Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. frastlin wrote:Aprone really likes dividing his numbers by 0 doesnt he When theres nothing good on TV, I often sit around dividing numbers by zero. Its fun! ROFL!Id weigh in and help with this math discussion, but I

Re: List of C++ gui compiler and book?

2015-01-22 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: List of C++ gui compiler and book? Im not helping until I know why youre using C++, as its the wrong choice for 95% of projects that come up on these forums, its harder than almost any other programming language and walking you through the setup is going to take quite a while. A list

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. The following code is correct as far as I can tell. I included the test cases. The function pan_value returns two things: a value between -1 and 1 as above and a true/false value that tells you if the object is behind

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : Aprone via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Which parts Are working for you? For example, can you measure the angle that your character is facing? Can you measure the angle between you and the sound you are trying to hear? Perhaps listing what parts are working

Re: Getting arrows to be spoken by screen readers

2015-01-22 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Getting arrows to be spoken by screen readers Not much. I dont think I even have an option to expand abbreviations. I dont think any of us do, but I could be wrong. You could maybe wrap each of them in a div and use aria-label, but as I said in another thread you have to test-but you

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Hello,Im using python2, but I converted all numbers to a floatingpoint.Here is what aprone says about pa:If relativetheta was equal to zero, then the sound is exactly in front of us.  If relativetheta equals 45 then

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: bokurano daiboukenn 3 and i can not get the Furiously object! the game comes whith a error! URL: http://forum.audiogames.net/viewtopic.php?pid=201922#p201922 ___ Audiogames-reflector mailing list

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Well,The problem is that each set of code that was typed out here is different and none of it seems to work for me. Granted I am not the best at BGT, so there could have been some new thing that was introduced above

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 hi everyone.Im back to the watchman game and I finally made it to chapter 2.the problem that Im having right now is when warshack lift the gate, I kill those enemies.and when I walk forward, he says made it! the room

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Super Airik the Cleric Now Available I got the email with the game went and downloaded it. I unzip the file, when I started to play the game, it would not let me press enter to open doors or even save at the bed. When I pressed the control key, it brought up the standard windows has

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Super Airik the Cleric Now Available Hi, regarding my comment from above in which I posted that I was having a couple of errors with the game, I just downloaded the demo to make sure if the error was persistent there as well. Unfortunately, they do. Thanks. URL:

Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-22 Thread AudioGames . net Forum — New releases room : nin via Audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature hi. Ive begun playing the game and I really like it. my name in the game is mastodont. URL: http://forum.audiogames.net/viewtopic.php?pid=201920#p201920 ___

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : avidgamer via Audiogames-reflector
Re: Super Airik the Cleric Now Available does anyone else run this under fusion?when i run the game under windows seven my whole machine shuts down windows. not impressed really URL: http://forum.audiogames.net/viewtopic.php?pid=201928#p201928

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Super Airik the Cleric Now Available Hi.I am stuck./spoiler/Ive got the hammer, returned the mouse but now have no idea what to do.I cant use the flor switch and theres a forcefield in another room with lodes of vaces I can smash./End of spoilers/ URL:

Re: I'm blind and want to develop a very complex game

2015-01-22 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector
Re: I'm blind and want to develop a very complex game speaking of libaudioverse, will it be like a dll in c++ that you can include? Thats what I assume but I just want be sure. URL: http://forum.audiogames.net/viewtopic.php?pid=201923#p201923

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector
Re: Super Airik the Cleric Now Available Hello.thank you for providing a demo version. Im downloading it now. URL: http://forum.audiogames.net/viewtopic.php?pid=201929#p201929 ___ Audiogames-reflector mailing list

Re: I'm blind and want to develop a very complex game

2015-01-22 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: I'm blind and want to develop a very complex game Yeah, its a C DLL. No, you wont be able to talk to it from BGT-or at least, not completely. BGT doesnt let us bind function pointers, and so a lot of the intermediate to advanced features simply wont work. Ive got Python bindings

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-01-22 Thread AudioGames . net Forum — New releases room : camlorn via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I doubt the lag is your VPS. It is possible. You probably have something blocking in the server, and thats probably whats killing you.If you need to separate the map downloading from the server, throw up an nginx or

