Re: [Flightgear-devel] SimGear build fails

2013-06-26 Thread Alex Romosan
Torsten Dreyer writes: > I'm failing to build SimGear on 64bit linux: > EffectGeode.cxx:83:136: error: no matching function for call to > ‘osg::Geometry::setVertexAttribArray(int&, osg::Geometry::ArrayData)’ > > OSG is stable 3.0.1 from svn (same with OSG trunk) > SimGear is git next from today

Re: [Flightgear-devel] JSBSim Synch with FlightGear

2013-06-11 Thread Alex Romosan
Anders Gidenstam writes: > > 2. > The JSBSim class FGPropertyManager was previously derived from > SGPropertyNode, but isn't now. This affects the creation of the > main JSBSim object (FGFDMExec) since it requires a FGPropertyManager > instance to access the property tree. > > I have currently

Re: [Flightgear-devel] new An-2

2011-08-12 Thread Alex Romosan
Tim Moore writes: > You can look at git submodules, which would give you a way to do that. i did, but it's not very clear to me what exactly i am supposed to do. i did a 'git clone git://.../ac-an2' in the fgdata/Aircraft directory, then i tried 'git submodule add Aircraft/ac-an2' in the fgdata

Re: [Flightgear-devel] new An-2

2011-08-12 Thread Alex Romosan
Tim Moore writes: > I have created the ac-an2 repository, which includes only the An-2 > (duh), and deleted the an2 from fgdata. so where is the new repository? is there a way of integrating it with the rest of the data so that when i do a 'git pull' in fgdata it automatically does a 'git pull'

Re: [Flightgear-devel] Fwd: Issue 184 in flightgear-bugs: JSBSim: command line arguments broken

2011-05-28 Thread Alex Romosan
Roland Häder writes: > with that latest changes I get this compiler error: > http://pastebin.com/HuTaZ85Z this patch fixed for me: --- a/src/MultiPlayer/multiplaymgr.hxx +++ b/src/MultiPlayer/multiplaymgr.hxx @@ -34,6 +34,7 @@ #include #include +#include #include #include --alex--

Re: [Flightgear-devel] ..simgear(?) link error, undefined references to SGPagedLOD

2011-04-10 Thread Alex Romosan
Arnt Karlsen writes: > and OSG-svn does not build on neither g++-4.6 nor g++-4.5, which > compiler version is used on the Hudson server? what are you talking about? osg svn head builds just fine for me on debian unstable with g++ 4.5.2 and everything just works. --alex-- -- | I believe the m

Re: [Flightgear-devel] aircraft search

2010-07-23 Thread Alex Romosan
Alex Romosan writes: > James Turner writes: > >> Can you email me what you get for --show-aircraft? (off list, is best) > > fgfs --show-aircraft > > Available aircraft: > > > (that is nothing). this on linux. on non ext* file systems readdir doesn't

Re: [Flightgear-devel] aircraft search

2010-07-23 Thread Alex Romosan
James Turner writes: > My basic plan is to send you a patch that adds many log calls, and get > you to send me the console output with that applied. If you can get me > an ssh login to a box with debug-enabled fgfs, I can do it in GDB, of > course. post the patch, i'll give it a try. --alex--

Re: [Flightgear-devel] aircraft search

2010-07-23 Thread Alex Romosan
James Turner writes: > Alex and Lance, I'm still confused as to the failures you are seeing. > Assuming you're still seeing same issues after updating (and anyone > else who is seeing something similar), I will make up a debug patch to > see what's going on. still doesn't work for me (same behav

Re: [Flightgear-devel] aircraft search

2010-07-21 Thread Alex Romosan
James Turner writes: > Can you email me what you get for --show-aircraft? (off list, is best) fgfs --show-aircraft Available aircraft: (that is nothing). this on linux. --alex-- -- | I believe the moment is at hand when, by a paranoiac and active | | advance of the mind, it will be possib

Re: [Flightgear-devel] aircraft search

2010-07-20 Thread Alex Romosan
James Turner writes: >> dante:~$ fgfs --help >> Cannot find specified aircraft: b1900d >> Config option parsing failed ... >> >> All options command line options fail in the same way. (That's a >> little worrying actually.) > > Unfortunately that's due to how the --aircraft option is parsed - >

