On Friday, 18 November 2022 at 11:51:42 UTC, thebluepandabear
wrote:
A question I have been thinking about whilst using D is how
often I should be using const.
Many people claim that all variables should be const by
default, but whether or not it is really needed is debatable
and oftentimes m
I was surprised when it didn't compile, though I immediately
found it understandable...
Already read through https://dlang.org/spec/interfaceToC.html
and https://wiki.dlang.org/Bind_D_to_C
Is it really the case (that an extern(C) function pointer cannot
be assigned to a D variable)? Or is it a
On Tuesday, 22 November 2022 at 21:32:43 UTC, Hipreme wrote:
You need to create an alias containing your callback type.
Thanks both!! I have all the pieces of the puzzle. I'm actually
staying with the wrapping template solution. (Because the
strongly typed one turns out too convoluted, and b
On Monday, 22 July 2019 at 21:34:18 UTC, solidstate1991 wrote:
It seems that I've to write my own function that searches in
the given object's classinfo.interfaces since I couldn't find
anything related in Phobos.
Do you mean...?
interface I {}
class C : I {}
void main()
{
C c1;
On Saturday, 27 July 2019 at 11:54:09 UTC, BoQsc wrote:
I would like to make sure that function in module that I have
won't be imported, is this possible to achieve?
In general, make the function private.
But indeed, on your case, it is a terrible idea to define a
main() function in a module
On Friday, 2 August 2019 at 18:25:28 UTC, jmh530 wrote:
When I navigate to https://forum.dlang.org/ I have a message
that says "1 new reply" to "your posts." Normally, I click on
that "1 new reply" and find the post that's new, go to it, and
the message disappears. However, it doesn't seem to g
On Tuesday, 20 August 2019 at 11:33:33 UTC, Anders S wrote:
Use this code to check
conn.exec("CREATE DATABASE IF NOT EXISTS boxweb;");
however haven't found a way to run the sql file that create the
tables. The file is in the source folder
I understand you're using some API to some SQL imple
On Thursday, 29 August 2019 at 10:11:58 UTC, berni wrote:
Iterating of some structure and removing elements thereby is
always errorprone and should be avoided. But: In case of AA,
I've got the feeling, that it might be safe:
foreach (k,v;ways)
if (v.empty)
ways.remove(k);
Do you
On Thursday, 29 August 2019 at 10:11:58 UTC, berni wrote:
Do you agree? Or is there a better way to achieve this?
An alternative would be to reassign the AAA to the output of
std.algorithm.filter()... but assignment between AAs and Ranges
isn't so type-direct.
On Monday, 20 August 2018 at 17:52:17 UTC, QueenSvetlana wrote:
So I can't declare class level variables with auto, correct?
only local method variables?
One difference between D's auto and C#'s var or C++'s auto is
that the latter languages allow automatically typed declarations
only for l
On Tuesday, 21 August 2018 at 21:37:00 UTC, QueenSvetlana wrote:
I had a misunderstanding about the keyword auto because I
wrongfully believed that it made the code like Python
Exactly, you are thinking still like D is Python or also
dynamically typed. :) You will get when compiling errors t
I've been trying some things to template operator overloads. The
reason is that I want very similar code for different types, but
I can't use polymorphism, as they're structs rather than classes.
Perhaps this choice is not as advantageous as I think, and I may
change this design from structs to
On Wednesday, 22 August 2018 at 13:20:01 UTC, aliak wrote:
"void opOpAssign(string op, T)(ref Tthis, const ref T x)" looks
like the wrong signature for opOpAssign.
Oh I'll put on my stupid hat now...
I realize I had copy-pasted the wrong syntax from the global
function attempt, but I swear
On Wednesday, 22 August 2018 at 12:36:39 UTC, Simen Kjærås wrote:
Since both your opOpAssigns match equally, the compiler throws
up. The solution is to add some sort of restriction:
This doesn't happen apparently: the operator has a left and a
right side, even if both types define the operat
Why
foo!bar!x
is not understood as
foo!(bar!x)
but instead gives an error "multiple ! arguments are not allowed"?
