Re: [hlds] Possible Host_Error crash fix

2009-02-27 Thread Coldorak
Thanks guys, I'm gonna try that

Cold

On Fri, Feb 27, 2009 at 8:52 AM, Nephyrin Zey nephy...@doublezen.netwrote:

 I leave settings at defaults but allow taunts. Not one crash yet.

 - Neph

 On Thu, Feb 26, 2009 at 11:33 PM, DontWannaName! ad...@topnotchclan.com
 wrote:
  I allow taunts and I think it works just as good. Windows though, no
 telling
  what linux will do.
 
  On Thu, Feb 26, 2009 at 11:10 PM, Coldorak coldorak@gmail.com
 wrote:
 
  Are the several things removed only for pl maps or for every map?
  What do you recommend to allow and block?
  Thanks
 
  Cold
 
  On Fri, Feb 27, 2009 at 6:47 AM, Fudgstu fudg...@gmail.com wrote:
 
   ahh, thx guysmissed that.
  
   On Thu, Feb 26, 2009 at 9:06 PM, 1nsane 1nsane...@gmail.com wrote:
  
Part of the plugin. Check the cvars in the readme.
   
On Thu, Feb 26, 2009 at 10:00 PM, Fudgstu fudg...@gmail.com
 wrote:
   
 Thanks Tony for the plugin.  It's excellent!
 After installing on our TF2 servers we have had no crashes for the
  last
   3
 hours and our community is very happy instead of frustrated.
 Just asking this, but is anyone else having problems with the
 taunts
   not
 working?

 On Thu, Feb 26, 2009 at 1:45 PM, Ben B brutalgoerge...@gmail.com
 
wrote:

  has anyone noticed random weapon criticals no longer working
 after
 setting
  this up?
 
  I don't know if it was the tf2 update, or this plugin.  I
 wouldn't
think
  this affected crits anyhow.
 
  On Thu, Feb 26, 2009 at 11:50 AM, Clyde cide 
 thedrunkenbraw...@gmail.com
  wrote:
 
   Excellent Thank You!
   ___
   To unsubscribe, edit your list preferences, or view the list
archives,
   please visit:
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Re: [hlds] Possible Host_Error crash fix

2009-02-27 Thread Coldorak
I get this on my linux server with taunts on and verbose on:

Particles: Missing 'particles/error.pcf'
./srcds_run: line 352: 14306 Exception en point flottant   $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log to help
with solving this problem
vendredi 27 février 2009, 09:23:10 (UTC+0100): Server restart in 10 seconds

(floating point exception)
The server restarts in loop

I've tried stb_blocktaunts 0 and stb_blocktaunts off (off first, then
thought it might want a 0 but no change)
Even with all defaults settings, no cvar in my server.cfg, it crashes

No more crash when I remove the plugin.
If I can be of any help (but I cannot test ingame, I'm at work)

Cold

On Fri, Feb 27, 2009 at 9:09 AM, Coldorak coldorak@gmail.com wrote:

 Thanks guys, I'm gonna try that

 Cold


 On Fri, Feb 27, 2009 at 8:52 AM, Nephyrin Zey nephy...@doublezen.netwrote:

 I leave settings at defaults but allow taunts. Not one crash yet.

 - Neph

 On Thu, Feb 26, 2009 at 11:33 PM, DontWannaName! ad...@topnotchclan.com
 wrote:
  I allow taunts and I think it works just as good. Windows though, no
 telling
  what linux will do.
 
  On Thu, Feb 26, 2009 at 11:10 PM, Coldorak coldorak@gmail.com
 wrote:
 
  Are the several things removed only for pl maps or for every map?
  What do you recommend to allow and block?
  Thanks
 
  Cold
 
  On Fri, Feb 27, 2009 at 6:47 AM, Fudgstu fudg...@gmail.com wrote:
 
   ahh, thx guysmissed that.
  
   On Thu, Feb 26, 2009 at 9:06 PM, 1nsane 1nsane...@gmail.com wrote:
  
Part of the plugin. Check the cvars in the readme.
   
On Thu, Feb 26, 2009 at 10:00 PM, Fudgstu fudg...@gmail.com
 wrote:
   
 Thanks Tony for the plugin.  It's excellent!
 After installing on our TF2 servers we have had no crashes for
 the
  last
   3
 hours and our community is very happy instead of frustrated.
 Just asking this, but is anyone else having problems with the
 taunts
   not
 working?

 On Thu, Feb 26, 2009 at 1:45 PM, Ben B 
 brutalgoerge...@gmail.com
wrote:

  has anyone noticed random weapon criticals no longer working
 after
 setting
  this up?
 
  I don't know if it was the tf2 update, or this plugin.  I
 wouldn't
think
  this affected crits anyhow.
 
  On Thu, Feb 26, 2009 at 11:50 AM, Clyde cide 
 thedrunkenbraw...@gmail.com
  wrote:
 
   Excellent Thank You!
   ___
   To unsubscribe, edit your list preferences, or view the list
archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
 
 
  --
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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread Alex
http://etf2l.org/forum/general/topic-2193/?recent=26893

very nice

2009/2/27 Patrick Shelley sidest...@gmail.com

 Oh well, lets hope you get more than 4 in 6 months!
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Re: [hlds] Possible Host_Error crash fix

2009-02-27 Thread Coldorak
If it helps:
http://www.coldfire.info/tf2/debug/core.18650
http://www.coldfire.info/tf2/debug/debug.log

debian etch
uname -a: Linux xxx.ovh.net 2.6.24.5-grsec--grs-ipv4-64 #3 SMP Tue May
27 19:09:58 CEST 2008 x86_64 GNU/Linux

Cold

On Fri, Feb 27, 2009 at 9:23 AM, Coldorak coldorak@gmail.com wrote:

 I get this on my linux server with taunts on and verbose on:

 Particles: Missing 'particles/error.pcf'
 ./srcds_run: line 352: 14306 Exception en point flottant   $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log to
 help with solving this problem
 vendredi 27 février 2009, 09:23:10 (UTC+0100): Server restart in 10 seconds

 (floating point exception)
 The server restarts in loop

 I've tried stb_blocktaunts 0 and stb_blocktaunts off (off first, then
 thought it might want a 0 but no change)
 Even with all defaults settings, no cvar in my server.cfg, it crashes

 No more crash when I remove the plugin.
 If I can be of any help (but I cannot test ingame, I'm at work)

 Cold


 On Fri, Feb 27, 2009 at 9:09 AM, Coldorak coldorak@gmail.com wrote:

 Thanks guys, I'm gonna try that

 Cold


 On Fri, Feb 27, 2009 at 8:52 AM, Nephyrin Zey nephy...@doublezen.netwrote:

 I leave settings at defaults but allow taunts. Not one crash yet.

 - Neph

 On Thu, Feb 26, 2009 at 11:33 PM, DontWannaName! ad...@topnotchclan.com
 wrote:
  I allow taunts and I think it works just as good. Windows though, no
 telling
  what linux will do.
 
  On Thu, Feb 26, 2009 at 11:10 PM, Coldorak coldorak@gmail.com
 wrote:
 
  Are the several things removed only for pl maps or for every map?
  What do you recommend to allow and block?
  Thanks
 
  Cold
 
  On Fri, Feb 27, 2009 at 6:47 AM, Fudgstu fudg...@gmail.com wrote:
 
   ahh, thx guysmissed that.
  
   On Thu, Feb 26, 2009 at 9:06 PM, 1nsane 1nsane...@gmail.com
 wrote:
  
Part of the plugin. Check the cvars in the readme.
   
On Thu, Feb 26, 2009 at 10:00 PM, Fudgstu fudg...@gmail.com
 wrote:
   
 Thanks Tony for the plugin.  It's excellent!
 After installing on our TF2 servers we have had no crashes for
 the
  last
   3
 hours and our community is very happy instead of frustrated.
 Just asking this, but is anyone else having problems with the
 taunts
   not
 working?

 On Thu, Feb 26, 2009 at 1:45 PM, Ben B 
 brutalgoerge...@gmail.com
wrote:

  has anyone noticed random weapon criticals no longer working
 after
 setting
  this up?
 
  I don't know if it was the tf2 update, or this plugin.  I
 wouldn't
think
  this affected crits anyhow.
 
  On Thu, Feb 26, 2009 at 11:50 AM, Clyde cide 
 thedrunkenbraw...@gmail.com
  wrote:
 
   Excellent Thank You!
   ___
   To unsubscribe, edit your list preferences, or view the list
archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
 
 
  --
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Re: [hlds] Possible Host_Error crash fix

2009-02-27 Thread Arg!
ive just installed this now, looking good so far.

I have no idea how you can work out this stuff, its all dark voodoo coding
to me.

Is there a chance you might be able to release the sourcecode if its cosher
to do so?

On Fri, Feb 27, 2009 at 7:45 PM, Coldorak coldorak@gmail.com wrote:

 If it helps:
 http://www.coldfire.info/tf2/debug/core.18650
 http://www.coldfire.info/tf2/debug/debug.log

 debian etch
 uname -a: Linux xxx.ovh.net 2.6.24.5-grsec--grs-ipv4-64 #3 SMP Tue May
 27 19:09:58 CEST 2008 x86_64 GNU/Linux

 Cold

 On Fri, Feb 27, 2009 at 9:23 AM, Coldorak coldorak@gmail.com wrote:

  I get this on my linux server with taunts on and verbose on:
 
  Particles: Missing 'particles/error.pcf'
  ./srcds_run: line 352: 14306 Exception en point flottant   $HL_CMD
  Add -debug to the ./srcds_run command line to generate a debug.log to
  help with solving this problem
  vendredi 27 février 2009, 09:23:10 (UTC+0100): Server restart in 10
 seconds
 
  (floating point exception)
  The server restarts in loop
 
  I've tried stb_blocktaunts 0 and stb_blocktaunts off (off first, then
  thought it might want a 0 but no change)
  Even with all defaults settings, no cvar in my server.cfg, it crashes
 
  No more crash when I remove the plugin.
  If I can be of any help (but I cannot test ingame, I'm at work)
 
  Cold
 
 
  On Fri, Feb 27, 2009 at 9:09 AM, Coldorak coldorak@gmail.com
 wrote:
 
  Thanks guys, I'm gonna try that
 
  Cold
 
 
  On Fri, Feb 27, 2009 at 8:52 AM, Nephyrin Zey nephy...@doublezen.net
 wrote:
 
  I leave settings at defaults but allow taunts. Not one crash yet.
 
  - Neph
 
  On Thu, Feb 26, 2009 at 11:33 PM, DontWannaName! 
 ad...@topnotchclan.com
  wrote:
   I allow taunts and I think it works just as good. Windows though, no
  telling
   what linux will do.
  
