Re: [Flightgear-devel] Messages FDM -- FGFS

2001-11-14 Thread Erik Hofman
That sounds pretty good. Did you make it from scratch? Whats the deal with the 2 squeaks in that directory? They are all my original work. If you like them, you can include them in the base package. (Although I'm not certain the squeak are worth including ...) Erik

Re: [Flightgear-devel] Float -- Double

2001-11-14 Thread Erik Hofman
Jon S. Berndt wrote: I am thinking that some of our problems in JSBSim may be due to numerical precision. To rule out this I am considering moving all floats to doubles. The results of this are something I am not fully able to address, so I am asking for opinions on this: 1) Bad idea?

Re: [Flightgear-devel] JSBsim::do_trim: fgic-GetVcalibratedKtsIC() always zero!

2001-11-14 Thread Erik Hofman
Alex Perry wrote: I found out, that it's in fact not a problem with the keyboard settings, as ^U does still work with magic carpet and larcsim. Furthermore, not only changing the altitude in JSBSim via ^U, but also via the new property-picker and via telnet yields the same results: Well,

Re: [Flightgear-devel] New Wind Sound

2001-11-19 Thread Erik Hofman
Andy Ross wrote: Erik Hofman wrote: I'v uploaded a new wind.wav file at:http://www.a1.nl/~ehofman/fgfs/download/ Before you can use it you have to aplly a small patch. + _crank-set_pitch(1.9); [...] + float airspeed_kt = cur_fdm_state-get_V_equiv_kts(); if (rel_wind 60.0

Re: [Flightgear-devel] New Wind Sound

2001-11-20 Thread Erik Hofman
Alright, I've uploaded a renewed wind.wav file and a patch to FlightGear at: http://www.a1.nl/~ehofman/fgfs/download/ I'm quite pleased with this one. Could you please tell me what you think about it? Erik ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Atlas source requires modification in the Makefile wrt sg libraries.

2001-11-26 Thread Erik Hofman
C Hanish Menon wrote: Hi I also tried getting Atlas up and running on my debian machine. In the process I found that the Makefile requires to add some additional library files to get the program compiled on the linux machine. I tried informing the Atlas mailing list, but it requires

Re: [Flightgear-devel] Adding airport buildings and runways to fgfs

2001-11-27 Thread Erik Hofman
Flavio Villanustre wrote: On Mon, 26 Nov 2001, Erik Hofman wrote: Runways are in a sepperate file called default.apt I'm not sure if it is wise to update this file since it is derived from a database maintained for another project (X-Plane). Perhaps this is an stupid idea, but what

Re: [Flightgear-devel] Adding airport buildings and runways to fgfs

2001-11-27 Thread Erik Hofman
BTW, Erik, do you still have that great link to the paper on cloud display? I have lost it :-(. I had to search for it, but here it is: http://www.cs.unc.edu/~harrism/clouds/ Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Stall horn question

2001-11-28 Thread Erik Hofman
John Check wrote: - In the constructor for FGSoundMgr: FGSoundMgr::FGSoundMgr() { audio_sched = new slScheduler( 8000 ); .. } Which, if I understand it right, is setting the playback rate to 8Khz. So even though we're reading samples off the disk at arbitrary

Re: [Flightgear-devel] Stall horn question

2001-11-28 Thread Erik Hofman
Alex Perry wrote: Sounds reasonable. It would be nice if this could be handled transparently on the plib side, but I don't think anyone is working real hard on the audio portions of plib these days ... :-( Yeah; but one of the reasons nobody is working on it is they're forever

[Flightgear-devel] Fwd: GLAF 1.0 Released

2001-11-28 Thread Erik Hofman
I actually don't know if this is usable for FlightGear but it has some nice features. Erik GLAF 1.0 -- OpenGL Advanced Functionality - The first version of GLAF, a small library for accessing OpenGL advanced functionality in a compatible way from

[Flightgear-devel] [Fwd: SGI Developer Edge - FLASH]

2001-11-29 Thread Erik Hofman
Somebody who wants to participate here? Erik ---BeginMessage--- D E V E L O P E RE D G E FLASH 11/28/2001 SGI Global Developer Program

Re: [Flightgear-devel] Re: Competition - SGI binary only [slightly OT

2001-11-29 Thread Erik Hofman
Martin Spott wrote: The SGI-based developers of FlightGear might be interested in this ... If we submit a team entry, do we all get free passes to the conference ? 8-) We all get an Octane2 So when do we go? Erik ___ Flightgear-devel

