* Curtis L. Olson -- Thursday 07 February 2002 05:45:
Jon S. Berndt writes:
I'm confused. Then why did Melchior say he had no white runways at KEDW?
Could he be running an older version of the scenery files?
Hard to say. I downloaded that area just a few weeks back on 2001-12-20 from
* Melchior FRANZ -- Thursday 07 February 2002 12:44:
BUT: I have a folder Textures/Terrain/New with some more textures, [...]
Err ... these are only terrain. Nothing that would explain the working
runways.
m.
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Here's my observations from testing the latest cvs
flightgear/simgear/base:
The fixed turn co-ordinater in JSBSim is great, unfortunately it
doesn't work (freezes) after a reset. Its quite literally 'fixed' then ;-)
The output from SG_INFO to the console (Event states, mouse in
view/pointer
I noticed on mine that the runways come up textured and then turn white. This
happens very quickly but you can definately see it, lines and all. Why would
that happen?
Jim
Curtis L. Olson [EMAIL PROTECTED] said:
Jon S. Berndt writes:
I'm confused. Then why did Melchior say he had no
D Luff writes:
OK, the LaRCsim C172 won't start because someone's drained the
tanks.
I'm reading
/consumables/fuel/tank[0]/level-gal_us
to check for fuel, but it's never initialised as far as I can see.
I'm sure that I once had this initialised to 14 gals per tank.
* Jim Wilson -- Thursday 07 February 2002 14:38:
I noticed on mine that the runways come up textured and then turn white. This
happens very quickly but you can definately see it, lines and all. Why would
that happen?
nVidia driver bug on Linux? I'm running a tdfx card without problems.
Hi,
Tried latest build on latest CVS, looks okay
Tried build with threads, first simgear, then flightgear
For ./configure --with-threads (in simgear) returns:
checking for pthread_exit in -lpthread... (cached) no
checking for pthread.h... (cached) yes
Running ./configure --with-threads
Last I heard, there were problems in cygwin's pthreads implimentation
that prevented FlightGear from working correctly with threads enabled
on that platform.
I haven't heard that these issues have been fixed. At one point
Norman Vine was trying to work with the cygwin/pthreads person to
resolve
Just a quick reminder about the 0.7.9 release.
Friday (8 Feb 02) is the cutoff for submitting new features for the
0.7.9 release.
Starting Saturday (9 Feb 02) through next Friday (15 Feb 02) will be a
time for bug fixes only.
I'm hoping to release 0.7.9 on Saturday (16 Feb 02).
In the next
One of the problems is that JSBSim does its own output outside of the
SG_LOG infrastructure. We'll need to modify JSBSim to allow custom
logging interfaces, and that might be a bit of a tedious chore.
No really. If we want JSBSim to have no output log, simply set
JSBSIM_DEBUG=0
I don't
David Megginson wrote:
Cameron Moore writes:
The output from SG_INFO to the console (Event states, mouse in
view/pointer mode, lighting updates and tile updates) can cause
nasty pauses on Windows 98 even with the console window
minimised, far worse than on NT on the same
D Luff writes:
The output from SG_INFO to the console (Event states, mouse in
view/pointer mode, lighting updates and tile updates) can cause
nasty pauses on Windows 98 even with the console window
minimised, far worse than on NT on the same hardware. May I
suggest that we turn off all
Cameron Moore writes:
I've got a Feature Request item[1] for this on SF. I seriously doubt
I'll have free time to hack on this before the feature freeze, so if
it's going to get into 0.7.9, someone else is going to have to do it.
Thanks
[1]
Ok, you are definitely running with a previous version of the scenery.
Not a big deal, but that is the source of the discrepancy. I have
cludged the materials.xml file for now to alias all the marked dirt
runway textures to be concrete for now. Not a perfection solution,
but at least we have
Curtis L. Olson wrote:
D Luff wrote:
YASim initialised at about 40 knots charging down the runway,
with the engines running and the magnetos off. Due to the
aformentioned full left aileron I didn't get very far.
Yes, YASim engine start procedures need to be on the todo list
Andy Ross writes:
The startup stuff, though, should be really simple. What do I do,
check the cranking flag and add some delay before it turns over?
It would be better to have a cutoff RPM where the engine stops
running. As long as the cranking flag is set, keep incrementing RPM
slightly;
* Curtis L. Olson -- Thursday 07 February 2002 20:53:
Ok, you are definitely running with a previous version of the scenery.
... which would mean that the ftp://ftp.darklands.cx/pub/fgfs/ mirror is
sh*t and should be removed from the mirrors list. :-(
m.
Curtis L. Olson [EMAIL PROTECTED] writes:
This is just plain weird. Remind me what opengl drivers you are
i found the problem. the check in configure.in for FX is wrong. it
should check for fxmesa.h not xmesa.h. with this patch i can run fgfs
again:
--- configure.in5 Feb 2002
Darrell Walisser writes:
I'll be working on the Mac OS X build this weekend.
Wonderful. Glad to hear our mac guy is still lurking. :-)
Curt.
--
Curtis Olson IVLab / HumanFIRST Program FlightGear Project
Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED]
Minnesota
Ok, I'll update the configure script. Very glad you were able to
track down the problem. Thanks for your persistance.
Curt.
Alex Romosan writes:
Curtis L. Olson [EMAIL PROTECTED] writes:
This is just plain weird. Remind me what opengl drivers you are
i found the problem. the check
Martin Spott writes:
Sorry to disturb you again. I've been looking through list archives and
trying on my own already for hours but I still don't get 'fgfs' running with
any UIUC model. If someone could tell me how it _should_ work in 0.7.9 then
I'd be glad to try it and report further
Here I include a patch to be applied to default.apt, which adds uruguayan
airports and fixes a typo in which the Bogota (Colombia) airport is called
Bogata.
The other patch adds uruguayan territory navaids.
I would feel very happy if this airports could be included in the base
package :-)
The following examples are WRT the MSVC version, but I think they apply to
the linux version as well.
This probably won't get rolled into 0.7.9, but there are quite a few
instances of the software version sprinkled throughout the system. Probably
the biggest example of this is
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