Re: Fire fight. Does anyone saw or heared about this?

2018-02-27 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Fire fight. Does anyone saw or heared about this? MODERATION:Download link deleted as it's still in alpha. I'll leave the topic open for now and just assume it was an honest mistake. If anything comes up, please report it directly using the report mechanism of the forum. Thanks. URL:

Re: running windows games on mac?

2018-02-01 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: running windows games on mac? I just bought AHC so I'll be taking this road myself soon. We'll see how it goes, but I intend to use WineSkin rather than trying to use the XQuartz-based solution. WineSkin has a native Mac driver and, more importantly, the generated wrappers are

Re: death match a new beginning v3

2017-09-30 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: death match a new beginning v3 ... because, y'know, we've got plenty of evidence on here to ban most drama queens on here. Seriously, you're not wrong about one thing. We are, I think, extraordinarily tolerant, as a whole. I see this in the character of a gift. It's a shame people

Re: Does anyone have a copy of Endgame by Malinch Entertainment?

2017-08-18 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Does anyone have a copy of Endgame by Malinch Entertainment? @targor yes, sorry, you're right, of course. So Far. Wonderful game.@dark fair enough. I mean, I can't understand or explain it, so maybe it's just my level of tolerance or something. Not to suggest you're intolerant--it

Re: Does anyone have a copy of Endgame by Malinch Entertainment?

2017-08-18 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Does anyone have a copy of Endgame by Malinch Entertainment? @targor yes, sorry, you're right, of course. So Far. Wonderful game.@dark fair enough. I mean, I can't understand or explain it, so maybe it's just my level of tolerance or something. Not to suggest you're intolerant--it

Re: Does anyone have a copy of Endgame by Malinch Entertainment?

2017-08-18 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Does anyone have a copy of Endgame by Malinch Entertainment? @targor yes, sorry, you're right, of course. So Far. Wonderful game.@dark fair enough. I mean, I can't understand or explain it, so maybe it's just my level of tolerance or something. Not to suggest you're intolerant--it

Re: Does anyone have a copy of Endgame by Malinch Entertainment?

2017-08-17 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Does anyone have a copy of Endgame by Malinch Entertainment? @Dark those examples should have worked. Yes, it's easy to say in hindsight, but that's the kind of implementation flaw which IMO ought to be accounted for in testing. Because, of course, if it had, you wouldn't have

Re: Does anyone have a copy of Endgame by Malinch Entertainment?

2017-08-17 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Does anyone have a copy of Endgame by Malinch Entertainment? @Dark those examples should have worked. Yes, it's easy to say in hindsight, but that's the kind of implementation flaw which IMO ought to be accounted for in testing. Because, of course, if it had, you wouldn't have

Re: Does anyone have a copy of Endgame by Malinch Entertainment?

2017-08-16 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Does anyone have a copy of Endgame by Malinch Entertainment? Lots of heresy on here from the self-indulgent free-thinking "IF is anything" brigade. Infidels, the lot of you. Although I like the CoG games and other gamebooks, truth be told I still think the traditional IF will always be

Re: Does anyone have a copy of Endgame by Malinch Entertainment?

2017-08-16 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Does anyone have a copy of Endgame by Malinch Entertainment? Lots of heresy on here from the self-indulgent free-thinking "IF is anything" brigade. Infidels, the lot of you. Although I like the CoG games and other gamebooks, truth be told I still think the traditional IF will always be

Re: looking four q9 action game

2017-08-09 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: looking four q9 action game What added features of Leasey are those, then? I was just wondering if it was worth it myself--guess you've answered that question for me. I'll check out the product pages nonetheless. URL: http://forum.audiogames.net/viewtopic.php?pid=323604#p323604

Re: Somethinelse games

2017-08-07 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Somethinelse games I actually don't blame Apple for wanting to move Forward. Yes it's uncomfortable and annoying, but really, I completely understand Apple's desire to get on with it and not end up like Microsoft, harbouring old cruft and whinging users unwilling to move on. If we're

Re: Somethinelse games

2017-08-07 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Somethinelse games I actually don't blame Apple for wanting to move Forward. Yes it's uncomfortable and annoying, but really, I completely understand Apple's desire to get on with it and not end up like Microsoft, harbouring old cruft and whinging users unwilling to move on. If we're

Re: Which controls keys do you use?

