Re: [Flightgear-devel] An empassioned plea

2012-06-27 Thread Alasdair
On Wed, 2012-06-27 at 14:13 +0100, Alasdair wrote: > > OK, sorry for the noise. I was all those random buildings. With the > maximum setting of 5.0, FG uses a massive 6.3 GB of memory on another > machine. Setting it to 0, the memory usage drops to a more reasonable > 1.6GB. I wonder if there co

Re: [Flightgear-devel] An empassioned plea

2012-06-27 Thread Alasdair
On Wed, 2012-06-27 at 10:45 +0100, Alasdair wrote: > After yesterday's git pulls, Flightgear will no longer run at KSFO, > having > exhausted my 4G of memory and a good load of swap space as well. > Indeed, until I increased the amount of swap, it just died with an > unceremonious > "Killed" messa

Re: [Flightgear-devel] An empassioned plea

2012-06-27 Thread Alasdair
On Fri, 2012-05-04 at 20:40 +0200, flightg...@sablonier.ch wrote: > > > > Selectively disabling features is probably not going to work reasonable > > as long as the features in question are required to play nice in order > > to get disabled, there's no such infrastructure as a "kill-switch" to > >

Re: [Flightgear-devel] An empassioned plea

2012-05-04 Thread flightgear
> > Selectively disabling features is probably not going to work reasonable > as long as the features in question are required to play nice in order > to get disabled, there's no such infrastructure as a "kill-switch" to > prevent the use/loading of *any* shaders (or whichever additional > feature

Re: [Flightgear-devel] An empassioned plea

2012-05-04 Thread Martin Spott
Alex Perry wrote: > It would probably make things a lot simpler for the average user if > FGFS included a wizard that automatically identified which > combinations of features would be usable on a specific installation. > Using that result as constraining logic in the menus would allow > unusable

Re: [Flightgear-devel] An empassioned plea

2012-04-26 Thread Björn Kesten
Vic: I was kidding. B. -- Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endp

Re: [Flightgear-devel] An empassioned plea

2012-04-26 Thread Vic Marriott
>>> Bj?rn Kesten said, I don't want no friggin' wizard to tell me what I can or can't do... ;) <<< Is this a wind-up, or what. How can a simple request for developers to optimise their coding on new improvements end up with statements like this? I was hoping this thread had served it's purpose

Re: [Flightgear-devel] An empassioned plea

2012-04-25 Thread Björn Kesten
> It would probably make things a lot simpler for the average user if > FGFS included a wizard that automatically identified which > combinations of features would be usable on a specific installation. > Using that result as constraining logic in the menus would allow > unusable features to be kept

Re: [Flightgear-devel] An empassioned plea

2012-04-24 Thread Alex Perry
As an aside: When working on the codebase, I maintain a local script that launches FGFS by disabling whatever features prevent the simulation from being flyable on my development machine. When I am unable to turn off features that prevent the simulator from running, and disabling them in source i

Re: [Flightgear-devel] An empassioned plea

2012-04-24 Thread Vic Marriott
>>> Bj?rn Kesten said, "Can we just settle for a general "do as much performance optimization as feasible" approach?" <<< This is pretty much what I was asking for in the first place. It still applies. I didn't intend to start a war about who could afford what computer etc, I just wanted devs t

Re: [Flightgear-devel] An empassioned plea

2012-04-23 Thread Björn Kesten
Can we just settle for a general "do as much performance optimization as feasible" approach? Btw: Is the multithreading feature being actively worked on? It would at least help to bring modern multi-core CPUs to bear. -

Re: [Flightgear-devel] An empassioned plea

2012-04-23 Thread Curtis Olson
On Mon, Apr 23, 2012 at 3:16 AM, Vic Marriott wrote: > Things like food and shelter are higher up the finances queue than another > computer set-up. > When I take a look at my family (of 4) finances, I see that for what we spend on food each month (not including going out to eat which doesn't ha

Re: [Flightgear-devel] An empassioned plea

2012-04-23 Thread Gene Buckle
On Mon, 23 Apr 2012, Vic Marriott wrote: Personally, I'd build the best white-box machine I could afford and throw Linux on it. <<< > > Hi Gene, > > Once again the point is being missed. > > Things like food and shelter are higher up the finances queue than > another computer set-up. T

