[Audyssey] The giant rats in sod
The sound of the giant rats in sod fascinates me. I would like to share my experience I had with a meercat. This little animal makes two types of sound and it reminds me of the giant rats in sod. this little animal, the meercat, his skin feels slightly like a dog's skin. he is always very playful but his bite is sore. he can easily cause little wounds with drops of blood but his intention is only to play. we were visiting friends on their farm and they own this meercat. his name is sassy. they actually had 2 but the other one got tramped by horses as she bit the horses heels. by playing with the meercat I learned 2 things about the giant rat in sod. firstly, the character in sod must be a super human as the giant rats doesn't take much of his health. if I allow the meercat to bite me continuously in one place I would have ended up with a huge wound. and the meercat's bite is too sore to allow it to just bite me in one place. so this character in sod must have a very high constitution. although sod's character groan when the giant rat bites him because his health slightly decreases it means he must be a superhuman which doesn't really exist. secondly, either david should rename the giant rat to meercat or he must give a much deeper growling sound to his giant rat. to my mom the meercat sometimes looks like a rat and sometimes she thinks its a raskle. supposedly a rat is almost the same size as a meercat therefore also making a high pitch squeaking sound so david's name for this monster doesn't fit. I suppose my post is on topic as the gist of this post was: discussing a game sound. have anybody got to do with rats, meercats and raskles who can share their experiences? can anybody agree or disagree with me about the giant rat sound in sod? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] hosting the mods
The only super mario game for the blind i'm aware of is the one made by dragonslayer games. -original message- Subject: Re: [Audyssey] hosting the mods From: Shadow Dragon elementalult...@hotmail.com Date: 16/01/2009 9:16 pm Its like the super mario mod that was released a while back. All it does is replace the sounds of the game to make it sound like something else. Though I have to admit I'm curious how someone got max paine sounds to work in super liam. -- From: Charles Rivard woofer...@sbcglobal.net Sent: Friday, January 16, 2009 1:06 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] hosting the mods What are they? How will they affect the game? Is it legal, according to the license agreement of the game, to install these and use them? --- If guns cause crime, pencils cause misspelled words. - Original Message - From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, January 16, 2009 1:55 AM Subject: [Audyssey] hosting the mods hi liam is there a chance you can host the upser liam mods that are available, on your server at all? obviously these would only work for those with the full game but then for those who want the same game but just with differing sounds then we sorted --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] an interesting sound in the safari pinball table
Hi all. Nicol here. What is the high pitched howling sound that can be heard both in the safari pinball table and the jungle level of monkey business? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] an interesting sound in the safari pinball table
I pushed send per accident before I COULD FINISH THE MESSAGE TO ME IT SOUNDS LIKE A SOUTH AFRICAN BIRD CALLED THE PEACOCK OR IN AFRIKAANS THE POU. -original message- Subject: [Audyssey] an interesting sound in the safari pinball table From: 0722001...@vodamail.co.za Date: 11/01/2009 8:22 am Hi all. Nicol here. What is the high pitched howling sound that can be heard both in the safari pinball table and the jungle level of monkey business? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Fwd: RE: games
Why not ask them to join this list so that they can follow the thread. -original message- Subject: Re: [Audyssey] Fwd: RE: games From: shaun everiss shau...@xtra.co.nz Date: 06/01/2009 5:20 pm should but havn't not that we have wated a while. I'd still like to get an answer though. However someone must be done maybe a direct approach. Firstly someone local try call them. If this does not work, we should distrobute and see. If they decide to complain we can point them back to the attempts we have made to actualy get answers. But we are just users, who cares about those when it comes to it. At 03:43 a.m. 7/01/2009, you wrote: I still don't agree. Code factory should give a definite yes for it to be right. I suggest not to stop asking them if we can distribute them. Milos Przic wrote: First of all, I appologize for my way of writing, my english is not quite good so my messages could seam written by a very uneducated person, specially because the subject is very serious. But as we asked the code factory, as they got a clear question, and as we are not given a clear answer, I suggest that we start distributing the games. If someone starts making problems, we can just show the messages to the person, pointing out that the code factory itself is responsible for the problem. Best regards, Milos Przic msn: milos.pr...@gmail.com skipe: milosh-hs --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] clango player
Can we call the clango player a screen reader? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] forum
Can this list be called an e mail forum? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Pinball classic?
Yes, me to i'm having difficulty with the pack man table. Its too fast. -original message- Subject: [Audyssey] Pinball classic? From: lelia struv...@yahoo.com Date: 04/01/2009 9:30 pm Hi all, first I think I made a mistake and posted this to the wrong list at first so even though I can't do anything about that mistake I'm going to ask the same thing here. I just downloaded the demo version of pinball classic from draconis and for one thing, I've never played pinball but I've heard the sounds of others playing. I assumed that the object was to keep the ball from going to far either to the right or left? so when i played the pacman table that's what I tried to do and some how though I'm nto sure how I got like 3 million points? Can someone tell me some tips on how to play pinball? I looked at the manual and it said to use the shift keys for the flippers and that is what I did. Hoping all that made sense. lelia --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] we are far behind the mainstream market in one big aspect
HI all while watching my favorite soapie I heard in the story that a mother and her son is playing a psp game together. I have no idea what the genre is, I guess its 3d or side scroller. both of them have a joystick AND THEY TRY TO BEAT ONE ANOTHER. IT WILL BE VERY NICE IF 2 PEOPLE COULD PLAY AN AUDIO GAME TOGETHER. IT WILL BE NICE, IF ME AND MY MOTHER COULD PLAY SUPER DEEKOUT FOR INSTANCE. MY MOTHER IS FULLY SIGHTED BUT i CAN EASILY TEACH HER TO GET USED TO PLAYING A GAME WITH ONLY SOUNDS. THE ONLY GAME i KNOW OF WHERE 2 PEOPLE CAN PLAY SIMULTANEOUSLY IS SNOWBALL WAR BUT YOU AND YOUR MATE HAVE TO USE THE SAME KEYBOARD IS IT POSSIBLE TO MAKE AN AUDIO GAME WHERE YOU CAN CONNECT 2 KEYBOARDS TO A PC SO THAT 2 PEOPLE CAN PLAY SIMULTANEOUSLY? FOR example, the 2 people can see which of them can get to a coin first, who of them can first get to a spawned item, etc. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] alien outback
HI all NICOL HERE. has anyone noticed that the background music in level4 sounds like the slow sequence of a brain scan? when I went for a brain scan the scan consisted of 3 sequences. the first one was fast but NOT HEAVY. THE SECOND SEQUENCE WAS A SLOW SEQUENCE. AND THE THIRD SEQUENCE WAS HEAVY, IT SOUNDED LIKE MARILYN MANSON . BUT THE MUSIC OF THE FOURTH LEVEL OF ALIEN OUTBACK REMINDED ME OF THE SECOND SEQUENCE OF THE SCAN. i WONDER IF THE SCAN IS DONE IN CERTAIN PATTERNS. DOES IT MEAN IF i HEAR A SLOW OR A FAST SOUND PATTERN, THAT MY BRAIN WAS SCANNED USING A FAST OR SLOWPATTERN? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] alien outback
HI all You won't believe it! I have so many friends who buys me birthday presents. I also got alien outback for my birthday. I'm still new to the game and it will cost a lot of practice. I have a suggestion for the music and ambients in the game. there is a song I like very much: london by night. so as music in game play I would like london by night played in the c chord by a saw. the sounds of the ships must also sound like a saw. a saw is the thing used for wood but some people also play it as a musical instrument. THE SOUND OF THE SAW LETS ME THINK OF THE MOON. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] super deekout tip