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-01-22 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Another activity you might be interested in creating is shipwreck salvaging. You buy a tow ship or something, and go out seeking abandoned ships, the ship will attach some kind of anchor to the wreck, and you drag it

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: bokurano daiboukenn 3 Thanks for the javelin! i have another problem! The item master opens the dores automaticly! could you make it so we could turn that of ore switch to the normal item helper? and the newer map files is not in the update file. URL:

Re: UltraPower

2015-01-22 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: UltraPower hi all and with 3d running and jumping this game not so interesting then 2d... really... URL: http://forum.audiogames.net/viewtopic.php?pid=201907#p201907 ___ Audiogames-reflector mailing list

Re: A home for Swamp campaigns

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: A home for Swamp campaigns @Hacker, yes. As far as I know, the Swamp campaigns are all offline maps, just like the tutorial map you get with Swamp. Actually, you highlight another advantage of more of these campaigns being available, giving more expantion to the offline demo version of

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Hello,Im using python2, but I converted all numbers to a floatingpoint.According to aprones first post, 270 is facing north. His equation:elif temp2 = 0:a = atan(temp1/temp2) + pidoesnt work because you cant

Re: Be My Eyes - new app

2015-01-22 Thread AudioGames . net Forum — Off-topic room : paddy via Audiogames-reflector
Re: Be My Eyes - new app [[wow]]! Im surprised! So many sighte people? Now that explains a lot! Never thought there are that much sighted people on this server, a lot more than partially sighted! URL: http://forum.audiogames.net/viewtopic.php?pid=201911#p201911

Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature Sidequests sound awsome! I definitely like the idea of that. As I said my issue with several previous auto combat games like Alien adoption agency is that the auto combat was really the main thing in the game, and once

Ai Squared Statement on Security

2015-01-22 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Ai Squared Statement on Security Brother passed this message onto me, supposedly from the gw-news list. Most unfortunate. Not sure I agree with vigilante approach, however.Ai Squared customers, assistive technology users, and fellow members of the blind and visually impaired

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Hello,Im using python2, but I converted all numbers to a floatingpoint.Here is what aprone says about a:If relativetheta was equal to zero, then the sound is exactly in front of us.  If relativetheta equals 45 then

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Hello,Im using python2, but I converted all numbers to a floatingpoint.Here is what aprone says about pa:If relativetheta was equal to zero, then the sound is exactly in front of us.  If relativetheta equals 45 then

Re: Buffy the Vampire Slayer

2015-01-22 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Buffy the Vampire Slayer Well as far as series go Ive only just finished season 1 and not started on season 2, so I cant say specifically. On the descriptive front This site has some very good transcripts which might be useful. I initially never liked Buffy sinse on the few occasions I

Re: Ai Squared Statement on Security

2015-01-22 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Ai Squared Statement on Security Hello,If someone from this very community is behind this rest assured I will be angry. No, I wont use moderator duty or anything like that nor will/can I really do anything, but, were a small minority as it is and we seriously do not need these

Re: Swamp, zombie FPS by Aprone

2015-01-22 Thread AudioGames . net Forum — New releases room : pitbull via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hi aprone, a pretty serious bug this on hc, i went on a small wearhouse mission with 10 crates set number zombies to 100 after the mission was complete i ran to me fort dropped the food off and was halfway through the sewers when i was attacked i checked my

Re: need help with my new phone

2015-01-22 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector
Re: need help with my new phone I honestly think you gave up too quickly. If that phone has better specs than whatever you switched back to, ask your mom to get it back (unless shes one of the very few people who will really take advantage of better hardware for, say, gaming).The reason

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : jyro22 via Audiogames-reflector
Re: Super Airik the Cleric Now Available Hey guys, Ive added a link to the new playable demo in the topics first post for those who want to play it.The cool thing is that from the demo you can access the purchase page directly to obtain the full version, and even though you will need to

Re: Prometheus: The Eternal Wars

2015-01-22 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!A new upgrade category, LBF upgrades, has been released!This one contains the upgrades to the long-range laser backfire plates to 2500 and 5000 units as separate levels.The new upgrades are available at Station X14, sector 0.Enjoy! URL:

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-01-22 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Im also using U D P, and I can tell its our vps because when run localy, the server doesnt have any lag ishues what so ever. And it was perfectly fine until mid monday, thats when it appears to have started lagging.

