Re: [Flightgear-devel] Help: Current Ground Elevation

2002-09-23 Thread Norman Vine
Curtis L. Olson > Norman Vine writes: > > BUT does the Terrain Graph contain the tile you are > > trying to determine the AGL from ?? > > > > This is a prerequisite and AFAICT currently this is not gauranteed to > > be the case until AFTER the 'load func

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-09-23 Thread Norman Vine
David Megginson writes: > > Norman Vine writes: > > > BUT does the Terrain Graph contain the tile you are > > trying to determine the AGL from ?? > > It should, because the OBJECT_STATIC directive occurs only in *.stg > files, which are parsed when the tile con

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-09-23 Thread Norman Vine
Jim Wilson writes: > > David Megginson <[EMAIL PROTECTED]> said: > > > Norman Vine writes: > > > > > BUT does the Terrain Graph contain the tile you are > > > trying to determine the AGL from ?? > > > > It should, because the OBJECT_S

Re: [Flightgear-devel] MSVC 6.0 Problem with systems/vacuum/vacuum.cxx

2002-09-24 Thread Norman Vine
Bernie Bright writes: > On Mon, 23 Sep 2002 18:51:25 -0700 > Jonathan Polley <[EMAIL PROTECTED]> wrote: > > > MSVC does not have fmin() defined, so complains in vacuum.cxx. > > > > gcc 2.95.3 complains too. fmin() is only defined if _ISOC99_SOURCE is defined before including . I wonder if we ar

Re: [Flightgear-devel] 3D-clouds and HUD markers

2002-09-24 Thread Norman Vine
Martin Spott writes: > > did you recognize that some markers in the HUD display disappear when > 3D-clouds come in sight ? Shortly after takeoff, when looking at the clouds, > I see a HUD like this: There are LOTS of issues to be ironed out with the 3DClouds yet. The 'OpenGL Transparency Issue' i

Re: [Flightgear-devel] CVS busted

2002-09-24 Thread Norman Vine
CAN WE RESOLVE THIS ISSUE it is a major PITA !! - Original Message - From: "Norman Vine" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, September 11, 2002 5:27 PM Subject: [Flightgear-devel] CVS busted > Someone else mentioned this but ... >

Re: [Flightgear-devel] MSVC 6.0 Problem with systems/vacuum/vacuum.cxx

2002-09-24 Thread Norman Vine
September 2002 10:34 am > > To: [EMAIL PROTECTED] > > Subject: Re: [Flightgear-devel] MSVC 6.0 Problem with > > systems/vacuum/vacuum.cxx > > > > > > On Tue, 24 Sep 2002 03:46:54 -0400 > > "Norman Vine" <[EMAIL PROTECTED]> wrote

Re: [Flightgear-devel] 3D-clouds and HUD markers

2002-09-24 Thread Norman Vine
Martin Spott > > So to reiterate what Curt > > "This isn't quite ready for general consumption" > > but some of us are working on it > > Sorry, I didn't mean to hurt anyone. No problem, just wanted to make sure everyone realizes this is still in development :-) ___

[Flightgear-devel] Fw: [vtp] Elevationdata of the Alps?

2002-09-24 Thread Norman Vine
A source for non-US 30 meter DEM's I believe that for those areas already processed and on line these are still free. We would have to build a new DEM reader to handle these but that should not be too dificult in that they are in a 'well known' format Norman - Original Message - From:

Re: [Flightgear-devel] Fw: [vtp] Elevationdata of the Alps?

2002-09-24 Thread Norman Vine
ned for 2004. Agreed - but at least it looks as if it will still be available eventually Norman > > Mally > > - Original Message - > From: "Norman Vine" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Tuesday, September 24, 2002 12:19 P

Re: [Flightgear-devel] defaults

2002-09-24 Thread Norman Vine
Curtis L. Olson wwrites: > David Megginson writes: > > Curtis L. Olson writes: > > > > > The preferences.xml file specifies the c172 as the default. It > > > appears that even if you request a different aircraft as the default, > > > the c172 config files get loaded first anyway, then the alt

Re: [Flightgear-devel] ASTER DEMs

2002-09-26 Thread Norman Vine
Roman Grigoriev writes: > > I downloaded ASTER DEM and play with it > Nice resolution (30m) but there are so many holes to use it > So fightgear/terragear gurus maybe you tell me is there in dem library some > tools to approximate aster dem data with gtopo30 data to eliminate holes? It is current