Re: [Flightgear-devel] creating tilable textures

2001-11-29 Thread Erik Hofman
David Megginson wrote: Curtis L. Olson writes: - At one point we were playing around with 1024x1024 textures but consider that a single RGB texture at that resolution with mipmapping turned on can consume about 6Mb of your cards RAM so I think in general we should shoot

Re: [Flightgear-devel] GLX remote display on IRIX

2001-11-29 Thread Erik Hofman
Curtis L. Olson wrote: Martin, I have had trouble running complex opengl apps remotely between different linux and sgi (both directions.) I don't think the two glx implimentations are identical enough, and it may be that flightgear is doing something too complex for the sgi glx

Re: [Flightgear-devel] GLX remote display on IRIX

2001-11-29 Thread Erik Hofman
When I run FlightGear over the same ISDN line (I don't have any PeeCee at home) I encounter the following message: X Error of failed request: BadLength (poly request too large or internal Xlib length error) Thess messages explain it a bit (but give no apperent solution):

[Flightgear-devel] [Fwd: Global Developer Conference]

2001-12-03 Thread Erik Hofman
pavilion or Irix contest area. Please let me know the interest from your group and if there is anyone interested in attending. It may be hard to have your participation without an attendee. Robert -Original Message- From: Erik Hofman [mailto:[EMAIL PROTECTED]] Sent: Sunday, December 02

Re: [Flightgear-devel] [Fwd: Global Developer Conference]

2001-12-04 Thread Erik Hofman
Alex Perry wrote: Erik, I can, if needed, free up the _time_ to go ... the bay area is relatively close for me, which is why it was feasible to do LWCE and ALS. However, I don't have any justification whatsoever for the trip to get work to pay for it or (more to the point) for the

Re: [Flightgear-devel] Another YASim source drop

2001-12-07 Thread Erik Hofman
D Luff wrote: Andy Ross writes: But this also hit on a problem that Christian had with MSVC (along with a goodly number of slams, some justified and some not, about my coding style). I've been living the last few years under the impression that all C++ compilers supported the following

Re: [Flightgear-devel] Another YASim source drop

2001-12-07 Thread Erik Hofman
Andy Ross wrote: Heh Heh, are you seriously trying to tell us that someone who can produce an FDM out of thin air can't do a find and replace on for(int i= Heh, wrong test. This is a recreational project, so you need to measure grumpiness instead of productivity. This construct

Re: [Flightgear-devel] Another YASim source drop

2001-12-07 Thread Erik Hofman
Erik Hofman wrote: And honestly, I refuse to believe that Microsoft and SGI ship compilers years out of compliance with the specification. There's got to be a way to fix this without making me grumpy. :) Start beliving my friend, it's never too late ;-) Err, I must confess I actaully

Re: [Flightgear-devel] Another YASim source drop

2001-12-07 Thread Erik Hofman
Andy Ross wrote: Erik Hofman wrote: Err, I must confess I actaully found it! (Man, MipsPro has way too many compiler switches, it was hidden int the -LANG:ansi-for-init-scope=ON flag). Anyway, I won't bug you any more with this :-) Doh! Too late, I already changed

Re: [Flightgear-devel] c310 Panel

2001-12-08 Thread Erik Hofman
John Wojnaroski wrote: This is about as ugly as it gets. This will go on your permanent record. :-) :-) :-) Argggh, banished to the netherworld... I should have realized that! :-0 There's nothing wrong with the netherw.. oh, you did'nt say Netherlands. Pfew. :-) Erik

Re: [Flightgear-devel] Starting up flightgear.

2001-12-08 Thread Erik Hofman
Curtis L. Olson wrote: priority, but are things an average person will immediately notice and ding us for) then I would be tempted to roll out the 0.7.9 release soon. (I'm thinking specifically of the startup-onground sinking into the ground and spinning slowly bug in JSBSim and the

Re: [Flightgear-devel] Starting up flightgear.

