Re: [Gimp-developer] GIMP T-shirts in our online store

2009-10-25 Thread Ismael Barros²
On Sun, Oct 25, 2009 at 1:16 AM, Alexia Death alexiade...@gmail.com wrote:
 A - no mouth and a bad squint... Bleh.
 B - still a bad squint. naah
 C - best option
 D - also good but a bit too much contrast with the bg

Nice, I'll let our artist know, thanks

 I might actually buy one, when they are available.

Once we chose a model, I guess we can have them ready in a week or
two. I'll announce them in this thread.
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Re: [Gimp-developer] GIMP T-shirts in our online store

2009-10-25 Thread gg
Emil Assarsson wrote:
 I have to say that I like B best. The ears are not that pointy and the
 lines are smoother.
 The mouth is good but the shape could be a little bit more rhythmic
 with the other lines. Maybe to wide?
 I like the wackiness of the uneven sized eyes that gives the
 impression of a happiness close to madness ;-)
 It's better than the staring eyes of C  D. The warmer orange brown is
 nicer than the grayish.
 
 I think that the black or white text is best because it balance that
 big black nose more.
 
 Great work!
 
 --
 Emil
 
 
 On Sat, Oct 24, 2009 at 11:43 PM, Ismael Barros² razielm...@gmail.com wrote:
 Greetings,

 We are FreeWear.org, we print and sell t-shirts with FOSS designs
 (Linux distros, desktops environments, etc) and donate to each
 organization a percentage of each sold article. We usually sell via
 website, but we can also be found in local FOSS-related events. We
 also cover special orders, like commemorative t-shirts for events.

 We've been conducting a poll about which T-shirts our customers want,
 and looks like GIMP is the most popular one (besides Ubuntu), so we'd
 like to improve our catalog with some GIMP stuff.

 We've taken the liberty of making some simple designs based on Wilber:

 http://www.freewear.org/images/release_candidates/propuesta_gimp.png

m2c;

A unfinished ; B a joke ; C grey looks OK on black with white outline. D 
similarly looks better with outline.

C,D mouth too big , too near to edge.


 There are some possibilities that look cool, and we would love to have
 some feedback on which design (A, B, C or D) and tee color (white or
 black) look best to you. Also, is the font okay? Is there any better
 font available out there for a GIMP logo?

 We'd be happy to know what you think :)


 About donations:
 With other organizations like Gnome or KDE, we've agreed that they
 link our website from theirs and we donate 3€ for each sold 14€
 t-shirt. If you don't want to place a link, you'd still receive some
 donation to thank you for letting us use your logo and name, but no
 fixed amount.

Did I miss part of this discussion or is this what you regard as asking 
for permission to use the name and logo for some arbitrary unspecified 
sum? The wording suggests you will decide what you donate.

Maybe this permission was sought elsewhere. My apologies if that's the case.

Not that you've spent a lot of time on the design but shouldn't this 
start with saying you have customers willing to pay $14 and how much 
would the project team accept for your profiting from their name and 
hard work?

I would think anyone paying $14 may imagine they are donating  the 
profit on the sale to the project.

It seems like the $3 is a sales donation for a direct link leading to a 
sale. Do you also make a donation if a Gimp referal leads to you selling 
a Ubuntu shirt ? How is all this followed.

I am not a member of the gimp team but I think you owe a bit more 
clarity and respect to those who's FREE work and brand prestige you wish 
to cash in on.

Maybe you would like to explain better how your accountability for 
attributing sales and donations works. To and outsider it seems a bit 
opaque.

I'm sure it's just your small scale , easy-going way but the good 
manners of going about things the right way never hurts.

Nice carousel you have for printing BTW. If all your shirts are 5 colour 
hand printed screen prints you should put that up front. It would help 
justify the price tag.

regards.





 You can find our website in http://www.freewear.org/

 Regards,
 Ismael Barros
 

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[Gimp-developer] Progressive escalation of help

2009-10-25 Thread photocomix
On Thu, Oct 22, 2009 at 7:03 PM, Alexandre Prokoudine wrote:

 IMO the real solution is to shop documentation with GIMP.

Ship, that is :)

Alexandre

YES !!