[Flightgear-devel] Re: [Flightgear-users] Re: Windows binary (fwd)

2002-09-26 Thread Norman Vine
Jim Brennan jjb writes: > Can anyone provide this for me? http://www.rockfish.net/~nhv/fgfs/mingw/fgfs_092602.tgz Note this does not have LaRCSim or UIUC support as there is a namespace clash with the beta MingW gcc compiler I am using. Norman __

Re: [Flightgear-devel] Re: [Flightgear-users] Re: Windows binary (fwd)

2002-09-26 Thread Norman Vine
Michael Selig writes: > At 9/26/02, Norman Vine wrote: > >Jim Brennan jjb writes: > > > > > Can anyone provide this for me? > > > >http://www.rockfish.net/~nhv/fgfs/mingw/fgfs_092602.tgz > > > >Note this does not have LaRCSim or UIUC support as t

[Flightgear-devel] Flightdeck-UI Project Homepage.

2002-09-26 Thread Norman Vine
FYI http://openlight.com/fdui/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Static port and altimeter

2002-09-27 Thread Norman Vine
Curtis L. Olson writes: >> > Yes, if you use an int and track time in increments of 1 / 1,000,000 > then you get about 30 minutes before you hit an anomaly. This bug > caused problem in the past such as radio station searches to only > happen every other 30 minute period, or panel text to stop u

Re: [Flightgear-devel] Static port and altimeter

2002-09-27 Thread Norman Vine
Curtis L. Olson > Norman Vine writes: > > Yep there is a problem if you try to run a FGFS session on a > > Windows box much over 49 days :-) > > I wouldn't know anything about that, and far be it from me to > blatantly bash windows, but if you manage to have you

Re: [Flightgear-devel] Updating to new CVS trunk repository

2002-09-27 Thread Norman Vine
Curtis L. Olson > > I actually have a rcs/sccs book sitting on my shelf (good thing I > proofread my messages ... I originally wrote sitting on myself which > is close, but doesn't quite convey the same thing.) I bought it > because it advertised a cvs section, but the cvs info turned out to be

Re: [Flightgear-devel] external model positioning

2002-09-27 Thread Norman Vine
Curtis L. Olson writes: > I am working on interfacing an external flight model to FlightGear via > the network. This particular code reports an altitude of zero/0.0f > when the wheels are resting at sea level. > > The c172 3d model is drawn so that it's center of gravity is at the > reported al

Re: [Flightgear-devel] Error compiling FG 0.80

2002-09-28 Thread Norman Vine
Sydney Weidman writes: > > I was just trying to compile the latest release of FG, but I got a bunch > of errors. I notice the errors involve gcc 3.2 stdc++ headers, so maybe > I have used an unsupported version of gcc. > > Some compiler error messages follow. > > Thanks for this entertaining

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-09-30 Thread Norman Vine
David Megginson writes: > Norman Vine writes: > > > I am still not convinced that your tile is actually loaded though > > and don't really know the 'best' way to check for that given the > > 'lazy' loader. > > I can think of two options

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-09-30 Thread Norman Vine
David Megginson writes: > I would like to make it possible to specify the elevation of static > and shared objects AGL as well as ASL, but for that, I need to know > the elevation ASL at a specific location (not the current view > position). I have taken a look at the fgCurrentElev() functions i

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-09-30 Thread Norman Vine
David Megginson > Norman Vine writes: > > > ie STATIC objects should be created with offline tools > > > > This is probably easiest to do by just adding a variation of the > > magic-carpet mode to teleport to the positions listed in a file > &g

Re: [Flightgear-devel] Re: [Flightgear-users] Re: Windows binary (fwd)

2002-09-30 Thread Norman Vine
FYI I have finally managed to get the current source, to include the LaRCsim/UIUC FDM to build with the MingW32 gcc 3.2 This is a self contained native WIN32 executable of the current CVS files and will need the CVS base package to run I haven't done much testing but it seems OK and it did loa

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-10-01 Thread Norman Vine
Jim Wilson writes: > > Norman Vine <[EMAIL PROTECTED]> said: > > > If it isn't then you just need to load it before making your query to the > > elevation routine and then it should just work using a similar method to > > what Jim uses for Tower placement

