Re: [Flightgear-devel] End of /steam approaches

2003-01-27 Thread Martin Dressler
Hi, I have some question. I'm missing spin property in attitude-indicator property list. It isn't there? I also want to ask if it is possible visualize hotspots, I remember that I read some plans about it. Thanks, Madr -- Martin Dressler e-mail: [EMAIL PROTECTED]

Re: [Flightgear-devel] Engines on c310

2003-01-27 Thread David Megginson
Jim Wilson writes: :-) BTW the menu work is looking great! Thanks -- feel free to try your hand at a dialog or two. This is a good time for experimentation. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

Re: [Flightgear-devel] End of /steam approaches

2003-01-27 Thread David Megginson
Martin Dressler writes: I'm missing spin property in attitude-indicator property list. It isn't there? It's showing up for me. Do you have the latest CVS code? All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

[Flightgear-devel] When talking about bridges ....

2003-01-27 Thread Martin Spott
I believe something has to be fixed before: http://document.ihg.uni-duisburg.de/bitmap/FGFS/Building_01.png Do you know how you get there ? This happens when you try taxiing below the airport building :-)) I suppose this should be changed before you start offering bridges to the people -

Re: [Flightgear-devel] End of /steam approaches

2003-01-27 Thread David Megginson
Alex Perry writes: In any case, I'll try to give the instruments a careful flight testing. Thanks. Please look especially carefully at the magnetic compass -- I tried to copy your algorithm, but I'm not sure that all the acceleration and turning errors made it through. It's now up to

[Flightgear-devel] Partially Offtopic: Help open up the FSD protocol

2003-01-27 Thread Mathew McBride
Hi, In my ongoing quest to implement a FSD (protocol used in SquakBox) client for FlightGear, I've read the Protocol Info document located at http://www.simclients.com/ProtoDev-InfoForProspectiveDevelopers.doc (word document, 103 kb) and at page 2 section 4 it reads: The group is protected by

Re: [Flightgear-devel] Engines on c310

2003-01-27 Thread Curtis L. Olson
David Megginson writes: Jim Wilson writes: :-) BTW the menu work is looking great! Thanks -- feel free to try your hand at a dialog or two. This is a good time for experimentation. David, From very brief look, the File-Reset function does not appear to be functional. Also, the

RE: [Flightgear-devel] Partially Offtopic: Help open up the FSD protocol

2003-01-27 Thread Michael Basler
Mathew, The group is protected by an agreement, made between each developer and the group (as a whole) which prevents disclosure of privileged communications. Neither my flying skills nor my spare time are sufficient for taking part in Vatsim :-( However, I know that there are a few

Re: [Flightgear-devel] End of /steam approaches

2003-01-27 Thread Martin Dressler
On Mon 27. January 2003 13:40, you wrote: Martin Dressler writes: I'm missing spin property in attitude-indicator property list. It isn't there? It's showing up for me. Do you have the latest CVS code? All the best, David Hmmm, It is there, but I'm still missing it in coments in

Re: [Flightgear-devel] End of /steam approaches

2003-01-27 Thread Curtis L. Olson
Martin Dressler writes: On Mon 27. January 2003 13:40, you wrote: Martin Dressler writes: I'm missing spin property in attitude-indicator property list. It isn't there? It's showing up for me. Do you have the latest CVS code? All the best, David Hmmm, It is there,

Re: [Flightgear-devel] Partially Offtopic: Help open up the FSD protocol

2003-01-27 Thread James Turner
On Monday, January 27, 2003, at 01:27 pm, Michael Basler wrote: Neither my flying skills nor my spare time are sufficient for taking part in Vatsim :-( Me too ... However, I know that there are a few competiting networks a la Vatsim present or just emerging and I read several quite sharp

Re: [Flightgear-devel] When talking about bridges ....

2003-01-27 Thread Norman Vine
Martin Spott writes: I believe something has to be fixed before: http://document.ihg.uni-duisburg.de/bitmap/FGFS/Building_01.png Do you know how you get there ? This happens when you try taxiing below the airport building :-)) I suppose this should be changed before you start

re: [Flightgear-devel] When talking about bridges ....

2003-01-27 Thread David Megginson
Martin Spott writes: I believe something has to be fixed before: http://document.ihg.uni-duisburg.de/bitmap/FGFS/Building_01.png Do you know how you get there ? This happens when you try taxiing below the airport building :-)) Yes, I've noticed the same thing. I thought

Re: [Flightgear-devel] Engines on c310

2003-01-27 Thread David Megginson
Curtis L. Olson writes: Also, the presets dialog doesn't appear to do anything when you click ok or apply. OK and apply copy the values from the dialog to the presets; they do not apply the presets. We probably need to make that more intuitive. All the best, David -- David Megginson,

Re: [Flightgear-devel] End of /steam approaches

2003-01-27 Thread Martin Dressler
Thanks Only one small note to David. Shouldn't be gui directory in base package named Gui. All other directories start with capital letter. Madr ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] When talking about bridges ....

