Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Amazing apps for Iphone. As regards TapTapSee: you can either pay by month, or can buy credits (I dont remember which is cheaper), but you also get a certain number (99 I think?) of pictures for free to begin with. Id say it averages to about 2 or 3 pictures before I can get the

Re: Prometheus: The Eternal Wars

2015-01-17 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!The playerbase has spoken!Individual alliances are history. Instead,who humanis now a command.What really matters is your race.Also, pyrians can now join the UTF!Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=201376#p201376

Re: Vmware images with screen readers installed

2015-01-17 Thread AudioGames . net Forum — Off-topic room : gellman via Audiogames-reflector
Re: Vmware images with screen readers installed http://sourceforge.net/projects/nvda/files/releases/ URL: http://forum.audiogames.net/viewtopic.php?pid=201380#p201380 ___ Audiogames-reflector mailing list

Re: SammySenter

2015-01-17 Thread AudioGames . net Forum — New releases room : audiogames . net fan via Audiogames-reflector
Re: SammySenter Hi all,Wallbreaker review is here!http://lucasspace.x10.mx/game_stuff/recs/wbreview.mp3Enjoy! URL: http://forum.audiogames.net/viewtopic.php?pid=201381#p201381 ___ Audiogames-reflector mailing list

Re: Be My Eyes - new app

2015-01-17 Thread AudioGames . net Forum — Off-topic room : harrylst via Audiogames-reflector
Re: Be My Eyes - new app you have to create an account of sorts. you can log in with FB though, thats what I did. I finally fixed my thermostat settings. I havent been able to use it for weeks. The volunteer was very nice about helping me do this. URL:

Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Cinnamon via Audiogames-reflector
Re: Amazing apps for Iphone. MyWay light: Allows you to walk a path and shake your phone to drop breadcrumb points along the way which will vibrate when you reach them. When the route is recorded and youre walking it, you can point your phone around and it will vibrate when youre pointing

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help Yeah, BGT is easier to get going. Not easiest, but easier. The amount of code that you have to write to get the window open as compared to the total size of the project being proposed here is a spec of dust in comparison, though. You can technically

Re: BGT - a class question

2015-01-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: BGT - a class question We use dot for instances, i.e. because object is a variable of a type which has a wheel method we want to call. We use :: for base classes, i.e. because object is our base class and we wish to call its default behaviors for doing whatever wheel does.They are not

Re: Schools for the blind, training centers, and how they perform.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : camlorn via Audiogames-reflector
Re: Schools for the blind, training centers, and how they perform. And in terms of studying, youre describing how every school works, ever. URL: http://forum.audiogames.net/viewtopic.php?pid=201371#p201371 ___ Audiogames-reflector mailing

Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : bcs993 via Audiogames-reflector
Re: Amazing apps for Iphone. Interestingly, Antarctica is actually an option when you search by location on TuneIn radio Ive been using TuneIn radio for years now and I love it. I am however interested how it compares with Ootunes. I also use a lot of apps on my phone, including something

Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone @Fedai, it says in the readme you can perminantly delete a character by selecting it in the list with the arrows, holding the shift key and pressing delete. I have not tried this my self (I only have the one character imaginatively called dark), but I dont

Re: Are there any official places for Sound RTS content?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Are there any official places for Sound RTS content? I think this is a good idea, much better than hunting around forums trying to find resources that may or may not exist.One question though. I have the super soundpack and the folder containing the mod. where do I put the pack so that

Re: SammySenter

2015-01-17 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: SammySenter hi all but rocked blaster and chase away not show up in main menu again... URL: http://forum.audiogames.net/viewtopic.php?pid=201379#p201379 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Be My Eyes - new app

2015-01-17 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Be My Eyes - new app Thanks for the correction. Ill probably be getting this app soon. URL: http://forum.audiogames.net/viewtopic.php?pid=201383#p201383 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Modern PCS breakout rewrite @Pitermach, nice game, Ive given it a try now. the sounds and music were extremely good, and I liked how the reaction test got sort of extreme in terms of where to fire to hit the walls. My only cryticism is the game really isnt that much like breakout

Re: Amazing apps for Iphone.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: Amazing apps for Iphone. Ah right, the option actually is there... but Id be curious as to why. What stations would be there... antarctic ambiance? lol URL: http://forum.audiogames.net/viewtopic.php?pid=201373#p201373 ___

