[facegen] Re: Swapping heads on XSI models

2008-07-12 Thread FaceGen Guru
Hi Brad, The first step is to export your head model to the XSI format in FaceGen Modeller and in the export dialog, choose to export the neutral shape plus all animation morphs. In XSI, you will have to manually bind these morph targets to be used by Face Robot, or whatever animation system yo

[facegen] Re: Preferred file size multiplayer game

2008-11-27 Thread FaceGen Guru
Hi Maarten, The FG file size is determined by how it was created. If you created a face at random and did non apply a detail texture, the FG file will only be 300 bytes. If you create the FG file from a photograph, its size will vary depending on the amount of detail it is able to extract from th

[facegen] Re: Blueprint FG file

2008-12-01 Thread FaceGen Guru
Hi Maarten, The FG file format is not useful without the FaceGen SDK, since the numbers it contains are only coefficients for the statistical basis modes (ie the delta morphs for the shape and texture). So the FG file is basically a 'face coordinate'. The SDK then lets you change this face coord

[facegen] Re: Blueprint FG file

2008-12-04 Thread FaceGen Guru
Hi J, To be specific, I believe you are talking about a mesh exported from FaceGen Modeller in the Maya Ascii (.ma) format. You can download the sample John face with our hires default mesh in the neutral shape with a full set of blendshapes (as animation targets are called in Maya) from the downl

[facegen] Re: Migration 3.1 to 3.3

2008-12-18 Thread FaceGen Guru
Hi Pat, No migration is necessary, .FG files from 3.1 are fully compatible with 3.3. Best wishes, --~--~-~--~~~---~--~~ FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this m

[facegen] Re: FaceGen Customizer Model Orientation Problem

2008-12-21 Thread FaceGen Guru
Hi Anna, It sounds like you're talking about the 'Check registered models' step of the first stage in Customizer (Head Model Preparation). When you load the internal mean mesh into that window, it doesn't matter what the orientation is, the only thing that matters is that it matches your head mes

[facegen] Re: Morpher problem in 3DSMax

2008-12-30 Thread FaceGen Guru
Which format are you exporting to for import into 3DSMax ? Are there any 3DSMax experts out there who can comment on what might be going wrong ? --~--~-~--~~~---~--~~ FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a f

[facegen] Re: No random faces on custom set

2009-10-21 Thread FaceGen Guru
>From the 'Model' menus you select 'Change Model Set' to bring in a new model set, then proceed normally. If your model set didn't appear in the choices, please review the Customizer instructions for copying over a model set. If hitting the random button does nothing even with the default mesh

[facegen] Re: good day!

2010-01-12 Thread FaceGen Guru
To make use of FaceGen from your software you would need to use the FaceGen SDK, which is in C++. More information about the SDK can be obtained by request from sa...@facegen.com Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free

[facegen] Re: good day!

2010-01-13 Thread FaceGen Guru
Hello Peter, FaceGen is not a consumer application like BigStage, so it doesn't have push-button functions to put your face image into a movie. However it does have much more advanced controls and can create detailed 3D models for exporting, so 3D experts can create their own movies - or much mo

[facegen] Re: Anger Expression

2010-02-05 Thread FaceGen Guru
Hi Pete, Expressions in FaceGen are mesh-specific, and we don't currently have a closed-mouth anger expression defined for our default mesh. However I will add this to our 'todo' list. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download

[facegen] Re: Anger Expression

2010-02-25 Thread FaceGen Guru
Hi Pete, The expressions on the default mesh were created by a 3D artist. They were created to look realistic, but they were not based on FACS. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You receiv

[facegen] Re: Transfering a FaceGen Photofit Model to a Different Instalation of FaceGen.

