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Hello,
I just compiled fgfs (CVS HEAD) on my system today (after having been away for a
few months).
I noticed this:
checking for svn_client_checkout3 in -lsvn_client-1... yes
checking svn_client.h usability... no
checking svn_client.h presence...
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Hello,
I'm using earphones and noticed the current CVS HEAD is unusable. In cockpit of
several aircrafts (possibly all but only tried C172, Bo105, A10 and Lightning
yet) I only get any sound at all on the left ear. Very irritating when using
earphon
lander
Martin Spott wrote:
> AnMaster wrote:
>
>> checking for svn_client.h... no
>>
>> However the header does exist, as /usr/include/subversion-1/svn_client.h
>>
>> I guess a fix for configure is needed.
>
> How does the detailed output in 'config.log
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Martin Spott wrote:
> AnMaster wrote:
>
>> Should I forward the mail directly to you?
>
> No, cutting out the section in question would be entirely sufficient.
> Search the text file for the same string:
>
>>>
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Martin Spott wrote:
> You're apparently missing the "Apache Portable Runtime" headers and
> probably the libraries as well - which are a a requirement for
> 'libsvn'. This is surprising because Unix/Linux package managers
> typically take care for th
data):
http://rage.kuonet.org/~anmaster/flightgear/BlackBird-gear.patch
http://rage.kuonet.org/~anmaster/flightgear/SenecaII-gear.patch
http://rage.kuonet.org/~anmaster/flightgear/c310-gear.patch
As these are the first patches I made for FlightGear I hope I made them in the
right way, but they seem to
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I belive you made the P-38-Lightning too, anyway I just made a patch for the
same problem in it:
http://rage.kuonet.org/~anmaster/flightgear/P-38-Lightning.patch
gh.robin wrote:
> On Mon 9 July 2007 17:30, AnMaster wrote:
>> For a lot of
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I made some more patches for bad gear on multiplayer.
http://rage.kuonet.org/~anmaster/flightgear/beaufighter.patch
http://rage.kuonet.org/~anmaster/flightgear/c310u3a.patch
http://rage.kuonet.org/~anmaster/flightgear/mosquito.patch
Expect even
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AnMaster wrote:
> Expect even more patches in the near future, there are a lot of broken
> aircrafts.
http://rage.kuonet.org/~anmaster/flightgear/Citation-II.patch
http://rage.kuonet.org/~anmaster/flightgear/Dragonfly.patch
http://rage.kuon
properties that I know will get forwarded over mp or that would cause
odd effects (like the shadow of DC-3, it depended on the observer's AGL, AGL
doesn't get forwarded over mp, so it would be broken either way)
Oh and some more patches :)
http://rage.kuonet.org/~anmaster/flightgear/78
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Here are some more property path patches:
http://rage.kuonet.org/~anmaster/flightgear/Ki-84.patch
http://rage.kuonet.org/~anmaster/flightgear/KC135.patch
http://rage.kuonet.org/~anmaster/flightgear/pa24-250.patch
http://rage.kuonet.org/~anmaster
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I'm sorry to spam this list ;) but here are some more patches:
http://rage.kuonet.org/~anmaster/flightgear/ju52.patch
http://rage.kuonet.org/~anmaster/flightgear/flash2a.patch
http://rage.kuonet.org/~anmaster/flightgear/bf109.patch
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Using fg/plib I get this:
WARNING: ssgSGIHeader::: Failed to open
/home/anmaster/src/flightgear/data/Aircraft/B-1B/Models/Instruments-3d/knob.rgb'
for reading.
Failed to load submodel: Failed to open file
at
/home/anmaster/src/flightgear
investigate that bug.
Regards
AnMaster
AnMaster wrote:
> Using fg/plib I get this:
>
> WARNING: ssgSGIHeader::: Failed to open
> /home/anmaster/src/flightgear/data/Aircraft/B-1B/Models/Instruments-3d/knob.rgb'
> for reading.
> Failed to load submodel: Failed to open file
>
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http://rage.kuonet.org/~anmaster/flightgear/Aerostar-700.patch
http://rage.kuonet.org/~anmaster/flightgear/f104.patch (but this plane is not
flyable anyway, I wonder why such a broken plane is in CVS...)