And anyway label the gimp help as additional packadge is pure nonsense:
for complex graphic software as Gimp the help is not something
additional but is strictly needed





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photocomix (via www.gimpusers.com)
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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Martin Nordholts
On 10/25/2009 04:13 PM, photocomix wrote:
 On Thu, Oct 22, 2009 at 7:03 PM, Alexandre Prokoudine wrote:

 IMO the real solution is to shop documentation with GIMP.

 Ship, that is :)

 Alexandre
 
 YES !!

I agree, distributing documentation separately for a program
like GIMP never made much sense to me

 / Martin

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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Sven Neumann
On Sun, 2009-10-25 at 16:19 +0100, Martin Nordholts wrote:
 On 10/25/2009 04:13 PM, photocomix wrote:
  On Thu, Oct 22, 2009 at 7:03 PM, Alexandre Prokoudine wrote:
 
  IMO the real solution is to shop documentation with GIMP.
 
  Ship, that is :)
 
  Alexandre
  
  YES !!
 
 I agree, distributing documentation separately for a program
 like GIMP never made much sense to me

You are ignoring two facts here:

(1) The user manual is a separate project with its development cycle
and release dates. If we really insist on shipping the manual
with GIMP, then we would have to wait for the user manual to be
ready. For GIMP 2.6 that would have meant to delay the release
for almost a year.

(2) The user manual is a lot larger than the program itself. If we
insisted on shipping the user manual with each release of GIMP,
then installing a bug-fix for GIMP would require a download of
about 275MB compared to the 16MB that you'd have to download
now.

IMO you are making a problem here that does not any longer exist. Not
having a release of the user manual for 2.6 was indeed a problem, but
that has finally been solved recently. Instead of complaining we should
thank the GIMP documentation team for their hard work. And we should
thank Jernej for providing installers for the user manual.

It would be a good idea though to discuss what can be done to make sure
that help for 2.8 will be available around the time that 2.8 is
released. But this is a discussion that belongs to the gimp-docs
mailing-list.


Sven


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Re: [Gimp-developer] Force gimp reload plugins?

2009-10-25 Thread Sven Neumann
On Sun, 2009-10-25 at 14:06 +1100, David Hodson wrote:
 On Sun, 2009-10-25 at 03:53 +0100, Louise Hoffman wrote:
 
  Is there a quick way to test (my) plugin when I just have compiled it?
 
 Once Gimp has been started with the plugin present, you can just replace
 the executable (make install) and call up the plugin again - Gimp will
 run the new version. You only need to restart Gimp the first time that
 you add a new plugin. (As long as the name of the executable and the
 name of the plugin don't change.)

To be more exact, you don't have to restart GIMP as long as changed
plug-in still registers the same procedure and installs the same
menu(s).


Sven


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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Michael Schumacher
Sven Neumann wrote:

 IMO you are making a problem here that does not any longer exist. Not
 having a release of the user manual for 2.6 was indeed a problem, but
 that has finally been solved recently. Instead of complaining we should
 thank the GIMP documentation team for their hard work. And we should
 thank Jernej for providing installers for the user manual.

The installers are created with Inoosetup, and this tools allows
downloadable parts. I've used this once for a small utility which was
updated frequently. This happened in a controlled environment, though.

I would rather see an additional page in the current installer than an
installer that's double or triple the current size.


Michael

-- 
GIMP  http://www.gimp.org  | IRC: irc://irc.gimp.org/gimp
Wiki  http://wiki.gimp.org | .de: http://gimpforum.de
Plug-ins  http://registry.gimp.org |
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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Martin Nordholts
On 10/25/2009 05:26 PM, Sven Neumann wrote:
 On Sun, 2009-10-25 at 16:19 +0100, Martin Nordholts wrote:
 On 10/25/2009 04:13 PM, photocomix wrote:
 On Thu, Oct 22, 2009 at 7:03 PM, Alexandre Prokoudine wrote:

 IMO the real solution is to shop documentation with GIMP.

 Ship, that is :)

 Alexandre

 YES !!

 I agree, distributing documentation separately for a program
 like GIMP never made much sense to me
 
 You are ignoring two facts here:

My reply was a bit hasty and I apologize. Thanks to the
documentation team and Jernej for their hard work.

