Re: [Sugar-devel] [RELEASE] Sugar-Artwork 0.111-libre unstable

2017-09-15 Thread Christian Stroetmann

Hello Walter

I did not knew the history, so please dump my related points 1, 2, 3, and 4.

What I am wondering now is the fact that OLPC licensed its trademark 
under the GPL, which from my point of view would mean that they have 
given up its trademark rights already respectively it makes no sense 
anymore to keep it in the trademark register because any other entity 
could demand its deleting from the trademark register by referring to 
this GPL licensing.




Best regards
Christian Stroetmann



Thank you for your synopsis.  I think you make good points. However, I 
think the situation is further complicated by the fact that OLPC 
released Sugar Artwork under the GPL prior to the creation of Sugar 
Labs.  I defer to our lawyer at SFC, to sort through this on our behalf.


Regards.

Walter

On Sep 15, 2017 12:39 PM, "Christian Stroetmann" 
mailto:stroetm...@ontolab.com>> wrote:


Hello Everybody

I followed the discussion about the OLPC logo with great interest.
Sadly to say, I was already running out of popcorn last month.

First of all, someone in this threat said the right things about
trademarks. I would like to add the following points:
1. The OLPC logo is a trademark and as long as Sugarlabs has no
written allowance to use it the alleged legal problem exists
indeed. But ...
3. OLPC has tolerated the use since 2006 and did not change its
position after OLPC and Sugarlabs departed. What is developing in
this case is a so-called customary right, which means that
Sugarlabs might already have the right to use the OLPC logo. I
would recommend that OLPC and Sugarlabs get together, pay the fee
together, and care for the trademark against misuse together.
2. Furthermore, one of the most important points when handling an
infringement of a trademark right is how the broad public (e.g.
65% of a representative group as accepted by a judge) interprets a
sign/logo/trademark and connects it to an entity (e.g. person,
organization, corporation) respectively is answering the question
if a confusion of the broad public between the trademark owner and
the trademark user does exist. The latter might be the case with
every logo that is an abstraction of the Vitruvian (see da Vinci)
in the case of the OLPC logo and an abstraction or clipart of a
foot in the case of the Gnome logo.
4. As far as I have noticed it, the OLPC logo is used as a
functional icon of the Graphical User Interface (GUI) and hence it
is covered by the GPL in an illegal way. Sugarlabs is not allowed
to impose any other license on signs/logos/trademarks that it does
not own, is not allowed explicitly to use in this way, or has no
copyright for.
5. I like the OX logo because it is a nice abstraction of the
Vitruvian and similar graphics. Nevertheless, an alternative logo
or this function that allows to select an individual logo by the
users might be interesting as well.
6. As far as I noticed, there are children on this mailing list,
too, and everybody should be an ideal for them when discussing and
solving problems. Somehow, this does not always work as it should
do. ;)



Best regards
Christian Stroetmann


Thank you Sebastian,

This debug was long time due. Now Sugar can be called "Libre" :D

I honestly didn't ever like the OLPC logo icon and the new feet
are very cute!


Regards


2017-09-15 10:08 GMT-05:00 Sebastian Silva
mailto:sebast...@fuentelibre.org>>:

Hello Sugar friends,

I am assuming the responsibility of making a new release of
Sugar-Artwork package featuring the omission of a Trademarked
logo.

To avoid conflicts with incumbent parties, I have not
increased the version number, instead I have tagged the
release as 0.111-libre.


https://download.sugarlabs.org/sources/sucrose/glucose/sugar-artwork/sugar-artwork-0.111-libre.tar.xz

<https://download.sugarlabs.org/sources/sucrose/glucose/sugar-artwork/sugar-artwork-0.111-libre.tar.xz>

*This release comes with a stern warning to downstream
distributors and users, that the XO computer icon is
trademarked and, in the absence of a suitable (trademark)
license, it constitutes a risk to downstream developers and
deployments.*

Regards,

Sebastian


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Re: [Sugar-devel] [RELEASE] Sugar-Artwork 0.111-libre unstable

2017-09-15 Thread Christian Stroetmann

Hello Everybody

I followed the discussion about the OLPC logo with great interest. Sadly 
to say, I was already running out of popcorn last month.


First of all, someone in this threat said the right things about 
trademarks. I would like to add the following points:
1. The OLPC logo is a trademark and as long as Sugarlabs has no written 
allowance to use it the alleged legal problem exists indeed. But ...
3. OLPC has tolerated the use since 2006 and did not change its position 
after OLPC and Sugarlabs departed. What is developing in this case is a 
so-called customary right, which means that Sugarlabs might already have 
the right to use the OLPC logo. I would recommend that OLPC and 
Sugarlabs get together, pay the fee together, and care for the trademark 
against misuse together.
2. Furthermore, one of the most important points when handling an 
infringement of a trademark right is how the broad public (e.g. 65% of a 
representative group as accepted by a judge) interprets a 
sign/logo/trademark and connects it to an entity (e.g. person, 
organization, corporation) respectively is answering the question if a 
confusion of the broad public between the trademark owner and the 
trademark user does exist. The latter might be the case with every logo 
that is an abstraction of the Vitruvian (see da Vinci) in the case of 
the OLPC logo and an abstraction or clipart of a foot in the case of the 
Gnome logo.
4. As far as I have noticed it, the OLPC logo is used as a functional 
icon of the Graphical User Interface (GUI) and hence it is covered by 
the GPL in an illegal way. Sugarlabs is not allowed to impose any other 
license on signs/logos/trademarks that it does not own, is not allowed 
explicitly to use in this way, or has no copyright for.
5. I like the OX logo because it is a nice abstraction of the Vitruvian 
and similar graphics. Nevertheless, an alternative logo or this function 
that allows to select an individual logo by the users might be 
interesting as well.
6. As far as I noticed, there are children on this mailing list, too, 
and everybody should be an ideal for them when discussing and solving 
problems. Somehow, this does not always work as it should do. ;)




Best regards
Christian Stroetmann


Thank you Sebastian,

This debug was long time due. Now Sugar can be called "Libre" :D

I honestly didn't ever like the OLPC logo icon and the new feet are 
very cute!



Regards


2017-09-15 10:08 GMT-05:00 Sebastian Silva <mailto:sebast...@fuentelibre.org>>:


Hello Sugar friends,

I am assuming the responsibility of making a new release of
Sugar-Artwork package featuring the omission of a Trademarked logo.

To avoid conflicts with incumbent parties, I have not increased
the version number, instead I have tagged the release as 0.111-libre.


https://download.sugarlabs.org/sources/sucrose/glucose/sugar-artwork/sugar-artwork-0.111-libre.tar.xz

<https://download.sugarlabs.org/sources/sucrose/glucose/sugar-artwork/sugar-artwork-0.111-libre.tar.xz>

*This release comes with a stern warning to downstream
distributors and users, that the XO computer icon is trademarked
and, in the absence of a suitable (trademark) license, it
constitutes a risk to downstream developers and deployments.*

Regards,

Sebastian


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Re: [Sugar-devel] [Announcement] Sugarizer v0.8 is available for your device

2017-01-06 Thread Christian Stroetmann

On the 6th January 2017 at 09:48, Lionel Laské wrote:

Any Android applications could work into Sugarizer OS.
Two applications that we love here:
- GCompris: https://play.google.com/store/apps/details?id=net.gcompris
- ScratchJR: 
https://play.google.com/store/apps/details?id=org.scratchjr.android


The idea of Sugarizer OS is to mix Sugarizer activities with Android 
application that you love and that you can't find in Sugarizer.


But of course it's also a good opportunity to integrate "standard" 
application like Chrome or Google Play into Sugarizer so you could 
launch it without leaving Sugarizer.


Lionel.


Thank you for answering.
But let me ask a following question because I do not use Android.
The web-addresses of the exemplary applications are beginning with " 
play.google.com/store/apps/ ". As far as I know, this is the web-address 
of the Google Play Store and someone must have Google Play installed 
already to get access to it.


The reason for my astonishment is that I have the impression somehow 
that Sugarizer OS or even Sugarizer is not bound to the goals of the 
Free Software Foundation (FSF) and comparable open source movements anymore.



Nevertheless, it is an interesting work.



C.S.



2017-01-06 9:40 GMT+01:00 Christian Stroetmann <mailto:stroetm...@ontolab.com>>:


On the 6th of January 2017 at 09:02, Lionel Laské wrote:


Hi all,

I'm proud to announce the eighth version (0.8) of Sugarizer, a
taste of Sugar for any device.



Yo

[...]


New in Sugarizer 0.8 for Android is "Sugarizer OS". Sugarizer OS
is a way to use Sugarizer as your Android Launcher on the device.
So you could have the same experience with Sugarizer on your
tablet/smartphone that you've got with Sugar on the XO laptop.
More specifically, Sugarizer OS features are:

  * Directly boot the device on Sugarizer home view (no more
Android stuff)
  * Full features and activities of Sugarizer (Sugarizer and
Sugarizer OS share the same code)
  * Include both Sugarizer activities and Android applications in
your home view using favorites feature
  * Launch Android applications from Sugarizer home view
  * Journal will trace both Sugarizer and Android application launch
  * Launch Android settings from the Sugarizer settings dialog
  * Manage WiFi connection from the Sugarizer neighborhood view
(like in Sugar)

With Sugarizer OS, Sugar on Android is now a reality: enjoy the
experience and spread the world with Sugarizer !



I am wondering where the Android applications come from. Can you
give some examples?



C.S.




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Re: [Sugar-devel] [Announcement] Sugarizer v0.8 is available for your device

2017-01-06 Thread Christian Stroetmann

On the 6th of January 2017 at 09:02, Lionel Laské wrote:


Hi all,

I'm proud to announce the eighth version (0.8) of Sugarizer, a taste 
of Sugar for any device.




Yo

[...]


New in Sugarizer 0.8 for Android is "Sugarizer OS". Sugarizer OS is a 
way to use Sugarizer as your Android Launcher on the device. So you 
could have the same experience with Sugarizer on your 
tablet/smartphone that you've got with Sugar on the XO laptop. More 
specifically, Sugarizer OS features are:


  * Directly boot the device on Sugarizer home view (no more Android
stuff)
  * Full features and activities of Sugarizer (Sugarizer and Sugarizer
OS share the same code)
  * Include both Sugarizer activities and Android applications in your
home view using favorites feature
  * Launch Android applications from Sugarizer home view
  * Journal will trace both Sugarizer and Android application launch
  * Launch Android settings from the Sugarizer settings dialog
  * Manage WiFi connection from the Sugarizer neighborhood view (like
in Sugar)

With Sugarizer OS, Sugar on Android is now a reality: enjoy the 
experience and spread the world with Sugarizer !




I am wondering where the Android applications come from. Can you give 
some examples?




C.S.
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Re: [Sugar-devel] [Announcement] Sugarizer v0.6 is available for your device

2015-04-13 Thread Christian Stroetmann

On the 13th of April 2015 Lionel Laské wrote:


Hi all,



Yo

[...]


  * iOS support:Yes, Sugarizer is now available too on this devil but
so popular platform. Launch the Apple Store, look for Sugarizer
[1], download it and "voilà" Sugarizer is now ready to run on your
iPad or your iPhone.




So, does it mean I should stop to prepare the talks with the devil Apple 
about sponsoring Sugar? Sorry, for holding it back, but now the 
surprising effect is gone, though some developers seem to have a 
foreshadowing after I presented a special GUI variant some months ago.


Stop talking about Sugar future, let's write it with us ! All 
contributors are welcome.


   Lionel.

P.S.: Special thanks for their contribution on this version to: Puneet 
Kaur (Cordova activity), Martin Abente Lahaye (Spanish Localization), 
Bert Freudenberg (Deutsch localization),





(German localization)



C.S.


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Re: [Sugar-devel] [Announcement] Sugarizer v0.5 is available for your device

2014-10-17 Thread Christian Stroetmann

Hi Gonzalo

Please Gonzola, try to understand the facts ... again ...
I do know that this is an open source community, but I do not tolerate 
the attacks on my person, which is not common for an open source 
community.  If somebody claims something wrong in relation with me, then 
I will answer that. So, I have not started anything again.
Also, try to understand that software architectures are work that need 
very much learning, expertise, and guess what, wisdom.


So, please be fair, as you commonly are.



Christian


Please Christian, don't start ... again
This is a open source community, contributions are valued more than 
empty words.


Gonzalo

On Fri, Oct 17, 2014 at 5:02 PM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


Hi Lionel

I'm sorry to say but what you say is not so true.

In fact, you came up with Sugarizer, because you did not want to
discuss anymore and said code matters more than words. That was
your first solo run.
Furthermore, you were Android and Chrome focused only.
Only after I announced Sugarfox, a project that alread started on
the 3rd of October 2013,  you began the discussion about copyright.
In addition, the software architecture of Sugarfox and the
Sugarizer app is virtually the same, and to develop a software
architecture is also work.

Said this, what you did now with the Sugarizer app is a second
time a solo run from my point of view and this attempt of playing
down the whole contribution and perverting facts is not so nice.



Christian


Hi Christian,

I'm sorry to say that neither OntoLab, neither Sugarfox (tm) has
contributed in anything to Sugarizer.
Sugarizer is a free open source software under Apache Licence
thanks to SugarLabs and all its contributors.
Regarding your own contribution in Sugarizer 0.5, it's limited to
what's described here: [1] (German localization).

Lionel.

[1]
http://lists.sugarlabs.org/archive/sugar-devel/2014-May/048314.html


2014-10-17 18:18 GMT+02:00 Christian Stroetmann
mailto:stroetm...@ontolab.com>>:


  * Firefox OS support:Thanks to Mozilla foundation that
help me on that, Firefox and Firefox OS are now #1
platforms for Sugarizer. Sugarizer has been tested
successfully on Firefox browser and on several Firefox
OS devices (Keon, Peak, Flame).



Not forget to mention the OntoLab (me) with Sugarfox.





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Re: [Sugar-devel] [Announcement] Sugarizer v0.5 is available for your device

2014-10-17 Thread Christian Stroetmann

Hi Lionel

I'm sorry to say but what you say is not so true.

In fact, you came up with Sugarizer, because you did not want to discuss 
anymore and said code matters more than words. That was your first solo run.

Furthermore, you were Android and Chrome focused only.
Only after I announced Sugarfox, a project that alread started on the 
3rd of October 2013,  you began the discussion about copyright.
In addition, the software architecture of Sugarfox and the Sugarizer app 
is virtually the same, and to develop a software architecture is also work.


Said this, what you did now with the Sugarizer app is a second time a 
solo run from my point of view and this attempt of playing down the 
whole contribution and perverting facts is not so nice.




Christian


Hi Christian,

I'm sorry to say that neither OntoLab, neither Sugarfox (tm) has 
contributed in anything to Sugarizer.
Sugarizer is a free open source software under Apache Licence thanks 
to SugarLabs and all its contributors.
Regarding your own contribution in Sugarizer 0.5, it's limited to 
what's described here: [1] (German localization).


Lionel.

[1] http://lists.sugarlabs.org/archive/sugar-devel/2014-May/048314.html


2014-10-17 18:18 GMT+02:00 Christian Stroetmann 
mailto:stroetm...@ontolab.com>>:



  * Firefox OS support:Thanks to Mozilla foundation that help me
on that, Firefox and Firefox OS are now #1 platforms for
Sugarizer. Sugarizer has been tested successfully on Firefox
browser and on several Firefox OS devices (Keon, Peak, Flame).



Not forget to mention the OntoLab (me) with Sugarfox.




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Re: [Sugar-devel] [Announcement] Sugarizer v0.5 is available for your device

2014-10-17 Thread Christian Stroetmann

Am 17.10.2014 17:25, schrieb Lionel Laské:


Hi all,

I'm proud to announce the fifth version (0.5) of Sugarizer, a taste of 
Sugar for any device.


http://sugarizer.org

I've decided to put the focus on this version on three majors points:

  * Responsive Design: to ensure that Sugarizer could work on any
screen size, from the smallest smartphone screen (320x480) to the
bigger tablet screen (2560x1600).
  * Android support:I've done a huge work to ensure that Sugarizer and
activities work well on Android so I've fixed lot of issues
related to Android limitation. Of course due to diversity of the
Android ecosystem, some issues could still exist on Android
versions lower than 4.2.
  * Firefox OS support:Thanks to Mozilla foundation that help me on
that, Firefox and Firefox OS are now #1 platforms for Sugarizer.
Sugarizer has been tested successfully on Firefox browser and on
several Firefox OS devices (Keon, Peak, Flame).



Not forget to mention the OntoLab (me) with Sugarfox.

Finally, because it's very important for us that Sugar/Sugarizer could 
be accessible to every users, I've packaged and published Sugarizer on 
three major app stores:


  * Google Play:
https://play.google.com/store/apps/details?id=org.olpc_france.sugarizer
  * Amazon Store: http://www.amazon.com/gp/product/B00NKK7PZA
  * Firefox Market Place:
https://marketplace.firefox.com/app/sugarizer/ (soon)

Of course, you could also install it by yourself using instructions on 
the Sugarizer website if you don't like stores.


Other features of this version:

  * Updated TurtleJS version, now save automatically context in the
Journal
  * Updated Gears version, now use colors for gears
  * New Etoys activity (beta)
  * Favorites activities are now saved in user settings (so, could be
retrieved from a device to another)
  * Favorites activities are now configurable at server settings
  * German localization



:)


Do not hesitate to fork and contribute: I need you to Sugarize the world !

All contributors are welcome.

   Lionel.




Regards
Christian Stroetmann

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Re: [Sugar-devel] [DESIGN] Sugar for smart devices

2014-09-18 Thread Christian Stroetmann

And here is the answer to the question at the end of the e-mail:
The sketches show the adaption of the GUI of the smartwatch Apple Watch, 
specifically the home screen. Not shown in the sketches/mock ups is an 
animation of the dynamic scrolling through the icons. How this and the 
rest works in the case of the smartwatch can be seen in many related 
videos on the internet.


The main driving idea behind this kind of GUI adaption for Sugar on 
smart devices is, that if something runs on a smartwatch with a very 
small screen, as it must be the case or otherwise such a large company 
would have not developed this special GUI, then it runs on a smartphone 
and even on a feature phone (smartphone without the smart so to say) as 
well.
Said this, it is a possibility or a blueprint for transfering Sugar's 4 
zoom levels with their views and contents and also the Sugar activities 
as apps on such smaller screens without disturbing too much of the 
initial concept and design rules if at all.