I also uploaded a new version of
http
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I checked the other patches I made for bad properties outside the main xml
file and have as a result of that updated some patches:
http://rage.kuonet.org/~anmaster/flightgear/mosquito.patch
http://rage.kuonet.org/~anmaster/flightgear/P-38
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I'm terribly sorry I hit reply on the wrong thread.
AnMaster wrote:
> I checked the other patches I made for bad properties outside the main xml
> file and have as a result of that updated some patches:
> http://rage.kuonet.org/~anmas
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Apart from that I wrote to the wrong thread...
> I checked the other patches I made for bad properties outside the main xml
> file and have as a result of that updated some patches:
> http://rage.kuonet.org/~anmaster/flightgear/mosquito.pat
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Some more property path patches:
http://rage.kuonet.org/~anmaster/flightgear/747-400.patch
http://rage.kuonet.org/~anmaster/flightgear/ogel.patch
http://rage.kuonet.org/~anmaster/flightgear/E3B.patch
http://rage.kuonet.org/~anmaster/flightgear/A320
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gh.robin wrote:
> On Tue 10 July 2007 23:04, AnMaster wrote:
>> Apart from that I wrote to the wrong thread...
>>
>>> I checked the other patches I made for bad properties outside the main
>>> xml file and have
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Ron Jensen wrote:
> On Tue, 2007-07-10 at 22:17 +0200, AnMaster wrote:
>> http://rage.kuonet.org/~anmaster/flightgear/f104.patch (but this plane is not
>> flyable anyway, I wonder why such a broken plane is in CVS...)
>
> Assu
e players
> aircraft. This is valid for every animation, not only elevator and gear.
> Therefore every aircraft should do relative references to the property
> wherever it is possible.
Indeed, therefore I see no reason not to fix all properties.
AnMaster
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ar very important. Seeing aircrafts taxing around without
gear extended, or gear that isn't resting on ground correctly, is quite
irritating.
Also isn't it possible to create a "low res" model that will be used for AI
aircrafts?
Regards
AnMaster
-BE
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I won't have time to make more patches today, so here is the last one for some
time:
http://rage.kuonet.org/~anmaster/flightgear/OV10.patch
And there are still many uncommitted patches at
http://rage.kuonet.org/~anmaster/flightgear/
Re
try to
"redirect" traffic to other runways then?
Different types of aircrafts need different minimum runway length. Where it is
possible to land a j3cub it may not be possible to land a Concorde. ;)
Would the ATC only handle in air traffic, or "route" aircrafts on taxiways
too? I
most
programs? Or does datcom not support --prefix to ./configure? (Note I have
never used Datcom but I can't see why one would need to be root to install
it.) Oh and another question: Does Datcom work on non-x86 systems?
AnMaster
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Robert Black wrote:
> On Thursday 12 July 2007 07:14, AnMaster wrote:
>> Hm that sounds good but how would it handle "out of ordinary situations",
>> such as all engines out landing for some plane when there are several o
s if there are no serious objections.
>
> m.
I think it makes sense to change from space, but I'm not sure about to "s".
After all that key is quite easy to hit by mistake (some other such are t/T
and r, all those should be moved some less dangerous place as I don&
his patch adds to the realism.
Regdards,
AnMaster
> Greetings,
> Torsten
>
> Am Donnerstag, 12. Juli 2007 21:47 schrieb Stuart Buchanan:
>> Hi All,
>>
>> I have a patch for the vulcanb2 that causes the 1,000lb bombs to leave
>> craters on impact with the grou
5 (we have both into FG)
> that would be a challenge to have within MP both Aircrafts Mother and Child
> flying first together , and then flying separately.
I strongly suspect you would get the same problem as with areotow, lag.
Areotow "solves" that by making the tow wir
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Mike Schuh wrote:
> On Fri, 13 Jul 2007, AnMaster wrote:
>
>> gh.robin wrote:
>>> You are right
>>> it would a good idea, and why no a bell-X1 with the B-29,
>>> or the B52 and X15 (we have both into FG
all could share one place. Towtrucks (driving) towing airliners
(flying) over MP, for example. So in that case separating them would make
little sense.