2017-07-25 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Which controls keys do you use? I have absolutely no idea. It certainly *looks* like spam--but as far as I can tell contains no spam content, just a link to a picture of a keyboard. So, err ... URL: http://forum.audiogames.net/viewtopic.php?pid=320892#p320892

Re: My Road to rage server: How to handle the cheaters?

2017-07-17 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? Yeah, my thinking was a simple loop, just run it from cron or something: parse a log of IPs using the cheat, and invoke a program to ban. Obviously, if you need the client, you can't do it that way. You'd have to do it in the firewall

Re: My Road to rage server: How to handle the cheaters?

2017-07-17 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? Forum mods can perform lookups by IP, so we could at least correlate. It might not be perfect though, agreed. But that still allows the server op to filter packets from the IP, and ban whatever player has that IP.How do you send

Re: My Road to rage server: How to handle the cheaters?

2017-07-17 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? Obviously a bugfix is the only real long-term solution.But, if it were me, I should try to outsmart the bastards in the meanwhile. You're on Linux, so you have iptables. You could log network packets that contain a particular payload,

Re: My Road to rage server: How to handle the cheaters?

2017-07-17 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: My Road to rage server: How to handle the cheaters? Obviously a bugfix is the only real long-term solution.But, if it were me, I should try to outsmart the bastards in the meanwhile. You're on Linux, so you have iptables. You could log network packets that contain a particular payload,

VPN for Multiplayer Games Up and running

2017-07-03 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
VPN for Multiplayer Games Up and running For those who need it, I've just set up a VPN that's peer-to-peer and works for all games that support direct connections (not using a remote server), and it should even work when you are behind two layers of NAT or other unfriendly firewalls. It

VPN for Multiplayer Games Up and running

2017-07-03 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
VPN for Multiplayer Games Up and running For those who need it, I've just set up a VPN that's peer-to-peer and works for all games that support direct connections (not using a remote server), and it should even work when you are behind two layers of NAT or other unfriendly firewalls. It

VPN for Multiplayer Games Up and running

2017-07-02 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
VPN for Multiplayer Games Up and running For those who need it, I've just set up a VPN that's peer-to-peer and works for all games that support direct connections (not using a remote server), and it should even work when you are behind two layers of NAT or other unfriendly firewalls. It

Re: helping wigh clasick game

2017-05-29 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: helping wigh clasick game No problem. Enjoy the games. URL: http://forum.audiogames.net/viewtopic.php?pid=313083#p313083 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: helping wigh clasick game

2017-05-29 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: helping wigh clasick game @masroor.rahmani: patience, friend. We don't all have the luxury of being on this forum 24/7, you know. Sometimes, you have to wait a little bit for a reply.As the game page says, if you go to the BSC page on AGArchive.net, you'll find all the games, and the

Re: helping wigh clasick game

2017-05-29 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: helping wigh clasick game MODERATION:As clearly indicated in our rules (which you should have read), discussion of, or sharing of, any kind of crack, or hacked game, or the sharing of information that enables you to play a game without first paying for it, is forbidden on this

Re: Hadean Lands accessibility

2017-05-15 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Hadean Lands accessibility Worth getting the iOS app anyway, because it's basically just a custom Glulx interpreter for the story. Inside the app (just a .zip file, when downloaded with iTunes) you can find the game data file itself (".ulx" extension) which will then play wherever you

Re: buying king of dragon pass

2017-05-14 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: buying king of dragon pass Dark's English is perfectly clear. Well, most of the time anyway. ;-)Of course, if you were referring to the spam posts, they're gone now. I just nuked them. I have no idea why it even worked, since the IPs are listed in SPS. We should look into that. URL:

Re: getting SL to run on win8

2017-05-09 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: getting SL to run on win8 Right, OK, WinKit can be got from this mirror. Try it, first. URL: http://forum.audiogames.net/viewtopic.php?pid=310183#p310183 ___ Audiogames-reflector mailing list

Re: getting SL to run on win8

2017-05-08 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: getting SL to run on win8 Just get the DLL. It is, among other things, part of Windows XP--if you have that, copy it from \windows\system32 into the equivalent folder on your architecture and then use regsvr32 to register it. This also works in wine. Can help with this if you're stuck.

