[hlds] source mod and tf2 steampipe
I can't seem to get metamod/sourcemod going on the steampipe tf2 server (appid 232250). Is there a specific developer build required, or should the normal release versions work? Where should it go? /tf/addons? /tf/custom/mynamehere/addons? What should the metamod.vdf contain? ../tf/addons/metamod/bin/server or ../tf/custom/mynamehere/addons/metamod/bin/server? Thanks! - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] source mod and tf2 steampipe
I had to get the latest snapshots of both metamod and sourcemod to get sm to boot on the tf beta. Gimma da Seal Mask! On Tue, Apr 23, 2013 at 2:34 AM, Peter Jerde peter-h...@jerde.net wrote: I can't seem to get metamod/sourcemod going on the steampipe tf2 server (appid 232250). Is there a specific developer build required, or should the normal release versions work? Where should it go? /tf/addons? /tf/custom/mynamehere/addons? What should the metamod.vdf contain? ../tf/addons/metamod/bin/server or ../tf/custom/mynamehere/addons/metamod/bin/server? Thanks! - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory update to TF2 SteamPipe beta released
A mandatory update to the TF2 SteamPipe beta has been released. Although the update is mandatory (the PatchVersion has been bumped so you will need to upgrade your server in order to host clients running the latest version), your server will not automatically restart. Team Fortress 2: * Synced with release version of game Source engine: * VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that could not be located by the engine. * Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name. * Mapcycle file will be loaded from cstrike/cfg directory if it exists, falling back to root cstrike directory otherwise. * Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory * Mapcycle file parsing allows C-style comments and blank lines ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory update to TF2 SteamPipe beta released
Will we be seeing a non-steampipe TF2 update tonight? On Tue, Apr 23, 2013 at 7:12 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: A mandatory update to the TF2 SteamPipe beta has been released. Although the update is “mandatory” (the PatchVersion has been bumped so you will need to upgrade your server in order to host clients running the latest version), your server will not automatically restart. ** ** Team Fortress 2: * Synced with release version of game ** ** Source engine: * VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that could not be located by the engine. * Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name. * Mapcycle file will be loaded from cstrike/cfg directory if it exists, falling back to root cstrike directory otherwise. * Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory * Mapcycle file parsing allows C-style comments and blank lines ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory update to TF2 SteamPipe beta released
Is this just TF? You make a lot of references to cstrike. Thanks, Kyle. On 23 Apr 2013 11:12, Fletcher Dunn fletch...@valvesoftware.com wrote: A mandatory update to the TF2 SteamPipe beta has been released. Although the update is “mandatory” (the PatchVersion has been bumped so you will need to upgrade your server in order to host clients running the latest version), your server will not automatically restart. ** ** Team Fortress 2: * Synced with release version of game ** ** Source engine: * VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that could not be located by the engine. * Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name. * Mapcycle file will be loaded from cstrike/cfg directory if it exists, falling back to root cstrike directory otherwise. * Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory * Mapcycle file parsing allows C-style comments and blank lines ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory update to TF2 SteamPipe beta released
I hope we a -Andrew On Apr 23, 2013, at 2:15 PM, Andrew Bohan andyg...@gmail.commailto:andyg...@gmail.com wrote: Will we be seeing a non-steampipe TF2 update tonight? On Tue, Apr 23, 2013 at 7:12 PM, Fletcher Dunn fletch...@valvesoftware.commailto:fletch...@valvesoftware.com wrote: A mandatory update to the TF2 SteamPipe beta has been released. Although the update is “mandatory” (the PatchVersion has been bumped so you will need to upgrade your server in order to host clients running the latest version), your server will not automatically restart. Team Fortress 2: * Synced with release version of game Source engine: * VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that could not be located by the engine. * Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name. * Mapcycle file will be loaded from cstrike/cfg directory if it exists, falling back to root cstrike directory otherwise. * Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory * Mapcycle file parsing allows C-style comments and blank lines ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory update to TF2 SteamPipe beta released