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-10-01 Thread Norman Vine
Andy Ross > Norman Vine wrote: > > FWIW - I really don't understand why the FDM folks haven't been using > > this as I wrote it several years ago so that one could get an > > elevation per wheel > > Landing gear struts compress, so there isn't a si

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-10-01 Thread Norman Vine
David Megginson writes: > > Norm, it depends a lot on documentation. There is far more code in > SimGear and FlightGear than most people know about or understand. > While I don't always keep it up to date, my 3-D model code and > property code gets used mainly because I provided documentation to

Re: [Flightgear-devel] Accelerations and Rates

2002-10-01 Thread Norman Vine
David Megginson writes: > > I'm hitting a wall with my limited knowledge of calculus. David You REALLY NEED to read this book !! - Original Message ----- From: "Norman Vine" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, September 30, 2002 7

Re: [Flightgear-devel] Accelerations and Rates

2002-10-01 Thread Norman Vine
Andy Ross writes: > > For reference, YASim does all of its internal mechanics in a > geocentric cartesian coordinate system. It never usees anglular > measures except at the interface level. In these coordinates, the > aircraft state is pleasingly simple: > > position: 3 doubles > orientatio

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-10-01 Thread Norman Vine
David Megginson writes: > Norman Vine writes: > > > What happened to all of the documentation that I provided for MY > > MATRIX routines that the 3-D Model code uses > > A while ago I deleted some dead, commented-out code but have tried to > avoid usage comments

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-10-01 Thread Norman Vine
David Megginson writes: > Norman Vine writes: > > > What happened to all of the documentation that I provided for MY > > MATRIX routines that the 3-D Model code uses > > > fgfs-matrix-howto.html > > or something similar. Inline comments have some value wh

Re: [Flightgear-devel] Documentation

2002-10-01 Thread Norman Vine
Jon S Berndt writes: > > Does anyone have any experience with moving from Doc++ to > Doxygen? I'm thinking of making the move. Doxygen seems to > be what I had hoped Doc++ would become, but seems to have > stalled. It looks like many of the identifiers are the Jon Doxygen started life as Doc++ s

[Flightgear-devel] ASP PHOTO GALLERY

2002-10-01 Thread Norman Vine
FYI http://www.ngs.noaa.gov/AERO/ASPphoto/aspphoto.html ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Documentation

2002-10-01 Thread Norman Vine
Jon Berndt writes: > > Jon S Berndt writes: > > > > > > Does anyone have any experience with moving from Doc++ to > > > Doxygen? I'm thinking of making the move. Doxygen seems to > > > be what I had hoped Doc++ would become, but seems to have > > > stalled. It looks like many of the identifiers a

Re: [Flightgear-devel] STL and vectors

2002-10-03 Thread Norman Vine
Erik Hofman writes: > David Megginson wrote: > > Erik Hofman writes: > > > > > Can someone explain me how to erase a member from an STL vector? > > > I've tried several things, but it looks like it isn't removed anyhow. > > > > You need to use erase(), passing in an iterator (yes, I know, I hate

[Flightgear-devel] Re: [Flightgear-users] Looking for property list - Q#4

2002-10-04 Thread Norman Vine
Moved from flightgear-users David Megginson writes > Mark Fisher writes: > > > Again, I'm looking for the location of the dictionary of permissible > > properties that can be set using the .XML joystick files, and their > > permissible value ranges. > > Take a look at the property browser

Re: [Flightgear-devel] Re: [Flightgear-users] Looking for property list - Q#4

2002-10-04 Thread Norman Vine
David Megginson > Norman Vine writes: > > > But there are many "Fixed Lists" of properties for example > > > > PitotSystem::init () > > { > > _serviceable_node = fgGetNode("/systems/pitot[0]/serviceable", true); > >

Re: [Flightgear-devel] Re: [Flightgear-users] Looking for property list - Q#4

2002-10-04 Thread Norman Vine
David Megginson writes: > > Norman Vine writes: > > > > I think that's a great idea, as long as we recognize that it will be > > > perpetually a work in progress. > > > > In what way is this any different then the 'C' code ?? > > N

