Re: [Flightgear-devel] crash in AI traffic

2007-07-03 Thread Durk Talsma
On Monday 02 July 2007 10:05, Melchior FRANZ wrote: Yeah. It's also not only the Traffic Manager. FlightGear is full of exit()s, when there should really be one single exit() at most, and that would be in bootstrap.cxx. When the project was started, gcc wasn't what it is now. I think templates

Re: [Flightgear-devel] crash in AI traffic

2007-07-03 Thread Thomas Förster
Am Dienstag 03 Juli 2007 08:30 schrieb Durk Talsma: The most significant exception (no pun indented) :-) The context of a message also depends on the messenger :-) to this rule seems to be the one related to the routing algorithm. It seems like the new algorithm is pickier than my old one.

Re: [Flightgear-devel] crash in AI traffic

2007-07-03 Thread Vivian Meazza
Durk Talsma Sent: 03 July 2007 06:36 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] crash in AI traffic On Tuesday 03 July 2007 00:20, Vivian Meazza wrote: Vivian Meazza wrote: What were we saying about incompletely tested and poorly

Re: [Flightgear-devel] crash in AI traffic

2007-07-03 Thread Martin Spott
Vivian Meazza wrote: Martin Spott Well, before this turns into mutual instructions on how to translate Latin, we'd better return to a more common language. We still don't know the answer to your question What were we saying about , do we ? Perhaps you recall this thread: C++

Re: [Flightgear-devel] crash in AI traffic

2007-07-03 Thread Martin Spott
Vivian, Vivian Meazza wrote: Of course code breakage happens. But in an ideal world, it shouldn't get into cvs. It makes us all look unprofessional. Proper peer review can help prevent this. At least it gives others, perhaps more expert than us a chance to spot things that we have missed.

Re: [Flightgear-devel] new pseudo FDM for vehicles (osg branch)

2007-07-03 Thread Martin Spott
Ampere K. Hardraade wrote: I simply don't see vehicle simulation as a possible venture. [...] So, I would suggest focusing resources on improving the flight aspect of the simulator instead. Certainly. Yet we might try to define what the term vehicle simulation should mean in the given

Re: [Flightgear-devel] crash in AI traffic

2007-07-03 Thread Thomas Förster
Am Dienstag 03 Juli 2007 10:28 schrieb Vivian Meazza: Of course code breakage happens. But in an ideal world, it shouldn't get into cvs. In an ideal world we had automated unit test that cover everything... Welcome to reality :-P It makes us all look unprofessional. Not more than not

Re: [Flightgear-devel] crash in AI traffic

2007-07-03 Thread Thomas Förster
Am Dienstag 03 Juli 2007 10:31 schrieb Martin Spott: Perhaps you recall this thread: C++ code beautifier / Codingstandardsproposal Seems to me that we are just revisiting these issues. I can't remember having read a proposal that found general consensus in the mentioned thread - so I

Re: [Flightgear-devel] Multiplayer bugfix

2007-07-03 Thread Martin Spott
Oliver Schroeder wrote: I have prepared a small patch for src/MultiPlayer/multiplaymgr which fixes some minor bugs and did some cosmetics. The main thing about it is: - it does'nt open a listener port if no --multiplay=... is present - --multiplay=in,... does'nt open a listener port on

Re: [Flightgear-devel] Coding Style (Discussion Proposal) (was crash in AI traffic)

2007-07-03 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Thomas Förster wrote: Am Dienstag 03 Juli 2007 10:31 schrieb Martin Spott: Perhaps you recall this thread: C++ code beautifier / Codingstandardsproposal Seems to me that we are just revisiting these issues. I can't remember having read a

Re: [Flightgear-devel] Coding Style (Discussion Proposal)

2007-07-03 Thread Thomas Förster
Repost of (relevant parts) of Tim Moore's original posting in another thread to keep things organized :-) With permission Please use this thread for coding style discussions. Thomas File Naming - All filenames are all lower case. Header files end with the suffix .hxx,

Re: [Flightgear-devel] Coding Style (Discussion Proposal)

2007-07-03 Thread Thomas Förster
Am Dienstag 03 Juli 2007 13:54 schrieb Thomas Förster (actually it was Tim Moore :-) ): I personally hate underscores or any other indication that a variable is a private member, with the rationale that a cursory reading of a well-written class will quickly give you that information anyway,

