than engage me in another response. I was being a bit prickly, but I wasn't trying to be a smartass in explaining what performance hit means, since I think that's quite possibly the problem. John Victor: As for what the problem is, I don't see that the dragging is actually being dropped. What I do see is an erratic frame rate, which is exactly what WMODE = transparent might produce in a tween-heavy simulation such as we have here. When I play the game, the dragging is never lost, but things run choppily which feels as if I have no control. Victor: please delete the html line that sets WMODE, and let us know if that fixes the problem. Marc Hoffman At 02:35 AM 10/14/2006, you wrote: he's not describing dropping of framerate, he's describing that he can no longer drag the ship around: But when I use swfObject to publish it, it starts droping the drag of the ship. when he uses swfObject, he looses that functionality. It's not a performance question, its a functionality question. hth, jpg On 10/14/06, Marc Hoffman [EMAIL PROTECTED] wrote: Performance hit means a reduction in performance (extra burden on the CPU), which is what you described. Why don' t you change the code and see if that fixes it? At 09:36 PM 10/13/2006, you wrote: Is that the problem? - Original Message - From: Marc Hoffman [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, October 13, 2006 9:16 PM Subject: Re: [Flashcoders] swfObject problem Why do you have WMODE set to transparent? If you don't need it, lose it. It results in a performance hit. At 07:30 PM 10/13/2006, you wrote: Hey All, I am making this game that allows you drag around a ship and shoot things. It works fine when I let Flash publish the HTML: http://creativenetdesign.com/xwing/ But when I use swfObject to publish it, it starts droping the drag of the ship. http://creativenetdesign.com/xwing/index_old.html Anyone know why, or if there is anything I can do to fix it? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- [ JPG ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search
Re: [Flashcoders] swfObject problem
Why do you have WMODE set to transparent? If you don't need it, lose it. It results in a performance hit. At 07:30 PM 10/13/2006, you wrote: Hey All, I am making this game that allows you drag around a ship and shoot things. It works fine when I let Flash publish the HTML: http://creativenetdesign.com/xwing/ But when I use swfObject to publish it, it starts droping the drag of the ship. http://creativenetdesign.com/xwing/index_old.html Anyone know why, or if there is anything I can do to fix it? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] swfObject problem
Performance hit means a reduction in performance (extra burden on the CPU), which is what you described. Why don' t you change the code and see if that fixes it? At 09:36 PM 10/13/2006, you wrote: Is that the problem? - Original Message - From: Marc Hoffman [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, October 13, 2006 9:16 PM Subject: Re: [Flashcoders] swfObject problem Why do you have WMODE set to transparent? If you don't need it, lose it. It results in a performance hit. At 07:30 PM 10/13/2006, you wrote: Hey All, I am making this game that allows you drag around a ship and shoot things. It works fine when I let Flash publish the HTML: http://creativenetdesign.com/xwing/ But when I use swfObject to publish it, it starts droping the drag of the ship. http://creativenetdesign.com/xwing/index_old.html Anyone know why, or if there is anything I can do to fix it? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Help! What am I doing wrong? Centering movies.