Keeping the documentation online is in many ways a good idea.
There is one thing we could do better though. Right now
when pressing F1 without a locally installed copy of the
manual there is a dialog box that says you don't have
a copy of the GIMP user manual installed with a button
to go to the online manual. IMO we should take the user
directly to the online manual and not nag her with dialogs.

I've talked to guiguru about this previously and to get
this to work good is a more work than it initially feels
like.

 / Martin

-- 

My GIMP Blog:
http://www.chromecode.com/

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Re: [Gimp-developer] GIMP T-shirts in our online store

2009-10-25 Thread Guillermo Espertino
Ismael:
I don't know the official position about this, but I think that the
Wilber image you used looks pretty dated. I'd use the Tango version or
the icon for Mac that Jimmac designed.
They look much better and as far as I could see, the Tango version is
being used for GIMP since 2.4 

http://macin.files.wordpress.com/2008/09/gimp-icon-512x512.png
http://jimmac.musichall.cz/images/blog/gimp-mac.png

Saludos
Gez.

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Re: [Gimp-developer] GIMP T-shirts in our online store

2009-10-25 Thread Omari Stephens
Guillermo Espertino wrote:
 Ismael:
 I don't know the official position about this, but I think that the
 Wilber image you used looks pretty dated. I'd use the Tango version or
 the icon for Mac that Jimmac designed.
 They look much better and as far as I could see, the Tango version is
 being used for GIMP since 2.4 
 
 http://macin.files.wordpress.com/2008/09/gimp-icon-512x512.png
 http://jimmac.musichall.cz/images/blog/gimp-mac.png

Gradients are hard and expensive to do on T-shirts.  Most t-shirts are screen 
printed, which means that distinct colors are layed down one at a time. 
Usually, there is no blending.

Additionally, because colors are added one-at-a-time, adding colors directly 
increases the production time and cost of the shirt.

--xsdg
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Re: [Gimp-developer] GIMP T-shirts in our online store

2009-10-25 Thread Chris Mohler
On Sun, Oct 25, 2009 at 12:54 PM, Omari Stephens x...@csail.mit.edu wrote:
 Guillermo Espertino wrote:
 Ismael:
 I don't know the official position about this, but I think that the
 Wilber image you used looks pretty dated. I'd use the Tango version or
 the icon for Mac that Jimmac designed.
 They look much better and as far as I could see, the Tango version is
 being used for GIMP since 2.4

 http://macin.files.wordpress.com/2008/09/gimp-icon-512x512.png
 http://jimmac.musichall.cz/images/blog/gimp-mac.png

 Gradients are hard and expensive to do on T-shirts.  Most t-shirts are screen
 printed, which means that distinct colors are layed down one at a time.
 Usually, there is no blending.

I do t-shirts with gradient/blending all of the time - it's not any
more expensive, but it can be trickier to set up and print.  The main
thing I see w/those PNGs is that they are too low-res for a full-front
print:
http://upload.wikimedia.org/wikipedia/commons/4/45/The_GIMP_icon_-_gnome.svg

 Additionally, because colors are added one-at-a-time, adding colors directly
 increases the production time and cost of the shirt.

Very true ;)

Chris
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Re: [Gimp-developer] GIMP T-shirts in our online store

2009-10-25 Thread Sven Neumann
On Sun, 2009-10-25 at 13:04 -0500, Chris Mohler wrote:

 I do t-shirts with gradient/blending all of the time - it's not any
 more expensive, but it can be trickier to set up and print.  The main
 thing I see w/those PNGs is that they are too low-res for a full-front
 print:
 http://upload.wikimedia.org/wikipedia/commons/4/45/The_GIMP_icon_-_gnome.svg

This is an SVG. All the logos that we are using are available as SVG.


Sven


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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Sven Neumann
Ni,

On Sun, 2009-10-25 at 17:46 +0100, Martin Nordholts wrote:

 Keeping the documentation online is in many ways a good idea.
 There is one thing we could do better though. Right now
 when pressing F1 without a locally installed copy of the
 manual there is a dialog box that says you don't have
 a copy of the GIMP user manual installed with a button
 to go to the online manual. IMO we should take the user
 directly to the online manual and not nag her with dialogs.