Hello gamers firstly, I just want to tell you all that I have now purchased myself a bluetooth keyboard which I use on my mobile. so now its much easier to type a message on my phone. its such a schlep to type using my phone's numpad as each number contains more than one letter. i HAVE DISCOVERED AN EASY WAY TO USE THE INVISIBLE CHEET IN SUPER DEEKOUT. THIS IS DONE BY CREATING A SIMPLE JAWS SCRIPT. STEP 1: LAUNCH SUPER DEEKOUT BUT DON'T SELECT START game yet. . 2. press insert plus f2 followed by s and press enter. 3. press control plus end to go to the bottom of the script file. 4. press control plus e to create a new script. 5. in the script name field type invisible. 6. press tab once and press spacebar. 7. in the next two fields you can write a synopsis and description of what the script do. 8. press alt plus a and press the letter i or any easy key you want to ASSIGN TO THE SCRIPT and press enter. 9. press up and down arrow until you are on the blank line beneath the line with the script name in it. 10. press control plus i for the function dialogue. 11. press tab until you are in a list box. now type the words type string. you are now on the item type string. press enter. 12. type the following in the edit field. this will be the invisible cheet surrounded by quotes: zqyxg press enter. 13. press ALT PLUS F4 AND ANSWER YES TO COMPILE. IF YOU GOT ANY ERRORS GO BACK INTO SCRIPT MANAGER AND GO THROUGH THE STEPS AGAIN. now back in super deekout you can now start the game. if you need to be invisible press control plus alt plus j. control alt j will only work if you have set a keyboard shortcut to launch jaws. if you need to know how to set a shortcut let me know. the arrow keys in the game does not work if jaws is active, so therefore you have to unload jaws to move your CHARACTER. SO TO BECOME INVISIBLE EASILY LAUNCH JAWS AND PRESS I OR WHATEVER KEYSTROKE YOU HAVE ASSIGNED WHEN YOU CREATED THE SCRIPT AND UNLOAD JAWS AGAIN. IF i WANT TO BE INVISIBLE FOR LONG, i LAUNCH JAWS AND PRESS I IF i HEAR THE WARNING SOUND THAT MY INVISIBILITY IS RUNNING OUT i HOPE THIS WILL HELP. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] pinball questions
HI all I thought of giving e s p pinball classic a try so I downloaded the demo. The pack man table is too fast for me. I don't really understand what's going on there. It seems like I must just hit the shift keys like a mad person to get far in the game. Am I right? The wild west table has really cool sounds. I have noticed that some of the sounds is the same as in monkey business. Has anyone managed to fight in the siloon? I'm killed each time. And the sharif fight? How does that work? Another question: is e s p pinball classic a nonbeatable game? In other words, does each table just go on and on until you loose or is there a point that you can beat a table? In other words: is it possible to play until you hear something like: Congrachulations, you have won. And then going back to the main menu? Do I have to buy all 3 pinball games separately: e s p pinball classic, pinball extreme and the party pack? I hope this is not too much questions at once. Please Note: This email and its contents are subject to our email legal notice which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] rs typing game
Hi ryan. Nicol here. how's your typing game coming along? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] ship game
Hi all. Nicol here. I would like to know if there is any developer who want to try their hand at a flash game. At my workplace a game has been released on the intranet, it’s a game where you have to guide your boat to a harbour avoiding many obstacles. I'm working for south african revenue services, the agency governing tax collection in south africa. So this little game has been released on the intranet to demonstrate how revenue collection can be compared with a boat sailing to his destination. I would very much like to play this game, however its not in its current state accessible for blind people. Is there anyone who want to try remaking this game so that it becomes accessible? NO need to worry about copyright issues, my employer has given full permission for an accessible remake to be created of this game. And I'm sure once its made accessible others will enjoy playing it too. Please let me know who will be interested so that I can send the source code along to you. The source code for the game is contained within a flash file. I don’t know the extention but within windows explorer jaws reads that the file type is shockwav flash object. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] problem posting scores in super deekout
Hi all. nicol here. I'm unable to post scores. Each time i try to post a score i'm told my score is too low. But after establishing a connection, i have executed the option view remote scores, for all 3 difficulties i hear 0 points ten times as i arrow down until i arrive at return to main menu. what might be the problem? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] trupenam 2 versus dark destroyer
Just from playing the demo of trupenam i have gathered that its much more comfortable than dark destroyer. In dd you have to tap your arrows continuously to move your ship; holding down the arrows doesn't work. In trupenam you can hold down the arrows to move your ship. In dd you have to move your ship quite a distance to target an enemy. In trupenam you only have to hold down the arrows for a short distance before an enemy is targeted. Dd doesn't have random special items to pick up like trupenam, only 5 bombs given to you at the start of the game. Dd doesn't have the nice gorbian levels trupenam has where you have to target your enemy horrizontally and vertically. It doesn't have the nice bonus rounds trupenam has namely landing round and falling ships round. Surely trupenam will get harder as you progress through the game and on higher difficulties, from what i have read in the manual, but dd being a free game is nex to impossible to complete. And the sound of descending ships in trupenam is much more relaxing than in dd. A ship's landing sound getting louder and louder is to me much stressfull than a sound increasing in pitch. A negative statement was made about trupenam on list long ago. It was said that if you played dark destroyer 30 times you know what trupenam is like. From what i have mentioned here i'm sure folks will agree with me that statement is not true, especially with the random special items you can pick up. And in trupenam you also have base reinforcers and ground nukes. In dd if 10 ships has landed its lights out. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] scoreboard problem in pipe2
Hi all. Nicol here. I have contacted bsc games support about this but i haven't got a response yet. It sometimes happens that the game tells me my score is too low to be posted when it is not too low. I've compared my score with the number ten score for easy difficulty on the scoreboard. My score is 2268817. The number ten score is eric belevance with 1912215. So why does the game tells me my score is too low? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the landing bonus round in trupenam
Hi all. Nicol here. I'm so very excited! Once i got my salary i'm gonna buy trupenam! Its a fantastic game! I eventually managed to land my ship successfully after many fruitless attempts. Here is how i did it. Spoilerspace keep both hands on the arrow keys. The manual said holding down left and right arrow will move your ship but holding up arrow will have little effect. I find it too tricky to, at the same time, tap up arrow continuously and holding left/right arrow. So my left hand is on the up arrow and my right hand is tapping the left/right arrow. As soon as i hear my ship going to the left/right, i tap the up and left/right arrow simultaneously until i hear its in the middle again so basically i have to tap both up and left/right arrow the whole time as the ship constantly goes off to the left/right. For me its impossible to control the arrows like this with one hand. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] side scroller
Games we'd like to play IN this side scroller your only game device is your mouse. You have to use a mouse with a little wheel between the left and right buttons. You press the wheel forwards and backwards to cause your character to walk/run. The left mouse button is used to fire your gun if you can locate it and the right mouse button is used to jump. You'll have to jump on an object to pick it up. You'll encounter enemies in the game you'll have to shoot. Along the way you'll encounter items such as a gun, ammo, strength pills and bonus points you'll have to jump unto to collect them, but you'll have to be quick as they will vanish after a while. Pressing the wheel on your mouse forward once will cause your character to give one step forward, the same goes for backwards, so its completely in your power to run as fast as you want. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] jim's golf and casino games
1. jim's golf game Hi jim This is just a question, something that makes me curious. Its not something that annoys me at all. I've noticed something strange, when I press a 5, a 6, a 7,a 8 or a 9 I get the 2 choices wood and iron so I have to choose iron each time. If I choose wood then I'm told sorry this is not a choice. My question is, can the game be made like that so that if I press a 5, a 6, a 7, a 8 or a 9 that the game automatically selects iron for me? 2. jim's poker game I have a suggestion for your poker game. When I have 5 cards I need to evaluate those cards based on the different conditions. I need to check how many of the 5 cards belongs to the same suit, how many cards are consecutive, how many pairs are there, are there 3 of a kind, 4 of a kind or a full house and then I discard cards which I think will not be needed. My question to you: Is it possible to have the game arrange the cards from smallest to largest, IN that way I can easily determine if a straight or royal straight is possible or a straight flush or royal straight flush in the case of cards of the same suit. So in other words, if I press f1 I want the game to say: 5 of hearts, f2 6 of hearts, f3 7 of hearts, f4 king of diamonds and f5 ace of clubs. So then it will be easier to determine that 3 cards are in consecutive order, so then I must discard cards 4 and 5 to try get a straight. 3. jim's blackjack game Can jim or anyone else please tell me which is the best way of playing? must I always choose a third card or should I only have 2 cards? I'm not sure if I have 2 cards that equals 12 should I go for a third card or should I say no for a third card. Sometimes if I say no for a third card if I have 12 for example, it happens that the dealer wins and sometimes if I have 12 and I say yes I get a card that equals 10 and then I'm busted. Is there a way to determine when its safe to take a third, fourth card, etc and when not? thanks --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] jim's golf game