I'm not familiar with Schall's class, but why are you using ._x2, ._y2 and not just ._x and ._y? For centering purposes, the registration point shouldn't even matter. -Marc At 02:15 PM 10/12/2006, you wrote: Ok, I've got to be missing something basic here. I am trying to load and center a movieclip to the stages center. I cannot control the registration points of the loaded movie clips so I have tried to make use of Darron Schall's DynamicRegistration class, but something is awry. _global.loadWrongMovie = function(mc){ movie_mc = attachMovie(mc, mc+2, 142); movie_mc.stop(); DynamicRegistration.initialize(movie_mc); movie_mc.setRegistration(0, 0); movie_mc._x2 = Stage.width/2 - movie_mc._width/2; movie_mc._y2 = Stage.height/2 - movie_mc._height/2; } ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] simple gotoAndPlay
To see if something in the movie is corrupted, try turning content layers into guides, either all at once or one at a time, and you may be able to narrow down where the problem is. You can also try pasting all frames into a new movie. Sorry I didn't follow the beginning of this thread, and the message has been clipped, so I'm not sure what the original issue was exactly. - Marc At 07:16 AM 10/11/2006, you wrote: I've just seen that a file with similar functionality is 62k instead of the 24k of the troubled file... So I'm going to officially call this a messed up file... Even tho I already tried renaming it, save-and-compacting it and oh yeah... all frames I call do have frame labels. I've even tried copying everything after frame 75 to another scene (even tho I don't like to use them) but even then, I can not seem to get beyond that frame 34... So weird... ___ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Which object called the function
I'd love to know of a solution to this, too. My hack is to give the function an argument me: // declaration: traceCaller = function(me){ trace (me); } // function call traces full path of calling object.: traceCaller(this); - Marc Hoffman At 08:10 AM 10/7/2006, you wrote: Hi everyone, How do you find out which object calls a particular function? Is it even possible? Let's say there are two classes: class A { function A(){} function hello() { trace (hello); //I want to know who called me, here } } class Main { var a = new A(); function Main() { a.hello(); } } = How will A know that Main called the function? Thank you, -- Ramon Miguel M. Tayag ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Which object called the function
Yes, Suhas -- but the function is scoped to the timeline in which it was created, not the object doing the calling. So how do you return the ID of the calling object? - Marc At 09:02 AM 10/7/2006, you wrote: Initialise objects with unique ID's which will help you later to determine which object is calling the function. Suhas On 10/7/06, Ramon Miguel M. Tayag [EMAIL PROTECTED] wrote: Hi everyone, How do you find out which object calls a particular function? Is it even possible? Let's say there are two classes: class A { function A(){} function hello() { trace (hello); //I want to know who called me, here } } class Main { var a = new A(); function Main() { a.hello(); } } = How will A know that Main called the function? Thank you, -- Ramon Miguel M. Tayag ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Dr. Suhas Pharkute, PhD Syna Intelligence, LLP V. 208 830 8915 (C) E. [EMAIL PROTECTED],.com W. http://synaintel.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Which object called the function
Mischa, Can you give a code example of this? Let's say I have this function on the main timeline: someFunction = function(){ // do something; } I then call the function from another timeline. How would I use arguments.caller to return the ID of the object making the call? Thanks, Marc At 09:21 AM 10/7/2006, you wrote: arguments.caller Will give you a reference to the calling function. From the help: Property; refers to the calling function. The value of this property is null if the current function was not called by another function. Cheers, Mischa On 7 Oct 2006, at 17:02, Dr. Suhas Pharkute wrote: Initialise objects with unique ID's which will help you later to determine which object is calling the function. Suhas On 10/7/06, Ramon Miguel M. Tayag [EMAIL PROTECTED] wrote: Hi everyone, How do you find out which object calls a particular function? Is it even possible? Let's say there are two classes: class A { function A(){} function hello() { trace (hello); //I want to know who called me, here } } class Main { var a = new A(); function Main() { a.hello(); } } = How will A know that Main called the function? Thank you, -- Ramon Miguel M. Tayag ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Dr. Suhas Pharkute, PhD Syna Intelligence, LLP V. 208 830 8915 (C) E. [EMAIL PROTECTED],.com W. http://synaintel.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Creating a SWF to dynamically create SWF';s