On Apr 23, 2013, at 13:12 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: * Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name. * Mapcycle file will be loaded from cstrike/cfg directory if it exists, falling back to root cstrike directory otherwise. * Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory * Mapcycle file parsing allows C-style comments and blank lines I think we can safely assume that each of those cstrikes should really be tf, right? ;) - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory update to TF2 SteamPipe beta released
Hope we are, I want those craftable ham shanks. -Andrew On Apr 23, 2013, at 2:15 PM, Andrew Bohan andyg...@gmail.commailto:andyg...@gmail.com wrote: Will we be seeing a non-steampipe TF2 update tonight? On Tue, Apr 23, 2013 at 7:12 PM, Fletcher Dunn fletch...@valvesoftware.commailto:fletch...@valvesoftware.com wrote: A mandatory update to the TF2 SteamPipe beta has been released. Although the update is “mandatory” (the PatchVersion has been bumped so you will need to upgrade your server in order to host clients running the latest version), your server will not automatically restart. Team Fortress 2: * Synced with release version of game Source engine: * VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that could not be located by the engine. * Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name. * Mapcycle file will be loaded from cstrike/cfg directory if it exists, falling back to root cstrike directory otherwise. * Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory * Mapcycle file parsing allows C-style comments and blank lines ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory update to TF2 SteamPipe beta released
I hope we are, I want craftable ham shanks. -Andrew On Apr 23, 2013, at 2:21 PM, Andrew Donshik and...@donshikfamily.commailto:and...@donshikfamily.com wrote: I hope we a -Andrew On Apr 23, 2013, at 2:15 PM, Andrew Bohan andyg...@gmail.commailto:andyg...@gmail.com wrote: Will we be seeing a non-steampipe TF2 update tonight? On Tue, Apr 23, 2013 at 7:12 PM, Fletcher Dunn fletch...@valvesoftware.commailto:fletch...@valvesoftware.com wrote: A mandatory update to the TF2 SteamPipe beta has been released. Although the update is “mandatory” (the PatchVersion has been bumped so you will need to upgrade your server in order to host clients running the latest version), your server will not automatically restart. Team Fortress 2: * Synced with release version of game Source engine: * VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that could not be located by the engine. * Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name. * Mapcycle file will be loaded from cstrike/cfg directory if it exists, falling back to root cstrike directory otherwise. * Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory * Mapcycle file parsing allows C-style comments and blank lines ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory update to TF2 SteamPipe beta released
Oops. The “cstrike” folder name was a cut and paste typo. Replace “cstrike” with “tf”. A similar change is coming to all Source engine games. The two versions of TF2 are currently incompatible. I am hoping to resolve some sv_pure incompatibilities and make them interoperable, so we can get much higher adoption rate. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Tuesday, April 23, 2013 11:16 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory update to TF2 SteamPipe beta released Is this just TF? You make a lot of references to cstrike. Thanks, Kyle. On 23 Apr 2013 11:12, Fletcher Dunn fletch...@valvesoftware.commailto:fletch...@valvesoftware.com wrote: A mandatory update to the TF2 SteamPipe beta has been released. Although the update is “mandatory” (the PatchVersion has been bumped so you will need to upgrade your server in order to host clients running the latest version), your server will not automatically restart. Team Fortress 2: * Synced with release version of game Source engine: * VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that could not be located by the engine. * Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name. * Mapcycle file will be loaded from cstrike/cfg directory if it exists, falling back to root cstrike directory otherwise. * Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory * Mapcycle file parsing allows C-style comments and blank lines ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] [typo?] Mandatory update to TF2 SteamPipe beta released