Re: SammySenter

2015-01-17 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: SammySenter the one whare you eat the plants? I could do that if you wanted me to. id probly just rewrite it though. But anyway, new game, new update@ If anyone had problems before with the games not showing up in the main menu, well, it should work now. Same link. URL:

old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
old pcs doss games anyone having these still? Hello.Due to the fact that that the old breakout game was revived today, I remembered that pcs games had a collection of old doss games.Some of them I remember are cops, mind and fox and hounds.There were some others as far as I remember, I

Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : hacker via Audiogames-reflector
Re: old pcs doss games anyone having these still? I think I have the demos of shoot, mobious mountain and snipe hunt for win95, if your interested, Ill sendspace them. The shoot one I think only lets you shoot 10 targets and bombs with... you guessed it, the ordering information

Re: Schools for the blind, training centers, and how they perform.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Schools for the blind, training centers, and how they perform. In this place where I live, 100% of public schools do not have any assistant teacher, and we, after the lessons end, go home and prepare for the other day by ourselves, not altogether. I honestly dont know how this works in

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Major sense of accomplishment here... I just finished the legend of the Takeda in Samurai Warriors 4! 4 battles, each of them taking about 45 minutes to an hour. Had so much fun doing it... and there are twelve more

Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : fedai via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi Aprone.I want to delete two unnecessary characters.two characters I ve written you want to delete.Play as fedaý.Play as fedaí.There are foreign letters I can not delete characters.lista not create a new character is fully. URL:

Are there any official places for Sound RTS content?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Are there any official places for Sound RTS content? Hi.Is there any official places for Sound RTS stuff like sound packs, mods and maps other than the official Sound RTS website?Im asking because theres both the unofficial but really awesome super soundpack, and I also think there are

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 [[wow]] man. Awesome! Thanks for your reply. URL: http://forum.audiogames.net/viewtopic.php?pid=201392#p201392 ___ Audiogames-reflector mailing list

Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: old pcs doss games anyone having these still? Yeah, I still have them all, because I worked on them with Carl.Carl did the c plus plus programming and I did the recording and editing of sound effects and the instructions.I was hoping to convert some more of them to Windows but would

Re: Schools for the blind, training centers, and how they perform.

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Schools for the blind, training centers, and how they perform. @Afrim, actually Camlorn is correct, if you have a group of friends you help each other out with learning stuff, I used to do this at my final good secondary school (especially revising for exams, and when not playing

Sound rts

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : App con via Audiogames-reflector
Sound rts Hi allI downloaded the crazy mod but I cant run it.What do I have to do. URL: http://forum.audiogames.net/viewtopic.php?pid=201398#p201398 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Help with rtr ergently!

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : GhorthalonTheDragon via Audiogames-reflector
Re: Help with rtr ergently! Did you download the maps package off of the dragonapps website?You need these to play on most servers, and due to a recent code change, sending of maps is completely broken. URL: http://forum.audiogames.net/viewtopic.php?pid=201378#p201378

Re: some code factory games needed

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Bogdan via Audiogames-reflector
Re: some code factory games needed I am interested if someone tryed this method. I tryed, but when I put the cd on the virtual machine, it restarts my VM all the time and nothing before. No message, nothing. URL: http://forum.audiogames.net/viewtopic.php?pid=201377#p201377

Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hi, you wouldnt your speed max with offline mode,that feature is have online platform,you need for online play a gamer account URL: http://forum.audiogames.net/viewtopic.php?pid=201385#p201385 ___

Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone @Fedai, it says in the readme you can perminantly delete a character by selecting it in the list with the arrows, holding the shift key and pressing delete. I have not tried this my self (I only have the one character imaginatively called dark), but I dont

Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector
Re: old pcs doss games anyone having these still? Yeah, Simba. I still have them all, because I worked on them with Carl.Carl did the c plus plus programming and I did the recording and editing of sound effects and the instructions.I was hoping to convert some more of them to Windows but

please give me your opinion on this

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
please give me your opinion on this hey folksive recorded an intro for a campaign for soundRTS, please let me know your opinion!https://dl.dropboxusercontent.com/u/212 … ording.mp3thanks URL: http://forum.audiogames.net/viewtopic.php?pid=201394#p201394

Re: going to Harry Potter world, looking for some reviews

2015-01-17 Thread AudioGames . net Forum — Off-topic room : dan_c via Audiogames-reflector
Re: going to Harry Potter world, looking for some reviews Hi,Ive ridden both hulk and terror, admittedly several years ago.Hulk I found to be similar to any other coaster, it didnt have a huge drop per say, mainly upside-down portions that are difficult to notice. Still a brilliant ride

