[Audyssey] songs

2015-04-23 Thread Hayri Tulumcu
Death on the road:
Angels by Owl City
Never Gonna Give You Up by Rick Astley
Vals Jota De La Patum De Berga by Grallers De L'acord
Du Bist Die Frau by Klaus Wendel
Du Bist Mein Glück by Matthias Reim
Who Dat Girl by Flo Rida Feat. Akon
Who's That Chick? by David Guetta Feat. Rihanna
French Kiss by Akcent
Aroma Therapie (Radio) by DJ Happy Vibes Feat. Jazzmin
Good Time by Owl City  Carly Rae Jepsen
On The Night (DJ Ronson  DJ Prayer Festival Anthem) by DJ Ariana Gomez
Hangover by Taio Cruz Feat. Flo Rida
Beat star:
Sikta Högt by Streaplers
Wildes Ding by Culcha Candela
Heder Oldum Askina by Yusuf Güney
Without You by Streaplers
Naber? by Hande Yener
Speed (Burn  Lotus F1 Team Mix) by Avicii
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Re: [Audyssey] which softwares do you use.

2014-10-22 Thread Hayri Tulumcu

magix Samplitude pro:
http://pro.magix.com
- Original Message - 
From: john jpcarnemo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 14, 2014 11:30 PM
Subject: Re: [Audyssey] which softwares do you use.


Personally, I use sound forge. There are a lot of people out there who use 
audacity, goldwave or wavepad. Of course, if you just have simple editing 
or mixing to do, the sound recorder from windows xp or earlier will do the 
job just fine.


- Original Message -
From: ishan dhami ishan1dha...@gmail.com
To: gamers@audyssey.org
Date sent: Sat, 11 Oct 2014 23:25:56 -0700
Subject: [Audyssey] which softwares do you use.

Hello audiogame developers
which software do you use to edit your voice?
cubis logic and nuendoe has no scripts
adobe audition is not so good with JAWS because no one creat the
script for latest version
So which one do you prefer and tell me about itz accessibility.
Thanks
Ishan

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Re: [Audyssey] qcibtuyvvlyckymfrura

2013-12-15 Thread Hayri Tulumcu

who is using my name!!!
- Original Message - 
From: Ken Downey kenwdow...@thepionear.net

To: gamers@audyssey.org
Sent: Sunday, December 15, 2013 12:21 AM
Subject: [Audyssey] qcibtuyvvlyckymfrura


HAIRY BUTTHOLE HAIRY BUTTHOLE HAIRY BUTTHOLE! THOMAS WARD THINKS HE CAN 
MOD THE LIST BUT I AM TOO SMART FOR HIM! IF YOU OPENED THIS EMAIL, YOU 
WILL NOW HAVE A TROJAN! HAHAHAH! GOOD LUCK GETTING YOUR FREE SHITTY ANTI 
MALWARE SOFTWARE TO DETECT THIS SHIT!


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[Audyssey] beep beep game

2013-01-25 Thread Hayri Tulumcu
where can i find the  beep beep game ore what is it called? to the iphone
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Re: [Audyssey] request for gma tank camender cheet codes

2012-11-01 Thread Hayri Tulumcu

try to press enter on the cheat prompt!
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 01, 2012 7:56 AM
Subject: Re: [Audyssey] request for gma tank camender cheet codes



trouble its abcea

At 05:52 p.m. 31/10/2012 -0400, you wrote:

You don't have to purchase the codes for GTC,
In the game, hit ctrl-z and type one of the following two codes:
xyzinv makes you invisible to all enemies
abcfe (I think) gives you unlimitted ammo, though you can still run
out of mines.



At 10:58 AM 10/31/2012, you wrote:
I'm not even sure you can use those unless you've actually unlocked or 
purchased them yourself.




But thou must!
-Original Message- From: austin pinto
Sent: Wednesday, October 31, 2012 8:22 AM
To: Gamers Discussion list
Subject: [Audyssey] request for gma tank camender cheet codes

hi all can some1 please give me cheet codes for gtc

--
send from my samsung galaxy y pro duos b5512 android bassed phone

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[Audyssey] modes

2011-08-15 Thread Hayri Tulumcu
Hi Liam. what is the panic atac mode in super egg hunt plus?
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[Audyssey] super egg hunt +

2011-06-25 Thread Hayri Tulumcu
Hi Liam. How much wil super egg hunt + cost?
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[Audyssey] Airik the Clerik

2011-06-15 Thread Hayri Tulumcu
Hi Dark. What do I do if I accidentally came to  remove
my mail with the download link to Airik the Clerik?
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Re: [Audyssey] River Raiders patch

2011-04-15 Thread Hayri Tulumcu
download the installer again (RR_setup.exe). and uninstall the old version 
then install the new file.
- Original Message - 
From: burakyuksek burakyuksek...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 15, 2011 5:51 PM
Subject: Re: [Audyssey] River Raiders patch



Where is the patch?
sevgiler saygilar
- Original Message - 
From: Damien Pendleton dam...@x-sight-interactive.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 13, 2011 5:32 PM
Subject: [Audyssey] River Raiders patch



Hey all,
I have just released a River Raiders patch that fixes quite a nasty bug 
that made game play rather unfair. Turns out the monster could dive even 
quicker than the player, which therefore made the game impossible to 
complete if a certain number of coins were collected.
I have also made superbonuses slightly more even, since they seemed to be 
issuing out quite a vast number of monster super madnesses.
Since this will obviously affect scoring I have reset the scoreboards in 
order to balance it out and give everybody an equal chance. Don't worry, 
it won't be like this forever, I hope it should be pretty stable now.

Thanks.
Regards,
Damien.
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[Audyssey] Error

2011-04-05 Thread Hayri Tulumcu
Microsoft Visual C++ Runtime Library
Runtime Error!
Program: C:\Program files\USA Games\Mysteries of the Ancients\Tomb.exe
R6025
- pure virtual function call
OK
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[Audyssey] Another Error!

2011-04-05 Thread Hayri Tulumcu
http://dl.dropbox.com/u/6997970/Error.wav
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Re: [Audyssey] Error

2011-04-05 Thread Hayri Tulumcu

It happened after I had jumped
a few times around.
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 05, 2011 4:03 PM
Subject: Re: [Audyssey] Error



When did that error occur?

Usually, just showing an error message with no explanation of what you 
were doing isn't going to get results.


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Shepherds are the best beasts!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Tuesday, April 05, 2011 8:59 AM
Subject: [Audyssey] Error



Microsoft Visual C++ Runtime Library
Runtime Error!
Program: C:\Program files\USA Games\Mysteries of the Ancients\Tomb.exe
R6025
- pure virtual function call
OK
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Re: [Audyssey] egg hunt and pigeon panic

2011-04-02 Thread Hayri Tulumcu

Hi Thomas. You do not need to upload Pigeon Panic and
Egg Hunt, for I have already made it!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 01, 2011 8:12 PM
Subject: Re: [Audyssey] egg hunt and pigeon panic



Hi Jack,

Yes, but  please be patient. As I said in my origional message I've
just gotten over a nasty case of the flue, and am way behind on other
things. It might be a few days before I can find the files and post
them to the USA Games website. Although, I will try to put them up
this weekend if I find the time.

Cheers!




On 4/1/11, Jack F mymonkeyboy2...@gmail.com wrote:

Hi Thomas,
Since you have the games, and I want them, will you please send them to 
me?