2010-02-25 Thread FaceGen Guru
Hi Bob, All the face information is in the FG file. So if the person you're sending to has FaceGen Modeller, all they need is the FG file. This is because the FG file only needs to contain the statistical co- efficients, not the mesh data. There are 2 caveats: * If this person only has the fr

[facegen] Re: what get's saved

2010-03-01 Thread FaceGen Guru
Hello Pete, To ensure all images have the same orientation: 1. Position your face as you wish. 2. Load in each FG file in turn without changing the orientation and save the image. (sometimes it helps to move the dialog box off the face display window to ensure that errant double-clicks don't pa

[facegen] Re: Integration of FaceGen in a website

2010-03-10 Thread FaceGen Guru
Hello Brice, We do not have a product for Web developers at present. It is possible, however our SDK requires expertise in C++ and 3D graphics, so only a few companies with sufficient in-house expertise and funds (EA Sports for example) have integrated FaceGen into their websites. Best wishes,

[facegen] Re: what get's saved

2010-03-10 Thread FaceGen Guru
Hello Pete, This feature is slated for inclusion in the next release of FaceGen Modeller. Thank you for your feedback, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscri

[facegen] Re: Generating random faces in PNG

2010-03-12 Thread FaceGen Guru
Hello, * FaceGen Modeller will start up in the Generate tab. * Select the race you would like to generate faces from (All Races, African, etc.) * If you want specific values for gender, age, caricature or asymmetry, set those sliders and check the respective 'Rand Lock' boxes below. * Hit the 'Ge

[facegen] Re: Generating random faces in PNG

2010-03-12 Thread FaceGen Guru
Since all you have to automate is hitting a button and capturing a window this may be possible using a Windows automation utility such as AutoIt, AutoHotKey (both free) or Macro Toolworks. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to downl

[facegen] Re: Facegen 2010

2010-04-12 Thread FaceGen Guru
Yes, FaceGen Artist should be coming out later this year and will support easy integration with the most popular Daz3D and Poser models. I'm guessing Q4 but perhaps the lead developer will correct me ... -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to downlo

[facegen] Re: Dimples

2010-04-15 Thread FaceGen Guru
It's true, the default mesh smile does not include dimples. If you have 3D artist skills you can modify the smile morph on the default mesh, then integrate it back into Modeller (using the Customizer) so that your "smile with dimple" morph can be applied to any face. Best wishes, -- FaceGen: A

[facegen] Re: Custom hair texture for overlay?

2010-04-16 Thread FaceGen Guru
Hi Josh, The best way to do this is to work with the actual 3D models for hair, not overlays. You can edit the hair texture images with photoshop as described in the tip "Modifying Hair Textures (or any other transparent texture):" in the Tips & Tricks section of the user manual: http://www.fac

[facegen] Re: face viewpoint -- angle control

2010-05-03 Thread FaceGen Guru
Hello Rosanna, There is currently no way to set the angle to a precise value with FaceGen Modeller. We will be adding this feature into a future version. For now, the best you can do is to estimate the angle using the mouse (left-click-drag on the view window), and, if applicable, capture image

[facegen] Re: face viewpoint -- angle control

2010-05-05 Thread FaceGen Guru
Yup. See the downloads page for sample exports in all supported formats: http://www.facegen.com/downloads.htm Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are sub

[facegen] Re: face viewpoint -- angle control

2010-05-14 Thread FaceGen Guru
Hello Rosanna, Modeller always starts by displaying the face looking 20 degrees to its left. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the Goo

[facegen] Re: Age sliders

2010-07-02 Thread FaceGen Guru
Hi Tom, We will be adding this feature to a future version of FaceGen Modeller, however for now it is only achievable with the SDK. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this messa

[facegen] Re: can only face without the whole head

2010-07-10 Thread FaceGen Guru
Paid users can download our 'Internal Model Set' which is a face cutout: http://www.facegen.com/addonsSets.htm Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are su

[facegen] Re: v4 facegen customizer

2010-07-12 Thread FaceGen Guru
Hello, Integrating the V4 meshes into FaceGen is a very complex process. We recommend that you wait for our new product at the end of this year which will make using FaceGen with V4 as simple as hitting a button. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://

[facegen] Re: M4 facegen customizer

2010-07-12 Thread FaceGen Guru
Yes, we will support that as well. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the Google Groups "FaceGen" group. For more options, visit this

[facegen] Re: Adjusting features independently of each other?

2010-10-22 Thread FaceGen Guru
Hello Tara, As you guessed, there is no way to completely isolate changes in the sliders (shape or colour). There are 2 reasons for this: 1. Some correlation is inevitable in order to keep a statistically plausible face. For instance fattening one lip will tend to fatten the other. 2. Due to inh

[facegen] Re: When?