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 update!now I am at chapter 3, trying to find the people in the amusement park to lead me to the underboss.I think this chapter is the end of part 1, going to get part 2 and will finish it.but note, I use some sighted

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Ill go through camlorns code and see what hes doing. Its just a little different than what Aprone did.BTW, you can copy and paste the code into EdSharp and do a ctrl+r and type:replace: with\tand it replaces all 4

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: bokurano daiboukenn 3 Lord_Raven wrote:There might be a bug with the different needle weapons you can build in the stage 16 shop.And there is a nasty bug with the item master in all Levels which have more than one door.We will have to wait for a fix, but I informed the author about the

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-01-22 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Thats exactly what im doing, the client uses http to grab the map files and player files off the server. URL: http://forum.audiogames.net/viewtopic.php?pid=201951#p201951

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net Forum — New releases room : Lord_Raven via Audiogames-reflector
Re: bokurano daiboukenn 3 There might be a bug with the different needle weapons you can build in the stage 16 shop.And there is a nasty bug with the item master in all Levels which have more than one door.We will have to wait for a fix, but I informed the author about the item master

Re: Getting arrows to be spoken by screen readers

2015-01-22 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Getting arrows to be spoken by screen readers Aria is part of HTML to my knowledge. Its at least a W3C standard, anyway. The problem with Aria is that the AT companies are behind, as usual.Regardless, it doesnt work for me and I wouldnt know how to turn it on. As Im a power user by any

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Super Airik the Cleric Now Available Okay, this is strange. When I begin the game, I hear a splashing sound and what appears to be birds which plays over the main game sounds very loudly (I wonder if it is the sound effects for the fishing game?). The problem is the sounds are so loud

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. My east is at 0 because I was trying not to break the convention too badly, but Aprones east is at zero most likely because this is how trigonometry works. The standard convention in the literature is east is 0

Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-22 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature @Silverkey, awsome! let me know when it is up and Ill go and have a look.@Nin, you git! so you were the one who defeated my poor little roboid, that is not fare!Of course if Id won it wouldve been perfectly fare, but I

Re: Problem with Papa Sangre

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : mohammad///obid via Audiogames-reflector
Re: Problem with Papa Sangre Hi,one thing you need to make sure of is that the home butten is to your left.Because when the game opens, the IPhone switchs into the landscape mode,and the voice over should say Home button to the left. or Home button to the right.In papa sangers case, it

Re: Email altar aeon

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector
Re: Email altar aeon Yes, you should be able to just set another email address with the account email set command. After your email is verified, you can add backup emails to it as well, just in case your main email breaks. URL: http://forum.audiogames.net/viewtopic.php?pid=201949#p201949

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : avidgamer via Audiogames-reflector
Re: Super Airik the Cleric Now Available Under fusion on mac, the game shuts diwn windows lol URL: http://forum.audiogames.net/viewtopic.php?pid=201954#p201954 ___ Audiogames-reflector mailing list

Re: Paladin of the Sky, new full length audio game RPG

2015-01-22 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Paladin of the Sky, new full length audio game RPG That is just a giant teleporter. Walk north of it and go around it. URL: http://forum.audiogames.net/viewtopic.php?pid=201992#p201992 ___ Audiogames-reflector mailing list

Question on Paladin of the sky.

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : daniel via Audiogames-reflector
Question on Paladin of the sky. Hi,Im just trying out Paladin of the sky.Very cool game, just one questions.Im a little stuck on what to do in the casino after Ive been given the girst quest?I find the secret place but cant see what to do there--just wander around and kill enemys.Any

Re: shadow line full voice - LP.

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: shadow line full voice - LP. Unfortunately, you cant.do the following:press Windows + r, and type without the quotes:chkdsk c: /f /r. it will ask you to restart, press y, restart the computer.When you restart, the computer will start to check and if posible, repair the disk. Windows

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: bokurano daiboukenn 3 Well you need to make 3 of each of all the previous enedle launchers to make the next one so to make a hari hari hari launcher, you need to buy 3 hari hari launchersTo make a hari hari hari hari launcher buy 9 hari hari launchers, kae 3 hari hari hari launchers,

I'm thinking about getting a Windows Phone 8.1 device, your thoughts?