In that case we could have aircraft drops bombs on submarines. ;)
/AnMaster
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plane:
>
> http://youtube.com/watch?v=MTkJYaiVxtA
>
> All those nice mowed fields around our airstrip have been planted with corn
> this year and it's now about 8' high ... sob ... :-(
>
> Regards,
>
> Curt.
>
So not useful for terrain like moun
y opinion the current scenery is
plain ugly.
Also is this scenery being generated for some event (like the linuxtag add on
scenery was)? In that case what event exactly?
Regards,
AnMaster
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Ralf Gerlich wrote:
> Hi!
>
> AnMaster wrote:
>> Very nice, exactly what data is this scenery generated from and why can't it
>> be used for all of flightgear's scenery? In my opinion the current scenery is
neric
taxiways, I know I installed in a path before the terrasync one in the scenery
path so it should override. Any idea what is wrong?
Regards,
AnMaster
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I'm strongly against using PDF, loading a pdf viewer takes much longer time
and it is harder to edit *.pdf than text files. At least I got no program to
edit *.pdf
Regards
AnMaster
Syd&Sandy wrote:
> Hi all ,
> I've be
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Some more patches to fix property path of some aircrafts:
http://rage.kuonet.org/~anmaster/flightgear/Albatross.patch
http://rage.kuonet.org/~anmaster/flightgear/ask21.patch
http://rage.kuonet.org/~anmaster/flightgear/tu154.patch
And a patch to
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First I have some more patches for property paths:
http://rage.kuonet.org/~anmaster/flightgear/a4.patch
http://rage.kuonet.org/~anmaster/flightgear/F80C.patch
http://rage.kuonet.org/~anmaster/flightgear/UH-60.patch
I would be happy to fix other
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Detlef Faber wrote:
> Hello AnMaster,
>
> Am Freitag, den 20.07.2007, 16:06 +0200 schrieb AnMaster:
>> First I have some more patches for property paths:
>> http://rage.kuonet.org/~anmaster/flightgear/a4.patch
>> http:
w.gidenstam.org/FlightGear/HeadTracking/
Is that right? That is the only thing I know.
Regards,
AnMaster
Noah Brickman wrote:
> I'm working on adding an Intersense head tracker to control the viewpoint.
> Can anyone suggest a starting place in the code for where this should be
> added. Sp
reenshot for an example:
http://pics.ww.com/v/AnMaster/fgfs/bugs/mibs-climbing-bug.png.html?g2_imageViewsIndex=2
Watching the bottom of the Concorde was not what I had in mind. I think there
should be two altitude following modes, one that is the current (good when
watching a plane that is flying acro
't know if this bug is in SDL itself of in fg's usage of SDL, nor do
I know how to check.
Regards,
AnMaster
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[EMAIL PROTECTED] wrote:
> Quoting AnMaster <[EMAIL PROTECTED]>:
>
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>>
>> The altitude following mode of the --aircraft=mibs is "lazy", that is it
hill in the middle of the terminal for example.
Another lower priority area would be around ESOE (including the city to the
east of it near the lake and the town a bit south of that)
Regards
AnMaster
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Ralf Gerlich wrote:
> Hi there!
>
> Harald JOHNSEN wrote:
>> AnMaster wrote:
>>
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>>>
>>> I'm wondering if it is possible to requ
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Forums Virgin Net wrote:
> FOR FUN
> 1/ FEATURES: Invisible Hunter 2 Tanks, with visible pilots seat for an easy
> target by the enemy to target and shoot down, protecting precious surrounding
> invisible aircraft ;) and so as not to invalidate w
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What airport is
http://home.arcor.de/vollnhals-bremen/JeepTest/jeepscrsh/fgfs-screen-070.jpeg.html
from? And is that custom scenery? In that case where can I get it?
Regards,
AnMaster
Georg Vollnhals wrote:
> Detlef Faber schrieb:
>&
pe you can check
at that airport, some kind of "bush land" I think). It drives fine in sand.