Hello jim nicol here. A question regarding the clubs in your golf game. If I choose any club above 4 why does the game present me with the choices wood and iron? If I press enter on wood after choosing 5 for instance, mary says: that is not a choice and I hear bart simpson saying: dho. This is not annoying at all. I enjoy your golf game, I was just wondering, why if I select a club from 5 to 9 the game doesn't automatically select iron instead of prompting me to make a choice? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] an idea for future games
Hello list My sincere apology for annoying everyone with dull, meaningless one liner messages. I just need to clear the air. I said things totally incorrectly. I'm not at all trying to find excuses for bad behavior, I admit all the way through I've said things mistakenly. Let me explain what it was what I actually wanted to ask: I'm not at all planning to develop games for now. Its my future dream to develop games but I first need to find an extensive maths course that will make me addicted to maths before I can think of programming. What it was what I wanted to know. The gist of those one liner messages was: I personally will enjoy playing games based on movies. So if any developer needs new ideas for games, I would like to play games based on movies. I wanted more information on alice in wonderland for example. So instead of googling it, I asked the list if a game can be developed based on alice in wonderland. In other words, I wanted to know what happens in the story alice in wonderland and can I do something in a game that happened in the real movies. I was not at all trying to enquire about copyright issues or how to program a game. But once again I'm not trying to find excuses for bad behavior. My way of doing it was wrong. This Is how I was suppose to do it. The following I'm sure will sound more adult: Hi all Here's an idea for games if any developer welcomes ideas for future games. I would like to play games based on the following movies: Gunsmoke, Alice in wonderland, man of the house, free willie, the aristocats, fantasia, 7 brides and 7 brothers and bat man . That's how I were suppose to write it. Thom brought to my attention that my way of posting about the movies was immature. I now understand why, and appologies for the posts entitled deviation and game over, I was feeling borred at that stage and I admit it was a bit immature to post something like that. Thanks constantine for your extensive message explaining that other gamers doesn't have the desire to play games based on movies, that explains a lot.. So I hope the air is clear, I hope everybody understands now what I wanted to say and I hope that in the future I would be able to play a game based on a movie. Of course there are copyright issues, but one can always give the game a different name, only basing game play on incidents/happenings in the movies. The reason why I wrote one liner messages, is if I ask more than one question in a single post, people might forget to answer all questions, so I thought if I write one liner messages, asking about one movie's game play in each post, people would be able to easily respond to all my questions. Warm regards --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] super deekout
I struggle a lot to get 2 million on normal. Has anyone got that score? Is the cheets worth it? Can anyone give me any hints how to get to 2 million easily? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] super deekout
Has anyone considered making a game recording of super deekout? it would rock if someone could record how to use am oil slick effectively. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the term devience in accessible gaming?
A fact i obtained while playing freedom millionaire is that the term devience was first used in the united states in 1948. What does the term devience mean? And can the term devience be applied to accessible gaming? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Forgot Oops!
the file is not downloadable. When trying to download the file i get an error message that the file is corrupted. - original message - Subject:[Audyssey] Forgot Oops! From: [EMAIL PROTECTED] Date: 23/04/2008 5:00 am For those of you who haven't downloaded this game, get it from http://www.BrailleSoft.net/doswin.htm. HTH. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the term artificial intelegence in accessible gaming
In this post i wish to discuss what i understand under the term artificial inteligence. Its the opposite of human intellegence. It means that a computer is smart enough to generate enemies. Its called artificial intelegence because the computer can only bring forth what the programmer instructs him unlike humans who has a brain. Some see the computer's c p u as its brain but a computer doesn't have a brain like a human. So artificial intellegence is dependent on the game developer. computer controlled enemies can only be as intelegent as the game developer wants them to be. The opposite of artificial intelegence is gigo: garbage in, garbage out. if you input rubbish into a game rubbish will be the end result. People is inclined to give the computer the fault for mistakes they make. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] candy in accesible gaming
I think the blind gaming community needs games with the element of candy in it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] animals in accessible gaming
I think the gaming community is lacking games with animals. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the term game over in accesible gaming
In this post i wish to discuss the term game over. Lets start off by defining the term game over. It simply means either the game is terminated by the player dying or it means the player beat the game. For some the term game over in the case of the gamer dying might mean grief that the game is lost while for others it might mean an attempt to beat the game. Of how many ways can you think where the words game over is spoken in accessible games? The most interesting one is in the early betas of monte. It sounds like a monster saying game over. Before i let you go lets create an acronym. lets say game over stands for gladly attempting movement, enemy targeting or variations encountering realities. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] ha ha said the bot
Has anyone heard the song ha ha said the clown? Its a golden oldie but i don't know who sings it. It would be sooo cool if someone could compose a song based on the tune of ha ha said the clown. A song describing game play in super deekout. I got this idea when i heard the robot laughing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the jungle book
Hi. Nicol here. I want to know if its possible to develop an accessible game based on the disney film the jungle book? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] alice in wonderland
Hi is it possible to develop a side scroller/3d fps game based on the movie alice in wonderland? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] man of the house
Hi is it possible to develop a side scroller/3d fps game based on the movie man of the house? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] bat man
Hi is it possible to develop a side scroller/3d fps/arcade game based on the film bat man? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Great Escape for Windows
hi is this a free game? - original message - Subject:[Audyssey] The Great Escape for Windows From: [EMAIL PROTECTED] Date: 21/04/2008 8:37 pm Hi all, The Great Escape is now available for your desktop. Download it from BrailleSoft.net under the DOS/Windows programs section. Don't forget to download the Microsoft .NET Framework. This is also on our DOS/Windows Programs page so you can easily find it if you aren't a Vista user, or don't have it installed! Enjoy and please send any comments, questions, and/or concerns to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] toy story
Hi is it possible to develop an accessible side scroller/3d fps game based on the film toy story? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] free willie
Hi is it possible to develop a side scroller/3d fps game based on the movie free willie? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] self destruct
I want to know what is all the things you can get when choosing one of the treasure chests in the bonus realm. The things i got was 200 urchin mines, 200 move pills and a small bag of gold. Damion, since you have the source code of self destruct, can you tell me if its possible to obtain moves in a chest? I never came across moves there. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] jim's black jack game
Hi jim. Nicol here. I noticed something strange with your black jack game. when i have 3 cards that equals 21. Say for instance initialy my first 2 cards is 2 sevenths that equal 14. Now the game asks if i want another card. I say yes and the third card is also a 7 for instance. Now my question: now that i have 3 cards that equals 21 the game is not suppose to ask if i want another card because 21 is the highest you can go without being busted. Yet when i have 3 cards equal to 21 the game askp me if i want another card. Obviously if i say yes i will most definitely be busted. So the game is at that point suppose to draw the dealer's cards instead of asking me if i want another card, isn't it? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] keyboard crazy