2001-12-08 Thread Erik Hofman
Christian Mayer wrote: It would be really great if 0.8.0 - or even 0.7.9 works with MSVC. The compiler errors are mostly fixed by now :), but I've got still problems running FGFS w/o having the maths blow up during the first frame (happens currently with both, JSBsim and LaRCsim, but on

[Flightgear-devel] Base and JSBSim out of sync

2001-12-08 Thread Erik Hofman
I just noticed the base package and JSBSim are out of sync. This was found after i got a core dump while starting FlightGear (I think Christian noticed the same problem). Could you sync with the latest JSBSim CVS again Curtis? Erik ___

Re: [Flightgear-devel] Missing file in base

2001-12-08 Thread Erik Hofman
Tony Peden wrote: On Sat, 2001-12-08 at 07:39, Jon S. Berndt wrote: Just did a fresh cvs update -dP on the base directory and still get this message: Error loading aircraft file: Failed to open file at /home/Jon/FlightGear/Aircraft/c172-set.xml Check for and remove --fdm or --aircraft

Re: [Flightgear-devel] YASim fixes

2001-12-09 Thread Erik Hofman
Andy Ross wrote: OK, there's another release ready that should fix most (all?) of the bugs reported so far. This time, it's just a tarball of the files Yep, it's working. Good work Andy. It's fun to fly over the scenry in an A4 or the 747! Erik

Re: [Flightgear-devel] Unable to select '--fdm=larcsim'

2001-12-10 Thread Erik Hofman
Ross Golder wrote: lack of a panel, I can 'Ctrl-U' it up a couple of grand and glide around for a bit quite happily (as a hang-glider pilot, sometimes I can't be bothered with engines and props ! :) ) I can't currently do this with JSBSim, which rather that going up 1000ft, seems to bump

Re: [Flightgear-devel] YASim 0.1.3 Review

2001-12-10 Thread Erik Hofman
Andy Ross wrote: What would be best, of course, is finding a POH that lists exact power settings at some reasonable cruise. I didn't do this (does anyone have an online source for POH performance numbers?), and instead copied a bunch of numbers in from different sources. So, in fact, you

Re: [Flightgear-devel] base package access with rsync?

2001-12-11 Thread Erik Hofman
John Check wrote: There is another solution, but I don;t know if this is set up by John (or somebody else). Is there a way to get the base package with rsync at the moment (end if not wouldn't that be a nice addition)? I suppose I could do that. Give me a day or two, I have to tell co-lo

Re: [Flightgear-devel] Compiler error with Cygwin SimGear 0.0.16

2001-12-13 Thread Erik Hofman
Paul Deppe wrote: Gents, When compiling SimGear 0.0.16 with the latest Cygwin (Win2K) I get the following compiler error. Has anyone else seen this? This is a clean SimGear with ./configure; make. Everything goes well until... Making all in simgear/metakit/unix make[1]: Entering

Re: [Flightgear-devel] Compiler error with Cygwin SimGear 0.0.16

2001-12-13 Thread Erik Hofman
Curtis L. Olson wrote: Do you know if this change will work ok on other platforms, why does it help? I don't recall anyone submitting this patch to me before, but I've got about 850 pending messages in my flightgear inbox so it could still be in there ... it helps me if patches come

Re: [Flightgear-devel] Compiler error with Cygwin SimGear 0.0.16

2001-12-13 Thread Erik Hofman
Norman Vine wrote: Erik Hofman writes: Eh, no. I need the CXXFLAGS from SimGear in Metakit. AH AH ! Is this only for a specific compiler or Machine type Yep. IRIX. Can you tell me how to identify your machine(s) that need the SimGear CXXFLAGS because they BREAK compiling MetaKit

Re: [Flightgear-devel] Compiler error with Cygwin SimGear 0.0.16

2001-12-14 Thread Erik Hofman
Curtis L. Olson wrote: How about turning over to a real SQL database: http://www.hwaci.com/sw/sqlite/ Well, our needs are very simple, and likely any package will have it's share of headaches. I'd prefer just working through the metakit issues rather than picking another package and

Re: [Flightgear-devel] Compiler error with Cygwin SimGear 0.0.16

2001-12-14 Thread Erik Hofman
David Megginson wrote: Curtis L. Olson writes: This can significantly increase load times ... which is a hassle if you are doing a lot of compile/run testing ... I just wrote a short ANSI C++ test program to read the airport database from the text file into an in-memory hash table.

[Flightgear-devel] Samll windows bug?

2001-12-16 Thread Erik Hofman
Hi, I noticed that in SimGear/timing/timestamp.cxx for Windows the seconds are intitalized to zero while under Unix it initilized properly: if defined( WIN32 ) unsigned int t; t = timeGetTime(); seconds = 0; ^ usec = t * 1000; #elif defined(

Re: [Flightgear-devel] Samll windows bug?

