[Audyssey] MOTA17 impressions
Hi Thomas, I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard changes are slightly frustrating, seeing as certain keys have been used for things for as long as I can remember, like p and t using a potion or torch respectively, and ctrl+p and ctrl+t speaking the amount. However, in time I believe those are small things that I could get used to, like in any other application. The new level1 layout is certainly challenging. However, I can't seem to get past the large ledge in room 8. I can't jump past it, and there are no pressure switches that I can find, either from the view menu, or pressing enter on every square leading up to it. I suddenly got a few minds of inspiration regarding your last posts in that you might be able to shoot items to hit a switch, that didn't work. There is no such thing as a whip any more so you can't swing yourself over with it. I also jumped with a weapon in my hand, hence not jumping as far, in case they were two very small ledges short distances away from each other. Is this a bug or is there a specific way of getting over that ledge? Is it to do with the previously mentioned vanishing platforms? If it is, how do you activate it, if at all? There is no sound there to suggest that there might be a vanishing platform there. Any help appreciated. Thanks. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
Hi Damien, No, that's not a bug. There is a drawbridge you need to lower to get from one ledge to the other. s p o i l e r s p a c e Go back to room 7, light a torch, and use the view command to look at the wall. There is a hidden pressure switch you need to push to lower the drawbridge. Cheers! On 2/1/11, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard changes are slightly frustrating, seeing as certain keys have been used for things for as long as I can remember, like p and t using a potion or torch respectively, and ctrl+p and ctrl+t speaking the amount. However, in time I believe those are small things that I could get used to, like in any other application. The new level1 layout is certainly challenging. However, I can't seem to get past the large ledge in room 8. I can't jump past it, and there are no pressure switches that I can find, either from the view menu, or pressing enter on every square leading up to it. I suddenly got a few minds of inspiration regarding your last posts in that you might be able to shoot items to hit a switch, that didn't work. There is no such thing as a whip any more so you can't swing yourself over with it. I also jumped with a weapon in my hand, hence not jumping as far, in case they were two very small ledges short distances away from each other. Is this a bug or is there a specific way of getting over that ledge? Is it to do with the previously mentioned vanishing platforms? If it is, how do you activate it, if at all? There is no sound there to suggest that there might be a vanishing platform there. Any help appreciated. Thanks. Regards, Damien. --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
Thomas. Wanted to give you a heads up. It seems you're using like a key down instead of a key press for something things. Great example is in menus and when switching weapons. If I hold down 1 I hear the holster sound or at leas the first millisecond of it. You might want to work on something that only activates the key once and then waits till you've let go of it to reset it's status. It would make menus way more snappier as well. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, February 01, 2011 12:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA17 impressions Hi Damien, No, that's not a bug. There is a drawbridge you need to lower to get from one ledge to the other. s p o i l e r s p a c e Go back to room 7, light a torch, and use the view command to look at the wall. There is a hidden pressure switch you need to push to lower the drawbridge. Cheers! On 2/1/11, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard changes are slightly frustrating, seeing as certain keys have been used for things for as long as I can remember, like p and t using a potion or torch respectively, and ctrl+p and ctrl+t speaking the amount. However, in time I believe those are small things that I could get used to, like in any other application. The new level1 layout is certainly challenging. However, I can't seem to get past the large ledge in room 8. I can't jump past it, and there are no pressure switches that I can find, either from the view menu, or pressing enter on every square leading up to it. I suddenly got a few minds of inspiration regarding your last posts in that you might be able to shoot items to hit a switch, that didn't work. There is no such thing as a whip any more so you can't swing yourself over with it. I also jumped with a weapon in my hand, hence not jumping as far, in case they were two very small ledges short distances away from each other. Is this a bug or is there a specific way of getting over that ledge? Is it to do with the previously mentioned vanishing platforms? If it is, how do you activate it, if at all? There is no sound there to suggest that there might be a vanishing platform there. Any help appreciated. Thanks. Regards, Damien. --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
