Re: test

2018-05-01 Thread Chris Marshall
It's all looking a bit weird!


On 1 May 2018 at 15:40, Luc-Eric Rousseau <luc-eric.rouss...@autodesk.com>
wrote:

>
>
> I'm getting a link about tinkercad in my footer.
>
> -Original Message- From: <softimage-boun...@listproc.autodesk.com>
> on behalf of Matt Lind <speye...@hotmail.com> Reply-To: "Official
> Softimage Users Mailing List. 
> https://urldefense.proofpoint.com/v2/url?u=https-3A__urldefense.proofpoint=DwIFaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=kYZNVRWdpVXGqClyPGXsLMNy2VU8zB43xgF83F1Dh_Q=k9h4yKY65w_VWEXUYGHBMPlCxYUy7VlPB2RItnhIDgg=.
> com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_
> xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_
> 32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=cacjzYK08r7H8_
> YDONQJkPJDDj27xO7U_mTKFIT2oS8=aXV0N3N-Zi6JDlZLM0l6_18I-
> cnzryR2yuJg4a0fuoc=
> <http://mail.dev.tinkercad.com/wf/click?upn=ZefRc4QeJHdYcZr-2F7OkNJJWjyTbpRll5GJS08CXTybA0lp8VfOr78igblAAy9jZOtG6y4o5-2F0G-2BdrDj-2FsWsaQH1GUtVOmC-2BiwnyUPM7-2BOgTeu8zfp-2Fce2L4x0oeg-2BGlD8RcV-2FH-2BmiLp5H4Rm0ul9kPbX4A1hfZdv-2Ftdturrib6Y55TYA9WcyLC-2BzgsrBhPcCj7NIDGWGLDQZPlNxOGWdZgjqIIYJDhcMkRLntteF53LPihn0a-2BSccGJmBik5AKY63JnQfggLkyOFyRgRcpzJ-2F-2BIJBBcwJoOyOPRFzi4UxEdXYkMndEJ3Nm8aMEJwiyDH0KhZhfw44v6auilvD6gwtt4vjL92dI544QvtzJO2cwj8Mbi3YbXkVRCOxFV7dcQBeYiyu2HvNdORW9E1jlEOBg-3D-3D_xehmKS4q8NIxWTEDex9M-2FXPR-2FFr63CJ6w4COI-2BdJC5HZkUZ73sotx3AS0pxkJa-2BYwpHYz-2FFax1gPtO1-2BHiIpbfb2tW1T-2Fwsl6Z2nEikHHf-2Fo08Gfx-2FCaEzYx0dJTesal-2BDSswMJdCF9-2Fb08OzchP39l1n0FRH94kgX8ry-2BwrqURbYOIEDcprSqd3B2PrZhTQzLqZc18zxfYaqUKN6tllcQS9GwYJofXOumb-2FoyhQ9mQ-3D>"
> <softimage@listproc.autodesk.com> Date: Monday, April 30, 2018 at 3:28 PM
> To: “softimage@listproc.autodesk.com” <softimage@listproc.autodesk.com>
> Subject: Re: test
>
> Depends on your perspective.
>
> From a reading perspective, the new formatting is an upgrade as I can now
> read the message in the sea of text.
>
> For replying/editing, it’s a downgrade as the message is a picture/object
> that cannot be trimmed/edited in a message.
>
> You'd think by 2018 somebody would've figured this out by now.
>
> Matt
>
>
>
> Message: 1 Date: Mon, 30 Apr 2018 18:59:36 +
> From: Luc-Eric Rousseau <luc-eric.rouss...@autodesk.com>
> Subject: test
> To: “softimage@listproc.autodesk.com” <softimage@listproc.autodesk.com>
>
> Message-ID: <462f0e8a-2cdc-4d20-90b5-be5aaa0ee...@autodesk.com>
> Content-Type: text/plain; charset="utf-8"
>
> Is there a formatting problem today? -- next part --
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> .
>



-- 
Chris Marshall
Mint Motion Limited
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Re: test

2018-05-01 Thread Luc-Eric Rousseau
I'm getting a link about tinkercad in my footer.

-Original Message-
From: <softimage-boun...@listproc.autodesk.com> on behalf of Matt Lind 
<speye...@hotmail.com>
Reply-To: "Official Softimage Users Mailing List.   
https://urldefense.proofpoint.com/v2/url?u=https-3A__groups.google.com_forum_-23-21forum_xsi-5Flist=DwIGaQ=76Q6Tcqc-t2x0ciWn7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=cacjzYK08r7H8_YDONQJkPJDDj27xO7U_mTKFIT2oS8=aXV0N3N-Zi6JDlZLM0l6_18I-cnzryR2yuJg4a0fuoc=;
 <softimage@listproc.autodesk.com>
Date: Monday, April 30, 2018 at 3:28 PM
To: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com>
Subject: Re: test

Depends on your perspective.

From a reading perspective, the new formatting is an upgrade as I can now 
read the message in the sea of text.

For replying/editing, it’s a downgrade as the message is a picture/object 
that cannot be trimmed/edited in a message.

You'd think by 2018 somebody would've figured this out by now.

Matt



Message: 1 Date: Mon, 30 Apr 2018 18:59:36 +
From: Luc-Eric Rousseau <luc-eric.rouss...@autodesk.com>
Subject: test
To: “softimage@listproc.autodesk.com” <softimage@listproc.autodesk.com>

Message-ID: <462f0e8a-2cdc-4d20-90b5-be5aaa0ee...@autodesk.com> 
Content-Type: text/plain; charset="utf-8"

Is there a formatting problem today? -- next part 
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Re: test

2018-04-30 Thread Matt Lind
Depends on your perspective.

From a reading perspective, the new formatting is an upgrade as I can now 
read the message in the sea of text.

For replying/editing, it’s a downgrade as the message is a picture/object 
that cannot be trimmed/edited in a message.

You'd think by 2018 somebody would've figured this out by now.

Matt



Message: 1 Date: Mon, 30 Apr 2018 18:59:36 +
From: Luc-Eric Rousseau 
Subject: test
To: “softimage@listproc.autodesk.com” 

Message-ID: <462f0e8a-2cdc-4d20-90b5-be5aaa0ee...@autodesk.com> 
Content-Type: text/plain; charset="utf-8"

Is there a formatting problem today? -- next part --  
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Re: test

2017-08-03 Thread Michael Amasio
:p

On Wed, Aug 2, 2017 at 7:28 AM, Morten Bartholdy <x...@colorshopvfx.dk>
wrote:

> Beauty, that :)
>
> MB
>
>
>
> > Den 2. august 2017 klokken 16:16 skrev Sven Constable <
> sixsi_l...@imagefront.de>:
> >
> >
> > speaking of cubes and jobs.. let's not forget this masterpiece:
> > https://www.youtube.com/watch?v=6BMtWFkF3EM
> >
> >
> > -Original Message-
> > From: softimage-boun...@listproc.autodesk.com
> > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Harriss
> > Sent: Wednesday, August 02, 2017 3:57 PM
> > To: Official Softimage Users Mailing List.
> > https://groups.google.com/forum/#!forum/xsi_list
> > Subject: RE: test
> >
> > Yes, "How To Make A Cube" is a true classic
> > http://www.geocities.ws/porlp/tutorial5.htm
> >
> > My personal favorite is "How to Get a Job"
> > http://www.geocities.ws/porlp/tutorial_ten.htm
> >
> > I think this test has been a huge success so far.
> > Ed
> >
> > -Original Message-
> > From: softimage-boun...@listproc.autodesk.com
> > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten
> > Bartholdy
> > Sent: Wednesday, August 2, 2017 5:38 AM
> > To: Official Softimage Users Mailing List.
> > https://groups.google.com/forum/#!forum/xsi_list
> > <softimage@listproc.autodesk.com>
> > Subject: RE: test
> >
> >
> > You just invoked a timemachine Ed, going straight back to good times :)
> "How
> > to make a cube" is an alltime favorite.
> >
> >
> > > Den 1. august 2017 klokken 20:38 skrev Ed Harriss <ed.harr...@sas.com
> >:
> > >
> > >
> > > Porl
> > >
> > >
> > > From: softimage-boun...@listproc.autodesk.com
> > > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris
> > > Marshall
> > > Sent: Thursday, July 27, 2017 12:06 PM
> > > To: r...@casema.nl; Official Softimage Users Mailing List.
> > > https://groups.google.com/forum/#!forum/xsi_list
> > > <softimage@listproc.autodesk.com>
> > > Subject: Re: test
> > >
> > > pong
> > >
> > >
> > > --
> > > Softimage Mailing List.
> > > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> > with "unsubscribe" in the subject, and reply to confirm.
> > --
> > Softimage Mailing List.
> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with
> > "unsubscribe" in the subject, and reply to confirm.
> >
> > --
> > Softimage Mailing List.
> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with
> > "unsubscribe" in the subject, and reply to confirm.
> >
> > --
> > Softimage Mailing List.
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> with "unsubscribe" in the subject, and reply to confirm.
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RE: test

2017-08-02 Thread Morten Bartholdy
Beauty, that :)

MB



> Den 2. august 2017 klokken 16:16 skrev Sven Constable 
> <sixsi_l...@imagefront.de>:
> 
> 
> speaking of cubes and jobs.. let's not forget this masterpiece:
> https://www.youtube.com/watch?v=6BMtWFkF3EM
> 
> 
> -Original Message-
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Harriss
> Sent: Wednesday, August 02, 2017 3:57 PM
> To: Official Softimage Users Mailing List.
> https://groups.google.com/forum/#!forum/xsi_list
> Subject: RE: test
> 
> Yes, "How To Make A Cube" is a true classic
> http://www.geocities.ws/porlp/tutorial5.htm
> 
> My personal favorite is "How to Get a Job"
> http://www.geocities.ws/porlp/tutorial_ten.htm
> 
> I think this test has been a huge success so far.
> Ed
> 
> -Original Message-
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten
> Bartholdy
> Sent: Wednesday, August 2, 2017 5:38 AM
> To: Official Softimage Users Mailing List.
> https://groups.google.com/forum/#!forum/xsi_list
> <softimage@listproc.autodesk.com>
> Subject: RE: test
> 
> 
> You just invoked a timemachine Ed, going straight back to good times :) "How
> to make a cube" is an alltime favorite.
> 
> 
> > Den 1. august 2017 klokken 20:38 skrev Ed Harriss <ed.harr...@sas.com>:
> >
> >
> > Porl
> >
> >
> > From: softimage-boun...@listproc.autodesk.com
> > [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris 
> > Marshall
> > Sent: Thursday, July 27, 2017 12:06 PM
> > To: r...@casema.nl; Official Softimage Users Mailing List. 
> > https://groups.google.com/forum/#!forum/xsi_list
> > <softimage@listproc.autodesk.com>
> > Subject: Re: test
> >
> > pong
> >
> >
> > --
> > Softimage Mailing List.
> > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
> --
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> "unsubscribe" in the subject, and reply to confirm.
> 
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> 
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RE: test

2017-08-02 Thread Sven Constable
speaking of cubes and jobs.. let's not forget this masterpiece:
https://www.youtube.com/watch?v=6BMtWFkF3EM


-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ed Harriss
Sent: Wednesday, August 02, 2017 3:57 PM
To: Official Softimage Users Mailing List.
https://groups.google.com/forum/#!forum/xsi_list
Subject: RE: test

Yes, "How To Make A Cube" is a true classic
http://www.geocities.ws/porlp/tutorial5.htm

My personal favorite is "How to Get a Job"
http://www.geocities.ws/porlp/tutorial_ten.htm

I think this test has been a huge success so far.
Ed

-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten
Bartholdy
Sent: Wednesday, August 2, 2017 5:38 AM
To: Official Softimage Users Mailing List.
https://groups.google.com/forum/#!forum/xsi_list
<softimage@listproc.autodesk.com>
Subject: RE: test


You just invoked a timemachine Ed, going straight back to good times :) "How
to make a cube" is an alltime favorite.


