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Thanks Terren!
Good stuff!
Onward!
Stephen
On 1/9/2012 2:40 PM, terren wrote:
For Stephen and anyone else interested, I asked the following to Steve Grand
regarding the capacity of his Grandroids to do self-modeling:
Quick question (and forgive me if this has already come up) - do you
On Sun, Jan 1, 2012 Craig Weinberg whatsons...@gmail.com wrote:
The effect isn't limited to human beings or facial cues though. Taxidermy
and wax museums elicit the same response.
The creepy thing about wax museums is that the lifelike 3D depictions of
apparently healthy people don't move.
On Sat, Dec 31, 2011 at 10:29 PM, Craig Weinberg whatsons...@gmail.comwrote:
The problem is that the logic of comp doesn't seem to have a reason to
invent a revulsion response associated with increasing fidelity of
simulation
If the simulation is good enough for our excellent ability to
On Jan 3, 10:23 am, John Clark johnkcl...@gmail.com wrote:
On Sun, Jan 1, 2012 Craig Weinberg whatsons...@gmail.com wrote:
The effect isn't limited to human beings or facial cues though. Taxidermy
and wax museums elicit the same response.
The creepy thing about wax museums is that the
On Jan 3, 11:10 am, John Clark johnkcl...@gmail.com wrote:
On Sat, Dec 31, 2011 at 10:29 PM, Craig Weinberg whatsons...@gmail.comwrote:
The problem is that the logic of comp doesn't seem to have a reason to
invent a revulsion response associated with increasing fidelity of
simulation
If
On 31 Dec 2011, at 19:54, Craig Weinberg wrote:
Evolutionary psychology assumes a subject though. How does comp
explain subjective discomfort with self simulation?
Comp assumes a subject too. Without assuming someone is a subject,
saying yes to a doctor would be non sensical. Any medical
I have a link to somewhat more positive video:
Einstein to teach math and physics in American schools:
http://www.youtube.com/watch?v=pkpWCu1k0ZI
Yet, I guess the Einstein's head has not reached the uncanny valley yet.
Evgenii
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http://blog.rudnyi.ru
On 30.12.2011 13:23 Craig Weinberg
On Jan 2, 3:18 pm, Evgenii Rudnyi use...@rudnyi.ru wrote:
I have a link to somewhat more positive video:
Einstein to teach math and physics in American schools:
http://www.youtube.com/watch?v=pkpWCu1k0ZI
Yet, I guess the Einstein's head has not reached the uncanny valley yet.
Really? To me
On Sat, Dec 31, 2011 Craig Weinberg whatsons...@gmail.com wrote:
The problem is that the logic of comp doesn't seem to have a reason to
invent a revulsion response associated with increasing fidelity of
simulation when the whole point of comp is interchangeability and
simulation.
Evolution
Steve Grand's latest project, an artificial-life game called Grandroids,
does just that. The bottom layer (substitution level) is an artificial
chemistry and biology, including analogues to dna, metabolism, cells
(including neurons of course), hormones, and so on. He's concentrating on
building a
On Jan 1, 3:03 am, John Clark johnkcl...@gmail.com wrote:
On Sat, Dec 31, 2011 Craig Weinberg whatsons...@gmail.com wrote:
The problem is that the logic of comp doesn't seem to have a reason to
invent a revulsion response associated with increasing fidelity of
simulation when the whole
Craig, you said earlier I don't really see how different levels could
exist in comp. My reply was not to say that Steve will be successful
(even if fwiw I believe he will), rather just to point out how
different levels could exist in comp. Are you saying you can't even
conceive of how Steve could
Hi,
Does Steve Grand's game include self-modeling?
Onward!
Stephen
On 1/1/2012 10:32 AM, Craig Weinberg wrote:
On Jan 1, 8:29 am, Terren Suydamterren.suy...@gmail.com wrote:
Steve Grand's latest project, an artificial-life game called Grandroids,
does just that. The bottom layer
As far as I understand it, if grandroids are capable of self-modeling, it
would not be programmed in beforehand but rather emerge somehow. But I'm
not sure, I'll ask.
On Jan 1, 2012 2:30 PM, Stephen P. King stephe...@charter.net wrote:
Hi,
Does Steve Grand's game include self-modeling?
There's a pretty straightforward explanation in terms of evolutionary
psychology... nothing that contradicts comp.
Terren
On Sat, Dec 31, 2011 at 11:12 AM, Craig Weinberg whatsons...@gmail.com wrote:
On Dec 31, 2:43 am, meekerdb meeke...@verizon.net wrote:
On 12/30/2011 4:23 AM, Craig Weinberg
Evolutionary psychology assumes a subject though. How does comp
explain subjective discomfort with self simulation?
craig
On Dec 31, 1:22 pm, Terren Suydam terren.suy...@gmail.com wrote:
There's a pretty straightforward explanation in terms of evolutionary
psychology... nothing that
On 12/31/2011 8:12 AM, Craig Weinberg wrote:
On Dec 31, 2:43 am, meekerdbmeeke...@verizon.net wrote:
On 12/30/2011 4:23 AM, Craig Weinberg wrote:
http://www.youtube.com/watch?v=zIuF5DcsbKU
The uncanny valley is a hypothesis in the field of robotics and 3D
computer animation which holds that
The phenonemon of the uncanny vally assumes a subject. What's the problem?
On Dec 31, 2011 1:54 PM, Craig Weinberg whatsons...@gmail.com wrote:
Evolutionary psychology assumes a subject though. How does comp
explain subjective discomfort with self simulation?
craig
On Dec 31, 1:22 pm,
On Dec 31, 4:17 pm, meekerdb meeke...@verizon.net wrote:
It's not a computational justification, it's an evolutionary one. People
just like you
are ones you can mate with and propagate genes which you likely share.
Strange people are
less likely to share your genes, but being people
On 12/31/2011 7:31 PM, Craig Weinberg wrote:
On Dec 31, 4:17 pm, meekerdbmeeke...@verizon.net wrote:
It's not a computational justification, it's an evolutionary one. People just
like you
are ones you can mate with and propagate genes which you likely share. Strange
people are
less likely
On Jan 1, 12:14 am, Terren Suydam terren.suy...@gmail.com wrote:
Uncanny vally is a psych level phenomenon.
I don't really see how different levels could exist in comp. Different
addresses and computational threads, different matrices and
topologies, but I can't see how qualitative layers of
http://www.youtube.com/watch?v=zIuF5DcsbKU
‘The uncanny valley is a hypothesis in the field of robotics and 3D
computer animation which holds that when human replicas look and act
almost, but not perfectly, like actual human beings, it causes a
response of revulsion among human observers. The
On 12/30/2011 4:23 AM, Craig Weinberg wrote:
http://www.youtube.com/watch?v=zIuF5DcsbKU
‘The uncanny valley is a hypothesis in the field of robotics and 3D
computer animation which holds that when human replicas look and act
almost, but not perfectly, like actual human beings, it causes a
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