Re: Sociomantic Tsunami now under new community maintainership

2020-10-10 Thread Mengu via Digitalmars-d-announce
On Wednesday, 30 September 2020 at 08:31:25 UTC, Iain Buclaw 
wrote:

Hello Everybody,

Tsunami is a set of core libraries, applications, and tools 
that were used at
sociomantic labs/dunnhumby Germany, and have been available as 
open-source
software since 2017 under the direction and management of 
dunnhumby.


[...]


this is hell of a work. thank you for getting it out and thank 
you to all the contributors.


Re: Silicon Valley C++ Meetup - August 28, 2019 - "C++ vs D: Let the Battle Commence"

2019-09-01 Thread Mengu via Digitalmars-d-announce

On Saturday, 31 August 2019 at 13:18:46 UTC, Ali Çehreli wrote:

On 08/31/2019 05:50 AM, a11e99z wrote:

> my English is not very well

Apparently mine is not either. My wife was hearing the video 
from a distance and saying it sounded exactly like Turkish when 
she could not distinguish the words. The sad part is, I agree. 
:)


> for this video default subtitle language
> is Dutch

Will fix.

Thank you,
Ali


your wife is right, i also thought you were speaking turkish. :-)


Re: Redis client hunt-redis RC1 released

2019-07-31 Thread Mengu via Digitalmars-d-announce

On Saturday, 27 July 2019 at 17:25:50 UTC, Johannes Loher wrote:

Am 27.07.19 um 16:00 schrieb zoujiaqing:

[...]


However, you do not seem to keep his copy right. In the whole 
project, there is not a single mention of Jedis or its author 
"Jonathan Leibiusky". The MIT license, under which Jedis is 
licensed, explicitly requires you to keep the original 
copyright notice:


[...]


OT: chinese -> english translation is really good on google 
translate.


Re: Autonomous driving company is looking for D software engineers

2019-06-18 Thread Mengu via Digitalmars-d-announce

On Tuesday, 18 June 2019 at 19:05:05 UTC, Dragos Carp wrote:
AID GmbH (https://aid-driving.eu) a subsidiary of AUDI AG is 
looking for experienced D-evelopers in Munich.


If you want to employ your D expertise and be part of the 
autonomous driving revolution, apply under: 
https://jobs.lever.co/aid-driving/c4b243bd-c106-47ae-9aec-e34d5bbe0ce1?lever-via=vcPRnEaCR3


this really is a very nice opportunity.


Re: How an Engineering Company Chose to Migrate to D

2018-06-23 Thread Mengu via Digitalmars-d-announce

On Wednesday, 20 June 2018 at 13:21:30 UTC, Mike Parker wrote:
If you saw Bastiaan Veelo's DConf 2017 presentation, you'll 
know that his employer was evaluating D as a candidate for 
migrating their code base away from Extended Pascal. Recently, 
the decision was made and D was the coice. In this post, 
Bastiaan tells the story of how that came to be and how they'll 
be moving forward.


The blog:
https://dlang.org/blog/2018/06/20/how-an-engineering-company-chose-to-migrate-to-d/

Reddit:
https://www.reddit.com/r/programming/comments/8si75b/how_an_engineering_company_chose_to_migrate_to_d/


i hope some of the core people are helping with this transition 
and making sure this becomes a D success story.


Re: Announcing Mecca

2018-05-05 Thread Mengu via Digitalmars-d-announce

On Friday, 4 May 2018 at 05:23:51 UTC, Shachar Shemesh wrote:

Hello everybody,

I am very happy to announce that Mecca version 0.0.1 (sorry, no 
more zeros than that) is now officially available. You can get 
the source code at https://github.com/weka-io/mecca. The API 
documentation is at https://weka-io.github.com/mecca/docs.


[...]


why the name mecca?


Re: Diamond mentioned in stackshare.io article

2018-05-05 Thread Mengu via Digitalmars-d-announce

On Saturday, 5 May 2018 at 10:00:16 UTC, Bauss wrote:
Read article here: 
https://stackshare.io/posts/dev-tools-roundup-april-2018


Why is this relevant?
Because it means that D is getting some exposure to industrial 
development!


congratulations!


Re: Release D 2.079.0

2018-03-03 Thread Mengu via Digitalmars-d-announce

On Saturday, 3 March 2018 at 01:50:25 UTC, Martin Nowak wrote:

Glad to announce D 2.079.0.

This release comes with experimental `@nogc` exception throwing 
(-dip1008), a lazily initialized GC, better support for minimal 
runtimes, and an experimental Windows toolchain based on the 
lld linker and MinGW import libraries. See the changelog for 
more details.


Thanks to everyone involved in this  
https://dlang.org/changelog/2.079.0.html#contributors.


http://dlang.org/download.html 
http://dlang.org/changelog/2.079.0.html


- -Martin


looks like huge work was done on this release. thank you all.


Re: Bootstrap D template

2018-01-30 Thread Mengu via Digitalmars-d-announce

On Monday, 29 January 2018 at 11:04:19 UTC, Seb wrote:
Have you ever wanted to use D in a project where not everyone 
had D installed or maybe you wanted to fix the compiler to a 
specific version?


[...]


clojure's lein support starter templates. it'd be great if dub 
did such a thing too.


thanks for the effort.