Re: [Flightgear-devel] On-screen stick deflection indicators forautopilot

2007-07-03 Thread Roy Vegard Ovesen
On Sunday 01 July 2007 17:16, pebble garden wrote: Here's a picture of what I'm talking about: http://userimages.imvu.com/userdata/00/01/03/89/userpics/apStickDeflection_ 0.jpg Users could disengage the autopilot anytime they like, but it'd be no trouble at all to move the joystick box

[Flightgear-devel] flight control and trim position popup

2007-07-03 Thread John Denker
This implements a popup to show the position of the flight controls and trim. This is a workaround for the many aircraft that still lack usable trim indicators, cowl flap indicators, et cetera. TRIM SET is a checklist item in every aircraft I've seen; it's kinda hard to have a realistic flight

Re: [Flightgear-devel] flight control polarity

2007-07-03 Thread Berndt, Jon S
In every aeronautical engineering publication I've seen, the convention for positive has been: -- Positive aileron deflection creates a positive rolling moment, positive around the +X axis, i.e. roll to the right; -- Positive rudder deflection creates a positive yawing moment,

Re: [Flightgear-devel] flight control polarity

2007-07-03 Thread John Denker
On 07/03/2007 02:45 PM, Berndt, Jon S wrote: A positive elevator angular deflection (about the +Y axis) makes the trailing edge of the elevator move down, resulting in a negative pitching moment. Likewise, a positive rotation of the rudder about the Z axis (positive downward, with Y

Re: [Flightgear-devel] flight control polarity

2007-07-03 Thread Berndt, Jon S
-- Positive elevator deflection creates a positive pitching moment, positive around the +Y axis, i.e. nose up. By the way, Cm_de (that is, pitching moment given an elevator deflection) is nominally negative. So, you can see, a positive elevator deflection results in a negative pitching

Re: [Flightgear-devel] c182rg patches

2007-07-03 Thread Stuart Buchanan
Hi Martin, --- Martin Spott wrote: Hi Stuart, Stuart Buchanan wrote: John Denker has been working on some improvements to the c182 and c182rg which I've tested, and would like committed to CVS, please. Hmmm, something's strange here, as the gear doesn't retract at all.

Re: [Flightgear-devel] flight control polarity

2007-07-03 Thread Berndt, Jon S
Title: Re: [Flightgear-devel] flight control polarity On 07/03/2007 02:45 PM, Berndt, Jon S wrote: A positive elevator angular deflection (about the +Y axis) makes the trailing edge of the elevator move down, resulting in a negative pitching moment. Likewise, a positive rotation of the

[Flightgear-devel] Concorde and win32 OSG

2007-07-03 Thread Forums Virgin Net
Hi all, I just updated my cvs data, but I still get the 20 lines a second of OpenAL error AL_INVALID_NAME: set_volume it still persists, so much so, I dont get a chance to read any other errors as they fly through the notification window at mach 2 Concorde seems a little better, at least the

Re: [Flightgear-devel] flight control polarity

2007-07-03 Thread Gordan Sikic
John Denker wrote: Hi John, In every aeronautical engineering publication I've seen, the convention for positive has been: -- Positive aileron deflection creates a positive rolling moment, positive around the +X axis, i.e. roll to the right; -- Positive rudder deflection creates a

[Flightgear-devel] [off list] flight control polarity

2007-07-03 Thread John Denker
Hi Jon -- On 07/03/2007 03:08 PM, you wrote: By the way, Cm_de (that is, pitching moment given an elevator deflection) is nominally negative. So, you can see, a positive elevator deflection results in a negative pitching moment. Likewise, Cn_dr is negative (yawing moment given a rudder

Re: [Flightgear-devel] flight control polarity

2007-07-03 Thread John Denker
On 07/03/2007 03:23 PM, Berndt, Jon S wrote: You didn't write what you meant - that is, your statements (as written) were backwards for yaw and pitch. Instead of referring to rudder or elevator (physical aerosurface) deflection, you should have referred to pilot control stick/yoke inputs.

[Flightgear-devel] Random instrument failures and altimeter gremlins patch

2007-07-03 Thread Stuart Buchanan
Hi All, John Denker and I have been working on randomized failure modes for the Instrument Failure and System Failure dialogs. - You can now indicate the Mean Time Between Failure and Mean Cycles Between Failure for the various standard instruments and systems in the Instrument Failure and

Re: [Flightgear-devel] 0.9.11pre1 with cvs aircraft feedback.