Re: Remembering a classic, esp pinball

2017-04-03 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Remembering a classic, esp pinball How right you are, SLJ. I'm fairly sure that thought crossed my mind, at some point. (Although, looking at my email, it seems clear that I had to contact Draconis to get my product key, in exchange for a customer receipt for the game on CD.

Re: Remembering a classic, esp pinball

2017-04-02 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Remembering a classic, esp pinball DynaMan was next on my list of games to get running under wine. Sadly I met with less success than with Pinball Classic. It starts, plays for a while, then crashes with an exception. This doesn't occur on my XP VM. Shame, dammit.I actually think

Re: Remembering a classic, esp pinball

2017-03-30 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Remembering a classic, esp pinball Pinball in particular from ESP, and in fact ESP in general, were really a stand-out contribution to the audio-gaming scene.Without getting into yet another Mac vs Windows debate again, all I'll say is that it's definitely not a black-and-white issue

Re: Remembering a classic, esp pinball

2017-03-30 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Remembering a classic, esp pinball OK, so for various reasons I went a little bit insane and got the game running under Wine on my Mac. Now it's wrapped in an app, I'm already firing it up casually. Strange how that works. Naturally, the experience is totally awesome and beats

Re: Remembering a classic, esp pinball

2017-03-30 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Remembering a classic, esp pinball OK, so for various reasons I went a little bit insane and got the game running under Wine on my Mac. Now it's wrapped in an app, I'm already firing it up casually. Strange how that works. Naturally, the experience is totally awesome and beats

Re: 32-bit iOS Apps, Named and Shamed

2017-03-29 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: 32-bit iOS Apps, Named and Shamed First 64-bit phone was the iPhone 5S in late 2013. Apps should all be universal fat binaries (that is, have both architectures) by now. That they aren't speaks volumes ... regardless of how you feel about Apple dropping the 32-bit subsystem. URL:

32-bit iOS Apps, Named and Shamed

2017-03-28 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
32-bit iOS Apps, Named and Shamed I am thinking the general process for finding 32-bit iOS apps is important enough that it should at some point be posted into the news room. Meanwhile ...After you upgrade to iOS 10.3 (which you do from Settings, General, Software Update) you will find

32-bit iOS Apps, Named and Shamed

2017-03-28 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
32-bit iOS Apps, Named and Shamed I am thinking the general process for finding 32-bit iOS apps is important enough that it should at some point be posted into the news room. Meanwhile ...After you upgrade to iOS 10.3 (which you do from Settings, General, Software Update) you will find

Re: Question for Gamers Running Windows XP

2017-03-28 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Question for Gamers Running Windows XP DOS emulation is probably needed anyway, at some point, because I don't know of a DOS screen reader that handled certain games using direct screen writes (like Graham Cluley's Humbug or Jacaranda Jim). I have DOSEmu running under Linux, and it

Re: Question for Gamers Running Windows XP

2017-03-28 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Question for Gamers Running Windows XP DOS emulation is probably needed anyway, at some point, because I don't know of a DOS screen reader that handled certain games using direct screen writes (like Graham Cluley's Humbug or Jacaranda Jim). I have DOSEmu running under Linux, and it

Re: Remembering a classic, esp pinball

2017-03-28 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Remembering a classic, esp pinball I am surprised that this isn't the norm. Just because they're old, doesn't mean they aren't good ...I too have the old CD, as an ISO. Draconis editions of the games are playable but, IMO, lack some of the distinctive features of the older originals,

Re: Question for Gamers Running Windows XP

2017-03-27 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Question for Gamers Running Windows XP Well ... I find myself with a 2010 Mac Mini, no longer in use. And, what do you know, it supports Windows XP! Wouldn't it just be absolutely hilarious if I were, now, to install XP on the native hardware (it's now too slow for a pleasant macOS

Re: Question for Gamers Running Windows XP

2017-03-24 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Question for Gamers Running Windows XP @Dark: it's fair enough and I'm absolutely not arguing with your choices, in fact apart from the blow-out with Dolphin it sounds like you're doing great and I'm really happy for you. And I agree that Classic Shell is an absolute must on modern