We only show this dialog once. If you confirm that you want to use the
online version, then you won't see that dialog again. I don't think
that's too bad. The dialog makes it clear what's happening and it serves
as a hint that the manual can also be installed locally. Removing this
dialog would be a regression.


Sven


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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Martin Nordholts
On 10/25/2009 08:13 PM, Sven Neumann wrote:
 We only show this dialog once. If you confirm that you want to use the
 online version, then you won't see that dialog again. I don't think
 that's too bad. The dialog makes it clear what's happening and it serves
 as a hint that the manual can also be installed locally. Removing this
 dialog would be a regression.

If the user presses F1 he is interested in getting help, not being
informed that the information he will be reading is not locally
installed.

The possibility to install the manual locally becomes
interesting if there is no internet connection for example.

 / Martin

-- 

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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Alexia Death
On Sunday 25 October 2009 21:21:45 Martin Nordholts wrote:
 If the user presses F1 he is interested in getting help, not being
 informed that the information he will be reading is not locally
 installed.
True.
 
 The possibility to install the manual locally becomes
 interesting if there is no internet connection for example.
And thats where the poke is. when there is no internet connection, you cant 
get a locally installable help either. Sort of a deadlock.

-- Alexia
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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Alexandre Prokoudine
On 10/25/09, Martin Nordholts wrote:

 My reply was a bit hasty and I apologize. Thanks to the
 documentation team and Jernej for their hard work.

I don't think your reply was hasty :) Having documentation available
at once is actually expected.

Provided the documentation project is a separate one indeed, I see two
solutions:

1. Make it downloadable during installation, like Michael suggests.
2. Leave .exe files where they are now, but keep amount of clicks to
download .exe with docs as low as possible.

Option 1 needs suboptions for every supported language, perhaps.
That's a question to Jernej, I guess.

Alexandre
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Re: [Gimp-developer] Force gimp reload plugins?

2009-10-25 Thread Louise Hoffman
[snip]

Dear David and Sven

Thanks so much. That will speed up the development a lot =)

Hugs,
Louise
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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Ilya Zakharevich
On 2009-10-25, Martin Nordholts ense...@gmail.com wrote:
 Keeping the documentation online is in many ways a good idea.

A bad idea for people who are most of the time on the road without
online access...

 There is one thing we could do better though. Right now
 when pressing F1 without a locally installed copy of the
 manual there is a dialog box that says you don't have
 a copy of the GIMP user manual installed with a button
 to go to the online manual.

A good thing.  Yet better thing would be have a button with install
local copy.

Yet better would be if GIMP could try to check the connection, and
would stop showing press f1 for help if there is no local copy and
no connection...

 IMO we should take the user directly to the online manual and not
 nag her with dialogs.

If you think the dialogue is nagging, it is better to make a checkbox
do not show this again, show online help directly.  AND, maybe,
never show the same dialogue in the same session.

Yours,
Ilya

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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Martin Nordholts
On 10/25/2009 11:35 PM, Ilya Zakharevich wrote:
 If you think the dialogue is nagging, it is better to make a checkbox
 do not show this again, show online help directly.  AND, maybe,
 never show the same dialogue in the same session.

It won't nag me less just because I can dismiss it for the future.
Either the dialog presents important information that I need to see,
or it doesn't and I don't need to see it.

These Don't show this any more-dialog boxes is a sign
of insecureness in the personality of the application. We
don't want GIMP to be like that, we want GIMP to be confident
it what it is doing.

Regards,
Martin

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Re: [Gimp-developer] GIMP T-shirts in our online store

2009-10-25 Thread Guillermo Espertino
 I do t-shirts with gradient/blending all of the time - it's not any
 more expensive, but it can be trickier to set up and print.  The main
 thing I see w/those PNGs is that they are too low-res for a full-front
 print

Ehhhrm... I was talking about the re-drawn Wilber designs, not the
gradients or amount of colors. The PNG files were only samples of what
versions of the mascot I was referring to.
Both Tango and Jimmac's versions are vectors. You can clean them up to
match your color requirements and print them.