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 @aaron: thanks for the info about dying light.Unfortunately it must be skyped to getting it if there is too mutch platforming.@assault: Im really surprised this samurai warriors 4 is quite playable by us.Anyway how far

Re: just got a Iphone6 plus, cases and questions

2015-01-17 Thread AudioGames . net Forum — Off-topic room : cx2 via Audiogames-reflector
Re: just got a Iphone6 plus, cases and questions Okay, first up Microsoft dont really wave the security bogeyman so much as they wave the new interface. Their entire marketing strategy is effectively look at the new shiny, which is stupid. In my case I simply got to the point where I felt

Re: Looking for a free fantasy adventure game that I can play on my PC

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: Looking for a free fantasy adventure game that I can play on my PC I cannot reccommend shadow rine, and the other japanese games, highly enough. I mention shadow rine because it most closely falls under what you seem to be looking for. Murokumas text games are also great, although

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 I never had a 3ds, so I cant test the theory of how well that worked... remember that your AI also can take different actions depending on what you want. Being blind players I recommend leaving it on offense so that it

Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Modern PCS breakout rewrite Dark,Yes, pitermachs version is exactly like the old PCS dos game.As you break through the bricks you hear a higher pitch in the sound so you know that youve hit a part youve hit before.I know the original breakout requiered you to move back and forth along

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 You wont be able to get it unless you get a ps3, ps4 or vita. And you shouldnt be surprised... most games of this genre are, most games just dont have any objective tracking so you have to run around and find things

I need some uploads

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : techmaster20 via Audiogames-reflector
I need some uploads I would like nukeD and any other shooting game you can recomend URL: http://forum.audiogames.net/viewtopic.php?pid=201412#p201412 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector
Re: Modern PCS breakout rewrite Hi,First of all, Im glad youre enjoying the game.@Phil Sure, if you want to host it on your website, thats fine. Im now working on an update which plays the breakout theme, but also has the option to use the original sounds. I managed to break something in

Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : fedai via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Thank you my friend tried and successful URL: http://forum.audiogames.net/viewtopic.php?pid=201400#p201400 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 And another battle! Im just on this games hype right now... lol. If Id known this was playable before I wouldve imported it last year when it came out fresh in Japan. Here is a recording of the battle of Okehazama with

Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: old pcs doss games anyone having these still? Hi phill, thanks for your quick answer.Regarding the games, can you upload maybe all of them? That would be very nice if you could do that.Are these games the demos or are they fully registered?Greetings Moritz. URL:

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 I must be getting old. 23 and starting to frget things... hahaha. Sterlock, Im curious about this as probably one of the few other people to have played one of the main Sengoku basara games, not the little psp

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Hmm. Sengoku musou 3 z is available on the psn for $37... wonder if its worth the risk to download it and try it. I know theres no tagging for sure, so the remaining question is... how hard are objectives to find?

Re: Swamp, zombie FPS by Aprone

2015-01-17 Thread AudioGames . net Forum — New releases room : mario navarro via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi Revan. please explain me this: for me to play in online and create account I need to pay or not? have to buy the game? or can play online with limitations? Without pay for the game.thanks friend.cheers. URL:

Re: lets erge microsoft to develop a fully functional screen reader!

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Diego via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! hello everyone!I have two questions:1: Ill probably install windows 10 on a vm. Can I install with the help of the narrator?2: the narrator can browse with firefox using the arrow keys? URL:

Re: Sound rts

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
Re: Sound rts in the most up to date version of soundrts i.e soundrts 1.2a9, crazy mod is already there, if you go to soundrts\mods\crazymod there may or may not be a readme file that will help URL: http://forum.audiogames.net/viewtopic.php?pid=201404#p201404

Re: An early christmas present

2015-01-17 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: An early christmas present Well, star chart is done, I want to fix a few more things before the next update. Also, ive finished implementing starship enemies server side. Im currently trying to decide how I want missions to play out. My current idea is having a pre defined region of

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Just a note, you never actually posted the second recording. heh. Ill definitely have to get this! All I have to say is, holy crap! Wonder if the other games in this series are just as playable. URL:

Re: Looking for a free fantasy adventure game that I can play on my PC

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : The Imaginatrix via Audiogames-reflector
Re: Looking for a free fantasy adventure game that I can play on my PC Alteraeon sounds fantastic, but theres one big problem I didnt mention earlier. I have limited internet data. Once it runs out, I have to buy more and given my financial limitations, I cant just do that every week or so