With all the best
Christian


Aloha

Maybe somebody mentioned the following solution already on an other 
channel.
If not, then I would like to show two images of the activity screen as 
examples. The Graphical User Interface (GUI) works like the home 
screen of a well known smart device, which might be of use for 
adaptions of Sugar that run on small devices with small screens (e.g. 
Sugarizer and Sugarfox).


The first image [1] shows a common desktop as displayed on a laptop 
for children or a tablet computer.
The second image [2] shows a screen of a smartphone or a phone tablet 
(phablet) for example.
The GUI could also be scaled in such a way that it fits on the screen 
of a smartwatch, on which I am working with iRaiment as well since a 
year or so.


For sure, the icons have to be arranged in a more dense way, but these 
images are just sketches.


By the way: Who has already recognized the original GUI?



Have fun in the sun
Christian Stroetmann

[1] www.ontomax.com/images/multimedia/sugar-activity-smart_devices-01.jpg
[2] www.ontomax.com/images/multimedia/sugar-activity-smart_devices-03.jpg
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Re: [Sugar-devel] [DESIGN] Sugar for smart devices

2014-09-18 Thread Christian Stroetmann

Hi Gary

Hi Christian,

On 18 Sep 2014, at 10:10, Christian Stroetmann  wrote:


Aloha

Maybe somebody mentioned the following solution already on an other channel.
If not, then I would like to show two images of the activity screen as 
examples. The Graphical User Interface (GUI) works like the home screen of a 
well known smart device, which might be of use for adaptions of Sugar that run 
on small devices with small screens (e.g. Sugarizer and Sugarfox).

The first image [1] shows a common desktop as displayed on a laptop for 
children or a tablet computer.
The second image [2] shows a screen of a smartphone or a phone tablet (phablet) 
for example.
The GUI could also be scaled in such a way that it fits on the screen of a 
smartwatch, on which I am working with iRaiment as well since a year or so.

For sure, the icons have to be arranged in a more dense way, but these images 
are just sketches.

Nice, I like the mockups. There have been similar layouts in the past using a 
range of patterns – the layout code was originally designed so that it was 
(fairly) easy to go in and add your own, or enable some of the other hidden 
ones. Your layout would need tweaks to the code to support variable icon sizes, 
the code currently selects a single size to layout all icons.

 From a very small screen point of view, this layout only starts to make sense 
if the user can dynamically scroll around the view, bringing the wanted icon 
nearer the centre where it is scaled larger and is easier to interact with. In 
the past Sugar UI has unfortunately had to be very frugal with any animations 
due to the (low power) devices it's been designed for (and often limited 
support of hardware graphics acceleration in the open source stack).
Yes, indeed and I have addressed both the dynamic scroll and the power 
with this adaption of another GUI, which leads to the question below. 
Any guess? The answer is very easy and will be given later. ;D
Actually, I am more concerned about the adaption of the activities for a 
small screen like smartphones have, which have a dimension of around 5" 
+/- 0.5".


One word to the low power devices. We are now a decade further and 
devices that cost around 40 U.S. Dollar can handle such GUIs easily. 
Said this, I do not think that it still makes sense to be so frugal in 
relation with multimedia.


Christian


Regards,
--Gary


By the way: Who has already recognized the original GUI?



Have fun in the sun
Christian Stroetmann

[1] www.ontomax.com/images/multimedia/sugar-activity-smart_devices-01.jpg
[2] www.ontomax.com/images/multimedia/sugar-activity-smart_devices-03.jpg
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[Sugar-devel] [DESIGN] Sugar for smart devices

2014-09-18 Thread Christian Stroetmann

Aloha

Maybe somebody mentioned the following solution already on an other 
channel.
If not, then I would like to show two images of the activity screen as 
examples. The Graphical User Interface (GUI) works like the home screen 
of a well known smart device, which might be of use for adaptions of 
Sugar that run on small devices with small screens (e.g. Sugarizer and 
Sugarfox).


The first image [1] shows a common desktop as displayed on a laptop for 
children or a tablet computer.
The second image [2] shows a screen of a smartphone or a phone tablet 
(phablet) for example.
The GUI could also be scaled in such a way that it fits on the screen of 
a smartwatch, on which I am working with iRaiment as well since a year 
or so.


For sure, the icons have to be arranged in a more dense way, but these 
images are just sketches.


By the way: Who has already recognized the original GUI?



Have fun in the sun
Christian Stroetmann

[1] www.ontomax.com/images/multimedia/sugar-activity-smart_devices-01.jpg
[2] www.ontomax.com/images/multimedia/sugar-activity-smart_devices-03.jpg
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[Sugar-devel] Sugar Core on mobile operating systems

2014-05-30 Thread Christian Stroetmann

Hello everybody

I have seen a project called Sugar Cordova. Despite that I do not know 
For What It's Worth (FWIW) in general, I have also the question how the 
Sugar Core Platform with the Sugar Web Architecture shown in a related 
graphic on the project's website should run on the listed iOS, Windows 
Phone 7 and successor, and BlackBerry.


Btw.: Cordova runs in parts on Firefox OS [1] and hence on Sugarfox as 
well, and can also be used with Sugarizer. But like in the case of 
Androidit makes no sense to do so, because these operating systems 
alreadyoffer related APIs to the hardware modules.




Have fun
Christian Stroetmann

[1] wiki.mozilla.org/CordovaFirefoxOS
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Re: [Sugar-devel] Sugarizer German translation

2014-05-24 Thread Christian Stroetmann

Hi Lionel

I will try to do so in the next days.
If it is not there until next Friday, then you can do it under your name 
just by copy and paste if you want to.




Christian


Hi Christian,

Thanks a lot.
Are you able to send a pull request on the Git repository with this 
update ? It will be easier for me to integrate and it will allow you 
to be integrated in the contributor list.


Regarding the "Restart" listed two times it's a... bug. I'm going to 
remove it.


   Lionel.



2014-05-21 16:44 GMT+02:00 Christian Stroetmann 
mailto:stroetm...@ontolab.com>>:


Bonjour Lionel

Here is the German translation for the basic text of Sugarizer :

[de]
StartNew=Starte neu
NameActivity=Aktivität {{name}}
RemoveFavorite=Favorit entfernen
MakeFavorite=Favorit hinzufügen
VersionNumber=Version {{number}}
FavoritesView=Ansicht der Favoriten
ListView=Listenansicht
Home=Start
FilterFavorites=Favoriten filtern
SecondsAgo=Sekunden her
Ago=vor {{time}}
Minutes_one=Minute
Minutes_other=Minuten
Hours_one=Stunde
Hours_other=Stunden
Days_one=Tag
Days_other=Tage
Weeks_one=Woche
Weeks_other=Wochen
Months_one=Monat
Months_other=Monate
Years_one=Jahr
Years_other=Jahre
Shutdown=Beenden
Restart=Neustart
MySettings=Meine Einstellungen
SearchinHome=Suche in Startseite
JournalEmpty=Dein Journal ist leer
NoMatchingActivities=Keine übereinstimmenden Aktivitäten
ClearSearch=Suche löschen
SearchJournal=Suche in Journal
Anytime=Jederzeit
Today=Heute
SinceYesterday=Seit gestern
PastWeek=Letzte Woche
PastMonth=Letzten Monat
PastYear=Letztes Jahr
Anything=Alles
NoMatchingEntries=Keine übereinstimmenden Einträge
SearchSettings=Suche in Einstellungen
AboutMe=Über mich
AboutMyComputer=Über meinen Computer
Language=Sprache
Done=Fertig
Ok=Ok
Cancel=Abbrechen
ClickToChangeColor=Klicken um die Farbe zu ändern:
Warning=Warnung
ChangesRequireRestart=Wechsel erfordern Neustart
CancelChanges=Wechsel abbrechen
RestartNow=Jetzt neustarten
ChooseLanguage=Wähle deine bevorzugte Sprache:
English=Englisch
Spanish=Spanisch
French=Französisch
German=Deutsch
Software=Software
ClientType=Client-Typ:
Browser=Browser:
BrowserVersion=Browser-Version:
UserAgent=Nutzeragent (User-Agent):
Copyright=Urheberrecht und Lizenz
LicenseTerms=Sugarizer ist eine quelloffene Software, die unter
der Apache 2.0 Lizenz lizenziert ist.
Restart=Neustart
CopyToLocal=Kopiere lokal
CopyToPrivate=Kopiere entfernt
CopyToShared=Kopiere geteilt
ByUser=von {{user}}
Erase=Lösche
ErrorLoadingRemote=Entfernter Server antwortet nicht
Retry=Wiederhole
Server=Über meinen Server
ConnectedToServer=Mit einem Server verbunden
ServerName=Server-Adresse:
UserId=Benutzer-Id auf dem Server:
CheckInfo=Überprüfen
LeaveUserBlank=(für eine(n) neue(n) Nutzer(in) freilassen)

I have added the list point:
German=Deutsch
that has to be updated for English, Spanish and French as well.

The following points might need an update after I found better
translations:
CopyToLocal=Kopiere lokal
CopyToPrivate=Kopiere entfernt
CopyToShared=Kopiere geteilt
Home=Start
SearchinHome=Suche in Startseite

Why is the point "Restart" listed two times?



Have fun
Christian





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Re: [Sugar-devel] Sugarizer German translation

2014-05-24 Thread Christian Stroetmann

Hi again Lionel

I already guessed this reason, but I was not sure where and for what the 
different 'Restart' commands are used.




Christian



2014-05-24 8:45 GMT+02:00 Lionel Laské >:



Regarding the "Restart" listed two times it's a... bug. I'm going
to remove it.


Ooops. Not exactly a bug indeed, the same word is used for two 
different things.
The first "Restart" means "Restart Sugarizer" - from the buddy popup 
menu in the home screen.
The second "Restart" means "Restart activity" - from the journal popup 
menu in the journal screen.
I've renamed the second "Restart" into "RestartActivity" to avoid 
confusion.


   Lionel.



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[Sugar-devel] Sugarizer German translation

2014-05-21 Thread Christian Stroetmann

Bonjour Lionel

Here is the German translation for the basic text of Sugarizer :

[de]
StartNew=Starte neu
NameActivity=Aktivität {{name}}
RemoveFavorite=Favorit entfernen
MakeFavorite=Favorit hinzufügen
VersionNumber=Version {{number}}
FavoritesView=Ansicht der Favoriten
ListView=Listenansicht
Home=Start
FilterFavorites=Favoriten filtern
SecondsAgo=Sekunden her
Ago=vor {{time}}
Minutes_one=Minute
Minutes_other=Minuten
Hours_one=Stunde
Hours_other=Stunden
Days_one=Tag
Days_other=Tage
Weeks_one=Woche
Weeks_other=Wochen
Months_one=Monat
Months_other=Monate
Years_one=Jahr
Years_other=Jahre
Shutdown=Beenden
Restart=Neustart
MySettings=Meine Einstellungen
SearchinHome=Suche in Startseite
JournalEmpty=Dein Journal ist leer
NoMatchingActivities=Keine übereinstimmenden Aktivitäten
ClearSearch=Suche löschen
SearchJournal=Suche in Journal
Anytime=Jederzeit
Today=Heute
SinceYesterday=Seit gestern
PastWeek=Letzte Woche
PastMonth=Letzten Monat
PastYear=Letztes Jahr
Anything=Alles
NoMatchingEntries=Keine übereinstimmenden Einträge
SearchSettings=Suche in Einstellungen
AboutMe=Über mich
AboutMyComputer=Über meinen Computer
Language=Sprache
Done=Fertig
Ok=Ok
Cancel=Abbrechen
ClickToChangeColor=Klicken um die Farbe zu ändern:
Warning=Warnung
ChangesRequireRestart=Wechsel erfordern Neustart
CancelChanges=Wechsel abbrechen
RestartNow=Jetzt neustarten
ChooseLanguage=Wähle deine bevorzugte Sprache:
English=Englisch
Spanish=Spanisch
French=Französisch
German=Deutsch
Software=Software
ClientType=Client-Typ:
Browser=Browser:
BrowserVersion=Browser-Version:
UserAgent=Nutzeragent (User-Agent):
Copyright=Urheberrecht und Lizenz
LicenseTerms=Sugarizer ist eine quelloffene Software, die unter der 
Apache 2.0 Lizenz lizenziert ist.

Restart=Neustart
CopyToLocal=Kopiere lokal
CopyToPrivate=Kopiere entfernt
CopyToShared=Kopiere geteilt
ByUser=von {{user}}
Erase=Lösche
ErrorLoadingRemote=Entfernter Server antwortet nicht
Retry=Wiederhole
Server=Über meinen Server
ConnectedToServer=Mit einem Server verbunden
ServerName=Server-Adresse:
UserId=Benutzer-Id auf dem Server:
CheckInfo=Überprüfen
LeaveUserBlank=(für eine(n) neue(n) Nutzer(in) freilassen)

I have added the list point:
German=Deutsch
that has to be updated for English, Spanish and French as well.

The following points might need an update after I found better translations:
CopyToLocal=Kopiere lokal
CopyToPrivate=Kopiere entfernt
CopyToShared=Kopiere geteilt
Home=Start
SearchinHome=Suche in Startseite

Why is the point "Restart" listed two times?



Have fun
Christian
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Re: [Sugar-devel] Atom shell

2014-05-18 Thread Christian Stroetmann

On the 18th of May 2014, Lionel Laské wrote:

While you are already updating your website you may want to take care of 
some typos:

Sugarizer is distributed in the form of 3 components:

It could work on any device ...and has also been tested...Sugarizer Thin 
Client doesn't need... but requires ...

...
Features of Sugarizer Thin Client include:
... data store ...
...
Sugarizer Client is Sugarizer installed locally on the device so it does 
not require ... - it can work stand-alone(alternatively: it works 
stand-alone).Server access could be required only when it needs network 
features.Sugarizer could work ...

...
then launch Chrome using the command line:
...
Note that the option "--allow-file-access-from-files" is needed to 
authorize... Don't forget to close all other instances ... For other 
browser equivalent options see here.

...
to allow the installation of an application...

Features of Sugarizer Client include:
... data store ...
...
Currently it just means to expose... In the near future, Sugarizer 
Server will also be used ...

...
just unzip the content of the Sugarizer 
Client<http://sugarizer.org/#client> in the directory of your web server...



I am also looking if and how the Sugar Local data store storage limited 
by the browser can be increased above the 5Mblimit.




Christian



Hmm. You're right, the repository name had changed ("sugarizer" 
instead of "Sugarizer") because I'm working on the next release.
I've fixed the sugarizer.org <http://sugarizer.org> web site. It 
should works now.


   Lionel.


2014-05-18 1:02 GMT+02:00 <mailto:sugar-devel-requ...@lists.sugarlabs.org>>
Christian Stroetmann <mailto:stroetm...@ontolab.com>> wrote

:


In fact, I do know the web loaction.
But I only tried to run the Thin Client again yesterday by pushing on
the button "Run it now!" respectively by following the hyperlinks to
"llaske.github.io/Sugarizer/ <http://llaske.github.io/Sugarizer/>"
and, honestly, because "llaske.github.io <http://llaske.github.io>"
is not accessable at all, I have concluded that the code for the
Client
and the Server can't be downloaded anymore as well.
Now I found that the correct address of the repository is:
github.com/llaske/Sugarizer <http://github.com/llaske/Sugarizer> .



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Re: [Sugar-devel] Atom shell

2014-05-17 Thread Christian Stroetmann

Thanks Gonzalo,

In fact, I do know the web loaction.
But I only tried to run the Thin Client again yesterday by pushing on 
the button "Run it now!" respectively by following the hyperlinks to 
"llaske.github.io/Sugarizer/" and, honestly, because "llaske.github.io" 
is not accessable at all, I have concluded that the code for the Client 
and the Server can't be downloaded anymore as well.
Now I found that the correct address of the repository is: 
github.com/llaske/Sugarizer .




Christian

On 18th of March 2014 00:38, Gonzalo Odiard wrote:

http://sugarizer.org/


On Sat, May 17, 2014 at 5:20 PM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


    On 14th of March 2014 05:05, Christian Stroetmann wrote:

On 13th of March 2014 15:52, Gonzalo Odiard wrote:

On Tue, May 13, 2014 at 10:30 AM, Christian Stroetmann
mailto:stroetm...@ontolab.com>> wrote:

On 13th of March 2014 15:06, Gonzalo Odiard wrote:




    On Tue, May 13, 2014 at 9:44 AM, Christian Stroetmann
mailto:stroetm...@ontolab.com>> wrote:

Aloha Everybody

Why don't you ask the creators of the Sugarfox project?


Because I can't find anything about that on internet?


Yes, you are right. There is not much publicated under [1],


Ohh, I don't want start this discussion again, but when I think
on "creation" I look for a concrete implementation,
can be a prototype,  repository, etc.


Basically, there are 2 repositories:
1. the repository of FirefoxOS and
2. the repository of Sugar Web.

To implement a prototype is trivial. Just follow the installation
instructions of FirefoxOS and then run Sugar Web on it. As I
said, it is self-explanatory.


I have to correct my explanation, because I meant and tried the
Sugarizer in thin client variant.
But it is obvious that everything realized in HTML5 and JS should
work on Firefox OS as long as it does not need a special virtual
machine that is not supported by the stack of the web browser Firefox.

By the way: Where is the Sugarizer?



Christian



Christian


Gonzalo


Christian

[1] Sugarfox
www.ontonics.com/innovation/pipeline.htm#sugarfox
<http://www.ontonics.com/innovation/pipeline.htm#sugarfox>






--
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SugarLabs - Software for children learning


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Re: [Sugar-devel] Atom shell

2014-05-17 Thread Christian Stroetmann

On 14th of March 2014 05:05, Christian Stroetmann wrote:

On 13th of March 2014 15:52, Gonzalo Odiard wrote:
On Tue, May 13, 2014 at 10:30 AM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


On 13th of March 2014 15:06, Gonzalo Odiard wrote:




On Tue, May 13, 2014 at 9:44 AM, Christian Stroetmann
mailto:stroetm...@ontolab.com>> wrote:

Aloha Everybody

Why don't you ask the creators of the Sugarfox project?


Because I can't find anything about that on internet?