Re: [Flightgear-devel] ASP PHOTO GALLERY

2002-10-06 Thread Norman Vine
Alex Perry writes: > > Norman Vine writes: > > > http://www.ngs.noaa.gov/AERO/ASPphoto/aspphoto.html > > Of course, for the non-free images which are dirt cheap on a per airport > basis (given the scripting above), I note the absence of any licence > comments on

Re: [Flightgear-devel] STL and vectors

2002-10-07 Thread Norman Vine
ace project writes: > > > vector_of_elements.erase(&vector_of_elements[index]); > > > > I think your are making the too rapid assumption that > > an iterator is a pointer to an element. > > > Thats the one I ment Fred (my mistake). It works for > me (while I don't know whether is *really* corr

Re: [Flightgear-devel] VASI

2002-10-07 Thread Norman Vine
> Curtis L. Olson writes: > > > What I'm looking for is somethingn to the effect that a VASI light bar > > is a row of "n" lights spaced "x" meters apart. VASI light bars are > > spaced "y" meters apart along the length of the runway. > > > > And if I'm really lucky I'd get the difference

Re: [Flightgear-devel] VASI

2002-10-07 Thread Norman Vine
Curtis L. Olson writes > > Norman Vine writes: > > > > > Curtis L. Olson writes: > > > > > > > What I'm looking for is somethingn to the effect that a VASI light bar > > > > is a row of "n" lights spaced "x" meters a

Re: [Flightgear-devel] VASI

2002-10-07 Thread Norman Vine
Curtis L. Olson writes: > Norman Vine writes: > > > > > Curtis L. Olson writes: > > > > > > > What I'm looking for is somethingn to the effect that a VASI light bar > > > > is a row of "n" lights spaced "x" meters apar

Re: [Flightgear-devel] environment mapping question

2002-10-09 Thread Norman Vine
Christian Mayer writes: > "Curtis L. Olson" wrote: > > > > Here's a question I'll throw out to the list on my way to bed. > > > > I'm working on VASI/PAPI type lights tonight and am running into a > > problem. I'm using environment mapping with the normal aligned along > > the desired approach

Re: [Flightgear-devel] ANN: AI traffic from Dave Luff

2002-10-10 Thread Norman Vine
David Megginson writes: > > That's a good point. The other option would be to cut down the Hz for > the AIs -- how low could we make it before the autopilot lost control > -- 10Hz? 2Hz? you can easily experiment for yourself by playing with the "/sim/model-hz" value good luck ! Norman ___

Re: [Flightgear-devel] Flightgear scenery editor?

2002-10-10 Thread Norman Vine
David Megginson > David Luff writes: > > > I'm sure someone on this list has mentioned that they're developing an > > interactive scenery editor, but I can't find a link to it either on the > > Flightgear site or Google. Could someone post a link if they know it > > please. I'm basically lo

Re: [Flightgear-devel] Flightgear scenery editor?

2002-10-10 Thread Norman Vine
Curtis L. Olson writes: > David Megginson writes: > > David Luff writes: > > > > > I'm sure someone on this list has mentioned that they're developing an > > > interactive scenery editor, but I can't find a link to it either on the > > > Flightgear site or Google. Could someone post a link if

Re: [Flightgear-devel] Init-order problem fixed for *-set.xml files

2002-10-10 Thread Norman Vine
Curtis L. Olson writes: > David Megginson writes: > > I just checked in changed to fix the init-order problem for *-set.xml > > files. My solution was blunt but effective. I simply parse all of > > the system.fgfsrc, $HOME/.fgfsrc, and command-line options twice -- > > once before loading the *

Re: [Flightgear-devel] Airspeed indicator and pitot system

2002-10-10 Thread Norman Vine
Alex Perry writes: > > David writes: > > I wonder if the casual users appreciate all the work we're doing to > > make the instruments less reliable. > > Don't you remember the massive amount of whingeing (a couple of years ago) > when I stuck all the compass turning errors onto the DG instrument

Re: [Flightgear-devel] Airport Database Model

2002-10-10 Thread Norman Vine
Andy Ross > Curtis L. Olson wrote: > > Just a couple thoughts to consider. We are looking at 16-20,000 > > airports so we couldn't stuff them all in a single directory. Even > > splitting them into subdirectories by first letter probably isn't > > enough. > > There are 17073 airports in the cu