Thanks.
best regards,
Jack


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[Audyssey] bug in super egg hunt 1.3

2011-03-01 Thread Hayri Tulumcu
Hi Liam. I've discovered an error in Super Egg Hunt 1.3! When I have 186 points 
and will send my score, so is the menu point away! It also removes my name when 
I press exit and start the game again!
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[Audyssey] TDV error

2011-02-28 Thread Hayri Tulumcu
Error log, created with build version 1.4.4065.11871: 
Error base exception: System.IndexOutOfRangeException: Index was outside the 
array boundaries. 
   by TDV.Interaction.getSector (Projector p, Boolean returnFormatted) 
   by TDV.Interaction.getSector (Projector p) 
   by TDV.Aircraft.startSelfDestruct () 
   by TDV.Aircraft.move () 
   by TDV.Holder.activate () 
Error Description: The index was outside the array boundaries. 
Stack trace: at TDV.Interaction.getSector (Projector p, Boolean 
returnFormatted) 
   by TDV.Interaction.getSector (Projector p) 
   by TDV.Aircraft.startSelfDestruct () 
   by TDV.Aircraft.move () 
   by TDV.Holder.activate ()
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Re: [Audyssey] Super Egg Hunt

2011-02-24 Thread Hayri Tulumcu

i have altso got 200 point
- Original Message - 
From: burakyuksek burakyuksek...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, February 24, 2011 8:26 AM
Subject: Re: [Audyssey] Super Egg Hunt



. 190! congrachilations!
saygilar sevgiler.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Wednesday, February 23, 2011 6:19 PM
Subject: [Audyssey] Super Egg Hunt


Hi Liam. The game is still a little slow at it. In version 1.21 I could 
get up to 190 points, but in this version I can only get up to 160! Ones 
again thanks for this update!

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[Audyssey] SAM Batteryes

2011-02-23 Thread Hayri Tulumcu
SAM Batteryes is dead:
http://dl.dropbox.com/u/6997970/SAM%20Batteryes%20is%20dead.wav
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[Audyssey] Super Egg Hunt

2011-02-23 Thread Hayri Tulumcu
Hi Liam. The game is still a little slow at it. In version 1.21 I could get up 
to 190 points, but in this version I can only get up to 160! Ones again thanks 
for this update!
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[Audyssey] super egg hunt 1.3

2011-02-12 Thread Hayri Tulumcu
Hi Liam. First of all, thanks for the new version of super egghunt! An error 
should be mentioned, the keyboard is a little time out to respond and it makes 
it a little harder to play. Hope you would correct the error. Many thanks!
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[Audyssey] mix

2010-10-13 Thread Hayri Tulumcu
super egg hunt mix:
http://dl.dropbox.com/u/6997970/super%20egghunt%20mix.wav
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Re: [Audyssey] super egghunt

2010-10-13 Thread Hayri Tulumcu

I've just made a recording where I've played the game a few times
and then mix it all together into one track!
- Original Message - 
From: shaun everiss sm.ever...@gmail.com

To: gamers@audyssey.org
Sent: Wednesday, October 13, 2010 8:06 PM
Subject: [Audyssey] super egghunt



Hi.
to the guy that posted the big wav file of the game how did you get things 
to go that fast.

did you run 2 or more versions of the program together to simulate this.
if not then you are a real fast person, I have never gotten that fast I 
always need to pause.

If you are this fast then you are faster than me wow.


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[Audyssey] Fw: MOTA Character Comments

2010-10-12 Thread Hayri Tulumcu


- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: usa-games-l...@googlegroups.com
Sent: Tuesday, October 12, 2010 2:21 PM
Subject: Re: MOTA Character Comments


I totally agree that these messages must be off! I thought the person who 
recorded the warnings in beta 12 was a little more natural when she had to 
say: Here comes trouble! So just throw those warnings to hell! THANKS!!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: usa-games-list usa-games-l...@googlegroups.com
Sent: Tuesday, October 12, 2010 2:46 AM
Subject: MOTA Character Comments



Hi everyone,
I've got a question for all of you that will have some bearing on
Mysteries of the Ancients beta 15. It has to do with the
messages/comments Angela says when she enters rooms, encounters traps,
monsters, whatever.
At first when I created Mysteries of the Ancients I liked the idea of
having Angela Carter speaking short comments like Here Comes Trouble
and things like that. Now, after I've tested and played the game for
several months I find those same comments distracting and a bit down
right annoying. They are simply a bit old if you know what I'm saying.
It has come to the point where I'd like to turn them off or just get
rid of them from the game completely. Which is why I'm asking you for
your opinion on the matter.
First, the warning messages. I'm sure some of you are going to say
that we still need those in order to locate traps, monsters, whatever.
That's no longer the case in beta 15.
In beta 15 as per request I've added a queue before each trap to let
you know it is there. For chasms, lava, and fire pits you will hear
the sound of acrumbling ledge to know you are very close to that
particular trap.  For spike traps you will here the footsteps change
from stone to metal which will let you know you are very very close to
the spikes. Basically, there are now alternative means of gathering
the same exact information without depending on hearing Angela say
watch out or careful now to know a trap is coming up.
Second, is timing. For quite a while now several of you have reported
that the trap worning messages either come too soon or too late.
About the most extreme case of this is Nicol's recent report that said
the careful now message didn't even come until after Angela had got
burned in the fire pit.This is clearly a problem for anyone relying on
training mode to learn the game. It can't remain to work like that.
Problem is I've adjusted things, tested, and retested and always seam
to get different results. Sometimes the messages come too soon and
some times not soon enough. It is basically hopeless. Which is one
reason I decided to go ahead and add ledges and other such indicators
that a trap is near. It is really the only surefire way to to create a
consistant trap warning.
So with that in mind if there are now alternative trap warnings in
place and the comments like careful now aren't that reliable I'm in
favor of just removing them from the game. After all, if it can't be
fixed why leave it in the game at all.
Finally, there is the reason I mentioned above. After I have heard
Angela say here comes trouble for the thousandth time in the game I
tend to get bit sick of hearing it. I'd like to shut it off or
something. However, the way the feature was incorperated into the game
itself there is no way of turning it on/off without rewriting a good
deal of code. It would be quicker and easier just to delete the
hundred lines or so than it would be to write a hundred or more if
statements to find out if that feature is on or off before speaking
the comments.
So what do the rest of you think. If enough of you want the feature I
can keep it in the game, but if several of you are like me, a bit sick
and tired of them, let me know so I can edit them out of the game
before release.

Thanks.





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Re: [Audyssey] fire pits in mota beta14

2010-10-11 Thread Hayri Tulumcu
Hi Thomas. When the beta cames out, can i install this, without a death of 
blude screen on exit?
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, October 11, 2010 10:04 PM
Subject: Re: [Audyssey] fire pits in mota beta14



Hi Nicol,
That seams clear enough to me. Basically, the warning didn't play
until after the death sound played. That is in deed weird, something I
can't reproduce, but I know that software does strange things
sometimes on different computers.
All I can say is beta 15 has a huge number of updates, bug fixes, and
changes. It is getting to be a lot more stable and runs smoother here.
It remains to be seen how it will operate on the end users machines,
but I think you and everyone else will have a better product in hand
with in the next day or two. That's one reason I'm responding less to
bug reports etc. I've already covered a lot of ground in one week, and
want to get some of these fixes and updates out as soon as humanly
possible.

Cheers!

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Re: [Audyssey] mota 14

2010-10-02 Thread Hayri Tulumcu
Hi Thomas. Next time I'll wait until you have anounced that the new beta is 
out. How I found out that beta 13 was released, it was because of the 
program that I use to keep track of websites (WebMon) gave me the message 
that the page had been changed. I'll leave it there to write, if I discover 
that you've put the file up, then when it is being posted on the page.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 02, 2010 5:11 PM
Subject: Re: [Audyssey] mota 14



Hi Bryan,
That's no great mystery. My downloads directories have always been
public. I often point people there when I have a game on the server,
but not an official link to the game. So apparently Hayri must
constantly keep an eye out for my server so that as soon as a file
shows up in my public downloads area he grabs it without waiting for
any official word from the developer.
This entire situation has definitely made me rethink my public
download area setup. I'm strongly thinking of moving my games to a
private area where snoopers won't be quite as eager to grab the files
before I can change my mind or make some sort of official
announcement that the files are ready for download. Leaving my new
releases  in a public area requires trust from the public to wait for
an official announcement etc, and in this case my trust was broken.
I now realise there are some people too impatient, too childish, to
wait for me to get the official word out one way or another. He just
assumed that was the final release and went for it and got burned for
it in the process. Frankly, I'm kind of glad it blue screened on him
as it serves him right for downloading a broken release before I could
fix/address the problem directly. I hope he and others have learned a
lesson I have good reason for not releasing an announcement until I'm
absolutely sure the game is stable enough for public release.