2001-12-17 Thread Erik Hofman
Norman Vine wrote: Erik Hofman writes: I noticed that in SimGear/timing/timestamp.cxx for Windows the seconds are intitalized to zero while under Unix it initilized properly: You expect Windows and Unix to do things similarly ? I expected FlighGear/SimGear would use the same variables

[Flightgear-devel] New SimGear Class definition

2001-12-17 Thread Erik Hofman
Hi, Today i have taken some time to take a look at the SimGear code and decided it might be time to create a new class definition. I'm not sure this is the right time to discuss about it. But then again, I always have the feeling it might not be the right time. ;-) This is a definition

Re: [Flightgear-devel] New SimGear Class definition

2001-12-18 Thread Erik Hofman
Bernie Bright wrote: Refactoring SimGear is probably a Good Thing since it has accumulated some cruft over time and some areas need reworking. However I don't think that having bogus top level classes is a good idea. Instead I propose we use namespaces. Perhaps a top level SimGear

Re: [Flightgear-devel] New SimGear Class definition

2001-12-18 Thread Erik Hofman
David Megginson wrote: I agree strongly on namespaces -- they'll eliminate some of our MSVC conflicts as well, especially if people avoid using global #defines whenever possible. Do all of our target compilers now support them? Please correct me if I'm wrong, but to my understanding

Re: [Flightgear-devel] New SimGear Class definition

2001-12-18 Thread Erik Hofman
Bernie Bright wrote: I've been using the Boost libraries (http://www.boost.org) for some time now and that is what they do. Portability is one of Boost's goals. I also wouldn't mind the opportunity to refactor the compiler configuration stuff similar to how Boost has done it. This might

Re: [Flightgear-devel] New SimGear Class definition

2001-12-18 Thread Erik Hofman
David Megginson wrote: Erik Hofman writes: David Megginson wrote: I agree strongly on namespaces -- they'll eliminate some of our MSVC conflicts as well, especially if people avoid using global #defines whenever possible. Do all of our target compilers now support them

Re: [Flightgear-devel] New SimGear Class definition

2001-12-19 Thread Erik Hofman
Frederic Bouvier wrote: And namespaces can be closed and reopened. Classes must be contained within a single pair of braces. You can have : namespace foo { // C++ code } namespace bar { // C++ code } namespace foo { // C++ code } Sounds good. I think namespaces are realy

[Flightgear-devel] Re: Global Developer Conference

2001-12-21 Thread Erik Hofman
Robert Green wrote: Erik, Did you hear anything on your group participating? It is a great opportunity to show what you are doing and possibly win a new SGI system... Yeah I know, there are two persons who might be willing to come over, but as far as I can tell the rules don't allow

[Flightgear-devel] Merry Christmas

2001-12-25 Thread Erik Hofman
Everybody ... And let us hope, after such a tragic year for most of us, we are able to work towards a better world for everybody, and have a mutual understanding for each others problems, religion and ideals. Erik ___ Flightgear-devel

Re: [Flightgear-devel] [OT] Babies

2001-12-28 Thread Erik Hofman
Jon S. Berndt wrote: We're two weeks from twin boys being born, ourselves. I still don't have two good boys names in hand ... Ehm, how about .. Erik As a matter of fact, we have two interim names that we refer to them as prior to birth: Erik and Max (short for Maximus). If I don't come up

Re: [Flightgear-devel] [OT] Babies

2001-12-28 Thread Erik Hofman
Jon S. Berndt wrote: We're two weeks from twin boys being born, ourselves. I still don't have two good boys names in hand ... Ehm, how about .. Erik As a matter of fact, we have two interim names that we refer to them as prior to birth: Erik and Max (short for Maximus). If I don't come

Re: [Flightgear-devel] [OT] Babies

2001-12-28 Thread Erik Hofman
some other choices, that's likely what they will be. Not that there is anything wrong with those names at all, but I want more choices. I have to pick middle names, too. Cameron: how did you come up with your baby's name? Family name? Famous artists ... (but maybe Elvis isn't the best

Re: [Flightgear-devel] Change in Canonical Build Proceedure ???