Re: The D Blog in 2017

2018-01-07 Thread Mengu via Digitalmars-d-announce

On Saturday, 6 January 2018 at 16:08:06 UTC, Mike Parker wrote:
My annual retrospective on the D Blog is up. Managing the blog 
really is a lot of fun for me. Every time I click the publish 
button I stay glued to reddit and the stats page to see how 
it's being received, with a glance now and again at the forum 
announcement to see what sort of mistakes I missed, often well 
past my bedtime (I love living in Korea, but the time zone can 
be rather inconvenient!).


Here, I list the new blog features I enjoyed working on in 2017 
and, my favorite part, some stats. I wrap up with a bit about 
what to expect in 2018.


Blog:
https://dlang.org/blog/2018/01/06/the-d-blog-in-2017/

Reddit:
https://www.reddit.com/r/d_language/comments/7ok098/the_d_blog_in_2017/


thanks for the great job  mike. we appreciate it. i'm enjoying 
the GC series myself.


Re: Article: Finding memory bugs in D code with AddressSanitizer

2017-12-26 Thread Mengu via Digitalmars-d-announce

On Tuesday, 26 December 2017 at 08:03:44 UTC, Temtaime wrote:

The main font is very ugly.
Code font looks ok tw.


on the contrary, post font is very readable (might use some 
letter spacing), clear and beautiful. that is on a retina macbook 
pro.


code blocks are very readable too.


Re: excel-d v0.2.16 - now with more @Async

2017-12-24 Thread Mengu via Digitalmars-d-announce
On Saturday, 23 December 2017 at 22:19:50 UTC, Laeeth Isharc 
wrote:

On Friday, 22 December 2017 at 22:08:23 UTC, Mengu wrote:

On Friday, 22 December 2017 at 00:41:31 UTC, Atila Neves wrote:
excel-d lets you write plain D code that can be run from 
Excel unmodified via the magic of compile-time reflection.


[...]


can we use excel-d with office for mac?


I don't think so but I am not familiar with the Excel API on 
Mac so it's possible not too many changes required.  Pull 
requests welcomed :)


surely i'll give it a try.


Re: excel-d v0.2.16 - now with more @Async

2017-12-22 Thread Mengu via Digitalmars-d-announce

On Friday, 22 December 2017 at 00:41:31 UTC, Atila Neves wrote:
excel-d lets you write plain D code that can be run from Excel 
unmodified via the magic of compile-time reflection.


[...]


can we use excel-d with office for mac?


Re: A list of all the awesome people who made D possible

2017-12-18 Thread Mengu via Digitalmars-d-announce

On Monday, 18 December 2017 at 15:58:59 UTC, Seb wrote:
D wouldn't be this powerful, rocking language as it is today 
without all its contributors who worked very hard on improving.
To start showing our gratitude and as a token of appreciation, 
we have started listing all the awesome people who made D 
possible on dlang.org:


[...]


does writing a book count? if so, the list is missing ali :-)


Re: run.dlang.io - a modern way to run D code

2017-12-14 Thread Mengu via Digitalmars-d-announce
On Thursday, 14 December 2017 at 06:43:58 UTC, Mike Franklin 
wrote:

On Thursday, 14 December 2017 at 06:26:16 UTC, Seb wrote:

It's interesting to see that no one complained about gdc not 
being there - I thought that this would be the first comment.


Allow me to be the first.

But seriously, considering the use case for run.dlang.io, I 
don't see the need for hosting any compilers other than 
dmd-latest and dmd-nightly.  Everything else is just gravy.


Mike


rust playground has plenty of choices in that matter but there's 
something better. it supports the top 100 most used dependencies 
so they are just an import away.


@seb, you think this could be added?


Re: GSoC 2018 - Your project ideas

2017-12-10 Thread Mengu via Digitalmars-d-announce

On Sunday, 10 December 2017 at 19:04:54 UTC, Seb wrote:

On Sunday, 10 December 2017 at 13:01:43 UTC, Mengu wrote:

On Tuesday, 5 December 2017 at 18:20:40 UTC, Seb wrote:

[...]


do i have to be an actual student in order to participate?


I redirect your question to Google's official FAQ: 
https://developers.google.com/open-source/gsoc/faq#what_are_the_eligibility_requirements_for_participation


I hope this answers your question.


indeed it did, thanks.


Re: D User Survey

2017-12-10 Thread Mengu via Digitalmars-d-announce
On Friday, 8 December 2017 at 22:22:14 UTC, Nick Sabalausky 
(Abscissa) wrote:

On 12/08/2017 05:53 AM, Chris wrote:

[...]


Speaking as a US citizen, it's long been my observation that 
americans (and I only mean collectively, of course, it's 
difficult to generalize down to individuals since that varies 
greatly) tend to be far more conservative than one would assume 
them to be.


[...]


this is exactly my observation on HN.


Re: GSoC 2018 - Your project ideas

2017-12-10 Thread Mengu via Digitalmars-d-announce

On Tuesday, 5 December 2017 at 18:20:40 UTC, Seb wrote:

Hi all,

Google Summer of Code (GSoC) 2018 is about to start soon [1] 
(the application period for organizations is in January 2018).
Hence, I would very happy about any project ideas you have or 
projects which are important to you.
And, of course, if you would be willing to mentor a student, 
please don't forget to tell me.
You can always reach me via mail (seb [at] wilzba [dot] ch) or 
on Slack (dlang.slack.com). There's also a special #gsoc 
channel.