> Den 1. august 2017 klokken 20:38 skrev Ed Harriss <ed.harr...@sas.com>:
>
>
> Porl
>
>
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris 
> Marshall
> Sent: Thursday, July 27, 2017 12:06 PM
> To: r...@casema.nl; Official Softimage Users Mailing List. 
> https://groups.google.com/forum/#!forum/xsi_list
> <softimage@listproc.autodesk.com>
> Subject: Re: test
>
> pong
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
with "unsubscribe" in the subject, and reply to confirm.
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RE: test

2017-08-02 Thread Ed Harriss
Yes, "How To Make A Cube" is a true classic
http://www.geocities.ws/porlp/tutorial5.htm

My personal favorite is "How to Get a Job"
http://www.geocities.ws/porlp/tutorial_ten.htm

I think this test has been a huge success so far.
Ed

-Original Message-
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Morten Bartholdy
Sent: Wednesday, August 2, 2017 5:38 AM
To: Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 
<softimage@listproc.autodesk.com>
Subject: RE: test


You just invoked a timemachine Ed, going straight back to good times :) "How to 
make a cube" is an alltime favorite.


> Den 1. august 2017 klokken 20:38 skrev Ed Harriss <ed.harr...@sas.com>:
>
>
> Porl
>
>
> From: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris 
> Marshall
> Sent: Thursday, July 27, 2017 12:06 PM
> To: r...@casema.nl; Official Softimage Users Mailing List. 
> https://groups.google.com/forum/#!forum/xsi_list 
> <softimage@listproc.autodesk.com>
> Subject: Re: test
>
> pong
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
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RE: test

2017-08-02 Thread Morten Bartholdy
You just invoked a timemachine Ed, going straight back to good times :)
"How to make a cube" is an alltime favorite.


> Den 1. august 2017 klokken 20:38 skrev Ed Harriss <ed.harr...@sas.com>:
> 
> 
> Porl
> 
> 
> From: softimage-boun...@listproc.autodesk.com 
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall
> Sent: Thursday, July 27, 2017 12:06 PM
> To: r...@casema.nl; Official Softimage Users Mailing List. 
> https://groups.google.com/forum/#!forum/xsi_list 
> <softimage@listproc.autodesk.com>
> Subject: Re: test
> 
> pong
> 
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
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RE: test

2017-08-01 Thread Ed Harriss
Porl


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Marshall
Sent: Thursday, July 27, 2017 12:06 PM
To: r...@casema.nl; Official Softimage Users Mailing List. 
https://groups.google.com/forum/#!forum/xsi_list 
<softimage@listproc.autodesk.com>
Subject: Re: test

pong


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Re: test

2017-08-01 Thread Morten Bartholdy
Never -  for now ;) 

Morten


> Den 27. juli 2017 klokken 10:50 skrev wavo :
> 
> 
> haha,
> i thought I was the last!
> 
> 
> schönen urlaub noch.
> 
> Am 7/27/2017 um 10:47 AM schrieb Andy Chlupka (Goehler):
> > pong
> >
> >> On Jul 27, 2017, at 10:14 AM, wavo  >> > wrote:
> >>
> >> test again
> >>
> >> --
> >>
> >>
> >> *Walter Volbers*
> >> Senior Animator
> >>
> >> *FIFTYEIGHT*3D
> >> Animation & Digital Effects GmbH
> >>
> >> Kontorhaus Osthafen
> >> Lindleystraße 12
> >> 60314 Frankfurt am Main
> >> Germany
> >>
> >> Telefon +49 (0) 69.48 000 55.50
> >> Telefax +49 (0) 69.48 000 55.15
> >>
> >> _mailto:w...@fiftyeight.com
> >> http://www.fiftyeight.com 
> >> _
> >>
> >> 
> >> ESC*58*
> >> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
> >>
> >> _http://www.ESC58.de
> >> _
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> 
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> 60314 Frankfurt am Main
> Germany
> 
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> 
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Re: test

2017-07-27 Thread Chris Marshall
pong

On 27 July 2017 at 10:39, Rob Wuijster  wrote:

> By Grabthar's Hammer, you shall be avenged!!
>
>
> Rob
>
> \/-\/\/
>
> On 27-7-2017 11:28, patrick nethercoat wrote:
>
> Never give up. Never surrender.
>
> On 27 July 2017 at 09:50, wavo  wrote:
>
>> haha,
>> i thought I was the last!
>>
>>
>> schönen urlaub noch.
>>
>>
>> Am 7/27/2017 um 10:47 AM schrieb Andy Chlupka (Goehler):
>>
>> pong
>>
>> On Jul 27, 2017, at 10:14 AM, wavo  wrote:
>>
>> test again
>> --
>>
>>
>> *Walter Volbers*
>> Senior Animator
>>
>> *FIFTYEIGHT* 3D
>> Animation & Digital Effects GmbH
>>
>> Kontorhaus Osthafen
>> Lindleystraße 12
>> 60314 Frankfurt am Main
>> Germany
>>
>> Telefon +49 (0) 69.48 000 55.50 <+49%2069%20480005550>
>> Telefax +49 (0) 69.48 000 55.15 <+49%2069%20480005515>
>>
>>
>>
>> *mailto:w...@fiftyeight.com 
>> http://www.fiftyeight.com  *
>>
>> 
>> ESC*58*
>> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>>
>>
>> *http://www.ESC58.de   *
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with
>> "unsubscribe" in the subject, and reply to confirm.
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>>
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>> "unsubscribe" in the subject, and reply to confirm.
>>
>>
>> --
>>
>>
>> *Walter Volbers*
>> Senior Animator
>>
>> *FIFTYEIGHT* 3D
>> Animation & Digital Effects GmbH
>>
>> Kontorhaus Osthafen
>> Lindleystraße 12
>> 60314 Frankfurt am Main
>> Germany
>>
>> Telefon +49 (0) 69.48 000 55.50 <+49%2069%20480005550>
>> Telefax +49 (0) 69.48 000 55.15 <+49%2069%20480005515>
>>
>>
>>
>> *mailto:w...@fiftyeight.com 
>> http://www.fiftyeight.com  *
>>
>> 
>> ESC*58*
>> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>>
>>
>> *http://www.ESC58.de  *
>>
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>
>
>
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Re: test

2017-07-27 Thread Rob Wuijster

By Grabthar's Hammer, you shall be avenged!!


Rob

\/-\/\/

On 27-7-2017 11:28, patrick nethercoat wrote:

Never give up. Never surrender.

On 27 July 2017 at 09:50, wavo > wrote:


haha,
i thought I was the last!


schönen urlaub noch.


Am 7/27/2017 um 10:47 AM schrieb Andy Chlupka (Goehler):

pong


On Jul 27, 2017, at 10:14 AM, wavo > wrote:

test again

--


*Walter Volbers*
Senior Animator

*FIFTYEIGHT*3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50 
Telefax +49 (0) 69.48 000 55.15 

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com 
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-- 



*Walter Volbers*
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*FIFTYEIGHT* 3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50 
Telefax +49 (0) 69.48 000 55.15 

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com
_


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Re: test

2017-07-27 Thread patrick nethercoat
Never give up. Never surrender.

On 27 July 2017 at 09:50, wavo  wrote:

> haha,
> i thought I was the last!
>
>
> schönen urlaub noch.
>
>
> Am 7/27/2017 um 10:47 AM schrieb Andy Chlupka (Goehler):
>
> pong
>
> On Jul 27, 2017, at 10:14 AM, wavo  wrote:
>
> test again
> --
>
>
> *Walter Volbers*
> Senior Animator
>
> *FIFTYEIGHT* 3D
> Animation & Digital Effects GmbH
>
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
>
> Telefon +49 (0) 69.48 000 55.50 <+49%2069%20480005550>
> Telefax +49 (0) 69.48 000 55.15 <+49%2069%20480005515>
>
>
>
> *mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com  *
>
> 
> ESC*58*
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>
>
> *http://www.ESC58.de   *
> --
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>
>
> --
>
>
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>
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> Animation & Digital Effects GmbH
>
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
>
> Telefon +49 (0) 69.48 000 55.50 <+49%2069%20480005550>
> Telefax +49 (0) 69.48 000 55.15 <+49%2069%20480005515>
>
>
>
> *mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com  *
>
> 
> ESC*58*
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
>
>
> *http://www.ESC58.de  *
>
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Re: test

2017-07-27 Thread wavo

haha,
i thought I was the last!


schönen urlaub noch.

Am 7/27/2017 um 10:47 AM schrieb Andy Chlupka (Goehler):

pong

On Jul 27, 2017, at 10:14 AM, wavo > wrote:


test again

--


*Walter Volbers*
Senior Animator

*FIFTYEIGHT*3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50
Telefax +49 (0) 69.48 000 55.15

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com 
_


ESC*58*
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_http://www.ESC58.de
_
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To unsubscribe, send a mail tosoftimage-requ...@listproc.autodesk.com 
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the subject, and reply to confirm.




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--


*Walter Volbers*
Senior Animator

*FIFTYEIGHT*3D
Animation & Digital Effects GmbH

Kontorhaus Osthafen
Lindleystraße 12
60314 Frankfurt am Main
Germany

Telefon +49 (0) 69.48 000 55.50
Telefax +49 (0) 69.48 000 55.15

_mailto:w...@fiftyeight.com
http://www.fiftyeight.com
_


ESC*58*
Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH

_http://www.ESC58.de
_
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Re: test

2017-07-27 Thread Andy Chlupka (Goehler)
pong 

> On Jul 27, 2017, at 10:14 AM, wavo  wrote:
> 
> test again
> 
> -- 
> 
> 
> Walter Volbers 
> Senior Animator
> 
> FIFTYEIGHT 3D
> Animation & Digital Effects GmbH
> 
> Kontorhaus Osthafen
> Lindleystraße 12
> 60314 Frankfurt am Main
> Germany
> 
> Telefon +49 (0) 69.48 000 55.50
> Telefax +49 (0) 69.48 000 55.15 
> 
> mailto:w...@fiftyeight.com 
> http://www.fiftyeight.com 
> 
> 
>  
> ESC58 
> Eine Kooperation der escape GmbH und der FIFTYEIGHT3D GmbH
> 
> http://www.ESC58.de  
> 
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com 
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Re: test

2015-12-12 Thread Olivier Jeannel
loud and clear !

