Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I'm also not a particular fan of Mathias's voice. No slamming meant here either on my part, I just simply think there's a fine line between soft spoken and guarded vs. mumbling and sounding flat and emotionless. He sounds

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Definitely wishing I had more skills... I wish the game was a bit kinder in telling you different ways skills can be acquired, at least with hints. Right now the only way to find them is to seemingly just stumble across

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Jade, 643. Absolutely agree! I like to figure things out on my own as well as the next person, but there is indeed a line between a challenging amount of hidden gems and frustratingly little information. URL:

Re: Release Date Announcement for A Hero's Call

2017-12-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Yep. No acount needed for Twitch.. but it's far from my favourite site to try and navigate. lol URL: http://forum.audiogames.net/viewtopic.php?pid=343132#p343132 ___ Audiogames-reflector

Re: Release Date Announcement for A Hero's Call

2017-12-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Regarding bloopers, considering that most of the voice cast probably didn't get together to record, bloopers may be less common in the recording sessions. But that's just a guess though. Funny slips usually happen in groups where all the

Re: Release Date Announcement for A Hero's Call

2017-12-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Well, technically, that's up to NVDA. NVDA outputs braille, so anything it reads should theoretically be displayed regardless of what the game does or not. URL: http://forum.audiogames.net/viewtopic.php?pid=343468#p343468

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @Joseph 863, I only have the beacons for two levers, which I pulled resulting in a very big dose of nothing. lol I just think the quest directions for Brother's Keeper and Balancing Act could be a bit more clear. That may

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Distract essentially decreases accuracy for multiple targets, if I have it right. Poison is just that, classical poison that drains health over time, usually applied to a weapon in this case. I definitely would've liked

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games fast travel in any of the locations is unlocked whenever you get to them, so it's in whichever order you decide to do the specific quests. Not sure what you mean by too late to do anything. Technically, you can do both

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Also wondering about skills.. my main character is now level 45 and hasn't learned any new warrior skills after blessed peace way back about 20 levels ago. Alexia also hasn't learned anything else, though I did get Volley

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @859, thanks. I did try going to the temple, as you'll notice if you read my post. haha. And thanks Alex... will try this as well! URL: http://forum.audiogames.net/viewtopic.php?pid=346657#p346657

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Thanks Alex. That was the clue I needed. Just wandered and eventually found it. URL: http://forum.audiogames.net/viewtopic.php?pid=346657#p346657 ___ Audiogames-reflector

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Thanks Alex. That was the clue I needed. Just wandered and eventually found it.Now stuck in the massive tree... have three quests and no idea how to proceed with either one. All the directions for Brother's Keeper,

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @jade, 1063. Thanks for that tip... I'm going to have to run through my inventory and see what I want to keep... hard as I only get to keep everything on my character currently, though most of my inventory is probably

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Characters move, but she would probbly be in the bedroom or somewhere else inside the house. IF she's not in the house at all, that may be a bug. URL: http://forum.audiogames.net/viewtopic.php?pid=347368#p347368

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games SPOILERS for GraveyardYou need to get through that door to access one of the stones. But there is one that is almost rediculously easy to find.@Joseph, thanks for publically explaining your logic about quests. I

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I don't recall finding this when I did a topic search, but what am I suposed to do to finish the balancing act? It says I either need fire magic or a special tool... and I have Gwen in my party who can use fire magic.

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Funnily enough, I figured this out right after posting... I do wish the area wasn't so exact though, it's very easy to miss if you aren't trying to walk over every inch of space you can. But at least it's been answered...