Re: An early christmas present

2015-01-17 Thread AudioGames . net Forum — New releases room : cruiser destroyer via Audiogames-reflector
Re: An early christmas present hi all danny i thing idea is cool. URL: http://forum.audiogames.net/viewtopic.php?pid=201416#p201416 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Creepy Pasta

2015-01-17 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector
Creepy Pasta Hey guys I have been reading Creepy Pastas for the past few days and they are really scary. Creepy Pastas are scary stories that are around the web they are written in a log or or first person format. The stories could be a regular storie or a log of events or a email chat or

Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : jaybird via Audiogames-reflector
Re: old pcs doss games anyone having these still? For anyone looking for a ton of PCS DOS game demos, if you have a Kurzweil 1000 CD laying around from at least a few years back, not sure about modern ones, it has a ton of PCS demos in the Extras folder, along with lots of other programs.

Re: old pcs doss games anyone having these still?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: old pcs doss games anyone having these still? Hi,Sadly, I never had a curswail cd.I remembered that there also was a pcs catalog stored in a txt file. I think I resived that with the space invaders game.Does someone still have this txt file and can give it to me?I just wanted to look

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Id say SW is way, way more adrenaline pumping for sure, particularly this one. Im actually importing the vita version of this game, because japan seems to have gotten a physical release, and Ill be away from my ps3 for

Re: just got a Iphone6 plus, cases and questions

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: just got a Iphone6 plus, cases and questions Dark, if I were Microsoft, heres what Id do: sell the same thing over and over and over again, only making slight refinements to make it better and more useful, speedier, more secure, etc. I would obsolete versions of Windows aggressively,

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help My problem with those languages is that you have to do so much work at the beginning just to get the basics of the audio game integrated. Its why I have stuck to bgt even though I know its shortcomings. Theres keyboard output and sound and sapi5

Re: BBC application for PC: does it exist?

2015-01-17 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: BBC application for PC: does it exist? Alright, maybe anybody else will know that URL: http://forum.audiogames.net/viewtopic.php?pid=201317#p201317 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2015-01-17 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Minor bug I encountered today. I bred a Belsprout so I could have one with Growth. He got Vine Whip too, which made me very happy. But while I was levelling him up, I hit a slight snag at Lv 15 when he wanted to learn Sleep Powder (Id taught him Giga Drain

Re: disturbing nightmares

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: disturbing nightmares not all prescriptions automatically have side affects that are bad, though again there is a lot of miss information about this, and as for your parents as you said they would probably be okay with things. URL:

Re: disturbing nightmares

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: disturbing nightmares not all prescriptions automatically have side affects that are bad, though again there is a lot of miss information about this, and as for your parents as you said they would probably be okay with things.As I said, I dont know why people are a lot less easy with

Re: SammySenter

2015-01-17 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: SammySenter Hello sam,I have an idea, why dont you add Survive The Wild to SammyCenters games, because its awesome and suitable. URL: http://forum.audiogames.net/viewtopic.php?pid=201319#p201319 ___ Audiogames-reflector mailing list

Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Modern PCS breakout rewrite Right, definitely no readme. xD URL: http://forum.audiogames.net/viewtopic.php?pid=201320#p201320 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Angels from the realms of gaming

2015-01-17 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: Angels from the realms of gaming Hmmm, are you playing on headphones? I didnt have that issue myself, but Id imagine its a problem if your on speakers, but as the game is very sterrio you probably dont want to be playing on speakers.Either way what you need to do when it says to land

Re: An early christmas present

2015-01-17 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: An early christmas present Greetings all, a new update is coming soon with a few bug fixes, and a brand new star chart system. No longer will you need to refer to systems as specific areas in outer space. Want to know where a specific system is, check the star chart on sensors console.