Yes, you are right. There is not much publicated under [1],


Ohh, I don't want start this discussion again, but when I think on 
"creation" I look for a concrete implementation,

can be a prototype,  repository, etc.


Basically, there are 2 repositories:
1. the repository of FirefoxOS and
2. the repository of Sugar Web.

To implement a prototype is trivial. Just follow the installation 
instructions of FirefoxOS and then run Sugar Web on it. As I said, it 
is self-explanatory.


I have to correct my explanation, because I meant and tried the 
Sugarizer in thin client variant.
But it is obvious that everything realized in HTML5 and JS should work 
on Firefox OS as long as it does not need a special virtual machine that 
is not supported by the stack of the web browser Firefox.


By the way: Where is the Sugarizer?



Christian


Christian


Gonzalo


Christian

[1] Sugarfox www.ontonics.com/innovation/pipeline.htm#sugarfox
<http://www.ontonics.com/innovation/pipeline.htm#sugarfox>



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Re: [Sugar-devel] Atom shell

2014-05-13 Thread Christian Stroetmann

On 13th of March 2014 15:52, Gonzalo Odiard wrote:
On Tue, May 13, 2014 at 10:30 AM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


On 13th of March 2014 15:06, Gonzalo Odiard wrote:




On Tue, May 13, 2014 at 9:44 AM, Christian Stroetmann
mailto:stroetm...@ontolab.com>> wrote:

Aloha Everybody

Why don't you ask the creators of the Sugarfox project?


Because I can't find anything about that on internet?


Yes, you are right. There is not much publicated under [1],


Ohh, I don't want start this discussion again, but when I think on 
"creation" I look for a concrete implementation,

can be a prototype,  repository, etc.


Basically, there are 2 repositories:
1. the repository of FirefoxOS and
2. the repository of Sugar Web.

To implement a prototype is trivial. Just follow the installation 
instructions of FirefoxOS and then run Sugar Web on it. As I said, it is 
self-explanatory.





Ok, I understand, but let me give you and the other members of
this mailing-list the information that in this case the fight of
the platforms takes place on the level of the web browsers and not
on the level of the hardware and the underlying operating systems
anymore. For example, every larger manufacturer of mobile devices
has announced such cheap devices several months ago and virtually
are running or will run Android. So this is the reason why I guess
that it will end up with Android and Chrome on Nexus tablet
computers and Chromebook netbooks.


I don't know if there are space for more players in the niche of 
"mobile OS" really.
But _if_ there are space for a "open web os", mozilla ia a player, and 
is investing a lot of resources.




Let me summarize at first what was said so far. I guess that you mean 
with the term "mobile OS" an operting system that features the "already 
developed resources to do the "standard" tasks",  take photos, save and 
play music, browse the web" and communicate over a wireless connectivity 
that offers more than for example Bluetooth and WLAN.


In this specific field of mobile OSs there is no such niche anymore 
since around 2007.
In fact, you have the choice between standard Android, Android with 
Chorme, and Android with Firefox, aka. Firefox OS, and also Tizen, 
Sailfish OS, Chromium OS and Chrome OS, Ubuntu Touch OS, potentially 
(Open) webOS in the next future again, and maybe OntoLinux sometimes, 
but that was it with the mobile operating systems that are interesting 
in general.


Even more worse becomes the situation if we take the requirements of 
Sugar into account.
1. In the case of the common Sugar implementation, there is nothing 
available out of the box due to the dependencies to Gnome and Python. It 
might be possible to take one of the mobile OSs that are not based on 
the Android stack and build up an own mobile OS stack. But the main 
problem is what has been discussed in other threads on this mailing-list 
and on the development mailing-list of the OLPC several times: the view 
layer respectively the Graphical User Interface (GUI) layer based on 
Gnome. Without the support of Mesa/Open GL and hence of Clutter or even 
better Mutter on top of the Wayland protocol I would like to say that it 
makes no sense to go further in this direction. Nevertheless, this might 
be the best option for the further evolution of the classic Sugar with 
Python and Gnome besides a complete change to Sugar Web.
2. In the case of Sugar Web based on Node.js the only choices that make 
sense is Android with Chorme, or Chromium OS and Chrome OS.
3. In the case of Sugar Web based that supports every web browser (I 
would like to call it pure Sugar Web or so) the first choices are 
Android with Chorme, Chromium OS and Chrome OS, Firefox OS, followed by 
Tizen and then by the other mentioned OSs. But in this case two 
different variants of Sugar have to be supported, which should also work 
together somehow, i.e. Python with HTML and HTML with Python. But at 
this point there is the main problem with the communication layer of 
Sugar based on Telepathy, if I have followed the discussions in other 
threads correctly.


So in the end, the platform does matter more than you would like it to 
be in the case of a mobile OS and related hardware, and Sugar has to go 
with the times in this field.
At this point I always give the advice to begin with the hardware 
drivers, as it could be seen with Mesa/Open GL on the XO devices once 
again recently.




Christian


Gonzalo


Christian

[1] Sugarfox www.ontonics.com/innovation/pipeline.htm#sugarfox
<http://www.ontonics.com/innovation/pipeline.htm#sugarfox>




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Re: [Sugar-devel] Atom shell

2014-05-13 Thread Christian Stroetmann

On 13th of March 2014 15:06, Gonzalo Odiard wrote:




On Tue, May 13, 2014 at 9:44 AM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


Aloha Everybody

Why don't you ask the creators of the Sugarfox project?


Because I can't find anything about that on internet?


Yes, you are right. There is not much publicated under [1], because it 
is self-explanatory: If Sugar Web runs on Firefox, then Sugar Web runs 
on FirefoxOS, and basically it should be possible to use everything that 
runs on Firefox with Sugar Web as well.


But I went back to my own Boot to WebKit stack in relation with 
Sugarfox, because the fee for developers was too high besides some other 
issues.




Seriously, FirefoxOS is an Android with Firefox as desktop, simply
said. Even the development environment is based on Firefox. So
what works on Firefox should directly work on FirefoxOS as well.

This leads us to Node.js. Personally, I do not like Node.js,
because it "internally uses the V8 JavaScript engine to execute
code" and "V8 was developed for the Chrome web browser" for
example, which was also the reason why I became desinterested in
Open webOS. Maybe the issue with the JavaScript engine is not that
worse.


I am not a expert on the platform. (Really, I should say, I am deeply 
ignorant about that)
What I like is the development environment, and the possibility of use 
already developed resources
to do the "standard" tasks, take photos, save and play music, browse 
the web.
We spent a lot of resources to implement that activities, and is not 
our core mission.
Also, FirefoxOS is pointed to cheap devices for the third world, the 
target of Sugar too.


Gonzalo


Ok, I understand, but let me give you and the other members of this 
mailing-list the information that in this case the fight of the 
platforms takes place on the level of the web browsers and not on the 
level of the hardware and the underlying operating systems anymore. For 
example, every larger manufacturer of mobile devices has announced such 
cheap devices several months ago and virtually are running or will run 
Android. So this is the reason why I guess that it will end up with 
Android and Chrome on Nexus tablet computers and Chromebook netbooks.




Christian

[1] Sugarfox www.ontonics.com/innovation/pipeline.htm#sugarfox




Christian


On the 13th of May 2014 13:39, Daniel Narvaez  wrote:

Yes, that's a good option too. I have not been following too
closely but there seem to be a bit of a push to get it to fully
work also on stock linux (rather than on the android derivative
they use on phones), which would be useful for us.


On 13 May 2014 13:30, Gonzalo Odiard mailto:godi...@sugarlabs.org>> wrote:

A few days ago, I saw a FirefoxOS cellphone.
I wonder if we can run Sugar web on that.

Gonzalo


On Mon, May 12, 2014 at 11:41 AM, Daniel Narvaez
mailto:dwnarv...@gmail.com>> wrote:

Yes it's basically node.js + chrome + some custom bits to
integrate the two. It would be perfect to write an OS
fully in js (dream or nightmare? :P).


On 12 May 2014 16:33, Gonzalo Odiard
mailto:godi...@sugarlabs.org>> wrote:

This use node.js too, right?

Gonzalo


On Mon, May 12, 2014 at 11:26 AM, Daniel Narvaez
mailto:dwnarv...@gmail.com>> wrote:

Hi,

github recently open sourced the shell they used
to build the atom editor

https://github.com/atom/atom-shell

It sounds like it would be a pretty cool base for
a future html5 only sugar. Or event just
mostly-html5, it seems like this could be easily
integrated with python stuff.

Also it could be a good wrapper for web
activities on GNOME/OS X/Windows.

-- 
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SugarLabs - Software for children learning




-- 
Daniel Narvaez





-- 
Gonzalo Odiard


SugarLabs - Software for children learning




-- 
Daniel Narvaez





--
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SugarLabs - Software for children learning


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Re: [Sugar-devel] Need for volunteers in maintaining the activities repos on g.sl.o

2014-05-13 Thread Christian Stroetmann

Hi Gonzalo

Thank you that you have sorted out the files.

Yes indeed, I have doubts, because I only support the software Sugar, 
but the Help manual has descriptions that:
1. mix informations related with the XO mobile devices, the OLPC 
project, and the Sugar learning platform, and
2. reflect to much of some of my works related with epistemology and 
operating systems.


In addition, I am not convinced if it makes sense to translate the Help 
manual for children in Germany and Austria, because most potentially 
they use the tablet computer of the parents, have an own tablet 
computer, netbook or laptop, or will get such a mobile device in the 
next future.


So, to keep up the protocol I would like to reject my offer to translate 
the Help manual in a formal way with this email.




Christian


Attached are the files needed to make the translations to German.
Ask me if you have doubts.
You will see is a lot of work, you can send your results partially, 
don't need wait until all is finished.

Regards,

Gonzalo


On Thu, Mar 6, 2014 at 10:00 AM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:





I read the old content, so that I know what is included. The
check has to be done against what? The related documents on
Floss Manuals? Or do you have a quick link?

The new content is in the Help Activity
http://activities.sugarlabs.org/en-US/sugar/addon/4051
(last version 17.1)



Thank you



Where to add corrections and modifications?


Read the section "Contribute to this manual" in the Help activity
itself.


Thank you



Where to add the german version?

When you are ready to start translate, tell me,
we will see how can we do it.


I can translate now, so to say on-the-fly.




The ideal would be have all the help content in our localization
server,
but we are not ready yet. Then we will need do some manual steps.


I can keep the translated copies so long or follow your directions.



Gonzalo




Christian



Gonzalo


Christian



Please, give me some days to read all the related
webpages to get a better orientation.



Christian



Documentation for users or for developers?

For users, would be good create more content for the
Help activity [1]

For developers, we would like to integrate docs
generated from python api
to sugar-docs package.

Gonzalo

[1] http://wiki.sugarlabs.org/go/Activities/Help/Contribute


On Wed, Mar 5, 2014 at 4:30 PM, Christian Stroetmann
mailto:stroetm...@ontolab.com>> wrote:

Hi Gonzalo

Are there any kind of documentation tasks and if so
what kind of these?



Christian

Thanks, is very useful.
Adding the maintainers information

1.
Browse Activity
https://git.sugarlabs.org/browse 10 merge
requests (manuq)
2.
Calculate Activity
https://git.sugarlabs.org/calculate/ 11 Merge
requests (reiner)
3.
Write Activity https://git.sugarlabs.org/write
3 Merge Requests (gonzalo) (already merged)
4.
JukeBox Activity
https://git.sugarlabs.org/jukebox 3 Merge
Requests (gonzalo)
5.
Log Activity https://git.sugarlabs.org/log 3
Merge Request (gonzalo)
6.
Chat Activity https://git.sugarlabs.org/chat 2
Merge Requests (alsroot)
7.
Terminal Activity
https://git.sugarlabs.org/terminal 2 Merge
request (gonzalo)
8.
Read Activity https://git.sugarlabs.org/read 2
Merge Requests (gonzalo)

I have too much activities over my shoulders, and
am interested in co-maintain with other,
volunteers, are welcomed.

Gonzalo


On Wed, Mar 5, 2014 at 3:25 PM, Gaurav Parida
mailto:gparid...@gmail.com>>
wrote:

Hi Gonzalo,

Thanks for the quick response.
Here is the paste of all the base fructose
activities that I found need some work to be
done to maintain the repo.

http://fpaste.org/82686/94043699/

Need anything more, I am ready to help.

Thanks and Cheers,
Gaurav Parida

Re: [Sugar-devel] Atom shell

2014-05-13 Thread Christian Stroetmann

Aloha Everybody

Why don't you ask the creators of the Sugarfox project?

Seriously, FirefoxOS is an Android with Firefox as desktop, simply said. 
Even the development environment is based on Firefox. So what works on 
Firefox should directly work on FirefoxOS as well.


This leads us to Node.js. Personally, I do not like Node.js, because it 
"internally uses the V8 JavaScript engine to execute code" and "V8 was 
developed for the Chrome web browser" for example, which was also the 
reason why I became desinterested in Open webOS. Maybe the issue with 
the JavaScript engine is not that worse.




Christian

On the 13th of May 2014 13:39, Daniel Narvaez over gmail> wrote:
Yes, that's a good option too. I have not been following too closely 
but there seem to be a bit of a push to get it to fully work also on 
stock linux (rather than on the android derivative they use on 
phones), which would be useful for us.



On 13 May 2014 13:30, Gonzalo Odiard > wrote:


A few days ago, I saw a FirefoxOS cellphone.
I wonder if we can run Sugar web on that.

Gonzalo


On Mon, May 12, 2014 at 11:41 AM, Daniel Narvaez
mailto:dwnarv...@gmail.com>> wrote:

Yes it's basically node.js + chrome + some custom bits to
integrate the two. It would be perfect to write an OS fully in
js (dream or nightmare? :P).


On 12 May 2014 16:33, Gonzalo Odiard mailto:godi...@sugarlabs.org>> wrote:

This use node.js too, right?

Gonzalo


On Mon, May 12, 2014 at 11:26 AM, Daniel Narvaez
mailto:dwnarv...@gmail.com>> wrote:

Hi,

github recently open sourced the shell they used to
build the atom editor

https://github.com/atom/atom-shell

It sounds like it would be a pretty cool base for a
future html5 only sugar. Or event just mostly-html5,
it seems like this could be easily integrated with
python stuff.

Also it could be a good wrapper for web activities on
GNOME/OS X/Windows.

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Re: [Sugar-devel] Need for volunteers in maintaining the activities repos on g.sl.o

2014-03-06 Thread Christian Stroetmann




I read the old content, so that I know what is included. The check
has to be done against what? The related documents on Floss
Manuals? Or do you have a quick link?

The new content is in the Help Activity 
http://activities.sugarlabs.org/en-US/sugar/addon/4051

(last version 17.1)



Thank you


Where to add corrections and modifications?


Read the section "Contribute to this manual" in the Help activity itself.


Thank you


Where to add the german version?

When you are ready to start translate, tell me,
we will see how can we do it.


I can translate now, so to say on-the-fly.



The ideal would be have all the help content in our localization server,
but we are not ready yet. Then we will need do some manual steps.


I can keep the translated copies so long or follow your directions.



Gonzalo




Christian




Gonzalo


Christian



Please, give me some days to read all the related webpages to
get a better orientation.



Christian



Documentation for users or for developers?

For users, would be good create more content for the Help
activity [1]

For developers, we would like to integrate docs generated
from python api
to sugar-docs package.

Gonzalo

[1] http://wiki.sugarlabs.org/go/Activities/Help/Contribute


On Wed, Mar 5, 2014 at 4:30 PM, Christian Stroetmann
mailto:stroetm...@ontolab.com>> wrote:

Hi Gonzalo

Are there any kind of documentation tasks and if so what
kind of these?



Christian

Thanks, is very useful.
Adding the maintainers information

1.
Browse Activity https://git.sugarlabs.org/browse 10
merge requests (manuq)
2.
Calculate Activity
https://git.sugarlabs.org/calculate/ 11 Merge
requests (reiner)
3.
Write Activity https://git.sugarlabs.org/write 3
Merge Requests (gonzalo) (already merged)
4.
JukeBox Activity https://git.sugarlabs.org/jukebox
3 Merge Requests (gonzalo)
5.
Log Activity https://git.sugarlabs.org/log 3 Merge
Request (gonzalo)
6.
Chat Activity https://git.sugarlabs.org/chat 2
Merge Requests (alsroot)
7.
Terminal Activity
https://git.sugarlabs.org/terminal 2 Merge request
(gonzalo)
8.
Read Activity https://git.sugarlabs.org/read 2
Merge Requests (gonzalo)

I have too much activities over my shoulders, and am
interested in co-maintain with other,
volunteers, are welcomed.

Gonzalo


On Wed, Mar 5, 2014 at 3:25 PM, Gaurav Parida
mailto:gparid...@gmail.com>> wrote:

Hi Gonzalo,

Thanks for the quick response.
Here is the paste of all the base fructose
activities that I found need some work to be done
to maintain the repo.

http://fpaste.org/82686/94043699/

Need anything more, I am ready to help.

Thanks and Cheers,
Gaurav Parida
(gp94 on IRC)





-- 
Gonzalo Odiard


SugarLabs - Learning Software for children




-- 
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SugarLabs - Learning Software for children





--
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Re: [Sugar-devel] Need for volunteers in maintaining the activities repos on g.sl.o

2014-03-06 Thread Christian Stroetmann

On Wed, Mar 5, 2014 at 21:39, Gonzalo Odiard wrote:


On Wed, Mar 5, 2014 at 5:00 PM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


Sorry, I forgot to read the Wiki carefully.

I think I am better for the documentation for users, actually.


Documentation for users is very important, more hands and eyes are 
always useful.


You can:

* Download the last version of Help activity.
* Download the last version of any documented activity.
* Check if the documentation is updated, or there are errors.
* If you want, can create documentation for a activity not documented 
in Help yet.


For the very beginning the following task are interesting:
Localization respectively translation into german.



We are working with Kalpa Welivitigoda and Ian Brown Douglas to make 
the content of help localizable.
The localization process is not so automatic as we wish, but if you 
want work with us, will be great.


see below



Could you explain in more detail or give a link about what the
"review of work" task is? It is in the paragraph Contact on the
referenced webpage.


"Review of work" means check the work done works, don't break anything 
and is ready to be included.



Ideas, as usual :), about how Help could evolve.

"Compare with the old content, and check if something is missing
..." It is in the paragraph Wish list for new documentation.


