Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Ampere K. Hardraade
I have tried everything I can think off. I have reinstalled the plib1.8.4 and plib1.8.4-dev packages. I have recompiled simgear. I have even reinstalled all the graphics-related package, but I still get the same error messages when I was trying to compile FlightGear. In the attachment is a

[Flightgear-devel] Re: Error compiling FlightGear

2005-05-02 Thread Melchior FRANZ
* Ampere K. Hardraade -- Saturday 30 April 2005 23:50: gcc -g -O2 -D_REENTRANT -L/usr/X11R6/lib -L/usr/local//lib -o gl-info gl-info.o -lSM -lICE -lXi -lXext -lX11 -ldl -lm gl-info.o(.text+0xd): In function `getPrints': /usr/local/src/FlightGear-0.9.8/tests/gl-info.c:28: undefined

[Flightgear-devel] Re: Error compiling FlightGear

2005-05-02 Thread Melchior FRANZ
* Ampere K. Hardraade -- Monday 02 May 2005 09:17: In the attachment is a list of packaged that I have installed. Perhaps someone can point out the package that I am missing? Oh. freeglut and something that looks like opengl is already there, but the commend in brackets looks suspicious:

[Flightgear-devel] AI related

2005-05-02 Thread BONNEVILLE David
Hi there, I'm looking for documentation about AI objects. Maybe someone can help : I want to be able to create AI objects within my code on the fly, to be able to move them and let FG draw them. Does somebody has an idea ? remarks ? Can somebody point me on doc ? Thanks in advance. David

RE: [Flightgear-devel] AI related

2005-05-02 Thread Vivian Meazza
David BONNEVILLE Hi there, I'm looking for documentation about AI objects. Maybe someone can help : I want to be able to create AI objects within my code on the fly, to be able to move them and let FG draw them. Does somebody has an idea ? remarks ? Can somebody point me on doc ?

Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Arnt Karlsen
On Mon, 2 May 2005 03:17:08 -0400, Ampere wrote in message [EMAIL PROTECTED]: I have tried everything I can think off. I have reinstalled the plib1.8.4 and plib1.8.4-dev packages. I have recompiled simgear. I have even reinstalled all the graphics-related package, but I still get the

Re: [Flightgear-devel] AI related

2005-05-02 Thread Dave Culp
I'm looking for documentation about AI objects. Maybe someone can help : I want to be able to create AI objects within my code on the fly, to be able to move them and let FG draw them. Does somebody has an idea ? remarks ? Can somebody point me on doc ? There is some here:

[Flightgear-devel] thunderstorm, lightning

2005-05-02 Thread Dave Culp
Just checked in to CVS is a demo of an AI thunderstorm with lightning. Some notes: 1) To run this just use the AI scenario called bigstorm_demo.xml 2) You will see a 37000 foot thunderstorm over San Francisco, with lightning flashes. It looks best if your visibility is set to at least 10

Re: [Flightgear-devel] AI related

2005-05-02 Thread Durk Talsma
Right now there are two instances where AI objects are created on-the-fly. One is in the submodels manager (see /source/src/AIModel/submodels.cxx). These are ballistic AI objects the emanate from the user airplane. Currently this is used for contrails, smoke, flares, tracers, etc. The other

[Flightgear-devel] AI weirdness

2005-05-02 Thread Melchior FRANZ
$ strace -fF -eopen fgfs -D --aircraft=ufo 21|grep -c /Airports/AI/ 49194 Is there really no better way than to check for the existance of 49194(!) files during startup? Two for every ICAO id? [pid 377] open(/usr/local/share/FlightGear/Airports/AI//EGKH/parking.xml, O_RDONLY) = -1

Re: [Flightgear-devel] AI weirdness

2005-05-02 Thread Durk Talsma
On Monday 02 May 2005 20:41, Melchior FRANZ wrote: $ strace -fF -eopen fgfs -D --aircraft=ufo 21|grep -c /Airports/AI/ 49194 Is there really no better way than to check for the existance of 49194(!) files during startup? Two for every ICAO id? [pid 377]

[Flightgear-devel] Re: AI weirdness

2005-05-02 Thread Melchior FRANZ
* Durk Talsma -- Monday 02 May 2005 21:16: I don't know what point you're trying to make: either that there is such a big discrepancy between the number of files that are checked for their precence, and the fact that there are currently none in CVS, Well, checking for 5 files when we

