Selon bass pumped :
> On 9/22/05, Frederic Bouvier wrote:
> > Selon bass pumped :
> >
> > > Hi everyone,
> > >
> > > I tried to compile the latest version of flightgear today in MSVC 7.
> > > It compiled fine... but then I had problems when it tried linking.
> > > Any ideas on how to fix it would
On 9/22/05, Frederic Bouvier <[EMAIL PROTECTED]> wrote:
> Selon bass pumped :
>
> > Hi everyone,
> >
> > I tried to compile the latest version of flightgear today in MSVC 7.
> > It compiled fine... but then I had problems when it tried linking.
> > Any ideas on how to fix it would help.
> >
> > Tha
Selon bass pumped :
> Hi everyone,
>
> I tried to compile the latest version of flightgear today in MSVC 7.
> It compiled fine... but then I had problems when it tried linking.
> Any ideas on how to fix it would help.
>
> Thank you in advance.
>
>
> Start ouput >>
> Linking...
> LINK : warning LNK
Hi everyone,
I tried to compile the latest version of flightgear today in MSVC 7.
It compiled fine... but then I had problems when it tried linking.
Any ideas on how to fix it would help.
Thank you in advance.
Start ouput >>
Linking...
LINK : warning LNK4075: ignoring '/EDITANDCONTINUE' due t
Mike Rawlins wrote:
Patrick,
v0.9.8 comes with scenery for the 10x10 degree block
with corner 130W, 30N. Did you start the sim at KSFO?
If you started it in a region outside of central
California no scenery will show.
Mike
I didn't modify anything in the base package from the website, and
On Wednesday 14 September 2005 14:36, Mike Rawlins wrote:
> v0.9.8 comes with scenery for the 10x10 degree block
> with corner 130W, 30N. Did you start the sim at KSFO?
> If you started it in a region outside of central
> California no scenery will show.
You're right, of course - but you should
--- PJ Quirk <[EMAIL PROTECTED]> wrote:
> you can see from the
> screenshot:
>
> http://www.cs.unc.edu/~quirk/blankscreen.bmp
>
> Though the hud/panel can be displayed, and any
> airplane flies fine
> according to the instruments, there's just no
> scenery.
Patrick,
v0.9.8 comes with s
I pulled the FlightGear 0.9.8 tarball from the website, SimGear 0.3.8
tarball, plib 1.8.4, OpenAL (not sure of the version, I pulled it from
CVS around June/July) and compiled fgfs in MSVC .NET. It compiled fine,
but running the executable is a little strange as you can see from the
screenshot
On 9/7/05, Jim Wilson <[EMAIL PROTECTED]> wrote:
> > From: Andy Ross <[EMAIL PROTECTED]>
>
> >
> > These words, the same thing say.
> >
>
> Hmmm, too much of Star Wars prequel this summer have you watch? ;-)
>
> Best,
>
> Jim Wilson
LOL!!
___
Flight
> From: Andy Ross <[EMAIL PROTECTED]>
>
> These words, the same thing say.
>
Hmmm, too much of Star Wars prequel this summer have you watch? ;-)
Best,
Jim Wilson
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bass pumped wrote:
> Actually I was asking you (indirectly I guess) if there was an error
> in the bleeding edge file I downloaded from the simgear download
> page. Anyway, I will try compiling that by removing the couds3d
> from the solution explorer and see what happens.
I'm not sure what you h
On 9/6/05, Andy Ross <[EMAIL PROTECTED]> wrote:
> bass pumped wrote:
> > Andy Ross wrote:
> > > It looks to me like you're compiling CVS FlightGear with an older
> > > SimGear.
> >
> > I did download flightgear [...] from the 'bleeding edge' link from the
> > website. [...] But when compiling that
bass pumped wrote:
> Andy Ross wrote:
> > It looks to me like you're compiling CVS FlightGear with an older
> > SimGear.
>
> I did download flightgear [...] from the 'bleeding edge' link from the
> website. [...] But when compiling that simgear [...] I downloaded the
> 0.3.8 version.