The old content is here 
http://dev.laptop.org/~gonzalo/old_help/XO_Introduction.html 
<http://dev.laptop.org/%7Egonzalo/old_help/XO_Introduction.html>


The tasks is check if something was lost when reorganized.


I read the old content, so that I know what is included. The check has 
to be done against what? The related documents on Floss Manuals? Or do 
you have a quick link?


Where to add corrections and modifications?

Where to add the german version?



Gonzalo


Christian


Please, give me some days to read all the related webpages to get
a better orientation.



Christian



Documentation for users or for developers?

For users, would be good create more content for the Help
activity [1]

For developers, we would like to integrate docs generated from
python api
to sugar-docs package.

Gonzalo

[1] http://wiki.sugarlabs.org/go/Activities/Help/Contribute


On Wed, Mar 5, 2014 at 4:30 PM, Christian Stroetmann
mailto:stroetm...@ontolab.com>> wrote:

Hi Gonzalo

Are there any kind of documentation tasks and if so what kind
of these?



Christian

Thanks, is very useful.
Adding the maintainers information

1.
Browse Activity https://git.sugarlabs.org/browse 10
merge requests (manuq)
2.
Calculate Activity https://git.sugarlabs.org/calculate/
11 Merge requests (reiner)
3.
Write Activity https://git.sugarlabs.org/write 3 Merge
Requests (gonzalo) (already merged)
4.
JukeBox Activity https://git.sugarlabs.org/jukebox 3
Merge Requests (gonzalo)
5.
Log Activity https://git.sugarlabs.org/log 3 Merge
Request (gonzalo)
6.
Chat Activity https://git.sugarlabs.org/chat 2 Merge
Requests (alsroot)
7.
Terminal Activity https://git.sugarlabs.org/terminal 2
Merge request (gonzalo)
8.
Read Activity https://git.sugarlabs.org/read 2 Merge
Requests (gonzalo)

I have too much activities over my shoulders, and am
interested in co-maintain with other,
volunteers, are welcomed.

Gonzalo


On Wed, Mar 5, 2014 at 3:25 PM, Gaurav Parida
mailto:gparid...@gmail.com>> wrote:

Hi Gonzalo,

Thanks for the quick response.
Here is the paste of all the base fructose activities
that I found need some work to be done to maintain the repo.

http://fpaste.org/82686/94043699/

Need anything more, I am ready to help.

Thanks and Cheers,
Gaurav Parida
(gp94 on IRC)





-- 
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SugarLabs - Learning Software for children




--
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Re: [Sugar-devel] Formal question regarding Feature Policy

2014-03-06 Thread Christian Stroetmann

Hi Gonzalo

Before any complaints hit the the mailing list I prefer to ask twice.

In this case the question is related with the paragraph 'Propose a 
feature for addition into the release cycle', point 2 of the webpage 
Features/Policy that says:
"If your feature adds UI or changes the current UI please add as well 
the [DESIGN] tag to the subject. Please add the flag as well if the work 
flow does change or new ones are added."

As I understand this it means [FEATURE] [DESIGN] is correct.

Actually, I do not expect that others will implement proposed features 
of me, so I only propose features that I am interested in for 
implementation on my side.




Christian


Probably [FEATURE] is enough. Will have a Design discussion anyway.

Remember the feature wiki page do not mean will be implemented by magic,
somebody need take responsibility of do the work.
Also, we will not land more features for 0.102, see our schedule [1]

Gonzalo

[1] http://comments.gmane.org/gmane.comp.education.sugar.devel/45851




On Wed, Mar 5, 2014 at 5:00 PM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


Aloha

Already some days ago I read the webpage about the Feature Policy
following one of the hints of Gonzalo Odiard.
Now I have a little question.

On the webpage Feature Policy it is written something about what
has to be written in the subject field of related e-mails.

So, if somebody wants to publicate a feature that is related with
the design, what has to be written in the subject field?
[FEATURE][DESIGN]
or only
[DESIGN]



Have fun
Christian
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[Sugar-devel] Formal question regarding Feature Policy

2014-03-05 Thread Christian Stroetmann

Aloha

Already some days ago I read the webpage about the Feature Policy 
following one of the hints of Gonzalo Odiard.

Now I have a little question.

On the webpage Feature Policy it is written something about what has to 
be written in the subject field of related e-mails.


So, if somebody wants to publicate a feature that is related with the 
design, what has to be written in the subject field?

[FEATURE][DESIGN]
or only
[DESIGN]



Have fun
Christian
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Re: [Sugar-devel] Need for volunteers in maintaining the activities repos on g.sl.o

2014-03-05 Thread Christian Stroetmann

Sorry, I forgot to read the Wiki carefully.

I think I am better for the documentation for users, actually.

For the very beginning the following task are interesting:
Localization respectively translation into german.

Could you explain in more detail or give a link about what the "review 
of work" task is? It is in the paragraph Contact on the referenced webpage.


Ideas, as usual :), about how Help could evolve.

"Compare with the old content, and check if something is missing ..." It 
is in the paragraph Wish list for new documentation.


Please, give me some days to read all the related webpages to get a 
better orientation.




Christian


Documentation for users or for developers?

For users, would be good create more content for the Help activity [1]

For developers, we would like to integrate docs generated from python api
to sugar-docs package.

Gonzalo

[1] http://wiki.sugarlabs.org/go/Activities/Help/Contribute


On Wed, Mar 5, 2014 at 4:30 PM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


Hi Gonzalo

Are there any kind of documentation tasks and if so what kind of
these?



Christian

Thanks, is very useful.
Adding the maintainers information

1.
Browse Activity https://git.sugarlabs.org/browse 10 merge
requests (manuq)
2.
Calculate Activity https://git.sugarlabs.org/calculate/ 11
Merge requests (reiner)
3.
Write Activity https://git.sugarlabs.org/write 3 Merge
Requests (gonzalo) (already merged)
4.
JukeBox Activity https://git.sugarlabs.org/jukebox 3 Merge
Requests (gonzalo)
5.
Log Activity https://git.sugarlabs.org/log 3 Merge Request
(gonzalo)
6.
Chat Activity https://git.sugarlabs.org/chat 2 Merge Requests
(alsroot)
7.
Terminal Activity https://git.sugarlabs.org/terminal 2 Merge
request (gonzalo)
8.
Read Activity https://git.sugarlabs.org/read 2 Merge Requests
(gonzalo)

I have too much activities over my shoulders, and am interested
in co-maintain with other,
volunteers, are welcomed.

Gonzalo


On Wed, Mar 5, 2014 at 3:25 PM, Gaurav Parida
mailto:gparid...@gmail.com>> wrote:

Hi Gonzalo,

Thanks for the quick response.
Here is the paste of all the base fructose activities that I
found need some work to be done to maintain the repo.

http://fpaste.org/82686/94043699/

Need anything more, I am ready to help.

Thanks and Cheers,
Gaurav Parida
(gp94 on IRC)





-- 
Gonzalo Odiard


SugarLabs - Learning Software for children



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Re: [Sugar-devel] Need for volunteers in maintaining the activities repos on g.sl.o

2014-03-05 Thread Christian Stroetmann

Hi Gonzalo

Are there any kind of documentation tasks and if so what kind of these?



Christian

Thanks, is very useful.
Adding the maintainers information

1.
Browse Activity https://git.sugarlabs.org/browse 10 merge requests
(manuq)
2.
Calculate Activity https://git.sugarlabs.org/calculate/ 11 Merge
requests (reiner)
3.
Write Activity https://git.sugarlabs.org/write 3 Merge Requests
(gonzalo) (already merged)
4.
JukeBox Activity https://git.sugarlabs.org/jukebox 3 Merge
Requests (gonzalo)
5.
Log Activity https://git.sugarlabs.org/log 3 Merge Request (gonzalo)
6.
Chat Activity https://git.sugarlabs.org/chat 2 Merge Requests
(alsroot)
7.
Terminal Activity https://git.sugarlabs.org/terminal 2 Merge
request (gonzalo)
8.
Read Activity https://git.sugarlabs.org/read 2 Merge Requests
(gonzalo)

I have too much activities over my shoulders, and am interested in 
co-maintain with other,

volunteers, are welcomed.

Gonzalo


On Wed, Mar 5, 2014 at 3:25 PM, Gaurav Parida > wrote:


Hi Gonzalo,

Thanks for the quick response.
Here is the paste of all the base fructose activities that I found
need some work to be done to maintain the repo.

http://fpaste.org/82686/94043699/

Need anything more, I am ready to help.

Thanks and Cheers,
Gaurav Parida
(gp94 on IRC)





--
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SugarLabs - Learning Software for children


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Re: [Sugar-devel] One for Grandma and Grandpa

2014-03-05 Thread Christian Stroetmann

Mr. Martin Langhoff


On Wed, Mar 5, 2014 at 12:11 PM, Christian Stroetmann
  wrote:

The referenced summary on marc.info can not be understood without prior
knowledge and reading the whole threads.

Oh, I think anyone reading your trolling emails should get some
background on you based on your prior posts (
http://marc.info/?a=12160719884&r=1&w=2 ) , and your amazing
website. Readers can form their own opinion.


In this respect, it must even be clear for you that I do not say 'Thanks'
for your informations.

It is a pleasure to exchange emails with you. "I'm loving it".

Keep telling us all about how you have trademarks on the stuff that we
have been working on for years. And the name of your lawyer again.

Did kernel devs really steal your copyrighted ideas from OntoFS? What
mean people they are! And Apple, robbers! they took your copyrighted
ideas too! Can I buy a Retina Projector from you, or one of your
distributors? I would rather spend my money on the original inventor!

But be careful. Any idea you post on this mailing list, if it's good
someone is going to perhaps implement it, and you'll have to argue
with them. I'm sure your lawyer is very busy with all that chasing
Apple, and you'll have to add chasing Sugar folks to his workload. Not
nice.

On the other hand, if you stop posting here, you'll be safe.

Please, could you explain what this statement means.


[ everyone else: I'm sorry, this is too much fun, I stop here ]



m




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Re: [Sugar-devel] One for Grandma and Grandpa

2014-03-05 Thread Christian Stroetmann

Martin:

Please, your are again off-topic.

This paragraph is off-topic:
Please, do yourself a favor and stop talking about these issues, because 
with your e-mail your have truely proved that you have totally no clue 
about the subjects, neither about copyright and trademark laws nor what 
happened on other mailing lists and the persons who took part in 
discussions about the related subjects there.


And no, I will not explain the points related with trademarks and 
copyrights anymore, like I will not explain why you have totally no clue 
about them, because there are already enough complaints about this kind 
of discussion on this mailing list and because you and others have to 
take a bunch of money and go to specialized attorneys, that will explain 
you how it works in reality.
But as kind as I am, I will give three hints for free to everybody who 
believe me or/and want to learn something in this special field, that 
are also related with the mentioned case of the highly questionable 
trademark "I'm lovin it" of McDonald's:
1. "I'm lovin it" is a highly questionable trademark, because it is part 
of common speech.

2. Nice Classification of Goods and Services ([1]).
3. McDonald's -> Food

Also, shortly after this issue with the Reiser4 FS it was done and 
Daniel Philips is still fighting for his reputation after he made some 
claims at that time (find yourself his related threads in 2013 and 
specifically his last e-mail on the fs-devel mailing list of the Linux 
kernel in January or February 2014). Furthermore, I visited the website 
of Daniel Philips recently and found out that there still are not the 
informations about the file system functions that were discussed on the 
referenced thread of the mailing list.


I also wrote in the referenced thread that I will give the insult of 
Marcel Hizinger to my attorney, who will seek a public excuse by him on 
the related mailing list for calling me a troll.


The referenced summary on marc.info can not be understood without prior 
knowledge and reading the whole threads.


The trademark "One Tablet Per Child" is there, the newer ones will be 
added, if needed, then with restrictions.


Finally I have to say:
Stop affronting and libeling me as well as attacking my achievements, my 
opinions and my reputation, or said in other words, stop attacking my 
person. Your illegal mobbing activity here on this mailing list is not a 
usual script kiddy joke anymore, definitely.


In this respect, it must even be clear for you that I do not say 
'Thanks' for your informations.


This paragraph is on-topic:
Mr. Matin Langhoff
I have to demand you immediately and publicly apology on this mailing 
list for your aggression against me here.




Christian

[1] Wikipedia, Nice (WIPO) en.wikipedia.org/wiki/Nice_(WIPO)

On Sat, Mar 1, 2014 at 10:33 AM, Christian Stroetmann
  wrote:

Please, respect our trademarks and our copyrights.

Hi Christian!

Have you registered your trademarks anywhere? USPTO doesn't know about
them, but you could have a registration elsewhere.

And I googled your name/email address, and I find that you've been
trolling kernel and FS developers about your "copyrighted ideas" in FS
design. The thread at http://www.kernelhub.org/?p=2&msg=281077 is a
riot. You are an amazing troll. As Pavel said, fortunately, you can't
copyright ideas. Chuck Norris managed to do it once, but you can't.

Oh, and http://www.spinics.net/lists/reiserfs-devel/msg01543.html

Your website is also a piece of art.

This page seems to have all the trademarks you claim to own:
http://www.ontonics.com/about/hinweis.htm -- it does not list any of
the OLPC ripoff ones, but I see "I'm/you're/we're loving it". I am
sure you have secured a juicy license from McDonalds -
http://www.youtube.com/watch?v=eBlD2N_AwgI

This page shows your "copyrighted ideas"
http://www.ontonics.com/innovation/pipeline.htm -- filesystems,
suspend-to-NVRAM concepts. And you harass kernel developers who are
actually doing stuff -- http://marc.info/?a=12160719884&r=1&w=2

How about "Thanks, but NO, thanks" ?




m


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Re: [Sugar-devel] One for Grandma and Grandpa

2014-03-05 Thread Christian Stroetmann

Martin:

Please, your are off-topic again.

This paragraph is off-topic:
Once again:
Please, stop your self-disassembly, because you are proving only that 
you even have no clue about multimedia and who is acting behind the scenes.
In the case of the Retina Projector of the first generation go to the 
related webpage of the Wikipedia ([1]). The Retina Projector technology 
that I have invented in my OntoLab works in a different way (compare the 
images on [2] with [3]).
Also, the Retina Screen by OntoLab is not the Retina Display by Apple. 
Both are totally different technologies.
About copyright for works of multimedia arts we do not talk about at 
all, obviously.


This paragraph is on-topic:
I will not comment any off-topic e-mails on this thread further.



Christian

[1] Wikipedia, Virtual Retina Display 
en.wikipedia.org/wiki/Retina_projection
[2] Ontomax, News 06.December.2010, Original vs. Inspiration 
www.ontomax.com/newsarchive/2010/december.htm#06.December.2010
[3] OntoLinux, Hardware, Mobile Devices 
www.ontolinux.com/community/hardware.htm#mobiledevice

On Wed, Mar 5, 2014 at 10:07 AM, Martin Langhoff
  wrote:

Your website is also a piece of art.

Actually, I feel bad. Seems like Apple stole his copyrighted ideas,
right down to the ID,

http://www.ontolinux.com/community/hardware.htm

Christian, you should get in touch with Steve Jobs biographers and
claim the credit you deserve on the creation of so many Apple devices,
as well as the upcoming Retina Projector.

cheers,


m


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Re: [Sugar-devel] One for Grandma and Grandpa

2014-03-05 Thread Christian Stroetmann

On Wed, 05.March.2014 16:51, Mike wrote:

Martin,

Thanks for summarizing some of the same links I discovered upon
searching. As someone who is involved with several ongoing projects
(some deployed) at a large non-profit in the U.S. working towards the
so-called vision of "one tablet per grandma," I was excited for a
minute to see the subject line.
Why have you not posted the related links if they are realted with 
Sugar? It would be very interesting to know similar projects.

  But there was nothing of substance
from Googling "Ontolab."
For what were you searching? The One Tablet Per Gran project is new and 
hence no informations have been publicated before by me, because I had 
no time and it was no time to do so.

+1 to "Thanks, but NO, thanks."

Mike


On Wed, Mar 5, 2014 at 10:07 AM, Martin Langhoff
  wrote:

On Sat, Mar 1, 2014 at 10:33 AM, Christian Stroetmann
  wrote:

Please, respect our trademarks and our copyrights.

Hi Christian!

Have you registered your trademarks anywhere? USPTO doesn't know about
them, but you could have a registration elsewhere.

And I googled your name/email address, and I find that you've been
trolling kernel and FS developers about your "copyrighted ideas" in FS
design. The thread at http://www.kernelhub.org/?p=2&msg=281077 is a
riot. You are an amazing troll. As Pavel said, fortunately, you can't
copyright ideas. Chuck Norris managed to do it once, but you can't.

Oh, and http://www.spinics.net/lists/reiserfs-devel/msg01543.html

Your website is also a piece of art.

This page seems to have all the trademarks you claim to own:
http://www.ontonics.com/about/hinweis.htm -- it does not list any of
the OLPC ripoff ones, but I see "I'm/you're/we're loving it". I am
sure you have secured a juicy license from McDonalds -
http://www.youtube.com/watch?v=eBlD2N_AwgI

This page shows your "copyrighted ideas"
http://www.ontonics.com/innovation/pipeline.htm -- filesystems,
suspend-to-NVRAM concepts. And you harass kernel developers who are
actually doing stuff -- http://marc.info/?a=12160719884&r=1&w=2

How about "Thanks, but NO, thanks" ?




m
--
  martin.langh...@gmail.com
  -  ask interesting questions
  - don't get distracted with shiny stuff  - working code first
  ~ http://docs.moodle.org/en/User:Martin_Langhoff

Christian
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Re: [Sugar-devel] One for Grandma and Grandpa

2014-03-03 Thread Christian Stroetmann

Am 02.03.2014 20:22, schrieb Christian Stroetmann:

On Sun, 02.03.2014 16:12, I wrote:

On Sun, 02.March.2014 15:57, imm wrote:

I wonder who is off-topic here?

I doubt that it is Martin, since he has demonstrated many times, in 
practical ways, his commitment to the project.

I am sorry to say, but here you are off-topic as well.


The OP's suggestion of re-purposing Sugar for use with elderly users 
or the less technically literate is neither new, original or 
innovative. It has been discussed many times, all the way back to 
times before sugarlabs became separate from olpc.