2010-10-25 Thread FaceGen Guru
Hello Richard, FaceGen Modeller 3.5 has just been released, featuring a much faster photofit (especially if you have a multi-core computer). A Daz/Poser compatible product has now been put on hold until the completion of FaceGen 4 in 2012. Best wishes, -- FaceGen: Award-winning 3-D face creat

[facegen] Re: When?

2010-10-25 Thread FaceGen Guru
Hi Bob, The improved photofit is the main change. You can find the version history here: http://www.facegen.com/modeller_history.htm All previous Modeller customers quality for a free upgrade - just email a request to 'supp...@facegen.com' if you didn't receive the upgrade email. Best wishes,

[facegen] Re: Generating a random face

2010-11-15 Thread FaceGen Guru
Hello, If you download the latest version of FaceGen Modeller, 3.5, you will find that the gender rand lock now has that behaviour; it keeps the gender value constant for random faces. In the previous version, gender rand lock kept the gender constant (ie male or female) but not the exact gender

[facegen] Re: Please help!!!

2010-12-17 Thread FaceGen Guru
The paid version of FaceGen Modeller allows you to export to many different 3D formats, all of which save the mesh and texture images in separate files. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You

[facegen] Re: Please help!!!

2010-12-20 Thread FaceGen Guru
Right, you do not, unless you plan to sell those 3D meshes as part of a software product. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the Google

[facegen] Re: facegen 3.5

2011-02-07 Thread FaceGen Guru
Hello Peter, You can see the full feature history here: http://www.facegen.com/modeller_history.htm Upgrading to 3.5 is free for all Modeller customers. If you didn't receive the upgrade email, just send an email to supp...@facegen.com mentioning your purchase name to get a download link. Best

[facegen] Re: Texture problem.

2011-02-10 Thread FaceGen Guru
I haven't heard of this before. What version of Modeller ? What operatating system ? Did this happen when you first ran the program ? Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this mess

[facegen] Re: Need Help Regarding UV's

2011-02-10 Thread FaceGen Guru
FaceGen Customizer will not modify your UVs. However it does create your texture image and texture image statistics from your UVs. So the texture image will certainly change. Is that what you are referring to ? Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www

[facegen] Re: Texture problem.

2011-02-11 Thread FaceGen Guru
All I can suggest is to download the latest version (3.5) and make sure you have the latest OpenGL drivers for you video card installed. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this m

[facegen] Re: About the exported Wavefront obj file

2011-02-12 Thread FaceGen Guru
Hi Russell, The latest version 3.5 does save vertex normal ('vn') information in the OBJ format. Previous versions did not, however most 3D modelling tools will automatically generate them anyway. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com

[facegen] Re: About the exported Wavefront obj file

2011-02-14 Thread FaceGen Guru
Yes, Maya, 3DS Max and many others. If you're working with an application that doesn't have this feature, Modeller 3.5 is a free upgrade for all customers. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller!

[facegen] Re: how can i add head asseriories to facegen default set

2011-02-23 Thread FaceGen Guru
Hi Peter, You can do this with FaceGen Customizer, by effectively re-integrating our default model set with any changes or additions you want to make. http://www.facegen.com/customizer_help.htm In the documentation, search for references to the 'default model set' to see specific instructions f

[facegen] Re: Gray head problem

2011-03-28 Thread FaceGen Guru
Hi Marcin, FaceGen Modeller should work on Windows under any language, although it may have problems when installed by an account with a non-ascii username. If you are viewing the default model parts of the default model set, then please ensure that the following file exists (Vista / Win7): C:\

[facegen] Re: Does't display Texture!

2011-05-13 Thread FaceGen Guru
Hello, please try the following: 1. Make sure your graphics drivers are up-to-date, including your OpenGL driver. 2. Uninstall then install the latest build, v3.5.3, by downloading directly from our webiste: http://www.facegen.com/demos.htm Best wishes, -- FaceGen: Award-winning 3-D face cre

[facegen] Re: Glasses

2011-06-10 Thread FaceGen Guru
You can modify the texture image for the hairglasses just as you can for the hairstyles: See 'Modifying Hair Textures' under http://www.facegen.com/modeller35_help.htm#tips The only trick here is that the glasses texture is a BMP file with an alpha map, which is not supported by most paint prog

[facegen] Re: Controlling for facial features while changing ethnicity

2011-06-23 Thread FaceGen Guru
Hello Brian, The correct way to change a European face to East Asian is to click on the 'European' tab, then adjust the slider below from 'European' to ' East Asian'. This limits any changes to the axis between those 2 racial groups. (Conversely, you can find the reverse control under the 'East A

[facegen] Re: Making women look better w/o womens hair

2011-06-23 Thread FaceGen Guru
Hello, Yes, lack of hair does affect female faces more than male, and yes, the paid version of Modeller allows you to download 15 extra hairstyles. In addition, I think the rougher appearance of men makes us more tolerant of imperfections. However many people get good results with female faces.

