Well it's interesting but clearly you are providing help in only one kind
of organisation.
For example:
- if you are doing a library that have public and private headers, it
helps A LOT to have the public headers
in an "include" directory - you don;t support this option;
- you do not support
On 18 August 2016 at 17:32, Klaim - Joël Lamotte <mjkl...@gmail.com> wrote:
> The discussion led to a ticket for a potential feature: https://gitlab.
> kitware.com/cmake/cmake/issues/15450
> Discussion ended there: http://public.kitware.com/pipermail/cmake/2015-
> March/0
On 18 August 2016 at 17:26, wrote:
> I’m working on an application which consists of many different components
> surrounding a common core. We ship multiple products from the same source
> tree by adding and/or removing components from the output application
>
roken when I added some basic protocol features
> earlier in the same fork).
>
> I could use some help in this task that does not involve C++ coding:-)
>
> Best Regards,
> Tobias
> Am 14.02.2016 12:58 schrieb "Klaim - Joël Lamotte" <mjkl...@gmail.com>:
>
>&
I'm surprised too that there isn't more feedback around here.
This seems to be a marjor potential improvement and definitely necessary if
CMake need to be usable in the coming years.
On 10 February 2016 at 09:42, Tobias Hunger wrote:
> Hey, I did send a MR on github:-)
gt; Sincerely, Jakob
>
>
> On 02 Jan 2016, at 13:12, Klaim - Joël Lamotte <mjkl...@gmail.com> wrote:
>
>
>
> On 1 January 2016 at 11:00, Jakob van Bethlehem <jsvanbethle...@gmail.com>
> wrote:
>
>> Hej Joël,
>>
>> The command you’re loo
On 31 December 2015 at 17:19, Nils Gladitz wrote:
> On 31.12.2015 14:19, David Cole via CMake wrote:
>
>> I can't think of a reason why we would not whitelist the FOLDER
>> property... Unless somebody else chimes in with one, perhaps you could
>> submit a proposed patch to
files, not with targets.
With targets you need to set the FOLDER property.
> Sincerely,
> Jakob
>
>
> On 30 Dec 2015, at 20:52, Klaim - Joël Lamotte <mjkl...@gmail.com> wrote:
>
> The following CMake script:
>
> cmake_minimum_required(VERSION 3.4)
>
>
The following CMake script:
cmake_minimum_required(VERSION 3.4)
add_library( mylib INTERFACE )
set_property( TARGET mylib PROPERTY FOLDER /some/dir )
Will trigger this error on configuration:
CMake Error at CMakeLists.txt:4 (set_property):
INTERFACE_LIBRARY targets may
On 3 September 2015 at 19:48, Michael Jackson
wrote:
> I have compiled the Protocol Buffer library on OS X and I am using the
> following CMake code to try and find the compiled libraries:
>
> find_package(Protobuf REQUIRED)
>
>
> but when configuring I get the usual
On 20 August 2015 at 17:33, Howard Rubin howard.ru...@hl.konicaminolta.us
wrote:
I have a C++/CLI LIB (and DLL) that I generate with
include_external_msproject. I need to link to it from my C++ project, which
I’m trying to do with target_link_libraries. This gives the below error
message.
On 21 August 2015 at 00:43, Klaim - Joël Lamotte mjkl...@gmail.com wrote:
On 21 August 2015 at 00:35, Andrey Pokrovskiy wonder.m...@gmail.com
wrote:
And are you able to browse the source code of all your dependencies
(that were downloaded)?
I forgot to say that indeed if you use
On 20 August 2015 at 22:11, Knox, Kent kent.k...@amd.com wrote:
I can vouch that the superbuild project works fine both for visual studio
and for xcode. Using visual studio as an example, you generate a visual
studio solution which downloads and compiles all dependencies, inclulding
the
On 21 August 2015 at 00:35, Andrey Pokrovskiy wonder.m...@gmail.com wrote:
And are you able to browse the source code of all your dependencies
(that were downloaded)?