I certainly recall olpc saying at the time it was not their primary 
focus so they were not pursuing it, but nevertheless it clearly was 
a concept that already existed back then. So the OP's suggestion 
that the idea is original seems disingenuous, since it clearly is not.
Thank you very much for this interesting information. I never heard 
or read something in this respect since N. Negroponte announced the 
One Laptop Per Child project around the year 2005 and perhaps before, 
neither on the websites of the OLPC and Sugar Labs, on the websites 
of the MediaLab, nor in the public media, the magazine Technology 
Review of the MIT, and so on. Could you please sent a link or links, 
so that I can reference the original work correctly?

Are there other persons, who know about it and can help with links?

Sent from my iB@d (intelligent Box at domicile)



Have fun
Christian Stroetmann
-- Sent, perhaps surprisingly, from my Fairphone FP1 Christian 
Stroetmann  wrote:

>Hello Martin
>
>My friend, how are you doing?
>
>Please, could you sent e-mails that are on-topic, because other 
persons

>on this mailing list already have complained several times about the
>point with the legal issues?
>
>Besides this, I already answered to your points in the e-mails, I 
have

>sent to Paul Greenfield in the thread B2G on x86 and Pau Fox in this
>thread before.
>
>
>
>Christian
>

>>  On Sat, Mar 1, 2014 at 11:11 AM, Christian Stroetmann
>>wrote:

>>>  Yes indeed we have created a new concept that is basically the
>>>  transformation of the Sugar learning environment developed 
solely for very

>>  If all you have is a concept, and you are trying to register
>>  trademarks based on the work of Sugar and OLPC communities, 
that's not

>>  going to get you any friends in these lists.
>>
>>
>>
>>  m



I looked around a little and could find the following only:
1. The reports in the media are about the disruptive nature of the 
Sugar GUI in general and always connected it with children. For sure, 
it is also written that Sugar can be used by adults as well. In this 
conjunction a global desktop by a software company was named sometimes 
(see for example [1]).
2. The informations on the webpage Interface of the website of OLPC 
([2]) says: "Beginning with Seymour Papert's simple observation that 
children are knowledge workers like any adult, only more so, we 
decided they needed a user-interface tailored to their specific type 
of knowledge work: learning."
3. On the webpage Sugar of the Wikipedia [3] the first content added 
on the 22nd of July 2006 at 03:00 was:
"Sugar is the graphical interface being developed in 2006 for One 
Laptop per Child's $100 laptop project."
4. Also, on the website of the company Pentagram no such informations 
could be found [4] as the OP claimed for.


Maybe reports as mentioned in point 1. give the suggestions that Sugar 
could be used by elderly persons as well and hence the OP confused it 
somehow. Hopefully, somebody is able to deliver related links with the 
OP's testimony.



For sure, the last two sentences must be:
Maybe reports as mentioned in point 1. give the suggestions that Sugar 
could be used by elderly persons as well and hence the Second P confused 
it somehow. Hopefully, somebody is able to deliver related links that 
are confrom with the SP's testimony.



Have fun
Christina Stroetmann

[1] Technology Tell, OLPC unveils "Sugar" GUI, designed specifically 
for children 
www.technologytell.com/gadgets/24336/olpc-unveils-sugar-gui-designed-specifically-for-children/
[2] One Laptop per Child, Laptop Interface 
www.laptop.org/en/laptop/interface/
[3] Wikipedia, Sugar (software) 
en.wikipedia.org/w/index.php?title=Sugar_%28software%29&oldid=65145952
[4] Pentagram, New at Pentagram 
new.pentagram.com/2006/12/new-work-one-laptop-per-child/




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Re: [Sugar-devel] Open Street Map

2014-03-03 Thread Christian Stroetmann

Hi Gonzalo

This paragraph is a little off-topic:
I do not think so that ideas are overvalued. Quite contrary, ideas are 
an essential part of arts and economics and hence of culture. Without 
ideas and their presentations there is no start to discuss and to 
implement something at all. Seen from this point of view, the general 
problem is not how to program, but what to program.


This paragraph is a little on-topic:
Also, the Feature process gives a mandatory protocol, so that in the end 
an idea can be realized/implemented in an ordered way. Despite our 
different point of views about the value of ideas, I think this specific 
protocol is a good way to start things by presenting an idea in the 
first step. After the community decided that an idea is valuable, we can 
talk about the requirement specification and later about its implementation.


In this respect, I say that ideas talk first, codes talk later. ;)

This paragraph is on-topic:
Because I already expected that there is an activity that is able to 
handle OSM data (see also the information given by Gary Martin), I am 
also thinking about a feature that is basically an extension of the 
Neighborhood view or even a fifth view called for example (Sugar) Earth, 
(Sugar) World, (Sugar) Cosmos or (Sugar) Paracosm (see [2]; my favorite 
in conjunction with (creativity and ideas of) children) on top of the 
Neighborhood view. This feature has also to be seen in conjunction with 
the other proposed feature of a ZUI metaphor for Sugar (see the related 
thread started on the 1st of March 2014). Both the fifth view and the 
ZUI fit together perfectly, because often digital globes and digital 
world maps are based on the ZUI metaphor (see [1]).


As it can be seen, this is a larger feature that on the one hand has to 
be discussed by the developers and on the other hand IMO can't be 
implemented as a simple prototype. Said this, I would like to create a 
Feature proposal at first that only describes the idea/concept of the 
fifth view.




Christian

[1] Wikipedia, ZUI; ZUI projects 
en.wikipedia.org/wiki/Zooming_user_interface

[2] Wikipedia, Paracosm en.wikipedia.org/wiki/Paracosm

Ideas are overvalued :)
Until something is implemented can't be i the hands of kids.

Gonzalo


On Sun, Mar 2, 2014 at 4:22 PM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


I waited for such an anser. But the Feature process clearly says
that ideas should even be publicated if somebody does not
implement it.

Christian


We don't use the Feature process for activities.
I don't think we have a map activity based on OSM,
but we have one using google maps [1]
Probably the best is start to work, and show some prototype,
just start, code talks ;)

Gonzalo

[1] http://activities.sugarlabs.org/en-US/sugar/addon/4211


On Sun, Mar 2, 2014 at 3:00 PM, Christian Stroetmann
mailto:stroetm...@ontolab.com>> wrote:

Aloha

Today, I wondered if there is already an activity that is
related with the Open Street Map (OSM; [1]).
I search the Wiki of Sugar Labs and the Activities, but got
no results for the search terms open street, openstreet and osm.
Has anybody informations about this?
If there is not such an activity I would like to propose such
an activity as well, because IMO it is definitely a most have.
I even would like to propose it as a feature of Sugar.



Christian Stroetmann




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Re: [Sugar-devel] Open Street Map

2014-03-03 Thread Christian Stroetmann

Hi Gary

Thank you for the link.
I already guessed that it can't be true that such an activity would not 
exist. My mistake was that I missed to search for the term osm on the 
Wiki of Sugar. How could I be so blind?


I will test it when I toy with SOAS.



Christian

On 2 Mar 2014, at 18:00, Christian Stroetmann  wrote:


Aloha

Today, I wondered if there is already an activity that is related with the Open 
Street Map (OSM; [1]).
I search the Wiki of Sugar Labs and the Activities, but got no results for the 
search terms open street, openstreet and osm.
Has anybody informations about this?
If there is not such an activity I would like to propose such an activity as 
well, because IMO it is definitely a most have.
I even would like to propose it as a feature of Sugar.

The Map [1] activity supports OSM data (and others), not sure how stable it is 
under current Sugar builds as it was worked on some time ago.

[1] http://wiki.sugarlabs.org/go/Activities/Map

--Gary


Christian Stroetmann
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Re: [Sugar-devel] Open Street Map

2014-03-02 Thread Christian Stroetmann
I waited for such an anser. But the Feature process clearly says that 
ideas should even be publicated if somebody does not implement it.


Christian

We don't use the Feature process for activities.
I don't think we have a map activity based on OSM,
but we have one using google maps [1]
Probably the best is start to work, and show some prototype,
just start, code talks ;)

Gonzalo

[1] http://activities.sugarlabs.org/en-US/sugar/addon/4211


On Sun, Mar 2, 2014 at 3:00 PM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


Aloha

Today, I wondered if there is already an activity that is related
with the Open Street Map (OSM; [1]).
I search the Wiki of Sugar Labs and the Activities, but got no
results for the search terms open street, openstreet and osm.
Has anybody informations about this?
If there is not such an activity I would like to propose such an
activity as well, because IMO it is definitely a most have.
I even would like to propose it as a feature of Sugar.



Christian Stroetmann
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--
Gonzalo Odiard

SugarLabs - Learning Software for children


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Re: [Sugar-devel] One for Grandma and Grandpa

2014-03-02 Thread Christian Stroetmann

On Sun, 02.03.2014 16:12, I wrote:

On Sun, 02.March.2014 15:57, imm wrote:

I wonder who is off-topic here?

I doubt that it is Martin, since he has demonstrated many times, in 
practical ways, his commitment to the project.

I am sorry to say, but here you are off-topic as well.


The OP's suggestion of re-purposing Sugar for use with elderly users 
or the less technically literate is neither new, original or 
innovative. It has been discussed many times, all the way back to 
times before sugarlabs became separate from olpc.


I certainly recall olpc saying at the time it was not their primary 
focus so they were not pursuing it, but nevertheless it clearly was a 
concept that already existed back then. So the OP's suggestion that 
the idea is original seems disingenuous, since it clearly is not.
Thank you very much for this interesting information. I never heard or 
read something in this respect since N. Negroponte announced the One 
Laptop Per Child project around the year 2005 and perhaps before, 
neither on the websites of the OLPC and Sugar Labs, on the websites of 
the MediaLab, nor in the public media, the magazine Technology Review 
of the MIT, and so on. Could you please sent a link or links, so that 
I can reference the original work correctly?

Are there other persons, who know about it and can help with links?

Sent from my iB@d (intelligent Box at domicile)



Have fun
Christian Stroetmann
-- Sent, perhaps surprisingly, from my Fairphone FP1 Christian 
Stroetmann  wrote:

>Hello Martin
>
>My friend, how are you doing?
>
>Please, could you sent e-mails that are on-topic, because other 
persons

>on this mailing list already have complained several times about the
>point with the legal issues?
>
>Besides this, I already answered to your points in the e-mails, I have
>sent to Paul Greenfield in the thread B2G on x86 and Pau Fox in this
>thread before.
>
>
>
>Christian
>

>>  On Sat, Mar 1, 2014 at 11:11 AM, Christian Stroetmann
>>wrote:

>>>  Yes indeed we have created a new concept that is basically the
>>>  transformation of the Sugar learning environment developed 
solely for very

>>  If all you have is a concept, and you are trying to register
>>  trademarks based on the work of Sugar and OLPC communities, 
that's not

>>  going to get you any friends in these lists.
>>
>>
>>
>>  m



I looked around a little and could find the following only:
1. The reports in the media are about the disruptive nature of the Sugar 
GUI in general and always connected it with children. For sure, it is 
also written that Sugar can be used by adults as well. In this 
conjunction a global desktop by a software company was named sometimes 
(see for example [1]).
2. The informations on the webpage Interface of the website of OLPC 
([2]) says: "Beginning with Seymour Papert's simple observation that 
children are knowledge workers like any adult, only more so, we decided 
they needed a user-interface tailored to their specific type of 
knowledge work: learning."
3. On the webpage Sugar of the Wikipedia [3] the first content added on 
the 22nd of July 2006 at 03:00 was:
"Sugar is the graphical interface being developed in 
2006<http://en.wikipedia.org/wiki/2006> for One Laptop per Child's $100 
laptop project."
4. Also, on the website of the company Pentagram no such informations 
could be found [4] as the OP claimed for.


Maybe reports as mentioned in point 1. give the suggestions that Sugar 
could be used by elderly persons as well and hence the OP confused it 
somehow. Hopefully, somebody is able to deliver related links with the 
OP's testimony.




Have fun
Christina Stroetmann

[1] Technology Tell, OLPC unveils "Sugar" GUI, designed specifically for 
children 
www.technologytell.com/gadgets/24336/olpc-unveils-sugar-gui-designed-specifically-for-children/
[2] One Laptop per Child, Laptop Interface 
www.laptop.org/en/laptop/interface/
[3] Wikipedia, Sugar (software) 
en.wikipedia.org/w/index.php?title=Sugar_%28software%29&oldid=65145952
[4] Pentagram, New at Pentagram 
new.pentagram.com/2006/12/new-work-one-laptop-per-child/


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[Sugar-devel] Open Street Map

2014-03-02 Thread Christian Stroetmann

Aloha

Today, I wondered if there is already an activity that is related with 
the Open Street Map (OSM; [1]).
I search the Wiki of Sugar Labs and the Activities, but got no results 
for the search terms open street, openstreet and osm.

Has anybody informations about this?
If there is not such an activity I would like to propose such an 
activity as well, because IMO it is definitely a most have.

I even would like to propose it as a feature of Sugar.



Christian Stroetmann
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Re: [Sugar-devel] One for Grandma and Grandpa

2014-03-02 Thread Christian Stroetmann

On Sun, 02.March.2014 15:57, imm wrote:

I wonder who is off-topic here?

I doubt that it is Martin, since he has demonstrated many times, in 
practical ways, his commitment to the project.

I am sorry to say, but here you are off-topic as well.


The OP's suggestion of re-purposing Sugar for use with elderly users 
or the less technically literate is neither new, original or 
innovative. It has been discussed many times, all the way back to 
times before sugarlabs became separate from olpc.


I certainly recall olpc saying at the time it was not their primary 
focus so they were not pursuing it, but nevertheless it clearly was a 
concept that already existed back then. So the OP's suggestion that 
the idea is original seems disingenuous, since it clearly is not.
Thank you very much for this interesting information. I never heard or 
read something in this respect since N. Negroponte announced the One 
Laptop Per Child project around the year 2005 and perhaps before, 
neither on the websites of the OLPC and Sugar Labs, on the websites of 
the MediaLab, nor in the public media, the magazine Technology Review of 
the MIT, and so on. Could you please sent a link or links, so that I can 
reference the original work correctly?

Are there other persons, who know about it and can help with links?

Sent from my iB@d (intelligent Box at domicile)



Have fun
Christian Stroetmann
-- Sent, perhaps surprisingly, from my Fairphone FP1 Christian 
Stroetmann  wrote:

>Hello Martin
>
>My friend, how are you doing?
>
>Please, could you sent e-mails that are on-topic, because other persons
>on this mailing list already have complained several times about the
>point with the legal issues?
>
>Besides this, I already answered to your points in the e-mails, I have
>sent to Paul Greenfield in the thread B2G on x86 and Pau Fox in this
>thread before.
>
>
>
>Christian
>

>>  On Sat, Mar 1, 2014 at 11:11 AM, Christian Stroetmann
>>wrote:

>>>  Yes indeed we have created a new concept that is basically the
>>>  transformation of the Sugar learning environment developed 
solely for very

>>  If all you have is a concept, and you are trying to register
>>  trademarks based on the work of Sugar and OLPC communities, 
that's not

>>  going to get you any friends in these lists.
>>
>>
>>
>>  m


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Re: [Sugar-devel] One for Grandma and Grandpa

2014-03-02 Thread Christian Stroetmann

Paul:

As you say it in this way, it is not quite right.
For sure we did research and development, as well as design and other 
tasks, as it is usual and have to be done in the first phases of every 
project. Otherwise it is not possible to create such a concept at all, 
obviously.
Also, it is absolutely common to announce a concept, project or product 
in an early stage without showing anything. So see our announcement as a 
short abstract of what is called a whitepaper.




Christian

christian wrote:
  >  Hi Paul
  >
  >  Yes indeed we have created a new concept that is basically the
  >  transformation of the Sugar learning environment developed solely for
  >  very young children to an operating system environment for older persons.
  >  For sure, the main focus on the side of the activities is not that a
  >  grandma or a grandpa will toy with Turtle for example, which she or he
  >  can do, but to use the basic software platform with upcoming activities
  >  for the older persons.
  >  Activities like this have to be designed in a very similar way like
  >  activities for children, but they can comprise many other activities
  >  that children are not interested in. Very prominent examples are
  >  assistants systems, home automation applications, and ambient intelligence.
  >  Also, some other icons have to be designed.
  >
  >  Does this answer your question?

yes.  as i understand it, you've created a new concept, but have not
done any actual design or development work.

so there's really nothing of interest to see.  thanks.

paul

  >
  >
  >
  >  Have fun
  >  Christian Stroetmann
  >
  >  >  christian wrote:
  >  >>   Aloha
  >  >>
  >  >>   We are pleased to inform the community about our last step 
related with
  >  >>   the Sugar learning platform after we connected Sugar with the 
Firefox OS
  >  >>   as Sugarfox.
  >  >>
  >  >>   Today we came back to a relatively old concept developed in our 
OntoLab
  >  >>   which is based on the observations that everything a junior can 
do with
  >  >>   a computer a senior can do as well on the hand and that on the 
other
  >  >>   hand many modern societies have a serious problem with the excess 
of
  >  >>   age. In this conjunction we extended the target group of Sugar and
  >  >>   called the related projects:
  >  >>   One Laptop Per Grandma,
  >  >>   One Laptop Per Grandpa,
  >  >>   One Tablet Per Grandma, and
  >  >>   One Tablet Per Grandpa
  >  >>   abbreviated as OLPG and OTPG.
  >  >>   Extremely helpful is the minimalistic design of the Graphical User
  >  >>   Interface (GUI), and the easy to learn and use activities of 
Sugar.
  >  >>
  >  >>   We congratulate every very passionate volunteer for bringing 
Sugar to
  >  >>   this point, but now it is really time to go further.
  >  >>
  >  >>   Please, respect our trademarks and our copyrights.
  >  >
  >  >  i don't understand.
  >  >
  >  >  have you actually created something new?  or are you just claiming
  >  >  trademarks on someone else's work?  i'm confused.
  >  >
  >  >  paul
  >  >
  >  >>
  >  >>
  >  >>
  >  >>   Best regards and Have fun
  >  >>   Christian Stroetmann
  >  >>


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Re: [Sugar-devel] One for Grandma and Grandpa

2014-03-02 Thread Christian Stroetmann

Hello Martin

My friend, how are you doing?