Hi Tom how do I get past room 6 I can't figure it out. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 10:44 AM Subject: Re: [Audyssey] MOTA17 impressions Hi Damien, No, that's not a bug. There is a drawbridge you need to lower to get from one ledge to the other. s p o i l e r s p a c e Go back to room 7, light a torch, and use the view command to look at the wall. There is a hidden pressure switch you need to push to lower the drawbridge. Cheers! On 2/1/11, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard changes are slightly frustrating, seeing as certain keys have been used for things for as long as I can remember, like p and t using a potion or torch respectively, and ctrl+p and ctrl+t speaking the amount. However, in time I believe those are small things that I could get used to, like in any other application. The new level1 layout is certainly challenging. However, I can't seem to get past the large ledge in room 8. I can't jump past it, and there are no pressure switches that I can find, either from the view menu, or pressing enter on every square leading up to it. I suddenly got a few minds of inspiration regarding your last posts in that you might be able to shoot items to hit a switch, that didn't work. There is no such thing as a whip any more so you can't swing yourself over with it. I also jumped with a weapon in my hand, hence not jumping as far, in case they were two very small ledges short distances away from each other. Is this a bug or is there a specific way of getting over that ledge? Is it to do with the previously mentioned vanishing platforms? If it is, how do you activate it, if at all? There is no sound there to suggest that there might be a vanishing platform there. Any help appreciated. Thanks. Regards, Damien. --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
Hi Greg, s p o i l e r s p a c e Go back to room 1 and go up the stone staircase to room 7. HTH On 2/1/11, Greg Steel greegste...@sbcglobal.net wrote: Hi Tom how do I get past room 6 I can't figure it out. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
Hi Liam, Sorry, but I rewrote the G3D input handling for beta 17, and that is the way it works now. It does use a key press and gets updated as soon as the key is released. I'm not really sure how to improve the design, and at this point I'm not exactly enthused of rewriting the input class again. At least not any time in the near future. Cheers! On 2/1/11, Liam Erven liamer...@gmail.com wrote: Thomas. Wanted to give you a heads up. It seems you're using like a key down instead of a key press for something things. Great example is in menus and when switching weapons. If I hold down 1 I hear the holster sound or at leas the first millisecond of it. You might want to work on something that only activates the key once and then waits till you've let go of it to reset it's status. It would make menus way more snappier as well. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
I can totally understand that. Was just something I noticed and wanted to point out to you. It's certainly not a game breaker -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Tuesday, February 01, 2011 1:58 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA17 impressions Hi Liam, Sorry, but I rewrote the G3D input handling for beta 17, and that is the way it works now. It does use a key press and gets updated as soon as the key is released. I'm not really sure how to improve the design, and at this point I'm not exactly enthused of rewriting the input class again. At least not any time in the near future. Cheers! On 2/1/11, Liam Erven liamer...@gmail.com wrote: Thomas. Wanted to give you a heads up. It seems you're using like a key down instead of a key press for something things. Great example is in menus and when switching weapons. If I hold down 1 I hear the holster sound or at leas the first millisecond of it. You might want to work on something that only activates the key once and then waits till you've let go of it to reset it's status. It would make menus way more snappier as well. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
That's part of the fun of the game, figuring it out. The game hasn't been released long enough for anyone to really work at it, has it? --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Greg Steel greegste...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 1:40 PM Subject: Re: [Audyssey] MOTA17 impressions Hi Tom how do I get past room 6 I can't figure it out. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 10:44 AM Subject: Re: [Audyssey] MOTA17 impressions Hi Damien, No, that's not a bug. There is a drawbridge you need to lower to get from one ledge to the other. s p o i l e r s p a c e Go back to room 7, light a torch, and use the view command to look at the wall. There is a hidden pressure switch you need to push to lower the drawbridge. Cheers! On 2/1/11, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard changes are slightly frustrating, seeing as certain keys have been used for things for as long as I can remember, like p and t using a potion or torch respectively, and ctrl+p and ctrl+t speaking the amount. However, in time I believe those are small things that I could get used to, like in any other application. The new level1 layout is certainly challenging. However, I can't seem to get past the large ledge in room 8. I can't jump past it, and there are no pressure switches that I can find, either from the view menu, or pressing enter on every square leading up to it. I suddenly got a few minds of inspiration regarding your last posts in that you might be able to shoot items to hit a switch, that didn't work. There is no such thing as a whip any more so you can't swing yourself over with it. I also jumped with a weapon in my hand, hence not jumping as far, in case they were two very small ledges short distances away from each other. Is this a bug or is there a specific way of getting over that ledge? Is it to do with the previously mentioned vanishing platforms? If it is, how do you activate it, if at all? There is no sound there to suggest that there might be a vanishing platform there. Any help appreciated. Thanks. Regards, Damien. --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