[facegen] Re: Happy Faces

2011-07-14 Thread FaceGen Guru
The SmileClosed and SmileOpen morphs do move the cheeks up, however they don't affect the shape of the eyes. I would recommend adding a bit of the EyeSquint morphs to achieve a really warm smile. If this doesn't achieve what you want, or if you want to combine them into a single morph, then you wo

[facegen] Re: Morphing Problem With the Generated Models

2011-08-08 Thread FaceGen Guru
Hello, FaceGen Modeller never modifies vertex order. Are you exporting the same mesh parts for the base and expression ? If so, I suspect the problem is that Unity is performing some mesh optimization when importing from OBJ, but not doing so when reading .max files. Best wishes, -- FaceGen:

[facegen] Re: facegen customizer

2011-08-16 Thread FaceGen Guru
Hello, >From the image, you have loaded your mesh in the first dialog, however you are supposed to load in the transformed mean face. You load your mesh in the second dialog then view them both in the window to ensure they are closely aligned. Best wishes, -- FaceGen: Award-winning 3-D face c

[facegen] Re: Controlling the spinning of the face

2011-08-25 Thread FaceGen Guru
In the 'Camera' tab, in the 'Camera Rotation' box, select the 'Yaw Angle' or 'Pitch Angle' sliders and move them using the arrow keys. Tab or shift-tab should allow you to move between the sliders without using the mouse. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit

[facegen] Re: Use faceGen en my project

2011-08-26 Thread FaceGen Guru
Hello Eman, There is no way to make photofit totally automatic; you need to manually specify some points on the face to start the process. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received th

[facegen] Re: creating an average of two faces

2011-08-26 Thread FaceGen Guru
http://www.facegen.com/modeller35_help.htm#tween -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the Google Groups "FaceGen" group. For more options, visit this

[facegen] Re: Change Angry expression

2011-09-05 Thread FaceGen Guru
Whether you created your model with photofit or just by using the controls doesn't matter. The simplest way is to export your model to a 3D file format (we support many) then modify it further in the 3D modelling software of your choice. If you would like to integrate this modified expression ba

[facegen] Re: Any plans on creating a mac osx version?

2011-11-03 Thread FaceGen Guru
Not until after the next major version of FaceGen is released in 2013. The existing Modeller source code just wasn't designed to make that possible. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You rec

[facegen] Re: no Textures on facegen 3.5

2011-11-03 Thread FaceGen Guru
Please try the following: 1. Remove the directory: C:\Users\USERNAME\AppData\Roaming\FaceGen\Modeller3 (note that you'll need 'Show hidden files, folders' enabled in the View tab of Folder Options in Windows Explorer) 2. Restart Modeller. Let me know if this works for you. Best wishes, --

[facegen] Re: no Textures on facegen 3.5

2011-11-03 Thread FaceGen Guru
Thank you for your sleuthing, I will add this to the FAQ and we will fix it in the next release. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the

[facegen] Introducing FaceGen Exporter for Daz Studio 4

2011-11-10 Thread FaceGen Guru
For those of you interested in using your FaceGen faces in Daz Studio 4, take a look: http://www.facegen.com/exporterDG.htm Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message becaus

[facegen] Re: FaceGen Modeller 3.5 Free

2011-11-16 Thread FaceGen Guru
This usually happens when your username contains non-ascii characters. Until we have a fix out, the solution for this is to run the program under a username with only ASCII characters. For more information: http://www.facegen.com/modeller35_help.htm#trouble Best wishes, -- FaceGen: Award-winni

[facegen] Re: V4 Support... when???