2015-01-22 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
I'm thinking about getting a Windows Phone 8.1 device, your thoughts? Hello.So, Ive done this with Android, and now Im doing this. What do you guys think of me getting a Windows Phone 8.1 device? I mainly want to get one to try out narrator and Cortana. Do you guys think it would be OK if

meocloud

2015-01-22 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector
meocloud hi!finally, we blind have a new hosting service!it is meocloud.pt.yeah yeah I know. Terminator, its in portuguese, we dont understand.no! it is in english.really?scared? yes! you can subscribe at this linky.http://bit.ly/1yKBfurthen, after you did register, and skipped all that

Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough. two years after the walkthroughAnyone is interested in a no future mode playthrough?. maybe with comentary this time, sinze i have a decent mic to record?. URL:

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 seal, actually part 1 is much longer than part 2.Im still at chapter 3, and Im figuring out how to kill the enemies before night owl dies.Still going to find gimic to let rorscach and night owl to the underbosses

Re: UltraPower

2015-01-22 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower hi Cruiser,Yes, the game will eventually have a safe zone. URL: http://forum.audiogames.net/viewtopic.php?pid=201996#p201996 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 [[wow]], hari hari hari hari hari hari hari hari hari hari launcher? how are you supposed to even come close to getting that many, lol how many even is it? because its 3 hari hari launchers for the first one, but then you need 3 of those for the next one, and 3

Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-22 Thread AudioGames . net Forum — New releases room : silverkey via Audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature Im going to add a text-based captcha to the registration form soon. I think I found one that will work well. URL: http://forum.audiogames.net/viewtopic.php?pid=201941#p201941

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Ill go through camlorns code and see what hes doing. Its just a little different than what Aprone did.BTW, you can copy and paste the code into EdSharp and do a ctrl+r and type:replace: with\tand it replaces all 4

Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-22 Thread AudioGames . net Forum — New releases room : silverkey via Audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature Awesome, thanks for playing!(Your username cracked me up lol.) URL: http://forum.audiogames.net/viewtopic.php?pid=201939#p201939 ___ Audiogames-reflector mailing list

Re: Question on Paladin of the sky.

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector
Re: Question on Paladin of the sky. This is the first of many such areas. The general idea is to explore and eventually find something to do. In this case, navigate through holes in walls, and always turn right rather than left when possible. When you hit a save point, youre nearly there.

Re: Email altar aeon

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector
Re: Email altar aeon Hi allThanks man Ill try it later URL: http://forum.audiogames.net/viewtopic.php?pid=202004#p202004 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Major Upgrade For Windows Users's On The Way, For Free!

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Major Upgrade For Windows Users's On The Way, For "Free!" The way I understand it, Windows 10 is the infrastructure of windows 8 with the layout of windows 7.So your desktop will be back, your start menu will be back, all your simple stuff will be back, you just will have better

Re: Alter Aeon equipment sorting.

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : Victorious via Audiogames-reflector
Re: Alter Aeon equipment sorting. Use list switches, its not difficult if you know how. URL: http://forum.audiogames.net/viewtopic.php?pid=202018#p202018 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: My Dream Machine

2015-01-22 Thread AudioGames . net Forum — Off-topic room : keyIsFull via Audiogames-reflector
Re: My Dream Machine The 8 hard drives are probably overkill. I wonder if you replaced 4 of those with SSDs and put them in a double raid 0 array for speed, or raid 1 for safety, would it not be a better use of the motherboard space? Dont forget the card reader! URL:

Re: Vmware images with screen readers installed

2015-01-22 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector
Re: Vmware images with screen readers installed I have created an empty virtual machine for use with VMWare Player.You can tweak the virtual hardware configuration by editing the vmx file.512 MB RAM, sound card, 100 GB IDE harddisk (VMDK).The machine can be used with the free VMWare Player

Re: Alter Aeon equipment sorting.