It's late, and I may not be thinking clearly, but it seems to me that the effect on server load and bandwidth is going to be the same whether those 200 learners download the whole swf in one go or they download it as they work their way through the course (well, I guess if they're going to revisit and replay the course, then it DOES save bandwidth for them to download once and play back locally, but not if the assets are cached). The critical thing for keeping the size down is managing the asset sizes, particularly bitmaps, audio, and video. And I would be frank with the client, and give them examples of those assets compressed to different levels, so they can see what the trade-offs are -- either they compress things more (poorer quality), or use fewer assets, or stretch out the timeline so less bandwidth is used. The options are limited, and the reality may be that the client is not equipped to deliver to as many learners as anticipated, and may have to bite the bullet and pay for more server bandwidth. Marc Hoffman At 12:26 AM 10/5/2006, you wrote: Hi Jason, That was the initial understanding with which I entered the project, now they don't want to do that because of the server load and bandwidth if 200 learners access the course simultaneously... They want the learner to download the course in one go (a smaller swf hopefully), and then work through it at their own speed. Any ideas?? Thanks Don -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Merrill, Jason Sent: 04 October 2006 14:45 To: Flashcoders mailing list Subject: RE: [Flashcoders] Creating a SWF to dynamically create SWF';s Keep all images external and just reference them in the XML. Then your .swf is 50k or less, not 6MB. Jason Merrill Bank of America Learning Organization Effectiveness - Technology Solutions -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Gaia-Tek Sent: Tuesday, October 03, 2006 10:39 PM To: 'Flashcoders mailing list' Subject: [Flashcoders] Creating a SWF to dynamically create SWF';s Hi All, My client has asked me to create a SWF that reads in some XML and generates a course depending on the amount of questions images etc. in the XML. They found out today that the XML with all the images comes to about 6MB - so suddenly frightened by the implications of this, they've asked me if I can develop a SWF, that when run, will generate the same content, but then save the resultant SWF to a file, with all images, sound and questions embedded in the new SWF - and then score back to the shell application as well... Is this even possible?? .NET is NOT an option... Thanks... Don ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.407 / Virus Database: 268.12.12/461 - Release Date: 02/10/2006 -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.407 / Virus Database: 268.12.12/461 - Release Date: 02/10/2006 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] How to create a preloader that plays in full
Hi Aaron, By my definition, a preloader plays until the rest of the content is sufficiently loaded for the .swf to stream at the user's bandwidth. If you just want something to play in its entirety, you're talking about an introduction, which is created the same as any other Flash content. If you need something that will play all the way through but then do some sort of waiting if the rest of the content isn't sufficiently loaded, then you're back to the concept of inserting a preloader. So you see, it's either an intro (which plays through once and moves on to the main content), a preloader (which plays until content is sufficiently loaded) or a combination of both. The tour started by showing a golf ball traveling in a loop. Each time the ball got close to the hole, the swf evaluated whether the main content had sufficiently loaded. If the enough content was loaded, the ball fell into the hole with a nice clunk sound, and the main content played. On the other hand, if the main content wasn't ready, the golf ball travelled back to its starting point and then looped to the hole again, where it would once again check loading status. So the ball would always travel at least to the hole, and the main content would never play without the user seeing the ball fall into the hole. The ball traveling to the hole is the intro part. The ball looping continuously until the content is ready is the preloader part. Marc At 09:40 AM 10/5/2006, you wrote: Thanks for the sarcasm but I am not just trying to create a simple preloader that plays until the movie has loaded. Rather, I want to create a preloader that has two functions: 1) to preload the movie (of coarse) and 2) to play the entire preloader's timeline even if the movie has already been preloaded. It's the second part that I am having trouble with. A traditional preloader plays until the movie has been loaded. Instead, I want the preloader to play in entirely even if the movie has already been loaded. This way, the preloader is not just a progress bar but an element of the movie. I hope that makes sense. On 10/5/06, Michael Stuhr [EMAIL PROTECTED] wrote: Aaron Roberson schrieb: I want to create a preloader that plays through even if the rest of the timeline has been loaded. I saw a tutorial on this some time back but can't find it now. Forgive me if this is a common request or something but I have searched and searched but can't find it. The problem is probably that I'm not sure what keywords to use for a good search. you cannot find *anything* about how a *preloader* is made in flash ? is the list archive down ? is flashkit down ? is google down ? micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ::dk:: Best way to check if data is done loading for scroll bars