Precisely because multiple "!" can never belong to the same
instantiation, why does the parser not understand without needing
brackets that the rightmost template
On Wednesday, 22 August 2018 at 14:48:57 UTC, Alex wrote:
Because it could be meant as the argument to some templates to
the left. Like
(foo!bar)!x
Sure, it would be a coincidence, if both will work. However,
templates are not something where you can simply imply the
associative property, I
On Sunday, 16 December 2018 at 18:37:15 UTC, Marko wrote:
On Amazon The D Programming Language has good reviews but it's
8 years old. So is this book still relevant today?
Yes, I would recommend it. It is meant to be comprehensive but
introductory, so many language or library changes since are
I've heard here and there that D guarantees RVO, or is even
specified to do so...
Is it spelled out in the language specification or elsewhere? I
haven't found it.
Do you know the exact requirements for RVO or NRVO to be possible
in theory, and to be guaranteed in practice in D? Does it depe
On Sunday, 3 February 2019 at 16:33:48 UTC, Emil wrote:
Is this for real, static arrays at runtime without manually
allocating memory ? Is this legitimate or should I expect
problems ?
Static arrays are always allocated at run-time. It's the size of
the array that must be known at compile-t
On Monday, 4 February 2019 at 19:14:38 UTC, Emil wrote:
Can std.array.staticArray build static arrays with size known
only at run time ? Now that I am not overcome with enthousiasm
it looks like it too needs to know the size.
A static array's size must be known (or computed) at compile
time
On Wednesday, 13 February 2019 at 11:32:46 UTC, envoid wrote:
Is there an article that explains best practices of using const
in D?
Chapter 8 of Andrei Alexandrescu's book The D Programming
Language.
On Saturday, 9 March 2019 at 18:11:09 UTC, Jacob Shtokolov wrote:
One of the task was to take a string from STDIN and detect its
type.
There were a few options: Float, Integer, string and "something
else" (which, I think, doesn't have any sense under the scope
of the task).
Another std-base
On Monday, 11 March 2019 at 15:03:39 UTC, XavierAP wrote:
What compiler version are you using? I on the other hand was
surprised that I needed the try-catch above, after having
already checked isNumeric. The documentation claims that the
conversion to int or long would truncate, but my compil
On Thursday, 4 April 2019 at 09:53:06 UTC, Julian wrote:
Relatedly, how can I add custom compiler flags to rdmd, in a D
script?
For example, -L-lpcre
Configuration variable "DFLAGS". On Windows you can specify it in
the sc.ini file. On Linux: https://dlang.org/dmd-linux.html
On Monday, 8 April 2019 at 11:58:49 UTC, Ron Tarrant wrote:
And while I'm asking, does an underscore have special meaning
when used either at the beginning or end of a variable name?
In D, @ is used as Adam has explained as a prefix indicating
attributes (either user-defined ones or, confusi
On Friday, 12 April 2019 at 10:56:32 UTC, Jamie wrote:
On Friday, 12 April 2019 at 10:49:19 UTC, Jamie wrote:
I was trying to declare a static variable dependent on another
static variable, but it didn't work. Are static variables not
known to other static variables at compile time?
void main
On Friday, 12 April 2019 at 10:56:32 UTC, Jamie wrote:
On Friday, 12 April 2019 at 10:49:19 UTC, Jamie wrote:
I was trying to declare a static variable dependent on another
static variable, but it didn't work. Are static variables not
known to other static variables at compile time?
void main
On Monday, 15 April 2019 at 08:39:24 UTC, Anton Fediushin wrote:
Hello! I am currently trying to add a custom `toString` method
Several remarks... First of all, strings can be compared
(alphabetically) as well as integers, e.g.
assert("foo" > "bar")
Perhaps not your use case, but worth notin
On Monday, 15 April 2019 at 10:34:42 UTC, Anton Fediushin wrote:
On Monday, 15 April 2019 at 10:06:30 UTC, XavierAP wrote:
You have defined your sub-typing the opposite way that you
wanted it to work: every `Enum` is an `internal`, but the
other way around an `internal` may not work as an `En
On Monday, 15 April 2019 at 10:34:42 UTC, Anton Fediushin wrote:
The problem here is that I want to keep methods that are
related to an enum inside of this enum for purely aesthetic and
organizational purposes.