2001-12-29 Thread Erik Hofman
Norman Vine wrote: I have been fighting this one for 'awhile' with no success therefore my reccomendation for AC_PREREQ(2.13) It is probably a shell syntax mistake or somesuch :-( although this could be a cascade from autoconf failing with configure.in: 145: error: possibly undefined

Re: [Flightgear-devel] Aircraft config files and .fgfsrc

2001-12-30 Thread Erik Hofman
David Megginson wrote: The current aircraft config-file approach is a major improvement over what we had before, since the user can use a single option, --aircraft, to get the right aero, panel, sounds, etc. However, it is not easy for the user to provide aircraft-specific overrides. For

Re: [Flightgear-devel] The bouncing plane

2002-01-04 Thread Erik Hofman
Gene Buckle wrote: Maybe Collision might be a better term. Crashed might be taken to mean the program crashed ...for sound card users... WHOOP! WHOOP! PULL UP! WHOOP! *pause* Oh. Never mind. Or, Dady, you just hit the ground! Hi hi hi. *grin*

[Flightgear-devel] Simgear - Metakit/zlib

2002-01-04 Thread Erik Hofman
Hi, I noticed SimGear contains both the tarball and the directories for Zlib and MetaKit. Is there a reason for that? I checked the latest Metakit and it works fine for Irix. ZLib has been working fine on Irix for ages. So, if it was for Irix (which didn't compile an interim version of

Re: [Flightgear-devel] FlightGear TLE

2002-01-04 Thread Erik Hofman
David Megginson wrote: Graphic Artists --- We also need a couple of good icons, one for the application and one for its data files. I made a crappy one depicting a 3/4 view of a inexplicably greenish Cessna 310 in a steep turn, and will use it if no one develops anything

Re: [Flightgear-devel] FlightGear TLE

2002-01-04 Thread Erik Hofman
David Megginson wrote: I think it's time to think of a TLE for FlightGear situation files, to make it easy to associate them with FlightGear in a GUI environment. We can rule out xml or sav, since they're too common. Here are some unimaginative suggestions: I think the idea is to select

Re: [Flightgear-devel] FlightGear TLE

2002-01-05 Thread Erik Hofman
David Megginson wrote: Norman Vine writes: The general rule of thumb for portable applications is to use the lowest common denominator or in the case filenames use the 8.3 rule max 8 letters for a file or directory name max 3 letters for a file extension do not

Re: [Flightgear-devel] Why not use FS2002 aircraft files?

2002-01-05 Thread Erik Hofman
throttle1000 wrote: *The idea would be to use the graphichs part of MS files.* *They have lot of nice airplane outside and panel graphics.* *That alone would take 1000 years to do.* *Yes. They have errors! But one should only use what is* *good and ignore what is not correct. I am

[Flightgear-devel] Properties problem

2002-01-05 Thread Erik Hofman
Hi, Since a few days I have the following error message, and I can't find why ??!? /home/erik/fgfs/include/simgear/misc/props.hxx, line 837: error(1377): function SGPropertyNode::tie(const SGRawValueint , int) has already been declared bool tie (const SGRawValueint

Re: [Flightgear-devel] FlightGear TLE

2002-01-05 Thread Erik Hofman
David Megginson wrote: Erik Hofman writes: As far as I know, only dos (and Windows3.1) do have this restriction. OS/2, MacOS, BeOS, all Unices and Win9x+ support more than 3 characters in the extension. I know that VFAT and FAT32 allow extensions greater than three chars

Re: [Flightgear-devel] FlightGear TLE

2002-01-05 Thread Erik Hofman
Norman Vine wrote: This is exactly the reason to stay with 8.3 file names i.e. the paramount rule in practical user interface design THE USER DOES NOT HAVE TO GUESS -- EVER !! Supporting the Point and Click Interface of Win9X is not enough the underlying file system is DOS no matter what

Re: [Flightgear-devel] Why not use FS2002 aircraft files?

2002-01-05 Thread Erik Hofman
throttle1000 wrote: Any gauges '.gau' files are normally copied into the 'FS2002/gauges' folder. But always make sure you follow the installation instructions given with your panel. Comments: I just wonder if .gau files cannot be descrambled? Even if it could be done it's

Re: [Flightgear-devel] Time

2002-01-08 Thread Erik Hofman
Thales de Lima Ferreira wrote: How do I set a speciffic time and date in the flightgear? Like I want to fly at night on 23 of december of 1984... runfgfs --start-date-lat=1984:12:23:23:00:00 Regards, Erik ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Compile error latest CVS

2002-01-11 Thread Erik Hofman
David Megginson wrote: And so it does, at least for G++ 3.0. I've committed Norm's change to the FlightGear and JSBSim CVS repositories. Please let me know if there are any further problems compiling with G++ 2.95 (or MSVC, etc.). I have to use long flags = cout.setf(ios::fixed);