This was tested with OSG build as of today.
Regards,
AnMaster
Detlef Faber wrote:
> Hello everybody,
>
> Following some recent discussions about vehicle simulation in
> FlightGear,
s far
larger than it should be.
Regards,
AnMaster
Detlef Faber wrote:
> Am Donnerstag, den 16.08.2007, 22:54 +0200 schrieb AnMaster:
>> I found this car very nice but I have a few problems with it:
>> 1) Why not use normal throttle control?
>
> I configured it this way becaus
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Detlef Faber wrote:
> Am Freitag, den 17.08.2007, 15:55 +0200 schrieb AnMaster:
> Another problem I found was the the car can't drive under scenery objects
> where it should fit (I checked by flying a j3cub through there, and it pa
x1024), the size of the
HUD is about 4 cm across.
Regards,
AnMaster
JOSHUA WILSON wrote:
> I have made some changes to my 787 model.
> http://www.golffoxtrotsierra.741.com/787.zip
>
> Features added to the hud, including, altitude, airspeed, and VOR/ILS
> functions.
>
> PFD al
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In your picture there are odd sharp "edges" in the clouds, without that fixed
it would be unacceptable. See for example right part of clouds in
http://www.sol2500.net/flightgear/clouds-over-ksfo.jpg
/AnMaster
Detlef Faber wrote:
> He
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John Wojnaroski wrote:
> I've yet to see a system that IMHO tops what Mark Harris did a few years
> ago part of his doctoral thesis.
>
> See http://www.lfstech.com/img/sfo_clouds.jpg.
Another thing, in that picture there are some lines out in the
).
Also many runways are extremely uneven, much more than realistic. The aircraft
doesn't handle very realistically either.
/AnMaster
Erik Hofman wrote:
> Hi,
>
> It looks like google provides a simple flight simulator with googlemaps:
> http://marco-za.blogspot.com/2007/08/go
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Holger Wirtz wrote:
> Hi all,
>
> On Tue, Sep 04, 2007 at 11:07:02AM +0200, AnMaster wrote:
>> Someone should contact them and ask them for ways to integrate google earth
>> into flightgear.
>
> I spoke to Alex Perry fro
e the websites for all of the deps so users of
other distros can find them...
/AnMaster
Jon Stockill wrote:
> Holger Wirtz wrote:
>> Jon,
>>
>> On Thu, Sep 13, 2007 at 10:38:42AM +0100, Jon Stockill wrote:
>> [...]
>>> The major obstacle to building this on any
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Matthias Boerner wrote:
> Hi /AnMaster,
>
> On Thursday 13 September 2007 22:11:36 AnMaster wrote:
>> None of the deps seems to exist on gentoo. I can't find these in
>> portage at all: asterix, libiaxclient, axclient (or
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I like this idea (as an int, string may use too much bw at least if it is
transmitted once / update and not only when it changes). Though a way for each
aircraft to list a few extra properties it want to transmit would be even better
/AnMaster
airport).
/AnMaster
Hans Fugal wrote:
> This isn't the only plane that starts in cold configuration. I think
> it would be best to be consistent - either leave it up to the plane
> designer in every case (I believe in this case at least it was a
> conscious decision on the part of
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David Megginson wrote:
> On 12/10/2007, AnMaster <[EMAIL PROTECTED]> wrote:
>
>> I prefer starting with engine off (and not at threshold) so why not add
>> support for starting
>> somewhere else than end of runway? St
first time to learn to use it...)
Regards,
AnMaster
Melchior FRANZ wrote:
> I've now written together some rules for aircraft developers that I
> used to consider official project policies. After recent difficulties
> to persuade developers to consider them, I will no longer care about
&
test
> (thanks to David Megginson, who came back to the previous old keyboard
> configuration)
>
> Regards
>
I agree with Vivan and GĂ©rard in this question. Using menu is not realistic when
you fly with mouse: You can'
this. I have heard about programs not being cross-platform before.
But this is the first program I have seen that is not cross-distro...
For your information both fg/plib and fg/osg runs fine on all of the above.
