Curtis Olson wrote:
On Fri, Nov 13, 2009 at 1:34 AM, Gijs de Rooy wrote:
Curt Olson wrote:
I think we also need a good slogan or motto ... I kind of like:
FlightGear: Educate, Entertain, Inspire.
On the FSweekend posters, we had printed out: Naturally flying is free. I
like it ;)
I think
Hi,
John Holden wrote:
I'm using a fairly recent version of the CVS on Windows XP - I can't tell you
which exactly at the
moment, unfortunately - but whenever I land or take off from a center runway,
I can't get the
center runway texture to display, even though it's in the /Textures
Pete Morgan wrote:
Indeed I have submitted my first TaxiDraw to Robin Peel, and wishing to
move onto scenery next which is a grey area atmo (more later).
You should also submit to Martin Spott as he's keeping a track of airport
layouts as well.
Quick question? how many users have been kicked
Stuart Buchanan wrote:
However, reading further down, I think you're concerned about the effects of
letting
lots of children loose in the MP Environment. If you are particularly
concerned,
you could always run your own MP server.
Reading the blog from FS Weekend I couldn't help but think
Erik wrote
Stuart Buchanan wrote:
However, reading further down, I think you're concerned about the
effects of letting
lots of children loose in the MP Environment. If you are particularly
concerned,
you could always run your own MP server.
Reading the blog from FS Weekend I
Vivian Meazza wrote:
The ignore facility in the Network/Pilot List menu does something like that.
You don't get any chat messages, but you can see the model. I don't know
what the consequences of going beyond that might be ...
You could compare it to an IRC channel where users can get ignored,
On Sat, 14 Nov 2009, Erik Hofman wrote:
You could compare it to an IRC channel where users can get ignored,
kicked and even banned. Not that I'm propagating a kicking or banning
facility but making them invisible for others (may be even upon request
of the user) may provide a nice way for
On 14 Nov 2009, at 11:08, Anders Gidenstam wrote:
Access to these properties could e.g. be via the pilot list as for MP-chat
ignore.
I'm not entirely sure it is a good idea to add this, though. OTOH if I
really do not want to see or hear pilot X, then why not give me the option
to
Perhaps by adding a
/ai/models/multiplayer/controls/show-model
property (or similar) to each multiplayer entry that defaults to true
(show) but can be set to false to hide the model of that pilot.
Access to these properties could e.g. be via the pilot list as for MP-chat
ignore.
I'm not
On Sat, 2009-11-14 at 13:02 +0100, Torsten Dreyer wrote:
Yes, I also thought it sounded like groups, but I was thinking that
the client would send
a list of group-name strings that a user wanted to be part of when
it sends the pilot call-sign and aircraft type information.
This would
Ron Jensen wrote:
The rlimits are there (as I understand it) for the case where we are
automatically batch generating the world, and a stuck tile would go
un-noticed for extended periods of time.
I'm convinced that batch-generating the entire World Sceney is still
the way how the vast
Hi Torsten
That's an interesting concept, I was thinking about groups as well.
But instead of writing extra code on top of the current client and server,
could we use different ports on the server?
Let me explain: if I understand correctly, the server already allows
connection to port 5002 for
Hi Vivian,
could you offer your release in a simple zip file as well please?
Kind Regards,
Josef
2009/11/13 Vivian Meazza vivian.mea...@lineone.net:
Hi All,
I'm trying some magic ju ju to make Fred re-appear :-). I've put together an
install package for Windows based on today's cvs-head
On Sat, 2009-11-14 at 09:09 +0100, Gijs de Rooy wrote:
Hi,
John Holden wrote:
I'm using a fairly recent version of the CVS on Windows XP - I can't
tell you which exactly at the
moment, unfortunately - but whenever I land or take off from a
center runway, I can't get the
center
On Fri, 2009-11-13 at 19:43 -0800, J. Holden wrote:
Hello,
I've been reading through a lot of the TerraGear code after I've read
the center line problem but I'm interested in tackling a different
problem. It doesn't help I don't have an intimate knowledge of C++,
nor have I ever properly
On Sat, Nov 14, 2009 at 11:53 AM, Ron Jensen wrote:
It would be a trivial patch to genapts to always generate leading zeros,
however it appears that all US General Aviation airports don't use the
leading zero, US Military bases are mixed, and Europe uses leading
zeros. Looking thru apt.dat
On Sat, 2009-11-14 at 12:36 -0600, Curtis Olson wrote:
On Sat, Nov 14, 2009 at 11:53 AM, Ron Jensen wrote:
It would be a trivial patch to genapts to always generate
leading zeros,
however it appears that all US General Aviation airports don't
use the
On Sat, Nov 14, 2009 at 12:50 PM, Ron Jensen wrote:
I commented on the other European-ization thread (about precision
marking differences) that perhaps genapts should take a flag for
European or US style rendering?