2003-01-27 Thread Curtis L. Olson
Norman Vine writes: 3) What is really needed for flying under bridges is a general purpose 3D collision detection support which the scenery hitlist routine is not. It is only designed to report the height of the highest point at the location of the intersection with the terrrain scenegraph

Re: [Flightgear-devel] Partially Offtopic: Help open up the FSDprotocol

2003-01-27 Thread Arnt Karlsen
On Mon, 27 Jan 2003 20:28:38 +1100, Mathew McBride [EMAIL PROTECTED] wrote in message 01c2c604$edb005a0$390a32d2@m7r4m2: Basically they are making this protocol proprietary so no one can develop crap clients. ...and in the process, _junks_ any and all open source licensed crap linux

Re: [Flightgear-devel] Engines on c310

2003-01-27 Thread David Megginson
Curtis L. Olson writes: Is there any mechanism yet to apply the presets? I haven't been able to find it. Yes, the big button at the top that says Revert to Defaults (since we're setting default values). Please feel free to play around with the dialog to make it more intuitive. Also when

Re: [Flightgear-devel] When talking about bridges ....

2003-01-27 Thread Norman Vine
Martin Spott writes: I believe something has to be fixed before: http://document.ihg.uni-duisburg.de/bitmap/FGFS/Building_01.png [...] 1) Don't know why there is a large unrendered area What you're calling 'unrendered area' is supposed to be the untextured roof of the new

Re: [Flightgear-devel] status of networking / multiplayer

2003-01-27 Thread Richard Airlie
On Sun, Jan 26, 2003 at 02:17:05PM -0800, ace project wrote: Well, the engine I'm building is designed to be as non-intrusive as possible (it loads as a FGSubsystem, so only a entry in main.cpp is needed and it starts up only if it sees a entry in the properties list when the Flight Gear

Re: [Flightgear-devel] Engines on c310

2003-01-27 Thread Curtis L. Olson
David Megginson writes: Curtis L. Olson writes: Yes, the big button at the top that says Revert to Defaults (since we're setting default values). Please feel free to play around with the dialog to make it more intuitive. Ok, will do ... Also when I try to select File-Reset I get No

Re: [Flightgear-devel] status of networking / multiplayer

2003-01-27 Thread ace project
.. Hi and thanks for the info. I was kind of expecting there to be a coordinated effort to add multiplayer support to FlightGear, with various tasks on the table and regular commits so everyone could see what was going on. From what you've said it sounds like various multiplayer

Re: [Flightgear-devel] When talking about bridges ....

2003-01-27 Thread Arnt Karlsen
On Mon, 27 Jan 2003 09:00:40 -0600, Curtis L. Olson [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: In many of the higher end commercial sims they build invisible walls underneath bridges to discourage illegal or unwise behavior ... :-) Curt. ...which would warrant both runtime and

Re: [Flightgear-devel] When talking about bridges ....

2003-01-27 Thread David Megginson
Arnt Karlsen writes: ...which would warrant both runtime and compile time options like --build-invisible-walls-under-bridges, and --tip-fbi... ;-) I'd prefer --tip-interpol: after all, this is an international project. Sometimes there are legitimate reasons to fly under something -- not

[Flightgear-devel] [PATCH] to compile jsbsim with MSVC

2003-01-27 Thread Frederic Bouvier
JSBsim as today in CVS doesn't compile with MSVC 7. Classes FGTurboJet, FGTurboProp, FGTurboShaft are not in the JSBsim namespace. I don't know if it is intended. If yes, there is a need for a 'using namespace JSBSim;' directive. In addition, the map in FGSwitch doesn't compile with const, that is

Re: [Flightgear-devel] [PATCH] to compile jsbsim with MSVC

2003-01-27 Thread Tony Peden
On Mon, 2003-01-27 at 12:27, Frederic Bouvier wrote: JSBsim as today in CVS doesn't compile with MSVC 7. Classes FGTurboJet, FGTurboProp, FGTurboShaft These can be removed from the project. They should not be in FG cvs and I will remove them shortly. are not in the JSBsim namespace. I

Re: [Flightgear-devel] Remote root exploit found in CVS

2003-01-27 Thread Curtis L. Olson
Brandon Bergren writes: Jim Wilson wrote: Root? I doubt it. Although, I suppose it _will_ run under root just like anything else ;-) Best, Jim Moments later, the well-crafted exploit hits the end of the buffer and makes the jump to kernel space. (reminds me of Unix Wars ;)