2007-07-03 Thread Stuart Buchanan
--- Bohnert Paul wrote: Everyone, Aircraft flash2a kills 0.9.11 pre1. Not a problem for local use. I don't expect all cvs aircraft to work with the latest release. It also kills FlightGear multi player. If someone is online flying flash2a 0.9.11pre1 aborts. For now I'll

[Flightgear-devel] patch, plib-branch, directional sound

2007-07-03 Thread Maik Justus
Hi, here is the patch for the directional sound and correct Doppler sound (and stereo sound) for the plib branch. Please commit. Maik Index: sound/sample_openal.cxx === RCS file:

[Flightgear-devel] Concorde - Sounds Problem

2007-07-03 Thread Forums Virgin Net
Concorde sound problems start at Mach 1.3 this bug report generated at Mach 1.6 http://pastebin.ca/602045 Aerotro PS, confirmed - Vertical Speed still faulty as before- This SF.net email is sponsored by DB2 Express Download

Re: [Flightgear-devel] Random instrument failures and altimeter gremlins patch

2007-07-03 Thread Melchior FRANZ
* Stuart Buchanan -- Tuesday 03 July 2007: The included XML files replace those in the gui/dialogs directory, while gremlins.nas should be put in the Nasal directory. gremlins.nas? Please not funny names in $FG_ROOT/Nasal/. These are code files, and so far all of them were called after their

Re: [Flightgear-devel] flight control and trim position popup

2007-07-03 Thread Melchior FRANZ
* John Denker -- Tuesday 03 July 2007: This implements a popup to show the position of the flight controls and trim. [...] http://www.av8n.com/fly/fgfs/flight-control.diff Certainly useful for many people. I think a third digit after the comma would be useful for axes, as two are barely

Re: [Flightgear-devel] flight control polarity

2007-07-03 Thread bass pumped
On 7/3/07, Gordan Sikic [EMAIL PROTECTED] wrote: John Denker wrote: Hi John, In every aeronautical engineering publication I've seen, the convention for positive has been: -- Positive aileron deflection creates a positive rolling moment, positive around the +X axis, i.e. roll to the

[Flightgear-devel] 0.9.11-pre1: Some weird behaviors on reset

2007-07-03 Thread Tatsuhiro Nishioka
Hi forks, I'm working on building 0.9.11-pre1 on Mac OS X. Though I've successfully built it last night, I've encountered some strange behaviors including: 1) an aircraft is under a carrier when resetting flightgear (with Shift-ESC). 100% reproducible I've tested it with p51d, c172p, and

Re: [Flightgear-devel] 0.9.11pre1 with cvs aircraft feedback.

2007-07-03 Thread Bohnert Paul
Stuart, I downloaded your new flash2a. It works with 0.9.11pre1. Thanks for a very nice aircraft. Best Regards, Paul B. Stuart Buchanan [EMAIL PROTECTED] wrote: --- Bohnert Paul wrote: Everyone, Aircraft flash2a kills 0.9.11 pre1. Not a problem for local use. I don't

Re: [Flightgear-devel] flight control and trim position popup

2007-07-03 Thread John Denker
On 07/03/2007 06:09 PM, Melchior FRANZ wrote: http://www.av8n.com/fly/fgfs/flight-control.diff Certainly useful for many people. :-) I think a third digit after the comma would be useful for axes, as two are barely enough for even bad joysticks. It depends on the purpose. For

Re: [Flightgear-devel] flight control and trim position popup

2007-07-03 Thread Melchior FRANZ
* John Denker -- Wednesday 04 July 2007: On 07/03/2007 06:09 PM, Melchior FRANZ wrote: What I don't really understand is why local variables need to be ii and nnn. What's wrong with just i and n, like everyone else uses? Skilled programmers double the i and triple the n so that the

Re: [Flightgear-devel] flight control and trim position popup

2007-07-03 Thread Melchior FRANZ
Oh, sorry. Forgot this one ... * John Denker -- Wednesday 04 July 2007: I can see making another mode, to serve another purpose, such as debugging joysticks, and /four/ digits would be worthwhile in that case. It would be simple to put a mode-change button on the existing popup. I'd assume