Re: [Flightgear-devel] Time

2002-01-11 Thread Erik Hofman
Thales de Lima Ferreira wrote: Hello, I still can´t set the time in the Flightgear... I tried using runfgfs --start-date-lat=1984:12:23:23:00:00 and also with flightgear.exe, as Erik Hofman suggested (thanks for the help by the way) but it didn´t work, all I got was a list

Re: [Flightgear-devel] Time

2002-01-11 Thread Erik Hofman
Thales de Lima Ferreira wrote: I´m using the 7.8 version, I´ve downloaded the binaries, and compiled myself, neither worked. I´m also using windows 98SE and compiling with MSVC6.0. I was thinking, maybe the runfgfs.bat file is not working correct. You could try to run fgfs directly but

Re: [Flightgear-devel] 0.7.9 freeze ?

2002-01-13 Thread Erik Hofman
David Findlay wrote: On Sun, 13 Jan 2002 17:24, you wrote: It would be nice if we could freeze and release 0.7.9 in the next two weeks. That way, people visiting the LWCE booth in New York will be able to download something that looks like the version being demonstrated at the show.

Re: [Flightgear-devel] Virus?

2002-01-14 Thread Erik Hofman
Curtis L. Olson wrote: I had someone email me this weekend that the fgfs-base-0.7.8.tar.gz has a virus (as detected by the McAffee vshield.) Just as a side note, McAffe has identiefied some programs as containing virii in the past. It just looks at a byte sequence in a file and suggest it

Re: [Flightgear-devel] Trouble building JSBSim (standalone versio n)

2002-01-14 Thread Erik Hofman
Boslough, Mark B wrote: Jon, No, that .infig.status is literally what I'm getting. I don't have a file called Makefile.solo. Can you tell me where to get that file? Thanks for your help, I've been struggling with this over the weekend. You're not accidentally using JSBSim supplied with

Re: [Flightgear-devel] Breaking OpenGL's hold to ease debugging

2002-01-18 Thread Erik Hofman
Andy Ross wrote: this. Frankly, if we really want to move away from GLUT, for whatever reason, I'd suggest SDL instead. Me too, I have threads/timing working for SDL (which basically means threading for windows/MacOS is supported then) and I am working on the sound code. It actually

Re: [Flightgear-devel] Breaking OpenGL's hold to ease debugging

2002-01-18 Thread Erik Hofman
Norman Vine wrote: David Megginson writes: Norman Vine writes: Again I don't see any compelling reason to move to SDL As an outsider, I'll mention that one advantage is the fact that so many other high-end games seem to be using SDL now. I like PLib, but it hasn't seemed to catch on in

Re: [Flightgear-devel] Breaking OpenGL's hold to ease debugging

2002-01-18 Thread Erik Hofman
Christian Mayer wrote: Erik Hofman wrote: I don't say why should move to SDL, but I like it and *if* we move away from GLUT (which in my opinion would be a good idea) then SDL would be my favorite alternative. Well, there are thoughts to make PLIB 2.0 GLUT independant as it whould ship

Re: [Flightgear-devel] Breaking OpenGL's hold to ease debugging

2002-01-18 Thread Erik Hofman
Curtis L. Olson wrote: FlightGear and plib have had a very good cooperative relationship and both projects have greatly benefited because of that. If bug-fixes don't get applied we have to move on. Erik ___ Flightgear-devel mailing list [EMAIL

Re: [Flightgear-devel] Breaking OpenGL's hold to ease debugging

2002-01-18 Thread Erik Hofman
Christian Mayer wrote: Erik Hofman wrote: Curtis L. Olson wrote: FlightGear and plib have had a very good cooperative relationship and both projects have greatly benefited because of that. If bug-fixes don't get applied we have to move on. Did I miss something? I can't remember any

[Flightgear-devel] Missing files in SimGear?

2002-01-18 Thread Erik Hofman
Hi, After downloading the latest CVS of SimGear I seem to have lost config.guess and config.sub. Aren't these needed for anything (thay give a configure error anyway)? Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] SubGear Peek

2002-01-20 Thread Erik Hofman
Norman Vine wrote: just a teaser image for now http://www.vso.cape.com/~nhv FWIW - good data is hard to get Cool stuff. I've been thinking to use this data (except for submarine simulation) for coastlines in FlightGear (different textures for waterhights of less than (lets say) 60 feet.