Hi all I need help with keyboard crazy, a game from VIP games zone. I've sent them numerous e-mails at [EMAIL PROTECTED] but I heard nothing back. I have 2 problems with the game. Its an excellent game to sharpen typing skills but sometimes some annoying bugs shows up. You will notice when playing the game while the voice is calling out the letters to be pressed, that a continuous ping sound is playing the whole time. Sometimes it happens that this ping sound plays without the voice saying anything and if I press anything, I hear an explosion and loose one life and then the next letter is spoken. This happens not so often. Lets say this happens once in every 2 games of keyboard crazy I play. I don't know whether this is a bug or does the silence means that I must press something like shift on its own? The manual never said anything about pressing a certain key when I only hear the ping sound without any voice saying the key . The manual only said that the voice will call out letters and to annihilate it you press control for left speaker, spacebar for middle and enter for right. Secondly, can someone tell me how am I suppose to annihilate a key if it's a punctuation mark requiring shift? I know less than and greater than is the comma and the period with shift but I have tried holding down shift and pressing comma or period and then hitting the respective annihilate key, but I loose a life each time. I have also tried hitting shift and period separately and then the annihilate key but still it doesn't work, I loose a life. Is anyone familiar with keyboard crazy? Was anyone able to successfully an ilate a punctuation mark requiring shift? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] x1
I have a ghut feeling that liam called super liam's robot x1 because of the name of the robot cop in the ninja movies: rex1 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the rocky horror picture show
Is it possible to develop an accessible game based on the rocky horror picture show? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] top gun
Who of you have watched the movie top gun? I don't know the movie at all. I have heard of the movie's name when playing freedom millionaire. Is it possible to develop an accessible game based on the movie top gun? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] paint my wagon
Hi is it possible to develop an accessible game based on the musical paint my wagon? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the oil slicks in super deekout
Has anyone been able to successfully kill the robot without getting injured? Can you please give me a hint? Each time i try to use an oil slick, i either get caught by the robot without hurting him or i get wiped out by the slick. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] rpg versus 3d
What's the difference between an rpg and a 3d game? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] showboat
Is it possible to develop an accessible game based on the musical showboat? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] super deekout
Hi is it possible to kill the robot with a slick while you are in invisible mode? I've tried it, but had bad luck thus far. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] light cars
Hi james. I'm booked off sick until 5 may. I'm spending the time with my mom. I don't have the setup file for the old version of lightcars here. When i get home i'll send it to you. Hi all. I was thinking about light cars again. Another way of getting far in the game is if lighttechinteractive could add a pilot to the game. So when the cars are coming real fast your co pilot will either speak the direction he thinks you should head which will not always be correct but most of the times or a bbeeping sound letting you know which direction to turn. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] light cars
corrections: when i saved my game, quit the program, launch it again and load my game i again got holes and item cars. The holes is tricky. If a hole is in the middle track and i'm on the left track, i fall in a hole. And no, i didn't skit to the middle when this happens. I get no more bonus rounds. I'm on level 574 and my score is 3 million six hundred thousand. I noticed the old version doesn't have a score posting feature. - original message - Subject:[Audyssey] light cars From: [EMAIL PROTECTED] Date: 16/04/2008 9:57 pm Hi all I found a way to enjoy light cars. I still have the old version of light cars where you can specify the amount of lives in the savegame.dat file. Rob said this cheet have been removed in the newer version. Personally its impossible for me to really enjoy light cars without this cheet. To have 5 lives and quickly loose all of them by crashing the whole time Is not fun. So now I have specified 9 thousand lives. At first I tried 9 billion lives but the game didn't want to load my game so I tried 9 million but still it didn't want to load so I tried 9 thousand and it worked. When I play light cars like this, it gives me the feeling I'm having a bumper car ride at a fun fair. But I'm still disappointed. I only get hazards and item cars as far as level 20. from then onwards no item cars and hazards appears which makes the game pretty borring. All right, I can stay for extremely long in the game if I have 9 thousand lives but to crash all the time and avoid cars without any item cars or hazards gets pretty borring. And there is also a bug with the bonus round. When I shoot a bird when its in the dead centre, I miss it. I manage to shoot when it's a bit off to the right and the manual said the bird must be in the dead centre for you to shoot it. I can't understand why the gaming community needs games without an end; with unlimited levels. For me a game with an end is nice. If I know I can beat a game it gives me satisfaction. These games such as light cars which have no ending, it feels like a supernatural thing I can't beat. Its like the game has a supernatural power in it. But if there is anyone like me who don't enjoy light cars with only 5 lives, feel free to ask me for the previous version. I'll gladly give it as well as explain how to specify the number of lives. Once I'm an expert at avoiding cars I'll move on to the newer version where the cheet won't work. But a cloud with a silver lining though. The cars will change speed twice and from then onwards it stays the same. With this cheet on, I noticed that the fastest a car will come at you is one second per car. I think my score is above 119000 at this stage. Too bad I can't post my score. Or to tell the truth I haven't tried to post my score but I doubt if I can post my score with the old version. Obviously rob will prevent people from posting scores with the old version if they used the lives cheet. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] jim's new game
Hi jim. It seems like i have missed something. Are you releasing a new freebee? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] feedback to the claudiogames company
Hello claudio I'm very excited to know that you are a new amature developer. Its always an excitement to know that a new developer is appearing on the sceen. What genres of games are you considering to develop: side scrollers? Rpg? 3d? strategy? Card games? Typing games? Word games? Space invader games? Beatable games with a number of levels? Unbeatable games with unlimited levels which just gets harder and harder? Motor racing games? Dice games? I'm very excited. I'm looking much forward to your first game, even if its just a little one to show us what you're up to. Its always fun to try out new freebees. I personally would like games for my mobile phone. I have a smart phone, the nokia91. Correct me if I'm wrong willem but I think the n91 is not synbian, its windows. I would like a side scroller or word games for my phone. When I'm visiting family where there is no pc it will be very nice to play games on my phone. I have a suggestion for you. Start with something vary simple which makes use of a sound panning from left to right where the gamer must catch the object before it passes the dead centre. The freebee community can do with some more panning games. Here is 2 examples. I'm not aware if this nursery rhyme is popular in Switzerland but here goes: Humty dumty, sat on a wall Humty dumty, had a great fall. All the king's horses And all the king's men Couldn't get humpty Together again. Humty dumty is a little egg man. In this game your task is to prevent it from sitting on the wall. He climbed up a wall and he is moving to the right where the edge is comfortable for him to sit on, but you must defeat him several times by catching him. Simply catch him while he is in the middle of your speaker field. You will hear the sound of a clarinet as he's moving towards the right. If you manage to catch him, you will hear his sound of disappointment and your character assuringly telling him he will fall to pieces if he sits on that wall and everybody loves a little egg man. , but if you don't manage, you'll hear the nursery rhyme spoken with sound effects such as an egg tumbling to the ground, horses trotting and the king's men talking. Another suggestion is 2 little frogs. 2 little frogs are taunting you that you can't catch them. One of them is jumping from left to right and one is jumping from right to left, catch each frog before it passes the centre. You'll have to catch them several times to defeat or convince them that you are able to catch little frogs. Hoep these suggestions helped. Good luck with your hobby/career of developing games. I'm very excited, I hope everything goes well. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] STFC 2.
