. The
little two runway airport close by KOAK (SE I think) is happily flashing
away. *shrug*
Wm
Original Message:
-
From: Curtis L. Olson [EMAIL PROTECTED]
Date: Mon, 21 Oct 2002 20:44:53 -0500
To: [EMAIL PROTECTED]
Subject: RE: [Flightgear-devel] lighting at KOAK
Jim Wilson writes
5 points, especially
the airport selection menu i proposed above, thanks.
Best Regards,
Oliver C.
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works).
Best Regards,
Oliver C.
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that they wouldn't be added to the
additional scenery data?
http://www.flightgear.org/Downloads/world-scenery.html
Best Regards,
Oliver C.
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for the stable plib version or for the
cvs/unstable version?
Best Regards,
Oliver C.
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Am Montag, 14. Juli 2003 10:16 schrieb Erik Hofman:
[EMAIL PROTECTED] wrote:
After that ./configure worked without errors.
But when starting make i get this error:
g++ -DHAVE_CONFIG_H -I. -I. -I../../../../simgear -I../../../..
-I/usr/X11R6/include -g -O2 -D_REENTRANT -c -o
.
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) {
}
Thanks, i commeted everthing between the brackets of the _ulEndianSwap
function out.
Now plib compiles with the patch code without errors, thanks.
Best Regards,
Oliver C.
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.
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,
Oliver C.
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-clouds3d'
Any ideas?
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Oliver C.
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then goes through a 180 degree half loop.
http://www.zen11419.zen.co.uk/snapshot10.png
I agree.
I have the same problem.
Best Regards,
Oliver C.
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design data, not static tables like MS Flight Simulator.
What way does Flightgear use?
Static tables or real time calculations or something other?
MfG,
Oliver C.
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Am Freitag, 25. Juli 2003 05:55 schrieb Alex Perry:
From: Jon Berndt [EMAIL PROTECTED]
We need it. I like it.
Me too. While it looks great under Moz and IE,
it looks awful under Netscape 4.7x because the table misformats
and puts the pictures in a vertical column (pushing the news down
.
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,
Oliver C.
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autogen.sh and configure again.
Oh, ok now i understand, thanks.
I deleted all old configure files and compiled again, not it works. :)
Best Regards,
Oliver C.
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to buy the rights and source code of Falcon 4.0
and relicense it under GPL like it happened with the 3d modeler Blender3d?
Best Regards,
Oliver C.
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of
www.flightgear.org/source.html
Same happens when clicking on FAQ.
It also happens when clicking on FAQ or Screenshots two times.
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Oliver C.
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Am Mittwoch, 1. Oktober 2003 00:46 schrieb Julian Foad:
Cameron Moore wrote:
* [EMAIL PROTECTED] (Curt Olson) [2003.09.30 13:57]:
Andrei Barbu has revamped the flightgear web site layout and made
quite a few improvements.
- No DOCTYPE specification[1]
...
[1] http://www.w3.org/QA
.
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13 5 US CA CYN San Francisco Intl
Best Regards,
Oliver C.
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C.
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every key kombination but still no luck.
I could need an advice how to start the engines.
Best Regards,
Oliver C.
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Am Sonntag, 23. November 2003 13:41 schrieb Melchior FRANZ:
* [EMAIL PROTECTED] -- Sunday 23 November 2003 05:26:
Hello, I allways wanted to fly the helicopter but i don't know how to
start the engines. I pressed every key kombination but still no luck.
The engine *is* on in the bo105 after
Am Montag, 24. November 2003 04:13 schrieb David Megginson:
[EMAIL PROTECTED] wrote:
Because of my german keyboard layout i needed to press the ALT+0 key
to get the } key pressed, that was a little irritating for me, because
i looked for the corresponding german key by the key location
at the airfield.
I know this is very unrealistic in real life but
it's just a good user friendly feature in a flight simulator.
Best Regards,
Oliver C.
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those screenshots on the starting page are and should be some kind
of figurehead, for marketing reasons, that's important. :)
Best Regards,
Oliver C.
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Regards,
Oliver C.
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-devel mailing list
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Regards,
Oliver C.
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it. That's quite difficult without knowing the name of it.
Does anyone know the name of that simulator?
Best Regards,
Oliver C.
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On Thursday 27 November 2003 19:44, Melchior FRANZ wrote:
* [EMAIL PROTECTED] -- Thursday 27 November 2003 19:29:
[simulator for planets]
Does anyone know the name of that simulator?
ssystem? Unfortunately, the HP is down. Should be part of
typical Linux distributions.
m.
No, that's
On Thursday 27 November 2003 20:30, [EMAIL PROTECTED] wrote:
On Thursday 27 November 2003 19:44, Melchior FRANZ wrote:
* [EMAIL PROTECTED] -- Thursday 27 November 2003 19:29:
[simulator for planets]
Does anyone know the name of that simulator?
ssystem? Unfortunately, the HP is down
On Thursday 27 November 2003 22:05, [EMAIL PROTECTED] wrote:
Ok, i found it now. :)
It is called Planet engine and can be downloaded here:
http://drtypo.free.fr/download.html
But there are also some bad news, i was wrong, it is only freeware not open
source. :(
It also doesn't run
solve that automatically?
Or in another words, what is the best way to upgrade your personal cvs
directory with the new one and recompile it?
Why is
$ cvs update
$ make
not enough?
Best Regards,
Oliver C.