Please, could you sent e-mails that are on-topic, because other persons 
on this mailing list already have complained several times about the 
point with the legal issues?


Besides this, I already answered to your points in the e-mails, I have 
sent to Paul Greenfield in the thread B2G on x86 and Pau Fox in this 
thread before.




Christian


On Sat, Mar 1, 2014 at 11:11 AM, Christian Stroetmann
  wrote:

Yes indeed we have created a new concept that is basically the
transformation of the Sugar learning environment developed solely for very

If all you have is a concept, and you are trying to register
trademarks based on the work of Sugar and OLPC communities, that's not
going to get you any friends in these lists.



m


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Re: [Sugar-devel] Zooming User Interface

2014-03-02 Thread Christian Stroetmann

Hi Gonzalo

Thank you very much for the links.

Indeed, this is a Zoom Metaphor, but somehow I think that it is not a 
true ZUI metaphor, because a user can only "jump" from one view to the 
other and can not zoom inside a single view. Also, applications like the 
Journal are not part of the Zoom Metaphor. So far, I can only point to 
the videos on the website of Eagle Mode once again (link at the bottom 
of this e-mail).


I will follow your advices, come back when I toyed with SOAS, and make a 
feature proposal if there is still something to propose at all.
I also thought about to make some sketches, but did not know where to 
put them on the Wiki.




Christian

Hi Christian,

Zoom metaphor was in Sugar from day one [1]

Maybe you can make a concrete feature proposal to help us understand
what are you proposing?

You can read about our Features policy [2]
and see how the Features are proposed, like in this example [3]
More examples here [4] and here [5]

Gonzalo

[1] 
http://wiki.sugarlabs.org/go/Human_Interface_Guidelines/The_Laptop_Experience/Zoom_Metaphor

[2] http://wiki.sugarlabs.org/go/Features/Policy
[3] http://wiki.sugarlabs.org/go/Features/AboutMe
[4] http://wiki.sugarlabs.org/go/Category:Feature_Landed
[5] http://wiki.sugarlabs.org/go/Features




On Sat, Mar 1, 2014 at 10:44 AM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


Hi again

And here is a collaborative story authoring tool for children
called KidPad ([1]) based on ZUI and related with Pad++. It is
based on Jazz respectively Piccolo ([2]; unmantained website),
which has as successor  Piccolo2 ([3]; use this website for more
software technical informations). Said this, the general concept
to use a ZUI for eductional software is not so new.

I also looked at the Sugar framework again in relation with a
potential prototyp of Sugar+ZUI. At least two options exist:
1. Put ZUI into a Linux kernel.
Pro: In this way Sugar developers could decide if they want to use
it or not. This might also have advantages with the overall
perforamance
Contra: There are X11, D-Bus and Gnome dependancies.
Personally, I prefer Wayland instead of X11 but this is another
Sugar enhancement.
2. Put ZUI into the Glucose layer.
Pro: ?
Contra: Binds ZUI to Python or/and JavaSript.
Personally, I prefer my Boot to WebCore with C++Core, but this is
another Sugar story.



Christian

[1] KidPad www.cs.umd.edu/hcil/kiddesign/kidpad.shtml
<http://www.cs.umd.edu/hcil/kiddesign/kidpad.shtml>
[2] Jazz and Piccolo www.cs.umd.edu/hcil/jazz/
<http://www.cs.umd.edu/hcil/jazz/>
[3] Piccolo2 www.piccolo2d.org <http://www.piccolo2d.org>



Hi again

I forget to say something to your question related with the
educational technology.

Firstly, I found the following statements on the webpage "What is
Sugar?" in the section "About the Sugar Learning Platform" of
Sugar ([1]) that says:
" It is easy to approach and yet it doesn't put an upper bound on
personal expression; one can peel away layers and go deeper and
deeper, with no restrictions." and
"[...] in whatever realm the learner is exploring [...] they are
able to drill deeper; they are not going to hit a wall, since
they can, at every level, engage in debugging both their personal
expression and the very tools that they use for that expression."

Hence, Sugar+ZUI supports the learning even with the related UI
paradigm that reflects the general computer desktop metaphor as
well as the 3rd characteristical attribute of Sugar.

Secondly, if the U.S. government supports this ZUI based Prezi
software as part of a billion U.S. Dollar donation even if it
does not comply with ADA and 508 actually, then there must be a
very strong reason to include a ZUI based application in a
framework of educational software. Sadly to say, I do not know
the true reason actually, but my instinct gives me a very clear
hint. For sure, I do know that these might not be convicting
arguments.



Christian

[1] Sugar, What is Sugar?, About the Sugar Learning Plattform
wiki.sugarlabs.org/go/What_is_Sugar
<http://wiki.sugarlabs.org/go/What_is_Sugar>


Hi Sam

Basically, I find this ZUI concept as attractive as the
multi-touchscreen and the mind mapping approach.

Also, the foundational hierachical structure of Sugar with the
views you mentioned fits perfectly with a ZUI.
The problem I have seen is that the screen gets more and more
crowded with icons when Sugar is used and collaborations are
made. Also, specific applications like the Journal suffer from
this problem respectively allow to present only a small list of
documents and activities at once. In this relation, I refer to
some screenshot

Re: [Sugar-devel] One for Grandma and Grandpa

2014-03-01 Thread Christian Stroetmann

Hi Paul

Yes indeed we have created a new concept that is basically the 
transformation of the Sugar learning environment developed solely for 
very young children to an operating system environment for older persons.
For sure, the main focus on the side of the activities is not that a 
grandma or a grandpa will toy with Turtle for example, which she or he 
can do, but to use the basic software platform with upcoming activities 
for the older persons.
Activities like this have to be designed in a very similar way like 
activities for children, but they can comprise many other activities 
that children are not interested in. Very prominent examples are 
assistants systems, home automation applications, and ambient intelligence.

Also, some other icons have to be designed.

Does this answer your question?



Have fun
Christian Stroetmann


christian wrote:
  >  Aloha
  >
  >  We are pleased to inform the community about our last step related with
  >  the Sugar learning platform after we connected Sugar with the Firefox OS
  >  as Sugarfox.
  >
  >  Today we came back to a relatively old concept developed in our OntoLab
  >  which is based on the observations that everything a junior can do with
  >  a computer a senior can do as well on the hand and that on the other
  >  hand many modern societies have a serious problem with the excess of
  >  age. In this conjunction we extended the target group of Sugar and
  >  called the related projects:
  >  One Laptop Per Grandma,
  >  One Laptop Per Grandpa,
  >  One Tablet Per Grandma, and
  >  One Tablet Per Grandpa
  >  abbreviated as OLPG and OTPG.
  >  Extremely helpful is the minimalistic design of the Graphical User
  >  Interface (GUI), and the easy to learn and use activities of Sugar.
  >
  >  We congratulate every very passionate volunteer for bringing Sugar to
  >  this point, but now it is really time to go further.
  >
  >  Please, respect our trademarks and our copyrights.

i don't understand.

have you actually created something new?  or are you just claiming
trademarks on someone else's work?  i'm confused.

paul

  >
  >
  >
  >  Best regards and Have fun
  >  Christian Stroetmann
  >
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  >  http://lists.sugarlabs.org/listinfo/sugar-devel

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[Sugar-devel] One for Grandma and Grandpa

2014-03-01 Thread Christian Stroetmann

Aloha

We are pleased to inform the community about our last step related with 
the Sugar learning platform after we connected Sugar with the Firefox OS 
as Sugarfox.


Today we came back to a relatively old concept developed in our OntoLab 
which is based on the observations that everything a junior can do with 
a computer a senior can do as well on the hand and that on the other 
hand many modern societies have a serious problem with the excess of 
age. In this conjunction we extended the target group of Sugar and 
called the related projects:

One Laptop Per Grandma,
One Laptop Per Grandpa,
One Tablet Per Grandma, and
One Tablet Per Grandpa
abbreviated as OLPG and OTPG.
Extremely helpful is the minimalistic design of the Graphical User 
Interface (GUI), and the easy to learn and use activities of Sugar.


We congratulate every very passionate volunteer for bringing Sugar to 
this point, but now it is really time to go further.


Please, respect our trademarks and our copyrights.



Best regards and Have fun
Christian Stroetmann

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Re: [Sugar-devel] Zooming User Interface

2014-03-01 Thread Christian Stroetmann

Hi again

And here is a collaborative story authoring tool for children called 
KidPad ([1]) based on ZUI and related with Pad++. It is based on Jazz 
respectively Piccolo ([2]; unmantained website), which has as successor  
Piccolo2 ([3]; use this website for more software technical 
informations). Said this, the general concept to use a ZUI for 
eductional software is not so new.


I also looked at the Sugar framework again in relation with a potential 
prototyp of Sugar+ZUI. At least two options exist:

1. Put ZUI into a Linux kernel.
Pro: In this way Sugar developers could decide if they want to use it or 
not. This might also have advantages with the overall perforamance

Contra: There are X11, D-Bus and Gnome dependancies.
Personally, I prefer Wayland instead of X11 but this is another Sugar 
enhancement.

2. Put ZUI into the Glucose layer.
Pro: ?
Contra: Binds ZUI to Python or/and JavaSript.
Personally, I prefer my Boot to WebCore with C++Core, but this is 
another Sugar story.




Christian

[1] KidPad www.cs.umd.edu/hcil/kiddesign/kidpad.shtml
[2] Jazz and Piccolo www.cs.umd.edu/hcil/jazz/
[3] Piccolo2 www.piccolo2d.org


Hi again

I forget to say something to your question related with the 
educational technology.


Firstly, I found the following statements on the webpage "What is 
Sugar?" in the section "About the Sugar Learning Platform" of Sugar 
([1]) that says:
" It is easy to approach and yet it doesn't put an upper bound on 
personal expression; one can peel away layers and go deeper and 
deeper, with no restrictions." and
"[...] in whatever realm the learner is exploring [...] they are able 
to drill deeper; they are not going to hit a wall, since they can, at 
every level, engage in debugging both their personal expression and 
the very tools that they use for that expression."


Hence, Sugar+ZUI supports the learning even with the related UI 
paradigm that reflects the general computer desktop metaphor as well 
as the 3rd characteristical attribute of Sugar.


Secondly, if the U.S. government supports this ZUI based Prezi 
software as part of a billion U.S. Dollar donation even if it does not 
comply with ADA and 508 actually, then there must be a very strong 
reason to include a ZUI based application in a framework of 
educational software. Sadly to say, I do not know the true reason 
actually, but my instinct gives me a very clear hint. For sure, I do 
know that these might not be convicting arguments.




Christian

[1] Sugar, What is Sugar?, About the Sugar Learning Plattform 
wiki.sugarlabs.org/go/What_is_Sugar



Hi Sam

Basically, I find this ZUI concept as attractive as the 
multi-touchscreen and the mind mapping approach.


Also, the foundational hierachical structure of Sugar with the views 
you mentioned fits perfectly with a ZUI.
The problem I have seen is that the screen gets more and more crowded 
with icons when Sugar is used and collaborations are made. Also, 
specific applications like the Journal suffer from this problem 
respectively allow to present only a small list of documents and 
activities at once. In this relation, I refer to some screenshots 
that I have seen on the Sugar Labs website. A solution to this 
problem is a ZUI functionality.
Even better, due to the simple GUI metaphor of Sugar deliberately 
designed for children, Sugar+ZUI should already run smoothly when a 
user zooms in an out with actual hardware.


The actual plan is to try to implement a prototyp of Sugar+ZUI, 
though until now it is just a concept and a plan, and I wanted to ask 
the other developers at first, if they are interested and if it is 
worth to go in this direction at all.




Christian


Totally forgot to reply all xD

On Mar 1, 2014 9:10 PM, "Sam Parkinson" <mailto:sam.parkins...@gmail.com>> wrote:


Hi,

In sugar we currently have 'the views'. I think the vid on our
site shows that.

The whole zui thing does look cool, but besides prezi I cannot
see any clear use cases in edu tech. What do you have in mind?

Sam

On Mar 1, 2014 9:04 PM, "Christian Stroetmann"
mailto:stroetm...@ontolab.com>> wrote:

Aloha

Since many years now I am looking at Sugar and the
underlying basic software technologies. Besides this, I am
also interested in the specific field of Graphical User
Interfaces (GUI).

In this relation, I would like to present a concept that is
an extension of the general GUI approach of the Sugar
learning software with a Zooming User Interface (ZUI; [1]).

One inspiring moment was that recently the U.S.American
government together with companiens like Adobe, Prezi,
Microsoft and Apple announced to make software donationsto
schools (related reports can be find in the web easily).
One specific software is Prezi ([2]) that is developed in
Adobe Fl

Re: [Sugar-devel] Zooming User Interface

2014-03-01 Thread Christian Stroetmann

Hi again

I forget to say something to your question related with the educational 
technology.


Firstly, I found the following statements on the webpage "What is 
Sugar?" in the section "About the Sugar Learning Platform" of Sugar 
([1]) that says:
" It is easy to approach and yet it doesn't put an upper bound on 
personal expression; one can peel away layers and go deeper and deeper, 
with no restrictions." and
"[...] in whatever realm the learner is exploring [...] they are able to 
drill deeper; they are not going to hit a wall, since they can, at every 
level, engage in debugging both their personal expression and the very 
tools that they use for that expression."


Hence, Sugar+ZUI supports the learning even with the related UI paradigm 
that reflects the general computer desktop metaphor as well as the 3rd 
characteristical attribute of Sugar.


Secondly, if the U.S. government supports this ZUI based Prezi software 
as part of a billion U.S. Dollar donation even if it does not comply 
with ADA and 508 actually, then there must be a very strong reason to 
include a ZUI based application in a framework of educational software. 
Sadly to say, I do not know the true reason actually, but my instinct 
gives me a very clear hint. For sure, I do know that these might not be 
convicting arguments.




Christian

[1] Sugar, What is Sugar?, About the Sugar Learning Plattform 
wiki.sugarlabs.org/go/What_is_Sugar



Hi Sam

Basically, I find this ZUI concept as attractive as the 
multi-touchscreen and the mind mapping approach.


Also, the foundational hierachical structure of Sugar with the views 
you mentioned fits perfectly with a ZUI.
The problem I have seen is that the screen gets more and more crowded 
with icons when Sugar is used and collaborations are made. Also, 
specific applications like the Journal suffer from this problem 
respectively allow to present only a small list of documents and 
activities at once. In this relation, I refer to some screenshots that 
I have seen on the Sugar Labs website. A solution to this problem is a 
ZUI functionality.
Even better, due to the simple GUI metaphor of Sugar deliberately 
designed for children, Sugar+ZUI should already run smoothly when a 
user zooms in an out with actual hardware.


The actual plan is to try to implement a prototyp of Sugar+ZUI, though 
until now it is just a concept and a plan, and I wanted to ask the 
other developers at first, if they are interested and if it is worth 
to go in this direction at all.




Christian


Totally forgot to reply all xD

On Mar 1, 2014 9:10 PM, "Sam Parkinson" <mailto:sam.parkins...@gmail.com>> wrote:


Hi,

In sugar we currently have 'the views'. I think the vid on our
site shows that.

The whole zui thing does look cool, but besides prezi I cannot
see any clear use cases in edu tech. What do you have in mind?

Sam

On Mar 1, 2014 9:04 PM, "Christian Stroetmann"
mailto:stroetm...@ontolab.com>> wrote:

Aloha

Since many years now I am looking at Sugar and the underlying
basic software technologies. Besides this, I am also
interested in the specific field of Graphical User Interfaces
(GUI).

In this relation, I would like to present a concept that is
an extension of the general GUI approach of the Sugar
learning software with a Zooming User Interface (ZUI; [1]).

One inspiring moment was that recently the U.S.American
government together with companiens like Adobe, Prezi,
Microsoft and Apple announced to make software donationsto
schools (related reports can be find in the web easily).
One specific software is Prezi ([2]) that is developed in
Adobe Flash and Adobe AIR, and built on top of Django (Python
web framework). Surprisingly, Prezi is not compliant with the
Americans with Disabilities Act (ADA) and Section 508 of the
Rehabilitation Act ([3] and [4])but used in education (see
again [2]).

I looked around and found the software Eagle Mode ([5]; for a
first impression see the videos on its website diretly).

Said this, I simply counted 1+1, Sugar+ZUI and Sugar+Eagle.

Such an UI approach has advantages and disadvantages that are
discussed shortly on the website of Eagle Mode (see [6]). The
point with the hardware requirements seems not to be
relevant, because for example the hardware of the latest
featurephones and featuretablets (simple smartphones and
tablet computers) should be useable with a ZUI and are
    available for around 30 U.S. Dollar already.



Have fun
Christian Stroetmann

[1] Wikipedia, ZUI
en.wikipedia.org/wiki/Zooming_user_interface
<http://en.wikipedia.org/wiki/Zooming_user_interface>
[2] Wiki

Re: [Sugar-devel] Zooming User Interface

2014-03-01 Thread Christian Stroetmann

Hi Sam

Basically, I find this ZUI concept as attractive as the 
multi-touchscreen and the mind mapping approach.


Also, the foundational hierachical structure of Sugar with the views you 
mentioned fits perfectly with a ZUI.
The problem I have seen is that the screen gets more and more crowded 
with icons when Sugar is used and collaborations are made. Also, 
specific applications like the Journal suffer from this problem 
respectively allow to present only a small list of documents and 
activities at once. In this relation, I refer to some screenshots that I 
have seen on the Sugar Labs website. A solution to this problem is a ZUI 
functionality.
Even better, due to the simple GUI metaphor of Sugar deliberately 
designed for children, Sugar+ZUI should already run smoothly when a user 
zooms in an out with actual hardware.


The actual plan is to try to implement a prototyp of Sugar+ZUI, though 
until now it is just a concept and a plan, and I wanted to ask the other 
developers at first, if they are interested and if it is worth to go in 
this direction at all.




Christian


Totally forgot to reply all xD

On Mar 1, 2014 9:10 PM, "Sam Parkinson" <mailto:sam.parkins...@gmail.com>> wrote:


Hi,

In sugar we currently have 'the views'. I think the vid on our
site shows that.

The whole zui thing does look cool, but besides prezi I cannot see
any clear use cases in edu tech. What do you have in mind?

Sam

On Mar 1, 2014 9:04 PM, "Christian Stroetmann"
mailto:stroetm...@ontolab.com>> wrote:

Aloha

Since many years now I am looking at Sugar and the underlying
basic software technologies. Besides this, I am also
interested in the specific field of Graphical User Interfaces
(GUI).