   On Thu, Feb 26, 2009 at 11:10 PM, Coldorak coldorak@gmail.com
  wrote:
  
   Are the several things removed only for pl maps or for every map?
   What do you recommend to allow and block?
   Thanks
  
   Cold
  
   On Fri, Feb 27, 2009 at 6:47 AM, Fudgstu fudg...@gmail.com wrote:
  
ahh, thx guysmissed that.
   
On Thu, Feb 26, 2009 at 9:06 PM, 1nsane 1nsane...@gmail.com
  wrote:
   
 Part of the plugin. Check the cvars in the readme.

 On Thu, Feb 26, 2009 at 10:00 PM, Fudgstu fudg...@gmail.com
  wrote:

  Thanks Tony for the plugin.  It's excellent!
  After installing on our TF2 servers we have had no crashes for
  the
   last
3
  hours and our community is very happy instead of frustrated.
  Just asking this, but is anyone else having problems with the
  taunts
not
  working?
 
  On Thu, Feb 26, 2009 at 1:45 PM, Ben B 
  brutalgoerge...@gmail.com
 wrote:
 
   has anyone noticed random weapon criticals no longer working
  after
  setting
   this up?
  
   I don't know if it was the tf2 update, or this plugin.  I
  wouldn't
 think
   this affected crits anyhow.
  
   On Thu, Feb 26, 2009 at 11:50 AM, Clyde cide 
  thedrunkenbraw...@gmail.com
   wrote:
  
Excellent Thank You!
___
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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread f0rkz
How about we keep f7 out of this.  This was an uncoordinated event not  
discussed with upper management.


f0rkz
f7lans.com - Not your moms marble madness


On Feb 26, 2009, at 6:39 PM, Chris wrote:

 So, I didn't know what clan msleeper was running but thought there  
 would be
 loads of people complaining on his forums, and right enough in his  
 bans
 section loads of people are complaining... First thread I saw this  
 reply
 from one of his TF2 Division members:

 Or just do it on another non F7 server like everyone else who farms
 achievements does and don't fall for msleepers little trap next  
 time. 

 I think you should ban this guy msleeper, not only does he play on  
 your
 server but he's one of your clan members in TF2 Division and he's  
 condones
 and obviously is involved in the highly illicit practice of  
 farming,  and
 advising those who play on your servers to farm elsewhere!

 On Thu, Feb 26, 2009 at 11:29 PM, Blood Letter
 bw_bloodlet...@hotmail.comwrote:


 This is not some noble cause that warrants beating your own drum in a
 one-man parade.



 What you're doing is the equivalent of a child offering to share  
 their
 toys with another child, then taking them away and yelling NO!   
 You're
 not allowed to play with my toys anymore!  And my friends all hate  
 you
 too!  Hey everyone!  Isn't this person stupid!  Don't ever play with
 him because he's stupid!

 From: mslee...@cyberwurx.com
 To: hlds@list.valvesoftware.com
 Date: Thu, 26 Feb 2009 18:16:35 -0500
 Subject: Re: [hlds] Achievement Farmer Honeypot

 I am not trying to win anything. Farming is a polarized topic, where
 people feel agree it is wrong, or feel it is fine and isn't  
 against the
 rules. Like all server communities, it is up to individual server  
 admins
 to decide what they want to be allowed and not to be allowed. Am I
 saying that every single admin or player out there needs to feel the
 same way I do? Of course not.

 I'm not going to say that people need to feel the same way I feel  
 about
 farming, either. It's not off base and it's not the way that you  
 feel,
 so awesome. Don't run it, and enjoy farmers on your servers.


 On Thu, 2009-02-26 at 16:54 -0600, CLAN RCR wrote:
 msleeper, you are entirely missing the principal people are using  
 to
 judge
 your logic/decision to base your bans off of.

 Until you decide to at least consider the fact that you might  
 possibly
 be
 off base, weather or not you wrote a plugin to do this or that is a
 moot
 point. The quality or usability of the plugin isn't what is  
 behind the
 driving force to resist you, it is the logic that farming is  
 somehow a
 banable offence that people are disagreeing with, and until you
 consider the
 other arguements logically you will never win the arguement.

 -Matt

 On Thu, Feb 26, 2009 at 4:41 PM, msleeper mslee...@cyberwurx.com
 wrote:

 Hey look I can crosspost to AlliedModders too. FYI my Karma is  
 back
 up
 to where it was before, not like I care too much.



 I think you're missing the point. Nobody is forcing you to use the
 plugin, or enforce the banlist I have up. I am being called
 self-righteous, but then being flamed and -Karma'd for something  
 that
 nobody is being held at gun point to use.

 If you don't like it, don't use it. End of story.


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Re: [hlds] Neph's Plugin

2009-02-27 Thread Arg!
i just installed drunken fools string table blocker to stop the random
crashes.

now im getting the map change timeout which i never had before!

might have to install this one next!

On Thu, Feb 26, 2009 at 1:42 PM, Fudgstu fudg...@gmail.com wrote:

 great, I'll have to reenablesince we are getting major crashes.
  Thanks!

 On Wed, Feb 25, 2009 at 8:31 PM, SakeFox sake...@kingdomsend.com wrote:

  have it on 3 server and not a single crash on any
 
  Dog wrote:
   We run Neph's plugin on all six TF2 servers and it hasn't affected
   achievments.
  
  
  
 
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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread RideGuy
On Fri, Feb 27, 2009 at 5:27 AM, f0rkz h...@f0rkznet.net wrote:
 How about we keep f7 out of this.  This was an uncoordinated event not
 discussed with upper management.


 f0rkz
 f7lans.com - Not your moms marble madness


 On Feb 26, 2009, at 6:39 PM, Chris wrote:

 So, I didn't know what clan msleeper was running but thought there
 would be
 loads of people complaining on his forums, and right enough in his
 bans
 section loads of people are complaining... First thread I saw this
 reply
 from one of his TF2 Division members:

 Or just do it on another non F7 server like everyone else who farms
 achievements does and don't fall for msleepers little trap next
 time. 

 I think you should ban this guy msleeper, not only does he play on
 your
 server but he's one of your clan members in TF2 Division and he's
 condones
 and obviously is involved in the highly illicit practice of
 farming,  and
 advising those who play on your servers to farm elsewhere!

 On Thu, Feb 26, 2009 at 11:29 PM, Blood Letter
 bw_bloodlet...@hotmail.comwrote:


 This is not some noble cause that warrants beating your own drum in a
 one-man parade.



 What you're doing is the equivalent of a child offering to share
 their
 toys with another child, then taking them away and yelling NO!
 You're
 not allowed to play with my toys anymore!  And my friends all hate
 you
 too!  Hey everyone!  Isn't this person stupid!  Don't ever play with
 him because he's stupid!

 From: mslee...@cyberwurx.com
 To: hlds@list.valvesoftware.com
 Date: Thu, 26 Feb 2009 18:16:35 -0500
 Subject: Re: [hlds] Achievement Farmer Honeypot

 I am not trying to win anything. Farming is a polarized topic, where
 people feel agree it is wrong, or feel it is fine and isn't
 against the
 rules. Like all server communities, it is up to individual server
 admins
 to decide what they want to be allowed and not to be allowed. Am I
 saying that every single admin or player out there needs to feel the
 same way I do? Of course not.

 I'm not going to say that people need to feel the same way I feel
 about
 farming, either. It's not off base and it's not the way that you
 feel,
 so awesome. Don't run it, and enjoy farmers on your servers.


 On Thu, 2009-02-26 at 16:54 -0600, CLAN RCR wrote:
 msleeper, you are entirely missing the principal people are using
 to
 judge
 your logic/decision to base your bans off of.

 Until you decide to at least consider the fact that you might
 possibly
 be
 off base, weather or not you wrote a plugin to do this or that is a
 moot
 point. The quality or usability of the plugin isn't what is
 behind the
 driving force to resist you, it is the logic that farming is
 somehow a
 banable offence that people are disagreeing with, and until you
 consider the
 other arguements logically you will never win the arguement.

 -Matt

 On Thu, Feb 26, 2009 at 4:41 PM, msleeper mslee...@cyberwurx.com
 wrote:

 Hey look I can crosspost to AlliedModders too. FYI my Karma is
 back
 up
 to where it was before, not like I care too much.



 I think you're missing the point. Nobody is forcing you to use the
 plugin, or enforce the banlist I have up. I am being called
 self-righteous, but then being flamed and -Karma'd for something
 that
 nobody is being held at gun point to use.

 If you don't like it, don't use it. End of story.


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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread RideGuy
oops, replied to the wrong e-mail.

On Fri, Feb 27, 2009 at 6:50 AM, RideGuy ryde...@gmail.com wrote:
 On Fri, Feb 27, 2009 at 5:27 AM, f0rkz h...@f0rkznet.net wrote:
 How about we keep f7 out of this.  This was an uncoordinated event not
 discussed with upper management.


 f0rkz
 f7lans.com - Not your moms marble madness


 On Feb 26, 2009, at 6:39 PM, Chris wrote:

 So, I didn't know what clan msleeper was running but thought there
 would be
 loads of people complaining on his forums, and right enough in his
 bans
 section loads of people are complaining... First thread I saw this
 reply
 from one of his TF2 Division members:

 Or just do it on another non F7 server like everyone else who farms
 achievements does and don't fall for msleepers little trap next
 time. 

 I think you should ban this guy msleeper, not only does he play on
 your
 server but he's one of your clan members in TF2 Division and he's
 condones
 and obviously is involved in the highly illicit practice of
 farming,  and
 advising those who play on your servers to farm elsewhere!

 On Thu, Feb 26, 2009 at 11:29 PM, Blood Letter
 bw_bloodlet...@hotmail.comwrote:


 This is not some noble cause that warrants beating your own drum in a
 one-man parade.



 What you're doing is the equivalent of a child offering to share
 their
 toys with another child, then taking them away and yelling NO!
 You're
 not allowed to play with my toys anymore!  And my friends all hate
 you
 too!  Hey everyone!  Isn't this person stupid!  Don't ever play with
 him because he's stupid!

 From: mslee...@cyberwurx.com
 To: hlds@list.valvesoftware.com
 Date: Thu, 26 Feb 2009 18:16:35 -0500
 Subject: Re: [hlds] Achievement Farmer Honeypot

 I am not trying to win anything. Farming is a polarized topic, where
 people feel agree it is wrong, or feel it is fine and isn't
 against the
 rules. Like all server communities, it is up to individual server
 admins
 to decide what they want to be allowed and not to be allowed. Am I
 saying that every single admin or player out there needs to feel the
 same way I do? Of course not.

 I'm not going to say that people need to feel the same way I feel
 about
 farming, either. It's not off base and it's not the way that you
 feel,
 so awesome. Don't run it, and enjoy farmers on your servers.


 On Thu, 2009-02-26 at 16:54 -0600, CLAN RCR wrote:
 msleeper, you are entirely missing the principal people are using
 to
 judge
 your logic/decision to base your bans off of.

