Tim Moore wrote:
I'd prefer to shoot for having a strong beta to show at FSWeekend, then do a
release
around Christmas. I suppose this implies a feature freeze in the release
around the
1st of October. My preference would be to do the release like we did the
maintenance
release -- from a
Hi James,
I'm certainly open to the idea, but I don't think I'm able to manage that,
since I'm both primarily responsible for organizing FSWeekend, and have been
coordinating the releases in the last few years as well. Having two deadlines
come up at the same time, in addition to teaching four
On 09/06/2009 08:13 AM, Durk Talsma wrote:
Hi James,
I'm certainly open to the idea, but I don't think I'm able to manage that,
since I'm both primarily responsible for organizing FSWeekend, and have been
coordinating the releases in the last few years as well. Having two deadlines
come
Hi,
Though I prefer an official release, I can live with beta release so we can
avoid killing Durk ;-)
I guess it is a good to have a release (in either official or beta) since we
can have lots of feedback reports that will improve the quality of FG for the
scheduled release in the next
Hi Tat,
On Sun, Sep 6, 2009 at 11:16 PM, Tatsuhiro
Nishiokatat.fgmac...@gmail.com wrote:
Hi,
Though I prefer an official release, I can live with beta release so we can
avoid killing Durk ;-)
I guess it is a good to have a release (in either official or beta) since we
can have lots of
Hi George,
On Sep 6, 2009, at 10:38 PM, George Patterson wrote:
On Sun, Sep 6, 2009 at 11:16 PM, Tatsuhiro
Nishiokatat.fgmac...@gmail.com wrote:
Hi,Though I prefer an official release, I can live with beta release so we
can avoid killing Durk ;-)
I guess it is a good to have a release (in
Subject says it all, I think - what do people think about doing a
1.9.2 release just before FSWeekend (i.e first week of November)?
There's been enough improvements across the board (JSBSim updates,
many divions by zero / NaN fixes, improved random objects; just for
starters - I'm sure
2009, 16:01:41 Uhr
Betreff: Re: [Flightgear-devel] 1.9.2 release for FSWeekend?
If I may make one humble suggestion as (essentially) an observer here -- I
would suggest at the very least that the issue with missing players in
Multiplayer mode be ironed out first. I don't know what level
If I may make one humble suggestion as (essentially) an observer here -- I
would suggest at the very least that the issue with missing players in
Multiplayer mode be ironed out first. I don't know what level of priority
most developers give the Multiplayer system (I suspect not very high) --
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