In this relation, I would like to present a concept that is an
extension of the general GUI approach of the Sugar learning
software with a Zooming User Interface (ZUI; [1]).

One inspiring moment was that recently the U.S.American
government together with companiens like Adobe, Prezi,
Microsoft and Apple announced to make software donationsto
schools (related reports can be find in the web easily).
One specific software is Prezi ([2]) that is developed in
Adobe Flash and Adobe AIR, and built on top of Django (Python
web framework). Surprisingly, Prezi is not compliant with the
Americans with Disabilities Act (ADA) and Section 508 of the
Rehabilitation Act ([3] and [4])but used in education (see
again [2]).

I looked around and found the software Eagle Mode ([5]; for a
first impression see the videos on its website diretly).

Said this, I simply counted 1+1, Sugar+ZUI and Sugar+Eagle.

Such an UI approach has advantages and disadvantages that are
discussed shortly on the website of Eagle Mode (see [6]). The
point with the hardware requirements seems not to be relevant,
because for example the hardware of the latest featurephones
and featuretablets (simple smartphones and tablet computers)
should be useable with a ZUI and are available for around 30
U.S. Dollar already.



Have fun
Christian Stroetmann

[1] Wikipedia, ZUI
en.wikipedia.org/wiki/Zooming_user_interface
<http://en.wikipedia.org/wiki/Zooming_user_interface>
[2] Wikipedia, Prezi en.wikipedia.org/wiki/Prezi
<http://en.wikipedia.org/wiki/Prezi>
[3] Wikipedia, Rehabilitation Act of
1973en.wikipedia.org/wiki/1973_Rehabilitation_Act
<http://1973en.wikipedia.org/wiki/1973_Rehabilitation_Act>
[4] Wikipedia, Section 508 of the Rehabilitation Act
en.wikipedia.org/wiki/Section_508_of_the_Rehabilitation_Act
<http://en.wikipedia.org/wiki/Section_508_of_the_Rehabilitation_Act>
[5] Eagle Mode eaglemode.sourceforge.net
<http://eaglemode.sourceforge.net>
[6] Eagle Mode, Project Philosoophy
eaglemode.sourceforge.net/philosophy.html
<http://eaglemode.sourceforge.net/philosophy.html>
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[Sugar-devel] Zooming User Interface

2014-03-01 Thread Christian Stroetmann

Aloha

Since many years now I am looking at Sugar and the underlying basic 
software technologies. Besides this, I am also interested in the 
specific field of Graphical User Interfaces (GUI).


In this relation, I would like to present a concept that is an extension 
of the general GUI approach of the Sugar learning software with a 
Zooming User Interface (ZUI; [1]).


One inspiring moment was that recently the U.S.American government 
together with companiens like Adobe, Prezi, Microsoft and Apple 
announced to make software donationsto schools (related reports can be 
find in the web easily).
One specific software is Prezi ([2]) that is developed in Adobe Flash 
and Adobe AIR, and built on top of Django (Python web framework). 
Surprisingly, Prezi is not compliant with the Americans with 
Disabilities Act (ADA) and Section 508 of the Rehabilitation Act ([3] 
and [4])but used in education (see again [2]).


I looked around and found the software Eagle Mode ([5]; for a first 
impression see the videos on its website diretly).


Said this, I simply counted 1+1, Sugar+ZUI and Sugar+Eagle.

Such an UI approach has advantages and disadvantages that are discussed 
shortly on the website of Eagle Mode (see [6]). The point with the 
hardware requirements seems not to be relevant, because for example the 
hardware of the latest featurephones and featuretablets (simple 
smartphones and tablet computers) should be useable with a ZUI and are 
available for around 30 U.S. Dollar already.




Have fun
Christian Stroetmann

[1] Wikipedia, ZUI en.wikipedia.org/wiki/Zooming_user_interface
[2] Wikipedia, Prezi en.wikipedia.org/wiki/Prezi
[3] Wikipedia, Rehabilitation Act of 
1973en.wikipedia.org/wiki/1973_Rehabilitation_Act
[4] Wikipedia, Section 508 of the Rehabilitation Act 
en.wikipedia.org/wiki/Section_508_of_the_Rehabilitation_Act

[5] Eagle Mode eaglemode.sourceforge.net
[6] Eagle Mode, Project Philosoophy 
eaglemode.sourceforge.net/philosophy.html

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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-28 Thread Christian Stroetmann

On Fri, 28.02.2014 19:41, Martin Langhoff wrote:

On Fri, Feb 28, 2014 at 12:00 PM, Christian Stroetmann
  wrote:

In this respect I wrote before, that I do not think that Lego is in control
over its registered trademark 'LEGO' anymore,

This has nothing to do with Sugar, nor OLPC. Perhaps a mailing list
about trademarks is more appropriate (hint: you might find you are
wrong).
Please, read the e-mails correctly, specifically the e-mail I sent to 
Samuel Greenfield today.


Many (most?) active members on this list have contributed a huge
amount of their time over years to OLPC and Sugar, with a mix of
volunteer and paid-for work. And essentially from the heart.

If a person of subgroup is taking trademarks over something this group
has worked on with passion is seen as a form of profiteering on the
back of our devoted work.

Unless you are going to hand over the trademarks to the SugarLabs
non-profit, it just does not make you many friends around here.



m


The sound makes the music.



MfG With friendly greetings
Christian Stroetmann



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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-28 Thread Christian Stroetmann

Samuel:

Im sorry to say, but I wished nothing in this respect, like discussing 
legal issues with somebody or reaching an agreement with Sugar Labs, 
because the Sugar learning software is licensed under the GPL.


I only sent an e-mail to this mailing list, because Daniel Narvaez 
started this thread mentioning a combination of Sugar and Boot to Gecko 
(B2G; officially called Firefox OS; Gecko is the web browser rendering 
engine of Firefox) of the Mozilla foundation, which exactly is Sugarfox, 
and because I think that if somebody starts a private, public or 
commercial project, product or service related with Sugar, then it would 
be nice if she/he informs the related groups of Sugar on their mailing 
lists.


In relation with the legal issues, it was Lionel at first and then 
others, who said something about trademarks, while I said directly in my 
second e-mail that it is irrelevant here.
But despite of this, I think that legal issues are important to know as 
well for developers volunteering in open source software projects that 
go beyond questions related with open source software licenses. So I 
simply wanted to be polite and have answered the questions.




Have fun
Christian Stroetmann

Christian:

This is an email mailing list primarily made of volunteers.  To the 
best of my knowledge no one involved with this email thread so far 
(including me) is authorized to act on their own on behalf of Sugar 
Labs or OLPC.


Likewise, no individual you are speaking with likely can legally bind 
either Sugar Labs or OLPC to an agreement.


If you wish to discussion trademarks or the rights to features, I 
recommend contacting either of their legal counsels or registered 
agents directly.


I would further recommend that everyone hold off on saying anything 
else on this email thread.  This is something for the lawyers to 
handle, and none of us are legal counsel.





On Thu, Feb 27, 2014 at 4:30 AM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


Hello Paul


You wrote:

james wrote:
>  On Thu, Feb 27, 2014 at 12:55:36AM +0100, Christian
Stroetmann wrote:
> >  For sure, there is the One Tablet Per Child (OTPC)
respectively One
> >  Pad Per Child (OPPC) project by my business division
intellitablet
> >  since July 2012 (see [1]).
> >  You are contracted by OLPC? So, please could you take a
look and
> >  tell me when the OLPC announced their tablet computer.
>
>  No, I do not have access to those records.
>
>  Relying only on public record, http://blog.laptop.org/ the
multi-child
>  XO Tablet manufactured by Vivitar and OLPC was announced as
available
>  for retail sale at Walmart.com on July 16 2013.  There was an
>  announcement before that on January 9 2013 associated with CES.
>
>  I don't see how this is relevant to sugar-devel@ mailing list.
>
> >  [1] intelliTablet Announcement One Tablet Per Child
(OTPC) and One
> >  Pad Per Child (OPPC/OP²C) #1
> > www.ontomax.com/newsarchive/2012/july.htm#17.July.2012
<http://www.ontomax.com/newsarchive/2012/july.htm#17.July.2012>

from the pictures at that link, it seems to be related to the
XO-3,
which, while under developmentd for a very long time, was never
released, nor produced in more than prototype quantities.
 and, it was a
very different beast than the "XO Tablet" produced by vivitar.  (i
know that james knows this -- i'm just clarifying for others.)

paul


=-
  paul fox, p...@laptop.org <mailto:p...@laptop.org>

Thank you for your clarification.
Indeed, the One Tablet Per Child project was started by
intelliTablet, because the XO-3 never came to market.

But form my point of view the chronology has some more facts to list:
1. The OLPC developed the concept and a design study of the XO-2
in 2008.
2. I showed a picture of the XO-1Beta of the year 2005 on one of
my websites [1]. Because I thought the XO-1 is already a
convertible laptop respectively tablet laptop (see also [2]) that
features a touchscreen, due to the reason that I confused touch
pad with touchscreen, I described the XO-1 as "Tablet Computer
Convertible One Laptop per Child (OLPC) XO-1" (move the mouse on
the image to see the description).
3. The OLPC developed the concept and prototypes of the XO-3 and
presented it on the CES in January 2012 for example.
4. Because the OLPC presented the XO-2 and the XO-3, but no direct
successor of the XO-1, my business division intelliTablet came
back to my concept of the convertible tablet computer variant o

Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-28 Thread Christian Stroetmann
At this point I would like to mention some last words and then stop 
sending e-mails to this thread.


I am sorry to say that I could not tell you and others what I really 
wanted to say. Maybe, it was due to a language barrier on my side. Ich 
kann auch in Deutsch schreiben, falls es so leichter für alle 
Beteiligten und Interessierten ist.


So, a last time once again. In general, if a registered trademark is 
very well known by the public, or said in other words, if it is part of 
the colloquial language/common speech, then such a trademark can be 
deleted from a trademark registry, which surely results in an update of 
the WIPO ROMARIN database.
The registered trademark 'LEGO' is such a registered trademark, which 
has become a term/word of many common speeches worldwide, definitely. 
For example, a very common speech act is 'Let's play lego', like the 
speech act 'Let's google it'.


In this respect I wrote before, that I do not think that Lego is in 
control over its registered trademark 'LEGO' anymore, because I think 
that the term/word 'lego' is part of many common speeches worldwide and 
hence should be deleted from the related trademark registries 
respectively databases due to the legal rule that a term/word that 
belongs to a common speech is not qualified to be protected by the 
public as a registered trademark (anymore). I did not meant that the 
term/word 'lego' is not a registered trademark of Lego. I meant that 
Lego might loose it potentially due to the laws.


If the company Lego thinks that a person, group or corporation has 
infringed its trademark 'LEGO', wants to vigorously defend this 
infringement, and sues this person, group, or corporation, then Lego 
risks that the opposite party questions the legality of Lego's trademark 
registration and in this way start a legal process that in the end 
deletes the registered trademark 'LEGO' from the registry. In fact, here 
begins highly complex legal stuff even for the company Lego and it is 
already up to Lego how far it goes with its gambling in this specific 
case of the term/word 'lego' that is actually registered as the 
trademark 'LEGO'. By the way: A similar case at the courts was e.g. 
Lindows vs. Windows, that ended with a big cheque for the side of 
Lindows (see [2]).


This is how it works at least in Europe, and in this respect the 
statements on the referenced webpage of Lego (see [1]) have to be seen 
as well. In fact, some rules are simply said not as valid as Lego claims 
as part of its gambling.


Said this, the WIPO ROMARIN database does not contradict me regarding 
the registered trademark 'LEGO'.


By the way, the term/word 'sugar' is also part of common speech.



Have fun
Christian Stroetmann

[1] aboutus.lego.com/en-gb/legal-notice/fair-play 
<http://aboutus.lego.com/en-gb/legal-notice/fair-play>

[2] Wikipedia, Linspire en.wikipedia.org/wiki/Lindows


WIPO's Romarin database contradicts you regarding the LEGO mark.

LEGO vigorously defend infringement of their marks 
(http://aboutus.lego.com/en-gb/legal-notice/fair-play).


Sean




On Thu, Feb 27, 2014 at 9:29 AM, Christian Stroetmann 
mailto:stroetm...@ontolab.com>> wrote:


On Thu, 27.02.2014 01 :13, Bastien wrote:

Christian Stroetmannmailto:stroetm...@ontolab.com>>  writes:

For sure, there is the One Tablet Per Child (OTPC)
respectively One
Pad Per Child (OPPC) project by my business division
intellitablet
since July 2012 (see [1]).

A trademark is not just about adding (TM) after a bunch of other
trademarks.

I doubt you officially registered "One Tablet Per Child".

I mean... "One LEGO Laptop Per Child (TM)"... a new trademark with
LEGO within it, seriously?

You are right and wrong. Indeed, the related laws are complex and
it needs some time and often support by an attorney for common
people to understand them a little. So please, ask a attorney, and
keep in mind that the terms are used commercially and are
copyrighted as well. That is also the reason, why a said in an
e-mail before, that the issue with the trademark is irrelevant here.

The point with LEGO in a new trademark is serious.
For example, if a registered trademark belongs to a common
language, which is the case if the trademark is known very well by
the public, like for example Lego, Windows, Google, Android, and
so on, then the trademark laws say, that it can be deleted from
the trademark register. Said this, I already doubt in this
specific case that the company LEGO has still control over the
trademark LEGO.
Nevertheless, it was meant as a place holder and an idea
contributer, if the company LEGO would be interested in such a One
LEGO Lap

Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-27 Thread Christian Stroetmann

Hello Paul

You wrote:

james wrote:
  >  On Thu, Feb 27, 2014 at 12:55:36AM +0100, Christian Stroetmann wrote:
  >  >  For sure, there is the One Tablet Per Child (OTPC) respectively One
  >  >  Pad Per Child (OPPC) project by my business division intellitablet
  >  >  since July 2012 (see [1]).
  >  >  You are contracted by OLPC? So, please could you take a look and
  >  >  tell me when the OLPC announced their tablet computer.
  >
  >  No, I do not have access to those records.
  >
  >  Relying only on public record, http://blog.laptop.org/ the multi-child
  >  XO Tablet manufactured by Vivitar and OLPC was announced as available
  >  for retail sale at Walmart.com on July 16 2013.  There was an
  >  announcement before that on January 9 2013 associated with CES.
  >
  >  I don't see how this is relevant to sugar-devel@ mailing list.
  >
  >  >  [1] intelliTablet Announcement One Tablet Per Child (OTPC) and One
  >  >  Pad Per Child (OPPC/OP²C) #1
  >  >  www.ontomax.com/newsarchive/2012/july.htm#17.July.2012

from the pictures at that link, it seems to be related to the XO-3,
which, while under developmentd for a very long time, was never
released, nor produced in more than prototype quantities.  and, it was a
very different beast than the "XO Tablet" produced by vivitar.  (i
know that james knows this -- i'm just clarifying for others.)

paul


=-
  paul fox, p...@laptop.org


Thank you for your clarification.
Indeed, the One Tablet Per Child project was started by intelliTablet, 
because the XO-3 never came to market.


But form my point of view the chronology has some more facts to list:
1. The OLPC developed the concept and a design study of the XO-2 in 2008.
2. I showed a picture of the XO-1Beta of the year 2005 on one of my 
websites [1]. Because I thought the XO-1 is already a convertible laptop 
respectively tablet laptop (see also [2]) that features a touchscreen, 
due to the reason that I confused touch pad with touchscreen, I 
described the XO-1 as "Tablet Computer Convertible One Laptop per Child 
(OLPC) XO-1" (move the mouse on the image to see the description).
3. The OLPC developed the concept and prototypes of the XO-3 and 
presented it on the CES in January 2012 for example.
4. Because the OLPC presented the XO-2 and the XO-3, but no direct 
successor of the XO-1, my business division intelliTablet came back to 
my concept of the convertible tablet computer variant of the XO-1 (see 
again point 2.) and presented it on the 17th of July 2012 and 19th of 
July 2012 ([3] and [4]). The device should be an integration of the XO-1 
and the XO-3, or said in other words, an XO-1 with a (multi-)touchscreen.

5. 8 days later the OLPC presented the XO-4 Touch in a press release.
6. Wikipedia describes the XO-4 in the following way [5]: "The XO 4 is a 
refresh of the XO 1 to 1.75 with a later ARM CPU and an optional touch 
screen."
7. Due to these points, I claimed in my first e-mail to this thread that 
"The One Tablet Per Child (OTPC) project is very well known by the OLPC 
headquarter as the XO-1 with touchscreen is."


Maybe, some details are not correct.



Have fun
Christian Stroetmann

[1] Original vs. 
Inspirationwww.ontomax.com/newsarchive/2010/january.htm#07.January.2010
[2] Wikipedia Laptop, subsection Convertible laptop 
en.wikipedia.org/wiki/Convertible_laptop#Convertible_laptop
[3] intelliTablet Announcement One Tablet Per Child (OTPC) and One Pad 
Per Child (OPPC/OP²C) #1 
www.ontomax.com/newsarchive/2012/july.htm#17.July.2012
[4] intelliTablet Announcement One Tablet Per Child (OTPC) and One Pad 
Per Child (OPPC/OP²C) #2 
www.ontomax.com/newsarchive/2012/july.htm#19.July.2012

[5] Wikipedia OLPC XO-1, XO 4 http://en.wikipedia.org/wiki/XO_laptop
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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-27 Thread Christian Stroetmann

Hi Lionel


2014-02-27 9:29 GMT+01:00 Christian Stroetmann <mailto:stroetm...@ontolab.com>>:


Nevertheless, it was meant as a place holder and an idea
contributer, if the company LEGO would be interested in such a One
LEGO Laptop Per Child (TM) device on the one hand and on the other
hand a mark that my company publicated the concept with this
title. There are more points to say, but again ask an attorney,
look at other laws, and so on, and respect my company's trademarks.


Funny.
So I suggest that you register a new trademark in your list:

   "You've got the idea, We've got the trademark"

I don't think I'm wrong if I say that it's basically what your job is.

 Lionel.