Regards,
AnMaster
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I'm planning to get an X52 Pro, so I wonder what is wrong with current x52
config file in CVS. Also, what driver is needed in linux for it (if any)? I
don't have rudder pedals, and that won't be in the X52.xml right?
Regards
AnMa
does, so how does one take off in it? Tried with both fg/plib/glut and
fg/osg/glut. Did also look in aircraft help and the aircraft xml files without
finding anything useful.
Regards,
Anmaster
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global keyboard bindings according to data/Docs/keyboard/map.pdf. I
think aircraft developers should consider those who don't own joysticks when
they select key bindings.
Regards,
AnMaster
AnMaster wrote:
> He might have remapped PgUp/Down to..
> Yep.. that is what's up..
>
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He might have remapped PgUp/Down to..
Yep.. that is what's up..
Hmm.. that means (AFAIKS) there is no keyboard collective anymore..
:-/
And I don't have a joystick. Consider this a bug report.
Regards,
AnMaster
AnMaster wrote:
> I
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He might have remapped PgUp/Down to..
Yep.. that is what's up..
Hmm.. that means (AFAIKS) there is no keyboard collective anymore..
:-/
And I don't have a joystick. Consider this a bug report.
Regards,
AnMaster
AnMaster wrote:
> I
o] Error 1
make[1]: Leaving directory `/mnt/src/arvid/fgcom/iaxclient/lib'
make: *** [iaxstatic] Error 2
I tried the native ALSA support.
Regards,
AnMaster
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leave the mixer settings I use alone. I will wait for this bug to get
fixed before I try it again.
Regards,
AnMaster
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-EN
e mic, unmute speaker
Radio-Select: COM2
Selected frequency: 118.300
Segmentation fault
The seg fault was after a Shift-Space... Oh and as before it muted the wrong
stuff.
Regards,
AnMaster
AnMaster wrote:
> Holger Wirtz wrote:
>> On Fri, Nov 23, 2007 at 11:42:42AM +0100, AnMaster w
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Holger Wirtz wrote:
> On Fri, Nov 23, 2007 at 11:42:42AM +0100, AnMaster wrote:
> There are quite a few reasons why fgcom shouldn't touch mixer settings:
> 1) Changing/muting master prevents sound from applications like flightgear
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Holger Wirtz wrote:
> On Thu, Nov 22, 2007 at 10:46:12PM +0100, AnMaster wrote:
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>>
>> So I tried FGCOM with OSS emulation, at last it compiled with jester's pa
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As far as I understood it, the PTT key is space. However in lightning that is
broken, it zooms on radar instead. fg/osg/glut.
Regards,
AnMaster
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on to mute this, it isn't realistic, the engine sound isn't turned off
in a real airplane...
2) Why not do it in the software of fgcom. To mute: just stop listening.
Holger Wirtz wrote:
> On Fri, Nov 23, 2007 at 11:17:46AM +0100, AnMaster wrote:
> [...]
>>>> it would leave
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I have seen this in both plib and osg branch (I use both).
Regards,
AnMaster
Maik Justus wrote:
> Hi,
>
> a few month ago there was a discussion about a bug in the MP-chat (don't
> remember if it was on the list or on irc):
&
etc.
[...]
Well if it would help I would prefer that.
Regards,
AnMaster
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ut duplicate callsigns online.
Another related bug: sometimes when anyone joins it will show the "hello"
message for the wrong user, i.e. mpdummy for everyone. This bug is more unusual
however.
Regards,
AnMaster
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lp, only the receiver disconnecting helps in my
experience.
> during this flood. This flood was not displayed on my own screen.
> (PLIB CVS on Linux)
No it is often only displayed for one or two persons on mp, and never for the
apparent "sender".
Regards,
AnMaster
-
udder, not right rudder.
Locally I changed these to map to the - key, but since that now seems to be used
for other stuff I guess getting this changed upstream is better, until some keys
reserved for local bindings are added...