[Flightgear-devel] failed assertion

2010-06-26 Thread Alex Romosan
if i try to set the time of day (--timeofday) to anything i get fgfs: sunsolver.cxx:60: void fgSunPositionGST(double, double*, double*): Assertion `sun' failed. Abort without the timeofday flightgear starts normally. this is with the latest git. --alex-- -- | I believe the moment is at hand w

Re: [Flightgear-devel] sound system oddity

2009-11-17 Thread Alex Romosan
Alex Romosan writes: > this is with the f-16. while inside the cockpit then engine sound > changes depending on the heading of the aircraft. going west the sound > is very loud going east it's almost completely gone. as the plane turns > the sound gradually changes going

Re: [Flightgear-devel] multiple instances of given ai aircraft

2009-11-17 Thread Alex Romosan
Gijs de Rooy writes: > What I see on your pictures and know from my own encounters with such > aircraft is that they do not fly, as in "flying an airplane". They > just hover above the ground. if that's the case (and it seems to be because i looked and the airplane velocities and they were all 0

Re: [Flightgear-devel] multiple instances of given ai aircraft

2009-11-17 Thread Alex Romosan
Durk Talsma writes: > Just out of curiosity, is there a specific problem that you try to > address? I.e. a problem with multiple aircraft of the same call sign > in the property tree, and i forgot to mention, all the duplicate aircraft have the same call sign in the property tree and fly togethe

Re: [Flightgear-devel] multiple instances of given ai aircraft

2009-11-17 Thread Alex Romosan
Durk Talsma writes: > Just out of curiosity, is there a specific problem that you try to > address? I.e. a problem with multiple aircraft of the same call sign > in the property tree, or multiple AI aircraft with similar call signs, > showing up on the radar? One thing that I noticed a while ago

[Flightgear-devel] sound system oddity

2009-11-17 Thread Alex Romosan
this is with the f-16. while inside the cockpit then engine sound changes depending on the heading of the aircraft. going west the sound is very loud going east it's almost completely gone. as the plane turns the sound gradually changes going either up or down depending on the direction of the turn

[Flightgear-devel] multiple instances of given ai aircraft

2009-11-16 Thread Alex Romosan
while flying out of jfk today i noticed once again multiple instances of a given ai aircraft. looking at the properties tree i noticed that there were multiple aircraft with the same call sign. after a bit of detective work i noticed that the number of aircrafts corresponds to the number of entries

Re: [Flightgear-devel] Custom scenery data startup location problem.

2009-11-16 Thread Alex Romosan
Anders Gidenstam writes: > I wonder if anyone alse has noticd that the startup location on > runways with a displaced threshold differs depending on whether the > custom scenery .threshold.xml file or apt.dat is used? i've solved this problem by applying the following patch to flightgear: diff

Re: [Flightgear-devel] New Sound system committed

2009-10-17 Thread Alex Romosan
Hans Janssen writes: > After this patch Flightgear gives me a compile error, > > ATCVoice.cxx: In member function ‘bool FGATCVoice::LoadVoice(const > std::string&)’: > ATCVoice.cxx:77: error: no matching function for call to > ‘SGSoundMgr::load(std::string&, void**, int*, unsigned int*, int*)’

[Flightgear-devel] multiple ai aircraft

2009-09-08 Thread Alex Romosan
i was just flying around kpdx when i ran into one of the ai aircraft. what made it strange is that instead of being just one plane there were about five or so aircrfat stacked on top of each other. you can see a picture at: http://caliban.lbl.gov/fgfs-weird.jpg not really sure where this is com

[Flightgear-devel] typo in Aircraft/f16/Models/adi.xml

2009-06-08 Thread Alex Romosan
diff -u -r1.4 adi.xml --- Aircraft/f16/Models/adi.xml 7 Jun 2009 08:25:53 - 1.4 +++ Aircraft/f16/Models/adi.xml 8 Jun 2009 18:30:04 - @@ -403,7 +403,7 @@ - glide-slop-index + glide-slope-index material controls/lighting/instruments-norm --alex-- -- | I belie