...
These global functions pollute global namespace.
If you have defined `x.toSt
On Monday, 15 April 2019 at 12:38:59 UTC, XavierAP wrote:
More generally you insist on modules and namespaces to be
different concepts, which they are (pointlessly) for C++, but
not for D (purposely).
Here I should say packages instead of modules... but the general
argument stays.
Anyway
What are the benefits of alias parameters, compared to specifying
the template parameters fully?
https://dlang.org/spec/template.html#aliasparameters
In most examples, at places in Phobos, and in Andrei's and Ali’s
books, alias parameters are used for functions (in the general
sense). Why this
Thanks, I get your points. I do think they make more sense for
the standard library, than in every general case (packages for
specific uses). Namely, alias parameters provide absolute
genericity (instead of overloading every possible use case, or
else constraining the API by design), and ultima
On Tuesday, 21 May 2019 at 20:44:49 UTC, rikki cattermole wrote:
On 22/05/2019 8:31 AM, Dennis wrote:
Does slicing have an effect I'm not aware of, or is this a bug?
It could have an effect if a was a struct/class via operator
overloads. But in this case it should probably be a bug.
It doe
On Friday, 14 June 2019 at 11:10:58 UTC, rumbu wrote:
On Friday, 14 June 2019 at 07:52:24 UTC, Marco de Wild wrote:
On Thursday, 13 June 2019 at 16:08:52 UTC, Mike wrote:
Opposed to Java, D's member variables are static initialised.
Is there any documentation about this? I find it unexpected.
On Sunday, 16 June 2019 at 15:11:29 UTC, Robert M. Münch wrote:
How does the observerObject Template and function work? I'm
struggling because both use the same name and how is the
template parameter R deduced/where is it coming from? Looks
like it's somehow implicitly deduced.
Eponymous temp
I often use a pattern of having const ref struct parameters (as
in C++) but this doesn't work in the case of rvalues. The
workaround of defining an overload that calls its own name is
terrible. I understand there was a DIP 1016 by Manu asking for
this case to work. As far as I can tell, this wa
On Wednesday, 19 June 2019 at 14:58:44 UTC, drug wrote:
19.06.2019 17:52, Den_d_y пишет:
void load (const (char *) path)
{
SDL_Surface ab = SDL_LoadBMP (path);
a = SDL_CreateTextureFromSurface (ab);
SDL_FreeSurface (ab);
}
try the following:
```
void load (string path)
{
imp
On Wednesday, 19 June 2019 at 12:55:09 UTC, Jonathan M Davis
wrote:
Even in C++, using const ref is not as good a practice as it
once was, because they added move constructors, finally making
object moveable. The result is that in many cases, it's
actually more efficient to just copy values i
Hmmm I know about move semantics, and C++11 etc. I just don't
know how related all that is to my original question. :)
On Wednesday, 19 June 2019 at 19:25:59 UTC, Jonathan M Davis
wrote:
though if I understand correctly with RVO, it may just place
the return value outside of the function in th
On Wednesday, 19 June 2019 at 18:56:57 UTC, BoQsc wrote:
I would like to make sure that my modules do not interfere with
d lang. Is there any way to escape reserved words?
The only reason C# allows this is for interop or code generation
for other languages that use the same keyword. For examp
On Wednesday, 19 June 2019 at 21:06:48 UTC, XavierAP wrote:
Now with an rvalue returned from get, interesting, no copy.
Still, I wonder what really happened. Again, moving between
stacks would still be work. And a different optimization can
explain this non copy, for example inlining.