Re: [Flightgear-devel] Airport Database Model

2002-10-10 Thread Norman Vine
Andy Ross writes: > Norman wrote: > > [ ... indexing scheme involving spacial partitions and trees ... ] > > > > With such a scheme we should be able to access any airport and > > determine which airports are within some sane distance in much > > less then a few tenths of a second < order of mani

Re: [Flightgear-devel] Init-order problem fixed for *-set.xml files

2002-10-10 Thread Norman Vine
David Megginson > > Norman Vine writes: > > > > I think "preferences.xml" and the aircraft-set.xml files pretty much > > > cover any functionality that was intended to handle. > > > > PLEASE DO NOT REMOVE the .fgfsrc option until > &g

Re: [Flightgear-devel] Airspeed indicator and pitot system

2002-10-10 Thread Norman Vine
David Megginson writes: > > Norman Vine wrote: > > > To sum up I think that the work that has been done to make the > > 'instruments' act like a C172 is fantastic but it SHOULD be an option > > and not 'the way' > > It should be not just an

Re: [Flightgear-devel] Airspeed indicator and pitot system

2002-10-10 Thread Norman Vine
David Megginson > Norman Vine writes: > > > I will still argue that the method used was and still is poor > > > > There are those who want 'steam' and those who don't > > Sure, and we make both available through the property tree. If you &

Re: [Flightgear-devel] FWIW

2002-10-14 Thread Norman Vine
Cameron Moore > * [EMAIL PROTECTED] (Norman Vine) [2002.10.13 00:02]: > > > > but FWIW I just cheat > > http://www.crazy-compilers.com/bridgekeeper/ > > Interesting stuff. I can't help but point out that bridgekeeper is > written in perl. ;-) But of

Re: [Flightgear-devel] FSAA frustration continues (Nvidia forum post)

2002-10-15 Thread Norman Vine
Curtis L. Olson > Geoff Reidy writes: > > The major problem I have with fgfs is that I seem to hit a race > > condition where all graphics and sound stop for extended periods of time > > (up to about 30 secs),> > This most likely relates to freeing tile memory (i.e. moving old tiles > out of the

Re: [Flightgear-devel] FSAA frustration continues (Nvidia forum post)

2002-10-15 Thread Norman Vine
Norman Vine > > CVS version of Cygwin AACK CVS version of FGFS Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] FSAA frustration continues (Nvidia forum post)

2002-10-15 Thread Norman Vine
Curtis L. Olson writes: > Norman Vine writes: > > The same thing happens for me with both Cygwin gcc 2.95.2 > > and MingW gcc 3.2 both using Doug Lea's malloc routines which > > I believe is what most Linux distributions use > > It might be worth verifying that

Re: [Flightgear-devel] FSAA frustration continues (Nvidia forum post)

2002-10-15 Thread Norman Vine
Curtis L. Olson > Norman Vine writes: > > > > FWIW - I ended up assuming that my poor little 256 meg machine > > just wasn't big enough to run FGFS anymore under Windows as it > > appears to be memory related disk thrashing that is killing me. > > Anoth

Re: [Flightgear-devel] KSTL bug

2002-10-15 Thread Norman Vine
Curtis L. Olson writes: > I dumped out the ground elevation as I went over the anomoly and > here's what I get: > elev = 164.032 > elev = 166.037

Re: [Flightgear-devel] KSTL bug

2002-10-15 Thread Norman Vine
Norman Vine wrote: > Curtis L. Olson writes: > > > Could the hitlist code be overly aggressive on what it's caching > > internally? > > Maybe - should be easy enough to back out almost all of the > modifications as I do not believe that the Interface ever chan

Re: [Flightgear-devel] Wright flyer

2002-10-16 Thread Norman Vine
Jim Wilson writes: > David Megginson <[EMAIL PROTECTED]> said: > > > Curtis L. Olson writes: > > > > > Your Wright flyer model is really starting to look sharp! Good > > > work. :-) > > > > It looks great -- this is the first time I've tried it. With the > > mouse, at least, it's also quite e

[Flightgear-devel] Boeing Unveils Bird of Prey Stealth Technology Demonstrator

2002-10-18 Thread Norman Vine
FYI http://www.boeing.com/news/releases/2002/q4/nr_021018m.html ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] breakage