/AnMaster
Stuart Buchanan wrote:
> Hi All,
>
> I
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LeeE wrote:
> On Wednesday 28 November 2007 10:18, Stuart Buchanan wrote:
>> Hi All,
>>
>> I've added the key assignments currently defined in keyboard.xml to
>> the wiki page, so that we can easily see what assignments people
>> think are missing, a
ake
sense in cvs too. At least until FG/OSG support all those values. Or simply make
FG/OSG ignore the values, not overwrite them?
/AnMaster
>
> Cheers,
>
> Anders
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gstunnel.nas works with the Prerelease version. This could be a
> very nice new feature for the new FG version if Melchior could make it
> switchable (on/off) by a menu entry.
> I remember that it helped me a lot a long, long time ago with the
> flightsim of those days ...
Wha
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While flying with real weather fetch at ESSA today the sun looked odd. Basically
as it was foggy you shouldn't see the sun clearly. This is last plib cvs
version.
See this url for a picture of the problem:
http://rage.kuonet.org/~anm
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Why is the cvs up so slow, even when there are no changes? I don't know about
CVS but I think svn at least just send the difference between the old and new
revision. And svn tend to be faster at updating...
/AnMaster
Stuart Buchanan wrote:
ther place (in the same repo),
at least a simple svn mv would work with svn...
Something like:
/trunk/source
/trunk/data
and now also:
/trunk/aircrafts
by svn mv, would keep all history
Does CVS not support such basic features as moving?!?
Regards,
AnMaster
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Versi
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Curtis Olson wrote:
> On Nov 29, 2007 9:33 AM, Melchior FRANZ <> wrote:
>> And it keeps two instances of every single file. That makes
>> 2 GB for all aircraft, rather than CVS' 1 GB. It's easy to
>> be quicker at updating, with this "little" help. A
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Heiko Schulz wrote:
> Hi,
>
> There are some things I noticed and two suggestion:
>
> -If I check "show fps" - it does not appear.
> I have to enlarge and to downsize the window, or to
> reset FGF for viewing the fps
FPS counter show nice here but
craft didn't exist. The lightning
is the worst example but many other exists.
Best way to see lightning problems is to fly on the side and look out through
side cockpit window at ground with sun almost right over head. I can make a
screenshot if you want later.
/AnMaster
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Christian Mayer wrote:
> Curtis Olson schrieb:
>> How about a quick, friendly, positive, informal thread here to do a poll
>> on what what folks are thinking for the next version number.
>
> The odd/even numbering scheme doesn't really work for us
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I agree, 0.9.11 or 0.9.90 may be acceptable.
Melchior FRANZ wrote:
> For me the following solutions are acceptable:
>
> 0.9.11 ... as the logical successor
>
> 0.9.90 ... making clear that we are now really close to 1.0
> and that
top)...
/AnMaster
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-
SF.Net email is sponsored
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Considering how unstable terrasync is I decided to offer to provide a mirror for
it, under these conditions:
* I'm not the only mirror, there should be more, on round robin dns or such.
* The server is only 5 mbit (unmetered) but at a datacenter, and
so on.
Does anyone know what is going on?
Regards,
AnMaster
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personally think we should skip the 0.9.11 , but I think the above is the
> best suggestion yet :).
> Or a pair of dice :)
> Cheers
>
This raises the important question of how many sides the dice should have. The
standard 6? Or 20? Or something else?
Regards,
AnMaster
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Heiko Schulz wrote:
> Never ever had this problems
> have you look at your hardware?
I had the problems I listed on several computers, both single- and multi-cpu.
/AnMaster
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0.9.11 or 0.10, there are too may problems and missing features to call it 1.0
IMO.
Regards
AnMaster
Curtis Olson wrote:
> How about a quick, friendly, positive, informal thread here to do a poll on
> what what folks are thinking for th
9.10 -> 0.9.11= Ok
0.9.10 -> 1.0 = Ok (but other issues as mfranz pointed out, I agree with
him about landing lights)
In other words:
Either: Add one to any part and reset all parts after it to 0
Or: Add an extra part, with a 0 or 1.
Never : Add 2 or anything else.
re appropriate.
>
That means an ilogical jump. In that case 0.10.0 would be better.
/AnMaster
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