>
> Could tha
On 9/6/05, Andy Ross <[EMAIL PROTECTED]> wrote:
> This looks like a version skew problem. That function
> signature (with four arguments) is the one from the current CVS
> version. The 0.9.8 Nasal interpreter used a different API with
> only two arguments.
>
> It looks to me like you're compilin
bass pumped wrote:
> I'm trying to get flightgear 9.8 built in Windows. I'm using MSVC 7
> for the build. I ran into the following errors from the Nasal code.
>
> [...]
>
> cannot convert from 'naRef (__cdecl*)(naContext,naRef,int,naRef *)' to
> 'naCFunction'
This looks like a version skew prob
Another thought:
Struct Member Alignment, under Code Generation.
JA
> Seems like I had to change the project settings under Configuration
> Properties-->C/C++-->Advanced-->Calling Convention. The right setting is
> probably _cdecl (/Gd). You'll probably want to make sure all subprojects
> share
at simple.
Jim A
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of bass pumped
> Sent: Monday, September 05, 2005 6:35 PM
> To: FlightGear developers discussions
> Subject: [Flightgear-devel] MSVC build error
>
>
> Hi all,
>
> I
Hi all,
I'm trying to get flightgear 9.8 built in Windows. I'm using MSVC 7
for the build. I ran into the following errors from the Nasal code.
>>start output
from the following code:-
static struct {
naCFunction func;
char* name;
} propfuncs[] = {
{ f_getType, "_getType" },
{
sions'
Subject: RE: [Flightgear-devel] MSVC error - glut32.lib
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:flightgear-devel-
> [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
> Sent: Thursday, June 30, 2005 7:01 PM
> To: flightgear-devel@flightgear.org
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:flightgear-devel-
> [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED]
> Sent: Thursday, June 30, 2005 7:01 PM
> To: flightgear-devel@flightgear.org
> Subject: [Flightgear-devel] MSVC error - glut32.lib
>
> I am
I am trying to compile FG on MSVC.net (7.0) on a Windows platform. I have
been sucessful through plib, simgear and now FG is providing me with a "fatal
LNK error 1104: cannot open file 'glut32.lib' ". The 'glut32.lib' file
exists in the C:\windows\system32 folder...
Can anyone suggest a
It's not very clear. Check that you added the
'--fg-root=x:\flightgear\data' parameter to the debugger, not finding
the airports/runway data can lead FG to an infinite loop for example. Or
just press break and look where he is in the code ;)
Harald.
Ok, it turns out it was initializing it jus
Ben Morrison wrote:
Thanks, guys. This is my first time posting to the board and I am impressed
with the response times. I am compiling in debug mode because I am going to
be modifying flightgear later. Ok, Harald's solution fixed the runtime
error but now flightgear just sits there and doesn't
Thanks, guys. This is my first time posting to the board and I am impressed
with the response times. I am compiling in debug mode because I am going to
be modifying flightgear later. Ok, Harald's solution fixed the runtime
error but now flightgear just sits there and doesn't start. What could b
Harald JOHNSEN wrote :
Ben Morrison wrote:
I have downloaded the following source code files: FlightGear 9.8,
SimGear 3.8, plib 1.8.4, and zlib 1.1.4. I was able to get this to
compile in Visual Studio 2003 but when I try to run flight gear with
the following command: “fgfs –fg-root=c:\\GS_PTT\\
Ben Morrison wrote:
I have downloaded the following source code files: FlightGear 9.8,
SimGear 3.8, plib 1.8.4, and zlib 1.1.4. I was able to get this to
compile in Visual Studio 2003 but when I try to run flight gear with
the following command: “fgfs –fg-root=c:\\GS_PTT\\Flightgear\\data
–airp
I have downloaded the following source code files:
FlightGear 9.8, SimGear 3.8, plib 1.8.4, and zlib 1.1.4. I was able to
get this to compile in Visual Studio 2003 but when I try to run flight gear
with the following command: “fgfs –fg-root=c:\\GS_PTT\\Flightgear\\data
–airport=KSFO – air
Wow, it works! Thanks a lot for your help...