My gu
On Wednesday, 19 June 2019 at 17:28:38 UTC, XavierAP wrote:
Also, the return type of SDL_LoadBMP is a pointer, SDL_Surface*
not just SDL_Surface.
Or just use auto of course if you prefer:
void load (string path)
{
import std.string : toStringz;
auto ab = SDL_LoadBMP (path.toStringz);
On Thursday, 20 June 2019 at 00:30:35 UTC, Jonathan M Davis wrote:
Ultimately, if you want a function to accept both rvalues and
lvalues as efficiently as posible, just templatize it and use
auto ref.
I'm aware of auto ref, and I've used it to solve this same
problem when I had a template,
On Tuesday, 18 June 2019 at 12:26:14 UTC, lili wrote:
Hi guys:
Is the Dlang fix-length array alloc on stack? when a test
writeln([1]).sizeof //16
writeln([2]).sizeof //16
Why, What is the fix-length array memory layout.
You are quite confused...
[...] is an array literal, not a
On Friday, 21 June 2019 at 04:08:42 UTC, Mike Brockus wrote:
I am wondering as to what options are available for a Meson
build user when unit testing?
Unit tests are part of the language in D:
https://dlang.org/spec/unittest.html
These are compiled when you (or whatever build system you use
On Sunday, 23 June 2019 at 01:26:29 UTC, Mike Brockus wrote:
I think we made a lot of progress, suddenly it's working and I
don't need to include main. Is there a way to indicate based on
console output that one executable is the tester and the other
is the application?
unittest blocks are
On Sunday, 30 June 2019 at 17:24:03 UTC, Robert M. Münch wrote:
I have a case, with templates, where an assert in a unittest
can access a private memember and I don't know how this can
happen.
Modules are the units of encapsulation in D:
https://dlang.org/spec/attribute.html#visibility_attrib
On Wednesday, 6 September 2017 at 23:20:41 UTC, EntangledQuanta
wrote:
So, no body thinks this is a useful idea or is it that no one
understands what I'm talking about?
I think it may be a good use, although I haven't invested so much
time looking into your particular application.
It looks l
Does D provide anything like this? Otherwise, was this ever
considered and were reasons found not to have it?
I mean at least in C# (not talking about C/C++ at all) you can
declare two kind of multi-dimensional arrays: T[][][] or T[,,].
The first is the same as the D ones, array of arrays of..
Nice, thanks! Will check it out
Is there any D library for FEM (Finite Element Method, see
Wikipedia) solving, meshing, etc... already existing somewhere?
I'm asking because I'm considering making something in that field
as a personal learning project. Depending on what can be found I
can jump at some point to use a serious
@Nicholas yes such a FEM library to be developed would heavily
depend on Mir. Ilya Yaroshenko pointed me to it in another
thread. I didn't know about DlangScience, thanks. Looks like
there is some overlap?
@Dukc thanks!
Whenever in the future I'm developing for a library project or
following
Hi I've looked at wiki.dlang.org/IDEs, and I see that Visual D is
linked from dlang.org/download.html. Still I was looking for
personal opinions and experiences beyond hard specs, I wonder if
one of the IDEs is already dominant at least for each OS for any
good reason.
My requirements are qui
On Saturday, 25 February 2017 at 20:03:17 UTC, Jacob Carlborg
wrote:
There's no de factor library for creating GUIs in D. If you
want a native look and feel, DWT is a good option. If you want
the application to look the same on all platforms, there might
be other better suited alternatives.
I
On Wednesday, 1 March 2017 at 09:19:53 UTC, Christian Köstlin
wrote:
On 01/03/2017 00:09, Joseph Rushton Wakeling wrote:
if (!__ctfe) assert(false);
... might be the best option. That shouldn't be compiled out
even in -release builds.
thats a nice idea! is this happening because of assert(fal
On Tuesday, 28 February 2017 at 06:16:08 UTC, thedeemon wrote:
For me Visual-D served well for years, and for GUI on Windows
I've used DFL successfully (quite nice lib, very WinForms-like,
with a visual editor) and now mostly use DLangUI (on both
Windows and Linux).
