Latcho, you deserve credit for doing the honourable thing here.
I am puzzled as to why free carries so much weight.
Do we expect Adobe employees to work for free, so that we can make money
using their products?
Do many coders here work for free? Probably not, so why not pay for the
tools we
I didn't say people who used it were retarded, I said the program was.
I am retarded, as I neither use FD nor FlexBuilder ;)
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Hi Ian, thanks for the info.
I can get this working from the command line but it doesnt seem to run from
eclipse.
I put the .jar in the ant lib dir.
I have this line in my build.xml
taskdef resource=net/sf/antcontrib/antlib.xml/
but get this error
[taskdef] Could not load definitions from
Hi Matt,
If Eclipse doesn't pick it up, you ought to be able to specify the
link to the Jar file directly:
taskdef resource=net/sf/antcontrib/antlib.xml
classpath
pathelement
location=some/path/to/ant-contrib-1.0b3.jar/
Thanks, that's a nice simple way to do it!
Glen
John McCormack wrote:
Glen,
Have you seen this:
http://www.onflex.org/ted/2007/11/runtime-flash-cs3flex-integration-via.php
and a link further down the page:
http://onflex.org/flexapps/applications/RuntimeCS3Flex/srcview/
John
Glen Pike
i have 2 buttons (prev and next) that should control the timeline of a
moviclip called container
but it just doesn't work. at first it moves to the second frame on this
movieclip then the container shows always the same content ( it has
different content for each frame), the content of the
Should
if (e.target.name == btn_next)
be
if (e.currentTarget.name http://e.target.name/ == btn_next)
It's just a guess as I can't see the fla.
Jer
On Thu, Aug 13, 2009 at 9:15 AM, Isaac Alves isaacal...@gmail.com wrote:
if (e.target.name == btn_next)
Isaac,
You need to enclose each if block with braces {}.
You can only get away without them when there is only one line of code to
execute following the if. Without the braces your function simply outputs
the trace() (depending which button is pressed) but will run
container.prevFrame(); AND
thanks, I did try that but with no luck.
So, im having another issue which seems to be with the mxmlc compiler.
I have imported my swc's as a compiler args as such
compiler.include-libraries dir=${LIBS_DIR} append=true
include name=FlexUnit.swc /
include name=fonts.swc /
include
Hello Wise List ,
PROBLEM:
when RAPIDLY clicking the BACK FWD browser buttons to load different Views
( via SwfAddress )
1 component fails to initialize properly.
This is how my app works:
its an app were the MAIN swf loads different swfs as components
which are grouped together as a views, so
Hi, I am building up an ANT task which is giving me some grief when the
compilation occurs.
I have 3 SWC's. One of them contains a few movieclips I converted to a SWC
to use as animated graphics in my UI.
FlexBuilder compiles the file with no problems. When I run ANT task and it
hits the mxmlc
hi guys
I've been looking around for a way of modifying the bounce easing function
for Tweener but I'm not having much joy (I've taken to doing a series of
tweens in the onComplete function to fudge it).
I've seen
http://timotheegroleau.com/Flash/experiments/easing_function_generator.htm
which
is
had a quick look around and found this list
http://www.flashdevelop.org/wikidocs/index.php?title=Features:Generation
does anyone have the fdt version?
fdt does have control-t but it's a different shortcut - flexbuilder has
nothing of the sort (this like this are the reason i didn't like it)
Hi People,
I know this mail should go to the list owner, but I sent an email to
them on 7th August and have not had a response, so any help would be
appreciated.
My emails from the flashcoders list are arriving in dribs and drabs
on one of my subscribed accounts - upto a few days
Greensock's TweenMax and TweenLite include source code you can modify
and they include Penner's easing equations which include Bounce easing.
You could try that.
Jason Merrill
Bank of America Global Learning
Shared Services Solutions Development
Monthly meetings on the Adobe Flash
go into the penner's easing classes, copy the bounce function class
and rename it, then mess with the constants in the math in there.