[...]


do i have to be an actual student in order to participate?


Re: D User Survey

2017-12-01 Thread Mengu via Digitalmars-d-announce

On Friday, 1 December 2017 at 18:56:50 UTC, WebFreak001 wrote:

Hi everyone,

I made a public survey (everyone can look at the responses) and 
it would be great if you took some time and answered it. I 
think it will greatly benefit D as a whole if we had more 
anonymous data on users. I'm also open for changing some 
questions if there is confusion.


https://docs.google.com/forms/d/e/1FAIpQLSdPFx9ebHJ05QSW1VypBsQPw-1RbZ1v8FMgo1su6NvN6VErBw/viewform


great idea, just finished the survey.


Re: remake of remake of Konami's Knightmare

2017-11-28 Thread Mengu via Digitalmars-d-announce
On Tuesday, 28 November 2017 at 07:47:14 UTC, Nick Sabalausky 
(Abscissa) wrote:

On 11/24/2017 08:28 PM, ketmar wrote:

quickfix. forgot to properly set requested OpenGL version.

http://files.catbox.moe/lx02hz.7z



Very cool! Works under wine for me. Not a game I was familiar 
with, so it's cool learning hands-on about more of Konami's 
back catalog from one of the best gaming eras.


chrome starts the download and then prevents it. would it be 
because if 7z?


Re: Intellij D Language v1.15.2

2017-11-28 Thread Mengu via Digitalmars-d-announce

On Thursday, 23 November 2017 at 20:11:01 UTC, singingbush wrote:
Hi all. A new release intellij-dlanguage plugin has been made 
available for download from the Jetbrains repository this week.


The speed at which features and bug fixes are being done has 
picked up recently. We've had 4 releases this month alone. It 
would be really helpful if there are any Intellij users out 
there who don't already use our plugin to install it via the 
plugin repo and try it out (there are 2 D plugins, make sure to 
install the correct one). We now have error reporting built in 
to the plugin so that if anything breaks it's easy to inform 
the team about the problem.


There is also support for debugging with GDB (since v1.14 1st 
Nov). We need to completely overhaul our documentation as some 
of it is outdated now and there is no mention of the gdb 
support. If anyone with Java/Kotlin experience wants to get 
involved with helping squash bugs then we welcome pull requests 
so please feel free to browse the issues on our github 
repository and get involved.


https://github.com/intellij-dlanguage/intellij-dlanguage

If you find the plugin helpful please also rate the plugin:

https://plugins.jetbrains.com/plugin/8115-d-language


hi singingbush

i normally use emacs but i wanted to contribute to the community 
effort and see how the plugin is.


i downloaded IDEA CE 2017.2 and i have imported an existing D 
project. when i want to run the project it lets me choose if i 
want to use DUB or DMD (that's great) and then i choose DUB and 
then it warns me about project not having SDK settings. i then 
went on and set the DMD/bin path as the SDK folder.


i also set the DUB path initially but after running, it told me 
to configure it again. maybe it did not save in the first place.


all in all, it was a pleasure. thank you for your efforts :)


Re: Project Highlight: Diamond MVC Framework

2017-11-21 Thread Mengu via Digitalmars-d-announce

On Tuesday, 21 November 2017 at 05:27:50 UTC, bauss wrote:

On Monday, 20 November 2017 at 14:39:43 UTC, Mike Parker wrote:
You may have seen announcements regarding Diamond here in the 
forums. The project maintainer, Jason Jensen, a.k.a bauss, 
provided me with some info about it for a Project Highlight on 
the D Blog.


Blog:
https://dlang.org/blog/2017/11/20/project-highlight-diamond-mvc-framework/

reddit:
https://www.reddit.com/r/programming/comments/7e98zk/diamond_a_vibedbased_mvc_web_framework_for_d/


Thank you for writing the article!


thank you for developing and maintaining such a huge project.


Re: Beta 2.077.0

2017-10-28 Thread Mengu via Digitalmars-d-announce

On Saturday, 21 October 2017 at 10:10:42 UTC, Martin Nowak wrote:

On 10/16/2017 06:45 PM, Martin Nowak wrote:

First beta for the 2.077.0 release.


Second beta live now. This adds a missing 
core.sys.linux.netinet.in_ header which is used by vibe.d.


Happy Testing
- -Martin


this was the first problem i faced when i used latest vibe.d and 
phobos two months ago.




Re: Silicon Valley D Meetup - October 26, 2017 - "D Fibers" by Ali Çehreli

2017-10-21 Thread Mengu via Digitalmars-d-announce

On Saturday, 21 October 2017 at 18:20:13 UTC, Ali Çehreli wrote:
[We're at a very convenient location again this time: Downtown 
Mountain View.]


[...]



allahiniz varsa kaydedersiniz. :)


Re: sample collaborative notepad implementation

2017-10-13 Thread Mengu via Digitalmars-d-announce

On Thursday, 12 October 2017 at 01:43:00 UTC, ketmar wrote:
in the wootedit repo[0] you can find a very simple (but 
working) collaborative notepad implementation, based on WOOT 
algorithm[1][2].


if you ever wanted to know how all those collaborative editors 
were done... look no further! ;-) wootedit is simple, but 
complete implementation of such editor, with UDP-based network 
communication. currently, it was tested under GNU/Linux only, 
but there are no platform-specific code (except some socket 
API), so porting it to another OS should be trivial.


you will need IV[3] and ARSD[4] libraries to build wootedit.