On Sat, Dec 12, 2015 at 12:05 PM, Sebastien Sterling <
sebastien.sterl...@gmail.com> wrote:

> it cool :P
>
> On 12 December 2015 at 10:07, Leendert A. Hartog 
> wrote:
>
>> Sorry for the noise...
>>
>
>


Re: test

2015-12-12 Thread Sebastien Sterling
it cool :P

On 12 December 2015 at 10:07, Leendert A. Hartog  wrote:

> Sorry for the noise...
>


Re: test

2015-12-12 Thread Alok Gandhi
 Hasta la vista!


Re: test

2015-08-30 Thread Olivier Jeannel
Yup !

On Mon, Aug 31, 2015 at 12:01 AM, Jason S jasonsta...@gmail.com wrote:

 On 08/25/15 16:12, Dave Gallagher Softimage wrote:

 test

 Testo



RE: test again

2015-08-27 Thread Grahame Fuller
I don’t think Gmail shows you the messages that you sent. There may be a 
setting for that.

gray

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Olivier Jeannel
Sent: Thursday, August 27, 2015 4:17 AM
To: r...@casema.nl; softimage@listproc.autodesk.com
Subject: Re: test again

Sorry,
I send answers yesterday from my gmail account for the Animate polygon faces 
individualy, and for some reasons they don't appear.
I wonder if Gmail works well with mail list ?

On Thu, Aug 27, 2015 at 10:14 AM, Rob Wuijster 
r...@casema.nlmailto:r...@casema.nl wrote:
nope... nothing.


Rob



\/-\/\/
On 27-8-2015 10:12, Olivier Jeannel wrote:
test gmail

On Thu, Aug 27, 2015 at 10:09 AM, olivier jeannel 
olivier.jean...@noos.frmailto:olivier.jean...@noos.fr wrote:



No virus found in this message.
Checked by AVG - www.avg.comhttp://www.avg.com
Version: 2015.0.6125 / Virus Database: 4409/10521 - Release Date: 08/27/15


attachment: winmail.dat

Re: test again

2015-08-27 Thread Olivier Jeannel
test gmail

On Thu, Aug 27, 2015 at 10:09 AM, olivier jeannel olivier.jean...@noos.fr
wrote:





Re: test again

2015-08-27 Thread Rob Wuijster

nope... nothing.

Rob

\/-\/\/

On 27-8-2015 10:12, Olivier Jeannel wrote:

test gmail

On Thu, Aug 27, 2015 at 10:09 AM, olivier jeannel 
olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote:




No virus found in this message.
Checked by AVG - www.avg.com http://www.avg.com
Version: 2015.0.6125 / Virus Database: 4409/10521 - Release Date: 08/27/15





Re: test again

2015-08-27 Thread Olivier Jeannel
Sorry,
I send answers yesterday from my gmail account for the Animate polygon
faces individualy, and for some reasons they don't appear.
I wonder if Gmail works well with mail list ?

On Thu, Aug 27, 2015 at 10:14 AM, Rob Wuijster r...@casema.nl wrote:

 nope... nothing.

 Rob

 \/-\/\/

 On 27-8-2015 10:12, Olivier Jeannel wrote:

 test gmail

 On Thu, Aug 27, 2015 at 10:09 AM, olivier jeannel olivier.jean...@noos.fr
  wrote:



 No virus found in this message.
 Checked by AVG - www.avg.com
 Version: 2015.0.6125 / Virus Database: 4409/10521 - Release Date: 08/27/15





Re: test

2015-08-25 Thread Luc-Eric Rousseau
Test


Re: test

2015-04-24 Thread Alok Gandhi
you passed with flying colours!

On Fri, Apr 24, 2015 at 8:48 AM, Martin Contel martin3d...@gmail.com
wrote:

 4,5,6

 --
 Martin Contel
 CG Supervisor
 Square Enix (Visual Works Division)

 On Fri, Apr 24, 2015 at 12:13 PM, Tim Leydecker bauero...@gmx.de wrote:

 1,2,3





--


Re: test

2015-04-23 Thread Martin Contel
4,5,6

--
Martin Contel
CG Supervisor
Square Enix (Visual Works Division)

On Fri, Apr 24, 2015 at 12:13 PM, Tim Leydecker bauero...@gmx.de wrote:

 1,2,3



Re: test again

2015-04-06 Thread Sebastien Sterling
... nop not doing it :P

On 6 April 2015 at 14:30, Francisco Criado malcriad...@gmail.com wrote:

 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123

 --




 --





Re: test again

2015-04-06 Thread Mats Bertil Tegner
2015-04-06 15:34 GMT+02:00 Sebastien Sterling sebastien.sterl...@gmail.com
:

 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado malcriad...@gmail.com wrote:

 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123


Come on lads, this is getting kinda silly...

Mats


Re: test again

2015-04-06 Thread Mirko Jankovic
Yea I;ve posted that pic a while ago when I was struggling with that as
well.
Didn't really used it much but I think this map could help you out. Yea I
made a map :)
Coordinates weren't a bit logical to me so needed a map to help me out.
number of map represents
minimum   XY
maximum  XY

so for example if you wanna put tile 1 UV map to the rigth you us
-1 0
0 1

Makes sense?

On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

 since i have you...

 Does anyone know the correct method for setting up multiple UV tiling in
 the render tree ?

 i only ask cause there used to be an article on it, but it was on XSIbase
 so gone now.

 plugging loads of texture files into one shader is easy enough in Maya,
 i'm sure there is a way of doing it in softimage.


 this is the pic i got from the XSIbase topic:

 https://xsisupport.files.wordpress.com/2011/09/muv.png

 On 6 April 2015 at 14:38, Mats Bertil Tegner mats.bertil.teg...@gmail.com
  wrote:

 2015-04-06 15:34 GMT+02:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado malcriad...@gmail.com
 wrote:

 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123


 Come on lads, this is getting kinda silly...

 Mats





Re: test again

2015-04-06 Thread Francisco Criado
456

2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123

 --




--


Re: test again

2015-04-06 Thread Sebastien Sterling
since i have you...

Does anyone know the correct method for setting up multiple UV tiling in
the render tree ?

i only ask cause there used to be an article on it, but it was on XSIbase
so gone now.

plugging loads of texture files into one shader is easy enough in Maya, i'm
sure there is a way of doing it in softimage.


this is the pic i got from the XSIbase topic:

https://xsisupport.files.wordpress.com/2011/09/muv.png

On 6 April 2015 at 14:38, Mats Bertil Tegner mats.bertil.teg...@gmail.com
wrote:

 2015-04-06 15:34 GMT+02:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado malcriad...@gmail.com wrote:

 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123


 Come on lads, this is getting kinda silly...

 Mats



Re: test again

2015-04-06 Thread Mirko Jankovic
hope it still apply, it's bin a while..

yea strange. looks like reversed coordinate system, with minus going riight
and up and plus going down and left.
just could't wrap my head around without map :)

On Mon, Apr 6, 2015 at 4:34 PM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

 Thank you Mirko senpai !

 holly shit put that is some tortured logic :P

 so strange to see somthing that makes less sense in softimage then in maya.

 thank you for the map i will try this !

 On 6 April 2015 at 15:27, Mirko Jankovic mirkoj.anima...@gmail.com
 wrote:

 Yea I;ve posted that pic a while ago when I was struggling with that as
 well.
 Didn't really used it much but I think this map could help you out. Yea I
 made a map :)
 Coordinates weren't a bit logical to me so needed a map to help me out.
 number of map represents
 minimum   XY
 maximum  XY

 so for example if you wanna put tile 1 UV map to the rigth you us
 -1 0
 0 1

 Makes sense?

 On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 since i have you...

 Does anyone know the correct method for setting up multiple UV tiling in
 the render tree ?

 i only ask cause there used to be an article on it, but it was on
 XSIbase so gone now.

 plugging loads of texture files into one shader is easy enough in Maya,
 i'm sure there is a way of doing it in softimage.


 this is the pic i got from the XSIbase topic:

 https://xsisupport.files.wordpress.com/2011/09/muv.png

 On 6 April 2015 at 14:38, Mats Bertil Tegner 
 mats.bertil.teg...@gmail.com wrote:

 2015-04-06 15:34 GMT+02:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado malcriad...@gmail.com
 wrote:

 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123


 Come on lads, this is getting kinda silly...

 Mats







Re: test again

2015-04-06 Thread Tim Leydecker
disable wrap on your textures or you´ll cover everything with each other 
over and over.


The logic is to enter the values you´d need to move the UV shell from
it´s current UV tile into the 0-1 range.

E.g. this tile needs to go -1 quadrant to the left and 0 down to end up 
in UV 0-1.


it´s a nasty little puzzle. somebody was bored?

cheers,

tim





Am 06.04.2015 um 16:41 schrieb Mirko Jankovic:
as I recall no, just need to have good coordinates sorted out when 
blending.

but again this was like couple years ago

On Mon, Apr 6, 2015 at 4:38 PM, Sebastien Sterling 
sebastien.sterl...@gmail.com mailto:sebastien.sterl...@gmail.com 
wrote:


does anything else need to be done in addition to this ?

On 6 April 2015 at 15:34, Sebastien Sterling
sebastien.sterl...@gmail.com
mailto:sebastien.sterl...@gmail.com wrote:

Thank you Mirko senpai !

holly shit put that is some tortured logic :P

so strange to see somthing that makes less sense in softimage
then in maya.

thank you for the map i will try this !

On 6 April 2015 at 15:27, Mirko Jankovic
mirkoj.anima...@gmail.com mailto:mirkoj.anima...@gmail.com
wrote:

Yea I;ve posted that pic a while ago when I was struggling
with that as well.
Didn't really used it much but I think this map could help
you out. Yea I made a map :)
Coordinates weren't a bit logical to me so needed a map to
help me out.
number of map represents
minimum   XY
maximum  XY

so for example if you wanna put tile 1 UV map to the rigth
you us
-1 0
0 1

Makes sense?

On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling
sebastien.sterl...@gmail.com
mailto:sebastien.sterl...@gmail.com wrote:

since i have you...

Does anyone know the correct method for setting up
multiple UV tiling in the render tree ?

i only ask cause there used to be an article on it,
but it was on XSIbase so gone now.

plugging loads of texture files into one shader is
easy enough in Maya, i'm sure there is a way of doing
it in softimage.


this is the pic i got from the XSIbase topic:

https://xsisupport.files.wordpress.com/2011/09/muv.png

On 6 April 2015 at 14:38, Mats Bertil Tegner
mats.bertil.teg...@gmail.com
mailto:mats.bertil.teg...@gmail.com wrote:

2015-04-06 15:34 GMT+02:00 Sebastien Sterling
sebastien.sterl...@gmail.com
mailto:sebastien.sterl...@gmail.com:

... nop not doing it :P

On 6 April 2015 at 14:30, Francisco Criado
malcriad...@gmail.com
mailto:malcriad...@gmail.com wrote:

456

2015-04-02 4:45 GMT-03:00 Alok Gandhi
alok.gandhi2...@gmail.com
mailto:alok.gandhi2...@gmail.com:

123


Come on lads, this is getting kinda silly...