 Until you decide to at least consider the fact that you might
 possibly
 be
 off base, weather or not you wrote a plugin to do this or that is a
 moot
 point. The quality or usability of the plugin isn't what is
 behind the
 driving force to resist you, it is the logic that farming is
 somehow a
 banable offence that people are disagreeing with, and until you
 consider the
 other arguements logically you will never win the arguement.

 -Matt

 On Thu, Feb 26, 2009 at 4:41 PM, msleeper mslee...@cyberwurx.com
 wrote:

 Hey look I can crosspost to AlliedModders too. FYI my Karma is
 back
 up
 to where it was before, not like I care too much.



 I think you're missing the point. Nobody is forcing you to use the
 plugin, or enforce the banlist I have up. I am being called
 self-righteous, but then being flamed and -Karma'd for something
 that
 nobody is being held at gun point to use.

 If you don't like it, don't use it. End of story.


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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread Karl Weckstrom
The people you have at the top are representative of the type of outfit you 
run. 

If you're stuck with having a moron at the top because he provides free hosting 
or what not, then you have my deepest sympathies. 

From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] 
On Behalf Of f0rkz [h...@f0rkznet.net]
Sent: Friday, February 27, 2009 5:27 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Achievement Farmer Honeypot

How about we keep f7 out of this.  This was an uncoordinated event not
discussed with upper management.


f0rkz
f7lans.com - Not your moms marble madness


On Feb 26, 2009, at 6:39 PM, Chris wrote:

 So, I didn't know what clan msleeper was running but thought there
 would be
 loads of people complaining on his forums, and right enough in his
 bans
 section loads of people are complaining... First thread I saw this
 reply
 from one of his TF2 Division members:

 Or just do it on another non F7 server like everyone else who farms
 achievements does and don't fall for msleepers little trap next
 time. 

 I think you should ban this guy msleeper, not only does he play on
 your
 server but he's one of your clan members in TF2 Division and he's
 condones
 and obviously is involved in the highly illicit practice of
 farming,  and
 advising those who play on your servers to farm elsewhere!

 On Thu, Feb 26, 2009 at 11:29 PM, Blood Letter
 bw_bloodlet...@hotmail.comwrote:


 This is not some noble cause that warrants beating your own drum in a
 one-man parade.



 What you're doing is the equivalent of a child offering to share
 their
 toys with another child, then taking them away and yelling NO!
 You're
 not allowed to play with my toys anymore!  And my friends all hate
 you
 too!  Hey everyone!  Isn't this person stupid!  Don't ever play with
 him because he's stupid!

 From: mslee...@cyberwurx.com
 To: hlds@list.valvesoftware.com
 Date: Thu, 26 Feb 2009 18:16:35 -0500
 Subject: Re: [hlds] Achievement Farmer Honeypot

 I am not trying to win anything. Farming is a polarized topic, where
 people feel agree it is wrong, or feel it is fine and isn't
 against the
 rules. Like all server communities, it is up to individual server
 admins
 to decide what they want to be allowed and not to be allowed. Am I
 saying that every single admin or player out there needs to feel the
 same way I do? Of course not.

 I'm not going to say that people need to feel the same way I feel
 about
 farming, either. It's not off base and it's not the way that you
 feel,
 so awesome. Don't run it, and enjoy farmers on your servers.


 On Thu, 2009-02-26 at 16:54 -0600, CLAN RCR wrote:
 msleeper, you are entirely missing the principal people are using
 to
 judge
 your logic/decision to base your bans off of.

 Until you decide to at least consider the fact that you might
 possibly
 be
 off base, weather or not you wrote a plugin to do this or that is a
 moot
 point. The quality or usability of the plugin isn't what is
 behind the
 driving force to resist you, it is the logic that farming is
 somehow a
 banable offence that people are disagreeing with, and until you
 consider the
 other arguements logically you will never win the arguement.

 -Matt

 On Thu, Feb 26, 2009 at 4:41 PM, msleeper mslee...@cyberwurx.com
 wrote:

 Hey look I can crosspost to AlliedModders too. FYI my Karma is
 back
 up
 to where it was before, not like I care too much.



 I think you're missing the point. Nobody is forcing you to use the
 plugin, or enforce the banlist I have up. I am being called
 self-righteous, but then being flamed and -Karma'd for something
 that
 nobody is being held at gun point to use.

 If you don't like it, don't use it. End of story.


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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread Clyde cide
Get with Msleeper abut f7's events after all he is representing you on the
allied forums. and his own quote here on this thread is that the members
that were banned on his joke server had been dealt with. Seems to me the way
it was stated he has some sort of power or influence there. Certainly I
believe he represents your clan at a high level and Im sure others do a s
well
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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread Clyde cide
Gee even the website says he is a founder, Idk how that couldnt be
considered senior management...
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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread tgnwells
Leave Msleeper alone, he's just a sad, sad, lonely little boy.

Clyde cide wrote:
 Gee even the website says he is a founder, Idk how that couldnt be
 considered senior management...
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Re: [hlds] Possible Host_Error crash fix

2009-02-27 Thread CLAN RCR
Almost 12 hours in, no crash, the plugin is set at default.

-Matt

On Fri, Feb 27, 2009 at 4:01 AM, Arg! chillic...@gmail.com wrote:

 ive just installed this now, looking good so far.

 I have no idea how you can work out this stuff, its all dark voodoo coding
 to me.

 Is there a chance you might be able to release the sourcecode if its cosher
 to do so?

 On Fri, Feb 27, 2009 at 7:45 PM, Coldorak coldorak@gmail.com wrote:

  If it helps:
  http://www.coldfire.info/tf2/debug/core.18650
  http://www.coldfire.info/tf2/debug/debug.log
 
  debian etch
  uname -a: Linux xxx.ovh.net 2.6.24.5-grsec--grs-ipv4-64 #3 SMP Tue
 May
  27 19:09:58 CEST 2008 x86_64 GNU/Linux
 
  Cold
 
  On Fri, Feb 27, 2009 at 9:23 AM, Coldorak coldorak@gmail.com
 wrote:
 
   I get this on my linux server with taunts on and verbose on:
  
   Particles: Missing 'particles/error.pcf'
   ./srcds_run: line 352: 14306 Exception en point flottant   $HL_CMD
   Add -debug to the ./srcds_run command line to generate a debug.log to
   help with solving this problem
   vendredi 27 février 2009, 09:23:10 (UTC+0100): Server restart in 10
  seconds
  
   (floating point exception)
   The server restarts in loop
  
   I've tried stb_blocktaunts 0 and stb_blocktaunts off (off first, then
   thought it might want a 0 but no change)
   Even with all defaults settings, no cvar in my server.cfg, it crashes
  
   No more crash when I remove the plugin.
   If I can be of any help (but I cannot test ingame, I'm at work)
  
   Cold
  
  
   On Fri, Feb 27, 2009 at 9:09 AM, Coldorak coldorak@gmail.com
  wrote:
  
   Thanks guys, I'm gonna try that
  
   Cold
  
  
   On Fri, Feb 27, 2009 at 8:52 AM, Nephyrin Zey nephy...@doublezen.net
  wrote:
  
   I leave settings at defaults but allow taunts. Not one crash yet.
  
   - Neph
  
   On Thu, Feb 26, 2009 at 11:33 PM, DontWannaName! 
  ad...@topnotchclan.com
   wrote:
I allow taunts and I think it works just as good. Windows though,
 no
   telling
what linux will do.
   
On Thu, Feb 26, 2009 at 11:10 PM, Coldorak coldorak@gmail.com
 
   wrote:
   
Are the several things removed only for pl maps or for every map?
What do you recommend to allow and block?
Thanks
   
Cold
   
On Fri, Feb 27, 2009 at 6:47 AM, Fudgstu fudg...@gmail.com
 wrote:
   
 ahh, thx guysmissed that.

 On Thu, Feb 26, 2009 at 9:06 PM, 1nsane 1nsane...@gmail.com
   wrote:

  Part of the plugin. Check the cvars in the readme.
 
  On Thu, Feb 26, 2009 at 10:00 PM, Fudgstu fudg...@gmail.com
   wrote:
 
   Thanks Tony for the plugin.  It's excellent!
   After installing on our TF2 servers we have had no crashes
 for
   the
last
 3
   hours and our community is very happy instead of frustrated.
   Just asking this, but is anyone else having problems with
 the
   taunts
 not
   working?
  
   On Thu, Feb 26, 2009 at 1:45 PM, Ben B 
   brutalgoerge...@gmail.com
  wrote:
  
has anyone noticed random weapon criticals no longer
 working
   after
   setting
this up?
   
I don't know if it was the tf2 update, or this plugin.  I
   wouldn't
  think
this affected crits anyhow.
   
On Thu, Feb 26, 2009 at 11:50 AM, Clyde cide 
   thedrunkenbraw...@gmail.com
wrote:
   
 Excellent Thank You!
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--
From Ben B. (Goerge)
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--
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[hlds] Achievement Farmer Honeypot

2009-02-27 Thread Major NuT
I took some time to digest this whole HoneyPot on Cheese (achievements) for
the Scout that msleeper of F7lans has thrust upon the TF2 Game.  Many of you
have responded directly to msleeper for his logic (or illogic) behind his
methods of creating such a venue and some to his defense.



That venue being to put up a sign that says, Come on in and get your
Cheese!!  We have all kinds for your palette!! (X duration passes.  BANNED
for 30 Days)  - my personal POV of it msleeper, sorry.



I do have an issue with how this was pitched by msleeper and I think it’s
where most of the other server admins root offense to msleeper is derived.  The
fact is that msleeper’s description of the plugin on various sites has the
wording “ACHIEVEMENT FARMERS, BE WARNED! SERVER ADMINS ARE FIGHTING BACK!”  and
“TAKE BACK TEAM FORTRESS!”  (This one is on Steam forums, but I have seen
them similarly elsewhere).  Again, msleeper’s reasoning is because he
believes or his “opinion” is that Cheese farming is “cheating”.  This is
what I gather is the foundation for the plugin.



Two things come out of this with respect to the majority of the server
admins here: 1)  …Server Admins are fighting back snippet implies every
server admin is doing this, when in fact that is so far from reality or
common sense, and 2) How msleeper qualifies cheese farming in his view to be
cheating.



I’m not here to say what other people should or should not be doing.  I give
credit to msleeper’s poorly executed joke early on of citing his HoneyPot as
a Chris Hansen operation.  Damn dude, cheese farming is SO like breaking the
law.  For me that was just distasteful b/c it gave a sense that you were
being noble in some way.  I also give credit in that some people see this
topic differently though (eg, I hate farmer altogether, BAN them, I like to
farm in certain ways, or who the eff cares, etc.).  We all have our
Communities, created by whatever means we (server admins) chose.



