Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-04-28 Thread Stewart Andreason
Melchior FRANZ wrote: > be aware that the UFO is primarily a means to explore the scenery, to take > screenshots, for scenery object placement etc. An UFO cockpit and fancy > "realistic" flight behavior might not be compatible with this purpose. > We'd have to take a look at this first. In the end

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-04-27 Thread Stewart Andreason
Hi Melchior, I had tried getting the ufo from cvs last month, had trouble, and didn't have time to dive in... From the ufo_20060710.zip dated 2006-Jul-11 25134 bytes: Using arrow keys gives Nasal runtime error: non-objects have no members at /usr/local/FlightGear/data/Aircraft/ufo/ufo.nas,

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Stewart Andreason
Hi Durk, Thanks for the technical tip. I should rename my shadows as Umbra(s) ;D And probably recalculate the % decrease in width. Sounds like a fun math problem. :) Stewart Durk Talsma wrote: > Hmm, technically, either one of you guys can be right, depending on > which shadow you look at.

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Stewart Andreason
Hi M, Well yes, you're right. The outside edge of the shadow should get larger, albeit fractionally. But what I was attempting to replicate was the light that refracts around the object makes the shadow Appear smaller, like you also said. The alternative I guess, would be to make the transparent

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Durk Talsma
Melchior FRANZ wrote: > * Stewart Andreason -- Saturday 10 March 2007: > >> When I added shadows to the 3 craft I have, I found it nicer to >> have the shadow shrink as altitude increases. >> > > Err ... but they don't in real life. They just *look* smaller > when they are farther away, jus

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Melchior FRANZ
* Stewart Andreason -- Saturday 10 March 2007: > When I added shadows to the 3 craft I have, I found it nicer to > have the shadow shrink as altitude increases. Err ... but they don't in real life. They just *look* smaller when they are farther away, just like in FlightGear already. (Theoretically

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Georg Vollnhals
Stewart Andreason schrieb: > Sure, sorry! > > http://www.geocities.com/sandreas41/flightgear_aircraft.html > > > Thank you both Melchior and Stewart for the link! Just downloading, the interior stuff looks really nice on the screenshots! Regards Georg --

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Stewart Andreason
Oh no, No cockpit! :) Just the VTOL or hover capabilities might be useful. Melchior FRANZ wrote: > You should > be aware that the UFO is primarily a means to explore the scenery, to take > screenshots, for scenery object placement etc. An UFO cockpit and fancy > "realistic" flight behavior might

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Stewart Andreason
Sure, sorry! http://www.geocities.com/sandreas41/flightgear_aircraft.html Georg Vollnhals wrote: > Hi Stewart, > can you give the link - I lost it somehow. > Thank you. > Georg EDDW - Take Surveys. Earn Cash. Influence the

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Melchior FRANZ
* Georg Vollnhals -- Saturday 10 March 2007: > can you give the link - I lost it somehow. http://www.geocities.com/sandreas41/flightgear_aircraft.html m. - Take Surveys. Earn Cash. Influence the Future of IT Join SourceFor

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Georg Vollnhals
Stewart Andreason schrieb: > > Many new screenshots available, (but only 4 Mb per hour) > > Stewart > > > Hi Stewart, can you give the link - I lost it somehow. Thank you. Georg EDDW - Take Surveys. Earn Cash. Influence the

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Melchior FRANZ
* Stewart Andreason -- Saturday 10 March 2007: > Perhaps the improvements I made, regarding VTOL or vertical hovering, with > bindings to joystick and now keyboard, could be integrated into your ufo? > Would I check out the current cvs to make proposed patches? It's not really "my" UFO, although

Re: [Flightgear-devel] announcing star trek runabout shuttle and many comments and questions

2007-03-10 Thread Stewart Andreason
After some research into this, I understand how my models cannot be GPL due to Paramount/Viacom rights regarding their copyrighted material. So I partially take back my wish to replace the ufo. At least the Greys from the Roswell saucer don't have lawyers. ;) But my models are still available.