2002-10-19 Thread Norman Vine
Andy Ross writes: > John Check wrote:> > > main.cxx:153: > >void (*glPointParameterfvEXT)(unsigned int, const GLfloat*) > > /usr/X11R6/include/GL/gl.h:2520: > >glPointParameterfvEXT(unsigned int, const GLfloat*)' > > OK, this one looks kinda wrong. Our code is defining its own copy

Re: [Flightgear-devel] Airspeed indicator and pitot system

2002-10-20 Thread Norman Vine
Alex Perry > > Alex Perry writes: > > > I am not aware of a GPS unit that is able to report heading rather than > > > track, but as far as I know, only cost is the driving factor there. > > http://www.intnlind.com/trimble/ms860.html > I should have said "aviation approved". Any three-antenna DGP

Re: [Flightgear-devel] Airspeed indicator and pitot system

2002-10-20 Thread Norman Vine
Alex Perry writes: > > > Any three-antenna DGPS install can, > > > among other things, replace all the INS platform (ignoring availability). > > Norman responded: > > AFAIK You don't need DGPS for heading > > I don't see how you'll manage heading reliably without going differential. > The two link

Re: [Flightgear-devel] ***long*** pauses after flying a while

2002-10-24 Thread Norman Vine
David Megginson > Norman Vine writes: > > > IMHO we should take advantage of our existing bucketing by fans > > and put the LOD nodes at the 'leaf's branch' level instead of the individual > > triangle level. Just doing this would save us LOTS of node

Re: [Flightgear-devel] ***long*** pauses after flying a while

2002-10-24 Thread Norman Vine
Curtis L. Olson writes: > Norman Vine writes: > > > How big is the hit if you simply delete a higher-level node and let > > > plib delete all of the branches and leaves underneath automatically? > > > > My guess is that we would gain more by having the random

Re: [Flightgear-devel] ***long*** pauses after flying a while

2002-10-24 Thread Norman Vine
Curtis L. Olson writes: > David Megginson writes: > > What I meant is that you use your scheduler a little higher up the > > scene tree. The dynamic objects, for example, are under separate > > branches for each scenery triangle; just deleting the top-level > > triangle branch should be good enou

Re: [Flightgear-devel] ***long*** pauses after flying a while

2002-10-24 Thread Norman Vine
Andy Ross writes: > David Megginson wrote: > > How big is the hit if you simply delete a higher-level node and let > > plib delete all of the branches and leaves underneath automatically? > > Probably equivalent. The overhead is usually in all the per-chunk > bookeeping, not the function calls.

Re: [Flightgear-devel] Solution: setting the heading indicator from a GPS

2002-10-24 Thread Norman Vine
David Megginson writes: > I little while ago, I made a posting asking how a pilot in the > Canadian far north (where magnetic compass readings are not useful) > could reset the heading indicator in flight using a single GPS > receiver. > > The answer is actually fairly simple, if you don't mind a

Re: [Flightgear-devel] ***long*** pauses after flying a while

2002-10-24 Thread Norman Vine
Michael Basler writes: > > > I'll also recommend that all primary developers currently using G++ > > 2.95 on Posix systems switch to G++ 3.2. > > While I am not a primary developer I would be interested if it is possible > to build under Cygwin's GCC 3.2 already? YES - but be prepared for some

Re: [Flightgear-devel] ***long*** pauses after flying a while

2002-10-24 Thread Norman Vine
David Megginson writes: > Curtis L. Olson writes: > > > However there is still an issue to worry about. The random ground > > cover code can create thousands of objects which means a branch node > > in our scene graph with thousands of kids. plib is not exactly > > efficient at deleting kid

Re: [Flightgear-devel] ***long*** pauses after flying a while

2002-10-24 Thread Norman Vine
Curtis L. Olson writes: > David Megginson writes: > > Norman Vine writes: > > > > > Also even though we probably would be drawing more objects > > > I wouldn't expect much of a hit in that there would be lot fewer > > > culling operations >

Re: [Flightgear-devel] Solution: setting the heading indicator froma GPS

2002-10-24 Thread Norman Vine
Tony Peden writes: > > Hmm, curious. How can you get anything but ground track from a single > receiver with a single antenna? You can't, but ... your ground track is a 'heading' if ... you keep a steady course. This is not as hard as it sounds with a GPS because most units allow you to progra

[Flightgear-devel] AECHELON TECHNOLOGY - IMAGE SERVER

2002-09-30 Thread Norman Vine
FYI http://www.aechelon.com/media/images_psi.html ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