Mats










Re: test again

2015-04-06 Thread Sebastien Sterling
Thank you Mirko senpai !

holly shit put that is some tortured logic :P

so strange to see somthing that makes less sense in softimage then in maya.

thank you for the map i will try this !

On 6 April 2015 at 15:27, Mirko Jankovic mirkoj.anima...@gmail.com wrote:

 Yea I;ve posted that pic a while ago when I was struggling with that as
 well.
 Didn't really used it much but I think this map could help you out. Yea I
 made a map :)
 Coordinates weren't a bit logical to me so needed a map to help me out.
 number of map represents
 minimum   XY
 maximum  XY

 so for example if you wanna put tile 1 UV map to the rigth you us
 -1 0
 0 1

 Makes sense?

 On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 since i have you...

 Does anyone know the correct method for setting up multiple UV tiling in
 the render tree ?

 i only ask cause there used to be an article on it, but it was on XSIbase
 so gone now.

 plugging loads of texture files into one shader is easy enough in Maya,
 i'm sure there is a way of doing it in softimage.


 this is the pic i got from the XSIbase topic:

 https://xsisupport.files.wordpress.com/2011/09/muv.png

 On 6 April 2015 at 14:38, Mats Bertil Tegner 
 mats.bertil.teg...@gmail.com wrote:

 2015-04-06 15:34 GMT+02:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado malcriad...@gmail.com
 wrote:

 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123


 Come on lads, this is getting kinda silly...

 Mats






Re: test again

2015-04-06 Thread Sebastien Sterling
does anything else need to be done in addition to this ?

On 6 April 2015 at 15:34, Sebastien Sterling sebastien.sterl...@gmail.com
wrote:

 Thank you Mirko senpai !

 holly shit put that is some tortured logic :P

 so strange to see somthing that makes less sense in softimage then in maya.

 thank you for the map i will try this !

 On 6 April 2015 at 15:27, Mirko Jankovic mirkoj.anima...@gmail.com
 wrote:

 Yea I;ve posted that pic a while ago when I was struggling with that as
 well.
 Didn't really used it much but I think this map could help you out. Yea I
 made a map :)
 Coordinates weren't a bit logical to me so needed a map to help me out.
 number of map represents
 minimum   XY
 maximum  XY

 so for example if you wanna put tile 1 UV map to the rigth you us
 -1 0
 0 1

 Makes sense?

 On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 since i have you...

 Does anyone know the correct method for setting up multiple UV tiling in
 the render tree ?

 i only ask cause there used to be an article on it, but it was on
 XSIbase so gone now.

 plugging loads of texture files into one shader is easy enough in Maya,
 i'm sure there is a way of doing it in softimage.


 this is the pic i got from the XSIbase topic:

 https://xsisupport.files.wordpress.com/2011/09/muv.png

 On 6 April 2015 at 14:38, Mats Bertil Tegner 
 mats.bertil.teg...@gmail.com wrote:

 2015-04-06 15:34 GMT+02:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado malcriad...@gmail.com
 wrote:

 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123


 Come on lads, this is getting kinda silly...

 Mats







Re: test again

2015-04-06 Thread Sebastien Sterling
cheers yes i think i got the hang of it now, that grid is a life saver, the
lack of documentation on this is disconcerting.

thanks Tim ;)

On 6 April 2015 at 15:58, Tim Leydecker bauero...@gmx.de wrote:

  disable wrap on your textures or you´ll cover everything with each other
 over and over.

 The logic is to enter the values you´d need to move the UV shell from
 it´s current UV tile into the 0-1 range.

 E.g. this tile needs to go -1 quadrant to the left and 0 down to end up
 in UV 0-1.

 it´s a nasty little puzzle. somebody was bored?

 cheers,

 tim






 Am 06.04.2015 um 16:41 schrieb Mirko Jankovic:

 as I recall no, just need to have good coordinates sorted out when
 blending.
 but again this was like couple years ago

 On Mon, Apr 6, 2015 at 4:38 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 does anything else need to be done in addition to this ?

 On 6 April 2015 at 15:34, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

   Thank you Mirko senpai !

  holly shit put that is some tortured logic :P

  so strange to see somthing that makes less sense in softimage then in
 maya.

  thank you for the map i will try this !

 On 6 April 2015 at 15:27, Mirko Jankovic mirkoj.anima...@gmail.com
 wrote:

 Yea I;ve posted that pic a while ago when I was struggling with that as
 well.
 Didn't really used it much but I think this map could help you out. Yea
 I made a map :)
 Coordinates weren't a bit logical to me so needed a map to help me out.
 number of map represents
 minimum   XY
 maximum  XY

  so for example if you wanna put tile 1 UV map to the rigth you us
 -1 0
 0 1

  Makes sense?

 On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

   since i have you...

 Does anyone know the correct method for setting up multiple UV tiling
 in the render tree ?

  i only ask cause there used to be an article on it, but it was on
 XSIbase so gone now.

  plugging loads of texture files into one shader is easy enough in
 Maya, i'm sure there is a way of doing it in softimage.


  this is the pic i got from the XSIbase topic:

 https://xsisupport.files.wordpress.com/2011/09/muv.png

 On 6 April 2015 at 14:38, Mats Bertil Tegner 
 mats.bertil.teg...@gmail.com wrote:

  2015-04-06 15:34 GMT+02:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado malcriad...@gmail.com
 wrote:

 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123


  Come on lads, this is getting kinda silly...

  Mats










Re: test again

2015-04-06 Thread Sebastien Sterling
also i think i have to turn wrap in U and wrap in V off ?

On 6 April 2015 at 15:51, Sebastien Sterling sebastien.sterl...@gmail.com
wrote:

 i managed to get both tiles for the face working, but the other side is
 all washed out compared to the other side.

 On 6 April 2015 at 15:41, Mirko Jankovic mirkoj.anima...@gmail.com
 wrote:

 as I recall no, just need to have good coordinates sorted out when
 blending.
 but again this was like couple years ago

 On Mon, Apr 6, 2015 at 4:38 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 does anything else need to be done in addition to this ?

 On 6 April 2015 at 15:34, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 Thank you Mirko senpai !

 holly shit put that is some tortured logic :P

 so strange to see somthing that makes less sense in softimage then in
 maya.

 thank you for the map i will try this !

 On 6 April 2015 at 15:27, Mirko Jankovic mirkoj.anima...@gmail.com
 wrote:

 Yea I;ve posted that pic a while ago when I was struggling with that
 as well.
 Didn't really used it much but I think this map could help you out.
 Yea I made a map :)
 Coordinates weren't a bit logical to me so needed a map to help me
 out.
 number of map represents
 minimum   XY
 maximum  XY

 so for example if you wanna put tile 1 UV map to the rigth you us
 -1 0
 0 1

 Makes sense?

 On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 since i have you...

 Does anyone know the correct method for setting up multiple UV tiling
 in the render tree ?

 i only ask cause there used to be an article on it, but it was on
 XSIbase so gone now.

 plugging loads of texture files into one shader is easy enough in
 Maya, i'm sure there is a way of doing it in softimage.


 this is the pic i got from the XSIbase topic:

 https://xsisupport.files.wordpress.com/2011/09/muv.png

 On 6 April 2015 at 14:38, Mats Bertil Tegner 
 mats.bertil.teg...@gmail.com wrote:

 2015-04-06 15:34 GMT+02:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado malcriad...@gmail.com
 wrote:

 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123


 Come on lads, this is getting kinda silly...

 Mats










Re: test again

2015-04-06 Thread Mirko Jankovic
as I recall no, just need to have good coordinates sorted out when blending.
but again this was like couple years ago

On Mon, Apr 6, 2015 at 4:38 PM, Sebastien Sterling 
sebastien.sterl...@gmail.com wrote:

 does anything else need to be done in addition to this ?

 On 6 April 2015 at 15:34, Sebastien Sterling sebastien.sterl...@gmail.com
  wrote:

 Thank you Mirko senpai !

 holly shit put that is some tortured logic :P

 so strange to see somthing that makes less sense in softimage then in
 maya.

 thank you for the map i will try this !

 On 6 April 2015 at 15:27, Mirko Jankovic mirkoj.anima...@gmail.com
 wrote:

 Yea I;ve posted that pic a while ago when I was struggling with that as
 well.
 Didn't really used it much but I think this map could help you out. Yea
 I made a map :)
 Coordinates weren't a bit logical to me so needed a map to help me out.
 number of map represents
 minimum   XY
 maximum  XY

 so for example if you wanna put tile 1 UV map to the rigth you us
 -1 0
 0 1

 Makes sense?

 On Mon, Apr 6, 2015 at 4:04 PM, Sebastien Sterling 
 sebastien.sterl...@gmail.com wrote:

 since i have you...

 Does anyone know the correct method for setting up multiple UV tiling
 in the render tree ?

 i only ask cause there used to be an article on it, but it was on
 XSIbase so gone now.

 plugging loads of texture files into one shader is easy enough in Maya,
 i'm sure there is a way of doing it in softimage.


 this is the pic i got from the XSIbase topic:

 https://xsisupport.files.wordpress.com/2011/09/muv.png

 On 6 April 2015 at 14:38, Mats Bertil Tegner 
 mats.bertil.teg...@gmail.com wrote:

 2015-04-06 15:34 GMT+02:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

 ... nop not doing it :P

 On 6 April 2015 at 14:30, Francisco Criado malcriad...@gmail.com
 wrote:

 456

 2015-04-02 4:45 GMT-03:00 Alok Gandhi alok.gandhi2...@gmail.com:

 123


 Come on lads, this is getting kinda silly...

 Mats








Re: Test

2015-04-04 Thread Francisco Criado
clear and loud ;)

On Friday, April 3, 2015, Luc-Eric Rousseau luceri...@gmail.com wrote:

 Worky?



-- 
Sent from Gmail Mobile


Re: Test

2015-04-04 Thread Luc-Eric Rousseau
okay, thanks to the autodesk i.t. guy who fixed this on a Saturday of Easter..

On 4 April 2015 at 12:05, Francisco Criado malcriad...@gmail.com wrote:
 clear and loud ;)

 On Friday, April 3, 2015, Luc-Eric Rousseau luceri...@gmail.com wrote:

 Worky?



 --
 Sent from Gmail Mobile


Re: test

2015-02-14 Thread Sebastien Sterling
yep.

On 14 February 2015 at 23:32, Francisco Criado malcriad...@gmail.com
wrote:

 testing...




Re: test

2015-02-14 Thread Eric Turman
one...two...three

On Sat, Feb 14, 2015 at 5:32 PM, Francisco Criado malcriad...@gmail.com
wrote:

 testing...




-- 




-=T=-


Re: test

2015-02-14 Thread Francisco Criado
Already sent twice an email to the group, the first one 6 hours ago with a
question and still doesn't appear...

F.