I forgot to say that indeed if you use ExternalDependencies OR any
non-source based way of linking your dependencies to your
Please find attached a patch fixing ExternalProject_Add() which update
mercurial repositories _twice_, which can lead to too long cloning
transactions
(in particular when there are subrepos in the default branch),
which can lead transaction abort by repository servers.
I found the issue in such
I am setting up a bunch of dependencies using ExternalProject module.
One of the dependencies, say A, needs another dependency B to be built
before A can be built.
ExternalProject_Add_StepDependencies solves the problem fine.
However, I did it this way:
ExternalProject_Add_StepDependencies( A
, 2015, at 5:14 PM, Klaim - Joël Lamotte mjkl...@gmail.com
wrote:
I am attempting to use ExternalDependencies_Add with the last Protobuf
version (v3.0.0) which is in alpha3 (I'm using the master branch
actually)[1].
If you don't already know: contrary to previous Protobuf version, v3.x
provides
(for example, ALL configurations for
ALL architectures, each combination of which is a separate EP_Add
call...)
HTH,
David C.
Very interesting, I didn't think about that.
I'll experiment with it ASAP, thanks for the suggestion.
On Fri, Jul 17, 2015 at 12:53 PM, Klaim - Joël Lamotte
mjkl
I am attempting to use ExternalDependencies_Add with the last Protobuf
version (v3.0.0) which is in alpha3 (I'm using the master branch
actually)[1].
If you don't already know: contrary to previous Protobuf version, v3.x
provides
cmake scripts (and also makes CMake's FindProtobuf module unusuable
On 17 June 2015 at 22:58, Stephen Kelly steve...@gmail.com wrote:
Klaim - Joël Lamotte wrote:
Thinking about boost, if package files works well with header-only
libraries (which I
suppose it should as long as the boost define header-only targets)
then it would be very useful indeed
On 17 June 2015 at 20:50, Stephen Kelly steve...@gmail.com wrote:
Klaim - Joël Lamotte wrote:
I didn't realize at all that the FindPackage way is supposed to be
obsolete now.
It is not obsolete, but it is not a good approach (since CMake 2.6.0
already) if the upstream uses cmake, because
On 16 June 2015 at 11:49, Johannes Zarl-Zierl johannes.zarl-zi...@jku.at
wrote:
On Monday 15 June 2015 22:43:41 you wrote:
Just a last question: I assume that most find module scripts distributed
with cmake are
not using this feature at the moment, right?
Sadly, no.
After reading your
On 13 June 2015 at 22:29, Alexander Neundorf a.neundorf-w...@gmx.net
wrote:
On Thursday, June 11, 2015 19:18:55 Klaim - Joël Lamotte wrote:
On 11 June 2015 at 15:22, Johannes Zarl-Zierl
johannes.zarl-zi...@jku.at
wrote:
Hi,
I tried several times now to find documentation about
On 15 June 2015 at 18:20, Johannes Zarl-Zierl johannes.zarl-zi...@jku.at
wrote:
On Monday 15 June 2015 16:40:10 Klaim - Joël Lamotte wrote:
So far I didn't get what imported targets helps with, so I'm a bit lost
on
the usefulness of namespaces
but I am sure that I am missing something
On 11 June 2015 at 15:22, Johannes Zarl-Zierl johannes.zarl-zi...@jku.at
wrote:
Hi,
I tried several times now to find documentation about how to define
and use target names which seem to have namespaces, like Qt ones.
For example: add_executable( MyProject::some_target ... )
AFAIK
Hi,
I tried several times now to find documentation about how to define
and use target names which seem to have namespaces, like Qt ones.
For example: add_executable( MyProject::some_target ... )
I can't find any documentation or even name for this.
Is it considered a namespace?
In any way I
I did notice it quite a lot but I don't think CMake can do anything about
it.
I might be wrong though.
On Tue, Jun 2, 2015 at 1:00 AM, Roman Wüger roman.wue...@gmx.at wrote:
Hi,
I noticed that sometimes when a target is reloaded, that the virtual
folders and targets for the complete visual
I did notice it quite a lot but I don't think CMake can do anything about
it.