Hi Tom did you remove the spikes and casms because it seems that I can't get to level 2 because the game ends. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 10:44 AM Subject: Re: [Audyssey] MOTA17 impressions Hi Damien, No, that's not a bug. There is a drawbridge you need to lower to get from one ledge to the other. s p o i l e r s p a c e Go back to room 7, light a torch, and use the view command to look at the wall. There is a hidden pressure switch you need to push to lower the drawbridge. Cheers! On 2/1/11, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard changes are slightly frustrating, seeing as certain keys have been used for things for as long as I can remember, like p and t using a potion or torch respectively, and ctrl+p and ctrl+t speaking the amount. However, in time I believe those are small things that I could get used to, like in any other application. The new level1 layout is certainly challenging. However, I can't seem to get past the large ledge in room 8. I can't jump past it, and there are no pressure switches that I can find, either from the view menu, or pressing enter on every square leading up to it. I suddenly got a few minds of inspiration regarding your last posts in that you might be able to shoot items to hit a switch, that didn't work. There is no such thing as a whip any more so you can't swing yourself over with it. I also jumped with a weapon in my hand, hence not jumping as far, in case they were two very small ledges short distances away from each other. Is this a bug or is there a specific way of getting over that ledge? Is it to do with the previously mentioned vanishing platforms? If it is, how do you activate it, if at all? There is no sound there to suggest that there might be a vanishing platform there. Any help appreciated. Thanks. Regards, Damien. --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
don't give it all away lol or else no point in us all playing On 1 Feb 2011, at 19:40, Greg Steel wrote: Hi Tom how do I get past room 6 I can't figure it out. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 10:44 AM Subject: Re: [Audyssey] MOTA17 impressions Hi Damien, No, that's not a bug. There is a drawbridge you need to lower to get from one ledge to the other. s p o i l e r s p a c e Go back to room 7, light a torch, and use the view command to look at the wall. There is a hidden pressure switch you need to push to lower the drawbridge. Cheers! On 2/1/11, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard changes are slightly frustrating, seeing as certain keys have been used for things for as long as I can remember, like p and t using a potion or torch respectively, and ctrl+p and ctrl+t speaking the amount. However, in time I believe those are small things that I could get used to, like in any other application. The new level1 layout is certainly challenging. However, I can't seem to get past the large ledge in room 8. I can't jump past it, and there are no pressure switches that I can find, either from the view menu, or pressing enter on every square leading up to it. I suddenly got a few minds of inspiration regarding your last posts in that you might be able to shoot items to hit a switch, that didn't work. There is no such thing as a whip any more so you can't swing yourself over with it. I also jumped with a weapon in my hand, hence not jumping as far, in case they were two very small ledges short distances away from each other. Is this a bug or is there a specific way of getting over that ledge? Is it to do with the previously mentioned vanishing platforms? If it is, how do you activate it, if at all? There is no sound there to suggest that there might be a vanishing platform there. Any help appreciated. Thanks. Regards, Damien. --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
if people can't take the time to figure it out then tom you may as well just program a guess the number game, smile or space invaders On 1 Feb 2011, at 19:40, Greg Steel wrote: Hi Tom how do I get past room 6 I can't figure it out. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 10:44 AM Subject: Re: [Audyssey] MOTA17 impressions Hi Damien, No, that's not a bug. There is a drawbridge you need to lower to get from one ledge to the other. s p o i l e r s p a c e Go back to room 7, light a torch, and use the view command to look at the wall. There is a hidden pressure switch you need to push to lower the drawbridge. Cheers! On 2/1/11, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard changes are slightly frustrating, seeing as certain keys have been used for things for as long as I can remember, like p and t using a potion or torch respectively, and ctrl+p and ctrl+t speaking the amount. However, in time I believe those are small things that I could get used to, like in any other application. The new level1 layout is certainly challenging. However, I can't seem to get past the large ledge in room 8. I can't jump past it, and there are no pressure switches that I can find, either from the view menu, or pressing enter on every square leading up to it. I suddenly got a few minds of inspiration regarding your last posts in that you might be able to shoot items to hit a switch, that didn't work. There is no such thing as a whip any more so you can't swing yourself over with it. I also jumped with a weapon in my hand, hence not jumping as far, in case they were two very small ledges short distances away from each other. Is this a bug or is there a specific way of getting over that ledge? Is it to do with the previously mentioned vanishing platforms? If it is, how do you activate it, if at all? There is no sound there to suggest that there might be a vanishing platform there. Any help appreciated. Thanks. Regards, Damien. --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