Re: [Flightgear-devel] Changes in SimGear

2002-01-20 Thread Erik Hofman
Christian Mayer wrote: Anyway, could all #include zlib.h lines be changed back to #ifdef HAVE_ZLIB # include zlib.h #else # include simgear/zlib/zlib.h #endif w/o causing any trouble? This would help me. I wouldn't need any other change as the directories are still

[Flightgear-devel] properties problem

2002-01-20 Thread Erik Hofman
Hi, The latest FlightGear from CVS gives me a core after startup. I traced it back to SimGear/simgear/misc/props.hxx line 730: Process 14190 (fgfs) stopped on signal SIGSEGV: Segmentation violation (default) at [SGPropertyNode::getAttribute(SGPropertyNode::Attribute) const:730

Re: [Flightgear-devel] properties problem

2002-01-20 Thread Erik Hofman
Julian Foad wrote: Erik Hofman wrote: The latest FlightGear from CVS gives me a core after startup. I traced it back to SimGear/simgear/misc/props.hxx line 730: Process 14190 (fgfs) stopped on signal SIGSEGV: Segmentation violation (default) at [SGPropertyNode::getAttribute(SGPropertyNode

[Flightgear-devel] Problems solved!

2002-01-22 Thread Erik Hofman
AAARGH! After five days of searching for what the hell was going on I discovered mk4.h contains: #define bool int One lousy line ruining your life! Yuck. If you get all sorts of strange error messages, you have to remove that line. Erik :(

Re: [Flightgear-devel] Problems solved!

2002-01-22 Thread Erik Hofman
Erik Hofman wrote: After five days of searching for what the hell was going on I discovered mk4.h contains: #define bool int One lousy line ruining your life! Yuck. If you get all sorts of strange error messages, you have to remove that line. Could we abandon MetaKit completely

Re: [Flightgear-devel] Problems solved!

2002-01-22 Thread Erik Hofman
Norman Vine wrote: Erik Hofman writes: Could we abandon MetaKit completely please? The 2.4.2-32 version which is supplied by SimGear doesn't compiler properly. I vote for using David's plain text sulution (at least for now). I really don't care what we do any more but . I am

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-24 Thread Erik Hofman
Christian Mayer wrote: Geoff McLane wrote: In my case it effects - simgear/sg_zlib.h, and 2 other headers - no problem. I usually 'fix' them locally and get on with the compile ... It's no problem to fix. But it doesn't compile out of the box without a fix - and that's bad. I was

Re: [Flightgear-devel] msvc6-win32-0.7.9 (minus)

2002-01-24 Thread Erik Hofman
Curtis L. Olson wrote: Erik Hofman writes: Christian Mayer wrote: Geoff McLane wrote: In my case it effects - simgear/sg_zlib.h, and 2 other headers - no problem. I usually 'fix' them locally and get on with the compile ... It's no problem to fix. But it doesn't compile out of the box

Re: [Flightgear-devel] Re: Open Source Nvidia Driver

2002-01-25 Thread Erik Hofman
Melchior FRANZ wrote: * Martin Olveyra -- Friday 25 January 2002 04:08: The specifications of nvidia drivers are not available for public so it is not posible to do that, but Nvidia distributes its own driver freely and works very fine. Why can be somebody interested on an open source

Re: [Flightgear-devel] LinuxTag 2002: Call for Papers

2002-01-30 Thread Erik Hofman
Wolfram Kuss wrote: BTW, have you also seen http://www.linuxtag.org/cfp/cfp3-en.html !! Anyone wants to do a talk on FlightGear? I for my part will not do a Linux FlightGear talk since I have little experience with Linux and am too little involved in FlightGear. Last year I expected I

Re: [Flightgear-devel] 0.7.9 release schedule

2002-01-30 Thread Erik Hofman
Curtis L. Olson wrote: Now - Feb 8 (this week and next) is the last chance to submit new features for the 0.7.9 version. Preferably I'd see more bug fixes than features in this time. Feb 9 - Feb 15: Everyone should be building from cvs and the trial tarballs and reporting any

[Flightgear-devel] JSBSim retractable gear problem

2002-01-31 Thread Erik Hofman
Hi, I've noticed both th c310 and c182 give a problem at load time. The problem is related to the retractable landing gear because it dumpt core right after: 9: GEAR_CONTACT 0 20: GEAR_CONTACT 1 21: GEAR_CONTACT 1 22: GEAR_CONTACT 0 23: GEAR_CONTACT 0 24: GEAR_CONTACT 0 25: GEAR_CONTACT 0