Re: Question for Gamers Running Windows XP

2017-03-24 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Question for Gamers Running Windows XP @Dark, I must say that it's remarkable how well you've adapted. Much as I predicted you would ... and somewhat ironically, given my position now of recalcitrance where Windows is concerned. It's nice that you're on a modern OS now, at any rate, if

Re: Question for Gamers Running Windows XP

2017-03-22 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Question for Gamers Running Windows XP I'm basically with Chris and Jack, in most regards. On a Mac, an XP VM is small and efficient, has a Start menu that I actually want to use, and can be locked down tighter than a duck's arse. Later versions of Windows are simply less good.

Re: TBD

2017-03-08 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: TBD The moderators are already discussing the nature of the rule. And I agree with Aprone here that one is needed and that we will always defend game developers against theft, no matter what. This topic is just about the UltraPower code.I searched the forum, looking for many of the

Re: TBD

2017-03-08 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: TBD Ta, Aprone. I changed the title and text. For those unaware, it promised that Mason had liberated the code. I mistook his allowing DM for all of UltraPower. I think this is reasonable, if you consider that DM is just one such UltraPower derivative, albeit rather better than

Re: TBD

2017-03-08 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: TBD Ta, Aprone. I changed the title and text. For those unaware, it promised that Mason had liberated the code. I mistook his allowing DM for all of UltraPower. I think this is reasonable, if you consider that DM is just one such UltraPower derivative, albeit rather better than

Re: TBD

2017-03-08 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: TBD Ta, Aprone. I changed the title and text. For those unaware, it promised that Mason had liberated the code. I mistook his allowing DM for all of UltraPower. I think this is reasonable, if you consider that DM is just one such UltraPower derivative, albeit rather better than

Re: TBD

2017-03-08 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: TBD I changed the title and text. For those unaware, it promised that Mason had liberated the code. I mistook his allowing DM for all of UltraPower. I think this is reasonable, if you consider that DM is just one such UltraPower derivative, albeit rather better than most.But now for

Mason Sets UltraPower Free!

2017-03-07 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Mason Sets UltraPower Free! MODERATION:Following much painful turmoil on these forums, which many of you will be very well aware of both very recently and for quite some time now, we are very pleased to announce that UltraPower has been liberated by its author, Mason Armstrong, who has

Mason Sets UltraPower Free!

2017-03-07 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Mason Sets UltraPower Free! MODERATION:Following much painful turmoil on these forums, which many of you will be very well aware of both very recently and for quite some time now, we are very pleased to announce that UltraPower has been liberated by its author, Mason Armstrong, who has

Mason Sets UltraPower Free!

2017-03-07 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Mason Sets UltraPower Free! MODERATION:Following much painful turmoil on these forums, which many of you will be very well aware of both very recently and for quite some time now, we are very pleased to announce that UltraPower has been liberated by its author, Mason Armstrong, who has

Re: Operating system straw poll

2017-02-28 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Operating system straw poll Ah yes, of course, dosemu in Linux. It's not quite enough to do away with XP, but it's a great help. URL: http://forum.audiogames.net/viewtopic.php?pid=299582#p299582 ___ Audiogames-reflector mailing list

Re: Operating system straw poll

2017-02-27 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Operating system straw poll XP in a virtual machine running under OS X Yosemite. Maybe Win8.1 in future if I finally work up the gumption to move back to Windoze. URL: http://forum.audiogames.net/viewtopic.php?pid=299471#p299471 ___

Re: Operating system straw poll

2017-02-27 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Operating system straw poll XP in a virtual machine running under OS X. Maybe Win8.1 in future if I finally work up the gumption to move back to Windoze. URL: http://forum.audiogames.net/viewtopic.php?pid=299471#p299471 ___

Re: The Killer

2017-02-20 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: The Killer Well, at any rate, it solves the question of whether the game was ever derived from UltraPower, for now.Which, as I hardly need remind anyone by now, is against the rules ... URL: http://forum.audiogames.net/viewtopic.php?pid=298582#p298582