On Thu, Aug 13, 2009 at 10:28 AM, Merrill,
Jasonjason.merr...@bankofamerica.com wrote:
Greensock's TweenMax and TweenLite include source code you can modify
You can copy the original bounce function from the Equations class and then
use it as the transition parameter (like you probably already know). But
yeah, you'll need to change the original code to achieve whatever effect you
want. Usually tweaking some of the constant numbers is enough to make it
i would listen to whatever zeh says :)
On Thu, Aug 13, 2009 at 11:05 AM, Zeh Fernandoz...@zehfernando.com wrote:
You can copy the original bounce function from the Equations class and then
use it as the transition parameter (like you probably already know). But
yeah, you'll need to change the
What I said probably applies to 99% of the tweening engines available out
there anyway.
PS. Awesome link on that uize tool. I didn't know that. There are some very
good equation samples - based on Penner's work but much more flexible to
animation use. With some ingenuity the code can probably be
You don't have to backspace all the way back to the period when you make a
typo in FlexBuilder, you can just backspace the typo, and press control +
space and the menu will popup again. Of course it's not as convenient as the
FD menu.
As for refactoring, find and replace works but the rename
I know this mail should go to the list owner, but I sent an email to them
on 7th August and have not had a response, so any help would be appreciated.
Hi! I'm the list owner. Sorry not to respond earlier, but honestly
these sorts of things tend to get put on the back burner, if you know
what
Even after re-installing the program [FlashDevelop] and deleting the
local settings files, it
still sometimes doesn't auto-import some classes from the flash
package and
I have to type my import by hand. Weird.
There were some issues with one of the newer versions - a stable version
I have used
I'm a long-time Flash user just trying out Flex for the second time,
last time being about 3 years ago. I have the 60 day trial of Flex
Builder 3.
Anyway, I've been using FlashDevelop for so long I think I've really
become spoiled by its excellent auto-completion feature. Flex Builder
Anyway, I've been using FlashDevelop for so long I think I've really become
spoiled by its excellent auto-completion feature. Flex Builder seems pretty
week by comparison. AFAICT, it doesn't autocomplete in-scope member-names,
doesn't give any hints for the import command, doesn't
Dave Watts wrote:
The trick is to type the
variable name and the colon, then choose the variable type using
autocomplete.
Okay, that part is the same in FlashDevelop. Thanks!
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Only FlashDevelop auto-completes in-scope member names and key words. Only
FlashDevelop has smart auto-completion that forgives typos. AFAIK, only
FlashDevelop has toggle line (CTRL+T) functionality (which I use all the time),
and the *extremely* useful clone file (CTRL+SHIFT+N)
Okay, help an id10t out here.
Only FlashDevelop auto-completes in-scope member names and key words.
only FlashDevelop has toggle line (CTRL+T) functionality
Could someone describe what this behavior is? It's not clicking for some
reason (little out of it today).
Thanks,
Jer
On Thu, Aug 13,
FlashDevelop does do find and replace in files. FlexBuilder's rename function
is very slow sometimes. FlashDevelop's Find and Replace In Files is nearly
instant. Considering how infrequently one uses rename in FlexBuilder, it
doesn't seem to offset the slowness of day to day coding with it
I have slow email issues with Flashcoders, as well. There's a noticable delay
between when I post and when it shows up. Sometimes I get no emails for awhile,
and then a slew of them come in (like a hose that's been crimped and then released).
FlashTiger emails show up very quickly, but
FlashDevelop auto-completes class, instance and local vars, as well as native
key words like public, private, class, interface, implements, function, static,
const, etc. FDT and FB do not.
Here's what toggle line does
hello();
world();
CTRL+T on world line
world();
hello();
While this
FlashTiger emails show up very quickly, but they're a Yahoo group, so the
host is very fast. Compared to Yahoo, atlas.pipex.net is rinky-dink.
Not that it matters, but we're not on pipex.net, that's Glen's ISP.