Re: [Flightgear-devel] Re: AI weirdness

2005-05-02 Thread Durk Talsma
On Monday 02 May 2005 21:23, Melchior FRANZ wrote: * Durk Talsma -- Monday 02 May 2005 21:16: I don't know what point you're trying to make: either that there is such a big discrepancy between the number of files that are checked for their precence, and the fact that there are currently

Re: [Flightgear-devel] Re: AI weirdness

2005-05-02 Thread Frederic Bouvier
Melchior FRANZ wrote : * Durk Talsma -- Monday 02 May 2005 21:16: I don't know what point you're trying to make: either that there is such a big discrepancy between the number of files that are checked for their precence, and the fact that there are currently none in CVS, Well, checking

Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Ampere K. Hardraade
On May 2, 2005 07:42 am, Arnt Karlsen wrote: ..I don't see X.org installed in your list, you compiled from source and put it in the /usr/local tree? No. I put a source in my /etc/apt/sources.list and got the binary from http://www.nixnuts.net/files/. I didn't perform any compilation. Xorg

Re: [Flightgear-devel] Re: Error compiling FlightGear

2005-05-02 Thread Ampere K. Hardraade
On May 2, 2005 03:39 am, Melchior FRANZ wrote: Oh. freeglut and something that looks like opengl is already there, but the commend in brackets looks suspicious: xlibmesa-gl4.3.0.dfsg.1-1 Mesa 3D graphics library [XFree86] For XFree86? But you are running Xorg's X11R6.8.* now? Maybe you

[Flightgear-devel] Re: Error compiling FlightGear

2005-05-02 Thread Melchior FRANZ
* Ampere K. Hardraade -- Monday 02 May 2005 22:35: I now got the Xorg versions of mesa from ubuntu repostory. ii xlibmesa-dri 6.8.2-10 Mesa 3D graphics library modules [X.Org] [...] They didn't make any different. I'm still getting the same errors when I am trying to compile

[Flightgear-devel] Re: Error compiling FlightGear

2005-05-02 Thread Melchior FRANZ
* Ampere K. Hardraade -- Monday 02 May 2005 22:16: (EE) Failed to load /usr/X11R6/lib/modules-dri-trunk/extensions/libGLcore.so (EE) Failed to load module GLcore (loader failed, 7) This does indeed look ugly. I assume that no 3d apps are running HW accelerated? I still wonder, though, how

Re: [Flightgear-devel] Re: Error compiling FlightGear

2005-05-02 Thread Ampere K. Hardraade
On May 2, 2005 04:41 pm, Melchior FRANZ wrote: This does indeed look ugly. I assume that no 3d apps are running HW accelerated? I don't really know. glxinfo says direct rendering: yes. Xorg.0.log also reports direct rendering is enabled. Enemy Territory also runs, although it is virtually

Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Arnt Karlsen
On Mon, 2 May 2005 16:16:49 -0400, Ampere wrote in message [EMAIL PROTECTED]: On May 2, 2005 07:42 am, Arnt Karlsen wrote: ..I don't see X.org installed in your list, you compiled from source and put it in the /usr/local tree? No. I put a source in my /etc/apt/sources.list and got the

Re: [Flightgear-devel] thunderstorm, lightning

2005-05-02 Thread Arnt Karlsen
On Mon, 2 May 2005 11:53:26 -0500, Dave wrote in message [EMAIL PROTECTED]: Just checked in to CVS is a demo of an AI thunderstorm with lightning. Some notes: 1) To run this just use the AI scenario called bigstorm_demo.xml 2) You will see a 37000 foot thunderstorm over San

Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Ampere K. Hardraade
On May 2, 2005 04:55 pm, Arnt Karlsen wrote: ..their Check.sh is meant for what??? Their own proprietary drivers, or also for open source X.org It meant to check what version of xserver you are running: XFree4.1.0, XFree4.2.0, XFree4.3.0 and Xorg6.8.0, so people can download the appropiate

Re: [Flightgear-devel] Re: Error compiling FlightGear

2005-05-02 Thread Ampere K. Hardraade
On May 2, 2005 04:31 pm, Melchior FRANZ wrote: My favorite strace could give you some hint in either case: A)   $ strace -fF -eopen glxinfo 21|tee /tmp/strace.log B)   $ strace -fF -eopen ./configure 21|tee /tmp/strace.log If you search through that log file, you'll see *where* and *what*