Re: a topic

2017-02-19 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: a topic @tabutcu I know some Turkish, but I'm not fluent in it. This is because I grew up in England. My name's Turkish because my parents are both Turkish. Hope that clears that up. URL: http://forum.audiogames.net/viewtopic.php?pid=298418#p298418

Re: a topic

2017-02-18 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: a topic MODERATION:Sorry, but I've no idea what you're talking about here, but since it vaguely mentions a game it's going into the General Games room. Please post there in future on the subject of games. URL: http://forum.audiogames.net/viewtopic.php?pid=298117#p298117

Re: Pullings from the iOS App Store

2017-02-09 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store Well, I'm not sure how iOS is really any different to any other OS here, except in maybe you need a special piece of software (iTunes) to get the app onto your device. Clearly, if an app gets pulled, it gets pulled. You need to keep software you

Re: Pullings from the iOS App Store

2017-02-09 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store Game Centre is now handled internally by each participating app.  There is no need for a dedicated app anymore.  You can still manage your account from Settings under Game Centre. URL: http://forum.audiogames.net/viewtopic.php?pid=296835#p296835

Re: Pullings from the iOS App Store

2017-02-08 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store Just tried it, and I wasn't very moved by FruitPot But happily, the wonderful "Accessible Fruit Machine" still works and is 64-bit already and was updated at the end of last year. Great stuff. Presumably true for all the Tyflos games. The earliest 64-bit

Re: Pullings from the iOS App Store

2017-02-08 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store More in-depth info on that is also here. URL: http://forum.audiogames.net/viewtopic.php?pid=296654#p296654 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Pullings from the iOS App Store

2017-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store @Dark: Yes, we understand that, but of course we're not everyone. Asking normal users to manage files, when they don't even know the nature of data or filesystems or storage or anything like that, is a challenge. I would love to see more liberalisation

Re: Pullings from the iOS App Store

2017-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store @Dark: Yes, we understand that, but of course we're not everyone. Asking normal users to manage files, when they don't even know the nature of data or filesystems or storage or anything like that, is a challenge. I would love to see more liberalisation

Re: Pullings from the iOS App Store

2017-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store @Dark: Yes, we understand that, but of course we're not everyone. Asking normal users to manage files, when they don't even know the nature of data or filesystems or storage or anything like that, is a tough problem. I would love to see more

Re: Pullings from the iOS App Store

2017-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store For most users and for most things, mobiles are already just the next-generation PC. You can do all the things you really need to do with them, and only things that require more control or oversight than mobiles normally allow require a person to

Re: Pullings from the iOS App Store

2017-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store For most users and for most things, mobiles are already just the next-generation PC. You can do all the things you really need to do with them, and only things that require more control or oversight than mobiles normally allow requires a person to

Re: Pullings from the iOS App Store

2017-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store For most users and for most things, mobiles are already just the next-generation PC. You can do all the things you really need to do with them, and only things that require more control or oversight that they normally allow requires a person sit down

Re: Pullings from the iOS App Store

2017-02-06 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store Mobiles are just the next-generation PC. Mostly I believe this is because they are completely vertical, glittering pillars of instant satisfaction and total lack of friction. I believe it's only fair to point out that the App Store enables, among other

Re: Pullings from the iOS App Store

2017-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store Well, in the case of Ticonblu et al I'm not sure the iOS App Store isn't actually an improvement; not only are the games natively a much nicer experience but I think I trust Apple to run a DRM server better than the authors of those games ...It's DRM

Re: Pullings from the iOS App Store

2017-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Pullings from the iOS App Store If you're currently on a 64-bit platform, running 32-bit binaries gives you a warning on startup about how the app needs to be updated by the developer. The app continues after you press OK.It's not clear why apps are disappearing. Developers can choose

Pullings from the iOS App Store

2017-02-05 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Pullings from the iOS App Store Putting this out there in case anybody else has failed to notice it yet. I was culling my vast collection of iOS apps down to something manageable, and found that since the time I had last downloaded the binaries with iTunes and the time I hid those on the

Re: A PCS Games question.

2017-01-06 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: A PCS Games question. MODERATION:This topic belongs in General Games Discussion. Moved. URL: http://forum.audiogames.net/viewtopic.php?pid=292616#p292616 ___ Audiogames-reflector mailing list

Re: how can i get paid games for free?