You are not quite right with your statements.
In fact, if we create an idea, a concept, a technique, a technology, or 
something else, then we directly create the marketing story and the 
label respectively trademark as well as part of a Product Lifecycle 
Management (PLM). This is common practice in many fields, like design, 
engineering, and so on.
Also, my job is basically not only these tasks listed above, because 
someone and also we have to research and develop, invent, document, 
design, draw, publicate, keep an eye on the laws, take action against 
fraudsters, who are living from the ideas of others, and many other 
tasks to do.

Said this, the correct suggestion would have been:

   "We've got the idea. We've got the trademark too."



Regards
Christian Stroetmann
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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-27 Thread Christian Stroetmann

On Thu, 27.02.2014 01:13, Bastien wrote:

Christian Stroetmann  writes:


For sure, there is the One Tablet Per Child (OTPC) respectively One
Pad Per Child (OPPC) project by my business division intellitablet
since July 2012 (see [1]).

A trademark is not just about adding (TM) after a bunch of other
trademarks.

I doubt you officially registered "One Tablet Per Child".

I mean... "One LEGO Laptop Per Child (TM)"... a new trademark with
LEGO within it, seriously?

You are right and wrong. Indeed, the related laws are complex and it 
needs some time and often support by an attorney for common people to 
understand them a little. So please, ask a attorney, and keep in mind 
that the terms are used commercially and are copyrighted as well. That 
is also the reason, why a said in an e-mail before, that the issue with 
the trademark is irrelevant here.


The point with LEGO in a new trademark is serious.
For example, if a registered trademark belongs to a common language, 
which is the case if the trademark is known very well by the public, 
like for example Lego, Windows, Google, Android, and so on, then the 
trademark laws say, that it can be deleted from the trademark register. 
Said this, I already doubt in this specific case that the company LEGO 
has still control over the trademark LEGO.
Nevertheless, it was meant as a place holder and an idea contributer, if 
the company LEGO would be interested in such a One LEGO Laptop Per Child 
(TM) device on the one hand and on the other hand a mark that my company 
publicated the concept with this title. There are more points to say, 
but again ask an attorney, look at other laws, and so on, and respect my 
company's trademarks.




Regards
Christian Stroetmann

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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-27 Thread Christian Stroetmann

On Thu, 27.02.2014 00:57, James Cameron wrote:


On Thu, Feb 27, 2014 at 12:40:34AM +0100, Christian Stroetmann wrote:

On Wed, 26.02.2014 22:30, James Cameron wrote:


On Wed, Feb 26, 2014 at 10:33:52PM +0100, Christian Stroetmann wrote:

On Wed, 26.02.2014 22:30, James Cameron wrote:

On Wed, Feb 26, 2014 at 10:02:36PM +0100, Christian Stroetmann wrote:

The One Tablet Per Child (OTPC) project is very well known by the OLPC
headquarter as the XO-1 with touchscreen is.

The XO-1 never had a touchscreen, and I'm not aware of any OTPC project.


Because OLPC simply called it XO-4.

No, it is called XO-4 Touch, and is not a tablet, but a laptop.
http://wiki.laptop.org/go/XO-4_Touch


Are you the OLPC headquarter?

I am contracted by them and work closely with them, and have for many
years.


I'm sorry to say, but now I'm totally confused:

Perhaps this is a language barrier.  Can you access a translator?


On Thu, 27.02.2014 00:01, James Cameron wrote to laptop.org:


An Android 4.3.1 (Jelly Bean) build for the XO-4 laptop.

OLPC is preparing an Android, Sugar and Gnome dual-boot system for the
XO-4.
No, it is just a syntactical problem and hence no translator is needed 
at all. Look above:
You said that the XO-4 is called XO-4 Touch by OLPC, but then you wrote 
in another e-mail on the mailing-list of the OLPC about an XO-4. I'm 
confused, because after your kind explanations I do know now that there 
is a device called XO-4 Touch by OLPC, but not an XO-4. Could it be that 
the OLPC simply call the XO-4 Touch XO-4?

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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-26 Thread Christian Stroetmann

On Thu, 27.02.2014 00:45, James Cameron wrote:


On Thu, Feb 27, 2014 at 12:33:05AM +0100, Christian Stroetmann wrote:

On Wed 26.02.2014 23:03, James Cameron wrote:


On Wed, Feb 26, 2014 at 10:33:52PM +0100, Christian Stroetmann wrote:

On Wed, 26.02.2014 22:30, James Cameron wrote:

On Wed, Feb 26, 2014 at 10:02:36PM +0100, Christian Stroetmann wrote:

The One Tablet Per Child (OTPC) project is very well known by the OLPC
headquarter as the XO-1 with touchscreen is.

The XO-1 never had a touchscreen, and I'm not aware of any OTPC project.


Because OLPC simply called it XO-4.

No, it is called XO-4 Touch, and is not a tablet, but a laptop.
http://wiki.laptop.org/go/XO-4_Touch


Are you the OLPC headquarter?

I am contracted by them and work closely with them, and have for many
years.


Who said that the XO-1 and XO-4 are tablets?

You said "The One Tablet Per Child (OTPC) project is very well known
by the OLPC headquarter as the XO-1 with touchscreen is.".

What you said was wrong to me, because the XO-1 never had a
touchscreen, and also because there is no project "One Tablet Per
Child (OTPC)" at the moment, and when there was such a project (a
pilot in Ethiopia) it did not use XO-1.

For sure, there is the One Tablet Per Child (OTPC) respectively One Pad 
Per Child (OPPC) project by my business division intellitablet since 
July 2012 (see [1]).
You are contracted by OLPC? So, please could you take a look and tell me 
when the OLPC announced their tablet computer.


[1] intelliTablet Announcement One Tablet Per Child (OTPC) and One Pad 
Per Child (OPPC/OP²C) #1 
www.ontomax.com/newsarchive/2012/july.htm#17.July.2012

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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-26 Thread Christian Stroetmann

On Wed, 26.02.2014 22:30, James Cameron wrote:


On Wed, Feb 26, 2014 at 10:33:52PM +0100, Christian Stroetmann wrote:

On Wed, 26.02.2014 22:30, James Cameron wrote:

On Wed, Feb 26, 2014 at 10:02:36PM +0100, Christian Stroetmann wrote:

The One Tablet Per Child (OTPC) project is very well known by the OLPC
headquarter as the XO-1 with touchscreen is.

The XO-1 never had a touchscreen, and I'm not aware of any OTPC project.


Because OLPC simply called it XO-4.

No, it is called XO-4 Touch, and is not a tablet, but a laptop.
http://wiki.laptop.org/go/XO-4_Touch


Are you the OLPC headquarter?

I am contracted by them and work closely with them, and have for many
years.


I'm sorry to say, but now I'm totally confused:

On Thu, 27.02.2014 00:01, James Cameron wrote to laptop.org:


 An Android 4.3.1 (Jelly Bean) build for the XO-4 laptop.

 OLPC is preparing an Android, Sugar and Gnome dual-boot system for the
 XO-4.



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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-26 Thread Christian Stroetmann

On Wed 26.02.2014 23:03, James Cameron wrote:


On Wed, Feb 26, 2014 at 10:33:52PM +0100, Christian Stroetmann wrote:

On Wed, 26.02.2014 22:30, James Cameron wrote:

On Wed, Feb 26, 2014 at 10:02:36PM +0100, Christian Stroetmann wrote:

The One Tablet Per Child (OTPC) project is very well known by the OLPC
headquarter as the XO-1 with touchscreen is.

The XO-1 never had a touchscreen, and I'm not aware of any OTPC project.


Because OLPC simply called it XO-4.

No, it is called XO-4 Touch, and is not a tablet, but a laptop.
http://wiki.laptop.org/go/XO-4_Touch


Are you the OLPC headquarter?

I am contracted by them and work closely with them, and have for many
years.


Who said that the XO-1 and XO-4 are tablets?

Nevertheless, thanks for the clarifications so that we all can dream on.
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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-26 Thread Christian Stroetmann

On Wed, 26.02.2014 22:30, James Cameron wrote:

On Wed, Feb 26, 2014 at 10:02:36PM +0100, Christian Stroetmann wrote:

The One Tablet Per Child (OTPC) project is very well known by the OLPC
headquarter as the XO-1 with touchscreen is.

The XO-1 never had a touchscreen, and I'm not aware of any OTPC project.


Because OLPC simply called it XO-4.

Are you the OLPC headquarter?
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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-26 Thread Christian Stroetmann

Bonjour Lionel

The status of the project is that for example you can directly put your 
Sugar Web on it, if you have a sound software architecture, or said in 
other words, if you have not used JS libraries that are specific to a 
web browser engine, though in general I have not seen such a library in 
the past.


Also, my first action was to develop this whole concept, inclusive this 
software architecture last year.


I have registered the Sugarfox at Mozilla Firefox OS. Let me simply call 
the issue with the marks as irrelevant here.


The One Tablet Per Child (OTPC) project is very well known by the OLPC 
headquarter as the XO-1 with touchscreen is.




Have fun
Christian Stroetmann



Hi Christian,

2014-02-26 16:33 GMT+01:00 <mailto:sugar-devel-requ...@lists.sugarlabs.org>>:



I would like to inform you all about the following points:
1. We have registered our project Sugarfox (TM), publicated on the 9th
of October 2013 ([1]), at Mozilla Firefox OS and its related
marketplace
with the creation of a partner account for our company with the
following short description:

Sugarfox brings the learning environment Sugar in its web version
based
on HTML and JS together with the Firefox OS.


Interesting. But what is exactly the status of this project ?
I'm very surprised that your first action was to register "Sugarfox" 
like you apparently registered hundred of others marks [1] like... 
"One tablet per child" :-)


   Lionel.


[1] http://www.ontomax.com/about/disclaimer.htm


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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-26 Thread Christian Stroetmann

A little correction:

Boot to Web (B2W)
Boot to WebKit (B2WK)

Sorry for the confusion.



Best regards
Christian Stroetmann

Aloha

I would like to inform you all about the following points:
1. We have registered our project Sugarfox (TM), publicated on the 9th 
of October 2013 ([1]), at Mozilla Firefox OS and its related 
marketplace with the creation of a partner account for our company 
with the following short description:


Sugarfox brings the learning environment Sugar in its web version 
based on HTML and JS together with the Firefox OS.


2. To port Boot to Gecko (B2G) respectively Firefox OS on X86 was 
already started around the year 2012 by some Mozilla supporters 
(actually looking for the old informations led to [2]).
3. Because you are developing Sugar Web Activities on the web browser 
(rendering) engine WebKit, it might be better to take our other 
proposed project Boot to WebKit (B2W; [3]) for a fully HTML, CSS and 
JavaScript based Sugar, though this should not be needed at all due to 
the interoperability of the applied web technologies.


Personally and honestly, I am not very interested in programming for 
Sugarfox, because of another related project that is the updated 
respectively extended version of B2W now called Boot to WebCore, which 
should get our C++Core based on the Cling C/C++ interpreter besides 
the still optionally available JavaScriptCore. For sure, this could 
become another option for the Sugar learning environment. 
Nevertheless, you can ask me everything related with software 
technology, software architecture and so on.




Have fun
Christian Stroetmann

[1] www.ontomax.com/newsarchive/2013/october.htm#09.October.2013
[2] Hacking Gaia 
developer.mozilla.org/en-US/Firefox_OS/Platform/Gaia/Hacking
[3] Boot to WebKit and Boot to WebCore 
www.ontonics.com/innovation/pipeline.htm#boottowebkit


This is a very interesting development as a possible base 
platform for a future fully html based Sugar. B2G always felt like 
the perfect platform for it, if not because it wouldn't (fully) work 
on a normal Linux distro.


-- Forwarded message --
From: *Hugh Tay* mailto:h...@hadronization.com>>
Date: Tuesday, 25 February 2014
Subject: [b2g] Introducing B2G to x86
To: dev-...@lists.mozilla.org <mailto:dev-...@lists.mozilla.org>


Hello everyone,


I would like to initiate a new open-source community project to port 
FireFox OS to the Intel/AMD x86-64 platform.


I'm thinking along the lines of the port for RasPi that Oleg Romashin 
developed - executing Gecko on top of a vanilla Linux kernel with 
only the essential drivers/libraries loaded.


Supposedly this method would let us run FF-OS on an x86 PC like other 
Linux distros; e.g. Ubuntu, Fedora; just that its UI would be Gecko 
instead of KDE or Gnome.


This way we should also be able to reduce our dependence on Android 
as the backbone of FireFox OS.


Perhaps further down the line we could also take advantage of UEFI 
booting and B2G in < 10 seconds?


Would anyone be interested in contributing to this effort?

Looking forward to an exciting time ahead!


Hugh
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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-26 Thread Christian Stroetmann

Am 26.02.2014 16:30, schrieb Christian Stroetmann:

Aloha

I would like to inform you all about the following points:
1. We have registered our project Sugarfox (TM), publicated on the 9th 
of October 2013 ([1]), at Mozilla Firefox OS and its related 
marketplace with the creation of a partner account for our company 
with the following short description:


Sugarfox brings the learning environment Sugar in its web version 
based on HTML and JS together with the Firefox OS.


2. To port Boot to Gecko (B2G) respectively Firefox OS on X86 was 
already started around the year 2012 by some Mozilla supporters 
(actually looking for the old informations led to [2]).
3. Because you are developing Sugar Web Activities on the web browser 
(rendering) engine WebKit, it might be better to take our other 
proposed project Boot to WebKit (B2W; [3]) for a fully HTML, CSS and 
JavaScript based Sugar, though this should not be needed at all due to 
the interoperability of the applied web technologies.


Personally and honestly, I am not very interested in programming for 
Sugarfox, because of another related project that is the updated 
respectively extended version of B2W now called Boot to WebCore, which 
should get our C++Core based on the Cling C/C++ interpreter besides 
the still optionally available JavaScriptCore. For sure, this could 
become another option for the Sugar learning environment. 
Nevertheless, you can ask me everything related with software 
technology, software architecture and so on.




Have fun
Christian Stroetmann

[1] www.ontomax.com/newsarchive/2013/october.htm#09.October.2013
[2] Hacking Gaia 
developer.mozilla.org/en-US/Firefox_OS/Platform/Gaia/Hacking
[3] Boot to WebKit and Boot to WebCore 
www.ontonics.com/innovation/pipeline.htm#boottowebkit


This is a very interesting development as a possible base 
platform for a future fully html based Sugar. B2G always felt like 
the perfect platform for it, if not because it wouldn't (fully) work 
on a normal Linux distro.


-- Forwarded message --
From: *Hugh Tay* mailto:h...@hadronization.com>>
Date: Tuesday, 25 February 2014
Subject: [b2g] Introducing B2G to x86
To: dev-...@lists.mozilla.org <mailto:dev-...@lists.mozilla.org>


Hello everyone,


I would like to initiate a new open-source community project to port 
FireFox OS to the Intel/AMD x86-64 platform.


I'm thinking along the lines of the port for RasPi that Oleg Romashin 
developed - executing Gecko on top of a vanilla Linux kernel with 
only the essential drivers/libraries loaded.


Supposedly this method would let us run FF-OS on an x86 PC like other 
Linux distros; e.g. Ubuntu, Fedora; just that its UI would be Gecko 
instead of KDE or Gnome.


This way we should also be able to reduce our dependence on Android 
as the backbone of FireFox OS.


Perhaps further down the line we could also take advantage of UEFI 
booting and B2G in < 10 seconds?


Would anyone be interested in contributing to this effort?

Looking forward to an exciting time ahead!


Hugh
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Re: [Sugar-devel] Fwd: [b2g] Introducing B2G to x86

2014-02-26 Thread Christian Stroetmann

Aloha

I would like to inform you all about the following points:
1. We have registered our project Sugarfox (TM), publicated on the 9th 
of October 2013 ([1]), at Mozilla Firefox OS and its related marketplace 
with the creation of a partner account for our company with the 
following short description:


Sugarfox brings the learning environment Sugar in its web version based 
on HTML and JS together with the Firefox OS.


2. To port Boot to Gecko (B2G) respectively Firefox OS on X86 was 
already started around the year 2012 by some Mozilla supporters 
(actually looking for the old informations led to [2]).
3. Because you are developing Sugar Web Activities on the web browser 
(rendering) engine WebKit, it might be better to take our other proposed 
project Boot to WebKit (B2W; [3]) for a fully HTML, CSS and JavaScript 
based Sugar, though this should not be needed at all due to the 
interoperability of the applied web technologies.


Personally and honestly, I am not very interested in programming for 
Sugarfox, because of another related project that is the updated 
respectively extended version of B2W now called Boot to WebCore, which 
should get our C++Core based on the Cling C/C++ interpreter besides the 
still optionally available JavaScriptCore. For sure, this could become 
another option for the Sugar learning environment. Nevertheless, you can 
ask me everything related with software technology, software 
architecture and so on.




Have fun
Christian Stroetmann

[1] www.ontomax.com/newsarchive/2013/october.htm#09.October.2013
[2] Hacking Gaia 
developer.mozilla.org/en-US/Firefox_OS/Platform/Gaia/Hacking
[3] Boot to WebKit and Boot to WebCore 
www.ontonics.com/innovation/pipeline.htm#boottowebkit


This is a very interesting development as a possible base platform for 
a future fully html based Sugar. B2G always felt like the perfect 
platform for it, if not because it wouldn't (fully) work on a normal 
Linux distro.


-- Forwarded message --
From: *Hugh Tay* mailto:h...@hadronization.com>>
Date: Tuesday, 25 February 2014
Subject: [b2g] Introducing B2G to x86
To: dev-...@lists.mozilla.org <mailto:dev-...@lists.mozilla.org>


Hello everyone,


I would like to initiate a new open-source community project to port 
FireFox OS to the Intel/AMD x86-64 platform.


I'm thinking along the lines of the port for RasPi that Oleg Romashin 
developed - executing Gecko on top of a vanilla Linux kernel with only 
the essential drivers/libraries loaded.


Supposedly this method would let us run FF-OS on an x86 PC like other 
Linux distros; e.g. Ubuntu, Fedora; just that its UI would be Gecko 
instead of KDE or Gnome.


This way we should also be able to reduce our dependence on Android as 
the backbone of FireFox OS.


Perhaps further down the line we could also take advantage of UEFI 
booting and B2G in < 10 seconds?


Would anyone be interested in contributing to this effort?

Looking forward to an exciting time ahead!


Hugh
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Daniel Narvaez



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