level 2 is not there On 1 Feb 2011, at 20:44, Greg Steel wrote: Hi Tom did you remove the spikes and casms because it seems that I can't get to level 2 because the game ends. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 10:44 AM Subject: Re: [Audyssey] MOTA17 impressions Hi Damien, No, that's not a bug. There is a drawbridge you need to lower to get from one ledge to the other. s p o i l e r s p a c e Go back to room 7, light a torch, and use the view command to look at the wall. There is a hidden pressure switch you need to push to lower the drawbridge. Cheers! On 2/1/11, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard changes are slightly frustrating, seeing as certain keys have been used for things for as long as I can remember, like p and t using a potion or torch respectively, and ctrl+p and ctrl+t speaking the amount. However, in time I believe those are small things that I could get used to, like in any other application. The new level1 layout is certainly challenging. However, I can't seem to get past the large ledge in room 8. I can't jump past it, and there are no pressure switches that I can find, either from the view menu, or pressing enter on every square leading up to it. I suddenly got a few minds of inspiration regarding your last posts in that you might be able to shoot items to hit a switch, that didn't work. There is no such thing as a whip any more so you can't swing yourself over with it. I also jumped with a weapon in my hand, hence not jumping as far, in case they were two very small ledges short distances away from each other. Is this a bug or is there a specific way of getting over that ledge? Is it to do with the previously mentioned vanishing platforms? If it is, how do you activate it, if at all? There is no sound there to suggest that there might be a vanishing platform there. Any help appreciated. Thanks. Regards, Damien. --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
Hi Charles, One would certainly hope so. I spent quite a bit of time adding a little bit of puzzle solving to this release and plan to add more of the same in future releases. Unfortunately, as you pointed out the game has only been out a few hours and there have been a number of questions asking how to solve this or that puzzle in the game. It is a bit disappointing to find some gamers have no desire to be intelectually challenged and want to try and figure some of these things out for themselves. After all, half of the replay value of a game like this is solving puzzles, and once you lose that puzzle factor part of the enjoyment of the game is gone. Cheers! On 2/1/11, Charles Rivard woofer...@sbcglobal.net wrote: That's part of the fun of the game, figuring it out. The game hasn't been released long enough for anyone to really work at it, has it? --- Laughter is the best medicine, so look around, find a dose and take it to heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
Hi Greg, I'm still working on level 2. So beta 17, the public release, only has level 1 for the time being. I'll be releasing an update later this month with level 2 as well as any other changes I add. HTH On 2/1/11, Greg Steel greegste...@sbcglobal.net wrote: Hi Tom did you remove the spikes and casms because it seems that I can't get to level 2 because the game ends. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 10:44 AM Subject: Re: [Audyssey] MOTA17 impressions Hi Damien, No, that's not a bug. There is a drawbridge you need to lower to get from one ledge to the other. s p o i l e r s p a c e Go back to room 7, light a torch, and use the view command to look at the wall. There is a hidden pressure switch you need to push to lower the drawbridge. Cheers! On 2/1/11, Damien Pendleton dam...@x-sight-interactive.net wrote: Hi Thomas, I am thoroughly impressed with what I have seen so far of MOTA17. The keyboard changes are slightly frustrating, seeing as certain keys have been used for things for as long as I can remember, like p and t using a potion or torch respectively, and ctrl+p and ctrl+t speaking the amount. However, in time I believe those are small things that I could get used to, like in any other application. The new level1 layout is certainly challenging. However, I can't seem to get past the large ledge in room 8. I can't jump past it, and there are no pressure switches that I can find, either from the view menu, or pressing enter on every square leading up to it. I suddenly got a few minds of inspiration regarding your last posts in that you might be able to shoot items to hit a switch, that didn't work. There is no such thing as a whip any more so you can't swing yourself over with it. I also jumped with a weapon in my hand, hence not jumping as far, in case they were two very small ledges short distances away from each other. Is this a bug or is there a specific way of getting over that ledge? Is it to do with the previously mentioned vanishing platforms? If it is, how do you activate it, if at all? There is no sound there to suggest that there might be a vanishing platform there. Any help appreciated. Thanks. Regards, Damien. --- --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] MOTA17 impressions
That's why I won't give spoilers until at least a few weeks from now. Also, I don't ask for many until I've worked at them for quite some time. Even then, I'd rather have a hint than a solution. --- Laughter is the best medicine, so look around, find a dose and take it to heart. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, February 01, 2011 3:44 PM Subject: Re: [Audyssey] MOTA17 impressions Hi Charles, One would certainly hope so. I spent quite a bit of time adding a little bit of puzzle solving to this release and plan to add more of the same in future releases. Unfortunately, as you pointed out the game has only been out a few hours and there have been a number of questions asking how to solve this or that puzzle in the game. It is a bit disappointing to find some gamers have no desire to be intelectually challenged and want to try and figure some of these things out for themselves. After all, half of the replay value of a game like this is solving puzzles, and once you lose that puzzle factor part of the enjoyment of the game is gone. Cheers! On 2/1/11, Charles Rivard woofer...@sbcglobal.net wrote: That's part of the fun of the game, figuring it out. The game hasn't been released long enough for anyone to really work at it, has it? --- Laughter is the best medicine, so look around, find a dose and take it to heart. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.