Re: [Flightgear-devel] announcing star trek runabout shuttle and

2007-02-16 Thread GWMobile
Of course it should not be included in the package. Legal 101 :-) On Fri, 16 Feb 2007 9:48 am, Steve Hosgood wrote: > Martin Spott wrote: > >> Hi Stewart, >> >> Stewart Andreason wrote: >> >> >>> I thought I was done, but you know how it goes. I thought of several >>> ideas for >>> improvements

Re: [Flightgear-devel] announcing star trek runabout shuttle and

2007-02-16 Thread Stewart Andreason
Steve Hosgood wrote: > Martin Spott wrote: >> Hi Stewart, >> >> Stewart Andreason wrote: >> >>> I thought I was done, but you know how it goes. I thought of several ideas >>> for >>> improvements, and managed to write the code to do it. >>> >> >> How would you define "non-profit commercia

Re: [Flightgear-devel] announcing star trek runabout shuttle and

2007-02-16 Thread Steve Hosgood
Martin Spott wrote: Hi Stewart, Stewart Andreason wrote: I thought I was done, but you know how it goes. I thought of several ideas for improvements, and managed to write the code to do it. How would you define "non-profit commercial use". Does your intention meet the demands of the

Re: [Flightgear-devel] announcing star trek runabout shuttle and

2007-02-16 Thread Stewart Andreason
Hi Martin, That quote comes from the credits file in the danube package, written by Matthew Allen, complete with misspellings and discontinued email addresses. My interpretation of non-commercial is, not to be sold by a business without compensation. I don't see FlightGear as commercial, or for

Re: [Flightgear-devel] announcing star trek runabout shuttle and

2007-02-16 Thread Martin Spott
Hi Stewart, Stewart Andreason wrote: > I thought I was done, but you know how it goes. I thought of several ideas > for > improvements, and managed to write the code to do it. How would you define "non-profit commercial use". Does your intention meet the demands of the GPLv2 ? Cheers,

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-02-15 Thread Stewart Andreason
I thought I was done, but you know how it goes. I thought of several ideas for improvements, and managed to write the code to do it. In the latest, and hopefully final release of shuttlecraft and runabout, I have doubled the nasal code size to make ALL engine animations and sound effects act mo

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-02-15 Thread Stewart Andreason
Hi R. Your suggestion of sub-orbital flight last month got me thinking: If my altitude is > 25 miles, will the scenery get loaded? I uncommented the debugging output in src/Scenery/tilemgr.cxx and tried a high-speed flight from Seattle to Peru or Chile (some impressive mountain range) where I fl

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-02-07 Thread Stewart Andreason
To everybody who is interested in ufo alternatives, the runabout and both shuttles are now out of development, and have undergone substantial improvements. http://www.geocities.com/sandreas41/flightgear_aircraft.html Enjoy! Stewart Joacim Persson wrote: > Ha! You can run but you can't hide from

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-27 Thread Joacim Persson
On Fri, 26 Jan 2007, Stewart Andreason wrote: > Hi Ampere, > > Actually creating a cloaking device isn't that difficult, Ha! You can run but you can't hide from the PS-05/Blue Vixen radar. ;) - Take Surveys. Earn Cash. Influ

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-26 Thread Stewart Andreason
Hi Ampere, Actually creating a cloaking device isn't that difficult, having already experimented with transparency for the windows. I created a patch for danube runabout, and put it here: http://www.geocities.com/sandreas41/data/danube_cloak_patch.zip Press [TAB] to bring up the dialog menu to

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-26 Thread AJ MacLeod
On Friday 26 January 2007 01:16, Ampere K. Hardraade wrote: > AJ is currently holding 1st place with nearly 50,000 vertices with his > Sopwith Camel. To be fair, Vivian has added a fair percentage of those too :-) (the Camel is a joint project). Worth every one of them though - have a look at th

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-25 Thread Curtis Olson
On 1/25/07, Ampere K. Hardraade wrote: > Actually, it wouldn't be hard to implement a cloaking device. Just make > every object an animation, and turn it off... Ah, but on the shows, the ships don't disappear suddenly; they fade out with that characteristic cloaking noise. :) > Kind of defeats

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-25 Thread Ampere K. Hardraade
On Thursday 25 January 2007 10:57, Stewart Andreason wrote: > If it doesn't have too many vertices and faces. That's what's taken me over > a year to get working with the runabout. I'd still like to know what that > limitation actually is. AJ is currently holding 1st place with nearly 50,000 vertic