2016-12-21 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: how can i get paid games for free? Apple's not-so-very-helpful description of payment methods it supports (and how you find out which ones you can use) is here.In the UK, I didn't see Paypal. However, you can go to Paypal Digital Gift and pick up electronic gift card codes, which are

Re: how can i get paid games for free?

2016-12-19 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: how can i get paid games for free? I think the point is that most people's response to being asked "How do I get something for free?" is to suspect them of piracy; it doesn't mean they fully accept and abide by the one true philosophy, known as Free-Market Capitalism. And likewise,

Re: how can i get paid games for free?

2016-12-19 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: how can i get paid games for free? I think the point is that most people's response to being asked "How do I get something for free?" is to suspect them of piracy; it doesn't mean they fully accept and abide by the one true philosophy, known as Free-Market Capitalism. And likewise,

Re: how can i get paid games for free?

2016-12-19 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: how can i get paid games for free? I think the point is that most people's response to being asked "How do I get something for free?" is to suspect them of piracy; it doesn't mean they fully accept and abide by the one true philosophy, known as Free-Market Capitalism. And likewise,

Re: Sonic Invaders link?

2016-12-19 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Sonic Invaders link? Yeah, good. Ta for that. Will check and update DB as required (entry present).Edit: it is done. DL link now works. Thanks Jack. URL: http://forum.audiogames.net/viewtopic.php?pid=290197#p290197 ___

Re: Sonic Invaders link?

2016-12-19 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Sonic Invaders link? Yeah, good. Ta for that. Will check and update DB as required (entry present). URL: http://forum.audiogames.net/viewtopic.php?pid=290197#p290197 ___ Audiogames-reflector mailing list

Re: Audiogame hub needs your help!

2016-11-15 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Audiogame hub needs your help! Kickstarter is a Web 2.0 monstrosity. It's no wonder people are struggling.I pledged NZD250. I hope you'll make your goal. You've time yet. I'll try and get something put on the front page. URL:

Re: Bokurano Dai Booken 3

2016-09-19 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Bokurano Dai Booken 3 MODERATION: moving to General Game Discussion. URL: http://forum.audiogames.net/viewtopic.php?pid=279556#p279556 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Beyond the Bullet (for those who want to play)

2016-05-20 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Beyond the Bullet (for those who want to play) @SkyLord and others tempted to use naughty words to describe other people: while colourful language of whatever level of gratuitous profanity is most accommodating to your character and state of mind is heartily encouraged (by me, at any

Re: Beware: Creatures Such as We Adds Ads

2016-05-06 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Beware: Creatures Such as We Adds Ads Its one of the nicer Choice of Games games for iOS. Try it out. You'll want to pay, to remove the ads ...Is it fair that ads should be added to a game that was once free? I don't know, really. They have no obligation to you, after all. On the other

Re: Beware: Creatures Such as We Adds Ads

2016-05-06 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Beware: Creatures Such as We Adds Ads Its one of the nicer Choice of Games games for iOS. Try it out. You'll want to pay, to remove the ads ...Is it fair that ads should be added to a game that was once free? I don't know, really. They have no obligation to you, after all. URL:

Beware: Creatures Such as We Adds Ads

2016-05-05 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Beware: Creatures Such as We Adds Ads The latest build of the Creatures Such as We app foists ads.This would not be a problem, by itself, except that if you have already paid for the game you will have to pay again to remove the ads.That is the second game (the other being Eerie Estate

Beware: Creatures Such as We Adds Ads

2016-05-05 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Beware: Creatures Such as We Adds Ads The latest build of the Creatures Such as We app foists ads.This would not be a problem, by itself, except that if you have already paid for the game you will have to pay again to remove the ads.That is the second game (the other being Eerie Estate

Re: Alteraeon and many other games are blocked at my school! Any help?