-Message d'origine-
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] la part de Frederic
Bouvier
Envoyé : jeudi 9 décembre 2004 20:31
À : FlightGear developers discussions
Objet : RE: [Flightgear-devel] MSVC
Selon RENNUIT Antoine 2
Selon RENNUIT Antoine 203220 Thésard <[EMAIL PROTECTED]>:
> That works better, but I still have several errors :
> - what is fadmin project useful for? The true question is can I
> remove it, because it needs FLTK, and it's a painful task to install it
> correctly (no .lib, no .dll...).
fga
That works better, but I still have several errors :
- what is fadmin project useful for? The true question is can I
remove it, because it needs FLTK, and it's a painful task to install it
correctly (no .lib, no .dll...).
- I have a problem with the "exit" function declaration in st
RENNUIT Antoine 203220 Thésard a écrit :
Hello,
- you put flightgear, simgear, and plib sources into a cvs
directory; so I guess we have to use the newest cvs version (I used tarball
cvs version) of these packages. When I put the cvs version of flightGear
sources in the project, VC tells me
lightGear developers discussions
Objet : RE: [Flightgear-devel] MSVC
It was my fault.
The solution in FlightGear/cvs/FlightGear/FlightGear-2.sln is supposed to
compile all you need for FlightGear.
You just have to get software in the structure below :
FlightGear/cvs/FlightGear <= Fl
De : [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] la part de RENNUIT
> Antoine 203220 Thésard
> Envoyé : vendredi 3 décembre 2004 14:59
> À : 'FlightGear developers discussions'
> Objet : RE: [Flightgear-devel] MSVC
>
>
> I cannot download the new file...
>
>
Now it works, sorry for disturbing...
-Message d'origine-
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] la part de RENNUIT
Antoine 203220 Thésard
Envoyé : vendredi 3 décembre 2004 14:59
À : 'FlightGear developers discussions'
Objet : RE: [Flightgear-devel] MSVC
I cann
I cannot download the new file...
-Message d'origine-
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] la part de Frederic
Bouvier
Envoyé : vendredi 3 décembre 2004 14:54
À : FlightGear developers discussions
Objet : Re: [Flightgear-devel] MSVC
Quoting Erik Hofman :
> RENNUIT
Quoting Erik Hofman :
> RENNUIT Antoine 203220 Thésard wrote:
> > Hello,
> >
> > I am new to flight gear. I am looking for a "how to" to compile FG under
> > MSVC (either 6 or .net) : at the moment I am completely lost in all the
> > libraries needed to link : how come these libraries (simgear, pl
RENNUIT Antoine 203220 Thésard wrote:
Hello,
I am new to flight gear. I am looking for a "how to" to compile FG under
MSVC (either 6 or .net) : at the moment I am completely lost in all the
libraries needed to link : how come these libraries (simgear, plib, zlib,
metakit, openAL...) do not broadcas
Hello,
I am new to flight gear. I am looking for a "how to" to compile FG under
MSVC (either 6 or .net) : at the moment I am completely lost in all the
libraries needed to link : how come these libraries (simgear, plib, zlib,
metakit, openAL...) do not broadcast with simple .lib files??? I read
se
"Frederic Bouvier" <[EMAIL PROTECTED]> wrote:
> I am receiving an increasing number of request for working
> project files for MSVC. While I can't reply specifically
> to everybody, I packed my current, unedited, project files
> here :
> ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/
I'm
Hi,
I am receiving an increasing number of request for working
project files for MSVC. While I can't reply specifically
to everybody, I packed my current, unedited, project files
here :
ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/MSVC/
They are for MSVC 7. I am not trying to compile with MSV
massimo casanova wrote:
> hello, Frederic
>
> I'm trying to compile FG under MSVC7 but I've almost the same problems I
found on MSVC6
> problems with templates and typedefs.