Re: [Flightgear-devel] shift key ignored

2009-06-06 Thread Alex Romosan
Melchior FRANZ writes: > * dave perry -- Friday 29 May 2009: >> None of the keyboard inputs involving shift work any more. > > That's now fixed in OSG/SVN. but the [ and ] keys still don't seem to work so there is no flaps control anymore. reverting src/osgViewer/GraphicsWindowX11.cpp to version

Re: [Flightgear-devel] shift key ignored

2009-05-29 Thread Alex Romosan
dave perry writes: > I updated osg, SimGear, fgfs, and data from svn/cvs yesterday at > approximately 1400 zulu. None of the keyboard inputs involving shift > work any more. With the prior update about 7 days prior, shift was > working. I looked at when keyboard.xml was last changed in cvs,

Re: [Flightgear-devel] working ridge lift !!

2009-04-23 Thread Alex Romosan
syd adams writes: > I tried this but no luck here Im still getting this message > about every second: > > Warning: invalid line segment passed to IntersectVisitor::addLineSegment(..) > nan nan 3.87514e+06 nan nan 3.85687e+06 segment ignored. i think this depends on the version of o

Re: [Flightgear-devel] 777-200ER

2009-04-20 Thread Alex Romosan
syd adams writes: > Since that doesn't happen here , I suspect you have leftovers,but more > details would be helpful. i am not the original poster, but this is what i get when loading the 777-200ER: Error reading panel: Failed to open file at /usr/local/share/FlightGear/Aircraft/777-200/Mode

Re: [Flightgear-devel] Groundcache overhaul

2009-03-01 Thread Alex Romosan
Frederic Bouvier writes: > Mathias Fröhlich a écrit : >> If you encounter any problems please report. >> > I see a huge memory consumption when trying to start from EGLL ( or > EDDF, or EHAM, or LFPO ) with the scenery available via TerraSync/SVN. > The process memory climbs to its maximum ( 2G

[Flightgear-devel] problems with z-buffer

2008-12-28 Thread Alex Romosan
the latest commit to src/Main/CameraGroup.cxx changed the value of zNear from .1 to .4 and this causes strange artifacts to show up when panning around (like holes in the cockpit, etc.). the following patch changes it back: --- src/Main/CameraGroup.cxx27 Dec 2008 14:35:33 - 1.9 +++ sr

Re: [Flightgear-devel] texture updates...

2008-10-13 Thread Alex Romosan
Syd writes: > Yes things will look strange until someone applies the patch I sent no problem, it actually makes things more interesting... --alex-- -- | I believe the moment is at hand when, by a paranoiac and active | | advance of the mind, it will be possible (simultaneously with | |

Re: [Flightgear-devel] texture updates...

2008-10-13 Thread Alex Romosan
Syd writes: >No further responses , so I'm about to commit the png texture updates , > and a patch for simgear/source/scene/sky to read png instead of rgb > and rgba textures. > The earlier problem I had turn out to be trashed png files > transparency was removed ... the sun shows up as

Re: [Flightgear-devel] CVS: data/Scenery/Terrain/w130n30/w123n37

2008-10-11 Thread Alex Romosan
Martin Spott writes: > Update of /var/cvs/FlightGear-0.9/data/Scenery/Terrain/w130n30/w123n37 > In directory baron.flightgear.org:/tmp/cvs-serv26589/Terrain/w130n30/w123n37 > > Scenery 1.0.1 Base Package 'preview' what happened to the roads? all the highways around san francisco are gone. hope yo

Re: [Flightgear-devel] f16 speedbrakes

2008-09-07 Thread Alex Romosan
Jon S. Berndt writes: > This would be good to see in a plot. Can you do that? i guess jsbsim can do it but i never tried it. any pointers? --alex-- -- | I believe the moment is at hand when, by a paranoiac and active | | advance of the mind, it will be possible (simultaneously with | | auto