On Saturday, February 14, 2015, Eric Turman i.anima...@gmail.com wrote:

 one...two...three

 On Sat, Feb 14, 2015 at 5:32 PM, Francisco Criado malcriad...@gmail.com
 javascript:_e(%7B%7D,'cvml','malcriad...@gmail.com'); wrote:

 testing...




 --




 -=T=-



-- 
Sent from Gmail Mobile


Re: test

2015-02-14 Thread Luc-Eric Rousseau
everyone received your Softimage 2 Unreal post twice, but gmail
won't show you your own post

On Sat, Feb 14, 2015 at 7:58 PM, Francisco Criado malcriad...@gmail.com wrote:
 Already sent twice an email to the group, the first one 6 hours ago with a
 question and still doesn't appear...



Re: test

2015-02-14 Thread Francisco Criado
Thanks for the tip Luc-Eric! Didn't know that :s
El feb 14, 2015 10:25 PM, Luc-Eric Rousseau luceri...@gmail.com
escribió:

 everyone received your Softimage 2 Unreal post twice, but gmail
 won't show you your own post

 On Sat, Feb 14, 2015 at 7:58 PM, Francisco Criado malcriad...@gmail.com
 wrote:
  Already sent twice an email to the group, the first one 6 hours ago with
 a
  question and still doesn't appear...
 



Re: test feathers

2015-01-30 Thread Vladimir Jankijevic
Hey Max,

just to give you some inspiration. This is what I was working on some time
ago. It's basically the same type of owl I guess. In the first link you can
see some of the feather work on 'The Little Ghost' and the second is a
Japanese TV commercial. Both were created with a custom feather setup in
ICE. Have a look:
http://www.elefantstudios.ch/index.php?article_id=187clang=1
http://www.elefantstudios.ch/index.php?article_id=206clang=1

Best,
Vladimir

On Fri, Jan 30, 2015 at 7:09 AM, Max Evgrafov summ...@gmail.com wrote:

 cool ref

 https://vimeo.com/44716425

 2015-01-30 15:06 GMT+03:00 Max Evgrafov summ...@gmail.com:

 John, I saw MB Feather. It's very cool stuff. But MB Feather generates
 instances. I need export the owl to 3ds Max.

 2015-01-30 15:01 GMT+03:00 Max Evgrafov summ...@gmail.com:



 2015-01-30 11:56 GMT+03:00 Mirko Jankovic mirkoj.anima...@gmail.com:

 hwy Max, care to share couple images of mesh only for the owl?
 Will tackle soon in some pidgeons and as I never did something like
 that before working how much of mesh goes into shape of the wings and how
 much is done by feathers.
 Thanks

 On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov summ...@gmail.com
 wrote:

 http://www.youtube.com/watch?v=8QAFZQJi3pY

 2015-01-30 11:48 GMT+03:00 Max Evgrafov summ...@gmail.com:

 http://www.youtube.com/watch?v=nOAWqMLNt7c

 2015-01-30 11:47 GMT+03:00 Max Evgrafov summ...@gmail.com:

 first test

 http://www.youtube.com/watch?v=-e0i4UoJmUE

 2015-01-23 20:14 GMT+03:00 John Richard Sanchez 
 youngupstar...@gmail.com:

 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez 
 emi...@e-roja.com wrote:

 Nice.




 --
 www.johnrichardsanchez.com




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)





 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)



Re: test feathers

2015-01-30 Thread John Richard Sanchez
I see Max very cool stuff. Although I think there is a script for Instance
to duplicates in the legacy netview.

On Fri, Jan 30, 2015 at 11:33 AM, Vladimir Jankijevic 
v.jankije...@gmail.com wrote:

 Hey Max,

 just to give you some inspiration. This is what I was working on some time
 ago. It's basically the same type of owl I guess. In the first link you can
 see some of the feather work on 'The Little Ghost' and the second is a
 Japanese TV commercial. Both were created with a custom feather setup in
 ICE. Have a look:
 http://www.elefantstudios.ch/index.php?article_id=187clang=1
 http://www.elefantstudios.ch/index.php?article_id=206clang=1

 Best,
 Vladimir

 On Fri, Jan 30, 2015 at 7:09 AM, Max Evgrafov summ...@gmail.com wrote:

 cool ref

 https://vimeo.com/44716425

 2015-01-30 15:06 GMT+03:00 Max Evgrafov summ...@gmail.com:

 John, I saw MB Feather. It's very cool stuff. But MB Feather generates
 instances. I need export the owl to 3ds Max.

 2015-01-30 15:01 GMT+03:00 Max Evgrafov summ...@gmail.com:



 2015-01-30 11:56 GMT+03:00 Mirko Jankovic mirkoj.anima...@gmail.com:

 hwy Max, care to share couple images of mesh only for the owl?
 Will tackle soon in some pidgeons and as I never did something like
 that before working how much of mesh goes into shape of the wings and how
 much is done by feathers.
 Thanks

 On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov summ...@gmail.com
 wrote:

 http://www.youtube.com/watch?v=8QAFZQJi3pY

 2015-01-30 11:48 GMT+03:00 Max Evgrafov summ...@gmail.com:

 http://www.youtube.com/watch?v=nOAWqMLNt7c

 2015-01-30 11:47 GMT+03:00 Max Evgrafov summ...@gmail.com:

 first test

 http://www.youtube.com/watch?v=-e0i4UoJmUE

 2015-01-23 20:14 GMT+03:00 John Richard Sanchez 
 youngupstar...@gmail.com:

 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez 
 emi...@e-roja.com wrote:

 Nice.




 --
 www.johnrichardsanchez.com




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)





 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)





-- 
www.johnrichardsanchez.com


Re: test feathers

2015-01-30 Thread Rob Chapman
Or the ice compound called create polymesh from copies..?
On 30 Jan 2015 18:27, John Richard Sanchez youngupstar...@gmail.com
wrote:

 I see Max very cool stuff. Although I think there is a script for Instance
 to duplicates in the legacy netview.

 On Fri, Jan 30, 2015 at 11:33 AM, Vladimir Jankijevic 
 v.jankije...@gmail.com wrote:

 Hey Max,

 just to give you some inspiration. This is what I was working on some
 time ago. It's basically the same type of owl I guess. In the first link
 you can see some of the feather work on 'The Little Ghost' and the second
 is a Japanese TV commercial. Both were created with a custom feather setup
 in ICE. Have a look:
 http://www.elefantstudios.ch/index.php?article_id=187clang=1
 http://www.elefantstudios.ch/index.php?article_id=206clang=1

 Best,
 Vladimir

 On Fri, Jan 30, 2015 at 7:09 AM, Max Evgrafov summ...@gmail.com wrote:

 cool ref

 https://vimeo.com/44716425

 2015-01-30 15:06 GMT+03:00 Max Evgrafov summ...@gmail.com:

 John, I saw MB Feather. It's very cool stuff. But MB Feather generates
 instances. I need export the owl to 3ds Max.

 2015-01-30 15:01 GMT+03:00 Max Evgrafov summ...@gmail.com:



 2015-01-30 11:56 GMT+03:00 Mirko Jankovic mirkoj.anima...@gmail.com:

 hwy Max, care to share couple images of mesh only for the owl?
 Will tackle soon in some pidgeons and as I never did something like
 that before working how much of mesh goes into shape of the wings and how
 much is done by feathers.
 Thanks

 On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov summ...@gmail.com
 wrote:

 http://www.youtube.com/watch?v=8QAFZQJi3pY

 2015-01-30 11:48 GMT+03:00 Max Evgrafov summ...@gmail.com:

 http://www.youtube.com/watch?v=nOAWqMLNt7c

 2015-01-30 11:47 GMT+03:00 Max Evgrafov summ...@gmail.com:

 first test

 http://www.youtube.com/watch?v=-e0i4UoJmUE

 2015-01-23 20:14 GMT+03:00 John Richard Sanchez 
 youngupstar...@gmail.com:

 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez 
 emi...@e-roja.com wrote:

 Nice.




 --
 www.johnrichardsanchez.com




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)





 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)





 --
 www.johnrichardsanchez.com



Re: test feathers

2015-01-30 Thread Max Evgrafov
Vladimir, thank you. This is a source for inspiration!!!

2015-01-30 19:33 GMT+03:00 Vladimir Jankijevic v.jankije...@gmail.com:

 Hey Max,

 just to give you some inspiration. This is what I was working on some time
 ago. It's basically the same type of owl I guess. In the first link you can
 see some of the feather work on 'The Little Ghost' and the second is a
 Japanese TV commercial. Both were created with a custom feather setup in
 ICE. Have a look:
 http://www.elefantstudios.ch/index.php?article_id=187clang=1
 http://www.elefantstudios.ch/index.php?article_id=206clang=1

 Best,
 Vladimir

 On Fri, Jan 30, 2015 at 7:09 AM, Max Evgrafov summ...@gmail.com wrote:

 cool ref

 https://vimeo.com/44716425

 2015-01-30 15:06 GMT+03:00 Max Evgrafov summ...@gmail.com:

 John, I saw MB Feather. It's very cool stuff. But MB Feather generates
 instances. I need export the owl to 3ds Max.

 2015-01-30 15:01 GMT+03:00 Max Evgrafov summ...@gmail.com:



 2015-01-30 11:56 GMT+03:00 Mirko Jankovic mirkoj.anima...@gmail.com:

 hwy Max, care to share couple images of mesh only for the owl?
 Will tackle soon in some pidgeons and as I never did something like
 that before working how much of mesh goes into shape of the wings and how
 much is done by feathers.
 Thanks

 On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov summ...@gmail.com
 wrote:

 http://www.youtube.com/watch?v=8QAFZQJi3pY

 2015-01-30 11:48 GMT+03:00 Max Evgrafov summ...@gmail.com:

 http://www.youtube.com/watch?v=nOAWqMLNt7c

 2015-01-30 11:47 GMT+03:00 Max Evgrafov summ...@gmail.com:

 first test

 http://www.youtube.com/watch?v=-e0i4UoJmUE

 2015-01-23 20:14 GMT+03:00 John Richard Sanchez 
 youngupstar...@gmail.com:

 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez 
 emi...@e-roja.com wrote:

 Nice.




 --
 www.johnrichardsanchez.com




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)





 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)





-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


RE: test

2015-01-30 Thread adrian wyer
nh, bollocks to plan A, i like it up 'ere

 

a

 

  _  

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: 30 January 2015 14:07
To: softimage@listproc.autodesk.com
Subject: RE: test

 

one of the best scenes in that movie. ;) *flick*

-- 
Angus Davidson

074 580 3744

 

On 30 January 2015 at 3:44:30 PM, Ed Harriss (ed.harr...@sas.com) wrote:

We need a witty retort from Porl to help round this out.

 

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 11:35 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

 

I kinda recall it from Tango and Cash ;)

 

 

-- 
Angus Davidson

074 580 3744

 

On 28 January 2015 at 6:14:30 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]
(j.ponthi...@nasa.gov) wrote:

doink

 

Was it Ben White that used that expression back in the day?

 

--

Joey

 

__

Opinions stated here-in are strictly those of the author and do not

represent the opinions of NASA or any other party.