The problem here is not cheese itself, nor Valve, nor the players.  The
problem, even with all the stipulations msleeper delineated, is the idea or
notion that other Server Admins are doing this also (ie. Server Admins are
Fighting Back, etc.).  This was my interpretation of msleeper’s
announcement.  Maybe some of you felt the same or other.



I personally do not associate myself to this as I chose to be proactive with
my Community and just password the server.  This allowed our Community to
play TF2 “normally” or “typically” the way we play without random players.  No
cheese map at all.  If ppl want to farm, then they can try, but they were
told not to expect not getting killed or w/e due to others choosing to play
typically.  Just sharing what the [FLASH] venue is during this Scout Update.




Finally, every issue in life, especially polarizing ones, requires some sort
of qualification, basis, justification, etc.  This also means that
assumptions even need the same.  Standing behind “…its just my opinion” just
does not cut it when its in the same sentence or words of some righteous act
for server admins abound.  Ahhh, hell…this is a puter game!!


[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality

www.flamesandash.com





 --

 Message: 2
 Date: Fri, 27 Feb 2009 08:36:08 -0500
 From: Karl Weckstrom k...@weckstrom.com
 Subject: Re: [hlds] Achievement Farmer Honeypot
 To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
 Message-ID: c134a6d2cc381d439ca54d96669366bc328a686...@mail.kills.us
 Content-Type: text/plain; charset=Windows-1252

 The people you have at the top are representative of the type of outfit you
 run.

 If you're stuck with having a moron at the top because he provides free
 hosting or what not, then you have my deepest sympathies.

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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread Patrick Shelley
Another annoying thing about this is that the ban list he creates can and
might possibly be spread around.

God knows i'm the first the admit i dont read everything properly (Scout
cant double jump thread!) - so some other admins might just see that the
list is a general cheaters list and add them to their ban list.

If his goal was to police his own F7lan clan or whatever its called, then
keep the list private just for that.
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Re: [hlds] Scout cant double jump since latest update

2009-02-27 Thread CLAN RCR
Plugin or not, I'd like to get back to the original logic msleeper used to
create that plugin, and that is that farming is cheating. Which I disagree
with, and feel that argument shouldn't be the basis for why people (admins)
use the plugin.

It's just rediculous.

-Matt
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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread Cc2iscooL
Kekekekeke.

http://forums.f7lans.com/farm-at-f7lans-be-banned-t1380.html

It's on your forums. As far as I'm concerned it's an official bulletin from
F7. :)

On Fri, Feb 27, 2009 at 4:27 AM, f0rkz h...@f0rkznet.net wrote:

 How about we keep f7 out of this.  This was an uncoordinated event not
 discussed with upper management.


 f0rkz
 f7lans.com - Not your moms marble madness


 On Feb 26, 2009, at 6:39 PM, Chris wrote:

  So, I didn't know what clan msleeper was running but thought there
  would be
  loads of people complaining on his forums, and right enough in his
  bans
  section loads of people are complaining... First thread I saw this
  reply
  from one of his TF2 Division members:
 
  Or just do it on another non F7 server like everyone else who farms
  achievements does and don't fall for msleepers little trap next
  time. 
 
  I think you should ban this guy msleeper, not only does he play on
  your
  server but he's one of your clan members in TF2 Division and he's
  condones
  and obviously is involved in the highly illicit practice of
  farming,  and
  advising those who play on your servers to farm elsewhere!
 
  On Thu, Feb 26, 2009 at 11:29 PM, Blood Letter
  bw_bloodlet...@hotmail.comwrote:
 
 
  This is not some noble cause that warrants beating your own drum in a
  one-man parade.
 
 
 
  What you're doing is the equivalent of a child offering to share
  their
  toys with another child, then taking them away and yelling NO!
  You're
  not allowed to play with my toys anymore!  And my friends all hate
  you
  too!  Hey everyone!  Isn't this person stupid!  Don't ever play with
  him because he's stupid!
 
  From: mslee...@cyberwurx.com
  To: hlds@list.valvesoftware.com
  Date: Thu, 26 Feb 2009 18:16:35 -0500
  Subject: Re: [hlds] Achievement Farmer Honeypot
 
  I am not trying to win anything. Farming is a polarized topic, where
  people feel agree it is wrong, or feel it is fine and isn't
  against the
  rules. Like all server communities, it is up to individual server
  admins
  to decide what they want to be allowed and not to be allowed. Am I
  saying that every single admin or player out there needs to feel the
  same way I do? Of course not.
 
  I'm not going to say that people need to feel the same way I feel
  about
  farming, either. It's not off base and it's not the way that you
  feel,
  so awesome. Don't run it, and enjoy farmers on your servers.
 
 
  On Thu, 2009-02-26 at 16:54 -0600, CLAN RCR wrote:
  msleeper, you are entirely missing the principal people are using
  to
  judge
  your logic/decision to base your bans off of.
 
  Until you decide to at least consider the fact that you might
  possibly
  be
  off base, weather or not you wrote a plugin to do this or that is a
  moot
  point. The quality or usability of the plugin isn't what is
  behind the
  driving force to resist you, it is the logic that farming is
  somehow a
  banable offence that people are disagreeing with, and until you
  consider the
  other arguements logically you will never win the arguement.
 
  -Matt
 
  On Thu, Feb 26, 2009 at 4:41 PM, msleeper mslee...@cyberwurx.com
  wrote:
 
  Hey look I can crosspost to AlliedModders too. FYI my Karma is
  back
  up
  to where it was before, not like I care too much.
 
 
 
  I think you're missing the point. Nobody is forcing you to use the
  plugin, or enforce the banlist I have up. I am being called
  self-righteous, but then being flamed and -Karma'd for something
  that
  nobody is being held at gun point to use.
 
  If you don't like it, don't use it. End of story.
 
 
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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread Patrick Shelley
Sleepers tag even says F7Lans Founder

more like F7Lans Flounder!

On Fri, Feb 27, 2009 at 5:18 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 Kekekekeke.

 http://forums.f7lans.com/farm-at-f7lans-be-banned-t1380.html

 It's on your forums. As far as I'm concerned it's an official bulletin from
 F7. :)

 On Fri, Feb 27, 2009 at 4:27 AM, f0rkz h...@f0rkznet.net wrote:

  How about we keep f7 out of this.  This was an uncoordinated event not
  discussed with upper management.
 
 
  f0rkz
  f7lans.com - Not your moms marble madness
 
 
  On Feb 26, 2009, at 6:39 PM, Chris wrote:
 
   So, I didn't know what clan msleeper was running but thought there
   would be
   loads of people complaining on his forums, and right enough in his
   bans
   section loads of people are complaining... First thread I saw this
   reply
   from one of his TF2 Division members:
  
   Or just do it on another non F7 server like everyone else who farms
   achievements does and don't fall for msleepers little trap next
   time. 
  
   I think you should ban this guy msleeper, not only does he play on
   your
   server but he's one of your clan members in TF2 Division and he's
   condones
   and obviously is involved in the highly illicit practice of
   farming,  and
   advising those who play on your servers to farm elsewhere!
  
   On Thu, Feb 26, 2009 at 11:29 PM, Blood Letter
   bw_bloodlet...@hotmail.comwrote:
  
  
   This is not some noble cause that warrants beating your own drum in a
   one-man parade.
  
  
  
   What you're doing is the equivalent of a child offering to share
   their
   toys with another child, then taking them away and yelling NO!
   You're
   not allowed to play with my toys anymore!  And my friends all hate
   you
   too!  Hey everyone!  Isn't this person stupid!  Don't ever play with
   him because he's stupid!
  
   From: mslee...@cyberwurx.com
   To: hlds@list.valvesoftware.com
   Date: Thu, 26 Feb 2009 18:16:35 -0500
   Subject: Re: [hlds] Achievement Farmer Honeypot
  
   I am not trying to win anything. Farming is a polarized topic, where
   people feel agree it is wrong, or feel it is fine and isn't
   against the
   rules. Like all server communities, it is up to individual server
   admins
   to decide what they want to be allowed and not to be allowed. Am I
   saying that every single admin or player out there needs to feel the
   same way I do? Of course not.
  
   I'm not going to say that people need to feel the same way I feel
   about
   farming, either. It's not off base and it's not the way that you
   feel,
   so awesome. Don't run it, and enjoy farmers on your servers.
  
  
   On Thu, 2009-02-26 at 16:54 -0600, CLAN RCR wrote:
   msleeper, you are entirely missing the principal people are using
   to
   judge
   your logic/decision to base your bans off of.
  
   Until you decide to at least consider the fact that you might
   possibly
   be
   off base, weather or not you wrote a plugin to do this or that is a
   moot
   point. The quality or usability of the plugin isn't what is
   behind the
   driving force to resist you, it is the logic that farming is
   somehow a
   banable offence that people are disagreeing with, and until you
   consider the
   other arguements logically you will never win the arguement.
  
   -Matt
  
   On Thu, Feb 26, 2009 at 4:41 PM, msleeper mslee...@cyberwurx.com
   wrote:
  
   Hey look I can crosspost to AlliedModders too. FYI my Karma is
   back
   up
   to where it was before, not like I care too much.
  
  
  
   I think you're missing the point. Nobody is forcing you to use the
   plugin, or enforce the banlist I have up. I am being called
   self-righteous, but then being flamed and -Karma'd for something
   that
   nobody is being held at gun point to use.
  
   If you don't like it, don't use it. End of story.
  
  
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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread Blood Letter

Read some of the stuff there...

Wow.  Msleeper's servers take donations and offer benefits to their 
Supporters, and they intend to let people buy ads to spam in-game!  Wonder 
how much of a hit to his donations he'll get from this fiasco.

We
are also going to be adding a new way to support! Starting soon, we are
going to be offering in-game ads to the public. Want to tell everyone
that you pwn Scouts for a living? Or that no zombie is safe from you?
Soon you can, and let EVERYONE know!

As always, we are open to
ideas and suggestions, so if you have a cool idea for a Supporter
benefit, let us know! Who knows, if we use your ideas we might give you
some freebie Supporter. 




 Date: Fri, 27 Feb 2009 11:18:42 -0600
 From: cc2isc...@gmail.com
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Achievement Farmer Honeypot
 
 Kekekekeke.
 
 http://forums.f7lans.com/farm-at-f7lans-be-banned-t1380.html
 
 It's on your forums. As far as I'm concerned it's an official bulletin from
 F7. :)
 
 On Fri, Feb 27, 2009 at 4:27 AM, f0rkz h...@f0rkznet.net wrote:
 
  How about we keep f7 out of this.  This was an uncoordinated event not
  discussed with upper management.
 
 
  f0rkz
  f7lans.com - Not your moms marble madness
 
 
  On Feb 26, 2009, at 6:39 PM, Chris wrote:
 
   So, I didn't know what clan msleeper was running but thought there
   would be
   loads of people complaining on his forums, and right enough in his
   bans
   section loads of people are complaining... First thread I saw this
   reply
   from one of his TF2 Division members:
  
   Or just do it on another non F7 server like everyone else who farms
   achievements does and don't fall for msleepers little trap next
   time. 
  