Re: [Flightgear-devel] f16 speedbrakes

2008-09-06 Thread Alex Romosan
Jon S. Berndt writes: > I don't know if this matters, but remember that not too long ago we > added the ability to enter aero coefficients in several coordinate > systems - including BODY and WIND, etc. so if i were to represent the wind tunnel data in x,y,z axis then the drag due to horizontal t

Re: [Flightgear-devel] f16 speedbrakes

2008-09-04 Thread Alex Romosan
Erik Hofman writes: > Alex Romosan wrote: >> can you give me a pointer as to where i could get this data? thanks. >> > Search for NASA Technical Paper 1538 i've been looking at it but i can't figure out the relationship between the number in the report and the num

Re: [Flightgear-devel] f16 speedbrakes

2008-08-30 Thread Alex Romosan
Erik Hofman writes: > Alex Romosan wrote: >> can you give me a pointer as to where i could get this data? thanks. >> > Search for NASA Technical Paper 1538 thanks. --alex-- -- | I believe the moment is at hand when, by a paranoiac and active | | advance of the mind, i

Re: [Flightgear-devel] f16 speedbrakes

2008-08-29 Thread Alex Romosan
Erik Hofman writes: > Sorry, I got the data from windtunnel test data performed by NASA. can you give me a pointer as to where i could get this data? thanks. --alex-- -- | I believe the moment is at hand when, by a paranoiac and active | | advance of the mind, it will be possible (simultaneou

Re: [Flightgear-devel] f16 speedbrakes

2008-08-29 Thread Alex Romosan
Erik Hofman writes: > Alex Romosan wrote: >> >> I felt what happens! It seemed my face was being pulled from my >> skull. I couldn't believe how effective those speed brakes were. An >> F-16's speed brakes are located at the back of the fuselage either

Re: [Flightgear-devel] f16 speedbrakes

2008-08-29 Thread Alex Romosan
Erik Hofman writes: > Believe me, this is correct behavior, and this is why: i found a nice article about flying in an f16: http://www.avweb.com/news/skywrite/181916-1.html this is the part about the speed brakes: "Here's where the speed brakes come in handy, I'll open em up. And you'll

Re: [Flightgear-devel] f16 speedbrakes

2008-08-28 Thread Alex Romosan
Erik Hofman writes: > Ok, tested it again. The only way I could reproduce your scenario is > not to have the throttle near idle. > As I did state earlier, the speeedbrakes of the F-16 are quite small > and as it turns out the engine can easily produce enough thrust to > overcome the increased drag

Re: [Flightgear-devel] f16 speedbrakes

2008-08-14 Thread Alex Romosan
Erik Hofman writes: > Ok, tested it again. The only way I could reproduce your scenario is not > to have the throttle near idle. > As I did state earlier, the speeedbrakes of the F-16 are quite small and > as it turns out the engine can easily produce enough thrust to overcome > the increased d

Re: [Flightgear-devel] f16 speedbrakes

2008-08-14 Thread Alex Romosan
Erik Hofman writes: > Ok, I think I have most of it figured out. I might even consider > upgrading the status to 'production' the way it is now. hmm, i don't know how the real f-16 behaves but i still find the current behaviour a bit strange. level flight, ~350 knots extend the brakes the aircra

Re: [Flightgear-devel] f16 speedbrakes

2008-08-12 Thread Alex Romosan
Erik Hofman writes: > You were right, I had to map speedbrake-pos-norm to > speedbrake-pos-rad/deg by using an aerosurface scale section. i think there is still something wrong with the speedbrakes but i am not sure how to quantify this. basically i think they provide way too much lift (which ma

Re: [Flightgear-devel] f16 speedbrakes

2008-08-01 Thread Alex Romosan
Erik Hofman writes: > Looking at the code it looks like setting speed-break-pos-norm should be > the same as setting speed-break-pos-rad so the patch shouldn't have any > effect. look at aero/coefficient/CDDsb or fcs/mag-speedbrake-pos-rad in the property browser. when you deploy the speed brak