[Flightgear-devel] 13.49 Maneuvering and Control of Surface and Underwater Vehicles, Fall 2000, Co

2002-09-30 Thread Norman Vine
FYI A lot of good stuff here much of it is directly applicable http://ocw.mit.edu/13/13.49/f00/index.html The book though aimed at the marine enviroment should be a good read for any control-simulation engineer Norman ___ Flightgear-devel mailing l

Re: [Flightgear-devel] Help: Current Ground Elevation

2002-09-30 Thread Norman Vine
David Megginson writes: > Curtis L. Olson writes: > > > I think Norman was talking about some sort of automated magic carpet > > mode. Exactly > That would be slow, use minimal visibility and turn off any calls that actually render anything, ssgCullAndDraw, pre(post)RenderSky ect, and it sho

Re: [Flightgear-devel] Airspeed indicator and pitot system

2002-10-11 Thread Norman Vine
David Megginson > > I don't think you really need a proper autopilot for using true > values, just something that works with the magic FDM and moves the > plane in a certain direction at a certain speed -- more of an > animation manager than an autopilot. http://gps.faa.gov/Programs/WAAS/waas.htm

Re: [Flightgear-devel] Starter problem: solved

2002-10-11 Thread Norman Vine
David Megginson writes: > > Instead, we should set the appropriate switches to 'on' in > preferences.xml or c172-*-set.xml so that the user can override. For > the starter, a default to 'on' is clearly not what we want. NIT *-*-set.xml so that the user can override. The Sim is more the

Re: [Flightgear-devel] starting the c310u3a-3d

2002-10-11 Thread Norman Vine
David Megginson writes: > > Please remember that FlightGear is not just a > visualizer for batch-mode aero runs -- people use it to fly > interactively. NIT: Please remember what it says on our Home Page """The FlightGear project is working to create a sophisticated flight simulator framework fo

Re: [Flightgear-devel] Airspeed indicator and pitot system

2002-10-11 Thread Norman Vine
David Megginson > > Norman Vine writes: > > > > I don't think you really need a proper autopilot for using true > > > values, just something that works with the magic FDM and moves the > > > plane in a certain direction at a certain speed -- mo

Re: [Flightgear-devel] Airport Database Model

2002-10-11 Thread Norman Vine
Simon Fowler writes: > > What about simply putting all the airport files in the scenery, and > having a script that searched through the scenery directories for > all the *-apt.xml files and built/updated a set of indexes from > them? That keeps the files in the right place, and gives the indices >

Re: [Flightgear-devel] Airport Database Model

2002-10-12 Thread Norman Vine
David Megginson writes: > Norman Vine writes: > > > 2) is a little more complicated but we allready have a good start > > if we leverage the Scenery directory structure > > Agreed. > > > I suggested using a quadtree for each 10x10 degree block

Re: [Flightgear-devel] Airport Database Model

2002-10-12 Thread Norman Vine
Andy Ross > > Right. But this indexing of "nearby" objects can be done in memory > (since the set of nearby objects is already available via the tile > set). There's not need for anything fancy on disk. FGFS should be able to answer simple flightplan questions like "I am leaving from KSFO flying

Re: [Flightgear-devel] FWIW

2002-10-12 Thread Norman Vine
Cameron Moore" > > > > Ooh! So you run a 64-bit C compiler! > > No, but I know Perl! When I get a chance, I try to port anything Norman > does in python to perl just because I know he hates it. hehe ;-p This should help http://starship.python.net/crew/da/jak/cookbook.html and you can use th

Re: [Flightgear-devel] Some little bugs report from an enthusiast new user...