I'm trying now DlangUI on
On Wednesday, 1 March 2017 at 16:06:20 UTC, Colin wrote:
When running a small D program through rdmd, it seems the file
needs a .d extension to work.
It looks like the file extension is enforced:
https://dlang.org/dmd-windows.html#switches
Looks like a feature rather than a bug... At the comma
On Wednesday, 1 March 2017 at 20:00:32 UTC, thedeemon wrote:
If you're building your app with VisualD (as opposed to
invoking dub externally), make sure you've set up import paths
in project settings properly.
Thanks. With dub everything works straight forward. I just call
it blindly since it
I was going to name this thread "SEX!!" but then I thought "best
memory management" would get me more reads ;) Anyway now that I
have your attention...
What I want to learn (not debate) is the currently available
types, idioms etc. whenever one wants deterministic memory
management. Please do n
On Monday, 6 March 2017 at 08:26:53 UTC, Eugene Wissner wrote:
The memory management in D is becoming a mess.
I am aware this is a hot topic, hence the opening joke. But I
just want to learn what toolboxes are currently available, not
really discuss how adequate they are, or how often GC is a
On Tuesday, 7 March 2017 at 01:14:28 UTC, Q. Schroll wrote:
I have a fork of the standard-library in the folder "phobos".
DMD looking for the built-in phobos is specified in the
configuration file (sc.ini on Windows, dmd.conf on Linux), not
hardcoded. You may want to remove it from there. Whe
On Tuesday, 7 March 2017 at 16:51:23 UTC, Kagamin wrote:
There's nothing like that of C++.
Don't you think New/Delete from dlib.core.memory fills the bill?
for C++ style manual dynamic memory management? It looks quite
nice to me, being no more than a simple malloc wrapper with
constructor/d
On Tuesday, 7 March 2017 at 18:21:43 UTC, Eugene Wissner wrote:
To avoid this from the beginning, it may be better to use
allocators. You can use "make" and "dispose" from
std.experimental.allocator the same way as New/Delete.
Thanks! looking into it.
Does std.experimental.allocator have a le
I'm talking about the conditional compilation keyword "version",
not about version strings. I've looked in DUB's help and
reference [1][2] but can't seem to find how to solve my problem.
On the command line it seems to be possible to specify debug
identifiers, but not version identifiers. [3]
On Tuesday, 7 March 2017 at 18:21:43 UTC, Eugene Wissner wrote:
To avoid this from the beginning, it may be better to use
allocators. You can use "make" and "dispose" from
std.experimental.allocator the same way as New/Delete.
OK I've been reading on std.experimental.allocator; it looks
reall
On Wednesday, 8 March 2017 at 02:15:00 UTC, Nicholas Wilson wrote:
Setting version identifiers is done by the `-version=ident`
command line flag (this is equivalent to `version = ident` at
source level) .
This should therefore be settable by the "dflags" dub
configuration setting.
The way I w
Andrei's 2010 book states that the default safety level can be
changed from @system to @safe by means of a -safe command line
switch, in the case of the DMD compiler. Now I've tried it and
it's not recognized.
Was this feature remove on purpose? I could imagine that.
The default safety keeps
I was surprised by a compiler message saying that
std.stdio.readln() (and specifically the overload without
arguments) is not safe but @system.
Actually I was using it only to pause execution until the user
presses Enter. So how else could I do this within a @safe
environment?
And more gene
The same way as T.foo() is lowered to foo(T) if no such member is
defined inside the type. It would allow me to extend 3rd party
types with operator notation without wrapping them.
After trying and reading the specification, looks like nuts, but
just wanted to confirm. Thx
On Thursday, 9 March 2017 at 23:55:35 UTC, Adam D. Ruppe wrote:
Just wrap it in a @trusted function.
I knew this answer already of course ;) but I take it as implying
that there is no other way.