> I use
> FlightGear-0.9.3
> SimGear-0.3.4
> plib-1.6.0.tar
>
> can you tell me what
> - compiler version (any patch?) do yo
hello, Frederic
I'm trying to compile FG under MSVC7 but I've
almost the same problems I found on MSVC6
problems with templates and typedefs.
I use
FlightGear-0.9.3
SimGear-0.3.4
plib-1.6.0.tar
can you tell me what
- compiler version (any patch?) do you
use
- FG version (FG+Simgear+plib
I have noticed that the last several versions of Simgear do not include the
Simgear MSVC project file.
Could someone provide me a link to the Simgear MSVC project file?
Thanks in advance.
Hoyt Fleming
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Jonathan Adam Muse wrote:
> Hello Everyone,
>
>
> I'm an aerospace engineering student looking to use flightgear as an
> image generator for my generic flight dynamics model project. I'm
> starting to get decent at programming but some of these flightgear
> errors are above me. Is there anyone ou
Jonathan Adam Muse writes:
> Hello Everyone,
>
>
> I'm an aerospace engineering student looking to use flightgear as an
> image generator for my generic flight dynamics model project. I'm
> starting to get decent at programming but some of these flightgear
> errors are above me. Is there an
Hello Everyone,
I'm an aerospace engineering student looking to use flightgear as an
image generator for my generic flight dynamics model project. I'm
starting to get decent at programming but some of these flightgear
errors are above me. Is there anyone out there that can explain how
to fi
Does anyone have a copy of the MSVC project files for Simgear version 3.3.
The MSVC project files are not included in the Simgear tar file.
Hoyt Fleming
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Hello,
I have a build of fgfs 0.9.2 for windows without threads but
with sound. Unfortunately, I can't host it, so if someone
has free space (1.2 Mb tar.gz) (Martin ?), he can contact me
directly to arrange an upload to his site.
Cheers,
-Fred
___
Jonathan Polley wrote:
For those who may care, I fixed the MacOS problems. It turns out that
the OpenGL Extension that FlightGear are referencing have ARB extensions
rather than EXT. I.e.,
Going further down this road, it looks like we need to define a new
header file to handle these OpenGL
- Original Message -
From: "Jonathan Polley" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, January 02, 2003 9:13 PM
Subject: Re: [Flightgear-devel] MSVC Build Problems in src/Main/main.cxx
> For those who may care, I fixed the MacOS problems.
For those who may care, I fixed the MacOS problems. It turns out that
the OpenGL Extension that FlightGear are referencing have ARB
extensions rather than EXT. I.e.,
glPointParameterfvEXT
glPointParameterfEXT
becomes
glPointParameterfvARB
glPointParameterfARB
Jonathan Polley
Here is the C
I just noticed that the problem also exists for MacOS 10.2(.3), which I
believe is at least OpenGL 1.3 (and 10.2.3 is OpenGL 1.4). Any ideas
as to what is missing?
Thanks,
Jonathan Polley
On Wednesday, January 1, 2003, at 10:25 AM, Norman Vine wrote:
Jonathan Polley writes:
The latest up
Jonathan Polley writes:
> The latest updat to src/Main/main.cxx is generating the following errors for MSVC
>6.0 (and I assume for all Windows compilers).
>
> c:\fgdev\flightgear\src\main\main.cxx(749) : error C2065:
>'GL_DISTANCE_ATTENUATION_EXT' : undeclared identifier
> c:\fgdev\flightgear\
The latest updat to src/Main/main.cxx is generating the following errors for MSVC 6.0
(and I assume for all Windows compilers).
c:\fgdev\flightgear\src\main\main.cxx(749) : error C2065:
'GL_DISTANCE_ATTENUATION_EXT' : undeclared identifier
c:\fgdev\flightgear\src\main\main.cxx(750) : error C2065
Here are the compiling errors reported by MSVC.