Re: [Flightgear-devel] An empassioned plea

2012-04-23 Thread James Turner
On 22 Apr 2012, at 15:06, Vic Marriott wrote: > James, I think you have an advantage in that you run Linux on your Mac, so > you can utilise the best of both worlds. Actually I don't - it's OS-X all the way for me, in terms of running FG. I have Linux VMs to check builds, but there's no OpenGL

Re: [Flightgear-devel] An empassioned plea

2012-04-23 Thread Vic Marriott
>>> Personally, I'd build the best white-box machine I could afford and throw >>> Linux on it. <<< Hi Gene, Once again the point is being missed. Things like food and shelter are higher up the finances queue than another computer set-up. Those of you who can afford such luxuries might like to

Re: [Flightgear-devel] An empassioned plea

2012-04-22 Thread Gene Buckle
On Sun, 22 Apr 2012, Vic Marriott wrote: a Mac Pro can get periodic upgrades just like any other PC or Linux box. <<< > > As I hinted before Gene, those of us on limited budgets can't really > justify the spend for a Mac Pro. > Maybe not, but you could buy a used one and tweak it if yo

Re: [Flightgear-devel] An empassioned plea

2012-04-22 Thread Vic Marriott
>>> a Mac Pro can get periodic upgrades just like any other PC or Linux box. <<< As I hinted before Gene, those of us on limited budgets can't really justify the spend for a Mac Pro. Erik, You are forgiven :0) James, I think you have an advantage in that you run Linux on your Mac, so you can u

Re: [Flightgear-devel] An empassioned plea

2012-04-20 Thread Gene Buckle
On Fri, 20 Apr 2012, James Turner wrote: > > Speaking as a fellow Mac user, you are unfortunately in the worst > possible place in terms of bang-for-buck to use FlightGear - while your > Mac has plenty of horse-power in the general case, it wasn't that fast > at 3D when new, and you've no way t

Re: [Flightgear-devel] An empassioned plea

2012-04-20 Thread James Turner
On 19 Apr 2012, at 09:50, Vic Marriott wrote: > I have discussed this with Tat, and he has managed somehow (I don't even > understand what most developers are talking about) to make each new release > work on my machine. > > I have a 3 year old iMac running OS X 10.6. I don't consider this to

Re: [Flightgear-devel] An empassioned plea

2012-04-19 Thread Erik Hofman
On Thu, 2012-04-19 at 09:50 +0100, Vic Marriott wrote: > > Sorry for causing such a volatile reaction. I was only asking for > those who know how to to optimise as much as possible. I probably overreacted a bit, I'm sorry for that. Erik

Re: [Flightgear-devel] An empassioned plea

2012-04-19 Thread Vic Marriott
>>> Erik said, "Advances in quality always requires more resources. Period. If your hardware doesn't support it, bad for you but be grateful FlightGear at least provides an option to turn to less nifty rendering." <<< I don't want to appear unappreciative, but for the last 3 releases I have been

Re: [Flightgear-devel] An empassioned plea

2012-04-19 Thread Chris Forbes
Assuming shaders ON, you can scale the fragment workload continuously by using dynamic resolution rendering. Pick your resolution per-frame, pay a constantish cost to copy it to the display buffer (which you're paying anyway if you need to tonemap down from an hdr buffer) --

Re: [Flightgear-devel] An empassioned plea

2012-04-19 Thread Renk Thorsten
> What do people think about dynamically scaling the eye candy to meet a > target framerate? Define 'the eye candy' and you'll spot the problem. In general, the performance-driving factors are (not an exhaustive list) 1) visibility range, i.e. number of terrain vertices in the scene 2) cloud vis

Re: [Flightgear-devel] An empassioned plea

2012-04-19 Thread Chris Forbes
What do people think about dynamically scaling the eye candy to meet a target framerate? -- For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine

Re: [Flightgear-devel] An empassioned plea

2012-04-19 Thread Erik Hofman
On Wed, 2012-04-18 at 15:33 +0200, EViLSLT - Rob wrote: > Hi All! > > The new rembrandt project is really cool, it seems to be the eyecandy that's > currently missing. I check for new and watch the youtube updates quite > regularly, mostly clips of fred etc. (wish there we some more hehe) > > H

Re: [Flightgear-devel] An empassioned plea

2012-04-18 Thread Renk Thorsten
> And a more simple second question, what do the developers accept as > proper performance (value) in regards of frames per second. Perhaps i > demand/expect too much, but 20 - 30 fps i find rather disappointing, > flight is far from smooth at such numbers, but others might find that > (mor