Cheers!

On 10/2/10, Bryan Peterson bpeterson2...@cableone.net wrote:

Well I'm certainly glad I didn't download the file Hayri got all excited
about. What I don't understand is how he even got access to it. But I 
look

forward to the actual official Beta release.
We are the Knights who say...Ni!


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[Audyssey] Mota Beta 14-standart.exe!

2010-10-01 Thread Hayri Tulumcu
Hi Thomas. Thankyou for the new Beta!!
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Re: [Audyssey] Mota Beta 14-standart.exe!

2010-10-01 Thread Hayri Tulumcu
hte file is not finished yet, bot it is there on the 
usagamesinteractive.com!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:37 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


Uhm, I haven't heard that Beta 14 was released, unless I haven't been 
paying attention?

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Friday, October 01, 2010 2:29 PM
Subject: [Audyssey] Mota Beta 14-standart.exe!



Hi Thomas. Thankyou for the new Beta!!
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Re: [Audyssey] Mota Beta 14-standart.exe!

2010-10-01 Thread Hayri Tulumcu
check this URL and try to download the file! you wil notest, that file is 
under 1MB!

http://www.usagamesinteractive.com/downloads/usa-games
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:45 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!



Your message still seems a bit premature.
We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 2:42 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


hte file is not finished yet, bot it is there on the 
usagamesinteractive.com!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:37 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


Uhm, I haven't heard that Beta 14 was released, unless I haven't been 
paying attention?

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Friday, October 01, 2010 2:29 PM
Subject: [Audyssey] Mota Beta 14-standart.exe!



Hi Thomas. Thankyou for the new Beta!!
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Re: [Audyssey] Mota Beta 14-standart.exe!

2010-10-01 Thread Hayri Tulumcu
the file is below the beta 13! Web mon wil play a sound, if there are new 
updates on this site!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:51 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


Well when I went there it was still Beta 13. But it would have made more 
sense to thank Thomas for the new Beta once it was actually fully 
available for download and play. But if it is indeed partially there then 
with luck it shouldn't be much longer till the full file is available.

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 2:48 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


check this URL and try to download the file! you wil notest, that file is 
under 1MB!

http://www.usagamesinteractive.com/downloads/usa-games
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:45 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!



Your message still seems a bit premature.
We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 2:42 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


hte file is not finished yet, bot it is there on the 
usagamesinteractive.com!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:37 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


Uhm, I haven't heard that Beta 14 was released, unless I haven't been 
paying attention?

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Friday, October 01, 2010 2:29 PM
Subject: [Audyssey] Mota Beta 14-standart.exe!



Hi Thomas. Thankyou for the new Beta!!
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Re: [Audyssey] Mota Beta 14-standart.exe!

2010-10-01 Thread Hayri Tulumcu

Try this one, remember the file is stil beeing uploadet!:

http://www.usagamesinteractive.com/downloads/usa-games/MOTA-Standard-Beta14.exe

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 11:01 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


I'm only seeing beta thirteen there, and I must admit I'd be a litle 
confused as to why Tom would put an unfinished file on his site without 
any warning. maybe you've accidently got into the private end of his 
server where he's keeping some of the developement resources for the game.


Either way though, as Bryan said hopefully it won't be long.

Beware the Grue!

Dark.,
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 9:54 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


the file is below the beta 13! Web mon wil play a sound, if there are new 
updates on this site!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:51 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


Well when I went there it was still Beta 13. But it would have made more 
sense to thank Thomas for the new Beta once it was actually fully 
available for download and play. But if it is indeed partially there 
then with luck it shouldn't be much longer till the full file is 
available.

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 2:48 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


check this URL and try to download the file! you wil notest, that file 
is under 1MB!

http://www.usagamesinteractive.com/downloads/usa-games
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:45 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!



Your message still seems a bit premature.
We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 2:42 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


hte file is not finished yet, bot it is there on the 
usagamesinteractive.com!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:37 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


Uhm, I haven't heard that Beta 14 was released, unless I haven't 
been paying attention?

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Friday, October 01, 2010 2:29 PM
Subject: [Audyssey] Mota Beta 14-standart.exe!



Hi Thomas. Thankyou for the new Beta!!
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Re: [Audyssey] Mota Beta 14-standart.exe!

2010-10-01 Thread Hayri Tulumcu
it is beeing removed from the URL! Webmon wil detect when the file is 
accessible
- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 11:33 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!



Nope, I got a file not found.

Personally, I think I'll wait until Tom actually releases the beta 
properly, even if you have somehow got the file by accident.


Beware the Grue!

Dark.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:04 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!



Try this one, remember the file is stil beeing uploadet!:

http://www.usagamesinteractive.com/downloads/usa-games/MOTA-Standard-Beta14.exe

- Original Message - 
From: dark d...@xgam.org

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 11:01 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


I'm only seeing beta thirteen there, and I must admit I'd be a litle 
confused as to why Tom would put an unfinished file on his site without 
any warning. maybe you've accidently got into the private end of his 
server where he's keeping some of the developement resources for the 
game.


Either way though, as Bryan said hopefully it won't be long.

Beware the Grue!

Dark.,
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 9:54 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


the file is below the beta 13! Web mon wil play a sound, if there are 
new updates on this site!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:51 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


Well when I went there it was still Beta 13. But it would have made 
more sense to thank Thomas for the new Beta once it was actually fully 
available for download and play. But if it is indeed partially there 
then with luck it shouldn't be much longer till the full file is 
available.

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 2:48 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


check this URL and try to download the file! you wil notest, that 
file is under 1MB!

http://www.usagamesinteractive.com/downloads/usa-games
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:45 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!



Your message still seems a bit premature.
We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 2:42 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


hte file is not finished yet, bot it is there on the 
usagamesinteractive.com!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 10:37 PM
Subject: Re: [Audyssey] Mota Beta 14-standart.exe!


Uhm, I haven't heard that Beta 14 was released, unless I haven't 
been paying attention?

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Friday, October 01, 2010 2:29 PM
Subject: [Audyssey] Mota Beta 14-standart.exe!



Hi Thomas. Thankyou for the new Beta!!
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[Audyssey] mota beta 14!

2010-10-01 Thread Hayri Tulumcu
the file is uploadet!
http://www.usagamesinteractive.com/downloads/usa-games/MOTA-Standard-Beta14.exe
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Re: [Audyssey] mota beta 14!

2010-10-01 Thread Hayri Tulumcu
When i exit the game, my PC Shutting down whith a blue screen!! i have 
uninstalled the game!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 02, 2010 12:41 AM
Subject: Re: [Audyssey] mota beta 14!


Not to be rude but why not let Thomas announce these things for himself. 
My question is if that is indeed meant to be a private section of the site 
how were you able to access it?

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Friday, October 01, 2010 4:25 PM
Subject: [Audyssey] mota beta 14!



the file is uploadet!
http://www.usagamesinteractive.com/downloads/usa-games/MOTA-Standard-Beta14.exe
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Re: [Audyssey] mota beta 14!

2010-10-01 Thread Hayri Tulumcu

the file is completed!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 02, 2010 1:07 AM
Subject: Re: [Audyssey] mota beta 14!



Maybe you shouldn't have downloaded it just then.
We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 5:01 PM
Subject: Re: [Audyssey] mota beta 14!


When i exit the game, my PC Shutting down whith a blue screen!! i have 
uninstalled the game!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 02, 2010 12:41 AM
Subject: Re: [Audyssey] mota beta 14!


Not to be rude but why not let Thomas announce these things for himself. 
My question is if that is indeed meant to be a private section of the 
site how were you able to access it?

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Friday, October 01, 2010 4:25 PM
Subject: [Audyssey] mota beta 14!



the file is uploadet!
http://www.usagamesinteractive.com/downloads/usa-games/MOTA-Standard-Beta14.exe
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Re: [Audyssey] mota beta 14!

2010-10-01 Thread Hayri Tulumcu

OK
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 02, 2010 1:16 AM
Subject: Re: [Audyssey] mota beta 14!