Good point, and I don't know of an elegant answer. But one hack would be to simultaneously load your images into hidden clips using MovieClipLoader, and set up some onInit calls that would tell you when all the images have been downloaded. Marc At 09:20 AM 9/20/2006, you wrote: Gustavo Teider - Adobe Flash Developer wrote: use setScrollTarget scrollbar.setScrollTarget(your_textfield); is this ? But how do you tell if the data is actually done loading? I mean for example, i have a field that loads a jpg in, and since the jpg takes a little longer, the scroll bars account for the text, but not hte image. And if I call redraw right after I call the data to be loaded, it seems to still be too soon. -- dnk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] MC not pressed
What I usually do is two steps: Step 1: go through all the clips and scale them to 50. Step 2: scale the pressed clip back to 300. If you have a lot of clips, you should put them in an array. If they're all nested in a parent clip, with nothing else in that clip, you can use a for...in function to create the array for you: var pressableClips = new Array(); for (i in parentClipName) { pressableClips.push (parentClipName[i]); } Now you can just cycle through the array to scale everything to 50, and then scale the pressed clip to 300. Sorry I haven't tested this so the syntax may not be perfect. Marc At 10:03 AM 9/20/2006, you wrote: There is a lot of mc but I take to explain the case : They are name A_mc, B_mc and C_mc If I press one clip its scale get 300. How can I do in the same time get 50 to the other not pressed ? A_mc.onPress = B_mc.onPress = C_mc.onPress = function() { this._xscale = this._yscale = 300; }; Thank you very much ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] The Align panel
If aligning left, move all other objects to the right of the one you want as the reference object. If aligning top, move them below. And so on for bottom and right. For center, I've found the smaller object(s) must be placed within the horizontal and/or vertical limits of the largest object, which will then be the reference object. It would be nice if you could just designate the reference object, but I haven't found a way to do that. Marc Hoffman At 12:10 PM 9/11/2006, you wrote: When aligning a group of objects using the Align panel, is there a way of keeping one of the objects static and having all the others align with it? Andy Kirkham ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] (repost) Horizontal Drop-Down Menu (pleeeease don't flame me!)
Hi Kurt, I may well take you up on your offer. Is there a chance we could talk briefly by phone before you leave? I want to consider hiring you to do the menu, but need to clarify what would be involved to meet my specs. I also want you to know that the client needs to sign off on the nav design (though it's virtually the same as the site they wanted to look like), so unless this would be a really simple, low-cost job, I'd probably do a rough mockup pending client approval. I'm also looking into a menu system described in Flash Application Design Solutions: Flash Usability Handbook (Friend of Ed), whose files are downloadable. Vacation sounds nice :) Thanks! Marc At 05:13 AM 9/6/2006, you wrote: I''m sorry Mark. I should have looked closer. that's a different beast. but not a hard beast! I wish I could offer to help further, but I'm trying to keep everybody happy before I leave for a vacation Friday. If it can wait I can help next week. Kurt At 10:49 PM 9/5/2006, you wrote: Hey Kurt, Good to hear from you, too. I still have your old emails :) Your menu would be useful to me if it allowed a cascade of full-width menu bars as in this gif: http://www.dartfrogmedia.com/images/menuExample_MH060903a.gifhttp://www.dartfrogmedia.com/images/menuExample_MH060903a.gif It only needs to go three levels deep (as in the gif) but must highlight the selected menu items so the user can readily see the path to the current content. Have you done any work on the menu that might lend itself to such an application? Thanks and regards, Marc At 07:30 PM 9/5/2006, you wrote: Marc, this may be of use, though it's a little dated. I've probably got better code ast my office that I just haven't uploaded yet, but maybe it will get you started... http://www.mrkurt.biz/kurtsmenu.html hope that helps. Kurt PS it's good to see you're still out there. I recall emailing you at least 5 years ago! At 07:23 PM 9/5/2006, you wrote: [Still looking for the menu I need -- I'd sure appreciate if someone on the list has a clue for me. thanks!] I know this should be searchable, but I'm really not finding what I need in the archives or Google. I need to find or create a horizontal drop-down menu that expands up to three tiers high. Each tier is a differently-colored bar the full width of the stage and contains text links. Links change color on rollover. Bars descend on mouseclick, not on rollover. They have a smooth tweening motion, not just an instant drop-down. Clicked links retain their rollover color so that if a user gets to the third tier, there would be a highlighted link in each level showing the user what path they'd taken. This should be xml-based. I'm happy to pay for something that will save me a day's scripting, but it has to fit the above parameters or be easily adaptable. Here's an example of the menu expanced to all three tiers: http://www.dartfrogmedia.com/images/menuExample_MH060903a.gifhttp://www.dartfrogmedia.com/images/menuExample_MH060903a.gif Thanks, Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] (repost) Horizontal Drop-Down Menu (pleeeease don't flame me!)