I might be wrong though.
On Tue, Jun 2, 2015 at 1:00 AM, Roman Wüger roman.wue...@gmx.at wrote:
Hi,
I noticed that sometimes when a target is reloaded, that the virtual
folders and targets for the complete visual
I might be wrong but maybe you mixed up BOOST_INCLUDEDIR
and Boost_INCLUDE_DIR? (note the additional underscore)
From the documentation the first one is read to deduce the second one.
Their name is unfortunately very close.
I never tried to use BOOST_INCLUDEDIR directly, I only set a BOOST_ROOT
On Sat, May 9, 2015 at 12:22 PM, Klaim - Joël Lamotte mjkl...@gmail.com
wrote:
I might be wrong but maybe you mixed up BOOST_INCLUDEDIR
and Boost_INCLUDE_DIR? (note the additional underscore)
From the documentation the first one is read to deduce the second one.
To clarify: BOOST_INCLUDEDIR
I believe that this issue is with Boost not having a way to specify which
target architecture is the build,
which prevent any CMake script to be able to identify which build is
installed.
Assuming that the build arch is the same than the OS is not useful on
Windows where most applications
still
On Sun, Apr 12, 2015 at 3:48 PM, Ruslan Baratov via CMake cmake@cmake.org
wrote:
Take a look at this project: https://github.com/ruslo/hunter
Interesting, it have some similarities with CPM:
https://github.com/iauns/cpm
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On Mon, Apr 6, 2015 at 8:47 PM, Daniel Dilts dilts...@gmail.com wrote:
I have a custom executable that does some codegen to produce an
enumeration and a couple of tables. I need this to be run against each
source file before actual compilation. It needs include directories and
macro
On Sun, Mar 22, 2015 at 12:49 PM, Roman Bolshakov rool...@gmail.com wrote:
Unfortunately, if my understanding is correct,
this code cannot work with external dependencies as they are not targets.
It should work with external dependencies which are imported targets. You
just need to check
On Sun, Mar 22, 2015 at 1:22 PM, Roman Bolshakov rool...@gmail.com wrote:
2015-03-16 23:22 GMT+03:00 Klaim - Joël Lamotte mjkl...@gmail.com:
Then you can invoke top-level cmake_install.cmake to install a subset
of your project:
DESTDIR=/destination/install/path cmake -DCOMPONENT=A -P
On Sat, Mar 14, 2015 at 9:51 PM, Roman Bolshakov rool...@gmail.com wrote:
Here's an example function which addresses 1.
It creates a string of generator expressions for direct and indirect
dependencies of a target recursively.
When all recursive invocations are done, it spits target-name-deps
On Mon, Mar 16, 2015 at 7:11 PM, Roman Bolshakov rool...@gmail.com wrote:
I'm not totally sure install() does exactly what I need.
My use case is that I need to debug each executable in an installed-like
context (with data), which imply that each time it is compiled it should
be installed
On Mon, Mar 16, 2015 at 7:36 PM, Stephen Kelly steve...@gmail.com wrote:
There might be space for a first class feature in cmake for 'make something
that looks like the install tree at build time'. Please file an issue to
track it.
Thanks,
Done:
On Mon, Mar 16, 2015 at 7:48 PM, Stephen Kelly steve...@gmail.com wrote:
Klaim - Joël Lamotte wrote:
I am looking for a (hopefully simple) way to do the following:
1. gather a list of paths of all the binaries associated with a target,
that is all the linked dll/so and executable
is
built so that it's always up to date while debugging.
Now, I use post-build command (add_custom_command) to do this indeed
but I didn't find a way yet to trigger install() a specific binary on
post-build yet,
but I suppose I just missed it so far.
Roman
2015-03-14 4:24 GMT+03:00 Klaim - Joël
I am looking for a (hopefully simple) way to do the following:
1. gather a list of paths of all the binaries associated with a target,
that is all the linked dll/so and executable the target link or depend
on.
2. copy these somewhere else.
3. take into account the build modes so that the right
Hi,
did you manage to improve over the DaxToolkit FindTBB module?