I think I'll wait until Thomas officially announces the beta himself.
We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 5:08 PM
Subject: Re: [Audyssey] mota beta 14!



the file is completed!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 02, 2010 1:07 AM
Subject: Re: [Audyssey] mota beta 14!



Maybe you shouldn't have downloaded it just then.
We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 01, 2010 5:01 PM
Subject: Re: [Audyssey] mota beta 14!


When i exit the game, my PC Shutting down whith a blue screen!! i have 
uninstalled the game!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 02, 2010 12:41 AM
Subject: Re: [Audyssey] mota beta 14!


Not to be rude but why not let Thomas announce these things for 
himself. My question is if that is indeed meant to be a private 
section of the site how were you able to access it?

We are the Knights who say...Ni!
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Friday, October 01, 2010 4:25 PM
Subject: [Audyssey] mota beta 14!



the file is uploadet!
http://www.usagamesinteractive.com/downloads/usa-games/MOTA-Standard-Beta14.exe
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All

[Audyssey] JAWS 11

2010-08-24 Thread Hayri Tulumcu
Is there anyone who can tell me how to crack jaws11? (Version 11.0.1467) For I 
have set an internal hard drive in my computer, so I now have two hard drives. 
JAWS was so nice to throw away my license 
directly in the trash! 
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Re: [Audyssey] JAWS 11

2010-08-24 Thread Hayri Tulumcu
Hi Liam. I know that you are happy that I write here on the list:) You write 
always so nice when it's me
who writes something.  I hope that we can talk together as good friends now 
do:)!
PS: I know that you are angry with me, so I think just that I do not write 
more in here!
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, August 24, 2010 12:26 PM
Subject: Re: [Audyssey] JAWS 11



No.  But there are some moderators who would be happy to bann you for
violating the list guidelines.
Seriously.  Guys.  Read the guidelines.  Piracy is a big no no.  When will
people learn this?  Sighs.


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayri Tulumcu
Sent: Tuesday, August 24, 2010 5:28 AM
To: Gamers@audyssey.org
Subject: [Audyssey] JAWS 11

Is there anyone who can tell me how to crack jaws11? (Version 11.0.1467) 
For

I have set an internal hard drive in my computer, so I now have two hard
drives. JAWS was so nice to throw away my license directly in the trash!
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Re: [Audyssey] Moxie

2010-08-20 Thread Hayri Tulumcu

Hi Raul. do you have an iPhone 4G ore 3GS?
- Original Message - 
From: Raul A. Gallegos r...@asmodean.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 20, 2010 6:48 PM
Subject: [Audyssey] Moxie



hello all. I would like to share a game which I purchased for the
iPhone. It's called Moxie and is very fun. Basically it's a word
building game, similar to scrabble, but you play it by yourself. There
are 3 rows of squares going from left to right. Each row has 5 squares.
1 letter shows up and you have to decide on which square to place that
letter. So for example, if the letter E shows up, I might place it in
row 1, square 4 in case I can come up with a four-letter word ending
with E. Then the letter B comes up, now I place it on row 1, square 1,
Now I have B, blank, blank, E. So if I later get an I and a K, I can
make the word BIKE. You do the same for the other rows. Once you have
made a word, you get points. As you get additional letters, you can
replace them over words you've done as long as you don't break the
chain. So in the case of BIKE, I might have a letter of H which i place
over the B making the word HIKE. And that would also give me additional
points.

If you do a search for the keywords iPhone and Moxie on Google, you can
get to their site and read up more on it. As of yesterday and today, the
game is free. I also went ahead and purchased Moxie 2 and it's just as
fun. The game author is great about responding to emails and the game is
fully accessible using Voice Over.

Many thanks.

--
Raul A. Gallegos
Home page: http://www.RaulGallegos.com
Twitter: http://www.twitter.com/ragallegos

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[Audyssey] Texas Vocoder

2010-06-24 Thread Hayri Tulumcu
Hello all of you here on the list. I've made a small audio sample and I want 
you to tell me where 
reFX took these samples from, or in in've heard them before. I've been using 
Samplitude for the 
recording and Cubase where I have nexus loadet up as a VST Instrument. Download 
the file 
at: 
http://dl.dropbox.com/u/6997970/vocoder.mp3
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[Audyssey] spyware on liamerven.com!

2010-06-21 Thread Hayri Tulumcu
When I go into liamerven.com and click on news and updates, it comes with a 
message that 
your computer is infected with a spyware! I have found out through Firefox it 
goes onto a page 
that contains the following link:
http://www2.newbless2.co.cc 
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[Audyssey] L-Works.net is infected with a spyware!

2010-05-07 Thread Hayri Tulumcu
Hello Gamers! I am afraid that L-Works.net is infected with a spyware! When I 
go into www.l-
works.net, there will be a dialogue up and says that my computer is infected, 
but I know that it 
is not ! I have found out through a program that can download stuff off a 
website that the 
spyware located on the page is retrieved from the address: http://ml-works.net! 
it also 
downloads two files as: http://ml-works.net/archery_sp.cab and the second file 
as: http://ml-
works.net/archery_ppc.cab! It is not possible to download the free game more 
and it is not 
possible to retrieve all the other games more! and no it's not a joke! so are 
aware of it! 
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[Audyssey] L-Works.net is infected with a spyware!

2010-05-07 Thread Hayri Tulumcu
I think that these are the two CAB files that are to blame for it 
but I am not sure! 
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Re: [Audyssey] L-Works.net is infected with a spyware!

2010-05-07 Thread Hayri Tulumcu

it a program called Teleport ultra. you can downloadit a www.tenmax.com
- Original Message - 
From: Ryan Chou rc4896...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 08, 2010 12:54 AM
Subject: Re: [Audyssey] L-Works.net is infected with a spyware!



what program is that?
I could use it

On 5/7/10, Hayri Tulumcu ha...@ka-net.dk wrote:
Hello Gamers! I am afraid that L-Works.net is infected with a spyware! 
When

I go into www.l-
works.net, there will be a dialogue up and says that my computer is
infected, but I know that it
is not ! I have found out through a program that can download stuff off a
website that the
spyware located on the page is retrieved from the address:
http://ml-works.net! it also
downloads two files as: http://ml-works.net/archery_sp.cab and the second
file as: http://ml-
works.net/archery_ppc.cab! It is not possible to download the free game 
more

and it is not
possible to retrieve all the other games more! and no it's not a joke! so
are aware of it!
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Re: [Audyssey] L-Works.net is infected with a spyware!

2010-05-07 Thread Hayri Tulumcu
I just went to the site with internet explorer window and then came just as 
suddenly, you know,
like with ErrorSafe if you've heard about it! I just tried with firefox and 
I could see the correct

internet address which is:
www1.firesavez6.com
!
- Original Message - 
From: Ryan Chou rc4896...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 08, 2010 12:59 AM
Subject: Re: [Audyssey] L-Works.net is infected with a spyware!



no the program you used to scan the thing

On 5/7/10, Hayri Tulumcu ha...@ka-net.dk wrote:

I think that these are the two CAB files that are to blame for it
but I am not sure!
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[Audyssey] L-Works.net is infected with a spyware!

2010-05-07 Thread Hayri Tulumcu
I can not send my score in the super egg hunt 1:21 it says that there is a 
error! and I am connected to the internet!
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[Audyssey] Mysteries of the Ancients

2010-04-12 Thread Hayri Tulumcu
Hi Thomas! Thanks for the new version of Mysteries of the Ancients beta 11! I 
found 2 errors are: when you press the arrow up and down, the game is a little 
time to understand your keystrokes! When you hold down the spacebar, you have 
to drop it before it bother me or shoot! When you exit the game then comes the 
same error as the old version also came with!
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Re: [Audyssey] Mysteries of the Ancients

2010-04-12 Thread Hayri Tulumcu

Hi Thomas. If you hold down the spacebar so it does not respond before that
you release it again. and the same goes for all the other keys.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, April 12, 2010 11:45 PM
Subject: Re: [Audyssey] Mysteries of the Ancients



Hi Hayri,
The reason there is a delay between up/down arrows in the menus is so
it gives you enough time to release the keys. If I didn't do it that
way it would move so fast through the menus you would constantly be
skipping menu items, and couldn't find anything. So that isn't abug
but the way the game is designed.
As for the spacebar I'm sorry but I couldn't understand what you are
saying. Can you try and be a little clearer?
As for the error you get what is that? I get no errors when exiting
beta 11 and no one on my private beta team has seen this either. Did
you do as directed and remove beta 10 before installing beta 11?