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: Alter Aeon equipment sorting. you can use list search switches to search by both item effect and wear location, which should help you when you are trying to actually construct a set. Also remember that when you search for mana regen to double the number of regen you want when

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-01-22 Thread AudioGames . net Forum — New releases room : camlorn via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Arrays are actually not bad, but if youre only hitting 1% CPU then this is probably a moot point all together. There are a bunch of tradeoffs, but if youre going to replace it with something else you should probably

Re: meocloud

2015-01-22 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector
Re: meocloud huh? what you mean? URL: http://forum.audiogames.net/viewtopic.php?pid=202022#p202022 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: UltraPower

2015-01-22 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: UltraPower Hi Mason, thanks for your work. The game is funny and very playable. I want only to point attention that my account was deleted. I was at level 110. The account name is Ambro. I had to create it again. It was an error? URL:

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Super Airik the Cleric Now Available Thanks to the author of the game, I was informed that I might need to update my direct X components. I did so, and all of the game now works properly! Whoever is having trouble with pressing enter on doors or the bed and things like that, you may

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Super Airik the Cleric Now Available Okay. After a bit of fiddling, Ive managed to play a good chunk of the game. Below Ill note some issues Ive had. None are bugs, Ive got to say.First, an issue, but not necessarily a bug. Sometimes when I bump a wall, I get no sound and no

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Super Airik the Cleric Now Available Just a note:slightspoilersaheadYoull want to nab sky crystals that are outside the cave as well. I think there are three or four, and then theres one or two in some of the houses in the village. Just have a hunt, youll figure it out. Make sure youve

Re: question about NVDA instant translate

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: question about NVDA instant translate The guide you read is out of date. The commands have changed.NVDA+shift+T should play a beep, after which you can press T or shift+T (I forget which is which) to translate something.(I think it will tell you if you press nvda shift t with keyboard

Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : glamorama28 via Audiogames-reflector
Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough. I want to hear your walkthrough in future mode.And I want very much to hear your walkthrough of shadow line.It would be great! URL: http://forum.audiogames.net/viewtopic.php?pid=202028#p202028

Re: Does Anyone play Sryth anymore?

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Does Anyone play Sryth anymore? For me, the quickstone thing isnt even really the point.Look at the Proving Grounds series 2. The stuff thats supposed to unlock more of the Mad. Hes got nine little adventures up so far, most of which either involve enigmatic choices or the killing of

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Heres another recording. This game has me hooked... and Im not going to unhook any time soon. lol This is another battle with Hanzo Hatori, and levelled up as he is in this battle he is chaos on two legs with a sword.

Re: Roboid Inc.: New accessible browser game with large story feature

2015-01-22 Thread AudioGames . net Forum — New releases room : Orin via Audiogames-reflector
Re: Roboid Inc.: New accessible browser game with large story feature Unfortunately, a lot of the competition stuff seems luck based. Ive trained quite a lot and since the stances counter each other like RPS, you have to rely on luck partially to win.Even if you dont select a stance,

Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough.

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: bokura no daibouken: yami no naka no yabou walkthrough/playthrough. Alright glamorama!!. ill also do a txt walkthrough like i did with this game.Next week ill start the shadow line walkthrough, so, ill create a topic with the first part!.Also, thanks to all the people who emailed me

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-01-22 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Weve relocated it to a new server, and it seems to have gotten rid of the lag, in fact im iddling on it right now with 0 lag. Ive already accounted for the possibility of lag, thats exactly why we launched this early

Re: UltraPower

2015-01-22 Thread AudioGames . net Forum — New releases room : soundworx via Audiogames-reflector
Re: UltraPower Hi,First, there is no way you should have been at level 110 already. You would have had to have cheated. the server must have taken care of it. URL: http://forum.audiogames.net/viewtopic.php?pid=202033#p202033 ___

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 an update, Im just nearing the end of chapter 3, its getting warmer because the enemies is a lot harder. URL: http://forum.audiogames.net/viewtopic.php?pid=202034#p202034

Re: shadow line full voice - LP.

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: shadow line full voice - LP. Hahaha. Worse part is I have no way to tell if its actually progressing... unless it stops doing that really loud hum that I get when my computer bsods. Sounds like the fans inside are going nuts... lol. But thanks. Ill give that a try. URL:

Re: UltraPower

2015-01-22 Thread AudioGames . net Forum — New releases room : ambro86 via Audiogames-reflector
Re: UltraPower There was a player connected, and when are not other players connected I shooted that player. That player was present before Ive connected the first time and created my first account. Only that. URL: http://forum.audiogames.net/viewtopic.php?pid=202038#p202038