hi thomas. I'm very excited. 2 questions: 1. Are you going to charge for it? 2. Will it be a similar kind of game than lonewolf? - original message - Subject:[Audyssey] STFC 2. From: Thomas Ward [EMAIL PROTECTED] Date: 16/04/2008 6:54 am Hi everyone, Over the passed couple of months I have been tinkering with STFC 2.0 off and on. Unlike STFC 1.x STFC 2.0 is going to be a real time action game. Instead of commanding several bases, ships, etc you will be in charge of commanding a single ship throughout the various missions. However, that is about as far as I have got with the basic idea for the game. One question remains which ship to use. I personally want to stick with something Next Generation era and that pretty much narrows it down to Enterprise NCC-1701-D or Enterprise NCC-1701-E. Though, thje U.S.S. Defiant is also an option here. Each ship is good, but all depends on if you want a television series type plot or a movie plot. Each ship is unique. Enterprise NCC-1701-D, as seen on Star Trek Next Generation, is a Galaxy-Class cruiser. Armorment includes 250 photon torpedoes, 9 deep space probes, standard type-x phasers, and shields were rated at 2026 gigawatts. Maximum achieved speed on STNG was warp 9.6 for 12 minutes. Not bad, but after the movies came out the Enterprise E has really made the television series sound sort of lame. Enterprise NCC-1701-E, as seen in Star Trek 8, 9, and 10 has far more fire power than its earlier name sake. The latest Enterprise comes armed with 325 photon torpedoes, 175 quantum torpedoes, type-x phasers, ablative hull armor, and shield strength is 5056 gigawatts. Maximum rated speed is warp 9.7. As you can see the newer Enterprise has far more armor, firepower, speed, etc. The U.S.S. Defiant, seen on Star Trek Deep Space 9, certainly has its own interesting abilities and features. It comes armed with a cloaking device, 60 quantom torpedoes, 30 photon torpedoes, type-u phaser cannon, ablative hull armor, and shields are rated as 2026 gigawatts. Maximum known speed is warp 9.985. Definitly not bad ship specs if you ask me. I guess what I am asking if you had to pick one which ship would you choose. If you choose Defiant chances are I would make most of the missions take place during the dominion war so you can slug it out with Jem'hadar fighters, Breen Battle Cruisers, and Cardassian Cruisers. If you pick Enterprise D I would make the missions play out more-or-less like the tv series with each mission have its own bad guys, mission orders, etc. With the Enterprise E we could go either way. The Enterprise E was constructed just before the Dominion War, served through the Dominion War, and seen action after the Dominion War. Cheers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] super deekout stats
Its much appreciated if someone could send me his stats file off list as an attachment. I would very much like to compare my progress with other gamers. If more than one gamer can send me their stats files as attachments, the better. Its much appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] super deekout
Hi all Now that I know for certain that super deekout is unbeatable I want to give my 2 cents view. Please be aware that I'm only giving input to damion in case he plans to work on super deekout, I'm not complaining at all. I'm very greatful that dan has made super deekout available for free before he is closing down his site. I feel super deekout should be beatable. Its ok to keep the number of levels unlimited but at least enable us to destroy one on one bot completely. One on one bot is a robot not a ghost. Its impossible for any robot to generate each time he is destroyed. A robot is only a piece of machinery that acts like a human. There is no ghost inside a robot that let him generate, or at least not what I'm aware of. If you feel one on one should not be able to be destroyed, that it should generate each time you kill him, then alter the manual accordingly. Such as: one on one bot has a ghost who enables him to generate, who prevents him from being destroyed. Firstly, I can't understand why the gaming community needs games that can't be beaten. For me I have the biggest satisfaction if I can beat a game. And secondly if one on one is only a robot it should be destroyable after killing it several times. And let me tell you all, if it can be done, it will not make the game too easy as using oil slicks is not that easy. So keep the levels unlimited but just please enable us to destroy one on one bot. It doesn't make sense to me why one on one bot can't be destroyed. Once again, it's a robot not a ghost. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] light cars
Hi all I found a way to enjoy light cars. I still have the old version of light cars where you can specify the amount of lives in the savegame.dat file. Rob said this cheet have been removed in the newer version. Personally its impossible for me to really enjoy light cars without this cheet. To have 5 lives and quickly loose all of them by crashing the whole time Is not fun. So now I have specified 9 thousand lives. At first I tried 9 billion lives but the game didn't want to load my game so I tried 9 million but still it didn't want to load so I tried 9 thousand and it worked. When I play light cars like this, it gives me the feeling I'm having a bumper car ride at a fun fair. But I'm still disappointed. I only get hazards and item cars as far as level 20. from then onwards no item cars and hazards appears which makes the game pretty borring. All right, I can stay for extremely long in the game if I have 9 thousand lives but to crash all the time and avoid cars without any item cars or hazards gets pretty borring. And there is also a bug with the bonus round. When I shoot a bird when its in the dead centre, I miss it. I manage to shoot when it's a bit off to the right and the manual said the bird must be in the dead centre for you to shoot it. I can't understand why the gaming community needs games without an end; with unlimited levels. For me a game with an end is nice. If I know I can beat a game it gives me satisfaction. These games such as light cars which have no ending, it feels like a supernatural thing I can't beat. Its like the game has a supernatural power in it. But if there is anyone like me who don't enjoy light cars with only 5 lives, feel free to ask me for the previous version. I'll gladly give it as well as explain how to specify the number of lives. Once I'm an expert at avoiding cars I'll move on to the newer version where the cheet won't work. But a cloud with a silver lining though. The cars will change speed twice and from then onwards it stays the same. With this cheet on, I noticed that the fastest a car will come at you is one second per car. I think my score is above 119000 at this stage. Too bad I can't post my score. Or to tell the truth I haven't tried to post my score but I doubt if I can post my score with the old version. Obviously rob will prevent people from posting scores with the old version if they used the lives cheet. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] super deekout
Is it possible to beat the game? In other words is it possible to cause the stats file to display: congrachulations! You beat the game. as displayed in the stats for pipe2? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] mud splat
HI thom thanks for forwarding my message to the developers of mud splat. I've lost your e-mail address. I just need to give one last bit of feedback which I forgot. when inside the mud splat game, inside the help system, the woman says that you can manually save a game such as in the case of where you have collected many lives. she says its done by pausing the game with escape and choose the save option. this doesn't work like the woman explained. If I pause the game and I choose the save option and I load that game later on, it has exactly the same effect as a game automatically saved after each session. it doesn't put me on the spot where I've saved it, it puts me at the beginning of that level. so for instance if I'm in the toy story on level3 and I've defeated 3 monsters and I have collected a life and unlimited water, and I pause the game and save it and later on come back and load it, I'm put back at the start of the toy story level 3, not exactly where I stopped. Next, I just want to tell you all how the monsters sounds to me. I can imagine some of the monsters' shapes by listening to their sounds. the big monsters I can't really depict a shape. I would say they all have the shape of dinosaurs. in the middle class monsters, there is a monster that makes a funny sound like its clucking its tongue. I would depict that monster as a jelly, green monster in the shape of a jelly fish. Lets call it a jalatinous blob. now for the small monsters, here comes some interesting shapes. there is one monster who makes the sound of a big frog so this little monster has the shape of a frog. then there is a monster who sounds to me like an elve so it has the shape of an elve. then there is a monster who sounds like a lion cub so it has the shape of a lion cub. then there is a monster which you will encounter from the toy story onwards, it sounds like a little toy car. this we can call a little syburg. because it makes this car sound, its impossible for it to be a monster like the others with skin. so this monster is a syburg, its paws looks like wheels. oh yes, there is one big monster I forgot to mention. If you listen carefully you will notice its groaning sounds like a dor being opened, so I would say this monster looks like a mutant human. then back to the small monsters. one other type of small monster I would call a small mutant human, almost like an elve but just more thwarts on his skin. Actually there is 3 of them which we can call small mutant humans. The bosses I would say all have the shape of dinosaurs. And here's an idea for a new game if the developers' of mud splat considers new games. Story line: The city has been invaded by huge, medium and small fire breathing dragons. The case is hopeless. All the fire fighters have been killed by large tongues of fire. You realize that something needs to be done. Putting on special firefighter clothes, you step out into the city only armed with a water host and you have to defeat these dragons and save the city. These dragons have also stoled 5 sonicses which you must recover by defeating them. So in this game you have to defeat, not monsters but dragons, small, medium and large dragons. Lets call it fire splat. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] super deekout