Re: some code factory games needed

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : ogomez92 via Audiogames-reflector
Re: some code factory games needed I have a question, sorry if its been answered already.How can I play these games under windows 7? Starforce driver doesnt let me install it, and I wanted to play private detective school... *sad smile* URL:

Re: Vmware images with screen readers installed

2015-01-17 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector
Re: Vmware images with screen readers installed I want the site too URL: http://forum.audiogames.net/viewtopic.php?pid=201324#p201324 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Monthly chat January 2015

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat January 2015 Hi Aaron. music of the night is fun, and is one of my signature peaces (and indeed the peace my sig comes from), good luck.While Lotr, harry Potter and Narnia are all awsome, there is a lot of other good stuff out there, and lots of stuff that might not be as

Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: Modern PCS breakout rewrite Hi, I couldnt find a readme too.Can you maybe explain what the game is about and how to play this game?Greetings Moritz. URL: http://forum.audiogames.net/viewtopic.php?pid=201326#p201326 ___

Re: Dos Games Preservation Project

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Sebby via Audiogames-reflector
Re: Dos Games Preservation Project Interesting, this fascination with reviving the old, and in recent times. What is it about these old games that only makes them of interest now? Are we all somehow unanimous in throwing up our hands and craving simpler, more rewarding times? Yes, its a

Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector
Re: Modern PCS breakout rewrite Note to self: If you absolutely want to release something at 1 in the morning, at least make sure to include every file. I forgot to select the readme when creating the archive and that was the result. Get it again from the link in post 1, the readme is

Re: Modern PCS breakout rewrite

2015-01-17 Thread AudioGames . net Forum — New releases room : pitermach via Audiogames-reflector
Re: Modern PCS breakout rewrite Note to self: If you absolutely want to release something at 1 in the morning, at least make sure to include every file. I forgot to select the readme when creating the archive and that was the result. Get it again from the link in post 1, the readme is

Re: Vmware images with screen readers installed

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Adel via Audiogames-reflector
Re: Vmware images with screen readers installed I think the link ishttp://eurpod.net/vmware/ URL: http://forum.audiogames.net/viewtopic.php?pid=201329#p201329 ___ Audiogames-reflector mailing list

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help Hi all,I was brainstorming a bit last night, and I want some thoughts on this setup. I dont need you to commit to helping code or playtest in order to get opinions here.So...what Im thinking is this:At the very beginning of the game, you get to pick

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help be warned that you are probably underestimating the level of code reuse here. The only games that are likely to be made with the engine you end up with are games exactly like yours. This is why I actually think that releasing engines to this

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help Coding nightmare? Maybe, depends whose programming. Most spells and skills are just restrings and changing numbers in a data file, so it depends how good the coder is at pushing complexity out of the code and into the data (in some sense, theres not

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help Final Fantasy VI was one of the first video games I played, back when I had the vision to (admittedly by literally leaving noseprints on the monitor) read the menus in it. I do not consider Final Fantasy VIs combat to be good. I had someone helping

Re: Help with coding a map in bgt

2015-01-17 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector
Re: Help with coding a map in bgt could you correct this this is just made up and is probably wrong:sound bonk;sound crash;"--","--","- rrr -","- r r-","--","- r r -","- r -","- r r -","--","--"}void game() {if(KEY_PREESSED(key_up)) {if(x==1)(y==1)

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help I agree with you in that many of the audio games are quite simplistic. I want to break through the ceiling on that score.Final Fantasy VI and Chrono Trigger (CT especially) are examples of what I consider good turn-based setups, though FFVI is

Re: accessible mud clients and games?

2015-01-17 Thread AudioGames . net Forum — General Game Discussion : Soul Keeper via Audiogames-reflector
Re: accessible mud clients and games? Accessible clients:Mushclient(windows) (Mushclient, MUSHclient version 4.92Written by Nick Gammon is a very very good client. It has an incredible amount of functionality support, from stuff like adding your own sounds to client-side aliases, triggers,

Re: disturbing nightmares

2015-01-17 Thread AudioGames . net Forum — Off-topic room : wanderer via Audiogames-reflector
Re: disturbing nightmares At this point, its not worth it to me to go through the hassle of getting a prescription and dealing with side effects, not to mention the fact that I still live at home, so Id probably have to involve my parents for transportation if nothing else; while Im sure

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help be warned that you are probably underestimating the level of code reuse here. The only games that are likely to be made with the engine you end up with are games exactly like yours. This is why I actually think that releasing engines to this

She Noire - First review on the new Hidden Object Audiogame

2015-01-17 Thread AudioGames . net Forum — Articles Room : micco67 via Audiogames-reflector
She Noire - First review on the new Hidden Object Audiogame Hi all!She Noire has been out just for a few days, and we have already received the first review of one of our most supportive audiogamers, William Lomas!You can buy the game here: http://www.ticonblu.it/ml_sendy/l/11o/4wHere you

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help Final Fantasy VI was one of the first video games I played, back when I had the vision to (admittedly by literally leaving noseprints on the monitor) read the menus in it. I do not consider Final Fantasy VIs combat to be good. I had someone helping