Gez

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Re: [Gimp-developer] GIMP T-shirts in our online store

2009-10-25 Thread Ismael Barros²
On Sun, Oct 25, 2009 at 12:35 PM,  g...@catking.net wrote:
 Emil Assarsson wrote:
 I have to say that I like B best. The ears are not that pointy and the
 lines are smoother.
 The mouth is good but the shape could be a little bit more rhythmic
 with the other lines. Maybe to wide?
 I like the wackiness of the uneven sized eyes that gives the
 impression of a happiness close to madness ;-)
 It's better than the staring eyes of C  D. The warmer orange brown is
 nicer than the grayish.

 I think that the black or white text is best because it balance that
 big black nose more.

 Great work!

 --
 Emil


 On Sat, Oct 24, 2009 at 11:43 PM, Ismael Barros² razielm...@gmail.com 
 wrote:
 Greetings,

 We are FreeWear.org, we print and sell t-shirts with FOSS designs
 (Linux distros, desktops environments, etc) and donate to each
 organization a percentage of each sold article. We usually sell via
 website, but we can also be found in local FOSS-related events. We
 also cover special orders, like commemorative t-shirts for events.

 We've been conducting a poll about which T-shirts our customers want,
 and looks like GIMP is the most popular one (besides Ubuntu), so we'd
 like to improve our catalog with some GIMP stuff.

 We've taken the liberty of making some simple designs based on Wilber:

 http://www.freewear.org/images/release_candidates/propuesta_gimp.png

 m2c;

 A unfinished ; B a joke ; C grey looks OK on black with white outline. D
 similarly looks better with outline.

 C,D mouth too big , too near to edge.

Thanks a lot for the hints


 There are some possibilities that look cool, and we would love to have
 some feedback on which design (A, B, C or D) and tee color (white or
 black) look best to you. Also, is the font okay? Is there any better
 font available out there for a GIMP logo?

 We'd be happy to know what you think :)


 About donations:
 With other organizations like Gnome or KDE, we've agreed that they
 link our website from theirs and we donate 3€ for each sold 14€
 t-shirt. If you don't want to place a link, you'd still receive some
 donation to thank you for letting us use your logo and name, but no
 fixed amount.

 Did I miss part of this discussion or is this what you regard as asking
 for permission to use the name and logo for some arbitrary unspecified
 sum? The wording suggests you will decide what you donate.

Usually we formally ask for permission to use the names and logos for
our T-shirts, but in this case I've interpreted in
http://gimp.org/about/merchandise.html that permission is implicit,
and contact is appreciated:

If you intend to produce and sell GIMP-related merchandise
such as tee-shirts, pins or other gadets, we would appreciate
being contacted before you create any modified version of
artwork featured on this site such as Wilber, the GIMP mascot.

I just assumed there would be no problem with the permission and moved
on to the design phase.

 Maybe this permission was sought elsewhere. My apologies if that's the case.

 Not that you've spent a lot of time on the design but shouldn't this
 start with saying you have customers willing to pay $14 and how much
 would the project team accept for your profiting from their name and
 hard work?

We try to be egalitarian with all the organizations, and not to pay
one of them more than to the others, if we have the same kind of
agreement. That's why we tell every organization to donate them 3€ per
T-shirt if they are willing to link our website from their website
(like most of our customers do), and to donate them what we can/want
if they don't (like Debian).

Anyway, we're always open to negotiation.

 I would think anyone paying $14 may imagine they are donating  the
 profit on the sale to the project.

 It seems like the $3 is a sales donation for a direct link leading to a
 sale. Do you also make a donation if a Gimp referal leads to you selling
 a Ubuntu shirt ? How is all this followed.

It is not followed. I think it would be an overkill. What would be
correct, to pay the organization only if the T-shirt is bought after
having followed the link from the organization's website? I think that
would be wrong on many levels, better to keep it simple.

 I am not a member of the gimp team but I think you owe a bit more
 clarity and respect to those who's FREE work and brand prestige you wish
 to cash in on.