[Flightgear-devel] Re: Error compiling FlightGear

2005-05-02 Thread Melchior FRANZ
* Ampere K. Hardraade -- Monday 02 May 2005 23:06: On May 2, 2005 04:41 pm, Melchior FRANZ wrote: I still wonder, though, how fgfs' configure could run through without complaint. You should also clean the source trees if you haven't already (make clean; rm -rf autom4te.cache) and configure

Re: [Flightgear-devel] thunderstorm, lightning

2005-05-02 Thread Dave Culp
..because some people enjoy sporty rides in WC-130's? ;o) Oh yeah, forgot about those guys :) BTW, here's a screenshot of the bigstorm/lightning; http://home.comcast.net/~davidculp2/bigstorm_lightning.jpg Dave ___ Flightgear-devel mailing

[Flightgear-devel] Re: Error compiling FlightGear

2005-05-02 Thread Melchior FRANZ
* Ampere K. Hardraade -- Monday 02 May 2005 23:27: [pid 10686] open(/usr/X11R6/lib/libGL.so, O_RDONLY) = -1 ENOENT (No such file or directory) It doesn't find the dynamic lib ... [pid 10686] open(/usr/X11R6/lib/libGL.a, O_RDONLY) = 13 but a static one. It's an old one, right? Better

Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Arnt Karlsen
On Mon, 2 May 2005 17:24:17 -0400, Ampere wrote in message [EMAIL PROTECTED]: On May 2, 2005 04:55 pm, Arnt Karlsen wrote: ..their Check.sh is meant for what??? Their own proprietary drivers, or also for open source X.org It meant to check what version of xserver you are running:

Re: [Flightgear-devel] game engines

2005-05-02 Thread ghours
eagle monart a écrit : hi everyone, is there an idea of switching to another open sourcegame engine. fg is real beatiful but is weak in visuals especially in terrain rendering.we cant edit terrain as whatever we want , we cant change textures and terrain is not complex. as a result cant feel

Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Ampere K. Hardraade
First, let me say thank you for all the help, guys. I have reinstalled all the graphics related packages again. For some reasons, it worked this time. I managed to compile FlightGear without problems. But now I am having another issue: FlightGear doesn't run and gives me the following

Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Ampere K. Hardraade
On May 2, 2005 07:12 pm, Arnt Karlsen wrote: ..play with grep -B 20, 25 etc,  I find it hard to believe this: undefined  symbol: __glXLastContext ..is causing DRI to fall over. That command doesn't work, nor does grep -B=20.  So I have just attached the entire log. Sorry. Ampere

Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Arnt Karlsen
On Mon, 2 May 2005 22:30:07 -0400, Ampere wrote in message [EMAIL PROTECTED]: On May 2, 2005 07:12 pm, Arnt Karlsen wrote: ..play with grep -B 20, 25 etc, I find it hard to believe this: undefined symbol: __glXLastContext ..is causing DRI to fall over. That command doesn't work, nor

Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Arnt Karlsen
On Mon, 2 May 2005 22:30:07 -0400, Ampere wrote in message [EMAIL PROTECTED]: On May 2, 2005 07:12 pm, Arnt Karlsen wrote: ..play with grep -B 20, 25 etc, I find it hard to believe this: undefined symbol: __glXLastContext ..is causing DRI to fall over. That command doesn't work, nor

Re: [Flightgear-devel] Error compiling FlightGear

2005-05-02 Thread Ampere K. Hardraade
On May 2, 2005 10:26 pm, Arnt Karlsen wrote: cat /var/log/Xorg.0.log | grep -B 20 EE -- [9] -1 0 0xf000 - 0xefff (0x0) MX[B]O [10] -1 0 0xff8c - 0xff8d (0x2) MX[B](B) [11] -1 0 0xff8f - 0xff8f (0x1) MX[B](B) [12]

[Flightgear-devel] Wiki Documentation

2005-05-02 Thread Mostyn Gale
Has anyone thought about having a wiki documentation system for FlightGear? One of the real weaknesses of flightgear is that there is little documentation. I am sure that if it were easy for the community to edit the documentation it would improve vastly. This could save so much of people's time

Re: [Flightgear-devel] Re: AI weirdness

2005-05-02 Thread Durk Talsma
On Monday 02 May 2005 21:43, Frederic Bouvier wrote: Let me rephrase Melchior's suggestion : iterate on directories with plib's ulOpenDir and ulReadDir functions, possibly being recursive in the tree, and check if the name of the reported files are an existing ICAO code against the database