Hmmm I hope that is a typo in there: *TF2* server, but ... Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory On Tue, 2013/04/23 11:12 AM, Fletcher Dunn fletch...@valvesoftware.com wrote: A mandatory update to the TF2 SteamPipe beta has been released. Although the update is mandatory (the PatchVersion has been bumped so you will need to upgrade your server in order to host clients running the latest version), your server will not automatically restart. Team Fortress 2: * Synced with release version of game Source engine: * VPK tool: Fixed bug with drag-and-drop creating bogus VPK files that could not be located by the engine. * Default mapcycle file moved to cstrike/cfg/mapcyclefile_default.txt. It will be loaded if no mapcycle.txt file can be found and convar is set to default name. * Mapcycle file will be loaded from cstrike/cfg directory if it exists, falling back to root cstrike directory otherwise. * Mapcycle file can be loaded from cstrike/custom/xxx/cfg directory * Mapcycle file parsing allows C-style comments and blank lines ___ hlds_announce mailing list hlds_annou...@list.valvesoftware.com https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory Team Fortress 2 update coming
We're working on a mandatory update for Team Fortress 2. We should have it ready soon. This is NOT the SteamPipe update. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update coming
How soon is soon? -Andrew On Apr 23, 2013, at 5:45 PM, Eric Smith er...@valvesoftware.com wrote: We're working on a mandatory update for Team Fortress 2. We should have it ready soon. This is NOT the SteamPipe update. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory Team Fortress 2 update released
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update coming
Not soon enough. On 2013-04-23 3:03 PM, Andrew Donshik and...@donshikfamily.com wrote: How soon is soon? -Andrew On Apr 23, 2013, at 5:45 PM, Eric Smith er...@valvesoftware.com wrote: We're working on a mandatory update for Team Fortress 2. We should have it ready soon. This is NOT the SteamPipe update. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update coming
It's out On Apr 23, 2013 6:03 PM, New Age Retro Hippie newageretrohippi...@gmail.com wrote: Not soon enough. On 2013-04-23 3:03 PM, Andrew Donshik and...@donshikfamily.com wrote: How soon is soon? -Andrew On Apr 23, 2013, at 5:45 PM, Eric Smith er...@valvesoftware.com wrote: We're working on a mandatory update for Team Fortress 2. We should have it ready soon. This is NOT the SteamPipe update. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.comwrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
I like how you guys added all the parts of OpenPlugin that people don't really care about! On Tue, Apr 23, 2013 at 11:20 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.comwrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
Yes, we will have to wait for an update. On Tue, Apr 23, 2013 at 6:20 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.comwrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
Only on linux, windows works fine. -ics Daniel Barreiro kirjoitti: Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.com mailto:and...@donshikfamily.com wrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com mailto:er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
Looks like it. - Original Message - From: Daniel Barreiro To: Half-Life dedicated Win32 server mailing list Sent: Tuesday, April 23, 2013 6:20 PM Subject: Re: [hlds] Mandatory Team Fortress 2 update released Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.com wrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update coming
Please stop this useless spam. Just wait for updates to come out. Asking a few minutes after they talk about it is not helpful. big john brewskii...@gmail.com wrote: It's out On Apr 23, 2013 6:03 PM, New Age Retro Hippie newageretrohippi...@gmail.com wrote: Not soon enough. On 2013-04-23 3:03 PM, Andrew Donshik and...@donshikfamily.com wrote: How soon is soon? -Andrew On Apr 23, 2013, at 5:45 PM, Eric Smith er...@valvesoftware.com wrote: We're working on a mandatory update for Team Fortress 2. We should have it ready soon. This is NOT the SteamPipe update. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