redFaceOops, meant to send this offlist./redFace Hi Kurt, I may well take you up on your offer. .. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] (repost) Horizontal Drop-Down Menu (pleeeease don't flame me!)
[Still looking for the menu I need -- I'd sure appreciate if someone on the list has a clue for me. thanks!] I know this should be searchable, but I'm really not finding what I need in the archives or Google. I need to find or create a horizontal drop-down menu that expands up to three tiers high. Each tier is a differently-colored bar the full width of the stage and contains text links. Links change color on rollover. Bars descend on mouseclick, not on rollover. They have a smooth tweening motion, not just an instant drop-down. Clicked links retain their rollover color so that if a user gets to the third tier, there would be a highlighted link in each level showing the user what path they'd taken. This should be xml-based. I'm happy to pay for something that will save me a day's scripting, but it has to fit the above parameters or be easily adaptable. Here's an example of the menu expanced to all three tiers: http://www.dartfrogmedia.com/images/menuExample_MH060903a.gifhttp://www.dartfrogmedia.com/images/menuExample_MH060903a.gif Thanks, Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] (repost) Horizontal Drop-Down Menu (pleeeease don't flame me!)
Hey Kurt, Good to hear from you, too. I still have your old emails :) Your menu would be useful to me if it allowed a cascade of full-width menu bars as in this gif: http://www.dartfrogmedia.com/images/menuExample_MH060903a.gifhttp://www.dartfrogmedia.com/images/menuExample_MH060903a.gif It only needs to go three levels deep (as in the gif) but must highlight the selected menu items so the user can readily see the path to the current content. Have you done any work on the menu that might lend itself to such an application? Thanks and regards, Marc At 07:30 PM 9/5/2006, you wrote: Marc, this may be of use, though it's a little dated. I've probably got better code ast my office that I just haven't uploaded yet, but maybe it will get you started... http://www.mrkurt.biz/kurtsmenu.html hope that helps. Kurt PS it's good to see you're still out there. I recall emailing you at least 5 years ago! At 07:23 PM 9/5/2006, you wrote: [Still looking for the menu I need -- I'd sure appreciate if someone on the list has a clue for me. thanks!] I know this should be searchable, but I'm really not finding what I need in the archives or Google. I need to find or create a horizontal drop-down menu that expands up to three tiers high. Each tier is a differently-colored bar the full width of the stage and contains text links. Links change color on rollover. Bars descend on mouseclick, not on rollover. They have a smooth tweening motion, not just an instant drop-down. Clicked links retain their rollover color so that if a user gets to the third tier, there would be a highlighted link in each level showing the user what path they'd taken. This should be xml-based. I'm happy to pay for something that will save me a day's scripting, but it has to fit the above parameters or be easily adaptable. Here's an example of the menu expanced to all three tiers: http://www.dartfrogmedia.com/images/menuExample_MH060903a.gifhttp://www.dartfrogmedia.com/images/menuExample_MH060903a.gif Thanks, Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Horizontal Drop-Down Menu (pleeeease don't flame me!)