And we totally respect their work and effort. So far, the deal I've
proposed for the Gimp is exactly the same deal we've proposed to all
the other organizations we work with, and so far they've considered it
fair. It doesn't imply any risk for them (only for us, if the T-shirts
are not sold we lose money), except for a bad design that gives bad
publicity (and that's why we always make sure each design is okay
before selling it) and it gives them the possibility for some income,
besides the merchandise and publicity.

 Maybe you would like to explain better how your accountability for
 attributing sales and donations works. 

Re: [Gimp-developer] Would single-window fix usability nightmares?

2009-10-25 Thread Graeme Gill
g...@catking.net wrote:

 Some of your comments are valid but your basic premise is wrong. There 
 is nothing for sale, so the is NO VENDOR.

Of course there is a vendor. To Vend in the context I use it
means to offer for public consideration. Whether that is for a
price is detail. Use another word if you prefer, but the developers
of Gimp are offering it for public use.

 Applying your marketing terminology and mentality to a FOSS project is 
 wrong . Different motivations are the driving force.  The customer is 
 not king. He can be a collaborator.

In general though, a customer/user/whatever-you-want-to-call-them
can't be a collaborator, because they lack the expertise. That
the whole point of the exercise, someone chooses to use the expertise
embodied in something like GIMP because they don't have it themselves.
Even those few with the skill necessary to contribute may choose not
to do so, because they are employing it fully on some other worthwhile
project. (this is division of labor).

 So is complaining. With FOSS you can submit bugs reports if something 
 does not work , request a feature is you have an idea or contribute to 
 the project. The is no channel or reason to deal with complaints.

It seem to me that far too many FOSS developers are quick to interpret any
sort of feedback or suggestion as a complaint and an affront. If you want
to keep your software just between contributors, then simply don't make
it available to the public. If you make it available to the public,
then be prepared to deal positively with feedback of all sorts.
To do otherwise amounts to bating.

 If you see a homeless person with his hand out and give him burger, you 
 don't expect him to come back and complain about the sauce.

If the burger has gravel in it, they may think you are being unhelpful,
or worse, trying to injure them. Do you expect them to say nothing ?
[ I'm not sure your analogy is helpful, as I suspect it is culturally
   specific.]

Graeme Gill.
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Re: [Gimp-developer] GIMP T-shirts in our online store

2009-10-25 Thread Ismael Barros²
On Sun, Oct 25, 2009 at 7:04 PM, Chris Mohler cr33...@gmail.com wrote:
 On Sun, Oct 25, 2009 at 12:54 PM, Omari Stephens x...@csail.mit.edu wrote:
 Guillermo Espertino wrote:
 Ismael:
 I don't know the official position about this, but I think that the
 Wilber image you used looks pretty dated. I'd use the Tango version or
 the icon for Mac that Jimmac designed.
 They look much better and as far as I could see, the Tango version is
 being used for GIMP since 2.4

 http://macin.files.wordpress.com/2008/09/gimp-icon-512x512.png
 http://jimmac.musichall.cz/images/blog/gimp-mac.png

 Gradients are hard and expensive to do on T-shirts.  Most t-shirts are screen
 printed, which means that distinct colors are layed down one at a time.
 Usually, there is no blending.

 I do t-shirts with gradient/blending all of the time - it's not any
 more expensive, but it can be trickier to set up and print.  The main
 thing I see w/those PNGs is that they are too low-res for a full-front
 print:
 http://upload.wikimedia.org/wikipedia/commons/4/45/The_GIMP_icon_-_gnome.svg

That's with transfer/sublimation or with screen printing?
We use this: 
http://www.freewear.org/images/navigation/compiling/compiling_xr.jpg
With our technique what Omari Stephens states is true, that's why we
always try to remove gradients and to minimize the number of colors of
each design.


 Additionally, because colors are added one-at-a-time, adding colors directly
 increases the production time and cost of the shirt.

 Very true ;)

 Chris
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Re: [Gimp-developer] Icons for layer modes

2009-10-25 Thread Ilya Zakharevich
On 2009-10-24, Ilya Zakharevich nospam-ab...@ilyaz.org wrote:

 So what about the following icon: take some background color in good
 contrast with all gray20, gray128, and gray245.  On this background, plot
 the graph of F(20,L) in gray20, etc.  One gets an icon with 3 graphs.