Actually I really wonder why std.stdio.readln() itself is not
flagged @trusted. I wouldn't think
On Friday, 10 March 2017 at 00:48:39 UTC, Jack Stouffer wrote:
Don't know the history, but as recently as a week ago Andrei
has argued against such behavior has balkanizing the community.
What behavior? Anyway my question is answered, thanks :)
On Friday, 10 March 2017 at 01:13:26 UTC, XavierAP wrote:
What behavior? Anyway my question is answered, thanks :)
What behavior is a rhetorical question, meaning that I don't
really want it to be answered 0;)
On Friday, 10 March 2017 at 01:17:57 UTC, Jack Stouffer wrote:
On Friday, 10 March 2017 at 01:13:26 UTC, XavierAP wrote:
On Friday, 10 March 2017 at 00:48:39 UTC, Jack Stouffer wrote:
Don't know the history, but as recently as a week ago Andrei
has argued against such behavior has balkanizing t
I do not really think it's a bad solution, to check several
scalar arguments that must obey the same condition; just
wondering if you have better ideas. Try to avoid modifying the
function's signature and defining custom types, unless you have a
really terrific idea.
void calc(double in1, dou
Oh... please forget it
What a terrible example :p I forgot why I was using pointers at
all... I must have had a reason to write this in the past ???
On Saturday, 11 March 2017 at 12:35:42 UTC, XavierAP wrote:
I do not really think it's a bad solution, to check several
scalar arguments that must obey the same condition; just
wondering if you have better ideas. Try to avoid modifying the
function's signature and defining custom types, unless
On Saturday, 11 March 2017 at 13:44:30 UTC, Satoshi wrote:
void calc(in double[] array...) {
foreach (x; array) { }
}
To do what I want it should be foreach(ref x; array) -- or const
ref. But also I don't want to modify the function signature,
certainly in this way. In another situation yes,
On Saturday, 11 March 2017 at 19:15:59 UTC, H. S. Teoh wrote:
What about just:
foreach (const ref p; [in1, in2, in3, in4])
I would think there will be already one copy from the local
parameter variables to the in situ array. Then from that one into
the for each element it's ref'd al
On Sunday, 12 March 2017 at 07:58:40 UTC, helxi wrote:
string[string] change(ref string[string] arg_array){
//..
arg_array["first"] = strip(readln());
//..
arg_array["second"] = strip(readln());
//..
return def;
}
Nicholas clarified why your decl
On Sunday, 12 March 2017 at 11:15:04 UTC, Nicholas Wilson wrote:
On Sunday, 12 March 2017 at 10:47:35 UTC, Andrey wrote:
And I want make access to read x, y and bar. Probably I should
add prefix for private members, that is a question: what
prefix should I use? Now I use prefix p_ (from the wor
It's not easy to do by hand of course, but I was wondering if
there was one simple function taking two file names and just
returning a bool or something like that. I haven't found it in
std.file.
If such a function doesn't exist in Phobos but there's a good
implementation in some other librar
On Monday, 13 March 2017 at 14:47:20 UTC, H. S. Teoh wrote:
On Sat, Mar 11, 2017 at 08:07:39PM +, XavierAP via
Digitalmars-d-learn wrote: [...]
But I still like the version with pointers ;)
There's nothing wrong with using pointers in D. The fact that
D alleviates most cas
On Monday, 13 March 2017 at 02:15:21 UTC, David Zhang wrote:
What it says on the tin. Is there a way to create interfaces
with a constructor or must I use an abstract class.
What do you want to do in your constructor? I can't think of
anything that wouldn't change some state, either of the cl
On Monday, 13 March 2017 at 17:29:41 UTC, Inquie wrote:
I have been using
static if(true)
{
... junk
}
Indeed #region is part of the C# specification, even if it has no
effect on the code. (The specification does not say anything
about folding/collapsing, just about "marking sections of
On Monday, 13 March 2017 at 17:47:09 UTC, H. S. Teoh wrote:
Why it is not easy to do by hand?