Cheers!


On 4/12/10, Hayri Tulumcu ha...@ka-net.dk wrote:
Hi Thomas! Thanks for the new version of Mysteries of the Ancients beta 
11!

I found 2 errors are: when you press the arrow up and down, the game is a
little time to understand your keystrokes! When you hold down the 
spacebar,

you have to drop it before it bother me or shoot! When you exit the game
then comes the same error as the old version also came with!
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Re: [Audyssey] Mysteries of the Ancients

2010-04-12 Thread Hayri Tulumcu

i have windows xp home eddission SP3 32 bit.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, April 13, 2010 12:06 AM
Subject: Re: [Audyssey] Mysteries of the Ancients



Hi Raul,
As for your keyboard problem that is a result of DirectInput having
full control of the keyboard. You really aren't suppose to alt+tab
away from the game as I really hadn't planned on someone multitasking
with the game running. In any case I'll see about trying to correct
that. I'll probably have to compare the Window handles or something to
make sure the keyboard gets released when the Window is not in focus.
As for the error you guys are getting it must be something specific to
Windows 64 byt edditions.  I still only have Windows 7 32 byt
eddition, and no errors of that nature. Man, I really am beginning to
hate Windows 64 byt versions, because they are being a pain in the
butt compatibility wise.
Oh, and if you have UAC turned on in Windows 7 it might be a good idea
to turn it off for a while. I'm having some compatibility issues with
that, and am still working on that problem.

Cheers!


On 4/12/10, Raul A. Gallegos r...@asmodean.net wrote:

-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

hello. On Windows 7 64-bit I get an error when exiting the game. No
specific error is given unfortunately. Also, not sure if this is by
design, but if I alt-tab to another window to do something, the keys are
passed through to the game.

I can report more, but this is it for now.



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[Audyssey] ½shockshot

2010-03-29 Thread Hayri Tulumcu
Hi Phillip. What kind of a reverb you use in shock shot? 
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[Audyssey] l-works

2010-03-27 Thread Hayri Tulumcu
still sells Liam Erven computer games, or has he closed his 
business down. His shop does not work! 
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[Audyssey] Mota and tts

2010-03-19 Thread Hayri Tulumcu
Hello Thomas, now when we're talking about professional equipment, so check 
file that I've made from a VST synthesizer, which I have and the synth is 
called Nexus. To le
 about reFX then go to: 
www.refx.com  
 Here are the audio sample: 
http://www.sendspace.com/file/qgy2ka
Enjoy. 
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[Audyssey] usagamesinteractive.com down again!

2010-02-16 Thread Hayri Tulumcu
Hi Thomas. When will usagamesinteractive.com up and running again? Now 
it has been down for over 4 weeks! 
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[Audyssey] usagamesinteractive.com

2010-02-16 Thread Hayri Tulumcu
If I go into the
www.hidemyass.com
and writes
www.usagamesinteractive.com, then it would open the page! 
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Re: [Audyssey] Three-D Velocity

2009-12-23 Thread Hayri Tulumcu
It is because I use google Translators. Hiss sounds in the new version and 
it

is only the new version makes it
- Original Message - 
From: Munawar Bijani munaw...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 23, 2009 5:02 PM
Subject: Re: [Audyssey] Three-D Velocity



Hi,
What do you mean holes? If you're getting choppy sound let me know what 
your processor speed is.

Munawar A. Bijani
blog: http://munawar0009.blogspot.com
http://www.bpcprograms.com
Follow on Twitter for blog updates: http://www.twitter.com/munawar0009

--
From: Hayri Tulumcu ha...@ka-net.dk
Sent: Tuesday, December 22, 2009 5:07 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Three-D Velocity

Why are there holes in the sound in the new version of the Three-D 
Velocity?

That makes it even when you have selected mission mode
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Re: [Audyssey] New Three-D Velocity Evaluation released; supports force feedback

2009-12-23 Thread Hayri Tulumcu

install the directX
- Original Message - 
From: Ryan Chou rc4896...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 23, 2009 8:10 PM
Subject: Re: [Audyssey] New Three-D Velocity Evaluation released;supports 
force feedback




hi someone please help
when I run the game it says something about me not having X audio
I did install slim DX

On 12/23/09, Hayden Presley hdpres...@hotmail.com wrote:

Yes it does have restiictions; it's not a full version by any means.
Best Regards,
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Nicol Oosthuizen
Sent: Wednesday, December 23, 2009 12:06 AM
To: Munawar Bijani; Gamers Discussion list
Subject: Re: [Audyssey] New Three-D Velocity Evaluation released; 
supports

force feedback

Does this version also have restrictions like the old version?
have a sunny day

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Munawar Bijani
Sent: 22 December 2009 04:37 PM
To: Gamers Discussion list
Subject: [Audyssey] New Three-D Velocity Evaluation released;supports
force feedback

Hello All,
A new version of Three-D Velocity, the combat flight simulator, is now
ready for download. It includes an autoplay mode, force feedback
support, and an audio version of the mission briefing found on the
Three-D Velocity download page. The game supports Windows XP, Vista and
Seven. Please visit http://www.bpcprograms.com/news.htm to read more,
and http://www.bpcprograms.com/programs to download the game. This is a
full install; no upgrade install exists since a lot of stuff has been
updated. Also please COMPLETELY uninstall previous versions of TDV
before instaling the new version--this includes left over settings files
as well once the uninstall is complete. This will ensure that data in
the previous format will not interfere with the new version (old
settings files have been known to cause distortion in some parts of the
game.)
Happy flying!
Munawar A. Bijani
blog: http://munawar0009.blogspot.com
http://www.bpcprograms.com
Follow on Twitter for blog updates: http://www.twitter.com/munawar0009
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Re: [Audyssey] Three-D Velocity

2009-12-23 Thread Hayri Tulumcu

Listen to this:

http://www.sendspace.com/file/3k8y3p- Original Message - 
From: Munawar Bijani munaw...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 23, 2009 5:02 PM
Subject: Re: [Audyssey] Three-D Velocity



Hi,
What do you mean holes? If you're getting choppy sound let me know what 
your processor speed is.

Munawar A. Bijani
blog: http://munawar0009.blogspot.com
http://www.bpcprograms.com
Follow on Twitter for blog updates: http://www.twitter.com/munawar0009

--
From: Hayri Tulumcu ha...@ka-net.dk
Sent: Tuesday, December 22, 2009 5:07 PM
To: Gamers@audyssey.org
Subject: [Audyssey] Three-D Velocity

Why are there holes in the sound in the new version of the Three-D 
Velocity?

That makes it even when you have selected mission mode
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[Audyssey] Three-D Velocity

2009-12-22 Thread Hayri Tulumcu
Why are there holes in the sound in the new version of the Three-D Velocity? 
That makes it even when you have selected mission mode 
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[Audyssey] Fw: You have uploaded a file (Filename: Kringle Crash.mp3)

2009-12-21 Thread Hayri Tulumcu

- Original Message - 
From: sendspace 
To: ha...@ka-net.dk 
Sent: Monday, December 21, 2009 5:52 PM
Subject: You have uploaded a file (Filename: Kringle Crash.mp3)


sendspace.com file upload confirmation for ha...@ka-net.dk

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[Audyssey] entombed

2009-12-16 Thread Hayri Tulumcu
how many cards there are in Entombed? I have 4 of them. 
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[Audyssey] entombed

2009-12-16 Thread Hayri Tulumcu
How to become Sharman in Entombed? 
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[Audyssey] bug en beta 10

2009-12-08 Thread Hayri Tulumcu
Hi Thomas. First and foremost, thanks for the new beta! Now I have done 
level 2 Beta 10 also comes up with an error just as the old one did! but 
otherwise it's really well done! 
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Re: [Audyssey] bug en beta 10

2009-12-08 Thread Hayri Tulumcu

it writes tomb.exe and then it says close, so a standard
Windows dialog.
- Original Message - 
From: Willem dwill...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 08, 2009 11:29 AM
Subject: Re: [Audyssey] bug en beta 10


Hayri, you don't mean the message that tells you to buy the game that 
comes up at the end, right? That's all I can think of and that's 
definitely intended as the game is just a demo.