 

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

 

bah

-- 
Angus Davidson

074 580 3744

 

On 28 January 2015 at 3:57:41 PM, Ed Harriss (ed.harr...@sas.com) wrote:

foo

 

From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com
Subject: Re: test

 

ding dong

 

2015-01-28 14:20 GMT+01:00 Sebastien Sterling
sebastien.sterl...@gmail.com:

Yop

 

On 28 January 2015 at 12:41, Adam Seeley adammsee...@gmail.com wrote:

-ing.

 

 

Adam.

 

 



This communication is intended for the addressee only. It is confidential.
If you have received this communication in error, please notify us
immediately and destroy the original message. You may not copy or
disseminate this communication without the permission of the University.
Only authorised signatories are competent to enter into agreements on behalf
of the University and recipients are thus advised that the content of this
message may not be legally binding on the University and may contain the
personal views and opinions of the author, which are not necessarily the
views and opinions of The University of the Witwatersrand, Johannesburg. All
agreements between the University and outsiders are subject to South African
Law unless the University agrees in writing to the contrary.

/table

 



This communication is intended for the addressee only. It is confidential.
If you have received this communication in error, please notify us
immediately and destroy the original message. You may not copy or
disseminate this communication without the permission of the University.
Only authorised signatories are competent to enter into agreements on behalf
of the University and recipients are thus advised that the content of this
message may not be legally binding on the University and may contain the
personal views and opinions of the author, which are not necessarily the
views and opinions of The University of the Witwatersrand, Johannesburg. All
agreements between the University and outsiders are subject to South African
Law unless the University agrees in writing to the contrary.

/table

 



 


This communication is intended for the addressee only. It is confidential.
If you have received this communication in error, please notify us
immediately and destroy the original message. You may not copy or
disseminate this communication without the permission of the University.
Only authorised signatories are competent to enter into agreements on behalf
of the University and recipients are thus advised that the content of this
message may not be legally binding on the University and may contain the
personal views and opinions of the author, which are not necessarily the
views and opinions of The University of the Witwatersrand, Johannesburg. All
agreements between the University and outsiders are subject to South African
Law unless the University agrees in writing to the contrary.



RE: test

2015-01-30 Thread Angus Davidson
one of the best scenes in that movie. ;) *flick*
--
Angus Davidson
074 580 3744


On 30 January 2015 at 3:44:30 PM, Ed Harriss 
(ed.harr...@sas.commailto:ed.harr...@sas.com) wrote:
We need a witty retort from Porl to help round this out.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 11:35 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

I kinda recall it from Tango and Cash ;)


--
Angus Davidson
074 580 3744


On 28 January 2015 at 6:14:30 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] 
(j.ponthi...@nasa.govmailto:j.ponthi...@nasa.gov) wrote:
doink

Was it Ben White that used that expression back in the day?

--
Joey

__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: RE: test

bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.commailto:ed.harr...@sas.com) wrote:
foo

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
adammsee...@gmail.commailto:adammsee...@gmail.com wrote:
-ing.


Adam.


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.
/table



This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.
/table




table width=100% border=0 cellspacing=0 cellpadding=0 
style=width:100%; 
tr
td align=left style=text-align:justify;font face=arial,sans-serif 
size=1 color=#99span style=font-size:11px;This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
/tr
/table

Re: test feathers

2015-01-30 Thread Max Evgrafov
first test

http://www.youtube.com/watch?v=-e0i4UoJmUE

2015-01-23 20:14 GMT+03:00 John Richard Sanchez youngupstar...@gmail.com:

 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez emi...@e-roja.com
 wrote:

 Nice.




 --
 www.johnrichardsanchez.com




-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


Re: test feathers

2015-01-30 Thread Max Evgrafov
http://www.youtube.com/watch?v=8QAFZQJi3pY

2015-01-30 11:48 GMT+03:00 Max Evgrafov summ...@gmail.com:

 http://www.youtube.com/watch?v=nOAWqMLNt7c

 2015-01-30 11:47 GMT+03:00 Max Evgrafov summ...@gmail.com:

 first test

 http://www.youtube.com/watch?v=-e0i4UoJmUE

 2015-01-23 20:14 GMT+03:00 John Richard Sanchez youngupstar...@gmail.com
 :

 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez emi...@e-roja.com
 wrote:

 Nice.




 --
 www.johnrichardsanchez.com




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


Re: test feathers

2015-01-30 Thread Mirko Jankovic
hwy Max, care to share couple images of mesh only for the owl?
Will tackle soon in some pidgeons and as I never did something like that
before working how much of mesh goes into shape of the wings and how much
is done by feathers.
Thanks

On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov summ...@gmail.com wrote:

 http://www.youtube.com/watch?v=8QAFZQJi3pY

 2015-01-30 11:48 GMT+03:00 Max Evgrafov summ...@gmail.com:

 http://www.youtube.com/watch?v=nOAWqMLNt7c

 2015-01-30 11:47 GMT+03:00 Max Evgrafov summ...@gmail.com:

 first test

 http://www.youtube.com/watch?v=-e0i4UoJmUE

 2015-01-23 20:14 GMT+03:00 John Richard Sanchez 
 youngupstar...@gmail.com:

 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez emi...@e-roja.com
 wrote:

 Nice.




 --
 www.johnrichardsanchez.com




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)



Re: test feathers

2015-01-30 Thread Max Evgrafov
cool ref

https://vimeo.com/44716425

2015-01-30 15:06 GMT+03:00 Max Evgrafov summ...@gmail.com:

 John, I saw MB Feather. It's very cool stuff. But MB Feather generates
 instances. I need export the owl to 3ds Max.

 2015-01-30 15:01 GMT+03:00 Max Evgrafov summ...@gmail.com:



 2015-01-30 11:56 GMT+03:00 Mirko Jankovic mirkoj.anima...@gmail.com:

 hwy Max, care to share couple images of mesh only for the owl?
 Will tackle soon in some pidgeons and as I never did something like that
 before working how much of mesh goes into shape of the wings and how much
 is done by feathers.
 Thanks

 On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov summ...@gmail.com wrote:

 http://www.youtube.com/watch?v=8QAFZQJi3pY

 2015-01-30 11:48 GMT+03:00 Max Evgrafov summ...@gmail.com:

 http://www.youtube.com/watch?v=nOAWqMLNt7c

 2015-01-30 11:47 GMT+03:00 Max Evgrafov summ...@gmail.com:

 first test

 http://www.youtube.com/watch?v=-e0i4UoJmUE

 2015-01-23 20:14 GMT+03:00 John Richard Sanchez 
 youngupstar...@gmail.com:

 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez emi...@e-roja.com
  wrote:

 Nice.




 --
 www.johnrichardsanchez.com




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)





 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


RE: test

2015-01-30 Thread Ed Harriss
We need a witty retort from Porl to help round this out.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 11:35 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

I kinda recall it from Tango and Cash ;)


--
Angus Davidson
074 580 3744


On 28 January 2015 at 6:14:30 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] 
(j.ponthi...@nasa.govmailto:j.ponthi...@nasa.gov) wrote:
doink

Was it Ben White that used that expression back in the day?

--
Joey

__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: RE: test

bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.commailto:ed.harr...@sas.com) wrote:
foo

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
adammsee...@gmail.commailto:adammsee...@gmail.com wrote:
-ing.


Adam.


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.
/table



This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.
/table





Re: test feathers

2015-01-30 Thread Max Evgrafov
John, I saw MB Feather. It's very cool stuff. But MB Feather generates
instances. I need export the owl to 3ds Max.

2015-01-30 15:01 GMT+03:00 Max Evgrafov summ...@gmail.com:



 2015-01-30 11:56 GMT+03:00 Mirko Jankovic mirkoj.anima...@gmail.com:

 hwy Max, care to share couple images of mesh only for the owl?
 Will tackle soon in some pidgeons and as I never did something like that
 before working how much of mesh goes into shape of the wings and how much
 is done by feathers.
 Thanks

 On Fri, Jan 30, 2015 at 9:48 AM, Max Evgrafov summ...@gmail.com wrote:

 http://www.youtube.com/watch?v=8QAFZQJi3pY

 2015-01-30 11:48 GMT+03:00 Max Evgrafov summ...@gmail.com:

 http://www.youtube.com/watch?v=nOAWqMLNt7c

 2015-01-30 11:47 GMT+03:00 Max Evgrafov summ...@gmail.com:

 first test

 http://www.youtube.com/watch?v=-e0i4UoJmUE

 2015-01-23 20:14 GMT+03:00 John Richard Sanchez 
 youngupstar...@gmail.com:

 MB Feather tool?

 On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez emi...@e-roja.com
 wrote:

 Nice.




 --
 www.johnrichardsanchez.com




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)





 --
 Евграфов Максим.(Summatr)
 https://vimeo.com/user3098735/videos
 ---
 Хорошего Вам настроения !!! :-)




-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
---
Хорошего Вам настроения !!! :-)


RE: test

2015-01-28 Thread Ed Harriss
foo

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
adammsee...@gmail.commailto:adammsee...@gmail.com wrote:
-ing.


Adam.




Re: test

2015-01-28 Thread Sebastien Sterling
Yop

On 28 January 2015 at 12:41, Adam Seeley adammsee...@gmail.com wrote:

 -ing.


 Adam.



Re: test

2015-01-28 Thread Artur Woźniak
ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling sebastien.sterl...@gmail.com
:

 Yop

 On 28 January 2015 at 12:41, Adam Seeley adammsee...@gmail.com wrote:

 -ing.


 Adam.





RE: test

2015-01-28 Thread Angus Davidson
bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.commailto:ed.harr...@sas.com) wrote:
foo

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
adammsee...@gmail.commailto:adammsee...@gmail.com wrote:
-ing.


Adam.



table width=100% border=0 cellspacing=0 cellpadding=0 
style=width:100%; 
tr
td align=left style=text-align:justify;font face=arial,sans-serif 
size=1 color=#99span style=font-size:11px;This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
/tr
/table

RE: test

2015-01-28 Thread Ponthieux, Joseph G. (LARC-E1A)[LITES]
doink

Was it Ben White that used that expression back in the day?

--
Joey

__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.commailto:ed.harr...@sas.com) wrote:
foo

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
adammsee...@gmail.commailto:adammsee...@gmail.com wrote:
-ing.


Adam.


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.
/table





RE: test

2015-01-28 Thread Andi Farhall
sping

...
http://www.hackneyeffects.com/https://vimeo.com/user4174293http://www.linkedin.com/pub/andi-farhall/b/496/b21

http://www.flickr.com/photos/lord_hackney/
http://spylon.tumblr.com/
This email and any attachments to it may be confidential and are intended 
solely for the use of the individual to whom it is addressed. Any views or 
opinions expressed are solely those of the author and do not necessarily 
represent those of Hackney Effects Ltd.If you are not the intended recipient of 
this email, you must neither take any action based upon its contents, nor copy 
or show it to anyone.Please contact the sender if you believe you have received 
this email in error.

