wser. For the
browser to go full screen that's F11 on the keyboard. Hope I'm answering
that correctly for you.
- Michael M.
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Jim
Andrews
S
Hi,
I've developed a JavaScript slideshow at http://vispo.com/nio/pens/slideshow
I want a fullscreen button in it. No browser chrome whatsoever. None.
As you probably know, this is fully supported in Flash but not in
JavaScript. Which is a real annoyance. There's the fullscreen='yes' thing as
i've created a couple of nice flv files in premier. i tried all sorts of
options, mp4, avi, and so on. flv seems to be the best option for the web.
ok i've got the flv files.
but the controls you can choose in flash pro are ugly. and there's no
fullscreen option. yeesh.
i've seen some pretty
Here is something I wrote about an online interactive piece by Andre
Michelle called Pulsate: http://netartery.vispo.com/?p=192
ja
http://vispo.com
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I'm a bit confused as to how to proceed with Flash. I've been using Director
for the last 11 years.
You can see the sort of (Director Shockwave) apps I like to create at
http://vispo.com/dbcinema/sw/sw.htm and http://vispo.com/jig/arteroids/exe .
These apps contain menus, spin controls, drop-d
Can anyone point out to me any interesting art projects that are Flex
projects? Particularly what I'm looking for are simple projects that combine
some of the benefits of Flex with the benefits of Flash concerning
generative visual art.
It's looking too much like a no fun zone at the mo. Any s
"As it is built now, the iPad is the ultimate consumer device, meant
primarily to consume media, not to produce it. That's why, in its first
iteration, it has no native printing application, no camera, no USB ports
for peripherals. But the impulse to make it into something else, a
lightweight c
Here's my code which uses the SharedObject to implement a User Data Manager.
This is my first ActionScript of any usefulness.
ja
http://vispo.com
package
{
// This is for managing the user's state from session to session.
// This saves their preferences and current state.
import flash.net.Shar
Architecturally speaking, that's a bad idea. There's probably a strongly
typed
solution to what you're doing. Can you provide detail about what you need
to accomplish so we can help you figure out a better solution?
i expect
public function x(y:*):void
{
}
will do the job.
the public meth
i want to write a method x which takes an argument y. i cannot anticipate
what type the argument is going to be until run-time. it might be a number
or a string or an array or who knows what?
but i am not sure how to do this in actionscript because it is strongly
typed. normally what is done i
Thanks, Eric. So I guess none of the mx.controls are for Flash but, rather,
are all for Flex?
ja
Make a Flex app - Alert is for Flex. Or make your own Alert class. I'm
not sure if linking the Flex SWCs would work for an Alert or not.
I get an error, in Flash Builder 4, with the following
Am I on the right list for a question like this?
I get an error, in Flash Builder 4, with the following line, which is part
of an ActionScript project.
import mx.controls.Alert;
The error is "1172: Definition mx.controls:Alert could not be found."
How do I fix this?
ja?
http://vispo.com
_
I get an error, in Flash Builder 4, with the following line, which is part
of an ActionScript project.
import mx.controls.Alert;
The error is "1172: Definition mx.controls:Alert could not be found."
How do I fix this?
ja?
http://vispo.com
___
Fla
some JavaScript to talk to Flash on the
Window.unload event, but by then Flash could have gone...
Hope this is some help..
Glen
Jim Andrews wrote:
I want to write text info to disk when the user quits the flash piece
playing in the browser.
Is there an event I listen to for
I want to write text info to disk when the user quits the flash piece
playing in the browser.
Is there an event I listen to for the end of the program? What event?
ja
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http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/Sound.html
The above URL is the main page to acquaint yourself with concerning the
Sound class in ActionScript 3.0, apparently.
If you scroll through it, you'll see some example code.
You'll also see the 'play' met
I tend to use MonsterDebugger a lot. It is easy to debug stuff in almost
any
setting outside of mobile devices. I use that and a combo of trace
statements and the IDE Debugger.
http://www.demonsterdebugger.com/
Ktu
I installed DeMonster debugger a while ago, and it seems great for run-time
Thanks, Steven. Does this require Eclipse? What flavour of Eclipse, if so?
ja
FDT. End of story.