When does Valve plan to increase the maximum fov_desired value to 110 in line with that available to Oculus Rift users? On Tue, Apr 23, 2013 at 11:03 PM, Eric Smith er...@valvesoftware.comwrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] hlds Digest, Vol 25, Issue 78
Did this update break Metamod for anyone else? = No works ok here -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of hlds-requ...@list.valvesoftware.com Sent: 23 April 2013 11:24 PM To: hlds@list.valvesoftware.com Subject: hlds Digest, Vol 25, Issue 78 Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to hlds-requ...@list.valvesoftware.com You can reach the person managing the list at hlds-ow...@list.valvesoftware.com When replying, please edit your Subject line so it is more specific than Re: Contents of hlds digest... Today's Topics: 1. Re: Mandatory Team Fortress 2 update released (Brian) 2. Re: Mandatory Team Fortress 2 update released (1nsane) 3. Re: Mandatory Team Fortress 2 update released (ics) 4. Re: Mandatory Team Fortress 2 update released (Evourr) -- Message: 1 Date: Tue, 23 Apr 2013 23:22:54 +0100 From: Brian br...@doublejump.eu To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Mandatory Team Fortress 2 update released Message-ID: cajogcbgs83pjnkz0thnw-4rf3f54gmngcqqr3f5hwgjyuur...@mail.gmail.com Content-Type: text/plain; charset=iso-8859-1 I like how you guys added all the parts of OpenPlugin that people don't really care about! On Tue, Apr 23, 2013 at 11:20 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.comwrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- next part -- An HTML attachment was scrubbed... URL: https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/201 30423/467b5106/attachment-0001.html -- Message: 2 Date: Tue, 23 Apr 2013 18:22:56 -0400 From: 1nsane 1nsane...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Mandatory Team Fortress 2 update released Message-ID: CAP1MV-e850h3P8_zDh6HSmLBFypM5en4qXEWRXYq49EPgq=t...@mail.gmail.com Content-Type: text/plain; charset=iso-8859-1 Yes, we will have to wait for an update. On Tue, Apr 23, 2013 at 6:20 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.comwrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using
Re: [hlds] hlds Digest, Vol 25, Issue 78
It broke it on Linux. Windows is fine On Tue, Apr 23, 2013 at 6:29 PM, Rob r...@4umail.net wrote: Did this update break Metamod for anyone else? = No works ok here -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of hlds-requ...@list.valvesoftware.com Sent: 23 April 2013 11:24 PM To: hlds@list.valvesoftware.com Subject: hlds Digest, Vol 25, Issue 78 Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds or, via email, send a message with subject or body 'help' to hlds-requ...@list.valvesoftware.com You can reach the person managing the list at hlds-ow...@list.valvesoftware.com When replying, please edit your Subject line so it is more specific than Re: Contents of hlds digest... Today's Topics: 1. Re: Mandatory Team Fortress 2 update released (Brian) 2. Re: Mandatory Team Fortress 2 update released (1nsane) 3. Re: Mandatory Team Fortress 2 update released (ics) 4. Re: Mandatory Team Fortress 2 update released (Evourr) -- Message: 1 Date: Tue, 23 Apr 2013 23:22:54 +0100 From: Brian br...@doublejump.eu To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Mandatory Team Fortress 2 update released Message-ID: cajogcbgs83pjnkz0thnw-4rf3f54gmngcqqr3f5hwgjyuur...@mail.gmail.com Content-Type: text/plain; charset=iso-8859-1 I like how you guys added all the parts of OpenPlugin that people don't really care about! On Tue, Apr 23, 2013 at 11:20 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.comwrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- next part -- An HTML attachment was scrubbed... URL: https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/201 30423/467b5106/attachment-0001.html -- Message: 2 Date: Tue, 23 Apr 2013 18:22:56 -0400 From: 1nsane 1nsane...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Mandatory Team Fortress 2 update released Message-ID: CAP1MV-e850h3P8_zDh6HSmLBFypM5en4qXEWRXYq49EPgq= t...@mail.gmail.com Content-Type: text/plain; charset=iso-8859-1 Yes, we will have to wait for an update. On Tue, Apr 23, 2013 at 6:20 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.comwrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric --
Re: [hlds] Mandatory Team Fortress 2 update released
That sounds bad. On Tue, Apr 23, 2013 at 6:40 PM, Invalid Protocol invalidprotocolvers...@gmail.com wrote: I don’t think is Metamod. Probably the server does not load the plugins anymore, at least on Linux. I have 3 and none is loaded (including Metamod). No errors are printed in server’s console or in log files. ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Daniel Barreiro *Sent:* Wednesday, April 24, 2013 1:20 AM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory Team Fortress 2 update released ** ** Did this update break Metamod for anyone else? ** ** On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.com wrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