Thanks for your time.
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I think adding a simple check (fatal-error) on the value of
CMAKE_SIZEOF_VOID_P
in your cmake files
would help the user realise that they are not using the right generator?
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On Fri, Jul 4, 2014 at 9:50 AM, Andrew Maclean andrew.amacl...@gmail.com
wrote:
Hi All,
Has anyone noticed a problem with CMake 3.0 in Windows?
I switched recently to CMake 3.0 for my project (uninstalled previous
cmake, installed new cmake, changed cmake scripts version requirement to
3.0)
I
My way of dealing with this problem is similar to other people here:
1. I have a separate Python post-build script designed to be driven
through command line.
This script read somewhere the list of direct binary dependencies of
the target[1] and copy them in the
output directory. The
On Mon, May 26, 2014 at 5:08 PM, Dan Kegel d...@kegel.com wrote:
On Mon, May 26, 2014 at 8:04 AM, Klaim - Joël Lamotte mjkl...@gmail.com
wrote:
- Why can't I use the install command from CMake? My understanding is
that
it's used to install the application in the system
Not really. It's
On Tue, Jan 28, 2014 at 2:32 AM, David Golub golu...@gmail.com wrote:
I just put out the first release candidate of CMake Tools for Visual
Studio 1.1. This release will add support for CMake 2.8.12 and Visual
Studio 2013. It also contains a number of minor enhancements and bug
fixes. It is
Looks like the right download page was
http://cmaketools.codeplex.com/releases/view/117807
Installing now.
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Hi,
CMake 2.8.11 solves a lot of dependency tracking issues with normal CMake
targets, which helps a lot!
Unfortunately, the above issues I described months ago are still there.
It wouldn't be a problem if I didn't need, for example, source versions of
Protobuf and Intel TBB to work, which both
On Wed, May 15, 2013 at 1:04 AM, David Golub golu...@gmail.com wrote:
I’m pleased to announce the first release candidate of CMake Tools for
Visual Studio, an extension adding support for syntax highlighting and
IntelliSense in CMake code using Microsoft Visual Studio. The extension is
open
On Wed, May 15, 2013 at 1:04 AM, David Golub golu...@gmail.com wrote:
I’m pleased to announce the first release candidate of CMake Tools for
Visual Studio, an extension adding support for syntax highlighting and
IntelliSense in CMake code using Microsoft Visual Studio. The extension is
open
On Tue, Apr 16, 2013 at 9:15 AM, Slava viatcheslav.sysolt...@h-d-gmbh.dewrote:
In my experience finding/adapting packages for crosscompiling 64-32 is
much more troublesome than setting up 32-bit chroot and using it for 32-bit
builds.
Sorry but I don't understand, certainly because I'm still
On Tue, Apr 16, 2013 at 12:32 PM, Slava
viatcheslav.sysolt...@h-d-gmbh.dewrote:
You build 64-bit stuff (including boost if you wish) in 64-bit
environment, 32-bit stuff (including boost if you wish) in a separate
32-bit environment. The environment is native for build tools, so you need
no
On Tue, Apr 16, 2013 at 3:16 PM, Andreas Haferburg ahaferb...@scopis.comwrote:
I can't guarantee where the boost libraries are installed, that's why I
use FindBoost.
Just make the CMake error message clear, e.g. Boost 1.50 expected to be
found in dir. Most people know how to rename a
On Thu, Oct 11, 2012 at 2:19 PM, Klaim - Joël Lamotte mjkl...@gmail.comwrote:
My current understanding is that boost don't have a specific default lib
dir for different address models, which is the source of the problem as
FindBoost script can't rely on a protocol to find these lib files.
Am
On Thu, Apr 4, 2013 at 4:56 PM, Klaim - Joël Lamotte mjkl...@gmail.comwrote:
I didn't file the ticket(s?) yet, I'm a bit pressed by time, but I'll do
it before tomorrow.