On 5/7/2010 2:46 PM, Jim Andrews wrote:
I'm finding the debugger in the Flash IDE almost unusably slow. How do
people debug their apps?
And I've taken to using FlashDevelop for ed
I'm finding the debugger in the Flash IDE almost unusably slow. How do
people debug their apps?
And I've taken to using FlashDevelop for editing code because the editor in
the Flash IDE is equally slow.
ja
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why does one need to put fl.controls.NumericStepper in the Library, rather
than just have
import fl.controls.NumericStepper;
in the class code?
ja
http://vispo.com
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Jim Andrews wrote:
Here is a review I wrote (
http://netpoetic.com/2010/05/the-daxophonic-hans-reichel-of-daxo-de ) of
a
suite of 12 interactive audio Flash works at daxo.de by Hans Reichel.
Henrik Anderson wrote:
It's been a while since I have experienced such an unorganized me
Here is a review I wrote (
http://netpoetic.com/2010/05/the-daxophonic-hans-reichel-of-daxo-de ) of a
suite of 12 interactive audio Flash works at daxo.de by Hans Reichel.
"Hans Reichel (1949) is a German improvisational guitarist, experimental
luthier, inventor, and type designer." So saith Wiki
howitworks
HTH
Cor
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Jim
Andrews
Sent: zondag 2 mei 2010 10:10
To: Flash Coders List
Subject: [Flashcoders] editing and debugging tools for ActionScript 3.0
I'm not sure if this is typical, but the ActionScript editor and also the
debugger in Flash CS4 Professional, on my machine, are almost unusably slow.
Do other people find this to be the case?
On my machine, it might take ten seconds to step from one line to the next,
even when there isn't muc
i see the html quake is not actually available to play in the browser.
and game sound is fairly simple programming. at least in this game.
html 5 has a very very basic audio api. it is not adequate for my purposes.
in an ideal situation we would use open tools built to open standards. what
dev
html 5 has an audio api.
you can play sounds.
you can show controls like in a video. or not.
now there's an honest audio api.
no irrelevant things like being able to tell how far into the sound we are.
or responsiveness to cue points. or being able to tell when a sound ends. no
byteArray ope
Does HTML 5 do anything about the basically non-existant audio API in HTML?
I gather that the tag was Apple's proposal. How does it compare
with the graphical abilities of Flash or Director?
Microsoft has not implemented the tag. Is the tag in the
W3C HTML 5 spec?
And how does the tag c
Coming a bit late to the conversation, but I did exactly that for some
music education games. We had to have seamless playback of multiple
audio files, and mp3 just doesn't cut it.
I put my .aiff files into one Flash file, set the linkage, and
downloaded the swf at run time. When the swf download
That's basically what Andre Michelle is doing with his code at
http://blog.andre-michelle.com/2010/playback-mp3-loop-gapless/#more-590 ,
Andrew.
ja
http://vispo.com
- Original Message -
From: "Andrew Murphy"
To: "'Flash Coders List'"
Sent: Thursday, April 29, 2010 6:28 AM
Subject:
If you create an mp3 in SoundBooth or Sound Forge and loop it, even in those
environments, you see that simply creating an mp3 introduces some silence at
the beginning and end of the file. Even if the mp3 was made from a perfectly
gapless looping wav file, the mp3 will have a gap in it.
Conseq
ave to set the Loader's application domain to the same as your
application in order to instanciate the sounds:
Search for "runtime library" in flash.
Glen
On 29/04/2010 12:25, Jim Andrews wrote:
Sorry. I should have been more specific. What I'd like to do is create
an ex
a.co.uk/
On 29 April 2010 10:35, Jim Andrews wrote:
i know you can load external mp3 files in flash, but is it possible to
load
a library (if that is the right term) of wav files in flash?
the app i want to make involves loops, and mp3 files are not real good
for
loops.
ja
h
i know you can load external mp3 files in flash, but is it possible to load
a library (if that is the right term) of wav files in flash?
the app i want to make involves loops, and mp3 files are not real good for
loops.
ja
http://vispo.com
___
Fla
I'm new to the list.
Does anyone have experience with gapless looping of external mp3's in Flash?
I'm having probs with it.
I read http://www.compuphase.com/mp3/mp3loops.htm . There's even a section
in there about gapless looping in Flash.
But I'm not sure how old that page is and if there
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