[0] http://repo.or.cz/wootedit.git
[1] http://hal.inria.fr/inria-00071240/
[2] 
https://en.wikipedia.org/wiki/Conflict-free_replicated_data_type

[3] http://repo.or.cz/iv.d.git
[4] https://github.com/adamdruppe/arsd


dude, didn't know you were sitting on a gold mine (iv). thanks 
for sharing!


Re: Silicon Valley D Meetup - September 28, 2017 - "Open Methods: From C++ to D" by Jean-Louis Leroy

2017-10-01 Thread Mengu via Digitalmars-d-announce

On Sunday, 1 October 2017 at 02:35:54 UTC, Jonathan M Davis wrote:
On Saturday, September 30, 2017 15:30:48 Ali Çehreli via 
Digitalmars-d- announce wrote:

[...]


Honestly, it seems a weird that this sort of thing is so hard 
to get to work, but for some reason, it seems to be the sort of 
thing that all sorts of folks can't get to work right - 
including plenty of conferences. I guess that there are just 
too many things that can go wrong. :|


- Jonathan M Davis


*puts his biz guy hat on and starts working on something*


Re: Silicon Valley D Meetup - September 28, 2017 - "Open Methods: From C++ to D" by Jean-Louis Leroy

2017-09-30 Thread Mengu via Digitalmars-d-announce

On Friday, 29 September 2017 at 21:06:56 UTC, Ali Çehreli wrote:

The slides:

  https://jll63.github.io/openmethods.d/dlang-meetup-2017-09-28/

Unfortunately, there is no video.


it's been years yahu, insan bi kamera ayarlar :)



Ali

On 09/18/2017 10:38 PM, Ali Çehreli wrote:

We're excited to be in San Francisco this month:

   
https://www.meetup.com/D-Lang-Silicon-Valley/events/243022411/


Our host is AdRoll[1].

Ali

[1] AdRoll uses D for data science:

http://tech.adroll.com/blog/data/2014/11/17/d-is-for-data-science.html





Re: D as a Better C

2017-08-25 Thread Mengu via Digitalmars-d-announce
On Friday, 25 August 2017 at 00:24:14 UTC, Michael V. Franklin 
wrote:
On Thursday, 24 August 2017 at 19:21:31 UTC, Walter Bright 
wrote:

[...]


Great! I look forward to seeing improvements and hope to help.

[...]


i believe that should be an opt-out. what about newcomers? will 
they have to learn how to link std lib?


Re: dlang-requetst: openssl 1.1 compatible release

2017-08-03 Thread Mengu via Digitalmars-d-announce

On Thursday, 3 August 2017 at 10:02:24 UTC, Temtaime wrote:

On Thursday, 3 August 2017 at 09:57:11 UTC, Suliman wrote:

On Thursday, 3 August 2017 at 06:33:38 UTC, ikod wrote:

Hello,

Since version 0.5.0 dlang-requests has become compatible with 
both 1.0.x and 1.1.x versions of openssl library.


Please try and report any issues on github.
Thanks!

dlang-requests is HTTP/FTP client library, inspired by 
python-requests with goals:


small memory footprint
performance
simple, high level API
native D implementation

https://code.dlang.org/packages/requests
https://github.com/ikod/dlang-requests


Vote for including it in Phobos instead curl!


Curl is well-tested and has a great number of features.


indeed it is but it needs to be buried deep in phobos and make 
something with a much much better API available.


Re: Please vote for the DConf logo

2015-11-04 Thread Mengu via Digitalmars-d-announce
On Wednesday, 4 November 2015 at 09:32:05 UTC, Rikki Cattermole 
wrote:

On 04/11/15 10:30 PM, Andrei Alexandrescu wrote:

Reply to this with 1.1, 1.2, 2, or 3:

1) by ponce:

Variant 1:
https://github.com/p0nce/dconf.org/blob/master/2016/images/logo-sample.png
Variant 2:
https://raw.githubusercontent.com/p0nce/dconf.org/4f0f2b5be8ec2b06e3feb01d6472ec13a7be4e7c/2016/images/logo2-sample.png


2) by Jonas Drewsen:

https://dl.dropboxusercontent.com/u/188292/g4421.png

3) by anonymous:

PNG: http://imgur.com/GX0HUFI
SVG: https://gist.github.com/anonymous/4ef7282dfec9ab327084


Thanks,

Andrei


1.1


3.


Re: The D Language Foundation is now incorporated

2015-10-19 Thread Mengu via Digitalmars-d-announce

On Monday, 19 October 2015 at 14:54:34 UTC, Nick Sabalausky wrote:

On 10/19/2015 10:49 AM, Jacob Carlborg wrote:
On 2015-10-19 13:18, Russel Winder via Digitalmars-d-announce 
wrote:



Has anyone tried GitLab (was Gitorious)?


Yes, we're using at work. It's what you use if you don't want 
to pay for

GitHub :). I think it's really good, almost as good as GitHub.



From what I've seen, I think it's better than GitHub. Although 
I haven't really used it for an actual project yet.


in my experience it is not better than github but closer to 
github and i think in near future it will be better.