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games I'm not talking about the prison, but thanks for that tip... I lucked out across that one/ I cleared the hedges... guess I should've been more clear. I'm talking about specifically the quest caled "A Balancing Act". If

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games @992. press the number five while looking at a dagger.. you will notice that most of them are equipped with some sort of efect. Poison, confusion, increasing crtical chance, etc. Dagers are usually meant to be equipped

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Still curious about game ends. I waited and did a whole bunch of side things, so all my characters are currently above level 40. I think my main character was 41 or 42 when I killed the Guardian. URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Well, I've done it. The big bad is dead, and I have a few more quests to wrap up. Does the game actually end at some point? Or can I end it at the south gate any time I want? I do wish that there was some sort of

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Still trying to figure out what to do in the tree. I've pulled all three levers and am making my way towards the fifth ring... hopefully I'll find answers there. I pulled all three levers but didn't get a reaction, also

Re: shadow rine full voice version released

2018-02-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Oh, there are more than four. And even with a small amount, you will have a lot to do after the volcano. The first two are basically warmup exercises... the next one is where all the interesting stuff happens. URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hmm. Guess that lever wasn't supposed to be puled quite yet... though I don't know what he meant by a distraction. Really curious to know what I missed... bug report though, if this does happen, talking to Frida after the

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Frieda isn't the problem. The problem is that the quest seems to end in wilhelm dying ad never actually making it home. I just imagined the ending to be more positive...Regarding critical hits, those are purely random

Re: Release Date Announcement for A Hero's Call

2017-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Lots of people have free time on their hands if you guys are getting that fanatical! lol I'm excited for sure too, though! URL: http://forum.audiogames.net/viewtopic.php?pid=343892#p343892 ___

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games There are four. One from within the Adrianus mannor kitchen, one from the mines, one from the southeastern part of the city and one entrance in the forest. URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games *spoilers*There are four. One from within the Adrianus mannor kitchen, one from the mines, one from the southeastern part of the city and one entrance in the forest. URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games SPOILERS!Is reunited supposed to end badly? After all that I expected tem to actualy be you know, youunited. lol Did I miss a step before or after pulling the gatehouse lever? URL:

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games michaelhoffman1976, could you please edit your posts when you are just making one line statements and adding on to previous posts? I'm not a moderator, but there are a few people who have been double and trippe posting,

Re: San Guo, another chinese strategy MMO

2018-04-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Will be interested to see what impressions are of this one. Sad again that the is no way to get sapi to output properly, or at least for the game to use NVDA. URL: http://forum.audiogames.net/viewtopic.php?pid=359507#p359507 --

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-04-12 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Anyone else had luck with this game? Was thinking about this again, desperately in need of a good online game to play, but still not a fan of the idea of presing ctrl+c for everything, especially since I understand chinese... but no

Re: San Guo, another chinese strategy MMO

2018-04-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Further impressions on the game... it definitely is a good one, and there's lots to do. I'm not usually a big fan of these resource and troop management types, I usually prefer faster games like Galaxy Ranger and similar. But I'm enjoying this

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-04-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Ok. Now that the game is working, even if I have to copy every single line of text, I can't register with my current email... because I need to use a different one than the Three Kingdoms game? Loging in with the same account information

Re: San Guo, another chinese strategy MMO

2018-04-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Now after asking so many questions, here's a contribution. The complete controls for the game.Ctrl+C copies the current text being read to the clipboardCtrl+D appends the current text being read to what's already on the clipboardLeft and Right

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Ok. Two more questions then... I should be ok after that.using clipreader, I can get copied text to read automatically right? Is say tools required for that?Also, how do I get copied clipboard text to translate in qtranslate then read

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Everything seems to be working now! Just wish the other game was working ow, too. URL: http://forum.audiogames.net/viewtopic.php?pid=359619#p359619 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO So what is the proper way to play this game then without LE? URL: http://forum.audiogames.net/viewtopic.php?pid=359622#p359622 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Actually, thanks. I need this exact thing right now... because for some reason, I can't figure out how to navigate my way around this screen. It feels very clunky and unstable, and focus seems to change a lot... I wish I could just use NVDA for

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO So there's no way for us to play this game right now? URL: http://forum.audiogames.net/viewtopic.php?pid=359625#p359625 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO So there's no way for us to play this game right now? Because I might actually enjoy that one more... lol. Other than these two, ROTK and the Tomb Mystery game, are there any others? We should start a database for these games as well... I ust wish

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Very cool about the theme, thank you for confirming. I've always wanted an accessible game based on that novel... and thanks nuno for checking. But I'm still sad that I can't play the linjian game that was posted here awhile ago. URL:

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Going to try reinstalling this game, as well as the other one. I like to give every new game a chance, even if I'm not sure I will enjoy it or not... but the Chinese ones are especially frustrating. URL:

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Trying to run this game again... reinstalled it and set it up with LE. Does it really take this long to start initially? I've been just letting it sit here and nothing at all is happening. It's been about 15 minutes at least. URL:

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Two questions. 1, why do I have to change tts settings every single time I start the game? 2, I'm geting no sound, and I can't figure out what is causing that. And occasionally I get a message telling me accessibility has been turned on. URL:

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO It's got something to do with the version of the program I'm using. Unfortunately, now the translate command works, but the comand to listen to the clipboard text through qtranslate doesn't work anymore. I don't know why I can't get all the keys to

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO No, I mean how to access the mobile versions... because if there's no way other than copying every line of text for lin yun xin yu, then I'd rather play it on my phone, nless there's a way to get it to read properly on the computer. And in the case

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO No, I mean how to access the mobile versions... because if there's no way other than copying every line of text for lin yun xin yu, then I'd rather play it on my phone, nless there's a way to get it to read properly on the computer. And in the case

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Ok. Now that this game is finally working, why am I unable to log in and register? I should be able to use the same account that I am using with the three kingdoms game, but when I try and log in sapi gives me a message that I can't

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO Sorry for the double post, but trying to figure out both these games. Does QTranslate 6.4 not work with this patch? The version from the guide isn't letting me download because it's over its serving quota. The patched commands and settings don't

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO No, I mean how to access the mobile versions... because if there's no way other than copying every line of text for lin yun xin yu, then I'd rather play it on my phone, nless there's a way to get it to read properly on the computer. And in the case

Re: San Guo, another chinese strategy MMO

2018-04-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO You mean we won't be able to play until May? Or that the game will be closed in May? Not entirely clear.. and cool that you've beenaccepted. Wish I could be involved as well, but at least somebody is. URL:

Re: San Guo, another chinese strategy MMO

2018-04-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO I will see. I'm not confident enough with my written Chinese to get by there. But I may try. I also sent you a skype message... let me know if you see it. URL: http://forum.audiogames.net/viewtopic.php?pid=359729#p359729 --

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-04-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Any chance you can ask the developer? I have no idea what the problem is either.. I have verified my login information again and again, and I really want to play this game. You are far more involved in the Chinese gaming community than I

Re: San Guo, another chinese strategy MMO

2018-04-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO No, there are other benefits for being VIP as well. There are ways to exchange and trade items that are not available to other players.SLJ, first things first, I can't write Chinese, and my gaming vocabulary and technical vocabulary are far

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-04-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Any chance you can ask the developer? I have no idea what the problem is either.. I have verified my login information again and again, and I really want to play this game. You are far more involved in the Chinese gaming community than I

Re: San Guo, another chinese strategy MMO

2018-04-13 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: San Guo, another chinese strategy MMO But you still have to pick the correct voice... where does that happen? I ran another game through LE as well, the game based on being a swordsman.. and opening it using LE gives me a Sapi error and doesn't even start. These games are very

Re: Return Of The King multilanguage version released

2018-04-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Return Of The King multilanguage version released http://www.fileconvoy.com/dfl.php?id=ge … 76d21e60b5Trying to get back into this game and give it a chance, but so far it's the combat system is stil sluggish. It's hard to aim and be on target, and there's still a lag problem whenI

Re: Return Of The King multilanguage version released

2018-04-14 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Return Of The King multilanguage version released Ok. Because I don't want to entirely give up on this game yet, what do people do with combat in this game? I can't track or lock on to enemies, and the only way is to mash space and hope I hit something, which is made more annoying by

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Sorry for the double post, but am trying to download the pc version. When I open it, I only get nonsensical text that doesn't make any sense at all... do I have to change to Chinese simplified in order for this to work? Or is it just the

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Sorry for the double post. I just tried downloading the game, but don't get anything that makes sense when I open it... I also have the chinese simpified language pack installed. Is there anything I'm missing here? URL:

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade That doesn't excuse the language he used when he said no... and profit and messing around with the source code are two very different things. But I'm glad he seems like he's willing to reverse attitude, for now. URL:

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade I guess installing? The text doesn't read correctly as Chinese. URL: http://forum.audiogames.net/viewtopic.php?pid=357466#p357466 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade I figured it wasn't unicode... too bad. URL: http://forum.audiogames.net/viewtopic.php?pid=357477#p357477 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade I guess installing? The text doesn't read correctly as Chinese when I open the installer. URL: http://forum.audiogames.net/viewtopic.php?pid=357466#p357466 -- Audiogames-reflector mailing list

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Still not having any luck... I get two errors after clkcing install and then it closes. And without things read properly, I can't figure out what step I'm missing. I get a yes or no prompt at some point during the setup as well. URL:

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Well, the game works now. But the sapi problem is still a thing... and I really don't want to copy every line of text to the clipboard for clipreader to read it. Locale Emulator does seem t work with this game, but it gives an error if

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Why would launching the game as an admin make a difference? In any case, I set locale emulator to laucn it as admin... and it still doesn't work. sigh. URL: http://forum.audiogames.net/viewtopic.php?pid=357501#p357501 --

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade If the only way to play this right now is to copy every line manually, then I am probably going to pass on this one. Not worth my time, especially as combat seems to be turn-based which isn't my natural preference anyhow. URL:

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Microtransactions are nothing new in the gaming world. And as sad as it is, I'm not quite sure why everyone is so surprised at a game coming out of mainland China that requires some, um, extra hastle to get working properly, or why the

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade My patience needs work, apparently. lol But now the problem is with correct speech output... if tts from windows doesn't process unicode, what should I do to get Chinese being read properly? URL:

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade Seems like a lot of work just to get this game working... wish they'd built in native support for NVDA, like the Japanese games. Downloading all the resources, but for some reason it stops at 99% and nothing works except clicking sounds

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade I see. Well, it's working now, I just have to find a way for sapi to read the text without having to copy thins to the clipbord. Or, at least, to get nvda to grab the text. Now that I have the game instaled, running the game just hangs

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade I see. Well, it's working now, I just have to find a way for sapi to read the text without having to copy thins to the clipbord. Or, at least, to get nvda to grab the text. URL:

Re: Chinese swordsmen games Lingyun immortal Brigade

2018-03-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Chinese swordsmen games Lingyun immortal Brigade For those hopefuls, read the post that Nuno posted above. The developer has no intentions to translate the game... so don't keep your hopes up. URL: http://forum.audiogames.net/viewtopic.php?pid=357331#p357331 --

Re: shadow rine full voice version released

2018-02-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released You're not meant to be able to take a direct route there. If I have time I will run through that portion of the game again and see what I can figure out.It sounds like you may simply be missing a secondary exit or taking a wrong turn somewhere.

Re: shadow rine full voice version released

2018-10-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Unfortunately, having cleared imposible, I started a new game with the after EP... and now I can't go back to access the bonus shop until I beat it. Ah well. Bring on the extra EP! URL: http://forum.audiogames.net/post/389706/#p389706 --

Re: shadow rine full voice version released

2018-10-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released As I thought. The two ways are either simply to stand there or move around the field. It doesn't say if there's a difference in the regeneration rate or not. URL: http://forum.audiogames.net/post/389757/#p389757 -- Audiogames-reflector

Re: shadow rine full voice version released

2018-11-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released The 8 animals are eight out of the 12 Chinese zodiac signs. Each animal rpresents a year. Also, it's very sad that none of the items in the palace's treasue room are actually usable... URL: http://forum.audiogames.net/post/390646/#p390646 --

Re: shadow rine full voice version released

2018-11-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Don't have that technique, because I didn't realize you can't get it in the EP. And again, I've done that. But after you kil all the monsters a certain number of times, it stops generating enemies and just teleports every time you hit it. Unless

Re: shadow rine full voice version released

2018-11-05 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Ok... so the answer people seem to be giving me is that you don't know how the teleporting works, you just have to keep hitting randomly until you get it right. Beause this orb, at least, doesn't go straight in the direction you hit it. It