Sorry typo, I had intended to type "I know it is easy"
On Tuesday, 14 March 2017 at 00:38:12 UTC, Vladimir Panteleev
wrote:
If you have enough declarations in one file that they call for
code folding, it may be better to move them to a separate
module. Public imports and aliases allow doing this without
breaking any code.
[...]
Generally speak
On Monday, 13 March 2017 at 17:47:09 UTC, H. S. Teoh wrote:
Binary comparison is easy. Just read the files by fixed-sized
chunks and compare them.
Follow up question... What is the best @safe way? Since
File.byChunk() is @system. Just out of curiosity, I would rather
use it and flag my code
On Tuesday, 14 March 2017 at 08:12:16 UTC, Andrea Fontana wrote:
First I would check if the files have different size or if they
are the same file (same path, symlink, etc).
Good idea. Good reason to have it in std.file. There might also
be platform dependent shortcuts?
On Tuesday, 14 March 2017 at 18:26:52 UTC, flamencofantasy wrote:
import std.mmfile;
auto f1 = new MmFile("file1");
auto f2 = new MmFile("file2");
return f1[] == f2[];
Nice! I don't have experience with memory-mapped files. What are
the pros and cons?
On Thursday, 16 March 2017 at 16:02:13 UTC, helxi wrote:
1. .length is of type ulong
Either use auto or if needed size_t. As Thedeemon says this is an
alias of ulong on 64-bit and uint on 32.
https://dlang.org/spec/hash-map.html
On Friday, 17 March 2017 at 00:35:32 UTC, Philip Miess wrote:
https://gitlab.com/pmiess/101gamesDlangComputerGames/blob/master/
aceyducy.d
You don't need string literals to be verbatim (r"") in order to
insert newlines as in the code (without escape sequences). All
string literals behave thi
So I have put my first code even on GitHub (comments welcome :))
and GitHub seems to detect the wrong language, even if I'm not
familiar with this GH feature.
https://github.com/XavierAP/etc/tree/master/heatsim
The repository itself ("etc") is flagged as been written in
Makefile? Right now I
On Saturday, 18 March 2017 at 01:33:13 UTC, David Nadlinger wrote:
The code GitHub uses to infer source file languages is
open-source, and – fittingly – available on GitHub:
https://github.com/github/linguist
You should check the issues for reports of similar D-related
problems, and if ther
On Saturday, 18 March 2017 at 10:52:31 UTC, XavierAP wrote:
Thanks! It seems I can also override the language detection in
.gitattributes, and it is now fixed :)
The majority language assigned to the whole repository is fixed,
but alas syntax highlighting in heatsim.d is still wrong. Looks
On Saturday, 18 March 2017 at 20:39:20 UTC, StarGrazer wrote:
about 2GB before it quites. It also only uses about 12% of cpu.
I have 16 GB total memory and about that free. Surely dmd could
do a better job? Any way to get it to do such a thing like set
the maximum amount of memory it can use?
On Sunday, 19 March 2017 at 20:50:50 UTC, Gand Alf wrote:
just use DMD with the -m64 parameter ;)
then you should get a x64 DMD
No, at least afaik, then you tell DMD to make a x64 exe, but DMD
itself (this particular Windows version) is still a 32-bit exe.
On Sunday, 19 March 2017 at 21:53:17 UTC, Seb wrote:
FWIW this has been fixed by Martin last summer, but the people
at GitHub aren't very responsive. The PR is still pending :/
More info:
https://trello.com/c/g9PB3ISG/233-improve-d-language-recognition-on-github
https://github.com/github/ling
On Thursday, 2 March 2017 at 06:16:09 UTC, Patrick Schluter wrote:
Here [1] is the official git page listing all GUI clients for
different plartforms.
I use GitExtensions[2] and I like it a lot. It works very well
and all the complicated stuff can be done from the GUI
interface and also from
I've perused both the spec[1] and Andrei's book, and I the idea I
get is that module declarations are optional, recommended only in
case of file names not being valid D names. But in the community
(and Phobos) I see it's strongly recommended and used throughout.
What's the reason? If the decla
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