Re: Walter and I talk about D in Romania

2015-10-03 Thread Mengu via Digitalmars-d-announce
On Friday, 2 October 2015 at 11:25:44 UTC, Andrei Alexandrescu 
wrote:
Walter and I will travel to Brasov, Romania to hold an 
evening-long event on the D language. There's been strong 
interest in the event with over 300 registrants so far.


http://curiousminds.ro

Scott Meyers will guest star in a panel following the talks. 
We're all looking forward to it!



Andrei


god damn. that looks like a great D event and i thought i could 
get a quick visa and fly from istanbul to brasov. how wrong was 
i..


Re: DConf 2015 has ended. See you in Berlin at DConf 2016!

2015-05-30 Thread Mengu via Digitalmars-d-announce

On Friday, 29 May 2015 at 23:42:00 UTC, Andrei Alexandrescu wrote:
DConf 2015 has been awesome, I'm taking a minute to post this 
that's been announced a short while ago.


We're pleased to announce that DConf 2016 will take place in 
Berlin, sponsored by Sociomantic.


We'll be back with details. See you there!


Andrei


now that is great news! i'll be there and see you all there.


Re: Release D 2.067.0

2015-03-26 Thread Mengu via Digitalmars-d-announce

On Thursday, 26 March 2015 at 16:13:11 UTC, Jack Death wrote:
On Wednesday, 25 March 2015 at 21:13:14 UTC, Andrei 
Alexandrescu wrote:

On 3/25/15 1:32 PM, Andrei Alexandrescu wrote:

On 3/25/15 12:39 PM, Andrei Alexandrescu wrote:

On 3/24/15 10:07 AM, Martin Nowak wrote:

Glad to announce D 2.067.0.


Spreading the news:

[snip]

Nice, we seem to be on HackerNews' front page:
https://news.ycombinator.com/


And apparently we did something wrong - somehow we fell in 
minutes from position 11 to position 41. -- Andrei


maybe people don't give a s**t?
now over 80


they can and do move things up and down.


Re: GtkD 3.0-beta

2015-03-10 Thread Mengu via Digitalmars-d-announce

On Saturday, 7 March 2015 at 21:14:36 UTC, Mike Wey wrote:
I'm glad to announce the first GtkD release that makes use of 
the new gir based generator.
The generator was rebuild from the ground up since the old one 
was no longer usable with the new GTK+ documentation.


For a list of changes see the changelog: 
http://gtkd.org/changelog.html
There is also an list of the breaking changes on the wiki: 
https://github.com/gtkd-developers/GtkD/wiki/GtkD-2-vs-GtkD-3


Download: http://gtkd.org/Downloads/sources/GtkD-3.0.0-beta.zip


i was building a text editor* with D back in 2010 and i was using 
gtkD. mike was always there to help and answer my n00b questions. 
thank you for supporting this library and your users for years 
mike. thank you. it really means a lot.


* nope, never finished.


Re: let (x,y) = ...

2015-02-19 Thread Mengu via Digitalmars-d-announce

On Thursday, 19 February 2015 at 04:38:32 UTC, thedeemon wrote:
Creating tuples and returning them from functions is trivial in 
D:


auto getTuple() { return tuple(Bob, 42); }

but using them afterwards can be confusing and error prone

auto t = getTuple();
writeln(name is , t[0],  age is , t[1]);

I really missed the ML syntax to write

let (name, age) = getTuple();

Turns out this is ridiculously easy to implement in D, so 
here's my very tiny module for this:


https://bitbucket.org/infognition/dstuff/src (scroll down to 
letassign.d)


It allows you to write:

int x, y, z, age;
string name;

let (name, age) = getTuple();   // tuple
let (x,y,z) = argv[1..4].map!(to!int);  // lazy range
let (x,y,z) = [1,2,3];  // array

SomeStruct s;
let (s.a, s.b) = tuple(3, piggies);

If a range or array doesn't have enough elements, this thing 
will throw, and if it's not desired there's

let (x,y,z)[] = ...
variant that uses just the available data and keeps the rest 
variables unchanged.


that's a great example to show d's strength. thank you.


Re: DConf 2015 early bird registration just opened

2015-01-26 Thread Mengu via Digitalmars-d-announce
On Tuesday, 27 January 2015 at 04:45:46 UTC, Andrei Alexandrescu 
wrote:

http://dconf.org/2015/registration.html
https://twitter.com/D_Programming/status/559934412335218688

You know the program will be great. Only $250 gets you there!


Andrei


well, it's $800 flight (from istanbul to utah), $250 hotel and 
then dconf only for $250 :-)


Re: I'll be presenting at NWCPP on Jan 21 at Microsoft

2015-01-24 Thread Mengu via Digitalmars-d-announce
On Saturday, 24 January 2015 at 04:06:07 UTC, Leandro Lucarella 
wrote:

, el 23 de January a las 16:19 me escribiste:

On Thursday, 22 January 2015 at 17:21:42 UTC, Meta wrote:
I'm also interested in how the presentation went.

Rust ppl too:

http://discuss.rust-lang.org/t/interfacing-d-to-legacy-c-code-a-summary-of-a-competing-languages-capabilities/1406


Mmm, interesting, I wonder if the Daniel Keep that wrote that 
is the
same Daniel Keep that was involved in D, in particular in 
Tango...


that's what i was curious about when i first saw the name and 
looked it up. seems we had a contributor  named Daniel Keep in 
our community.