I know this should be readily searchable, but I'm really not finding what I need in the archives or Google. I need to find or create a horizontal drop-down menu that expands up to three tiers high. Each tier is a differently-colored bar the full width of the stage and contains text links. Links change color on rollover. Bars descend on mouseclick, not on rollover. They have a smooth tweening motion, not just an instant drop-down. Clicked links retain their rollover color so that if a user gets to the third tier, there would be a highlighted link in each level showing the user what path they'd taken. This should be xml-based. I'm happy to pay for something that will save me a day's scripting, but it has to fit the above parameters or be easily adaptable. Here's an example of the menu expanced to all three tiers: http://www.dartfrogmedia.com/images/menuExample_MH060903a.gifhttp://www.dartfrogmedia.com/images/menuExample_MH060903a.gif Thanks, Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Slow performance
I'm seeing a window full of text (Firefox, Win XP Pro) -- is this what you intended? If so, that's a HUGE number of vectors to redraw so rapidly. Furthermore, by using a serif font you're probably doubling or tripling the number of vectors, so try the simplest, non-serif, mono-stroke (consistent stroke thickness) font you can, such as Verdana. And of course lengthen the redraw interval. Marc At 12:24 PM 9/3/2006, you wrote: Hi, setInterval each 10ms might be a bit overkill. grtz JC On 9/3/06, kariminal [EMAIL PROTECTED] wrote: Hello All... My flash movie fills the whole browser window. If the window is kept small performance is great, however when I maximize the browser everything slows down. This is a simple effect which I think should run at a good speed regardless. I've uploaded a sample here: http://www.kurst.co.uk/transfer/ And the animation code is as follows: //CODE private function stopAnimation( ):Void{ clearInterval( animationIID ); } private function restartAnimation( ):Void{ stopAnimation(); animationIID = setInterval( this, animationLoop , 10 ); } private function animationLoop( ):Void{ // make sure we always keep the counter within the length of the array if ( lineCounter code_lines.length ) lineCounter = 2 // print the text if ( lineCounter == 0 ) { field_txt.text = code_lines[lineCounter] } else { field_txt.text = field_txt.text + code_lines[lineCounter] } // ready counter for the next line lineCounter ++ if (field_txt.maxscroll 1 ){ pageCounter ++; field_txt.text = ; stopAnimation(); clearInterval( clearIID ); clearIID = setInterval( this, restartAnimation , clearIntervalTime ); } } //CODE And I've also uploaded a copy of the whole class here http://www.kurst.co.uk/transfer/textComponent.as Any tips on optimizing this one are welcome... Regards Karim ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Dynamically Loading JPGs ~ Strange Behavior
Of the solutions that have been suggested, I think the most likely one is case-sensitivity. Make sure to maintain the same case in naming and calling the files. It doesn't seem that loading time is an issue. If you're using the MovieClipLoader you're probably already using onLoadInit to display the new image. You may want to create a new loader for each image so that the current image isn't dumped before the new image is initialized. The problem definitely isn't progressive JPGs, since it's working on the Windows server. Marc At 10:23 AM 9/1/2006, you wrote: I have about 20 jpegs that are dynamically being loaded into a swf. These images are loaded one at a time, fade in as the previous one fades out, and then eventually the loop starts over again, loading the initial image. I am using the MovieClipLoader Class to load them. I am, however, running into an odd problem. On the site's live server (Linux Box), the images don't always get loaded in to the swf and there is just 'white' space. I have this exact site on another hosting company's server (windows) and the issue never occurs. To resolve the issue, I have even tried to use a cacheBuster for the images (ex: image1.jpg?12345). This however still doesn't work. I have also tried using a Windows server on the live site, but it yielded the same result. In my mind. clearly this is an issue with the hosting company?. Does anyone have any thioughts about why this may be occuring? Thanks for any and all replies. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Hex colors function?
Very nice -- thanks for the lesson! -Marc At 05:33 PM 8/22/2006, you wrote: Optimized for her pleasure: hex = [00, 33, 66, 99, CC, FF]; wsp = []; var r, g, b; r = 6; var x = 0; while (--r -(-1)) { g = 6; while (--g -(-1)) { b = 6; while (--b -(-1)) { wsp[x++] = 0x + hex[r] + hex[g] + hex[b]; } } } trace(wsp); ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Hex colors function?