If it's not that, then explain what the error is.
Damien C. Sadler wrote:

Hi Harry,
I can't see how this is a bug - I have played the entire demo with no 
problems - except of course the large chasm puzzle which has now become 
clear to me.

Regards,
Damien.




- Original Message - From: Hayri Tulumcu ha...@ka-net.dk
To: Gamers@audyssey.org
Sent: Tuesday, December 08, 2009 9:43 AM
Subject: [Audyssey] bug en beta 10



Hi Thomas. First and foremost, thanks for the new beta! Now I have done
level 2 Beta 10 also comes up with an error just as the old one did! but
otherwise it's really well done!
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[Audyssey] ENbombed Error again!

2009-12-08 Thread Hayri Tulumcu
Version: Beta 1:46 Redbridge Refined 

Jobs | Fighter Thief | Mage Thief | Necromancer Fighter 

Last Action: System.Collections.Generic.List `1 [System.String] 

Message: There were foreigners ¸ st an exception of type 

'System.OutOfMemoryException'. 

Source: mscorlib 

Target Site: Void rehash () 

Data: System.Collections.ListDictionaryInternal 

Stack: at System.Runtime.Serialization.ObjectIDGenerator.Rehash () 

by System.Runtime.Serialization.ObjectIDGenerator.GetId (Object obj, Boolean 

 First Time) 

by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.InternalGetId 

(Object obj, Boolean assignUniqueIdToValueType, Type type, Boolean  isNew) 

by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Schedule 

(Object obj, Boolean assignUniqueIdToValueType, Type type, object 

WriteObjectInfo Info) 

by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteMembers 

(Name Info Member Info Name, Name Info Member Info Form Name, Object member 
data 

object WriteObjectInfo Info, Info Name Type Name Info, WriteObjectInfo 

membership Object Inspector) 

by 

System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteMemberSetup 

(WriteObjectInfo object info, Name Info Member Info Name, Name Type Name Info 

info, String member name, type member type, membership Object Data 

WriteObjectInfo membership Object Inspector) 

by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write 

(WriteObjectInfo object info, Name Info Member Info Name, Name Type Name Info 

info, String [] member Names, Type [] memberTypes, Object [] data member, 

WriteObjectInfo [] memberObjectInfos) 

by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write 

(WriteObjectInfo object info, Name Info Member Info Name, Name Info typename 

Info) 

by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize 

(Object graph, Header [] inHeaders, __BinaryWriter serWriter, Boolean fCheck) 

by System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize 

(Stream serializationStream, Object graph, Header [] headers, Boolean fCheck) 

by System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize 

(Stream serializationStream, Object graph) 

by AudioGame1.WorldData.AutoSave () 

by AudioGame1.SaveGameData .. ctor (Player p, World Population wp, Dungeon [] 

d, c Craftsman, SpellTracker tracker, List `1 Dungeon Branches, Boolean 

autosave) 

by AudioGame1.Game1.DoAutoSave () 

by AudioGame1.Game1.encounter_EncounterCompleted (Object sender, 

EncounterEventArgs e) 

by AudioGame1.Encounter.OnEncounterCompleted (EncounterEventArgs e) 

by AudioGame1.Encounter.CheckBattleCompletion (Player p) 

by AudioGame1.Encounter.Fight (AttackAttributes a) 

by AudioGame1.Encounter.BattleAI (Combatant readyCombatant, Menu Battle Menu, 

Player p, Dungeon d) 

by AudioGame1.Encounter.Update (Game Time Game Time, Player p, battlestar 

Menu Menu Dungeon d) 

by AudioGame1.Game1.Update (Game Time Game Time) 

by Microsoft.Xna.Framework.Game.Tick () 

by Microsoft.Xna.Framework.Game.HostIdle (Object sender, EventArgs e) 

by Microsoft.Xna.Framework.GameHost.OnIdle () 

by Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle (Object sender, 

EventArgs e) 

by 

System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle
 

(Int32 grfidlef) 

by 

System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop
 

(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) 

by System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner (Int32 

reason, ApplicationContext context) 

by System.Windows.Forms.Application.ThreadContext.RunMessageLoop (Int32 

reason, ApplicationContext context) 

by System.Windows.Forms.Application.Run (Form MainForm) 

by Microsoft.Xna.Framework.WindowsGameHost.Run () 

by Microsoft.Xna.Framework.Game.Run () 

by AudioGame1.Program.Main (String [] args) 
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Re: [Audyssey] Night of parasite.

2009-12-08 Thread Hayri Tulumcu

press q
- Original Message - 
From: Rick twelvestring...@verizon.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, December 08, 2009 3:51 PM
Subject: [Audyssey] Night of parasite.



Hi list.
How do you read the code sheet?
I've gotten as far as the machinery door, but cant figure out how to read 
the code sheet to type it in.

I looked at everything under help but didn't see it.
Thanks in advance.
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[Audyssey] Fw: You have uploaded a file (Filename: Mysteries of the Ancients beta 10.mp3)

2009-12-08 Thread Hayri Tulumcu

- Original Message - 
From: sendspace 
To: ha...@ka-net.dk 
Sent: Tuesday, December 08, 2009 3:58 PM
Subject: You have uploaded a file (Filename: Mysteries of the Ancients beta 
10.mp3)


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[Audyssey] Sarah Update. Patch or full setup?

2009-12-08 Thread Hayri Tulumcu
Hi Phil. Where it is possible to download version 1.2 of your game sarah, 
have you made it as a full installation or a patch, or both? 
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[Audyssey] entombed

2009-12-08 Thread Hayri Tulumcu
how can I get permission to use the whip in Entombed? 
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[Audyssey] autosave

2009-12-08 Thread Hayri Tulumcu
Hello Dark it automatically saves itself if you play the normal  mode. and what 
is your real name? why are you writing always --- if 
you --- should write something?
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[Audyssey] Entombed errors

2009-12-06 Thread Hayri Tulumcu
is it possible to turn AutoSave from Entombed in the game is still doing wrong?
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[Audyssey] Entombed

2009-12-06 Thread Hayri Tulumcu
What is hard mode?
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[Audyssey] USAGames Server

2009-12-02 Thread Hayri Tulumcu
I just wanted to inform you Thomas about that your server does not have it so 
good and it is slow!
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[Audyssey] Bug in entombed 1.46

2009-12-01 Thread Hayri Tulumcu
I have found out that it is only when one has chosen Fortune Teller Thief to 
take a long time to save. All the other jobs can easily play without problems.
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Re: [Audyssey] Bug in entombed 1.6

2009-11-26 Thread Hayri Tulumcu
it does not help to start up again Entombed it still takes a minute! Saved 
games also fills over 300 MB now, so I wish if we could turn autosave from! 
and
- Original Message - 
From: Jason Allen evildi...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 26, 2009 5:03 AM
Subject: Re: [Audyssey] Bug in entombed 1.6


The best thing to do is quit the program entirely, then open it back up 
and

resume if you've been playing a long time. By long time, I mean, it must
take hours and hours to get to that level. Don't suffer with saves taking 
so

long, just exit out, restart, and be on your way. I'll optmize its memory
and processor usage as I develop it. As it's still in testing, this is 
less

of a priority at the moment.