Re: Heady House Hunting with D

2015-01-18 Thread Mengu via Digitalmars-d-announce
On Saturday, 17 January 2015 at 21:41:15 UTC, Andrei Alexandrescu 
wrote:

On 1/17/15 12:18 PM, Meta wrote:

On Wednesday, 14 January 2015 at 03:46:39 UTC, Philpax wrote:

Hey everyone,

I recently wrote a blog post about how I used D/vibe.d to 
help find a
new house. I haven't publicized it anywhere else yet, so I'm 
looking
forward to what the D community has to say! You can check it 
out here:

http://philpax.me/blog/heady-house-hunting-with-d

D made it easy to model the problem and quickly crunch 
through it; I'm
pretty happy with how quickly I was able to get decent 
results. It's
not the most idiomatic of code, but D's flexibility meant 
that I could
concentrate on the concept instead of the implementation 
details.


Thanks,
Philpax


Any plans to post this to Reddit/Hackernews?


http://www.reddit.com/r/programming/comments/2sf48d/heady_house_hunting_with_d_xposted_rd_language/

Andrei


maybe we should just link the main websites when creating reddit 
links instead of the forum?


typescript plugin for vibe.d diet templates

2015-01-17 Thread Mengu via Digitalmars-d-announce
a friend of mine liked d so much -you know, after i show off all 
the kewl features :)- he just built a typescript plugin for 
vibe.d diet templates. it's a fork of martin's coffeescript 
plugin.


https://github.com/f/diet-typescript

for the uninformed, typescript is a typed superset of javascript 
that compiles to plain old javascript. more info can be reached 
at www.typescriptlang.org.


Re: Utah Valley University is a sponsor of DConf 2015

2015-01-11 Thread Mengu via Digitalmars-d-announce

On Saturday, 10 January 2015 at 06:37:37 UTC, Ali Çehreli wrote:

On 01/09/2015 03:33 PM, MattCoder wrote:

 a good excuse to take my visa!). :D

I encourage everyone to apply for visa as soon as possible. US 
visa process can be frustratingly delayed depending on many 
unknown factors.


Ali


don't get me started on this :-D


Re: DConf 2015 Call for Submissions is now open

2015-01-06 Thread Mengu via Digitalmars-d-announce

On Wednesday, 7 January 2015 at 00:21:55 UTC, Adam D. Ruppe wrote:
Reddit downvotes seem to be the most arbitrary things on the 
Internet. I don't understand them at all.


it had 32 upvotes when i just visited the link. i upvoted and now 
it has 29 votes.


is it crazy to think that there are some people somewhere who 
can't stand D and anything D related?


Re: Programming in D book, decent ebook versions

2014-12-16 Thread Mengu via Digitalmars-d-announce

On Monday, 15 December 2014 at 19:45:34 UTC, Ali Çehreli wrote:

On 12/15/2014 03:17 AM, Mengu wrote:

 blank space on the left which is caused by the width of the
div#content.

I was hoping that no one would notice. :p

 if you can change width in styling of div#content

The design of the whole site is less than ideal. :-/

I've done the easiest thing and introduced an English menu in 
that space:


  http://ddili.org/ders/d.en/

Ali


is the source open at somewhere so i can help?


Re: Programming in D book, decent ebook versions

2014-12-15 Thread Mengu via Digitalmars-d-announce

On Monday, 15 December 2014 at 10:25:18 UTC, Ali Çehreli wrote:

- Removed the unrelated Turkish menu from the English pages

- Improved the ebook formats

- Removed the download page and linked the ebook versions 
directly from the main page instead


I consider these beta quality:

  http://ddili.org/ders/d.en/

(I am not sure why, but you may have to refresh the page in 
your browser.)


I know that the format needs further improvements but please 
let me know if there are serious issues like some text not 
showing up at all. (Preferably, respond in this thread to avoid 
duplicate reports.)


Ali


nice work. thanks! :)

i've got a suggestion. right now when i check the english page, i 
see a blank space on the left which is caused by the width of the 
div#content. [0]


if you can change width in styling of div#content it'll look 
better: [1] [2]


[0] http://imgur.com/YRBobZq
[1] http://imgur.com/wfOpACO
[2] http://imgur.com/xNcQtxQ


Re: Blog post on hidden treasure in the D standard library.

2014-08-30 Thread Mengu via Digitalmars-d-announce
On Saturday, 30 August 2014 at 06:00:31 UTC, ketmar via 
Digitalmars-d-announce wrote:

On Fri, 29 Aug 2014 17:13:23 +
krzaq via Digitalmars-d-announce 
digitalmars-d-announce@puremagic.com

wrote:

Negligence to do so is, to me, either extreme laziness or lack 
of respect to the reader.
neither, in fact. i believe that those rules are useless and 
senseless
now, so it's more like a one man crusade. i know that 
virtually
nobody will join me in my fight, but it's not enough to stop 
me. ;-)


i will join you in your fight. i do not use upper case letters 
when writing both in english and turkish. i find these rules 
utterly useless as well.


Re: Programming in D book is 100% translated

2014-07-24 Thread Mengu via Digitalmars-d-announce

On Thursday, 24 July 2014 at 08:11:01 UTC, Ali Çehreli wrote:
I have completed the translation of the book. Phew... :) 
However, there is still more work, like adding a UDA chapter 
and working on many little TODO items.