Re: [Flightgear-devel] 0.7.9 release schedule

2002-01-31 Thread Erik Hofman
Curtis L. Olson wrote: Martin Spott writes: To explain what Erik's talking about: You don't get an appropriate video card that you can use in an SGI for just $50. 2x 4 MByte Texture RAM to upgrade an Octane SSI to MXI cost more than $1000 - and you can't use FlightGear's textured scenerey

Re: [Flightgear-devel] 0.7.9 release schedule

2002-01-31 Thread Erik Hofman
Curtis L. Olson wrote: Erik, I want to clarify that I wasn't trying to speak ill of sgi or those who use sgi computers. I was just responding to Martin Spott's suggestion that it would cost $1000 to turn an Octane SSI into something that could reasonably run FlightGear. And then

Re: [Flightgear-devel] 0.7.9 release schedule

2002-02-01 Thread Erik Hofman
Martin Spott wrote: Anyway, even if someone optimizes FlightGear's use of unusual graphics hardware there will ever be the lack of CPU cycles, as even modern SGI Workstations run at moderate CPU speed. This gets pretty obvious when comparing frame rates of FlightGear running LaRCsim or

Re: [Flightgear-devel] 0.7.9 release schedule

2002-02-01 Thread Erik Hofman
Christian Mayer wrote: PS: Is there a way to install FGFS (+SimGear + PLIB + GLUT) on a Indy w/o root privileges? I'd like to try it at the university. For source is easy, just place it in you home directory. For tardist packages: inst -r ~ this will change the root of the distribution to

Re: [Flightgear-devel] 0.7.9 release schedule

2002-02-01 Thread Erik Hofman
Curtis L. Olson wrote: I'm still not sure what special graphics features sgi provides (that something like a mid-hi level geforce card doesn't) that we'd be interested in. One thing I know of is default support for stereo glasses. The rest is almost completely implemented in the new (PC)

Re: [Flightgear-devel] LWCE notes

2002-02-01 Thread Erik Hofman
John Check wrote: There is a developer from Sony thats is looking at FGFS for PS/2. He's been by the booth a few times and was at the conference session. PS2 has it's own GL from what I gather so if anybody has anything to say about what kind of effort/problems he might be looking at, let

Re: [Flightgear-devel] 0.7.9 release schedule

2002-02-01 Thread Erik Hofman
Alex Perry wrote: Someone should actually go through all the entries and pick appropriate non-texture colors for each material. I thought it would be intresting to taket the average of all the pixels in the texture, but never got around to seeing how well that would work. But it's something

Re: [Flightgear-devel] Urgent: Network and external flight model

2002-02-01 Thread Erik Hofman
Roman Grigoriev wrote: Guys I propose to use multicast for multiply windows visualisation Now we can only use tcp and udp but it now very usefull to have same data on multiply image generators so I propose to include in simgear multicast networking for example for fdm server we can use this

Re: [Flightgear-devel] 0.7.9 release schedule

2002-02-01 Thread Erik Hofman
Alex Perry wrote: Alex, what sgi hardware features are you referring to, and are these available on any of the machines our developers have access to? I'm still not sure what special graphics features sgi provides (that something like a mid-hi level geforce card doesn't) that we'd be

Re: [Flightgear-devel] Urgent: Network and external flight model

2002-02-01 Thread Erik Hofman
VS Renganathan wrote: Roman, This was dicussed earlier on this list. I found one disdavantage of using multicast. My packet size or structure kept growing as I added more computers on the network that are **not** image generators but pcs used as flight test engineer station or fcs

Re: [Flightgear-devel] JSBSim retractable gear problem

2002-02-01 Thread Erik Hofman
I've noticed both th c310 and c182 give a problem at load time. The problem is related to the retractable landing gear because it dumpt core right after: A test with the c310 changing RETRACT to FIXED did actually fix the problem. Alright, that one is fixed now. Thanks. Now there is

Re: [Flightgear-devel] 0.7.9 release schedule

2002-02-01 Thread Erik Hofman
David Megginson wrote: Curtis L. Olson writes: On some hardware :-) the video card can do all the texture calculations in parallel with everything else, so there is very little performance difference with textures off vs on. Perhaps more usefully, we could replace entire tiles

[Flightgear-devel] 3D models for YASim

2002-02-02 Thread Erik Hofman
Hi, I found this site which contains Free models of several fighter aircraft , but it uses the VRML2 format. Someone might convert them to AC3D format for use with Yasim: http://ciel.me.cmu.edu/soji/aircraft/aircrafte.html Erik ___

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