[Flightgear-devel] f16 speedbrakes

2008-07-31 Thread Alex Romosan
i noticed that on the f16 the speedbrakes have no effect at all and i managed to track it down to the fact that the various coefficients use fcs/mag-speedbrake-pos-rad on input which never gets set anywhere (so it is always 0). digging through the cvs logs i found that in version 1.17 of f16.xml t

Re: [Flightgear-devel] Scenery 1.0.0 coastline is not processed

2008-03-19 Thread Alex Romosan
Ralf Gerlich <[EMAIL PROTECTED]> writes: > Scenery V1.0.0 has been built using VMAP0 landmass and shoreline data. scenery v0.9.8 was also built with the vmap0 landmass and shoreline data. looking at: http://mapserver.flightgear.org/openlayers_sfobay.html?zoom=13&lat=37.86284&lon=-122.28796&layer

Re: [Flightgear-devel] Error building FG

2007-04-05 Thread Alex Romosan
Roy Vegard Ovesen writes: > I tried the patch from the users list first, but while it got past > model_panel.cxx I gor similar errors on Main/renderer.cxx. there are two patches i posted. you need to apply both. --alex-- -- | I believe the moment is at hand when, by a paranoiac and active |

Re: [Flightgear-devel] ATISs upgrade

2007-03-03 Thread Alex Romosan
John Denker writes: > On 03/03/2007 12:32 PM, Melchior FRANZ wrote: > >> hxx: >> +virtual void Init(); >> cxx: >> +void FGATC::Init() { >> +// This should never be called, since each derived class will have its >> own >> +// Init() that overrides this one. >> +} >>

Re: [Flightgear-devel] SenecaII OAT indicator patch: please revert

2006-11-28 Thread Alex Romosan
Melchior FRANZ writes: > * Torsten Dreyer -- Tuesday 28 November 2006 13:38: >> [...] due to a patch applied a few days ago. >^^^ ^^ >> May I kindly ask to revert this patch > > *Which* patch? the patch was committed on saturday by erik hofman: 3. Senec

[Flightgear-devel] Re: CVS: FlightGear/src/Instrumentation wxradar.cxx,1.6,1.7 wxradar.hxx,1.4,1.5

2006-04-17 Thread Alex Romosan
Melchior FRANZ writes: > But I'm not keen to fight such fights, even less with > one-time-contributors. okay, i'll let you do the contributing --alex-- -- | I believe the moment is at hand when, by a paranoiac and active | | advance of the mind, it will be possible (simultaneously with |

[Flightgear-devel] Re: CVS: FlightGear/src/Instrumentation wxradar.cxx,1.6,1.7 wxradar.hxx,1.4,1.5

2006-04-17 Thread Alex Romosan
Melchior FRANZ writes: > It's OK to forward declare classes that are referred to via > *pointers*. But it is not OK to use class/type instances that are > not known to the header, and relying on external code to make them > known. How often would you say again changes plib/ssg.h? Per year? > Once?

[Flightgear-devel] Re: CVS: FlightGear/src/Instrumentation wxradar.cxx,1.6,1.7 wxradar.hxx,1.4,1.5

2006-04-17 Thread Alex Romosan
Melchior Franz writes: > Update of /var/cvs/FlightGear-0.9/FlightGear/src/Instrumentation > In directory baron:/tmp/cvs-serv8740 > > Modified Files: > wxradar.cxx wxradar.hxx > Log Message: > make headers include headers they depend on, don't rely on the c(xx) > file to do that. (This is a

[Flightgear-devel] Re: 3d editor

2006-02-04 Thread Alex Romosan
Justin Smithies <[EMAIL PROTECTED]> writes: > Hi guys , i tried to compile Pretty polly editor from source but its > way out of date for my system. What other Linux 3d editors will > allow me to load the 3d models ? huh? are you sure you have the latest cvs version? i had no problems compiling it

[Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-28 Thread Alex Romosan
Diogo Kastrup writes: > I've modified your test program to follow what is done in flightgear, > and looks like the problem is the lack of acceleration when drawing > triangles in point mode. So, if this is right, we can't get the > acceleration again without changing the way lights are drawn. tha

[Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-27 Thread Alex Romosan
Erik Hofman <[EMAIL PROTECTED]> writes: > Alex Romosan wrote: > >> still trying to figure out the real reason why the nvidia driver is >> slow when we enable GL_POINT_SMOOTH in fgfs (and learning a lot more >> about openGL then i ever wanted to know). > >

[Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-26 Thread Alex Romosan
Erik Hofman <[EMAIL PROTECTED]> writes: > Alex Romosan wrote: >> or you can add a call to glEnable(GL_POINT_SPRITE): > >> +glEnable(GL_POINT_SPRITE); >> this allowed me to use GL_POINT_SMOOTH on my nvidia card (enhanced >> lighting works fine now). >&g

[Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-25 Thread Alex Romosan
Erik Hofman <[EMAIL PROTECTED]> writes: > Alex Romosan wrote: >> i am currently running flightgear on an amd64 linux machine with an >> nvidia geforce 6200 pci express card. i normally get about 60fps but >> the moment the lights come on the display grinds to a halt (~1

[Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-25 Thread Alex Romosan
Josh Babcock <[EMAIL PROTECTED]> writes: > Alex Romosan wrote: > >> >> after some googling looks like the problems is with GL_POINT_SMOOTH >> and the latest nvidia driver (GL_LINE_SMOOTH is okay). so i suggest we >> don't enable GL_POINT_SMOOTH by def

[Flightgear-devel] Re: night slowdown with nvidia GeForce 6200 on linux

2006-01-25 Thread Alex Romosan
Alex Romosan <[EMAIL PROTECTED]> writes: > so i looked at src/Main/renderer.cxx and after applying this patch: > > RCS file: /var/cvs/FlightGear-0.9/source/src/Main/renderer.cxx,v > retrieving revision 1.35 > diff -u -r1.35 renderer.cxx > --- src/Main/renderer.cxx 21

[Flightgear-devel] night slowdown with nvidia GeForce 6200 on linux

2006-01-25 Thread Alex Romosan
i am currently running flightgear on an amd64 linux machine with an nvidia geforce 6200 pci express card. i normally get about 60fps but the moment the lights come on the display grinds to a halt (~1-2fps). playing with the rendering options i discovered that if i turn enhanced lighting on and off

[Flightgear-devel] Re: 64 bit

2006-01-16 Thread Alex Romosan
"Ampere K. Hardraade" <[EMAIL PROTECTED]> writes: > On January 16, 2006 01:39 pm, Alex Romosan wrote: >> i compile it on amd64; debian version 4.0.3 20060104 (prerelease). >> stand alone JSBSim compiles fine as well. what exactly is the error you >> are gettin

[Flightgear-devel] Re: 64 bit

2006-01-16 Thread Alex Romosan
"Jon S. Berndt" <[EMAIL PROTECTED]> writes: > Has anyone tried compiling the newest CVS FlightGear with a 64 bit > machine? I can't get JSBSim to compile under a 64 bit OS (the > Sourceforge compile farm Alpha). i compile it on amd64; debian version 4.0.3 20060104 (prerelease). stand alone JSBSim

[Flightgear-devel] Re: CVS: FlightGear/src/FDM/JSBSim/math FGColumnVector3.cpp,NONE,1.1 FGColumnVector3.h,NONE,1.1 FGFunction.cpp,NONE,1.1 FGFunction.h,NONE,1.1 FGLocation.cpp,NONE,1.1 FGLocation.h,NO

2006-01-12 Thread Alex Romosan
Erik Hofman <[EMAIL PROTECTED]> writes: > Log Message: > sync. with JSBSim v. 2.0 we should also remove the old files from the JSBSim directory now that they've been moved to specific subdirectories. for example FGColumnVector3.cpp is both in the top directory (old version) and math (the new one)

[Flightgear-devel] ATC sound problems

2006-01-06 Thread Alex Romosan
looks like ATC is trying to open to sound device even if i run fgfs with --disable-sound fgfs --disable-sound open /dev/[sound/]dsp: Device or resource busy Audio initialization failed! There was an error opening the ALC device Fatal error: Failed to load wav file. at /usr/local/share/FlightGe