Sorry for the delay, I did it today:
http://www.cmake.org/Bug/view.php?id=14089
Joel Lamotte
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On Thu, Apr 4, 2013 at 2:53 PM, Martin Weber m.we...@razorcat.com wrote:
If your binary dir resides on a different drive than E:, the generated
command will not work. Remember, cd on windows does not change the drive.
The generated command should be
cd /D E:/projects...
No all the file
No feedback yet, so I suppose I should post a issue ticket.
Joel Lamotte
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Hi,
I'm using CMake 2.10.2 the VS2012(VC11) generator.
I summed-up my problem in the last paragraph.
I'm trying to do this:
add_test(
NAME ${TEST_PROJECT_NAME}
WORKING_DIRECTORY ${TEST_WORKING_DIR}
COMMAND ${TEST_PROJECT_NAME}
)
In my current setup, I need ${TEST_WORKING_DIR} to be
For example:
add_library( mylibStatic STATIC ${MYLIB_ALL_SOURCES} ) # generate the
static version of the lib
add_library( mylibDLL SHARED ${MYLIB_ALL_SOURCES} ) # generate the dll
loaded at startup version of the same lib, same sources
add_library( mylibExtension MODULE ${MYLIB_ALL_SOURCES} ) #
Sorry to bump this, but I would really like some feedback on either I'm
being wrong or correct on these points?
Thanks for your time.
Joel Lamotte
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Hi,
On Mon, Oct 22, 2012 at 5:35 PM, 张峰 fangler2...@126.com wrote:
1.if i put TARGET_LINK_LIBRARIES(fan test) before ADD_EXECUTABLE
command,this does not work ,why??
Because until yout call add_executable(), the target name doesn't exist.
You have to use the target name as first parameter
I'm use CMake 2.8.9.
Here is a summary of my understanding of what problem occurs when you try
to add a library that only have a visual studio project file,
in your project that is based on CMake.
I would like to have confirmations and also maybe some help about the
global issues I didn't find a
I am having a problem with b2 on Windows using Visual Studio (2010 2012
but it is irrelevant):
Until now I was building boost with b2 in a way that would first build 32
bit version in the default library directory, then the 64bit version in
lib/64 .
I wasn't using the 64bit version until this
Júlio Hoffimann said:
I don't know if i understood correctly, but you can set the library
directory by hand, please refer to
/usr/share/cmake-version/Modules/FindBoost.cmake, in particular the
variable BOOST_LIBRARYDIR.
On Thu, Oct 11, 2012 at 1:29 PM, Miller, Frank fmil...@sjm.com wrote:
Júlio Hoffimann said:
I don't know if i understood correctly, but you can set the library
directory by hand, please refer to
/usr/share/cmake-version/Modules/FindBoost.cmake, in particular the
variable BOOST_LIBRARYDIR.
On Thu, Oct 11, 2012 at 1:29 PM, Miller, Frank fmil...@sjm.com wrote:
I might be wrong but my understanding is that it's the other way arround:
you provide Boost_DIR (root of your boost installation) and it finds the
rest itself.
I've been using it like that. I have a custom build of boost in a specific
directory and an environnement variable Boost_DIR set to it. I
On Tue, Sep 4, 2012 at 11:20 AM, Biddiscombe, John A. biddi...@cscs.chwrote:
I had a lot of trouble with cmake and VS 2010 due to the IDE crashing when
projects were regenerated by cmake and having to click reload millions of
times.
Can anyone tell me if things are better with visual studio
On Tue, Sep 4, 2012 at 1:16 PM, Biddiscombe, John A. biddi...@cscs.chwrote:
Thanks. that’s good to know.
(I suspect that because I do a lot of cmakelists.txt editing on large
projects that I get hit harder than most by the macro problem).
Maybe, also if you don't have very big
Hi,
Is there any way in CMake to get a list of all binaries related to one
target?
What I mean is that assuming I have a target, say a library lib_a, that
depends on lib_b and lib_c which are either SHARED or MODULE (so they
produce a .dll/.so),
is there a way or macro to get a string with the
On Mon, Sep 3, 2012 at 6:45 PM, John Drescher dresche...@gmail.com wrote:
take a look at the GetPrerequisites cmake module.