   I think you should ban this guy msleeper, not only does he play on
   your
   server but he's one of your clan members in TF2 Division and he's
   condones
   and obviously is involved in the highly illicit practice of
   farming,  and
   advising those who play on your servers to farm elsewhere!
  
   On Thu, Feb 26, 2009 at 11:29 PM, Blood Letter
   bw_bloodlet...@hotmail.comwrote:
  
  
   This is not some noble cause that warrants beating your own drum in a
   one-man parade.
  
  
  
   What you're doing is the equivalent of a child offering to share
   their
   toys with another child, then taking them away and yelling NO!
   You're
   not allowed to play with my toys anymore!  And my friends all hate
   you
   too!  Hey everyone!  Isn't this person stupid!  Don't ever play with
   him because he's stupid!
  
   From: mslee...@cyberwurx.com
   To: hlds@list.valvesoftware.com
   Date: Thu, 26 Feb 2009 18:16:35 -0500
   Subject: Re: [hlds] Achievement Farmer Honeypot
  
   I am not trying to win anything. Farming is a polarized topic, where
   people feel agree it is wrong, or feel it is fine and isn't
   against the
   rules. Like all server communities, it is up to individual server
   admins
   to decide what they want to be allowed and not to be allowed. Am I
   saying that every single admin or player out there needs to feel the
   same way I do? Of course not.
  
   I'm not going to say that people need to feel the same way I feel
   about
   farming, either. It's not off base and it's not the way that you
   feel,
   so awesome. Don't run it, and enjoy farmers on your servers.
  
  
   On Thu, 2009-02-26 at 16:54 -0600, CLAN RCR wrote:
   msleeper, you are entirely missing the principal people are using
   to
   judge
   your logic/decision to base your bans off of.
  
   Until you decide to at least consider the fact that you might
   possibly
   be
   off base, weather or not you wrote a plugin to do this or that is a
   moot
   point. The quality or usability of the plugin isn't what is
   behind the
   driving force to resist you, it is the logic that farming is
   somehow a
   banable offence that people are disagreeing with, and until you
   consider the
   other arguements logically you will never win the arguement.
  
   -Matt
  
   On Thu, Feb 26, 2009 at 4:41 PM, msleeper mslee...@cyberwurx.com
   wrote:
  
   Hey look I can crosspost to AlliedModders too. FYI my Karma is
   back
   up
   to where it was before, not like I care too much.
  
  
  
   I think you're missing the point. Nobody is forcing you to use the
   plugin, or enforce the banlist I have up. I am being called
   self-righteous, but then being flamed and -Karma'd for something
   that
   nobody is being held at gun point to use.
  
   If you don't like it, don't use it. End of story.
  
  
   ___
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   archives,
   please visit:
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   archives,
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Re: [hlds] Achievement Farmer Honeypot

2009-02-27 Thread Keeper
This is supposed to be a list about how to admin servers.  msleeper's post
about his plugin is valid as it serves to admin servers in a way.  Likewise,
discussion about how some feel about it is valid as a response.
 
Continuing this discussion in the vein of trashing people and clans should
stop, as it serves no purpose here.

Sometimes the forum portion would be nice because you could lock an out of
control thread.

-Original Message-
From: Blood Letter [mailto:bw_bloodlet...@hotmail.com] 
Sent: Friday, February 27, 2009 1:12 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Achievement Farmer Honeypot


Read some of the stuff there...

Wow.  Msleeper's servers take donations and offer benefits to their
Supporters, and they intend to let people buy ads to spam in-game!  Wonder
how much of a hit to his donations he'll get from this fiasco.

We
are also going to be adding a new way to support! Starting soon, we are
going to be offering in-game ads to the public. Want to tell everyone
that you pwn Scouts for a living? Or that no zombie is safe from you?
Soon you can, and let EVERYONE know!

As always, we are open to
ideas and suggestions, so if you have a cool idea for a Supporter
benefit, let us know! Who knows, if we use your ideas we might give you
some freebie Supporter. 


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Re: [hlds] Possible Host_Error crash fix

2009-02-27 Thread Fudgstu
I also have the plugin installed and set at default.  I have Neph's plugin
installed too, figured I'd cover all areas.  No crashes after 18 hours.

On Fri, Feb 27, 2009 at 9:11 AM, CLAN RCR clan...@gmail.com wrote:

 Almost 12 hours in, no crash, the plugin is set at default.

 -Matt

 On Fri, Feb 27, 2009 at 4:01 AM, Arg! chillic...@gmail.com wrote:

  ive just installed this now, looking good so far.
 
  I have no idea how you can work out this stuff, its all dark voodoo
 coding
  to me.
 
  Is there a chance you might be able to release the sourcecode if its
 cosher
  to do so?
 
  On Fri, Feb 27, 2009 at 7:45 PM, Coldorak coldorak@gmail.com
 wrote:
 
   If it helps:
   http://www.coldfire.info/tf2/debug/core.18650
   http://www.coldfire.info/tf2/debug/debug.log
  
   debian etch
   uname -a: Linux xxx.ovh.net 2.6.24.5-grsec--grs-ipv4-64 #3 SMP Tue
  May
   27 19:09:58 CEST 2008 x86_64 GNU/Linux
  
   Cold
  
   On Fri, Feb 27, 2009 at 9:23 AM, Coldorak coldorak@gmail.com
  wrote:
  
I get this on my linux server with taunts on and verbose on:
   
Particles: Missing 'particles/error.pcf'
./srcds_run: line 352: 14306 Exception en point flottant   $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log
 to
help with solving this problem
vendredi 27 février 2009, 09:23:10 (UTC+0100): Server restart in 10
   seconds
   
(floating point exception)
The server restarts in loop
   
I've tried stb_blocktaunts 0 and stb_blocktaunts off (off first, then
thought it might want a 0 but no change)
Even with all defaults settings, no cvar in my server.cfg, it crashes
   
No more crash when I remove the plugin.
If I can be of any help (but I cannot test ingame, I'm at work)
   
Cold
   
   
On Fri, Feb 27, 2009 at 9:09 AM, Coldorak coldorak@gmail.com
   wrote:
   
Thanks guys, I'm gonna try that
   
Cold
   
   
On Fri, Feb 27, 2009 at 8:52 AM, Nephyrin Zey 
 nephy...@doublezen.net
   wrote:
   
I leave settings at defaults but allow taunts. Not one crash yet.
   
- Neph
   
On Thu, Feb 26, 2009 at 11:33 PM, DontWannaName! 
   ad...@topnotchclan.com
wrote:
 I allow taunts and I think it works just as good. Windows though,
  no
telling
 what linux will do.

 On Thu, Feb 26, 2009 at 11:10 PM, Coldorak 
 coldorak@gmail.com
  
wrote:

 Are the several things removed only for pl maps or for every
 map?
 What do you recommend to allow and block?
 Thanks

 Cold

 On Fri, Feb 27, 2009 at 6:47 AM, Fudgstu fudg...@gmail.com
  wrote:

  ahh, thx guysmissed that.
 
  On Thu, Feb 26, 2009 at 9:06 PM, 1nsane 1nsane...@gmail.com
wrote:
 
   Part of the plugin. Check the cvars in the readme.
  
   On Thu, Feb 26, 2009 at 10:00 PM, Fudgstu 
 fudg...@gmail.com
wrote:
  
Thanks Tony for the plugin.  It's excellent!
After installing on our TF2 servers we have had no crashes
  for
the
 last
  3
hours and our community is very happy instead of
 frustrated.
Just asking this, but is anyone else having problems with
  the
taunts
  not
working?
   
On Thu, Feb 26, 2009 at 1:45 PM, Ben B 
brutalgoerge...@gmail.com
   wrote:
   
 has anyone noticed random weapon criticals no longer
  working
after
setting
 this up?

 I don't know if it was the tf2 update, or this plugin.
  I
wouldn't
   think
 this affected crits anyhow.

 On Thu, Feb 26, 2009 at 11:50 AM, Clyde cide 
thedrunkenbraw...@gmail.com
 wrote:

  Excellent Thank You!
  ___
  To unsubscribe, edit your list preferences, or view
 the
   list
   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 



 --
 From Ben B. (Goerge)
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[hlds] [TF2] Rcon / SM Command to show players CLASS

2009-02-27 Thread Chris Oryschak
Is there an rcon command or even a sourcemod plugin that I can use to query the 
server and see what class they are -- specifically I want to know if they are 
spectator or not.
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Re: [hlds] Possible Host_Error crash fix

2009-02-27 Thread Tony Paloma
Contact me off-list and we’ll see if we can figure it out. Somebody else was
telling me he was getting the problem on an old machine but that it worked
on any other.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Coldorak
Sent: Friday, February 27, 2009 12:46 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Possible Host_Error crash fix

If it helps:
http://www.coldfire.info/tf2/debug/core.18650
http://www.coldfire.info/tf2/debug/debug.log

debian etch
uname -a: Linux xxx.ovh.net 2.6.24.5-grsec--grs-ipv4-64 #3 SMP Tue May
27 19:09:58 CEST 2008 x86_64 GNU/Linux

Cold

On Fri, Feb 27, 2009 at 9:23 AM, Coldorak coldorak@gmail.com wrote:

 I get this on my linux server with taunts on and verbose on:

 Particles: Missing 'particles/error.pcf'
 ./srcds_run: line 352: 14306 Exception en point flottant   $HL_CMD
 Add -debug to the ./srcds_run command line to generate a debug.log to
 help with solving this problem
 vendredi 27 février 2009, 09:23:10 (UTC+0100): Server restart in 10
seconds

 (floating point exception)
 The server restarts in loop

 I've tried stb_blocktaunts 0 and stb_blocktaunts off (off first, then
 thought it might want a 0 but no change)
 Even with all defaults settings, no cvar in my server.cfg, it crashes

 No more crash when I remove the plugin.
 If I can be of any help (but I cannot test ingame, I'm at work)

 Cold


 On Fri, Feb 27, 2009 at 9:09 AM, Coldorak coldorak@gmail.com wrote:

 Thanks guys, I'm gonna try that

 Cold


 On Fri, Feb 27, 2009 at 8:52 AM, Nephyrin Zey
nephy...@doublezen.netwrote:

 I leave settings at defaults but allow taunts. Not one crash yet.

 - Neph

 On Thu, Feb 26, 2009 at 11:33 PM, DontWannaName!
ad...@topnotchclan.com
 wrote:
  I allow taunts and I think it works just as good. Windows though, no
 telling
  what linux will do.
 