Forgot to explain why values 20 and 245 (gray128 is more or less
self-explanatory: it is a neutral [= no-change to what is below
it] color for a lot of modes, and plotting a diagonal gray128 graph
for these modes is a major hint)...

A lot of modes involve clamping of levels outside [0..255] range.  As
a result, graphs describing the effect of white and black are the same
for a lot of modes.

For example, hard light and grain merge modes give the same effect
when the top level has only black, gray128, and white.  To
disambiguate, one should better replace black and white by similar
near-white and near-black grays.

Thinking about it more: maybe the graphs would look more
distinguishable if near-white and near-black are in fact 2/3 of the
way between gray128 and white/or/black.  Then the plots would
correspond to gray40, gray128, gray215.

Ilya

P.S.  Another visual aid: scanning internet for recipes of image
  manipulation, it looks like people do not realize that instead
  of combining two copies of a layer in Multiply mode, one could
  as easy use (non-destructive) gamma=0.5.

  So one may want to plot on the same graph ALSO the curve
  equivalent to combining image with itself.  Then one needs to
  have 5 contrasting colors: background, 1 for effect-of-duplication,
  gray40, gray128, gray205.

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[Gimp-developer] Chicken and egg with docs

2009-10-25 Thread Ilya Zakharevich
GIMP docs are most of the time out-of-sync.  Possible workaround:

Currently, a changelog entry looks like this:

=
commit 16643800a1ff14378bbba981793c6d6085fda607
Author: Sven Neumann s...@gimp.org
Date:   Tue Aug 4 23:20:49 2009 +0200

Change the default for the 'trust-dirty-flag' gimprc option back
to FALSE

It appears that there are good reasons why a user might want to
save a clean image, for example because the file has been deleted
or damaged.  (cherry picked from commit
5c630f4ad8ef55d2249968102cb8f5cb8fadfe23)
=

Suppose

  A) One puts section names like

 sect1=gimp-concepts-file-save
 sect1=gimp-file-save-dialogue

 in a separate paragraph inside the changelog entry.  Whatever
 follows this paragraph is considered to be worthy to be seen by users.

  B) A script scans changelog, and extracts user-visible changes to
 files (e.g., to
 
Changes-auto/gimp-concepts-file-save-16643800a1ff14378bbba981793c6d6085fda607.txt,
 
Changes/auto/gimp-file-save-dialogue-16643800a1ff14378bbba981793c6d6085fda607.txt)
 with appropriate dates.

  C) Each documenation language has a Updated-up-to-this-date value
 stored, and the corresponding release number (e.g., 2.8.12).

  D1) English docs: each sect1 which is mentioned in changelog after
  its updated-up-to date has the following link AUTOMATICALLY
  added at the end:

 Changes after 2.8.12

  D2) Non-English docs do likewise, but have 2 links added:

 Changes after 2.8.12 (English)
 Changes after 2.8.12 (Google translated)

What do you think?
Ilya

P.S.   This may get clumsy if description of a commit is not easy to
   change later...

P.P.S. This does not address where to store the file which is Google
   translated (since it depends on the updated-up-to date, it
   is language-dependent...

   If one can pass URL#section through google translation, then
   one could have an HTML file common for all languages...

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Re: [Gimp-developer] Progressive escalation of help

2009-10-25 Thread Liam R E Quin
On Sun, 2009-10-25 at 22:30 +0300, Alexandre Prokoudine wrote:
[...]
 Provided the documentation project is a separate one indeed, I see two
 solutions:
 
 1. Make it downloadable during installation, like Michael suggests.
 2. Leave .exe files where they are now, but keep amount of clicks to
 download .exe with docs as low as possible.

I wonder if there's a half-way possibility, of having a small
subset of the documentation shipped with GIMP, or easily
downloaded? And still have the full manual kept separate.

Liam



-- 
Liam Quin - XML Activity Lead, W3C, http://www.w3.org/People/Quin/
Pictures from old books: http://fromoldbooks.org/
Ankh: irc.sorcery.net irc.gnome.org www.advogato.org

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