The following was the final chapter, which actually only 
scratches the surface of the very broad topic:


* Memory Management

As a reminder, the book is available as PDF, downloadable from 
the header of each chapter:


  http://ddili.org/ders/d.en/index.html

Ali


it's like yesterday. i remember reading your original post for 
the ddili web site and you beginning a turkish book on d which 
was actually the first initiative on spreading d to a wider and 
different community and me trying to talk you out of translating 
the book into english. :-)


i'd like to congratulate and thank you for all the hard work 
you've done. you've been a great teacher and master for me and 
all turkish d users.


p.s. for readers in san francisco, ali loves coffee of four 
barrel. :-)


Re: DConf 2014: Adam D Ruppe's amazing slideless talk on x86 Bare Metal and Custom Runtime Programming

2014-07-18 Thread Mengu via Digitalmars-d-announce

On Thursday, 17 July 2014 at 18:42:38 UTC, Adam D. Ruppe wrote:
On Thursday, 17 July 2014 at 18:37:54 UTC, Andrei Alexandrescu 
wrote:

Put that on reddit. -- Andrei


I've tried a few times and it doesn't work.. the post appears 
to me, but is invisible to everyone else. I think reddit's 
silent spam filter dislikes the link.


I can tell them to search the web for it though.


i don't know how many times you tried but when i searched the url 
on reddit it found 3 results.


one of them was 
http://www.reddit.com/r/programming/comments/26pn00/d_cookbook_officially_published_consists_of_d/ 
which is a post by you.


Re: DConf Day 1 Talk 6: Case Studies in Simplifying Code with Compile-Time Reflection by Atila Neves

2014-06-17 Thread Mengu via Digitalmars-d-announce

On Monday, 16 June 2014 at 22:14:01 UTC, Adam D. Ruppe wrote:
The reddit response this year hasn't been particularly 
impressive it seems to me compared to last year :(


r/programming and hn is all about rust and go. on hn many d posts 
are invisible after some time. i believe mods are taking action 
there. if we want their attention, we should compare d with 
others; we should benchmark d and brag about the results etc. 
other than that, people are not paying attention to D and it's 
beautiful features.


and also the genius idea to post each talk seperately instead of 
having a nice talks page on dconf.org and providing a link for 
that. i'd understand the keynotes but for the rest of the talks 
this is / was not a good idea.


Re: Dash: An Open Source Game Engine in D

2014-05-20 Thread Mengu via Digitalmars-d-announce

On Monday, 19 May 2014 at 19:50:37 UTC, Colden Cullen wrote:

Hi everyone,

I’m super excited to be able to announce that the Dash game 
engine[1] is finally stable and ready for public use! I’m 
currently the Lead Engine Programmer at Circular Studios[2] 
(the group behind Dash). We had 14 people working on the team, 
6 engine programmers and 8 game developers creating Spectral 
Robot Task Force, a turn-based strategy game built with Dash.


Dash is an OpenGL engine written in the D language that runs on 
both Windows and Linux. We use a deferred-rendering model in 
the current pipeline, and a component model for game 
development and logic. Other major features at the moment 
include networking, skeletal-animation support, content and 
configuration loading via YAML, and UI support through 
Awesomium[3] (though we are in the process of moving over to 
using CEF[4] itself).


Our vision for Dash is to have the programmer-facing model of 
XNA/Monogame combined with the designer-friendliness of Unity 
in a fully free and open source engine. We also hope that Dash 
can help to prove the power and maturity of D as a language, as 
well as push D to continue improving.


We’re open to any feedback you may have, or better yet, we’d 
love to see pull requests for improvements.


[1] https://github.com/Circular-Studios/Dash
[2] http://circularstudios.com/
[3] http://awesomium.com/
[4] https://code.google.com/p/chromiumembedded/


seems you've made /r/gamedev community happy :)

thanks for the hard work and wish you all the best.


Re: Livestreaming DConf?

2014-05-20 Thread Mengu via Digitalmars-d-announce

On Tuesday, 20 May 2014 at 17:26:22 UTC, Ali Çehreli wrote:

On 05/09/2014 12:48 PM, Andrei Alexandrescu wrote:

 livestreaming the event

Do we know the details yet? Where to watch?

Ali


+1 for the livestream.


Re: Sociomantic

2014-03-20 Thread Mengu

On Tuesday, 18 March 2014 at 16:06:41 UTC, Sociomantic wrote:


http://translate.google.com/translate?sl=detl=enjs=nprev=_thl=enie=UTF-8u=http%3A%2F%2Fwww.welt.de%2Fwirtschaft%2Fwebwelt%2Farticle125913260%2FBriten-kaufen-Berliner-Start-up-fuer-200-Millionen.html


damn.

was gonna apply for a job in 3 years. :)


Re: GDC ARM beta #1 (with binary releases!)

2014-03-17 Thread Mengu

On Monday, 17 March 2014 at 20:32:13 UTC, simendsjo wrote:

On 03/17/2014 06:11 PM, Andrei Alexandrescu wrote:

Vote up!

(...)

https://news.ycombinator.com/newest (find it and vote it)


Currently here (nr. 184): 
https://news.ycombinator.com/x?fnid=dKZJeV9oxnVX2eOw0VUBlt

If not, search for GDC.


as of now, it's #228 in the newest items.

for such searches, i suggest http://hn.algolia.com/.