  On Thu, Feb 26, 2009 at 11:10 PM, Coldorak coldorak@gmail.com
 wrote:
 
  Are the several things removed only for pl maps or for every map?
  What do you recommend to allow and block?
  Thanks
 
  Cold
 
  On Fri, Feb 27, 2009 at 6:47 AM, Fudgstu fudg...@gmail.com wrote:
 
   ahh, thx guysmissed that.
  
   On Thu, Feb 26, 2009 at 9:06 PM, 1nsane 1nsane...@gmail.com
 wrote:
  
Part of the plugin. Check the cvars in the readme.
   
On Thu, Feb 26, 2009 at 10:00 PM, Fudgstu fudg...@gmail.com
 wrote:
   
 Thanks Tony for the plugin.  It's excellent!
 After installing on our TF2 servers we have had no crashes for
 the
  last
   3
 hours and our community is very happy instead of frustrated.
 Just asking this, but is anyone else having problems with the
 taunts
   not
 working?

 On Thu, Feb 26, 2009 at 1:45 PM, Ben B 
 brutalgoerge...@gmail.com
wrote:

  has anyone noticed random weapon criticals no longer working
 after
 setting
  this up?
 
  I don't know if it was the tf2 update, or this plugin.  I
 wouldn't
think
  this affected crits anyhow.
 
  On Thu, Feb 26, 2009 at 11:50 AM, Clyde cide 
 thedrunkenbraw...@gmail.com
  wrote:
 
   Excellent Thank You!
   ___
   To unsubscribe, edit your list preferences, or view the
list
archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
 
 
  --
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   archives,
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 archives,
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 archives,
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  --
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 --
 

Re: [hlds] [TF2] Rcon / SM Command to show players CLASS

2009-02-27 Thread Clyde cide
I use HLSW to admin my server from the outside. If you add the rcon password
in and click on get get log {internet} it will begin to show you who is on
what team, if they are spectaiting or not. Sometimes you will see a blank
spot in a space. That person is generaly connecting to the server or looking
at the MOTD with out being all the way in the server.
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Re: [hlds] Possible Host_Error crash fix

2009-02-27 Thread Robert Whelan
I loaded both up this morning as well, got tired of waiting for an update. I 
was still randomly crashing after the last tf2 update though not nearly as bad 
as the 2 initial scout updates.

We'll see (xfingers)!




From: Fudgstu fudg...@gmail.com
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com
Sent: Friday, February 27, 2009 12:39:32 PM
Subject: Re: [hlds] Possible Host_Error crash fix

I also have the plugin installed and set at default.  I have Neph's plugin
installed too, figured I'd cover all areas.  No crashes after 18 hours.

On Fri, Feb 27, 2009 at 9:11 AM, CLAN RCR clan...@gmail.com wrote:

 Almost 12 hours in, no crash, the plugin is set at default.

 -Matt

 On Fri, Feb 27, 2009 at 4:01 AM, Arg! chillic...@gmail.com wrote:

  ive just installed this now, looking good so far.
 
  I have no idea how you can work out this stuff, its all dark voodoo
 coding
  to me.
 
  Is there a chance you might be able to release the sourcecode if its
 cosher
  to do so?
 
  On Fri, Feb 27, 2009 at 7:45 PM, Coldorak coldorak@gmail.com
 wrote:
 
   If it helps:
   http://www.coldfire.info/tf2/debug/core.18650
   http://www.coldfire.info/tf2/debug/debug.log
  
   debian etch
   uname -a: Linux xxx.ovh.net 2.6.24.5-grsec--grs-ipv4-64 #3 SMP Tue
  May
   27 19:09:58 CEST 2008 x86_64 GNU/Linux
  
   Cold
  
   On Fri, Feb 27, 2009 at 9:23 AM, Coldorak coldorak@gmail.com
  wrote:
  
I get this on my linux server with taunts on and verbose on:
   
Particles: Missing 'particles/error.pcf'
./srcds_run: line 352: 14306 Exception en point flottant  $HL_CMD
Add -debug to the ./srcds_run command line to generate a debug.log
 to
help with solving this problem
vendredi 27 février 2009, 09:23:10 (UTC+0100): Server restart in 10
   seconds
   
(floating point exception)
The server restarts in loop
   
I've tried stb_blocktaunts 0 and stb_blocktaunts off (off first, then
thought it might want a 0 but no change)
Even with all defaults settings, no cvar in my server.cfg, it crashes
   
No more crash when I remove the plugin.
If I can be of any help (but I cannot test ingame, I'm at work)
   
Cold
   
   
On Fri, Feb 27, 2009 at 9:09 AM, Coldorak coldorak@gmail.com
   wrote:
   
Thanks guys, I'm gonna try that
   
Cold
   
   
On Fri, Feb 27, 2009 at 8:52 AM, Nephyrin Zey 
 nephy...@doublezen.net
   wrote:
   
I leave settings at defaults but allow taunts. Not one crash yet.
   
- Neph
   
On Thu, Feb 26, 2009 at 11:33 PM, DontWannaName! 
   ad...@topnotchclan.com
wrote:
 I allow taunts and I think it works just as good. Windows though,
  no
telling
 what linux will do.

 On Thu, Feb 26, 2009 at 11:10 PM, Coldorak 
 coldorak@gmail.com
  
wrote:

 Are the several things removed only for pl maps or for every
 map?
 What do you recommend to allow and block?
 Thanks

 Cold

 On Fri, Feb 27, 2009 at 6:47 AM, Fudgstu fudg...@gmail.com
  wrote:

  ahh, thx guysmissed that.
 
  On Thu, Feb 26, 2009 at 9:06 PM, 1nsane 1nsane...@gmail.com
wrote:
 
   Part of the plugin. Check the cvars in the readme.
  
   On Thu, Feb 26, 2009 at 10:00 PM, Fudgstu 
 fudg...@gmail.com
wrote:
  
Thanks Tony for the plugin.  It's excellent!
After installing on our TF2 servers we have had no crashes
  for
the
 last
  3
hours and our community is very happy instead of
 frustrated.
Just asking this, but is anyone else having problems with
  the
taunts
  not
working?
   
On Thu, Feb 26, 2009 at 1:45 PM, Ben B 
brutalgoerge...@gmail.com
   wrote:
   
 has anyone noticed random weapon criticals no longer
  working
after
setting
 this up?

 I don't know if it was the tf2 update, or this plugin.
  I
wouldn't
   think
 this affected crits anyhow.

 On Thu, Feb 26, 2009 at 11:50 AM, Clyde cide 
thedrunkenbraw...@gmail.com
 wrote:

  Excellent Thank You!
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 --
 From Ben B. (Goerge)
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Re: [hlds] Moving on

2009-02-27 Thread Brent Veal
I agree that having the new weapons available right away does make sense.
Less grinding is better, and the overload of one class would end sooner. Not
to mention that new players would no longer be alienated by not having all
the different weapons to try out right away. Although that's just my
opinion.


On Fri, Feb 27, 2009 at 10:58 AM, Clyde cide thedrunkenbraw...@gmail.comwrote:

 As we have all seen the Achievements locked to weapons is a bit divisive in
 the community. I personally would like to see a split from this to you get
 the weapons straight out plus you have a nice amount of achievements that
 actually mean something other than Ive got to get these to get those
 weapons. I play DODS this game has 50 or so achievements that are not tied
 to weapons, imho its more fun and means more to get these achievements.
 Takes less of the pressure off to be able to compete with every one else.

  If we moved away from the unlockables and to just achievements and
 weapons,
 we would also kill the farming servers, the unlocker, moronic plugins,
 and
 would also cut down on all 1 class all the time as seen in
 every previous update.


  I feel that now is the right time to have a serious discussion on the
 matter in light of F7 clans honey pot plugin and the drama its caused.
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Re: [hlds] Moving on

2009-02-27 Thread Yatin Vadhia
I completly agree.

Regards

Yatin

On 27 Feb 2009, at 19:11, Brent Veal naslund.fan...@gmail.com wrote:

 I agree that having the new weapons available right away does make  
 sense.
 Less grinding is better, and the overload of one class would end  
 sooner. Not
 to mention that new players would no longer be alienated by not  
 having all
 the different weapons to try out right away. Although that's just my
 opinion.


 On Fri, Feb 27, 2009 at 10:58 AM, Clyde cide thedrunkenbraw...@gmail.com 
 wrote:

 As we have all seen the Achievements locked to weapons is a bit  
 divisive in
 the community. I personally would like to see a split from this to  
 you get
 the weapons straight out plus you have a nice amount of  
 achievements that
 actually mean something other than Ive got to get these to get those
 weapons. I play DODS this game has 50 or so achievements that are  
 not tied
 to weapons, imho its more fun and means more to get these  
 achievements.
 Takes less of the pressure off to be able to compete with every one  
 else.

 If we moved away from the unlockables and to just achievements and
 weapons,
 we would also kill the farming servers, the unlocker, moronic  
 plugins,
 and
 would also cut down on all 1 class all the time as seen in
 every previous update.


 I feel that now is the right time to have a serious discussion on the
 matter in light of F7 clans honey pot plugin and the drama its  
 caused.
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 archives,
 please visit:
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Re: [hlds] Moving on

2009-02-27 Thread Jake Skenna
I like getting them too, but the way the game has turned with people banning
because of achievements or people downloading programs to get achievements
is sort of ridiculous. I used to have the opposite opinion, but after the
fourth class update I wish they would just remove unlockables and make them
available from the start now.

On Fri, Feb 27, 2009 at 2:18 PM, matan nov tanktun...@gmail.com wrote:

 I like doing achievements (not grinding or using plugins and such, working
 towards them) to get the weapons, the big scout/heavy/medic/pyro/etc boom
 only lasts a few days and everything goes back to normal, plus an extra
 scout or two per team for the next few weeks, not that terrible.

 On Fri, Feb 27, 2009 at 9:11 PM, Brent Veal naslund.fan...@gmail.com
 wrote:

  I agree that having the new weapons available right away does make sense.
  Less grinding is better, and the overload of one class would end sooner.
  Not
  to mention that new players would no longer be alienated by not having
 all
  the different weapons to try out right away. Although that's just my
  opinion.
 
 
  On Fri, Feb 27, 2009 at 10:58 AM, Clyde cide 
 thedrunkenbraw...@gmail.com
  wrote:
 
   As we have all seen the Achievements locked to weapons is a bit
 divisive
  in
   the community. I personally would like to see a split from this to you
  get
   the weapons straight out plus you have a nice amount of achievements
 that
   actually mean something other than Ive got to get these to get those
   weapons. I play DODS this game has 50 or so achievements that are not
  tied
   to weapons, imho its more fun and means more to get these achievements.
   Takes less of the pressure off to be able to compete with every one
 else.
  
If we moved away from the unlockables and to just achievements and
   weapons,
   we would also kill the farming servers, the unlocker, moronic
 plugins,
   and
   would also cut down on all 1 class all the time as seen in
   every previous update.
  