2002-10-13 Thread Norman Vine
David Megginson > Tommygio writes: > > > 1) The swtch "--cloud-disable" disables the default cloud layer, > > but not the "puffy" effect at the layer altitude. > > OK, I've just fixed that -- the changes will appear in CVS shortly. > > > 2) In the chase view with the default airplane, the cock

Re: [Flightgear-devel] Wright Flyer

2002-10-17 Thread Norman Vine
Jim Wilson writes: > Hmmm... I did a google on "spirit level wright flyer" and nothing came up. > Any idea what it looks like? Probably like one < oops two > of these one aligned with the wing and one aligned with the body http://www.stanleylondon.com/inclinometer.htm Norman ___

Re: [Flightgear-devel] Numeric Terminology

2002-10-25 Thread Norman Vine
David Megginson writes: > > Are there simple technical terms to distinguish the digits on the left > side of the decimal point from those on the right? whole part . decimal part ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear

Re: [Flightgear-devel] I've got a few minutes to spare

2002-10-26 Thread Norman Vine
Jon Berndt > I've got a few minutes to spare this evening, so I'm going to try again to > build the latest development flightgear. > > Questions: > > 1) I plan on using the latest "bleeding edge" flightgear sources from > development CVS. Which base package do I download? > > 2) Does the base pack

Re: [Flightgear-devel] Clickable cockpit

2002-10-26 Thread Norman Vine
Andy Ross writes: > OK, I *finally* got a chance this weekend to sit down and crank on > FlightGear code. It's been a while. Attached are three patches for > review. Complete files for Curt are available at: > http://www.plausible.org/fgfs-andy-2002Oct26.tar.gz. > > The first is just a port of

Re: [Flightgear-devel] Clickable cockpit

2002-10-27 Thread Norman Vine
Andy Ross writes: > Norman Vine wrote: > > Your scrollable HUD is GREAT but can you make this a 'preferences' > > controled option so that we can keep the older HUD as there are many > > reasons for having a 'fixed' fullscreen HUD too. > Ther

Re: [Flightgear-devel] screen shots lights

2002-10-27 Thread Norman Vine
David Megginson writes: > > Curtis L. Olson writes: > > > We artifically raise the lights a bit to attempt to avoid zbuffer > > fighting. The formula is based on the altitude above ground and the > > distance away ... however, it's rough and imperfect ... > > I'm still working on understandin

Re: [Flightgear-devel] Clickable cockpit

2002-10-27 Thread Norman Vine
'Johnny' wrote: > Now, what broke? The 2D HUD >You still haven't answered what it is you want, The functionality of the 2D HUD >Seriously, name your requirement Seriously, The functionality of the existing 2D HUD > and we can try to meet it. Thank you very much for the offer but sin

Re: [Flightgear-devel] Clickable cockpit

2002-10-27 Thread Norman Vine
Andy Ross writes: > Norman Vine wrote: > > Andy Ross wrote: > > > You still haven't answered what it is you want, > > The functionality of the 2D HUD > > > Seriously, name your requirement > > Seriously, The functionality of the existing 2D HUD

Re: [Flightgear-devel] Clickable cockpit

2002-10-27 Thread Norman Vine
David Megginson writes: > Andy Ross writes: > > > Norman, this isn't constructive. Here are some things I'm quite > > certain you don't want: > > > > + A velocity vector that doesn't point where the aircraft is going see the discussion about the horizon below as to part of the problem >

Re: [Flightgear-devel] I've got a few minutes to spare

2002-10-27 Thread Norman Vine
Jon Berndt writes: > > The simgear CVS retrieval still hangs. It is a known problem that using compression with the Cygwin cvs executable will cause an apparent hang FYI What actually happens is a failure to return after the operation has finished, this is indistinguishable from a hang from the

Re: [Flightgear-devel] I've got a few minutes to spare

2002-10-27 Thread Norman Vine
David Megginson writes: > > Here is the approach they were flying (I think): > > https://www.americanflyers.net/ap/default.asp?t=download&f=L\011L$100.PDF Here is a good mapping engine for the site http://www.dnr.state.mn.us/maps/landview_dhtml.html?mapsize=large&zoomsize=2&mapext=526604.225305

Re: [Flightgear-devel] segfault

2002-10-28 Thread Norman Vine
Michael Selig writes: > > > > > > I am trying to compile and run the latest version of fgfs, but I have > > > > > hit a problem. When I run it I promptly get the error message > > > > > "Segmentation Fault" > > > > > There are no other messages. > > > > > > > (gdb) run > > > Starting program: > >

Re: [Flightgear-devel] Clickable cockpit

2002-10-28 Thread Norman Vine
Andy Ross writes: > > Not quite. The big change was making it resolution, FOV, and aspect > ratio independent. I figured that if it had to be changed anyway, I > might as well invert it to mean what it says. There is no way to keep > the old scaling scheme and be view-independent at the same tim

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