Compiling...
electrical.cxx
d:\FlightGear\cvs\FlightGear\src\Systems\electrical.hxx(83) : error C2248:
'FGElectricalComponent::comp_list' : cannot access private typedef declared
in class 'FGElectricalComponent'
d:\FlightGear\cvs\FlightGear\
September 2002 10:34 am
> > To: [EMAIL PROTECTED]
> > Subject: Re: [Flightgear-devel] MSVC 6.0 Problem with
> > systems/vacuum/vacuum.cxx
> >
> >
> > On Tue, 24 Sep 2002 03:46:54 -0400
> > "Norman Vine" <[EMAIL PROTECTED]> wrote
Bernie Bright writes:
> Well, as far as I can tell, fmin() is C99 not Std C++. We could
> use std::min() but that causes a problem with MSVC where you have
> to use cpp_min() instead. And so it goes on...
My fault -- I didn't realize that fmin() was non-ANSI. I've fixed it
in the CVS (in a
IL PROTECTED]
> Subject: Re: [Flightgear-devel] MSVC 6.0 Problem with
> systems/vacuum/vacuum.cxx
>
>
> On Tue, 24 Sep 2002 03:46:54 -0400
> "Norman Vine" <[EMAIL PROTECTED]> wrote:
>
> > Bernie Bright writes:
> >
> > > On Mon, 23 S
On Tue, 24 Sep 2002 03:46:54 -0400
"Norman Vine" <[EMAIL PROTECTED]> wrote:
> Bernie Bright writes:
>
> > On Mon, 23 Sep 2002 18:51:25 -0700
> > Jonathan Polley <[EMAIL PROTECTED]> wrote:
> >
> > > MSVC does not have fmin() defined, so complains in vacuum.cxx.
> > >
> >
> > gcc 2.95.3 complains
Bernie Bright writes:
> On Mon, 23 Sep 2002 18:51:25 -0700
> Jonathan Polley <[EMAIL PROTECTED]> wrote:
>
> > MSVC does not have fmin() defined, so complains in vacuum.cxx.
> >
>
> gcc 2.95.3 complains too. fmin() is only defined if _ISOC99_SOURCE is
defined before including .
I wonder if we ar
From: "Curtis L. Olson" <[EMAIL PROTECTED]>
> Jonathan Polley writes:
> > MSVC does not have fmin() defined, so complains in vacuum.cxx.
>
> gcc-2.95 is also complaining about it missing.
Same for MSVC 7.
Cheers,
-Fred
___
Flightgear-devel mailing
On Mon, 23 Sep 2002 18:51:25 -0700
Jonathan Polley <[EMAIL PROTECTED]> wrote:
> MSVC does not have fmin() defined, so complains in vacuum.cxx.
>
gcc 2.95.3 complains too. fmin() is only defined if _ISOC99_SOURCE is defined before
including .
Bernie
__
Jonathan Polley writes:
> MSVC does not have fmin() defined, so complains in vacuum.cxx.
gcc-2.95 is also complaining about it missing.
Curt.
--
Curtis Olson IVLab / HumanFIRST Program FlightGear Project
Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED]
Minnesota
MSVC does not have fmin() defined, so complains in vacuum.cxx.
Thanks,
Jonthan Polley
Of COURSE they can do that. They're engineers!