HI all Let me rephrase the question I asked earlier on. I just wanted to know if super deekout is a game you can finish/beat or is it non ending with unlimited levels that gets harder and harder until it becomes impossible? Can anyone remember light cars from lighttechinteractive? It has unlimited levels and it gets harder and harder until the cars comes at you with such a speed that its impossible to play, its a game you can't beat. I just wanted to know if super deekout is also unbeatable. something in the manual gave me a slight indication that the game might be unbeatable. it says: complete as many levels as possible. I tried to view the deekout scores but I get an error. I've tried contacting [EMAIL PROTECTED] but I haven't got a response yet. Dark said dan offers limited e-mail support until he closes his site down in june. here is the steps I took to try and view scores. 1. I hit www.danzgames.com. 2. I clicked on the link top super deekout scores. 3. I clicked on easy. and this is the error I'm getting Warning: mysql_connect() [ function.mysql-connect]: Access denied for user 'danzgame'@'localhost' (using password: YES) in /home/danzgame/public_html/view_scores.php on line 15 Unable to connect can anyone please advise me what this error means and if its possible in another way to view scores? I've tried sending my score but the game told me my score is too low. Next I want to revisit the statement I made earlier about the oil slicks. the cheet which I mentioned only happened to me once. It didn't happened again. If I press s at the start of level1 or anywhere else if I haven't collected slicks by means of my experiment, I hear a buzzing sound letting me know there is no slicks to use. I hear the same buzzing sound if I press i and there's nothing in my inventory. I'm not sure what went wrong some time ago, why I only had that cheet with that one game but I'm sure its a bug because it never happened to me again that if I press s and I haven't put together an experiment and receive slicks. that I have slicks. so don't worry, at least I know now its not a cheet, only a minor bug. next I have a favour to ask the list especially josh who had such a nice high score,. could you please share your stats with me? Please if its not p.t please could josh or anyone please send his stats file to me off-list as the list can't take attachments. I just want to compare my stats with other gamers. In this way I can determine if super deekout is also unbeatable like lightcars. If the stats says: congratulations you beat the game! then I know its beatable. If anyone can send me their entire stats file its so much appreciated'. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Self-Voicing Nethack
is this a free game? - original message - Subject:Re: [Audyssey] Self-Voicing Nethack From: Michael Feir [EMAIL PROTECTED] Date: 15/04/2008 6:57 pm Actually, all you have to change is the line which tells it to use ibm graphics. Just make that line say noibmgraphics and it will use all ASCII characters. Nethack is completely playable with Jaws for windows. Especially now that the autopilot is included in the game, you don't have to worry about not being able to find the staircases again once you've discovered them. That used to be a big problem since you couldn't get row and column information for locations. With the autopilot, you can simply tell your character to go to the greaterthan sign or to any plus-signs which are closed doors to explore levels. Hope that helps you get started. Michael Feir Creator and former editor of Audyssey Magazine 1996-2004 Check out my blog at: http://www.blindspots.net/blog.php?user=13 - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, April 15, 2008 1:10 PM Subject: Re: [Audyssey] Self-Voicing Nethack Hi What I've done and since it's been awhile from hacking is removed all the number signs [#] from the lines in the defaults.nh file. This does use asky symbols. What I've noticed and maybe someone else knows is that they do seem different from the ones that I recall being in the game a few versions back. Currently it's version 3.4.3 I believe. It's possible there's something else one needs to do. Having said that though the game is playable with jfw. There's always the 'look' command to help one out. HTH Ron Audyssey Editor - Original Message - From: William L. Houts [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 13, 2008 9:55 PM Subject: Re: [Audyssey] Self-Voicing Nethack I had hoped that this was the case. But I seem to remember downloading Nethack and JFW couldn't read the screen correctly. Has this changed? --Bill - Original Message - From: Ron Schamerhorn [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 13, 2008 5:24 PM Subject: Re: [Audyssey] Self-Voicing Nethack Hi Along with Nethack which can indeed be played with JFW, the askey can be troublesome at first, there is also Ancient Domains of Mystery at http://www.adom.de Also I just discovered that it seems like a Java based game engine is being worked on. Ron - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, April 13, 2008 6:52 PM Subject: Re: [Audyssey] Self-Voicing Nethack I've tried Nethack with Hal, but run into severe troubles with the Asqi graphics, though maybe a braille display will do the trick. it's not precisely Nethack, but the recent post by Jason on this list (I believe the subject was accessible rpg game), stated that he's working on a self-voicing rpg with a random dungeon layout and other features, which might well foot the bill. You can find the long thread about his game and it's developement on the audio games.net forum at: http://forum.audiogames.net/viewtopic.php?id=2044 Also, It's not Nethack, but I was wondering if you've tried the online rpg Sryth. lots of exploration, not all about stats and pvp (it's actually single player apart from the rankings), and some interesting dungeon maps. Everything's done in text descriptions similarly to a fighting fantasy or other gamebook, accept the world is much larger, with many more monsters and quests and such, and a much more complex skill system. there are several players on the list, and I can deffinately recommend it (though I've not played myself for a while). you can find it at http://www.sryth.com/ And if you wouldn't mind writing the name darkempathy in the referral box, I'd be very much obliged ;D, assuming you like the game of course. Hth. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please
[Audyssey] super deekout impressions
Hi all ON the one hand it is sad that dan is leaving the gaming community but on the other hand its kind of him to make his games available for free. Here is some impressions that might be helpfull to damion if he decides to work on super deekout. spoiler space Its very easy to actually cheet in the game and it spoils everything. At the start of level1 if you press s you get an amount of oil slicks and it also sometimes happens that more than one special item is available to pick up. the oil slicks is only suppose to show up once you have picked up the experiment pieces in the descending order. and only one special item is suppose to show up for each 3 coins you pick up. It happened that the moment i pressed s at the start of level1 there was 3 special items beeping to pick up. the keystrokes that activates cheet codes should not have such easy keystrokes. People are only suppose to be able to cheet if they got a score of 2 million on normal. I'm only playing on easy. I only got as far as level6. Btw i wonder if the game has a number of levels like trupenum and pipe or does it have unlimited levels like light cars. the reason why i pressed s: i just wanted to hear what sound the game will play if there is no special item of a kind. super deekout should have a practice mode where you can practice picking up coins. pipe2 have a practice mode where you fit pipes without enemies. It took me much time to get used to the concept of picking up coins and enemies makes it difficult to practice picking up coins. Once I have a bit of practice in picking up coins without the thread of enemies I will be more ready for the robot. Sometimes i battle to hear when a coin is centered. I'm very greatful that dan has made super deakout available for free. this is just suggestions in case damion decide to work on it. I just thought my impressions will help him. for starters, it would mean a lot if damion can set up a score server for us to post our scores even if it means that we pay him a fee to be able to post scores because we can only post to the dan z server until june when the site is closing down. Is there anyone else who would be able to set up a score server? since damion plans to work on super deakout he need to be the one who set up a score server because the game is programmed to post scores to dan z games' server currently so to post to a diferent server would mean that that part should be adjusted in the source code. I doubt if its possible to post to another score server without instructing the game in the source code what the server is. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] story line for a game