From: grahame.ful...@autodesk.com
To: softimage@listproc.autodesk.com
Subject: RE: test
Date: Wed, 28 Jan 2015 16:15:08 +

Nurse! From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, Joseph 
G. (LARC-E1A)[LITES]
Sent: Wednesday, January 28, 2015 11:14 AM
To: softimage@listproc.autodesk.com
Subject: RE: test doink Was it Ben White that used that expression back in the 
day? --Joey  __Opinions stated 
here-in are strictly those of the author and do not represent the opinions of 
NASA or any other party. From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com
Subject: RE: test bah-- 
Angus Davidson074 580 3744 On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.com) wrote:
foo From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.com
Subject: Re: test ding dong 2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
sebastien.sterl...@gmail.com:Yop On 28 January 2015 at 12:41, Adam Seeley 
adammsee...@gmail.com wrote:-ing.  Adam.  This communication is intended for 
the addressee only. It is confidential. If you have received this communication 
in error, please notify us immediately and destroy the original message. You 
may not copy or disseminate this communication without the permission of the 
University. Only authorised signatories are competent to enter into agreements 
on behalf of the University and recipients are thus advised that the content of 
this message may not be legally binding on the University and may contain the 
personal views and opinions of the author, which are not necessarily the views 
and opinions of The University of the Witwatersrand, Johannesburg. All 
agreements between the University and outsiders are subject to South African 
Law unless the University agrees in writing to the contrary. /table  
   

RE: test

2015-01-28 Thread Angus Davidson
I kinda recall it from Tango and Cash ;)


--
Angus Davidson
074 580 3744


On 28 January 2015 at 6:14:30 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES] 
(j.ponthi...@nasa.govmailto:j.ponthi...@nasa.gov) wrote:
doink

Was it Ben White that used that expression back in the day?

--
Joey

__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.commailto:ed.harr...@sas.com) wrote:
foo

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
adammsee...@gmail.commailto:adammsee...@gmail.com wrote:
-ing.


Adam.


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.
/table




table width=100% border=0 cellspacing=0 cellpadding=0 
style=width:100%; 
tr
td align=left style=text-align:justify;font face=arial,sans-serif 
size=1 color=#99span style=font-size:11px;This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. /span/font/td
/tr
/table

RE: test

2015-01-28 Thread Grahame Fuller
Nurse!

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ponthieux, Joseph 
G. (LARC-E1A)[LITES]
Sent: Wednesday, January 28, 2015 11:14 AM
To: softimage@listproc.autodesk.com
Subject: RE: test

doink

Was it Ben White that used that expression back in the day?

--
Joey

__
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Wednesday, January 28, 2015 10:49 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: RE: test

bah
--
Angus Davidson
074 580 3744


On 28 January 2015 at 3:57:41 PM, Ed Harriss 
(ed.harr...@sas.commailto:ed.harr...@sas.com) wrote:
foo

From: 
softimage-boun...@listproc.autodesk.commailto:softimage-boun...@listproc.autodesk.com
 [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Artur Wozniak
Sent: Wednesday, January 28, 2015 8:45 AM
To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
Subject: Re: test

ding dong

2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
sebastien.sterl...@gmail.commailto:sebastien.sterl...@gmail.com:
Yop

On 28 January 2015 at 12:41, Adam Seeley 
adammsee...@gmail.commailto:adammsee...@gmail.com wrote:
-ing.


Adam.


This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.
/table



attachment: winmail.dat

Re: test

2015-01-28 Thread Adam Seeley
Hurrah.

On 28 January 2015 at 13:56, Ed Harriss ed.harr...@sas.com wrote:

  foo



 *From:* softimage-boun...@listproc.autodesk.com [mailto:
 softimage-boun...@listproc.autodesk.com] *On Behalf Of *Artur Wozniak
 *Sent:* Wednesday, January 28, 2015 8:45 AM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: test



 ding dong



 2015-01-28 14:20 GMT+01:00 Sebastien Sterling 
 sebastien.sterl...@gmail.com:

  Yop



 On 28 January 2015 at 12:41, Adam Seeley adammsee...@gmail.com wrote:

  -ing.





 Adam.







Re: test feathers

2015-01-23 Thread John Richard Sanchez
MB Feather tool?

On Fri, Jan 23, 2015 at 9:59 AM, Emilio Hernandez emi...@e-roja.com wrote:

 Nice.




-- 
www.johnrichardsanchez.com


RE: test feathers

2015-01-23 Thread Emilio Hernandez
Nice.


Re: test

2015-01-01 Thread Simon Reeves
hi



Simon Reeves
London, UK
*si...@simonreeves.com si...@simonreeves.com*
*www.simonreeves.com http://www.simonreeves.com*
*www.analogstudio.co.uk http://www.analogstudio.co.uk*

On 1 January 2015 at 22:37, Luc-Eric Rousseau luceri...@gmail.com wrote:

 test



Re: test new mail add

2014-08-18 Thread Leonard Koch
Confirmed, good sir.


On Mon, Aug 18, 2014 at 3:34 PM, Markus Cermak cer...@leiss.at wrote:

 Test test test



Re: test new mail add

2014-08-18 Thread Markus Cermak

Thanks
On 18.08.2014 15:35, Leonard Koch wrote:

Confirmed, good sir.


On Mon, Aug 18, 2014 at 3:34 PM, Markus Cermak cer...@leiss.at 
mailto:cer...@leiss.at wrote:


Test test test




--
mfg

Markus Cermak
3D-Animation Compositing

Leiss Postproduction GmbH
Adresse: Zirkusgasse 13/4 A-1020 Wien
Tel: +43/1/218 96 48
Fax: +43/1/218 96 48/10
Mail: off...@leiss.at



Re: test new mail add

2014-08-18 Thread Alok Gandhi
Roger that


On Mon, Aug 18, 2014 at 7:09 PM, Markus Cermak cer...@leiss.at wrote:

  Thanks

 On 18.08.2014 15:35, Leonard Koch wrote:

 Confirmed, good sir.


 On Mon, Aug 18, 2014 at 3:34 PM, Markus Cermak cer...@leiss.at wrote:

 Test test test



 --
 mfg

 Markus Cermak
 3D-Animation Compositing

 Leiss Postproduction GmbH
 Adresse: Zirkusgasse 13/4 A-1020 Wien
 Tel: +43/1/218 96 48
 Fax: +43/1/218 96 48/10
 Mail: off...@leiss.at




--


Re: Test 2

2014-06-19 Thread Mirko Jankovic
yep stil in spam


On Thu, Jun 19, 2014 at 4:51 PM, Adam Seeley adam_see...@yahoo.com wrote:


 Still Spammy?

 Adam.
 _

 Yoyo Digital Ltd.
 *UK +44 (0) *7956 976 245
 http://www.linkedin.com/in/adamseeleyuk
 https://vimeo.com/adamseeley




Re: test

2014-06-18 Thread Eric Mootz

yep


Re: test

2014-06-18 Thread Oscar Juarez
Adam, your mail was marked as spam by gmail for some reason


On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz e...@mootzoid.com wrote:

 yep



Re: test

2014-06-18 Thread Adam Seeley
Ah, might explain why I'm not seeing my own posts this end.
Thanks for the heads up guys.

Adam.

 
_

Yoyo Digital Ltd.
UK +44 (0) 7956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley





 From: Oscar Juarez tridi.animei...@gmail.com
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com 
Sent: Wednesday, 18 June 2014, 15:53
Subject: Re: test
 


Adam, your mail was marked as spam by gmail for some reason






On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz e...@mootzoid.com wrote:

yep





Re: test

2014-06-18 Thread Cristobal Infante
yep you've gone SPAM


On 18 June 2014 15:53, Oscar Juarez tridi.animei...@gmail.com wrote:

 Adam, your mail was marked as spam by gmail for some reason


 On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz e...@mootzoid.com wrote:

 yep





Re: test

2014-06-18 Thread Adam Seeley
poop.

http://www.youtube.com/watch?v=anwy2MPT5REfeature=kp

A.

 
_

Yoyo Digital Ltd.
UK +44 (0) 7956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley





 From: Cristobal Infante cgc...@gmail.com
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com 
Sent: Wednesday, 18 June 2014, 16:16
Subject: Re: test
 


yep you've gone SPAM



On 18 June 2014 15:53, Oscar Juarez tridi.animei...@gmail.com wrote:

Adam, your mail was marked as spam by gmail for some reason



On Wed, Jun 18, 2014 at 4:30 PM, Eric Mootz e...@mootzoid.com wrote:

yep






Re: test

2014-06-18 Thread Adam Seeley
Maybe it's Yahoo Mail... apparently causes problems sometimes.


Adam.

 
_

Yoyo Digital Ltd.
UK +44 (0) 7956 976 245
http://www.linkedin.com/in/adamseeleyuk
https://vimeo.com/adamseeley





 From: pedro santos probi...@gmail.com
To: Softimage Mailing List softimage@listproc.autodesk.com 
Sent: Wednesday, 18 June 2014, 16:36
Subject: Re: test
 


Adam
Also your mesh paint draft question mail also filed as spam.

Cheers





Re: test

2014-04-09 Thread Sebastien Sterling
Yo !


On 9 April 2014 11:52, Francisco Criado malcriad...@gmail.com wrote:




Re: test

2014-04-09 Thread Ognjen Vukovic
Test successful.


On Wed, Apr 9, 2014 at 12:52 PM, Francisco Criado malcriad...@gmail.comwrote:




Re: test

2014-02-16 Thread Mario Reitbauer

.

On Mon, 17 Feb 2014 00:49:57 +0100, Mario Reitbauer 
cont...@marioreitbauer.at wrote:

sry, short test if im still subscribed twice




Re: test

2014-02-16 Thread Nika Ragua
test received )) yo


2014-02-17 3:49 GMT+04:00 Mario Reitbauer cont...@marioreitbauer.at:

 sry, short test if im still subscribed twice



Re: test

2014-02-16 Thread Mario Reitbauer

still recieving it twice...
damn

On Mon, 17 Feb 2014 03:53:49 +0400, Nika Ragua nikaragu...@gmail.com 
wrote:

test received )) yo

2014-02-17 3:49 GMT+04:00 Mario Reitbauer :
 sry, short test if im still subscribed twice



Links:
--
[1] mailto:cont...@marioreitbauer.at




Re: test

2014-02-16 Thread Luc-Eric Rousseau
what do you mean subscribed twice?  send me your two email addresses
if that's the problem.  I had just unsubscribed you from  contact@
since you've been trying twice to do that.  It's not possible to be
subscribed twice with the same address

On Sun, Feb 16, 2014 at 6:55 PM, Mario Reitbauer
cont...@marioreitbauer.at wrote:
 still recieving it twice...
 damn


 On Mon, 17 Feb 2014 03:53:49 +0400, Nika Ragua nikaragu...@gmail.com
 wrote:

 test received )) yo

 2014-02-17 3:49 GMT+04:00 Mario Reitbauer :

  sry, short test if im still subscribed twice



 Links:
 --
 [1] mailto:cont...@marioreitbauer.at




Re: test

2013-10-08 Thread Emilio Hernandez
test recieved




2013/10/8 Daniel Kim danielki...@gmail.com

 test


 --
 To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject
 unsubscribe and reply to the confirmation email.

