Re: [Flightgear-devel] OpenAL update

2004-04-25 Thread Frederic Bouvier
Curtis L. Olson wrote: Frederic Bouvier wrote: What is the right way to exit the main loop, rather than just calling exit() ? If there is no other option, we need an atexit call. I put alutExit() before exit(), with a sample playing from a previous run and the sound created by this

[Flightgear-devel] OpenAL update

2004-04-24 Thread Curtis L. Olson
I am going to commit my OpenAL changes to SimGear and FlightGear this afternoon. I haven't seen even one negative comment on OpenAL since I first brought this topic up several days ago ... so hopefully everyone is on board with this change. I need help though from the Mac people and

RE: [Flightgear-devel] OpenAL update

2004-04-24 Thread Jon Berndt
I need help though from the Mac people and cygwin/mingwin people. What are the openal libraries called on these platforms. At the moment the I didn't see a CygWin platform listed for OpenAL on their web site (openal.org). I also didn't see mention of Cygwin here:

Re: [Flightgear-devel] OpenAL update

2004-04-24 Thread Frederic Bouvier
Curtis L. Olson wrote: I am going to commit my OpenAL changes to SimGear and FlightGear this afternoon. I haven't seen even one negative comment on OpenAL since I first brought this topic up several days ago ... so hopefully everyone is on board with this change. I need help though

Re: [Flightgear-devel] OpenAL update

2004-04-24 Thread Curtis L. Olson
Frederic Bouvier wrote: I updated and compiled FG with OpenAL flawlessly. Before I downloaded the Creative SDK for OpenAL and installed it. The headers are not in an AL/ directory, just Include, so I created this folder and moved the files to it. I added the path to the headers and the

Re: [Flightgear-devel] OpenAL update

2004-04-24 Thread Curtis L. Olson
Curtis L. Olson wrote: Frederic Bouvier wrote: I updated and compiled FG with OpenAL flawlessly. Before I downloaded the Creative SDK for OpenAL and installed it. The headers are not in an AL/ directory, just Include, so I created this folder and moved the files to it. I added the path to the

Re: [Flightgear-devel] OpenAL update

2004-04-24 Thread Frederic Bouvier
Curtis L. Olson wrote: Frederic Bouvier wrote: I updated and compiled FG with OpenAL flawlessly. Before I downloaded the Creative SDK for OpenAL and installed it. The headers are not in an AL/ directory, just Include, so I created this folder and moved the files to it. I added the path

Re: [Flightgear-devel] OpenAL update

2004-04-24 Thread Frederic Bouvier
Curtis L. Olson wrote: Curtis L. Olson wrote: Frederic Bouvier wrote: I updated and compiled FG with OpenAL flawlessly. Before I downloaded the Creative SDK for OpenAL and installed it. The headers are not in an AL/ directory, just Include, so I created this folder and moved the

RE: [Flightgear-devel] OpenAL update

2004-04-24 Thread Jon Berndt
I need help though from the Mac people and cygwin/mingwin people. What are the openal libraries called on these platforms. At the moment the configure script assumes we want to link with -lopenal, but I don't expect this to work right for every platform. I expect there may be a couple days

Re: [Flightgear-devel] OpenAL update

2004-04-24 Thread Chris Horler
Jon, I did a google search but so far have not found the words cygwin and openal together in a meaningful web page. http://cvs.seul.org/cgi-bin/cvsweb-1.80.cgi/games/openal/linux/configure.in This looks like it could be the openal cvs source tree (I don't have it to check). If you search for

Re: [Flightgear-devel] OpenAL update

2004-04-24 Thread Curtis L. Olson
Frederic Bouvier wrote: What is the right way to exit the main loop, rather than just calling exit() ? If there is no other option, we need an atexit call. I put alutExit() before exit(), with a sample playing from a previous run and the sound created by this instance are shut, the program