2011-11-16 Thread FaceGen Guru
We will certainly consider doing this. Please elaborate on why it's important for you to use the V4 mesh instead of the Genesis mesh ? Thank you for your feedback, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You r

[facegen] Re: what's in version 4?

2011-11-16 Thread FaceGen Guru
Hi, no official word yet on version 4 but it will incorporate major improvements and hopefully will show improvement with the forehead issues you are seeing. However it won't offer neck adjustments, it will still just be a FaceGen rather than a HeadGen, although this will come eventually. What wi

[facegen] Re: what's in version 4?

2011-11-17 Thread FaceGen Guru
Currently, although eyelashes are part of the texture image when using photofit, they can also be added in geometry on the Daz Genesis mesh after exporting. The default mesh for Modeller does not have eyelash geometry and that will likely stay the same for FG4. Of course one can always add custo

[facegen] Re: Introducing FaceGen Exporter for Daz Studio 4

2011-11-21 Thread FaceGen Guru
Hi Peter, In reference to your first message, please note that Exporter DG is only for the Daz Genesis mesh, it will not work with other meshes. In reference to your second message, perhaps your Daz Studio 4 library is in a non-standard location. Please download and try the latest version (1.2)

[facegen] Re: Thin Black Circles Around the Eyes

2011-11-23 Thread FaceGen Guru
Those lines are the shadowing of the eyelash edges of the FaceGen default mesh. If you don't like them, you can minimize them by increasing ambient light and reducing light from point sources, or by switching to a mesh that doesn't have that kind of eyelid geometry such as the 1000 poly mesh or t

[facegen] Re: Any plans on creating a mac osx version?

2011-11-23 Thread FaceGen Guru
While the answer to this question is yes, there is currently no fixed timeline for a Mac version, so no promises on when it will exist. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this me

[facegen] Re: hidden parameters?

2011-11-25 Thread FaceGen Guru
You are correct. In fact, the parameters that directly define the face are all hidden. The reason for this is they are statistically created (through a technique called principal component analysis) and they don't really correspond to anything; each one affects the whole face in varying ways. So

[facegen] Re: Photofit

2011-11-28 Thread FaceGen Guru
Hello, We don't have any articles describing photofit but the basic idea is to 'fit' shape and colour parameters (along with position and lighting parameters) until we match the face region of the 'photo' as well as possible. This is then the most likely 3D face that produced the photo (according

[facegen] Re: Photofit

2011-11-28 Thread FaceGen Guru
Yes. -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the Google Groups "FaceGen" group. For more options, visit this group at http://groups.google.com/group/fac

[facegen] Re: Patent of FaceGen Technology

2011-12-02 Thread FaceGen Guru
Software patents are slow to acquire and extremely expensive to litigate. They are mainly used either by large companies to block competition or by non-practicing entities (a company consisting of only a few lawyers) to gouge the industry for money. Some startups do acquire patents, with the hope

[facegen] Re: Patent of FaceGen Technology

2011-12-07 Thread FaceGen Guru
Software patents are slow to acquire and extremely expensive to litigate. They are mainly used either by large companies to block competition or by non-practicing entities (a company consisting of only a few lawyers) to gouge the industry for money. Some startups do acquire patents, with the hope

[facegen] Re: Optimizing PhotoFit: camera settings and point placement

2011-12-16 Thread FaceGen Guru
Hello Adrian, For best results with the photofit you should be 5 to 10 feet from your subject, so pick your lens appropriately. You do not need to center the faces perfectly, but the region that you should center is the 'face region'; from where the chin meets the neck to half-way up the forehea

[facegen] Re: FaceGen Exporter 1.2

2011-12-21 Thread FaceGen Guru
Hi Roro, thank you for your feedback. We will be looking into creating an M4/V4 version in the new year. Exporter 1 creates a .dsf file (Daz Studio file) containing a morph for the genesis mesh. I don't believe these are retargetable to other meshes but perhaps someone can correct me if I'm wron

[facegen] Re: Modifying Hair Textures

2011-12-27 Thread FaceGen Guru
>From the 'Model' menu, select 'Custom Texture', then find your hairstyle in the list, click on the folder icon to the right, and select the modified texture image. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Mo

[facegen] Re: Modifying Hair Textures

2011-12-28 Thread FaceGen Guru
To create your own 3D hairstyle you'll need to learn to use a general- purpose 3D modelling tool such as Maya or Lightwave. Also note that the STL format does not support texture images. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to downloa