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-01-22 Thread AudioGames . net Forum — New releases room : camlorn via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I think youre misunderstanding, or maybe I am. You seem to be saying that the client is a completely dumb terminal, but Im not 100% sure this is the case. Im telling you that the client *should* move the player

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-01-22 Thread AudioGames . net Forum — New releases room : camlorn via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I think youre misunderstanding, or maybe I am. You seem to be saying that the client is a completely dumb terminal, but Im not 100% sure this is the case. Im telling you that the client *should* move the player

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Hm, Youre right, Im very lost on this code... I did however make it python 2 and 3 compliant I believe as well as sped it up to 1/3 its original speed.from math import cos, sin, sqrt, atan2, pidef dot(a, b): return

Re: Getting arrows to be spoken by screen readers

2015-01-22 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Getting arrows to be spoken by screen readers No. I get both the text and the character. You cant do what you want this way. Please try tagging them with aria-labelfoobar and then have us test that, as I think thats the most likely thing to work unless you switch to images. You can

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Hm, Youre right, Im very lost on this code... I did however make it python 2 and 3 compliant I believe as well as sped it up to 1/3 its original speed.from math import cos, sin, sqrt, atan2, pidef dot(a, b): return

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : frastlin via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Hm, Youre right, Im very lost on this code... I did however make it python 2 and 3 compliant I believe as well as sped it up to 1/3 its original speed.from math import cos, sin, sqrt, atan2, pidef dot(a, b): return

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 yeah... lots of grinding gold then pressing the buy button 700 timesyukio, could you make it so when you go to buy the hari hari launcher it asks you how many you want to buy? haha otherwise this will be horrifying URL:

Re: death match project alpha

2015-01-22 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: death match project alpha Thats not a bug, thats called a quick time event. Tip: try rappidly pressing enter, its used in a lot of mainstreem games. Also, to kill that enemy, keep on the move and keep using health packs while shooting. URL:

Re: Question on Paladin of the sky.

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : daniel via Audiogames-reflector
Re: Question on Paladin of the sky. thanks for the info man... apretiate it!Thanks again,Daniel URL: http://forum.audiogames.net/viewtopic.php?pid=202003#p202003 ___ Audiogames-reflector mailing list

Re: Getting arrows to be spoken by screen readers

2015-01-22 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Getting arrows to be spoken by screen readers No. I get both the text and the character. You cant do what you want this way. Please try tagging them with aria-labelfoobar and then have us test that, as I think thats the most likely thing to work unless you switch to images. You can

Re: Super Airik the Cleric Now Available

2015-01-22 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector
Re: Super Airik the Cleric Now Available Hi,two things.First, the game runs fine for me. But I found a quite interesting game breaking mechanism, so to say. When starting the game for the first time, its actually possible to press control for loading a saved game, even though there isnt

Re: Does Anyone play Sryth anymore?

2015-01-22 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: Does Anyone play Sryth anymore? I guess he changed it because so many people bitched. I seear, it was 1000. But maybe I could actually grab one now. URL: http://forum.audiogames.net/viewtopic.php?pid=202011#p202011 ___

Re: bokurano daiboukenn 3

2015-01-22 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 yeah... lots of grinding gold then pressing the buy button over 4000 timesyukio, could you make it so when you go to buy the hari hari launcher it asks you how many you want to buy? haha otherwise this will be horrifying URL:

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Okay. So, here is an informative Python repl session. import timeit timeit.timeit(lambda: pan_value((5, 0), 90, (2, 0)), number=1)/1.0 1.0377488363072835e-05 timeit.timeit(lambda: pan_value((5, 0), 90, (2,

Re: Learning how to code free movement and panning in a game like Swamp.

2015-01-22 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Learning how to code free movement and panning in a game like Swamp. Okay. So, here is an informative Python repl session. import timeit timeit.timeit(lambda: pan_value((5, 0), 90, (2, 0)), number=1)/1.0 1.0377488363072835e-05 timeit.timeit(lambda: pan_value((5, 0), 90, (2,

My Dream Machine

2015-01-22 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
My Dream Machine Hi all,Below is my dream machine. I hope to build this one day. If I never manage to do so, I hope someone will and let me see it and use it.PCPartPicker part list / Price breakdown by merchantCPU: Intel Xeon E5-2697 V3 2.6GHz 14-Core Processor ($2589.99 [ a-t ] SuperBiiz)

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