--
To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject 
unsubscribe and reply to the confirmation email.

Re: test

2013-08-12 Thread Alan Fregtman
Oh no, a surprise test?! But I didn't study! No fair...


On Mon, Aug 12, 2013 at 10:52 AM, Gerbrand Nel nagv...@gmail.com wrote:

 testing



Re: Test

2013-07-09 Thread Rares Halmagean

Lo

On 7/9/2013 5:59 PM, Paulo César Duarte wrote:

Hi


2013/7/4 Simon Reeves si...@simonreeves.com 
mailto:si...@simonreeves.com


Hello

Simon Reeves
VFX Artist
London, UK

On 5 Jul 2013, at 00:29, Andreas Bystrom
andreas.byst...@gmail.com mailto:andreas.byst...@gmail.com wrote:


use gmail instead

On Fri, Jul 5, 2013 at 11:26 AM, Emilio Hernandez
emi...@e-roja.com mailto:emi...@e-roja.com wrote:

Hello!


2013/7/4 Sebastien Sterling sebastien.sterl...@gmail.com
mailto:sebastien.sterl...@gmail.com

Hello !


On 4 July 2013 19:59, Pingo van der Brinkloev
xsil...@comxnet.dk mailto:xsil...@comxnet.dk wrote:

Mailbox lag. Sorry for the noise. Carry on

On 04/07/2013, at 16.22, Mats Bertil Tegner
mats.bertil.teg...@gmail.com
mailto:mats.bertil.teg...@gmail.com wrote:

 Pingo van der Brinkloev skrev 2013-07-04 14:40:
 anybody?

 Yes effendi?






-- 





-- 
Andreas Byström

Weta Digital





--
*Rares Halmagean
___
*visual development and 3d character  content creation.
*rarebrush.com* http://rarebrush.com/


Re: Test

2013-07-04 Thread Martin Chatterjee
yeah...

-M

--
   Martin Chatterjee

[ Freelance Technical Director ]
[   http://www.chatterjee.de   ]
[ https://vimeo.com/chatterjee ]


On Thu, Jul 4, 2013 at 2:40 PM, Pingo van der Brinkloev
xsil...@comxnet.dkwrote:

 anybody?



Re: Test

2013-07-04 Thread patrick nethercoat
yar.


On 4 July 2013 13:40, Pingo van der Brinkloev xsil...@comxnet.dk wrote:

 anybody?



Re: Test

2013-07-04 Thread Mirko Jankovic
pong :)


On Thu, Jul 4, 2013 at 2:40 PM, Pingo van der Brinkloev
xsil...@comxnet.dkwrote:

 anybody?



Re: Test

2013-07-04 Thread Martin
Yes, I'm working...

Martin


On Thu, Jul 4, 2013 at 10:15 PM, patrick nethercoat 
patr...@brandtanim.co.uk wrote:

 yar.


 On 4 July 2013 13:40, Pingo van der Brinkloev xsil...@comxnet.dk wrote:

 anybody?





Re: Test

2013-07-04 Thread Mats Bertil Tegner

Pingo van der Brinkloev skrev 2013-07-04 14:40:

anybody?


Yes effendi?


Re: Test

2013-07-04 Thread Pingo van der Brinkloev
Mailbox lag. Sorry for the noise. Carry on

On 04/07/2013, at 16.22, Mats Bertil Tegner mats.bertil.teg...@gmail.com 
wrote:

 Pingo van der Brinkloev skrev 2013-07-04 14:40:
 anybody?
 
 Yes effendi?




Re: Test

2013-07-04 Thread Sebastien Sterling
Hello !


On 4 July 2013 19:59, Pingo van der Brinkloev xsil...@comxnet.dk wrote:

 Mailbox lag. Sorry for the noise. Carry on

 On 04/07/2013, at 16.22, Mats Bertil Tegner mats.bertil.teg...@gmail.com
 wrote:

  Pingo van der Brinkloev skrev 2013-07-04 14:40:
  anybody?
 
  Yes effendi?





Re: Test

2013-07-04 Thread Simon Reeves
Hello

Simon Reeves
VFX Artist
London, UK

On 5 Jul 2013, at 00:29, Andreas Bystrom andreas.byst...@gmail.com wrote:

use gmail instead

On Fri, Jul 5, 2013 at 11:26 AM, Emilio Hernandez emi...@e-roja.com wrote:

 Hello!


 2013/7/4 Sebastien Sterling sebastien.sterl...@gmail.com

 Hello !


 On 4 July 2013 19:59, Pingo van der Brinkloev xsil...@comxnet.dk wrote:

 Mailbox lag. Sorry for the noise. Carry on

 On 04/07/2013, at 16.22, Mats Bertil Tegner 
 mats.bertil.teg...@gmail.com wrote:

  Pingo van der Brinkloev skrev 2013-07-04 14:40:
  anybody?
 
  Yes effendi?






 --




-- 
Andreas Byström
Weta Digital


Re: Test for Inverted UV's

2013-05-12 Thread Raffaele Fragapane
Yeah, just showing seams (boundaries) should be enough to spot them, select
them, and dispatch them.


On Sun, May 12, 2013 at 3:32 PM, Enrique Caballero 
enriquecaball...@gmail.com wrote:

 Thanks Martin, thats what i suspected as well, but I havent done uvs in
 almost 3 years so wasnt sure. I appreciate it. Will pass the info forward


 On Sun, May 12, 2013 at 1:29 PM, Martin furik...@gmail.com wrote:

 Only one UV polyface in an island has been inverted/flipped ?

 If that's the case you should be able to detect it in your Tex.Editor.

 Softimage doesn't merge UV samples that aren't adjacent so their
 borders should appear green/blue in the Text.Editor when you select them
 because they are not merged.

 If the samples are adjacents and have the same coordinates, then they
 shouldn't have green/blue borders.

 M.Yara



 On Sun, May 12, 2013 at 12:59 PM, Enrique Caballero 
 enriquecaball...@gmail.com wrote:

 sorry guys, wrote that quickly

 k so apparently these artists have somehow managed to create UVS where
 some of the polygons in that UV island/shell/hull are facing in the
 opposite direction.  So that on those polygons the bump and displacement
 maps are inverted.

 I'm not sure how they actually did this, they probably cut up the uv's
 and then tried to put them back together, but somehow messed it up, and now
 some of the UV's are flipped.

 They are new starters from a company that used 3dsmax so they are still
 getting used to the xsi workflow. They have asked us if there's a quick way
 to tell if a UV is facing in the wrong direction. Apparently in 3dsmax the
 uv's  would be a different color in the uv editor.

 anyway i dont think that there is, as I've never ran into this issue
 before, when I UV i just a combination of projections and uv unwrap. and
 everything comes out okay


 On Sun, May 12, 2013 at 8:57 AM, Raffaele Fragapane 
 raffsxsil...@googlemail.com wrote:

 Was about to ask for the same. For those of us who don't know max
 inverted UVs and a stitching where it wouldn't be blatantly obvious don't
 make a lot of sense in the same sentence :)


 On Sun, May 12, 2013 at 10:54 AM, Matt Lind 
 ml...@carbinestudios.comwrote:

  define inverted uv

  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique
 Caballero [enriquecaball...@gmail.com]
 *Sent:* Saturday, May 11, 2013 6:58 AM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Test for Inverted UV's

   Hey guys,
 I'm passing forward a question from one of our new artists here that
 stumped me.

  Is there a quick way to check for inverted UV's in softimage.
  3dsmax apparently has one built in.


  Basically sometimes the uv's get stitched together inverted and they
 are having a hard time detecting these.

  Thanks,

  -Enrique




 --
 Our users will know fear and cower before our software! Ship it! Ship
 it and let them flee like the dogs they are!







-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!


RE: Test for Inverted UV's

2013-05-11 Thread Matt Lind
define inverted uv


From: softimage-boun...@listproc.autodesk.com 
[softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique Caballero 
[enriquecaball...@gmail.com]
Sent: Saturday, May 11, 2013 6:58 AM
To: softimage@listproc.autodesk.com
Subject: Test for Inverted UV's

Hey guys,
I'm passing forward a question from one of our new artists here that stumped me.

Is there a quick way to check for inverted UV's in softimage.  3dsmax 
apparently has one built in.


Basically sometimes the uv's get stitched together inverted and they are having 
a hard time detecting these.

Thanks,

-Enrique


Re: Test for Inverted UV's

2013-05-11 Thread Raffaele Fragapane
Was about to ask for the same. For those of us who don't know max inverted
UVs and a stitching where it wouldn't be blatantly obvious don't make a lot
of sense in the same sentence :)


On Sun, May 12, 2013 at 10:54 AM, Matt Lind ml...@carbinestudios.comwrote:

  define inverted uv

  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique Caballero [
 enriquecaball...@gmail.com]
 *Sent:* Saturday, May 11, 2013 6:58 AM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Test for Inverted UV's

   Hey guys,
 I'm passing forward a question from one of our new artists here that
 stumped me.

  Is there a quick way to check for inverted UV's in softimage.  3dsmax
 apparently has one built in.


  Basically sometimes the uv's get stitched together inverted and they are
 having a hard time detecting these.

  Thanks,

  -Enrique




-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!


Re: Test for Inverted UV's

2013-05-11 Thread Enrique Caballero
sorry guys, wrote that quickly

k so apparently these artists have somehow managed to create UVS where some
of the polygons in that UV island/shell/hull are facing in the opposite
direction.  So that on those polygons the bump and displacement maps are
inverted.

I'm not sure how they actually did this, they probably cut up the uv's and
then tried to put them back together, but somehow messed it up, and now
some of the UV's are flipped.

They are new starters from a company that used 3dsmax so they are still
getting used to the xsi workflow. They have asked us if there's a quick way
to tell if a UV is facing in the wrong direction. Apparently in 3dsmax the
uv's  would be a different color in the uv editor.

anyway i dont think that there is, as I've never ran into this issue
before, when I UV i just a combination of projections and uv unwrap. and
everything comes out okay


On Sun, May 12, 2013 at 8:57 AM, Raffaele Fragapane 
raffsxsil...@googlemail.com wrote:

 Was about to ask for the same. For those of us who don't know max inverted
 UVs and a stitching where it wouldn't be blatantly obvious don't make a lot
 of sense in the same sentence :)


 On Sun, May 12, 2013 at 10:54 AM, Matt Lind ml...@carbinestudios.comwrote:

  define inverted uv

  --
 *From:* softimage-boun...@listproc.autodesk.com [
 softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique Caballero [
 enriquecaball...@gmail.com]
 *Sent:* Saturday, May 11, 2013 6:58 AM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Test for Inverted UV's

   Hey guys,
 I'm passing forward a question from one of our new artists here that
 stumped me.

  Is there a quick way to check for inverted UV's in softimage.  3dsmax
 apparently has one built in.


  Basically sometimes the uv's get stitched together inverted and they
 are having a hard time detecting these.

  Thanks,

  -Enrique




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 Our users will know fear and cower before our software! Ship it! Ship it
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