Re: [Flightgear-devel] An empassioned plea

2012-04-18 Thread Patrick Callahan
On Sun, 15 Apr 2012 18:44:26 +0200 Gijs de Rooy wrote: > > > Pat wrote: > > > > Would having a dialog to set options for various PC capabilities help? > > What's wrong with View > Rendering Options? > For a novice user, would they know that performance could be affected by view rendering se

Re: [Flightgear-devel] An empassioned plea

2012-04-18 Thread EViLSLT - Rob
ance generally in 2, 8 - 15 fps at EHAM when lucky). This was my penny Kindest Regards and happy flying Rob - EViLSLT - Original Message - From: "Erik Hofman" To: "FlightGear developers discussions" Sent: Wednesday, April 18, 2012 1:12:36 PM Subject: Re: [Flightge

Re: [Flightgear-devel] An empassioned plea

2012-04-18 Thread Erik Hofman
On Wed, 2012-04-18 at 10:33 +, Renk Thorsten wrote: > > What *is* the baseline hardware fg ought to be aiming at? > > I guess in practice every developer works such that stuff runs well on his > own system. What else can we do? I'm not buying a second computer just to > test how it would run

Re: [Flightgear-devel] An empassioned plea

2012-04-18 Thread Vivian Meazza
Vic wrote: > > > >>> It's probably not so much about memory consuming but more about > > >>> resource > > consuming. But be assured that most new options are easily turned off. > > <<< > > Sorry, but I think the point is being missed here. > > Where is the sense in making very impressive advanc

Re: [Flightgear-devel] An empassioned plea

2012-04-18 Thread Renk Thorsten
> What *is* the baseline hardware fg ought to be aiming at? I guess in practice every developer works such that stuff runs well on his own system. What else can we do? I'm not buying a second computer just to test how it would run on a Mac. > Advances in quality always requires more resources.

Re: [Flightgear-devel] An empassioned plea

2012-04-18 Thread Erik Hofman
On Wed, 2012-04-18 at 09:46 +0100, Vic Marriott wrote: > > >>> It's probably not so much about memory consuming but more about resource > > consuming. But be assured that most new options are easily turned off. <<< > > Sorry, but I think the point is being missed here. > > Where is the sense in m

Re: [Flightgear-devel] An empassioned plea

2012-04-18 Thread Chris Forbes
What *is* the baseline hardware fg ought to be aiming at? -- Better than sec? Nothing is better than sec when it comes to monitoring Big Data applications. Try Boundary one-second resolution app monitoring today. Free. htt

Re: [Flightgear-devel] An empassioned plea

2012-04-18 Thread Vic Marriott
> >>> It's probably not so much about memory consuming but more about resource > consuming. But be assured that most new options are easily turned off. <<< Sorry, but I think the point is being missed here. Where is the sense in making very impressive advancements to FG, if the average user has

Re: [Flightgear-devel] An empassioned plea

2012-04-15 Thread Gijs de Rooy
> Pat wrote: > > Would having a dialog to set options for various PC capabilities help? What's wrong with View > Rendering Options? -- For Developers, A Lot Can Happen In A Secon

Re: [Flightgear-devel] An empassioned plea

2012-04-15 Thread Patrick Callahan
On Fri, 13 Apr 2012 10:56:41 +0200 Erik Hofman wrote: > It's probably not so much about memory consuming but more about resource > consuming. But be assured that most new options are easily turned off. > > Erik > Would having a dialog to set options for various PC capabilities help? -Pat ---

Re: [Flightgear-devel] An empassioned plea

2012-04-13 Thread Erik Hofman
On Fri, 2012-04-13 at 09:25 +0100, Vic Marriott wrote: > Hi, > > More and more, the FG forums are showing that the most recent improvements, > added to the existing code, are too memory consuming for operation on > anything less than a high powered, up-to-date, well equipped computer. > > Thoug

[Flightgear-devel] An empassioned plea

2012-04-13 Thread Vic Marriott
Hi, More and more, the FG forums are showing that the most recent improvements, added to the existing code, are too memory consuming for operation on anything less than a high powered, up-to-date, well equipped computer. Though I, and probably most other FG users, am delighted that improvements