[facegen] Re: Automation

2012-02-14 Thread FaceGen Guru
Hi, The only way to do more complex types of automation programmatically is with our software developer kit (SDK). Contact us at part...@facegen.com for more information about our SDK products. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to

[facegen] Re: Automation

2012-02-15 Thread FaceGen Guru
Hi Peter, In the case of the photofit, you need to manually select 11 points on the face for each photograph, so there is no point in automating the rest of the process (ie hitting 'start' then saving to a file). We do not currently have a fully automated photofit. Best wishes, -- FaceGen: Aw

[facegen] Re: Higher Resolution Images

2012-02-17 Thread FaceGen Guru
Yes. Choose a detail texture (1024x1024 and 2048x2048 detail textures are provided with Modeller) or use the photofit, which will allow up to 4096x4096 (if you have a very large source image): http://www.facegen.com/faq.htm#resolution -- FaceGen: Award-winning 3-D face creation software. Visit

[facegen] Re: Higher Resolution Images

2012-02-17 Thread FaceGen Guru
The important thing is how bit the face is inside that image. Also, are you using the latest version of Modeller ? -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to

[facegen] Re: Import facegen in Poser

2012-03-07 Thread FaceGen Guru
This is not currently possible but you can export to Daz Studio (Genesis mesh) using FaceGen Exporter. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed

[facegen] Re: Bounding Box size

2012-03-15 Thread FaceGen Guru
Hi Raj, FaceGen does not give you absolute size. Our shape statistics are all relative. You just scale the faces exported from FaceGen to whatever size or units you wish. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy o

[facegen] Re: Bounding Box size

2012-03-15 Thread FaceGen Guru
The bounding box will vary according to the specific head. It won't vary much, since FaceGen doesn't change the overall size of the head, but the shape of the head does change - taller and skinnier versus shorter and wider for instance. If what you're after is a fixed view, then don't use the

[facegen] Re: Facegen to Genesis and deformed eyes.

2012-04-10 Thread FaceGen Guru
This happens because FaceGen works by warping space. There is currently no way to avoid it. We are looking into how to address this problem in a future version. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Mode

[facegen] Re: head model centre point

2012-05-21 Thread FaceGen Guru
Hi Raj, Yes, In FaceGen Modeller the head rotates around the point defined by the average of the vertices. But No, two photofit faces taken from different photos at different angles will not align perfectly, because the photofit will estimate the shapes slightly different each time (depending

[facegen] Re: Change exported object animation with OpenGL

2012-05-23 Thread FaceGen Guru
When you export from FaceGen Modeller (as OBJ or otherwise) you have a choice of exporting just the current expression, or the neutral expression plus all the animation morph targets. Choose the latter. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.faceg

[facegen] Re: FaceGen .fg file

2012-05-28 Thread FaceGen Guru
Hi Bob, No, there is no way to save current parameters other than the face, although the last model parts selected will be remembered from session to session. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Model

[facegen] Re: Ears?

2012-06-04 Thread FaceGen Guru
Under the 'morph' tab, look for the control 'Modifier: Ears Out'. This is the only control that comes with the default mesh; the ears are not part of the FaceGen shape statistics that are controlled from the 'shape' tab. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Vis

[facegen] Re: Skin Tint - Base texture only, (not Photo Detail texture)

2012-06-04 Thread FaceGen Guru
In the 'colour' tab, go down the 'skin shade' and 'skin tint' controls and try to match manually. There is no way to automatically match the exact tint of the photograph in the photofit. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to downl

[facegen] Re: FaceGen Exporter wrks for Mac based Daz Studio 4?

2012-07-02 Thread FaceGen Guru
Not directly, however you could do it with Daz Studio for Windows then copy the generated files over to your Mac. Unless you've changed the default Daz data directories, the morph targets are created in this directory: C:\Users\USERNAME\Documents\DAZ 3D\Studio\My Library\data\DAZ 3D\Genesis\B

[facegen] Re: FaceGen Customizer

2012-07-09 Thread FaceGen Guru
Hi Stu, 1. Customizer does not do this. Customizer only allows you to integrate your head mesh topology and UVs with FaceGen, not a specific face. In other words, to integrate your head mesh with Customizer you first need to adjust its shape to exactly match the FaceGen internal mean (base) sh

[facegen] Re: Saving images - Can I change dimensions from 400 x 400?