Thanks, I didn't know about this.
Joel Lamotte
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Hi,
I just switch form CMake 2.8.8 to 2.8.9. The CMake files worked before.
I'm using a (non-modified) build from source of Boost 1.50, finding it with
FindBoost module.
I'm using VS2011 RC on Win 7 64bit. (the project I generate isn't 64 bit
though).
Now I got this error:
CMake Error: The
I forgot to add:
I don't know if it is related to this last bugfix:
http://public.kitware.com/Bug/view.php?id=13195
The problem is that i downloaded CMake 2.8.9 Win32 Installer about an hour
ago, so I'm not sure if this bugfix is in or not - so I don't know if it
fixes my problem.
Joel Lamotte
I misread, it is in the version I use and don't fix the problem.
I'm surprised nobody else have the problem.
Here is the parts of the log related to Boost while generating the project:
1. There is a first find done in one CMakeLists.txt file:
[ C:/Program Files (x86)/CMake
Okay I was intrigued and added Boost debug info in the CMake file of the
project that is generating the initial error.
I had this:
find_package( Boost COMPONENTS
system
date_time
filesystem
chrono
thread
program_options
log
log_setup
)
if( NOT Boost_FOUND )
message( Boost was NOT
I apparently fixed the problem by using add_dependencies() instead of
target_link_libraries() ...
Klaim / Joel Lamotte
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Please keep messages on-topic and check the CMake
, but I don't understand at all this error...
Thanks for your attention.
Klaim / Joël Lamotte.
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http
I'm using CMake 2.8.8 to generate VS2012 RC projects in Win 7 (with last
updates),
I have no such problem. The only problems I have seems to have been fixed
in the trunk for CMake 2.8.9 but I didn't try.
I never seen the problem you present, but if you use the same version of
CMake than me, then
Hi, I'm having the same problem with a project generated with CMake 2.8.8
to VS2010 open with VS2012 RC.
On Wed, Jun 13, 2012 at 3:20 AM, Ben Medina ben.med...@gmail.com wrote:
- Using the VS2010 generator, the project files have relative paths.
VS2012RC can load 2010 project files without
Thanks for the info.
I just wanted to add that my interest in the book is not to understand the
basics of CMake, but to get more info on how to manage big complex projects.
I don't know for others but I tend to use CMake only on big projects only.
Still I have a hard time sometime understanding
On Sun, May 6, 2012 at 4:58 PM, Rahul Garg rahulgar...@gmail.com wrote:
Hi.
Just wondering, which version of CMake does Mastering CMake 5th
edition cover?
I am greatly interested too by an answer to this question.
Joel Lamotte
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On Mon, Apr 30, 2012 at 13:56, Michael Wild them...@gmail.com wrote:
You are looking for the MSVC [1] variable and the
include_external_msproject [2] command
Thank you very much, I can't believe I missed this one!
Joël Lamotte
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Hi,
I used the following code to add protobuf project to my solution:
$-- script --$
if( MSVC )
include_external_msproject( libprotobuf
${CMAKE_CURRENT_SOURCE_DIR}/protobuf/vsprojects/libprotobuf.vcproj )
else()
message( No project file set for protobuf for this
Hi,
I'm having a hard time finding documentation about this:
I have a library that provide IDE-specific project files, for example
Visual Studio project files.
Instead of writing CMake file for it, I just want to write in my
CMakeFiles.txt that if the target compiler is MSVC, I want to include
A include+link B?
The real code is open source so I can show you exactly what is my current
setup if it helps (but I guess it's a noob question...)
Klaim - Joël Lamotte
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http
obvious but can't find why it don't work
with aosdesigner project that now requires aoslcpp
Klaim - Joël Lamotte
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Please keep
2011/6/27 Klaim - Joël Lamotte mjkl...@gmail.com
The full repostory is up to date now there:
http://code.google.com/p/art-of-sequence/source/browse/
In tools directory, project A is aosdesigner, project B is aoslcpp, project
C is the test project under aoslcpp.
In case it helps, what I
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