We're on Edgeweb, and actually have lots of bandwidth. But we only
have a single
They're two different functions. You can do a find/replace on a text string
in FB or FDT through a project, which works the same as FD, but rename will
find all references in the project to the property/class you're renaming and
update there. Same net effect 95/100 times, but it's 'smarter' than
Ahh, okay. Ctrl + T would be useful. I didn't really notice that keywords
were missing from auto-complete.
What annoys me more about FB's auto-complete is that it occasionally simply
vanishes either because of a parse error in your code or (just as often) for
no reason. Then again, that could
Okay, so how do I use FD to edit Flex docs?
Steven Sacks wrote:
FlashDevelop auto-completes class, instance and local vars, as well as
native key words like public, private, class, interface, implements,
function, static, const, etc. FDT and FB do not.
Here's what toggle line does
This statement is absolutely incorrect, and a bit baffling. Clearly if it
didn't do that stuff nobody would ever use it.
FDT does indeed complete all those, and I haven't looked at FB in a while
but would be absolutely stunned if that was in fact accurate. The default
code hinting is just when you
any help here would be greatly appreciated..thanks
Juan José Díaz wrote:
Hello Wise List ,
PROBLEM:
when RAPIDLY clicking the BACK FWD browser buttons to load different Views
( via SwfAddress )
1 component fails to initialize properly.
This is how my app works:
its an app were the MAIN swf
Okay, so how do I use FD to edit Flex docs?
Install the new Flex SDK, point FD to it. Then, create a new Flex
project in FD.
FD supports both Actionscript and MXML syntax, among others.
Jason Merrill
Bank of America Global Learning
Shared Services Solutions Development
Monthly
FlexBuilder absolutely does NOT do auto-completion of class, instance and local
vars (FD also does function names, etc.). I've never seen FDT do it, either,
but that link obviously makes it clear that it is possible (though completely
undocumented, not to mention that field doesn't look like
FDT does the auto-error check, which is so sweet - i read that FD
doesn't have the ability to get that info, even with a plugin...
I have built projects on all three, and if I'm on pc I like FD with
the find/replace expanded extension.
On Thu, Aug 13, 2009 at 3:49 PM, Steven
That page was old, it does work in AS3.
OK, so, burning with curiosity (and a desire to postpone doing the latest
batch of client changes), I fired up Flex Builder, created a private var,went
into the constructor, hit ctrl-space, and the autocomplete shenanigans
triggered. If ya type in the first
It certainly does. It's simply using the mxml compiler to find those errors. The
FD developers have stated their intent to include it one day, but have stated
it's a lot of work. They currently have syntax checking. Keep in mind that
FlashDevelop is two guys working in their spare time for
In FlexBuilder, they don't start appearing as auto-completion hints as you type.
You have to hit CTRL+SPACE. This is not a mere difference. You have to stop
writing code to get auto-completion. Even worse, it's not live which means it
breaks your natural flow.
In FlashDevelop, you can hit
FlashTiger emails show up very quickly, but they're a Yahoo group, so the
host is very fast. Compared to Yahoo, atlas.pipex.net is rinky-dink.
As a Flash Tiger moderator, I'd like to jump in (perhaps a bit late).
Flashcoders has been an extremely good resource for me and other AS coders,
and
Hi Flashcoders, is anyone aware of an available actionscript class that uses
a Fast Fourier Transform (FFT) to create a Spectrogram in Flash? I'm trying
to record a person's voice and ask the actionscript class to convert the
audio into a spectrogram that can be displayed and compared in flash.
I'm fighting memory leaks in Flash Lite 3. I've determined one of my problems
is XML class. Any idea what's causing the leak. It leaks only if I parse the
data.
Thanks
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I've been fighting memory leaks. I've narrowed it down to use of XML class, but
only if I actually parse the data. Using onData doesn't leak, onLoad leaks,
parseXML leaks and new XML(str) leaks.
Any Ideas?
Thanks
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