2012-08-29 Thread FaceGen Guru
Hi Pel, It will save the image using the current dimensions of the viewport (face view area), so increase the size of the viewport. Note that you can increase the viewport to cover most of your screen if you're willing to push the controls outside the edge of the screen. Best wishes, -- Fac

[facegen] Re: available Photo-fit in Re-distribution License?

2012-09-08 Thread FaceGen Guru
The photofit is included in the Modeller; go to the tab on the very right hand side. Integrating photofit into your software application is only possible with our SDK. Best wishes, -- FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of

[facegen] Re: what's in version 4?

2012-10-02 Thread FaceGen Guru
Hi Lucas, I'm afraid the next major version of Modeller has been pushed back again by a couple of years as we explore some other ideas. Minor updates are always free upgrades and even major updates always offer you an upgrade path that respects the money you have paid. Best wishes, -- FaceG

[facegen] Re: It's doesn't work that the solution you show on FAQ

2012-12-28 Thread FaceGen Guru
FaceGen Exporter searches Genesis.dsf for the tag "dzStudio4DefaultContent=" then takes whatever is after the '=' as the default content directory. It then needs to find the path "data/DAZ 3D/Gensis/Base/Genesis.dsf" within that directory. If this file doesn't exist then it can't proceed and y

[facegen] Re: Do I need the modeler and re-distribution license, or just the re-distribution license?

2013-02-04 Thread FaceGen Guru
Hello Aria, FaceGen Customizer is included with the redistribution license, however Modeller is not. Best wishes, -- You received this message because you are subscribed to the Google Groups "FaceGen" group. To unsubscribe from this group and stop receiving emails from it, send an email to

[facegen] Re: Happy Faces

2013-03-12 Thread FaceGen Guru
No-one has sent in a better version do date. Best wishes, -- You received this message because you are subscribed to the Google Groups "FaceGen" group. To unsubscribe from this group and stop receiving emails from it, send an email to facegen+unsubscr...@googlegroups.com. For more options, vi

[facegen] Re: M4 facegen customizer

2013-04-08 Thread FaceGen Guru
I apologize, we were unable to make the finances work for developing the M4/V4 version. Perhaps sometime in the future. Best wishes, -- You received this message because you are subscribed to the Google Groups "FaceGen" group. To unsubscribe from this group and stop receiving emails from

[facegen] Re: What phoneme set does FaceGen Use?

2013-04-08 Thread FaceGen Guru
FaceGen uses a custom viseme set developed by an experienced 3D modeller. Although it doesn't follow a specific list of names you should be able to find a close shape for each phoneme (note that the mapping from phonemes to visemes is many-to-one). Best wishes, -- You received this message b

[facegen] Re: I Really Have a Few Questions Before Purchase

2013-04-11 Thread FaceGen Guru
Hello Tim, in answer to your questions: 1. We don't have any direct support for iClone. 2. Anything you see in the view window can be exported with the paid version of Modeller - including eyes. 3. The paid version of Modeller includes a limited number of hairstyles which you can preview at htt

[facegen] Re: I Really Have a Few Questions Before Purchase

2013-04-12 Thread FaceGen Guru
Hi Tim, Although we don't have any more hairstyles available you can certainly integrate any hairstyles you have made yourself into FaceGen using our Customizer product (free evaluation available). This way they automatically conform to any head you create. Many customers have made use of thi

[facegen] Re: Ears?

2013-05-11 Thread FaceGen Guru
Hi Jodi, Our default mesh only offers the ears-out adjustment; no detailed ear adjustments and no eyelashes. This is the same in both Free and Paid versions. Best wishes, -- You received this message because you are subscribed to the Google Groups "FaceGen" group. To unsubscribe from this g

[facegen] Re: How to save face?

2013-05-29 Thread FaceGen Guru
To apply the shape you've made to a photofit face: 1. Save the face with the desired shape to a file such as shape.fg 2. Run the photofit (or load a photofit face from an FG file) 3. Go to the 'Tween' tab 4. Hit the 'Load Target' button and select your file shape.fg 5. Unclick 'sync lock' at the b

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