Cheers!
Jason
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Re: [Audyssey] super egg hunt 1.3

2009-11-25 Thread Hayri Tulumcu
what the hell are you doing? why do you and say that so long after? we are 
in November! I wrote in October as you can see your message!
- Original Message - 
From: Nicol Oosthuizen noosthui...@sars.gov.za

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 25, 2009 11:23 AM
Subject: Re: [Audyssey] super egg hunt 1.3



Hay, Please stop disturbing the poor man.
He made it clear a number of times that he does not have a lot of time
for developing  games.
He is a programmer at work.
Like charles said, you do not want to sit at home programming if you had
a day's programming duties at work.
I am in a call centre.
I  do not want to sit on the phone when I get home after I had a day's
talking on the phone at work.
The same with a guy with programming as career.
Please keep this in mind.
Please stop sending unnecessary  e-mails about the development of  games
if the list and dev gave answers already.
Many thanks
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Hayri Tulumcu
Sent: 27 October 2009 03:09 PM
To: Gamers@audyssey.org
Subject: [Audyssey] super egg hunt 1.3


 hey liam.kan we get a preview of Super Egg Hunt 1.3

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[Audyssey] Bug in entombed 1.4 and 1.46

2009-11-25 Thread Hayri Tulumcu
previous versions of Entombed could easily save without problems. It was only 
when I updated to 1.4, and 1:46
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[Audyssey] Bug in entombed 1.6

2009-11-25 Thread Hayri Tulumcu
I found out when you have to retrieve its saved games in Entombed and you've 
played in a long time then use the game 1:40 GB Ram. That is why it takes so 
long for it to load the saved game. folder as saved games take up about 100 MB 
too! 
The following error occurs when Entombed save automatically: 
Version: Beta 1:46 Redbridge Refined 
Jobs: | Fortune Teller Thief | Thief Necromancer | Necromancer Healer 
Last Action: System.Collections.Generic.List `1 [System.String] 
Message: There were foreigners ¸ st an exception of type 
'System.OutOfMemoryException'. 
Source: mscorlib 
Target Site: Void rehash () 
Data: System.Collections.ListDictionaryInternal 
Stack: at System.Runtime.Serialization.ObjectIDGenerator.Rehash () 
   by System.Runtime.Serialization.ObjectIDGenerator.GetId (Object obj, Boolean 
 First Time) 
   by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.InternalGetId 
(Object obj, Boolean assignUniqueIdToValueType, Type type, Boolean  isNew) 
   by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteString 
(Name Info Member Info Name, Name Info typename Info, Object String Object) 
   by 
System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteKnownValueClass
 (Name Info Member Info Name, Name Info typename Info, Object data) 
   by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteMembers 
(Name Info Member Info Name, Name Info Member Info Form Name, Object member 
data object WriteObjectInfo Info, Info Name Type Name Info, WriteObjectInfo 
membership Object Inspector) 
   by 
System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteMemberSetup 
(WriteObjectInfo object info, Name Info Member Info Name, Name Type Name Info 
info, String member name, type member type, membership Object Data 
WriteObjectInfo membership Object Inspector) 
   by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write 
(WriteObjectInfo object info, Name Info Member Info Name, Name Type Name Info 
info, String [] member Names, Type [] memberTypes, Object [] data member, 
WriteObjectInfo [] memberObjectInfos) 
   by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write 
(WriteObjectInfo object info, Name Info Member Info Name, Name Info typename 
Info) 
   by System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize 
(Object graph, Header [] inHeaders, __BinaryWriter serWriter, Boolean fCheck) 
   by System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize 
(Stream serializationStream, Object graph, Header [] headers, Boolean fCheck) 
   by System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize 
(Stream serializationStream, Object graph) 
   by AudioGame1.WorldData.AutoSave () 
   by AudioGame1.SaveGameData .. ctor (Player p, World Population wp, Dungeon 
[] d, c Craftsman, SpellTracker tracker, List `1 Dungeon Branches, Boolean 
autosave) 
   by AudioGame1.Game1.DoAutoSave () 
   by AudioGame1.Game1.encounter_EncounterCompleted (Object sender, 
EncounterEventArgs e) 
   by AudioGame1.Encounter.OnEncounterCompleted (EncounterEventArgs e) 
   by AudioGame1.Encounter.CheckBattleCompletion (Player p) 
   by AudioGame1.Encounter.MagicAttack (MagicAttackAttributes attr) 
   by AudioGame1.MagicHarm.ApplyTo (Actor target) 
   by AudioGame1.MagicHarm.Cast (CastAttributes attr) 
   by AudioGame1.Game1.CastSpellInEncounter (Keyboard State kbs, MagicMold 
spell) 
   by AudioGame1.Game1.DoMenus (Keyboard State kbs) 
   by AudioGame1.Game1.DoInput () 
   by AudioGame1.Game1.Update (Game Time Game Time) 
   by Microsoft.Xna.Framework.Game.Tick () 
   by Microsoft.Xna.Framework.Game.HostIdle (Object sender, EventArgs e) 
   by Microsoft.Xna.Framework.GameHost.OnIdle () 
   by Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle (Object sender, 
EventArgs e) 
   by 
System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle
 (Int32 grfidlef) 
   by 
System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop
 (Int32 dwComponentID, Int32 reason, Int32 pvLoopData) 
   by System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner (Int32 
reason, ApplicationContext context) 
   by System.Windows.Forms.Application.ThreadContext.RunMessageLoop (Int32 
reason, ApplicationContext context) 
   by System.Windows.Forms.Application.Run (Form MainForm) 
   by Microsoft.Xna.Framework.WindowsGameHost.Run () 
   by Microsoft.Xna.Framework.Game.Run () 
   by AudioGame1.Program.Main (String [] args) 
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[Audyssey] Bug in Entombed Beta 1.4

2009-11-24 Thread Hayri Tulumcu
When I sit and play Entombed 1.4 and I save several times, so it takes longer 
for the game to store and retrieve. What can you do to get the game to save 
faster?
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Re: [Audyssey] Bug in Entombed Beta 1.4

2009-11-24 Thread Hayri Tulumcu
It did not help either. I think it is when you get further down that it 
takes a minute for the game to save

how have you found the patch? when there is no link to it
- Original Message - 
From: Willem dwill...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 24, 2009 4:18 PM
Subject: Re: [Audyssey] Bug in Entombed Beta 1.4



Maybe update to 1.6?
you can find the update at
http://blind-games.com/entombedUpdate.exe
Hayri Tulumcu wrote:
When I sit and play Entombed 1.4 and I save several times, so it takes 
longer for the game to store and retrieve. What can you do to get the 
game to save faster?

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[Audyssey] USAGames Interactive

2009-11-20 Thread Hayri Tulumcu
why is www.usagamesinteractive.com down?
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[Audyssey] usagames

2009-11-20 Thread Hayri Tulumcu
I have a program called Webmon as checking content on websites and as soon as 
there is a change you will be informed about the. The USA games ingeractive is 
now working again.
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Re: [Audyssey] Liam Erven

2009-11-18 Thread Hayri Tulumcu
I did just hear about what you use for audio editing Liam! but it is 
apparently only you who do not bother to answer questions!
- Original Message - 
From: Liam Erven liamer...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, November 17, 2009 11:51 PM
Subject: Re: [Audyssey] Liam Erven



Dark. Don't give him ideas. Please
My delete key finger is getting tired


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Tuesday, November 17, 2009 4:45 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Liam Erven

Mmm, appologies for taking on mod duties,  but why did you have to 
post

the same message four times?

Couldn't you have just asked a general question to the devs on this list,
 sinse for a start you've missed out asking Che martin, 7-128 and
probably several others who are on here too.

Beware the grue!