Re: timestamps are off by an hour

2015-01-17 Thread AudioGames . net Forum — Site and forum feedback : Theo via Audiogames-reflector
Re: timestamps are off by an hour found it. Im not really sure why this is needed though, since Im reasonably sure theres some html feature that would convert a UTC time to the clients local time, but this works too.In other news: would it be possible to have all links in posts open in a

King of Dragon pass, exploration guide

2015-01-17 Thread AudioGames . net Forum — Articles Room : Dark via Audiogames-reflector
King of Dragon pass, exploration guide Exploring in King of dragon pass is a major part of the game. It can gain distinct bennifits for your clan, as well as show you some of the more unique regions of your strange new land. Unfortunately, exploring is also a little tricky if your not able

Re: disturbing nightmares

2015-01-17 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: disturbing nightmares @Wanderer, Counselling is not necessarily the same as self analysis, or being self aware, sinse a good counseller will do more than tell you things you dont know, but react in a way that helps you process what you know. Its not a new perspective, more sort of

Re: Braillemon status update!

2015-01-17 Thread AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: Braillemon status update! Minor bug I encountered today. I bred a Belsprout so I could have one with Growth. He got Vine Whip too, which made me very happy. But while I was levelling him up, I hit a slight snag at Lv 15 when he wanted to learn Sleep Powder (Id taught him Giga Drain

Re: Help with coding a map in bgt

2015-01-17 Thread AudioGames . net Forum — Developers room : dardar via Audiogames-reflector
Re: Help with coding a map in bgt could you correct this this is just made up and is probably wrong:sound bonk;sound crash;--,--,- rrr -,- r r-,--,- r r -,- r -,- r r -,--,--}void game() {if(KEY_PREESSED(key_up)) {if(x==1)(y==1) {bonk.play();)}}then youd do

Re: timestamps are off by an hour

2015-01-17 Thread AudioGames . net Forum — Site and forum feedback : Theo via Audiogames-reflector
Re: timestamps are off by an hour I just did a bit of my own research, and it seems Im wrong about html and time. It actually requires _javascript_, which means theres a greater probability of inconsistancy across browsers.Opening links in new tabs/windows is very easy. Just need to add a

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help I agree with you in that many of the audio games are quite simplistic. I want to break through the ceiling on that score.Final Fantasy VI and Chrono Trigger (CT especially) are examples of what I consider good turn-based setups, though FFVI is

BGTCompile errors: a blessing in disguise

2015-01-17 Thread AudioGames . net Forum — Articles Room : keyIsFull via Audiogames-reflector
BGTCompile errors: a blessing in disguise For many people who use the bgt engine, they are newbies to scripting. The process of game creation can be an intimidating one, especially for those who do not realize the task that is ahead of them. Besides developing the game mechanics, finding

A dark room, hardmode walkthru

2015-01-17 Thread AudioGames . net Forum — Articles Room : Dark via Audiogames-reflector
A dark room, hardmode walkthru A dark room, hard mode guide. 1: IntroductionA dark room is a true work of art in gaming terms, from the sparse text to the grim world view to the access assistance. Playing on hard mode offers a distinctly different, and to my view more rewarding challenge

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help Coding nightmare? Maybe, depends whose programming. Most spells and skills are just restrings and changing numbers in a data file, so it depends how good the coder is at pushing complexity out of the code and into the data (in some sense, theres not

Re: Monthly chat January 2015

2015-01-17 Thread AudioGames . net Forum — Off-topic room : hacker via Audiogames-reflector
Re: Monthly chat January 2015 @dark hope your mom feels better soon... This is an installer for the arch linux distro. arch does not have an automatic installer and setting up an arch install was quite a pain in the butt gun for me when I did it, so over the past few months I put this

Re: An idea just came to me.

2015-01-17 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: An idea just came to me. I have checked the extentions, and there are no default PunBB options, but Ill pass this topic on to Sander to see what he thinks, sinse hed be the one adding the Php code.I dont know if code to submit the contents of a form could be added, or would even be

Re: Full-Fledged Audio RPG: Seeking Help

2015-01-17 Thread AudioGames . net Forum — Developers room : Jayde via Audiogames-reflector
Re: Full-Fledged Audio RPG: Seeking Help Hi all,I was brainstorming a bit last night, and I want some thoughts on this setup. I dont need you to commit to helping code or playtest in order to get opinions here.So...what Im thinking is this:At the very beginning of the game, you get to pick

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