Martin pointed out that for the vast portion of airports and scenery areas
of
syd adams wrote:
Stuart Buchanan wrote:
I have an updated Rendering Options dialog on my home PC which
attempts to lay out the rendering options in a more sensible fashion
without resorting to another dialog. I'll post a screenshot tonight or
tomorrow.
OK , I had a feeling I misunderstood your
On Sat, 2009-11-14 at 13:01 -0600, Curtis Olson wrote:
On Sat, Nov 14, 2009 at 12:50 PM, Ron Jensen wrote:
I commented on the other European-ization thread (about
precision
marking differences) that perhaps genapts should take a flag
for
On 14 Nov 2009, at 21:35, Jon Stockill wrote:
I would suggest that this is a bad idea - ever increasing port
requirements are simply going to annoy the people running the servers.
It's really not the right way to solve the problem.
Indeed, this is a geek-appeal solution, not a
Curtis Olson wrote:
So certainly a flag would be useful if a developer wants individual control
over a runway or an airport, but some sort of heuristic for the rest of the
airports in the world would also be useful ... or some way to enhance the
data file so a per-runway-end decision could be
Pete Morgan wrote:
Tom P wrote:
Hi Torsten
That's an interesting concept, I was thinking about groups as well.
But instead of writing extra code on top of the current client and server,
could we use different ports on the server?
Let me explain: if I understand correctly, the server
Tom P wrote:
Hi Torsten
That's an interesting concept, I was thinking about groups as well.
But instead of writing extra code on top of the current client and server,
could we use different ports on the server?
Let me explain: if I understand correctly, the server already allows
Pete Morgan
Tom P wrote:
Hi Torsten
That's an interesting concept, I was thinking about groups as well.
But instead of writing extra code on top of the current client and
server,
could we use different ports on the server?
Let me explain: if I understand correctly, the server
Looks good .
Yeah maybe the runway lights should go in lighting...
Just a thought , what about a 'rendering options' and 'view options'
in the main menu , rather than a single view button ?
At least lots of room in the view to add my FOV button :)
On 11/14/09, Stuart Buchanan
Hi,
Looks good .
Yeah maybe the runway lights should go in lighting...
Just a thought , what about a 'rendering options' and 'view
options'
in the main menu , rather than a single view button ?
At least lots of room in the view to add my FOV
button :)
As Tim is now slowly checking in
Josef wrote:
Hi Vivian,
could you offer your release in a simple zip file as well please?
Kind Regards,
Josef
2009/11/13 Vivian Meazza vivian.mea...@lineone.net:
Hi All,
I'm trying some magic ju ju to make Fred re-appear :-). I've put
together an
install package for Windows
Yes, I understand that. My vision was the flag would be set before
genapts is ran. Or are all airports generated at a single pass? If
that's the case perhaps genapts should use the literal runway number
from apt.dat, and apt.dat can be edited to replace the leading zero with
a space on US GA
I've just checked in code that applies effects to all models in FG. There's no
documentation yet for how to use new features -- and not really any examples
either; I want to shake out what the changes may have broken first. Animations,
particularly material animations, may very likely be messed
On 11/14/2009 11:36 AM, Curtis Olson wrote:
I suppose we could use some heuristic such as:
4 character airport code that do not start with K or P use a leading
zero, and all other airports omit the leading zero? We could setup the code
logic to be extensible if we find other countries that
Hi,
On Friday 13 November 2009 09:57:34 pm Torsten Dreyer wrote:
Torsten
BTW: The original mistake occurred at the translation from german language.
Hope that's enough of a hint to know, who was that dork...
HAHAHA, in retrospect, I did have a gut feeling that the slogan wasn't
entirely
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