Re: shadow rine full voice version released

2018-11-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Well, on another note, the EP's bad ending was disappointing... but seeing as that doesn't give you any story choices throughout, I guess I will have to play it again to get the better one! URL: http://forum.audiogames.net/post/391563/#p391563

Re: shadow rine full voice version released

2018-11-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Good... that means someone actually paid attention to the hints I gave. But the attack is also directly in the game, if you actually listen.SpoilersThe newest password is garadigq. URL: http://forum.audiogames.net/post/392022/#p392022 --

Re: shadow rine full voice version released

2018-11-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released So where did you find it, and what is the name of the attack? URL: http://forum.audiogames.net/post/392013/#p392013 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2018-11-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released @dekyo-NEC, I actually have the key. I need to reach the exit needed to actually get to the door for that key. There is an exit leading south in the room after the warp pannel with all the exits, and I think that's the one I have to take. But I

Re: shadow rine full voice version released

2018-11-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Out of curiocity... do you speak Japanese? Or did you just guess that? URL: http://forum.audiogames.net/post/392035/#p392035 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2018-11-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Wish there was a master list of the items somewhere.. my latest playthrough still dropped my collection rate at below 90% and I don't know what I'm missing. lol URL: http://forum.audiogames.net/post/392575/#p392575 -- Audiogames-reflector

Re: shadow rine full voice version released

2018-11-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Right... sorry. The latest one can only be gotten through listening o the webradio series. Sorry I miscounted the others. URL: http://forum.audiogames.net/post/391628/#p391628 -- Audiogames-reflector mailing list

Re: shadow rine full voice version released

2018-11-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released There are six passwords, counting the most recent one. URL: http://forum.audiogames.net/post/391511/#p391511 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2018-11-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Well, that's all irrelevant until I work out how to beat the orb in the post-boss fight. I just can't get it into the poisoned water, it keeps teleporting away. URL: http://forum.audiogames.net/post/391321/#p391321 -- Audiogames-reflector

Re: shadow rine full voice version released

2018-11-06 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Well, that's all irrelevant until I work out how to beat the orb in the post-boss fight. I just can't get it into the poisoned water, it keeps teleporting away and doesn't go straight in the direction I hit it. URL:

Re: shadow rine full voice version released

2018-11-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released So where did you find it, and what is the name of the attack? If the answer is correct, I will give the password. Where you got it is just more because I'm curious. URL: http://forum.audiogames.net/post/392013/#p392013 --

Re: Planet Saga, public demo released.

2018-11-07 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Planet Saga, public demo released. If he wants fried fish, the only thing you should need is the fish itself... looks to me like you might be clicking on a different recipe. URL: http://forum.audiogames.net/post/391720/#p391720 -- Audiogames-reflector mailing list

Re: shadow rine full voice version released

2018-11-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released All the passwords can be entered without Japanese characters. But the name of the attack is not the password. During episode 9 of galaxy radio, we asked the listeners to guess the name of the attack.. if they guessed right, we gave them the

Re: shadow rine full voice version released

2018-11-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Yes. URL: http://forum.audiogames.net/post/391945/#p391945 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: shadow rine full voice version released

2018-11-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released There is a special technique unique to each character, and while there are no combos, especialy when you play higher difficulties, you will find that the combat is interesting simply because of having to manage the ground and strategically use

Re: shadow rine full voice version released

2018-11-08 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released The attack triggers randomly after he reaches a certain point of health. As to the attack name, your guess is close... but that's just what he says before the attack happens. Hint: the name of the attack is said during the actual cinematic... and

Re: shadow rine full voice version released

2018-11-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released There are no new secret modes. If theere were, the changelog would've said something. lol There is only one secret mode to be gotten in the game, and that one requires a password which is already known. URL:

Re: shadow rine full voice version released

2018-11-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Almost there... I have 3 out of four switches needed to proceed in the dungeon under the city. But I can't get to the last one... the one that goes north from the switch located directly east of the save point and door. But I can't figure out how

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