2016-05-03 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Alteraeon and many other games are blocked at my school! Any help? You should be glad you're in school. All that excitement and adventure of getting caught doing naughty things to the network, while your only worldly worry is handing in your homework late ...Back in the day I used

Re: Delight Games Premium now fully accessible with VoiceOver on iOS

2016-05-01 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Delight Games Premium now fully accessible with VoiceOver on iOS I finally got to buy these. Unlock of lifetime access is costly (£30+) but worth it IMO. I also bought some coins, just because.I can now happily say that I no longer need the Wiz Choice app, as this version is perfectly

Re: Delight Games Premium now fully accessible with VoiceOver on iOS

2016-05-01 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Delight Games Premium now fully accessible with VoiceOver on iOS I finally got to buy these. Unlock of lifetime access is costly (£30+) but worth it IMO. I also bought some coins, just because.I can now happily say that I no longer need the Wiz Choice app, as this version is perfectly

Re: A warning to all who play Survive the Wild.

2016-03-11 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: A warning to all who play Survive the Wild. FWIW I didn't see anything particularly private in the logs, and don't generally regard public IP addresses as private either (though understand those who do). Besides, it's not as if we give immunity to criminals, or don't have public

Re: A warning to all who play Survive the Wild.

2016-03-10 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: A warning to all who play Survive the Wild. @Ishan: if you know about UltraPower clones, then please report them. We can remove those from the forum. URL: http://forum.audiogames.net/viewtopic.php?pid=253480#p253480 ___

Re: A warning to all who play Survive the Wild.

2016-03-10 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: A warning to all who play Survive the Wild. To the people asking for open justice, I think it's also worth pointing out for the record that Dark appointed the moderators to help him, and we are no more aware of the situation than the rest of the forum. Dark is the chief mod, he decided

Re: A warning to all who play Survive the Wild.

2016-03-10 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: A warning to all who play Survive the Wild. Sounds like a kid who just finds it hard to communicate clearly in English. Don't think it's actually intended to be malicious. URL: http://forum.audiogames.net/viewtopic.php?pid=253353#p253353

Re: The Death of Thomas Ward

2016-03-05 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: The Death of Thomas Ward doesn't even begin to describe it. This is appalling news. Nobody deserves to die, but especially not at such an absurdly young age.He and I had our little disagreements, but I'm sure he was a good person and did good work that we all benefited from. He was a

Re: jaws leesey games

2016-03-02 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: jaws leesey games @PinkSapphire: thanks for coming on here, anyway. Regardless of what you've got out of this back-and-forth, it's appreciated. URL: http://forum.audiogames.net/viewtopic.php?pid=252319#p252319 ___ Audiogames-reflector

Re: jaws leesey games

2016-03-02 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: jaws leesey games Agree with FabiG94 and Pitermach. The worst part of audio gaming nowadays is deciding between the frustration of playing a game that requires activation (particularly one using a manual process spanning multiple days) and the reward playing that game actually

Re: jaws leesey games

2016-03-01 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: jaws leesey games Well, to that, Q9 was a good showcase for BGT, and Philip spelled out pretty clearly in BGT's docs that anti-piracy mechanisms other than name plus key were mostly detrimental, a view which I still hold to be true today, based on the current state of the audio games

Re: jaws leesey games

2016-02-29 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: jaws leesey games @PinkSapphire: aren't you convinced by the existing audio games market or the current screen-reader demographics? Most games are indeed screen-reader independent, either through exclusive sound or interfaces to the speech output routines of screen readers or

Re: jaws leesey games

2016-02-29 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: jaws leesey games @PinkSapphire: aren't you convinced by the existing audio games market?Personally I'm not aiming to pick up Leasey and, unless I hear anything to suggest that the games are must-plays, would prefer to forgo those, even though I am a JAWS user and would probably have

Re: jaws leesey games

2016-02-26 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: jaws leesey games MODERATION:Sigh. @igoreha: we don't welcome cracking or pirating software around here. If you want to discuss piracy or cracks, do it off the forum. Here's your first warning; don't do it again on here. URL:

Re: Ultrapower

2016-01-30 Thread AudioGames . net ForumGeneral Game Discussion : Sebby via Audiogames-reflector
Re: Ultrapower Hi Mason, and thank you for your input. Sorry you've had to be dragged through all this. It will all be over soon. I'd like to ask you to confirm a couple more things, after which I will conclude this.Would you prefer to see the clones destroyed? Is the source code that has

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