Dark.
- Original Message -
From: Hayri Tulumcu ha...@ka-net.dk
To: Gamers@audyssey.org
Sent: Tuesday, November 17, 2009 9:45 PM
Subject: [Audyssey] Liam Erven


Hello Liam. What do you use when you need to record and edit audio? I 
even



use Samplitude and Cubase SX 3
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[Audyssey] Q9 Audio

2009-11-17 Thread Hayri Tulumcu
Hello Philip. What do you use when you need to record and edit audio? I even 
use Samplitude and Cubase SX 3
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[Audyssey] Phil Vlasak

2009-11-17 Thread Hayri Tulumcu
Hello Phil. What do you use when you need to record and edit audio? I even use 
Samplitude and Cubase SX 3
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[Audyssey] Thomas Ward

2009-11-17 Thread Hayri Tulumcu
Hello Thomas. What do you use when you need to record and edit audio? I even 
use Samplitude and Cubase SX 3
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[Audyssey] Liam Erven

2009-11-17 Thread Hayri Tulumcu
Hello Liam. What do you use when you need to record and edit audio? I even use 
Samplitude and Cubase SX 3
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[Audyssey] Liam Erven, Phillip bennfall and Thomas Ward

2009-11-17 Thread Hayri Tulumcu
Hello Philip, Liam and Thomas. What do you use when you need to record and edit 
audio? I even use Samplitude and Cubase SX 3
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[Audyssey] super egg hunt 1.3

2009-10-27 Thread Hayri Tulumcu
  hey liam.kan we get a preview of Super Egg Hunt 1.3 
 
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[Audyssey] super egg hunt 1.21

2009-10-27 Thread Hayri Tulumcu
how many clocks are there in super egg hunt?
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Re: [Audyssey] mota fists

2009-10-27 Thread Hayri Tulumcu
 When you're close enough to your opponent then you just press the 
space bar a lot of times



- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: gamers@audyssey.org
Sent: Wednesday, October 28, 2009 12:45 AM
Subject: [Audyssey] mota fists



Hi.
how do you use your fists its not mentioned in inventory or manual.


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[Audyssey] usagames

2009-10-25 Thread Hayri Tulumcu
  hey thomas. why is http://www.usagamesinteractive.com/downloads/usa-games 
gone down? 
 
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[Audyssey] entombed

2009-10-21 Thread Hayri Tulumcu
  How infovox desktop to work in Entombed? 
 
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[Audyssey] Idea to level 2 and above

2009-10-21 Thread Hayri Tulumcu
  Hi Thomas. I hope that you would change the background sounds in level 2 
and so on. You may also like to change the sound when you walk. 
 
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[Audyssey] Mota

2009-10-21 Thread Hayri Tulumcu
  Hi Thomas. I have just a question. what do you plan to do in the later 
levels in Mota? 
 
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Re: [Audyssey] MOTA Preview for Beta 9

2009-10-20 Thread Hayri Tulumcu
 It was really cool to hear your preview! Sorry to ask I'm just a 
little curious, How many years are you Thomas? I am 24 years old.



- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 20, 2009 4:01 PM
Subject: [Audyssey] MOTA Preview for Beta 9



Hi everybody,
Since a lot of you are uploading game recordings of yourselves playing 
Mysteries of the Ancients beta 8 I thought I'd do something similar only 
with the development release of beta 9. In this preview I not only get a 
chanse to let you guys here me play I get to show off Angela's new hand to 
hand combat ability. There are a couple of places where I am either low on 
ammo or without any ammo so I beat the stuff out of a couple of centaurs 
and amazons with a series of kicks and punches. Then, of course the big 
show down between Angela Carter and Kerberos with swords and hand to hand 
only. You can download the preview here.

http://www.usagamesinteractive.com/downloads/usa-games/MOTA-Preview.mp3

Cheers!


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[Audyssey] mota

2009-10-20 Thread Hayri Tulumcu
Hi Thomas. What is mota-test1.zip?
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[Audyssey] Heather Voice in Mota Beta 8

2009-10-20 Thread Hayri Tulumcu
  Hi Thomas. If you want your Heather to say Locked instead Bocked then you 
should write Lucked and it spelled L, u, C, k, E, and D! for doing some weird 
clicks when using desktop infovox V 2220 in SAPI 5.1 or 5.3 
 
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Re: [Audyssey] Heather Voice in Mota Beta 8

2009-10-20 Thread Hayri Tulumcu
 Well it is now such that I have infovox Desktop installed and it says 
so in a strange way. There is virtually a click which sounds like a B so it 
is the only way to write it on the L, U, C, K,  E, and D



- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 20, 2009 11:16 PM
Subject: Re: [Audyssey] Heather Voice in Mota Beta 8



It does say locked.
Homer: Hey, uh, could you go across the street and get me a slice of 
pizza?

Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Tuesday, October 20, 2009 3:16 PM
Subject: [Audyssey] Heather Voice in Mota Beta 8


 Hi Thomas. If you want your Heather to say Locked instead Bocked 
then you should write Lucked and it spelled L, u, C, k, E, and D! for 
doing some weird clicks when using desktop infovox V 2220 in SAPI 5.1 or 
5.3


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Re: [Audyssey] Heather Voice in Mota Beta 8

2009-10-20 Thread Hayri Tulumcu

and Heather can not pronounce the word Bow!
- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 20, 2009 11:24 PM
Subject: Re: [Audyssey] Heather Voice in Mota Beta 8



Well mine says Locked.
Homer: Hey, uh, could you go across the street and get me a slice of 
pizza?

Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 20, 2009 3:24 PM
Subject: Re: [Audyssey] Heather Voice in Mota Beta 8


 Well it is now such that I have infovox Desktop installed and it 
says so in a strange way. There is virtually a click which sounds like a 
B so it is the only way to write it on the L, U, C, K,  E, and D



- Original Message - 
From: Bryan Peterson bpeterson2...@cableone.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, October 20, 2009 11:16 PM
Subject: Re: [Audyssey] Heather Voice in Mota Beta 8



It does say locked.
Homer: Hey, uh, could you go across the street and get me a slice of 
pizza?

Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: Hayri Tulumcu ha...@ka-net.dk

To: Gamers@audyssey.org
Sent: Tuesday, October 20, 2009 3:16 PM
Subject: [Audyssey] Heather Voice in Mota Beta 8


 Hi Thomas. If you want your Heather to say Locked instead Bocked 
then you should write Lucked and it spelled L, u, C, k, E, and D! for 
doing some weird clicks when using desktop infovox V 2220 in SAPI 5.1 
or 5.3


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[Audyssey] Fw: You have uploaded a file (Filename: Heather.WAV)

2009-10-20 Thread Hayri Tulumcu

- Original Message - 
From: sendspace 
To: ha...@ka-net.dk 
Sent: Tuesday, October 20, 2009 11:44 PM
Subject: You have uploaded a file (Filename: Heather.WAV)


sendspace.com file upload confirmation for ha...@ka-net.dk

You have successfully uploaded a file called Heather.WAV (3 MB), to sendspace.
You can use the following link to retrieve your file:

http://www.sendspace.com/file/624la8

You can use the following link to delete your file:

http://www.sendspace.com/delete/624la8/c8410f437d63c55f851695e2abdeb55e

The files may be available for a limited time only, if you are not a sendspace 
Max member. If you gave us a recipient's email address they have now been sent 
the download link.

Thank you for using sendspace. If you have any questions, please visit us again 
at http://www.sendspace.com.

sendspace.com - The best free file sharing service.

-
Please do not reply to this email. This auto-mailbox is not monitored
and you will not receive a response.
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Re: [Audyssey] Heather Voice in Mota Beta 8

2009-10-20 Thread Hayri Tulumcu
It sounds like it starts with B so that was why I made the file you might 
have heard.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 21, 2009 12:12 AM
Subject: Re: [Audyssey] Heather Voice in Mota Beta 8



Hi Haryi,
Ummm...It already says locked. At least it sounds right to me. As for 
typing lucked into Text Aloud Heather says lucked and not locked. When I 
type locked into Text Aloud it says locked correctly. So I'm not really 
sure where you are coming from.



Hayri Tulumcu wrote:
  Hi Thomas. If you want your Heather to say Locked instead Bocked 
then you should write Lucked and it spelled L, u, C, k, E, and D! for 
doing some weird clicks when using desktop infovox V 2220 in SAPI 5.1 or 
5.3 ---

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[Audyssey] Webmon

2009-10-20 Thread Hayri Tulumcu
Now I have added 
http://www.usagamesinteractive.com/downloads/usa-games in a program called 
Webmon. it can keep an eye on websites and reporters for updates on the side 
which has now been added. program can be downloaded here: 
http://www.markwell.btinternet.co.uk/webmon/webmon.exe
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