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i just want to upgrade flightgear?
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Oliver C.
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are also free and under the GPL license,
but i am not sure.
Here is the flag clipart gallery from sodipodi:
http://www.sodipodi.com/index.php3?section=clipart/flags
Best Regards,
Oliver C.
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opionion about this?
Best Regards,
Oliver C.
BTW:
Here are some more photos of the real sky:
http://home.att.net/~thewrittenword/sky/sky.html
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scenery files on my own?
Best Regards,
Oliver C.
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On Sunday 30 November 2003 18:36, [EMAIL PROTECTED] wrote:
On Sunday 30 November 2003 07:08, Jim Wilson wrote:
Your suggestion sounds interesting, but those screen shots are way too
blue.
Ok, they are a little to much blue but we could re-adjust them a little bit
and make them a little
On Sunday 30 November 2003 19:45, Jim Wilson wrote:
http://www.spiderbark.com/fgfs/penthouseview.png
Very nice landing. ;)
Best Regards,
Oliver C.
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-skyscraper2.jpg
Best Regards,
Oliver C.
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On Sunday 30 November 2003 20:50, Jim Wilson wrote:
[EMAIL PROTECTED] [EMAIL PROTECTED] said:
On Sunday 30 November 2003 19:45, Jim Wilson wrote:
http://www.spiderbark.com/fgfs/penthouseview.png
Very nice landing. ;)
Thanks. It was a crash the first try. First I got into a lot
frame, and you will see that it is a *lot*
of work.
Couldn't we load the whole data into RAM before?
1 GB Ram are cheap today.
Best Regards,
Oliver C.
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On Tuesday 02 December 2003 13:57, Curtis L. Olson wrote:
[EMAIL PROTECTED] writes:
Couldn't we load the whole data into RAM before?
1 GB Ram are cheap today.
1. Threre is a big difference between having texture data loaded into
main RAM vs. having the texture data loaded into your
runnable.
We could create a second branch in the CVS and merge them back together
when the new one is working.
Best Regards,
Oliver C.
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I have a Geforce 4 Ti 4200 and this card works perfectly with flightgear under
Linux.
I don't know how Flightgear runs on a FX 5200.
Best Regards,
Oliver C.
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- alias is missing
- 3d cockpit is incomplete, could need some more work
- engines can't be turned off
- no aircraft lights when lights are turned on
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of the ALC API (the Audio
Library Context). Unlike OpenGL's GLX, WGL and other OS-specific bindings,
the ALC API is portable across platforms as well.
-
Best Regards,
Oliver C.
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On Friday 12 December 2003 22:52, David Megginson wrote:
[EMAIL PROTECTED] wrote:
The result is this aircraft TODO list, i suggest adding this file to cvs
in the data/Aircraft directory, so that new entrys or old entrys can
easily be removed in this file when an aircraft gets upgraded
.
I will try that. ;)
Best Regards,
Oliver C.
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be quite usefull.
Best Regards,
Oliver C.
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.
This way volunteers could easily work on their favourite area
and add improvements like 3d real world buildings to the world scenery.
What is your opionion about that?
Best Regards,
Oliver C.
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Could we add wheels to this Boeing you can see in the background of this
screenshot?
http://www.8ung.at/mars/images/boeing-without-landing-gears.jpg
Best Regards,
Oliver C.
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Ok, i found some drawings of the Airbus Aircraft Familiy:
http://www.airbus.com/media/drawings.asp
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Oliver C.
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Regards,
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to use
OpenAL for the sound, what is the status about using OpenAL in FSFG?
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/openal-devel/2004-February/thread.html
I also think that ID software will use it for Doom 3 on Linux.
Best Regards,
Oliver C.
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it, and still makes sense for
many reasons today.
Just a question:
What kind of reasons were that?
Best Regards,
Oliver C.
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Martin:
If I can assist you by providing space on my ftp site I'll be happy to do
so. (I currently mirror the flightgear code. It's updated
automatically from them by some sort of magic that I don't fully
understand, but Curtis does. grin!)
There is also a private upload area in that server
I don't recall ever seeing that model, or anythng referring to it!
In any case, please accept my (belated) thanks for doing it!~
jj
On Wed, 2 Mar 2005, Erik Hofman wrote:
Curtis L. Olson wrote:
jj wrote:
I'd surely like to see an Observatory bulding (such as mine, see
Hi all!
Yes, I know this topic has already been discussed and I know
also that someone of you is working on the FG multiplayer code...
anyway I think that it will be an advantage to the FG comunity to
interface to IVAO and/or VATSIM networks. Ok, They don't want that a
GPL tools is used to
Hi All,
I would like to contribute to coding Flightgear, unfortunately I'm not
very experienced in c++ programming, I only did some small projects to
make daily work life a little easier.
In FLYII there was a nive goodie-script called Push-Back.
1. After hitting the hotkey, there was a
From what I'm seeing, the Saitek X45 is almost identical to the Saitek
X36
joystick.
I own both of them and the only differences I'm seeing (from just
looking
at them) is the X45 has a candy blue decals along with more fancy red
lights.
All in all, they look and almost perform identical.
This
Take this back.. I'm playing with the X45 now and things are completely
different.
Might be best to have a seperate X36.xml file.
On Thu, 2005-12-01 at 14:42 -0800, [EMAIL PROTECTED] wrote:
From what I'm seeing, the Saitek X45 is almost identical to the Saitek
X36
joystick.
I own both
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