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> I have submitted a patch to David. Here is what is needed :
>
> SG_USING_STD(find);
> SG_USING_STD(vector);
> SG_USING_STD(vector);
>
> around line 29 of props.cxx
>
> -Fred
I just entered the changes and everything builds just fine. I'll wait for the patch to get submitted to CVS to make th
I have submitted a patch to David. Here is what is needed :
SG_USING_STD(find);
SG_USING_STD(vector);
SG_USING_STD(vector);
around line 29 of props.cxx
-Fred
- Original Message -
From: "Jonathan Polley" <[EMAIL PROTECTED]>
> I didn't see anything like that in the new files, but I may n
I didn't see anything like that in the new files, but I may not know what,
exactly, I should be looking for. The only new "using" clause was in
props.cxx:
using std::find;
Jonathan Polley
On Thursday, June 20, 2002, at 08:02 PM, Christian Stock wrote:
> I haven't tried building this, but t
I haven't tried building this, but this sort of error looks like you just
have to put a
using namespace std;
into the props.cxx
Cheers, Christian
At 07:50 PM 20/06/2002 -0500, you wrote:
>I just updated to the latest CVS for SimGear and tried to build. While Mac
>OS X builds like a champ,
I just updated to the latest CVS for SimGear and tried to build. While Mac OS X builds like a champ, MSVC is complaining (again). If I backup two versions of the file, I can get it to build (but I get link errors with FlightGear). The compilation errors I get are as follows (looks like another S
To avoid this problem in future, maybe we should define a macro in
. Something like:
#ifdef SG_NO_INCLASS_MEMBER_INITIALIZATION
# define SG_STATIC_CONSTANT(type, assignment) enum { assignment }
#else
# define SG_STATIC_CONSTANT(type, assignment) static const type
assignment
#endif
Usage then be
Jonathan Polley
writes:
Although SimGear is now building under MSVC (thanks).MSVC also does not like having
constants defined in a class (net_fdm.hxx and raw_ctrls.hxx).static
const int FG_MAX_ENGINES = 4;static const int FG_MAX_WHEELS = 3;static
const int FG_MAX_TANKS = 2;When I
#ff 2px solid">
> size=2>-Original Message-From:
> [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Jonathan
> PolleySent: Monday, April 08, 2002 9:24 PMTo:
> [EMAIL PROTECTED]Subject: [Flightgear-devel] MSVC
> Still not BuildingAlthou
These
items should not be limited, anyhow. Where is this done???
-Original Message-From:
[EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Jonathan
PolleySent: Monday, April 08, 2002 9:24 PMTo:
[EMAIL PROTECTED]Subject: [Flightgear-devel] MSVC
Still not
Although SimGear is now building under MSVC (thanks).
MSVC also does not like having constants defined in a class (net_fdm.hxx and raw_ctrls.hxx).
static const int FG_MAX_ENGINES = 4;
static const int FG_MAX_WHEELS = 3;
static const int FG_MAX_TANKS = 2;
When I used the recommended, and I apolog
- Original Message -
From: "Jonathan Polley" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, April 07, 2002 6:45 PM
Subject: Re: [Flightgear-devel] MSVC Yada Yada Yada
>
> On Sunday, April 7, 2002, at 10:47 AM, Frederic Bouvier wrote:
>
>
On Sunday, April 7, 2002, at 10:47 AM, Frederic Bouvier wrote:
> From: "Jonathan Polley" <[EMAIL PROTECTED]>
>> Just updated to the newest CVS for everything. While linux us now
>> compiling and running just fine (thanks Curt), MSVC continues to whine.
>>
>> First: The #include in viewer.cxx
From: "Jonathan Polley" <[EMAIL PROTECTED]>
> Just updated to the newest CVS for everything. While linux us now
> compiling and running just fine (thanks Curt), MSVC continues to whine.
>
> First: The #include in viewer.cxx needs to be #include
> "fg_props.hxx"
NO. It needs #include "Main/fg_
On Saturday, April 6, 2002, at 08:09 PM, Tony Peden wrote:
> On Sat, 2002-04-06 at 17:53, Jonathan Polley wrote:
>>
>> p.s. Another odd thing happened. It seems that, in the latest update of
>> FGAerodynamics, when
>>
>> inline double GetForces(int n) const {return vForces(n);}
>>
>> was chang
On Sat, 2002-04-06 at 17:53, Jonathan Polley wrote:
> Just updated to the newest CVS for everything. While linux us now
> compiling and running just fine (thanks Curt), MSVC continues to whine.
>
> First: The #include in viewer.cxx needs to be #include
> "fg_props.hxx"
> Second: I am getting
Just updated to the newest CVS for everything. While linux us now
compiling and running just fine (thanks Curt), MSVC continues to whine.
First: The #include in viewer.cxx needs to be #include
"fg_props.hxx"
Second: I am getting the following error when building SimGear
props.cxx
C:\SimGear
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