Re: Final version of dlang-fr released

2014-03-07 Thread Mengu

On Friday, 7 March 2014 at 11:35:42 UTC, simendsjo wrote:

On 03/06/2014 10:44 PM, Meta wrote:

On Thursday, 6 March 2014 at 21:40:30 UTC, Ali Çehreli wrote:

Yes.

Let me Google for myself... :) I've just found the following 
forum
post, listing the number of foreign words in Turkish. I don't 
know how

scientific it is.


http://www.dilforum.com/forum/showthread.php/69676-T%C3%9CRK%C3%87EDE-%C3%96Z-ve-YABANCI-KEL%C4%B0ME-SAYISI?s=4f46575e8a1d4c666908139906fa786e


Arabic 6467
French 5253
Persian 1359
English 485
Greek (actually Rum, more like Koine Greek I guess) 400
German 98
Italian 89
Latin 78
Greek 48
Russian 44
Spanish 33
Armenian 24
Slavic 24
Sogdian 24
Bulgarian 19
Japanese 9
Hungarian 9
Korean 1
Hebrew 7
Mongolian 4
Portuguese 3
Norwegian 2
Finnish 2
Albanian 1

Ali


Wow, second only to Arabic. Do you know why that is? It's not 
something
that I would expect at all. Even stranger is the fact that 
there are so
few loanwords from the Eastern European countries that 
actually border

Turkey.


Doesn't look very scientific at all. We have a lot more than 2 
foreign words in Norway :)


you got that wrong :) this is a list of languages that turkish 
language borrowed from. it is not a list of foreign words in the 
listed languages.


however, it doesn't seem accurate to me as well.


Re: ApplyYourDLang - A YouTube channel for D introduction videos

2014-02-27 Thread Mengu

On Thursday, 27 February 2014 at 08:15:26 UTC, simendsjo wrote:

On 02/27/2014 12:51 AM, deadalnix wrote:

On Sunday, 23 February 2014 at 22:07:39 UTC, simendsjo wrote:

The cat's out of the bag..

http://www.reddit.com/r/programming/comments/1ypg91/getting_started_with_d_and_vibed/


We didn't want to announce the site before we had more 
videos, but it

has found its way to reddits frontpage.


Watching it right now. Basic but really nice !


Thanks. Aimed at beginners to D. Only the first video might be 
of interest to people here, the rest are even more basic and 
probably better suited for people that doesn't know much 
programming at all.


keep 'em coming.


Re: Dgame 0.3.2

2014-02-20 Thread Mengu

On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
A new version of Dgame is ready: 
https://github.com/Dgame/Dgame/releases/tag/0.3.2


Don't forget to visit the website and the tutorials:
http://dgame-dev.de/
http://dgame-dev.de/?page=tutorial

Also there is now a Work in Progress section where games are 
listed which are written with Dgame:

http://dgame-dev.de/?page=show

There is as yet only one (finished) game of me and a fellow 
student, but I'm sure others will follow.
It is intended to show what is possible and how. Currently it 
consists of only one level, but we're working on it.


is this just for windows?


Re: Dgame 0.3.2

2014-02-20 Thread Mengu

On Thursday, 20 February 2014 at 12:05:49 UTC, Namespace wrote:

On Thursday, 20 February 2014 at 11:50:33 UTC, Mengu wrote:

On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
A new version of Dgame is ready: 
https://github.com/Dgame/Dgame/releases/tag/0.3.2


Don't forget to visit the website and the tutorials:
http://dgame-dev.de/
http://dgame-dev.de/?page=tutorial

Also there is now a Work in Progress section where games are 
listed which are written with Dgame:

http://dgame-dev.de/?page=show

There is as yet only one (finished) game of me and a fellow 
student, but I'm sure others will follow.
It is intended to show what is possible and how. Currently it 
consists of only one level, but we're working on it.


is this just for windows?


The Spaceshooter game is only downloadable/direct executable 
for windows because I'm only on Windows. But you can download 
the game from Github and compile it by yourself.

Or did you mean Dgame?


indeed, i meant Dgame.


Re: Scott Meyers will deliver a keynote talk at DConf 2014

2014-02-05 Thread Mengu

On Tuesday, 4 February 2014 at 22:07:05 UTC, MattCoder wrote:

On Tuesday, 4 February 2014 at 20:53:02 UTC, Andrei Alexandrescu
wrote:

On 2/4/14, 12:34 PM, Andrei Alexandrescu wrote:
In wake of this announcement, we decided to keep registration 
opened at pre-registration costs until we publish a program. 
Register now!


http://dconf.org

Andrei


Question: I want to participate, but I am from another country,
then I need to get my passport first, but in case it is denied
(It happens sometimes) can I have a refund?

Matheus.


where do you live?

you need a valid passport to travel but you actually need a visa 
to enter the US, if your country is not a member of the visa 
waiver program. [0]


[0] http://en.wikipedia.org/wiki/Visa_Waiver_Program


Re: D Programlama Dili is almost finished

2010-05-29 Thread Mengu
Ali Cehreli is actually a master for me. I've learnt D from the book he wrote. 
His
book doesn't only covers D and everything in and about D but also contains lots 
of
things about programming and c++. I appreciate his work. If by any chance D 
would
be a popular language in Turkey, this will be just because of him and his 
efforts.

Thanks Ali.