Hi all Here is a story line for a game idea if anyone thinks of developing a new game. this game idea came about when I heard I must go for a brain r m i scan. I'm diagnosed with epelepsy. I'm always very scared of loud noises and the doctor told me this scanning machine is noisy, like a disco. so I panted a lot, but once inside the machine, once it started to scan the noise didn't scare me. the sidation I was given didn't work while I was in the machine. It only came into effect when I was out of the machine back in the ward, then only I felt sleepy. but here's the game idea. Your task is to blow up brain scanning machines. you'll have to be careful. You'll have to listen closely for the sound of the brain scanning machines amongst those of heart machines and components of marilyn manson's science project. If you blow up a heart machine or a piece of marilyn's science project instead you loose large chunks of points. If your score reaches 0 the game is over. you are either strapped onto a bed and examined by a heart machine and told the results of your heart and you will hear the song: shape of my heart, or you will be killed by a component of marilyn manson's science project, it will detinate a bomb. If you are not succesfull in blowing up a brain scan machine in time the brain scanning machine will automatically strap you to a bed, take a brain scan of you and give you the results of what your brain looks like and the game is over. the heart machines is easy to distinguish but parts of marilyn manson's science project will sound very similar to r m i scan machines especially the last sequence of a r m i scan. You'll have to blow up cat scan machines as well as r m i scan machines. the cat scan machines will make the sound of a washing machine and then the sound of a banjo but watch out, marilyn manson's science project will make similar sounds to confuse you, but you will be able to distinguish the machines if you listen carefully. Happy blowing up of brain scanning machines! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] mud splat impressions
I seriously wish the developers of mud splat could give attention to some serious bugs in the game. First of all compliments to the woman who did the voiceovers, her voice is very clear and the help inside the game is very explanatory. I just feel her voice is too slow when speaking the score upon pressing the right control key. I'll get to the reason for that in just a bit. I like the randomness of special items in the game, I just wish to hear how much bonus points I'm getting once I splash water on a bonus object that gives me bonus points. I also wish to hear how many bonus points I get each time I splash water on an object in the bonus levels. Instead of saying the total amount of bonus level points gained thus far I wish to hear the number of bonus points collected for the current bonus level instead. IN games such as pipe2 and trupenum I can hear how much bonus points I'm getting, I wish it could be the same in mud splat. currently for me to hear in mud splat how many bonus points I'm getting when splashing water on a bonus object in monster levels, there is only one tricky way,. when I hear the bouncing of a bonus item, I have to press right control and listen to my score, then collect the item and if it is extra points, then listen to the score again. And if i press space to splash water the voice speaking the score is silenced immediately. that's why I feel the voice should be faster, because by the time I have listened to my score and figure out how many points the bonus object gave me, a monster throws mud at me and then sometimes I get killed because I forget to move away, I concentrate too hard on figuring out how many bonus points the item gave me. that's why it would be so nice if the woman could speak the bonus points gained each time I splash water on a bonus object that gives me bonus points. now to get to the nasty bugs. sometimes it happens that no monsters appears after a while. It happens in the toy story levels, mainly level3. after defeating a few monsters, the background sound just keeps on playing forever without any monsters appearing. I've tested it, I've played all question sets installed of freedom millionaire and then returning to mud splat there was still no monsters and the background sounds keeps playing. Sometimes when this happens I'm able to go out of the game with escape and load the last session again, but sometimes pressing escape does nothing. then I have to close the game with task manager. It sometimes happens that at the end of a game, when I'm in the list of high scores, pressing up or down arrow causes the game to quit completely instead of going to the next or previous score. the next thing is not really a bug as such, its just my way of playing the game. I wish to collect all bonus items, I don't want to loose out on any bonus item. sometimes it happens that when I'm about to splash water on the last monster for that level a bonus item appears and so it happens sometimes that as I press space to splash water on a monster I hear the bouncing sound of the bonus item and so I defeat the last monster and loose that item. That's why the time bonus is not such a big thing for me. If I try to beat the level as fast as i can to gain a bigger time bonus, I will loose out on bonus items. That's why i wait a few more seconds before splashing water on a monster, to make sure i don't miss out on any bonus item. a question concerning the score multiplier bonus objects. Will it always multiply scores by 2? or will it multiply scores by figures bigger than 2? its again one of those things, for me to find it out currently I have to listen to my score twice, and because the voice is so slow I end up being thrown with mud. I sincerely hope someone could forward my message to the developers of mud splat. thank you --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] trupenam2 question
Hi all I strongly consider buying trupenam. It sounds like a great game. I have difficulty understanding how the landing platform bonus round works. I've read the manual several times but still I don't understand it. If I understand correctly the manual says, you must tap up arrow continuously and rapidly to ensure a slow fall and you must tap left and right arrow to stay in the middle. I'm doing it but still I crash onto the platform. I can hear my ship going off to the left and right and then I get it back to the middle and I tap up arrow continuously as soon as I hear my ship is in the middle again but I never manage to land the ship successfully. Can anyone plese give me some more advice how to land my ship? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the direct link for super deekout
Its very much appreciated if someone could give me the direct link for super deekout. I'm away from my pc for 2 weeks. I'm visiting my mom. She cares for me as i suffer from epelepsy. So i downloaded the game from my home pc before i came to my mom. I canceled the download per accident. The second time it was succesfull. But now i have 2 setup files of super deekout on my pc and both of them is 39 megs. The one is the unfinished download. I can't understand why the file is 39 megs if i canceled the download. Anyway, i copied the unfinished file instead of the completed file to my thumb drive. When trying to run the setup file on my mom's pc i got an error message that the setup file is corrupt. Since i will be away from home for so long while i recover, i need something to keep myself busy. So i want to play super deekout on my mom's pc. She said i can download the game from her dial up but i must pay her the money for the time spent to download and since it will take 2 hours it will cost a lot to download it from her pc. Now i want to download it from the web using my phone. It will work out somewhat cheeper. The problem is: the talks screen reader on my phone can't access all the links on the dan z games site. On most sites it can't access all links. It doesn't recognize the link to download the setup file. It only recognizes the links for the game documentation and installation guide. That's why i thought if i can get a direct link i can paste it into the address bar of my phone's browser and the download will start immediately. Once again its highly appreciated if someone could help. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] strange problem with freedom millionaire
I experience a strange volume problem and it only happens when i play freedom millionaire. It happens constantly that the volume of both jaws and some sounds in the game goes softer suddenly. The sound that lets me know the answer i've chosen is correct is softer than my pc's normal volume and if jaws says that's right its volume is also softer suddenly and also the sound that plays when the next question is displayed together with jaws saying all right for 4000 dollars for instance is also softer than usual. But if jaws reads the question and if i navigate around the screen the volume is the way its set in volume control. It just suddenly goes softer when the current question is answered correctly and when the next question appears, thereafter the volume changes back to normal. I find this pretty annoying. I prefer the volume to be the same all the time. Because this happens only inside the freedom millionaire application, i think its appropriate to ask on this list for help. I've been experiencing this quite recently. Any help is much appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] my remorseful appology