  
I feel that now is the right time to have a serious discussion on the
   matter in light of F7 clans honey pot plugin and the drama its caused.
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   please visit:
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Re: [hlds] Moving on

2009-02-27 Thread Spencer 'voogru' MacDonald
IMO, they should just do away with the unlockables and make the new weapons
available.

Everybody gets them anyway, one way or another, so it's a little pointless. 

All you end up with is a corrupt achievements system where the majority of
players farmed the achievements, solely to get the unlocks.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jake Skenna
Sent: Friday, February 27, 2009 4:55 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Moving on

I like getting them too, but the way the game has turned with people banning
because of achievements or people downloading programs to get achievements
is sort of ridiculous. I used to have the opposite opinion, but after the
fourth class update I wish they would just remove unlockables and make them
available from the start now.

On Fri, Feb 27, 2009 at 2:18 PM, matan nov tanktun...@gmail.com wrote:

 I like doing achievements (not grinding or using plugins and such, working
 towards them) to get the weapons, the big scout/heavy/medic/pyro/etc boom
 only lasts a few days and everything goes back to normal, plus an extra
 scout or two per team for the next few weeks, not that terrible.

 On Fri, Feb 27, 2009 at 9:11 PM, Brent Veal naslund.fan...@gmail.com
 wrote:

  I agree that having the new weapons available right away does make
sense.
  Less grinding is better, and the overload of one class would end sooner.
  Not
  to mention that new players would no longer be alienated by not having
 all
  the different weapons to try out right away. Although that's just my
  opinion.
 
 
  On Fri, Feb 27, 2009 at 10:58 AM, Clyde cide 
 thedrunkenbraw...@gmail.com
  wrote:
 
   As we have all seen the Achievements locked to weapons is a bit
 divisive
  in
   the community. I personally would like to see a split from this to you
  get
   the weapons straight out plus you have a nice amount of achievements
 that
   actually mean something other than Ive got to get these to get those
   weapons. I play DODS this game has 50 or so achievements that are not
  tied
   to weapons, imho its more fun and means more to get these
achievements.
   Takes less of the pressure off to be able to compete with every one
 else.
  
If we moved away from the unlockables and to just achievements and
   weapons,
   we would also kill the farming servers, the unlocker, moronic
 plugins,
   and
   would also cut down on all 1 class all the time as seen in
   every previous update.
  
  
I feel that now is the right time to have a serious discussion on the
   matter in light of F7 clans honey pot plugin and the drama its caused.
   ___
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   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
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Re: [hlds] Moving on

2009-02-27 Thread Rick Payton
I'm in the untie weapon unlocks from achievements camp myself - that
would definitely end the fighting on the list from the past few days.

-mauirixxx
- Sent from my #hlserveradmins IRC fanboyism

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Friday, February 27, 2009 12:57 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Moving on

Maybe a better system would be to let the player decide.

For instance...have an optional interface.

If they change it to giving all weapons without achievements, it will
give them all the weapons and the achievements could be for a more fun
purpose.

Or for the players that like getting achievements, they could have the
option of disabling the weapons until they get enough achievements for
the actual milestones.

Honestly either way people are going to get the weapons, whether they
cheat and farm them or not...so why not let the player decide what
they want to do?

On Fri, Feb 27, 2009 at 4:19 PM, Spencer 'voogru' MacDonald 
voo...@voogru.com wrote:

 IMO, they should just do away with the unlockables and make the new 
 weapons available.

 Everybody gets them anyway, one way or another, so it's a little
pointless.

 All you end up with is a corrupt achievements system where the 
 majority of players farmed the achievements, solely to get the
unlocks.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jake Skenna
 Sent: Friday, February 27, 2009 4:55 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Moving on

 I like getting them too, but the way the game has turned with people 
 banning because of achievements or people downloading programs to get 
 achievements is sort of ridiculous. I used to have the opposite 
 opinion, but after the fourth class update I wish they would just 
 remove unlockables and make them available from the start now.

 On Fri, Feb 27, 2009 at 2:18 PM, matan nov tanktun...@gmail.com
wrote:

  I like doing achievements (not grinding or using plugins and such,
 working
  towards them) to get the weapons, the big scout/heavy/medic/pyro/etc

  boom only lasts a few days and everything goes back to normal, plus 
  an extra scout or two per team for the next few weeks, not that
terrible.
 
  On Fri, Feb 27, 2009 at 9:11 PM, Brent Veal 
  naslund.fan...@gmail.com
  wrote:
 
   I agree that having the new weapons available right away does make
 sense.
   Less grinding is better, and the overload of one class would end
 sooner.
   Not
   to mention that new players would no longer be alienated by not 
   having
  all
   the different weapons to try out right away. Although that's just 
   my opinion.
  
  
   On Fri, Feb 27, 2009 at 10:58 AM, Clyde cide 
  thedrunkenbraw...@gmail.com
   wrote:
  
As we have all seen the Achievements locked to weapons is a bit
  divisive
   in
the community. I personally would like to see a split from this 
to
 you
   get
the weapons straight out plus you have a nice amount of 
achievements
  that
actually mean something other than Ive got to get these to get 
those weapons. I play DODS this game has 50 or so achievements 
that are not
   tied
to weapons, imho its more fun and means more to get these
 achievements.
Takes less of the pressure off to be able to compete with every 
one
  else.
   
 If we moved away from the unlockables and to just achievements 
and weapons, we would also kill the farming servers, the 
unlocker, moronic
  plugins,
and
would also cut down on all 1 class all the time as seen in every

previous update.
   
   
 I feel that now is the right time to have a serious discussion 
on
 the
matter in light of F7 clans honey pot plugin and the drama its
 caused.
___
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 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
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Re: [hlds] Moving on

2009-02-27 Thread CLAN RCR
Well, if you guys recall.. For the first few weeks when the medic pack came
out you had to meet a lot more achievements (all of them) to get the last
weapon. One of the larger achievements was to heal a million points and that
was a requirement to get before you could unlock the ubersaw. From what I
heard some people complained about the time required to get that
achievement, and henceforth we have only needed to do a certain few number
of achievements to gain all the milestones.

Anyway, long story short.. I don't mind the achievements being bound to the
weapons, but there needs to be a check or some huge goal in place to keep
people who don't play scout (or said class) often from getting all the
weapons. If people learned to put time into their larger achievements there
would be less of a rush to get out there and farm them. Of course, then
those that just use the unlocker programs become vastly more unfair.

Long story short, people love challenges. Just look at WoW, or the other
MMO's.. People sit on there for months just to get to a level they can use
their armor, or whatever. I don't waste my time with MMO's but it's just
basic human instinct that if a great deal of time is put into something then
the reward is more appreciated and equally revered by those that are in the
process of acquiring it or interested in meeting the achievement themselves.

I'm not saying it should take TONS of time to unlock something, but it would
be nice for the unlocking process to require all the achievements be done
before the last unlockable is given.. Also, it would help for the
achievement actions to be more server-side, and less client-side so it
wouldn't be so easy for people to cheat their way through with an unlocker
program. Maybe some type of verifiable bit framework would be helpful, and
to check/sync the achievement database everytime the client connects so if
their achievements were not in the database, they wouldn't get their weapon
unlocks.

inb4 you know this is valve we're talking about.

-Matt

On Fri, Feb 27, 2009 at 5:29 PM, Rick Payton r...@mai-hawaii.com wrote:

 I'm in the untie weapon unlocks from achievements camp myself - that
 would definitely end the fighting on the list from the past few days.

 -mauirixxx
 - Sent from my #hlserveradmins IRC fanboyism

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
 Sent: Friday, February 27, 2009 12:57 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Moving on

 Maybe a better system would be to let the player decide.

 For instance...have an optional interface.

 If they change it to giving all weapons without achievements, it will
 give them all the weapons and the achievements could be for a more fun
 purpose.

 Or for the players that like getting achievements, they could have the
 option of disabling the weapons until they get enough achievements for
 the actual milestones.

 Honestly either way people are going to get the weapons, whether they
 cheat and farm them or not...so why not let the player decide what
 they want to do?

 On Fri, Feb 27, 2009 at 4:19 PM, Spencer 'voogru' MacDonald 
 voo...@voogru.com wrote:

  IMO, they should just do away with the unlockables and make the new
  weapons available.
 
  Everybody gets them anyway, one way or another, so it's a little
 pointless.
 
  All you end up with is a corrupt achievements system where the
  majority of players farmed the achievements, solely to get the
 unlocks.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jake Skenna
  Sent: Friday, February 27, 2009 4:55 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Moving on
 
  I like getting them too, but the way the game has turned with people
  banning because of achievements or people downloading programs to get
  achievements is sort of ridiculous. I used to have the opposite
  opinion, but after the fourth class update I wish they would just
  remove unlockables and make them available from the start now.
 
  On Fri, Feb 27, 2009 at 2:18 PM, matan nov tanktun...@gmail.com
 wrote:
 
   I like doing achievements (not grinding or using plugins and such,
  working
   towards them) to get the weapons, the big scout/heavy/medic/pyro/etc

   boom only lasts a few days and everything goes back to normal, plus
   an extra scout or two per team for the next few weeks, not that
 terrible.
  
   On Fri, Feb 27, 2009 at 9:11 PM, Brent Veal
   naslund.fan...@gmail.com
   wrote:
  
I agree that having the new weapons available right away does make
  sense.
Less grinding is better, and the overload of one class would end
  sooner.
Not
to mention that new players would no longer be alienated by not
having
   all
the different weapons to try out right away. Although that's just
my opinion.
   
   

Re: [hlds] Moving on

2009-02-27 Thread Patrick Shelley
Agreed - untie the weps from the achievements and maybe tie achievements in
with a ranking/kudos type system using an advanced algorithm to determine
the probable rate at which they are gained... just thinking aloud.

I'd rather have the weps than kudos tho.
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Re: [hlds] [TF2] Rcon / SM Command to show players CLASS

2009-02-27 Thread CLAN RCR
HLSW will show you what team they are on, spectator included.. But I don't
know if there is any way to see what class they are.

-Matt

On Fri, Feb 27, 2009 at 3:38 PM, Ryan Mannion floormas...@gmail.com wrote:

 The information is logged, but I don't believe there's a way to access
 it through the console. You can rig up an SM plugin to do it using
 GetClientTeam(clientIndex), where 1 = clientIndex = GetMaxClients()
 and IsClientInGame(clientIndex). Note that RED = 2 and BLU = 3.
 Unknown/Spectator are 0/1.

 Ryan

 On Fri, Feb 27, 2009 at 10:51 AM, Chris Oryschak ch...@oryschak.com
 wrote:
  Is there an rcon command or even a sourcemod plugin that I can use to
 query the server and see what class they are -- specifically I want to know
 if they are spectator or not.
 
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[hlds] What's the word on people being unable to use some unlocks?