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-25 Thread Ampere K. Hardraade
On Thursday 25 January 2007 02:46, Dene wrote: > With or without cloaking device? Oooh... I wonder what sort of methods could pull that off. :) > Wouldn't a Klingon warbird be a nice alternative to the UFO? I would assume so. :) Ampere

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-25 Thread Stewart Andreason
I'm personally hoping a shuttlecraft will replace the ufo. Light and maneuverable, excellent for flying close to the ground, up mountain canyons. But you probably guessed that already. ;) Perhaps the Klingon Bird of Prey is small enough to fly near the ground. If it doesn't have too many vertice

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread Dene
Is there a programmer's guide to nasal and xml? > http://wiki.flightgear.org/ has a lot > http://www.plausible.org/nasal is good for nasal > the Docs dircectory of the fg installation > And of course - source code is the best documentation ;-) > > Nice models - I am looking forward to a klingon ve

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread Torsten Dreyer
> Is there a programmer's guide to nasal and xml? http://wiki.flightgear.org/ has a lot http://www.plausible.org/nasal is good for nasal the Docs dircectory of the fg installation And of course - source code is the best documentation ;-) Nice models - I am looking forward to a klingon vessel! Tor

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread Stewart Andreason
Hi Ampere and Melchior and everybody who downloaded the shuttlecraft models, I have completed the VTOL and ground handling I desired to put in the model! Many thanks to those who answered the questions, it was helpful. I have updated all files, but if you were successful in downloading anything

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread Ampere K. Hardraade
On Wednesday 24 January 2007 14:54, Stewart Andreason wrote: > I have finally reached a point where I can call it done, with only some > flight-handling details remaining. > So I have a few questions: > > Is there a programmer's guide to nasal and xml? Not really, though there is a homepage for N

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread Stewart Andreason
Hi Melchior, Melchior FRANZ wrote: > * Stewart Andreason -- Wednesday 24 January 2007: >> Is there a programmer's guide to nasal and xml? > > Use of Nasal in XML is no different from using it elsewhere. But I still need a manual. I can only learn from existing code, when said models have every

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread Stewart Andreason
Hi, Problem with orbital flight in FlightGear, is the scenery cache gets bogged down fast enough as it is. I believe I saw a comment about that, perhaps in the last month, that the tile cache doesn't get deleted properly. Of course, not a problem for normal aircraft, or "short" flights. The dan

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread bass pumped
I think the models look great!! - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and ea

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread Stewart Andreason
Hi, Geocities has an hourly limit of 4.2Mb for free accounts, so there's not much I can do short of finding a different site to host on. I had forgotten about this and did not anticipate the high level of interest. Because Danube is shorter than runabout? ;) or because I wouldn't name a c172 as

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread R. van Steenbergen
Curtis Olson schreef: > On 1/24/07, *Heiko Schulz* wrote: > > Hi, > > Sorry, but I get following message: > Sorry, this GeoCities site is currently unavailable. > > And a question: Why it is called "Danube" ? :-) > > Greetings > HHS > > Screenshots and downloadable file

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread Curtis Olson
On 1/24/07, Heiko Schulz wrote: Hi, Sorry, but I get following message: Sorry, this GeoCities site is currently unavailable. And a question: Why it is called "Danube" ? :-) Greetings HHS > Screenshots and downloadable files are at: > > http://www.geocities.com/sandreas41/flightgear_aircraft.

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread Heiko Schulz
--- Stewart Andreason <[EMAIL PROTECTED]> schrieb: Hi, Sorry, but I get following message: Sorry, this GeoCities site is currently unavailable. And a question: Why it is called "Danube" ? :-) Greetings HHS > Screenshots and downloadable files are at: > > http://www.geocities.com/sandreas41

Re: [Flightgear-devel] announcing star trek runabout shuttle and questions

2007-01-24 Thread Melchior FRANZ
* Stewart Andreason -- Wednesday 24 January 2007: > Is there a programmer's guide to nasal and xml? Use of Nasal in XML is no different from using it elsewhere. Here in this case you can't embed any nasal: > >/velocities/airspeed-kt >0.0002 > > > doesn't work when ai