HI all I'm terribly terribly sorry for my bad behavior. My weak point is if somebody made me unhappy I blow off steam on the wrong place. I was so worked up about somebody who mistreated me at work, and before I could realize what i was doing, I went blow off steam and I jumped down on innoscent people. well damion, its your game. its your decision what to charge for it. It was totally unreasonable of me to jump down your neck without even trying the demo. because others on the list said that ace fire doesn't have any replay value, I just went on stressing it further. Now I also see your point, you spent lots on sound effects and you spent hours creating it. bavisoft's titles is also pricy and they too don't have replay value, so its each company's decision how much replay value to add to a game and what to charge for it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] game recording
HI all I'm at work at the moment but the system on which we perform our duties is down so we have to keep ourselves busy. I'm feeling borred, I wish to listen to some game recordings. Is it possible for 8 people to send me each one of the parts of raul's super liam recording? my cellphone has a 1 gb mailbox. I thought if 8 people could send me the files of raul's recording, if each of the 8 people send me one then I can listen to it on my cellphone as my cellphone has an mp3 player. Or else any other cool game recording, but preferably raul's super liam game recording. Please sent me a notice to [EMAIL PROTECTED] to inform me if you have sent the recordings. Please send the recordings to [EMAIL PROTECTED] I need you to sent me a confirmation message to the other address as my phone, unlike my pc, doesn't automatically alert me of incoming e-mail. I can't download the recordings as I'm not allowed internet access at work and my cellphone's browser is not user friendly with talks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] the sarah walk through
Congrats phil. I like the sarah walk through. The sarah lateral fiction document at the end of the walk through: is it the same as the sarah lateral fiction document which can be found separately in the folder where sarah is installed? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] from nicol. sarah impressions
Some text in this post might be a spoiler hi phil. I'm quite impressed with the quiditch pitch. The sound the bludgers makes when they injure sarah is perfect. Its spookie. I wanted to keep the quiditch pitch for last after i have solved the other puzzles but i wanted to see what happens if i go out of an owlery window while on my broom. I haven't been to the forbidden forest. I catched the snitch very easily. I just side stepped a few times and then i got it. I'm playing on easy difficulty. I'm just very disappointed that the game locks up if i get close to the motor bike. When i managed to catch the snitch i heard the caretaker talking with sarah and then i hear dementors. It seems like they carry sarah away. When i finish the game i would like to hear congrachulations, you have completed sarah and the castle of witchcraft and wizardry successfully. After the dementors i hear sarah saying the money left in her bag and then i hear the pcs games logo tune. If i have to do something to prevent the dementors from taking sarah away please don't give the solution, i want to figure it out first. I just thought of mentioning it to you in case its a bug. Please also note that the troll on floor7 doesn't eat any bad candy. The only way to get past it is to stun it. Also no password works on the lady in the portrait. According to one of the books harry and his friends spoke the picksnout password to go in and out of the castle so i suppose its probably another way to get to the quiditch pitch but if i try picksnout the lady says no password no entrance. No other password works either. i still have the problem that when i arrow down my inventory to get to the crystal ball the game locks up. I'll have to start the game all over from the ground floor and try to get rid of unnecessary inventory items. I'll eat all sweets as i pick them up and stuff such as those in the room of requirement i'll store in the broom cupboard. Hopefully the game won't lock up if i scroll down my inventory. It appears that i can't drop a nimbus broom if i have 3. If i try to drop a magic or normal broom if i have more than one, both brooms are dropped instead. And if i drop books i have read in the library it should also solve my inventory problem. I just wish you can soon do something about the motor bike. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] audio games on a laptop
My brother allowed me to explore a bit on his laptop. He was even so kind to download n v d ay for me. Because my cellphone service provider offers a contract for 500 south african rand then they give one a laptop and unlimited internet access and 500 mb download capacity. So now i explored my brother's laptop a bit. A laptop does not have the extended arrows a desktop has. A continuous movement such as shift plus up arrow in sod would be impossible as a laptop only has one shift key located to the immediate right of the slash key and the up arrow sits far above it. So to play games on a laptop i have to get a bluetooth keyboard. So on my brother's laptop i went to jim kitchen's site. By pressing the arrows n v d ay only says top blank bottom. My brother's laptop has a touch sensative mouse. Its just a little square over which sighted people rub their fingers to move the pointer. While moving my fingers across it n v d ay reads the text but the mouse is blind user unfriendly. But n v d ay reads other sites fine indicating all elements including tables. Then i went to the u s ay games site. N v d ay does not recognize the buy now button next to monte. It only recognizes the following: montizuma's return preorder 30 dollars graphic pixel.gif i tried pressing enter where it says graphic pixel.gif nothing happens. Not even pressing the left mouse button works and a laptop doesn't have the slash and star keys a desktop has used for clicking and it appears that n v d ay doesn't have a click functionality. So my new year's message to game developers is: please make your websites more accessible for less privileged blind people making use of a free screen reader and a laptop, who wish to download or purchase games. . --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] self destruct
I really hope damion is going to work on self destruct. Damion sadler from x site interactive said long ago that jason from closed down xl studios gave him the source code for self destruct and that damion may modify the game. Damion also promised that he will definitely work on self destruct. Self destruct is actually an excellent game except for level10. I feel self destruct should also have a supply room like in treasure hunt that gets restocked. Movement in self destruct is much simpler than treasure hunt. Its just level10 that is a backpain because the urchins moves too fast and the player's moves is very limited. If only level10 of self destruct can be made slightly easier i will be very greatful. To run around the grid in level10 trying to escape the urchins until i found lots of health and ammo or the key to room0 is impossible because regardless of how quickly i tap the arrow keys the urchins is to fast for me and 40 moves is too little. My suggestion is that the grid should have 4 restock rooms with randomly moves, health, ammo, or both placed at random locations. I can even beat the urchin lord after level10, its only level10 that is impossible. On easy difficulty its still possible to kill urchins easily because if urchins enters room91 they receive a fatal shock so if my health or ammo gets little i can just hide in room91. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] from nicol. what's new at pcs games?
Hi phil. I'm curious to find out if you released any new patches for sarah. Reason being, i'm visiting family away from home for 3 weeks. I forgot to switch to nomail before i left so now i won't get all posts when i get back home as some posts will bounce and only this monday did i manage to set up e mail on my phone. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Accessible self-defence
here in south africa we use shock machines for self defence. Its a little machine with 2 buttons. The one button is pressed to warn the opponent, it makes a beeping sound. And the second button will give the opponent the shock of his life! It will not kill him, just give him a hurtfull shock he won't forget. My dad uses such a machine. Although i haven't used it myself, i think its pretty accessible as it only has 2 buttons as long as you know how to keep the part of the machine that emits the current away from you. Its illegal in south africa. - original message - Subject:Re: [Audyssey] Accessible self-defence From: Trouble [EMAIL PROTECTED] Date: 03/01/2008 7:18 pm If the weapon can cut, puncture or break bones on impact. they are highly illegal and in most states anything past the width of your hand wither it be a knife or pointed rod is illegal. BTW. If you mean numchucks a chain with one stick at each end. Well no where in the USA is that legal. nor is brass knuckles, thong staff witch is a rod that expands with a press of a button, some states mace or pepper spray and even stun guns. if your going to get something for self defence. Check with your local police to make sure your not breaking any laws that will do more harm to you then your opponent Because some weapons can raise it from self defence to premeditated murder. In this state even pointing a harmless plastic dart gun at someone is called attempted murder. So as you see it don't take much to change the law from something simple to something that you really don't want. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] correcting a mistake
I said in my last post the use of shock machines for self defense in south africa is illegal. Its legal instead. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]