2009-02-27 Thread Dustin Wyatt
We've got some players who are unable to use unlocks on our server but have
no problems on others.

I swear I saw this talked about in the last couple days, but with all the
noise about achievements I can't find it.


Dustin
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Re: [hlds] What's the word on people being unable to use some unlocks?

2009-02-27 Thread Nephyrin Zey
I had this issue with my unlocks, but restarting steam/TF2 fixed it. I 
haven't noticed a server-wide issue, though i do know if the server 
loses its steam connection it sometimes needs a full reboot to reclaim it

- Neph

On 02/27/2009 05:01 PM, Dustin Wyatt wrote:
 We've got some players who are unable to use unlocks on our server but have
 no problems on others.

 I swear I saw this talked about in the last couple days, but with all the
 noise about achievements I can't find it.


 Dustin
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Re: [hlds] What's the word on people being unable to use some unlocks?

2009-02-27 Thread steve grout
we had that issue.. after the little update valve did it was resolve 
i suppose that was due to the servers being restarted

Nephyrin Zey wrote:
 I had this issue with my unlocks, but restarting steam/TF2 fixed it. I 
 haven't noticed a server-wide issue, though i do know if the server 
 loses its steam connection it sometimes needs a full reboot to reclaim it

 - Neph

 On 02/27/2009 05:01 PM, Dustin Wyatt wrote:
   
 We've got some players who are unable to use unlocks on our server but have
 no problems on others.

 I swear I saw this talked about in the last couple days, but with all the
 noise about achievements I can't find it.


 Dustin
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Re: [hlds] What's the word on people being unable to use some unlocks?

2009-02-27 Thread Aj Collins
It seems Valve increased the milestones by two achievements. :S

On Fri, Feb 27, 2009 at 8:05 PM, Nephyrin Zey nephy...@doublezen.netwrote:

 I had this issue with my unlocks, but restarting steam/TF2 fixed it. I
 haven't noticed a server-wide issue, though i do know if the server
 loses its steam connection it sometimes needs a full reboot to reclaim it

 - Neph

 On 02/27/2009 05:01 PM, Dustin Wyatt wrote:
  We've got some players who are unable to use unlocks on our server but
 have
  no problems on others.
 
  I swear I saw this talked about in the last couple days, but with all the
  noise about achievements I can't find it.
 
 
  Dustin
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Re: [hlds] What's the word on people being unable to use some unlocks?

2009-02-27 Thread Brent Veal
I've noticed on some servers I can't use the unlocks. I'll have them when I
first join, but as soon as I die and respawn, all unlocks dont work. But
again, it's only on certain servers. I dont know if a simple restart of TF2
fixes it, as I usually just leave and find a new server and it fixes itself.


On Fri, Feb 27, 2009 at 5:05 PM, Nephyrin Zey nephy...@doublezen.netwrote:

 I had this issue with my unlocks, but restarting steam/TF2 fixed it. I
 haven't noticed a server-wide issue, though i do know if the server
 loses its steam connection it sometimes needs a full reboot to reclaim it

 - Neph

 On 02/27/2009 05:01 PM, Dustin Wyatt wrote:
  We've got some players who are unable to use unlocks on our server but
 have
  no problems on others.
 
  I swear I saw this talked about in the last couple days, but with all the
  noise about achievements I can't find it.
 
 
  Dustin
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Re: [hlds] Moving on

2009-02-27 Thread molaughlen
All this has happened before, and all of it will happen again.
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Re: [hlds] What's the word on people being unable to use some unlocks?

2009-02-27 Thread Dustin Wyatt
Looks like a server restart fixed it for me.

I would normally just do that before posting here, but the server was
full...

On Fri, Feb 27, 2009 at 7:28 PM, Brent Veal naslund.fan...@gmail.comwrote:

 I've noticed on some servers I can't use the unlocks. I'll have them when I
 first join, but as soon as I die and respawn, all unlocks dont work. But
 again, it's only on certain servers. I dont know if a simple restart of TF2
 fixes it, as I usually just leave and find a new server and it fixes
 itself.


 On Fri, Feb 27, 2009 at 5:05 PM, Nephyrin Zey nephy...@doublezen.net
 wrote:

  I had this issue with my unlocks, but restarting steam/TF2 fixed it. I
  haven't noticed a server-wide issue, though i do know if the server
  loses its steam connection it sometimes needs a full reboot to reclaim it
 
  - Neph
 
  On 02/27/2009 05:01 PM, Dustin Wyatt wrote:
   We've got some players who are unable to use unlocks on our server but
  have
   no problems on others.
  
   I swear I saw this talked about in the last couple days, but with all
 the
   noise about achievements I can't find it.
  
  
   Dustin
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Re: [hlds] Moving on

2009-02-27 Thread Tony Paloma
Checkout my thread:
http://list.valvesoftware.com/mailman/private/hlds/2009-February/056946.html


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of snakedogipa
Sent: Friday, February 27, 2009 4:46 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Moving on

Anyone having issues with server crashes after scout update? All my 
servers are having the issue. Some with mods some without.

Patrick Shelley wrote:
 Agreed - untie the weps from the achievements and maybe tie achievements
in
 with a ranking/kudos type system using an advanced algorithm to determine
 the probable rate at which they are gained... just thinking aloud.

 I'd rather have the weps than kudos tho.
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Re: [hlds] Moving on

2009-02-27 Thread Clyde cide
I reall do like Cc2iscool's idea. It is common ground for people on both
sides of the argument to come together on

On Fri, Feb 27, 2009 at 5:56 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 Maybe a better system would be to let the player decide.

 For instance...have an optional interface.

 If they change it to giving all weapons without achievements, it will give
 them all the weapons and the achievements could be for a more fun
 purpose.

 Or for the players that like getting achievements, they could have the
 option of disabling the weapons until they get enough achievements for the
 actual milestones.

 Honestly either way people are going to get the weapons, whether they
 cheat and farm them or not...so why not let the player decide what they
 want to do?

 On Fri, Feb 27, 2009 at 4:19 PM, Spencer 'voogru' MacDonald 
 voo...@voogru.com wrote:

  IMO, they should just do away with the unlockables and make the new
 weapons
  available.
 
  Everybody gets them anyway, one way or another, so it's a little
 pointless.
 
  All you end up with is a corrupt achievements system where the majority
 of
  players farmed the achievements, solely to get the unlocks.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jake Skenna
  Sent: Friday, February 27, 2009 4:55 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Moving on
 
  I like getting them too, but the way the game has turned with people
  banning
  because of achievements or people downloading programs to get
 achievements
  is sort of ridiculous. I used to have the opposite opinion, but after the
  fourth class update I wish they would just remove unlockables and make
 them
  available from the start now.
 
  On Fri, Feb 27, 2009 at 2:18 PM, matan nov tanktun...@gmail.com wrote:
 
   I like doing achievements (not grinding or using plugins and such,
  working
   towards them) to get the weapons, the big scout/heavy/medic/pyro/etc
 boom
   only lasts a few days and everything goes back to normal, plus an extra
   scout or two per team for the next few weeks, not that terrible.
  
   On Fri, Feb 27, 2009 at 9:11 PM, Brent Veal naslund.fan...@gmail.com
   wrote:
  
I agree that having the new weapons available right away does make
  sense.
Less grinding is better, and the overload of one class would end
  sooner.
Not
to mention that new players would no longer be alienated by not
 having
   all
the different weapons to try out right away. Although that's just my
opinion.
   
   
On Fri, Feb 27, 2009 at 10:58 AM, Clyde cide 
   thedrunkenbraw...@gmail.com
wrote:
   
 As we have all seen the Achievements locked to weapons is a bit
   divisive
in
 the community. I personally would like to see a split from this to
  you
get
 the weapons straight out plus you have a nice amount of
 achievements
   that
 actually mean something other than Ive got to get these to get
 those
 weapons. I play DODS this game has 50 or so achievements that are
 not
tied
 to weapons, imho its more fun and means more to get these
  achievements.
 Takes less of the pressure off to be able to compete with every one
   else.

  If we moved away from the unlockables and to just achievements and
 weapons,
 we would also kill the farming servers, the unlocker, moronic
   plugins,
 and
 would also cut down on all 1 class all the time as seen in
 every previous update.


  I feel that now is the right time to have a serious discussion on
  the
 matter in light of F7 clans honey pot plugin and the drama its
  caused.
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Re: [hlds] Moving on

2009-02-27 Thread Dave Reid
I totally agree with this.  I personally love playing the game on 
occasion and slowly earning the achievements, then being rewarded with a 
new toy, so I would be happiest if that wasn't taken away.  People who 
choose not to do that and hack or farm to get the achievements don't 
bother me.  I find them ridiculously impatient, but that's their problem.

Give us a little checkbox for enabling the weapons regardless of 
achievements, and I believe everyone will be happy.


Cc2iscooL wrote:
 Maybe a better system would be to let the player decide.

 For instance...have an optional interface.

 If they change it to giving all weapons without achievements, it will give
 them all the weapons and the achievements could be for a more fun purpose.

 Or for the players that like getting achievements, they could have the
 option of disabling the weapons until they get enough achievements for the
 actual milestones.

 Honestly either way people are going to get the weapons, whether they
 cheat and farm them or not...so why not let the player decide what they
 want to do?
   

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Re: [hlds] What's the word on people being unable to use some unlocks?

2009-02-27 Thread AnAkIn .
 I had the unlocks, and Steam Friends went down, then came back. I wanted to
change back to the normal weapons, and this just wouldn't work. I clicked
equip like 10 times for every weapon, and it would just stay on the
unlockable weapon. I guess every time steam friends goes down, you need to
restart steam to change your unlocks :/

2009/2/28 Dustin Wyatt dustin.wy...@gmail.com

 Looks like a server restart fixed it for me.

 I would normally just do that before posting here, but the server was
 full...

 On Fri, Feb 27, 2009 at 7:28 PM, Brent Veal naslund.fan...@gmail.com
 wrote:

  I've noticed on some servers I can't use the unlocks. I'll have them when
 I
  first join, but as soon as I die and respawn, all unlocks dont work. But
  again, it's only on certain servers. I dont know if a simple restart of
 TF2
  fixes it, as I usually just leave and find a new server and it fixes
  itself.
 
 
  On Fri, Feb 27, 2009 at 5:05 PM, Nephyrin Zey nephy...@doublezen.net
  wrote:
 
   I had this issue with my unlocks, but restarting steam/TF2 fixed it. I
   haven't noticed a server-wide issue, though i do know if the server
   loses its steam connection it sometimes needs a full reboot to reclaim
 it
  
   - Neph
  
   On 02/27/2009 05:01 PM, Dustin Wyatt wrote:
We've got some players who are unable to use unlocks on our server
 but
   have
no problems on others.
   
I swear I saw this talked about in the last couple days, but with all
  the
noise about achievements I can't find it.
   
   
Dustin
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