For the love of god please Valve sort this, we have a tourny really soon, it took ages to sort. On 23 April 2013 23:03, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
Are you sure they aren't Metamod plugins and are server addons? On Tue, Apr 23, 2013 at 6:41 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: That sounds bad. On Tue, Apr 23, 2013 at 6:40 PM, Invalid Protocol invalidprotocolvers...@gmail.com wrote: I don’t think is Metamod. Probably the server does not load the plugins anymore, at least on Linux. I have 3 and none is loaded (including Metamod). No errors are printed in server’s console or in log files. ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Daniel Barreiro *Sent:* Wednesday, April 24, 2013 1:20 AM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory Team Fortress 2 update released ** ** Did this update break Metamod for anyone else? ** ** On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.com wrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
plugin_load command does not work anymore. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Daniel Barreiro Sent: Wednesday, April 24, 2013 1:42 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory Team Fortress 2 update released That sounds bad. On Tue, Apr 23, 2013 at 6:40 PM, Invalid Protocol invalidprotocolvers...@gmail.com wrote: I don't think is Metamod. Probably the server does not load the plugins anymore, at least on Linux. I have 3 and none is loaded (including Metamod). No errors are printed in server's console or in log files. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Daniel Barreiro Sent: Wednesday, April 24, 2013 1:20 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory Team Fortress 2 update released Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.com wrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
Nope On Tue, Apr 23, 2013 at 6:20 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.comwrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] hlds Digest, Vol 25, Issue 81
a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- next part -- An HTML attachment was scrubbed... URL: https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130423/fb2710f9/attachment-0001.html -- Message: 3 Date: Tue, 23 Apr 2013 23:48:45 +0100 From: Andy Daly impossibleflo...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: hlds_annou...@list.valvesoftware.com hlds_annou...@list.valvesoftware.com, Half-Life dedicated Linux server mailing list hlds_li...@list.valvesoftware.com Subject: Re: [hlds] Mandatory Team Fortress 2 update released Message-ID: CAKQ=XRmZ= vdgglz4-ntnztau14knin5ay5jhdrjymxeeyaf...@mail.gmail.com Content-Type: text/plain; charset=iso-8859-1 For the love of god please Valve sort this, we have a tourny really soon, it took ages to sort. On 23 April 2013 23:03, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- next part -- An HTML attachment was scrubbed... URL: https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130423/e54aa52f/attachment-0001.html -- Message: 4 Date: Tue, 23 Apr 2013 18:48:58 -0400 From: Daniel Barreiro smelly.feet.you.h...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Mandatory Team Fortress 2 update released Message-ID: cagoawp+akgylodhjmzdfo8je20fadsrc4wjb3_rtufemjol...@mail.gmail.com Content-Type: text/plain; charset=windows-1252 Are you sure they aren't Metamod plugins and are server addons? On Tue, Apr 23, 2013 at 6:41 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: That sounds bad. On Tue, Apr 23, 2013 at 6:40 PM, Invalid Protocol invalidprotocolvers...@gmail.com wrote: I don?t think is Metamod. Probably the server does not load the plugins anymore, at least on Linux. I have 3 and none is loaded (including Metamod). No errors are printed in server?s console or in log files. ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Daniel Barreiro *Sent:* Wednesday, April 24, 2013 1:20 AM *To:* Half-Life dedicated Win32 server mailing list *Subject
Re: [hlds] hlds Digest, Vol 25, Issue 81