The default Flash IDE palette is 216 colors, which constitute the web-safe palette. If it's of any help, the web-safe palette assigns R, G, and B each one of the following decimal values: 0 51 102 153 204 255 Convert each value to hexadecimal and create all the possible combinations of three of those values, and you'd have the full list. Something like: possibleColors = new Array (0,51,102,153,204,255); hexColors = new Array(); for (i=0; ipossibleColors.length; i++){ hexColors[i]=hex equivalent of possibleColors[i]; // mock code } webSafePalette = new Array(); for (r=0; rhexColors.length; r++){ set webSafePalette[i] value to hexColors[i], or to # plus hexColors[i] for (g=0; ghexColors.length; g++){ concatenate hexColors[g] to webSafePalette[i] string; // mock code } for (b=0; bhexColors.length; b++){ concatenate hexColors[b] to webSafePalette[i] string; // mock code } } By this process of concatenating each value for the webSafePalette array, you'd now have the full array. Note this is untested and in some cases is mock code. Of course the list of web-safe colors probably exists in a million places on the web, so it might be faster just to nab it and clean it up as needed. But the above code would let you generate as many colors as you wish, by modifying the possibleColors array. Marc At 10:56 AM 8/22/2006, you wrote: Anyone have a function that returns an array of the hex color values for a particular range (i.e., say the 144 hex colors you see in the Flash IDE's color picker)? Or know how to write one? I'm not looking for a complete color picker class or component, I'm creating my own with specific needs, but to do so, I'm not sure how the hex number math works. Don't really want to enter all the values manually. Thanks. Jason Merrill Bank of America Learning Organization Effectiveness - Technology Solutions ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Hex colors function?
Ok, this looked like a fun project so I wrote code to construct an array of all web-safe colors: hexColors = new Array(00, 33, 66, 99, CC, FF); webSafePalette = new Array(); // length of webSafePalette will be length of hexColors cubed: for (i = 0; i Math.pow(hexColors.length, 3); i++) { for (r = 0; r hexColors.length; r++) { for (g = 0; g hexColors.length; g++) { for (b = 0; b hexColors.length; b++) { webSafePalette[webSafePalette.length] = 0x + hexColors[r] + hexColors[g] + hexColors[b]; } } } } // returns 216 values in hexadecimal format: trace (webSafePalette); You could modify to produce more colors just by modifying the elements in hexColors to reflect the number of incremental values for red, green, and blue. Marc At 10:56 AM 8/22/2006, you wrote: Errors-To: [EMAIL PROTECTED] X-UIDL: 4[(!!IlZ!T![52! Anyone have a function that returns an array of the hex color values for a particular range (i.e., say the 144 hex colors you see in the Flash IDE's color picker)? Or know how to write one? I'm not looking for a complete color picker class or component, I'm creating my own with specific needs, but to do so, I'm not sure how the hex number math works. Don't really want to enter all the values manually. Thanks. Jason Merrill Bank of America Learning Organization Effectiveness - Technology Solutions ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Day before duplication audio problem
Can you test it outside of Director, to start isolating whether it's a Flash, Director, or the combination of the two? Also, are you testing on multiple machines, in order to isolate a potential hardware or driver problem? - Marc At 04:52 PM 8/21/2006, you wrote: Banging my head trying to get to the bottom of a bug on a CDROM that should be going for duplication tomorrow. It is Flash 8 CDROM (PC Only) with a main container movie and various games loaded into it. The flash movie is loaded into a Director shell though I have tried it using Zinc and had the same problems. The problem is that the audio is quite often just cutting off midway through the audio file and resulting in the game hanging. It is not happening at any particular point in the CDROM. I tried reducing the audio (external mp3) to 22 Khz from 44 but seems to have no affect. I am thinking it could possibly be a performance problem as its quite a resource hungry product. The cursor is flashing like crazy at all times - is this something that indicates a problem? The problem happens when run from the CDROM and when run from the hard drive but possibly worse from the CDROM. It is so random it is hard to say. Are there any memory leaks in Flash 8 - and if so are there any solutions or updates? Any help much appreciated as missing this deadline won't make me a very popular person. Thanks in advance. Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Accessing a Flash frame label
Make sure, however, that the targeted frame is loaded before calling it within Flash -- otherwise, the function will fail and nothing will happen. - Marc At 04:42 PM 8/8/2006, you wrote: frame labels become numeric when published to SWF, so you wouldn't be able to do that. However, you could always send in a specific variable value, and have a function in the SWF look at it, and target the mc you want. On 8/8/06, Jeff Hindman [EMAIL PROTECTED] wrote: Hey Flashcoders, How can I access a specific frame label in a Flash movie from an HTML link? It would look something like this: a href = http://www.mydomain.com/myMovie.swf?label='here'Click me/a where here is the frame label in the SWF. Thanks -- -- Jeff ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] need help with local apache test server
I'm trying to set up a local apache server for testing PHP on my laptop. This is all new territory for me and although I've followed instructions on several sites, it won't work. I do have TCP/IP working. During setup and when trying to start the server, I get this DOS message: Installing the Apache2.2 service The Apache2.2 service is successfully installed. Testing httpd.conf Errors reported here must be corrected before the service can be started. (OS 10048)Only one usage of each socket address (protocol/network address/port) is normally permitted. : make_sock: could not bind to address 0.0.0.0:80 no listening sockets available, shutting down Unable to open logs Note the errors or messages above, and press the ESC key to exit. 25... I then tried installing WAMP, which integrates the apache server functionality. I used it to have Apache test port 80 (which is what the server is using) and first got a DOS alert that Skype might be using it. Closed Skype, re-tested port 80, and got the DOS alert Your port 80 is not actually used. Then I used WAMP to Install Service and got the DOS message: Your port 80 is available, Install will proceed. But a subsequent test of Port 80 once again indicated Your port 80 is not actually used. WAMP allows direct setting of the WWW root, and I have pointed it to a location with an index.html file. But my browser (firefox) cannot open http://localhost/ or http://localhost/test01 where I have another index.html file. I'd appreciate help from anyone who understands this stuff. Thanks, Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] need help with local apache test server
Thanks, Kevin -- works like a dream! - Marc At 11:33 AM 7/22/2006, you wrote: I use apachefriends.org Its a no brainer! Make sure to shut your firewall off when installing. Kevin From: Marc Hoffman [EMAIL PROTECTED] Reply-To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] need help with local apache test server Date: Sat, 22 Jul 2006 11:00:01 -0700 I'm trying to set up a local apache server for testing PHP on my laptop. This is all new territory for me and although I've followed instructions on several sites, it won't work. I do have TCP/IP working. During setup and when trying to start the server, I get this DOS message: Installing the Apache2.2 service The Apache2.2 service is successfully installed. Testing httpd.conf Errors reported here must be corrected before the service can be started. (OS 10048)Only one usage of each socket address (protocol/network address/port) is normally permitted. : make_sock: could not bind to address 0.0.0.0:80 no listening sockets available, shutting down Unable to open logs Note the errors or messages above, and press the ESC key to exit. 25... I then tried installing WAMP, which integrates the apache server functionality. I used it to have Apache test port 80 (which is what the server is using) and first got a DOS alert that Skype might be using it. Closed Skype, re-tested port 80, and got the DOS alert Your port 80 is not actually used. Then I used WAMP to Install Service and got the DOS message: Your port 80 is available, Install will proceed. But a subsequent test of Port 80 once again indicated Your port 80 is not actually used. WAMP allows direct setting of the WWW root, and I have pointed it to a location with an index.html file. But my browser (firefox) cannot open http://localhost/ or http://localhost/test01 where I have another index.html file. I'd appreciate help from anyone who understands this stuff. Thanks, Marc ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com