There may still be "Teo the human monk" "Fire the Fire Dragon". I think those
are pre-2003.
Sent from my BlackBerry 10 smartphone on the Bell network.
Original Message
From: Rick Tanner
Sent: Thursday, September 28, 2017 3:37 PM
To: crossfire@metalforge.org
Reply To: Crossfire Discussion
Nope, no strong opinions. Just curious.
Original Message
From: Kevin Zheng
Sent: Monday, August 14, 2017 2:40 PM
To: crossfire@metalforge.org
Reply To: Crossfire Discussion Mailing List
Subject: Re: [crossfire] Crossfire Client 1.72.0 is available
On 08/14/2017 08:16, Matthew Giassa wrote
Seconded. Why overhaul the build tool chain in use? What gain is there?
Original Message
From: Ruben Safir
Sent: Monday, August 14, 2017 8:07 AM
To: Crossfire Discussion Mailing List
Reply To: Crossfire Discussion Mailing List
Subject: Re: [crossfire] Crossfire Client 1.72.0 is available
the server employ any sort of compression when sending out
this data, or is that impractical in such a case?
Cheers!
* Mark Wedel <mwe...@sonic.net> [2017-06-24 13:06:36 -0700]:
On 06/23/2017 04:56 PM, Rick Tanner wrote:
On 6/23/17 10:02 AM, Matthew Giassa wrote:
Also, has anyone
Would it be worth migrating the project to GitHub, along with a copy of
the HTML, assets, etc; for the real-time.com CF wiki? Issues wouldn't be
migrated, but a more modern VCS could be employed.
Also, has anyone tested how much bandwidth, disk space, etc; the latest
stable release uses under a
That name rings a bell from way back when. Not quite "cauldron.exe"
time, but near.
========
Matthew Giassa, MASc, BASc, EIT
Security and Embedded Systems Specialist
linkedin: https://ca.linkedin.com/in/giassa
e-mail: matt...@
How did that hyperkobold 'sploit work? I recall the transmuting one with
alchemy where you could make essentially damage-immune armor or crazy
powerful weapons (ie: Rugilli's Whisker without the item power
constraint).
Matthew Giassa
Wow, that brings me back.
Matthew Giassa, MASc, BASc, EIT
Security and Embedded Systems Specialist
linkedin: https://ca.linkedin.com/in/giassa
e-mail: matt...@giassa.net
website: www.giassa.net
On 04/30/16 09:59, John Floren wrote
When you end up pulling up the old archives, could I please be CC'ed on
it as well? I recall playing CF on my old Slackware3 box years back, and
while it was color, it was very different.
Thanks!
Matthew Giassa, MASc, BASc, EIT
comical AND academic.
Cheers!
============
Matthew Giassa, MASc, BASc, EIT
Security and Embedded Systems Specialist
linkedin: https://ca.linkedin.com/in/giassa
e-mail: matt...@giassa.net
website: www.giassa.net
On 04/01/16 22:16, Robert Brockway wrote:
On Fri, 1 Apr 2016, Kevin Zheng wrote:
If you have multiple types of mice (ie: altruistic, aggressive,
tribalism-oriented, etc), you could have a pretty entertaining
simulation play out.
Matthew Giassa, MASc, BASc, EIT
Security and Embedded Systems Specialist
linkedin
I've played this game on-and-off for nearly two decades now, mostly
source-diving to gain bits of insight with respect to writing an online
tile-based game. I've been using a private server plus MetalForge for
testing, and it seems some of the maps on MF are designed solely to
frustrate
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