On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- next part -- An HTML attachment was scrubbed... URL: https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130423/fb2710f9/attachment-0001.html -- Message: 3 Date: Tue, 23 Apr 2013 23:48:45 +0100 From: Andy Daly impossibleflo...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Cc: hlds_annou...@list.valvesoftware.com hlds_annou...@list.valvesoftware.com, Half-Life dedicated Linux server mailing list hlds_li...@list.valvesoftware.com Subject: Re: [hlds] Mandatory Team Fortress 2 update released Message-ID: CAKQ=XRmZ= vdgglz4-ntnztau14knin5ay5jhdrjymxeeyaf...@mail.gmail.com Content-Type: text/plain; charset=iso-8859-1 For the love of god please Valve sort this, we have a tourny really soon, it took ages to sort. On 23 April 2013 23:03, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- next part -- An HTML attachment was scrubbed... URL: https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130423/e54aa52f/attachment-0001.html -- Message: 4 Date: Tue, 23 Apr 2013 18:48:58 -0400 From: Daniel Barreiro smelly.feet.you.h...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: Re: [hlds] Mandatory Team Fortress 2 update released Message-ID: cagoawp+akgylodhjmzdfo8je20fadsrc4wjb3_rtufemjol...@mail.gmail.com Content-Type: text/plain; charset=windows-1252 Are you sure they aren't Metamod plugins and are server addons? On Tue, Apr 23, 2013 at 6:41 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: That sounds bad. On Tue, Apr 23, 2013 at 6:40 PM, Invalid Protocol invalidprotocolvers...@gmail.com wrote: I don?t think is Metamod. Probably the server does not load the plugins anymore, at least on Linux. I have 3 and none is loaded (including Metamod). No errors are printed in server?s console or in log files. ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Daniel Barreiro *Sent
Re: [hlds] Mandatory Team Fortress 2 update released
Wait, so do we just restart the servers or do we update MetaMod since Eric said he is releasing an update for this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
You reupdate your srcds installation. - Original Message - From: Harsh Baid To: hlds@list.valvesoftware.com Sent: Tuesday, April 23, 2013 7:44 PM Subject: Re: [hlds] Mandatory Team Fortress 2 update released Wait, so do we just restart the servers or do we update MetaMod since Eric said he is releasing an update for this? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
Metamod loads fine here... however Sourcemod does not load at all. Have tried the latest snapshots of both without any luck. From: Evourr evo...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, April 23, 2013 4:23:38 PM Subject: Re: [hlds] Mandatory Team Fortress 2 update released Looks like it. - Original Message - From: Daniel Barreiro To: Half-Life dedicated Win32 server mailing list Sent: Tuesday, April 23, 2013 6:20 PM Subject: Re: [hlds] Mandatory Team Fortress 2 update released Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.com wrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 update released
The latest 1.9.3 and 1.10.0 snapshots of MetaMod: Source are meant for SteamPipe servers, use MetaMod: Source 1.9.2 instead. On 4/23/2013 10:45 PM, mathieu bisson wrote: Metamod loads fine here... however Sourcemod does not load at all. Have tried the latest snapshots of both without any luck. *From:* Evourr evo...@gmail.com *To:* Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com *Sent:* Tuesday, April 23, 2013 4:23:38 PM *Subject:* Re: [hlds] Mandatory Team Fortress 2 update released Looks like it. - Original Message - *From:* Daniel Barreiro mailto:smelly.feet.you.h...@gmail.com *To:* Half-Life dedicated Win32 server mailing list mailto:hlds@list.valvesoftware.com *Sent:* Tuesday, April 23, 2013 6:20 PM *Subject:* Re: [hlds] Mandatory Team Fortress 2 update released Did this update break Metamod for anyone else? On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik and...@donshikfamily.com mailto:and...@donshikfamily.com wrote: Aww. No ham. -Andrew On Apr 23, 2013, at 6:03 PM, Eric Smith er...@valvesoftware.com mailto:er...@valvesoftware.com wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number for TF2 as of this release is 1734532. This is a departure from our previous version system so it can be consistent with what Fletcher is using for the SteamPipe releases. -Eric -- Team Fortress 2 - Added Only allow map files to the possible selections in the download filter option for clients - Fixed a client crash related to the material system - Fixed Diamond/Carbonado Botkiller weapons using incorrect team materials for the arms - Fixed a vphysics regression where some items would travel farther than they should - Improved performance and stability for the Linux version - Removed range restrictions from viewmodel_fov_demo - Updated the Ap-Sap so it can be gift-wrapped and have custom names/descriptions applied to it ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds