* dene maxwell -- Monday 13 February 2006 12:01:
What client do I need?
An IRC client? :-)
See http://www.google.com/search?q=free+irc+clients
For example: http://www.xchat.org/. On Linux/BSD you should have
several available already.
m.
* Mike Rawlins -- Friday 17 February 2006 16:39:
#6 0x0852ee27 in readXML ([EMAIL PROTECTED],
[EMAIL PROTECTED])
at easyxml.cxx:268
#7 0x0851b77a in readProperties ([EMAIL PROTECTED],
start_node=0x0,
default_mode=0) at props_io.cxx:327
#8 0x0832a30b in FGInput::_scan_joystick_dir
* Didier -- Sunday 19 February 2006 22:15:
is anybody work on new textures for the b737-300?
This guy here has some very nice textures for the 'old' 737. Don't
know if they work for the new, too:
http://forums.avsim.net/dcboard.php?az=show_mesgforum=198topic_id=1108mesg_id=1401
m.
Mike told me that freq wouldn't work any more. I hadn't used it
in a while myself and missed the navdb format changes. I've now
uploaded a new version:
New, for fgfs 0.9.9:
http://members.aon.at/mfranz/freq_0.9.10 [7 kB]
Old and unchanged, for fgfs = 0.9.9):
* Paul Duncan -- Tuesday 28 February 2006 20:33:
https://lists.sourceforge.net/lists/listinfo/flightgear-users
But I can't see anything on there about unsubscribing.
To change your subscription (set options like digest and
delivery modes, get a reminder of your password, or ***unsubscribe***
* Melchior FRANZ -- Wednesday 15 March 2006 16:07:
$ fgfs --aircraft=ufo --prop:/models/model/path=Models/Airport/radar.xml
I changed that in cvs. Use:
$ fgfs --aircraft=ufo --prop:cursor=Models/Airport/radar.xml
m.
---
This SF.Net
* Georg Vollnhals -- Thursday 16 March 2006 20:46:
[EMAIL PROTECTED] schrieb:
1. The coordinates are 45.318967N and 75.670182E (in tile 1712593.stg)
[...]
4. The diff between 1712593.stg.ORIG and 1712593.stg is this one line added:
OBJECT_STATIC myObject.ac -075.670182 45.318967 0 180
* [EMAIL PROTECTED] -- Thursday 16 March 2006 19:23:
2.
FG_SCENERY=/ob/yavuz/fgYoScenery:/usr/share/games/FlightGear/Scenery:/ob/fgWorldScenery
My guess is that this (correct) scenery path isn't correctly set.
Either not exported, or overridden by an --fg-scenery option (~/.fgfsrc ?)
m.
* Melchior FRANZ -- Friday 17 March 2006 10:47:
In CVS and later versions your suggestion won't work
at all, because now scanning of further stg files is stopped after a *.btg
file has been found in one of the FG_SCENERY paths.
I take that back. As the last FG_SCENERY path contains the first
* Georg Vollnhals -- Friday 17 March 2006 11:24:
After my opinion he has *not* set the *pathes* to the myObject.ac model
Shouldn'd it read like
OBJECT_STATIC Models/[WhereEverItisIn]/myObject.ac xxx ???
No. OBJECT_STATIC paths are relative to the directory where the tile
resides,
* Thomas Förster -- Friday 17 March 2006 11:33:
Am Freitag, 17. März 2006 11:24 schrieb Melchior FRANZ:
They aren't. Can you provide an FG_SCENERY layout and --log-level=info
logs that indicate that an Objects/ dir is skipped?
I try to reproduce this and provide more info when I get home
* Josh Babcock -- Sunday 19 March 2006 15:53:
Seems that the server is not allowing connections because it is full :(
I'm glad it doesn't handle our email. :-}
m.
---
This SF.Net email is sponsored by xPML, a groundbreaking scripting
* Melchior FRANZ -- Wednesday 22 March 2006 22:10:
$ fgfs --aircraft=ufo --prop:model=Models/Airport/radar.xml \
--prop:source=Model,Scenery/Objects/w130n30/w123n37
err ... Models with 's':
$ fgfs --aircraft=ufo --prop:model=Models/Airport/radar.xml
--prop:source=Models,Scenery
* [EMAIL PROTECTED] -- Monday 27 March 2006 15:55:
I just installed the 0.9.10-pre2 release on a WINXP laptop.
Is it supposed to include the UFO functions for installing objects in the
scenery that have been added to CVS?
Yes, except that this doesn't *install* anything. It only allows
* [EMAIL PROTECTED] -- Monday 27 March 2006 17:56:
All I get with the ? key is JOYSTICK FIRE BUTTON ... FLY BACKWARDS
The M key does nothing along with the mouse left-click.
Oh. Strange. Should definitely be in the next pre or the final release then.
I don't think the beacon in the stg
* polly -- Wednesday 29 March 2006 22:41:
#0 0x081c82ec in yasim::Turbulence::getTurbulence (this=0xba112a8,
loc=0xbfbd4170, alt=nan(0x40), up=0xbfbd418c, turbOut=0xbfbd41b0) at
Turbulence.cpp:112
YASim bug. Should be fixed in cvs and 0.9.10.
(Please don't plug new messages into
* Melchior FRANZ -- Tuesday 04 April 2006 14:46:
Could this be an airspeed or GPS based speed indicator for all
directions?
Or more trivially: a wind direction/speed indicator
(weathercock replacement :-)
m.
---
This SF.Net email
* Roberto Inzerillo -- Friday 07 April 2006 12:13:
I was trying to get some 3d signs objects to emit light in the night
(not the whole object, just the number/letters part of the surface).
In case you (or someone else) wants my first stabe at an 'original'
runway/taxiway-sign font according to
* Melchior FRANZ -- Friday 07 April 2006 17:36:
http://members.aon.at/mfranz/runway.ttf [7.3 kB]
Heh, and if you think it just another Grotesk/Helvetical/(yuck)Arial,
it's not. Some glyphs are very distinctive, especially the digits. But
then again, while airports outside the USA probably use
Version: 1.0-8756
Operating System: Linux IA32
Release Date: April 7, 2006
Release Highlights
- Adds support for GeForce 7300, GeForce 7400 Go, GeForce 7600 and
GeForce 7900 GPUs.
- Added support for running OpenGL applications while the
Composite X extension is enabled; see The X
* Jonathan Gardner -- Friday 07 April 2006 19:57:
On 4/7/06, Melchior FRANZ [EMAIL PROTECTED] wrote:
- Added support for running OpenGL applications while the
Composite X extension is enabled; see The X Composite Extension
appendix for details.
This could be very nice. That's never
* Roberto Inzerillo -- Friday 07 April 2006 19:00:
* * Melchior FRANZ:
http://members.aon.at/mfranz/runway.ttf [7.3 kB]
I have to say, I don't like you choose a-j for narrow digits and k-p for
arrows. I'd prefer you let those chars for small letters (maybe usefull for
future use) and you
* Robicd -- Wednesday 12 April 2006 15:00:
You are perfectly right, the new UFO functions for model placement is a
speedup addon for people working on a scenery. I'd like to have more
functions but I know Melchior (he worked on the UFO, right?) is busy
with something else by now.
So ...
* Robicd -- Sunday 16 April 2006 10:48:
I'd like to have a more user friendly interface for the placement
technique. I am thinking about something more similar to the way modern
3d modelling software do with objects/view placement/moving/rotating.
You seem to forget that the ufo is an
* dene maxwell -- Sunday 23 April 2006 23:09:
!-- Placeholder for a lit lamp --
animation
nameLampOn/name
object-nameLamp/object-name
/animation
!-- Placeholder for an extinguished lamp --
animation
nameLampOff/name
object-nameLamp/object-name
/animation
What are these for?
* dene maxwell -- Monday 24 April 2006 00:50:
I have confirmed that removing these place holders stops the *flashing*
animation from working.
Of course. You are referring to the placeholders in the timed
animation. You have to rename the object-names there to objects
that actually exist.
I
* dene maxwell -- Monday 24 April 2006 21:19:
I have confirmed that removing these place holders stops the *flashing*
animation from working.
The following works -- without placeholder madness. I only added added
an empty LampOff object to the *.ac file:
AC3Db
MATERIAL Material rgb 1
* dene maxwell -- Monday 24 April 2006 22:33:
saves struggling with Blender (not that i'm giving up
on it :-/)
And you shouldn't. I'm Blender user, too. Intimidating at first,
but very powerful then. You should grab two or three tutorials
from the net. As long as you haven't done the famous
* Dave Culp -- Tuesday 25 April 2006 15:51:
Anyone know what is the minimum model for AC3D? One poly? No polys?
This should be enough:
AC3Db
OBJECT poly
kids 0
Don't know if fewer would work, too, but even if the spec allowed it,
I wouldn't try. Some software could be confused. :-)
* Dave Culp -- Tuesday 25 April 2006 16:33:
Any other checker-inner I can send these to?
You can send this to me, if you want.
m.
---
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with
* Arnt Karlsen -- Sunday 21 May 2006 20:50:
--fg-scenery=/mnt/FlightGearScenery/pub/fgfs/Scenery-0.9.10
--fg-scenery=/usr/share/games/FlightGear/Scenery
The second option overwrites the first. I you want both paths, then
concatenate them:
* alexander babichev -- Saturday 17 June 2006 15:57:
Attached file works for me in Linux.
I committed that to cvs and it will be part of the next release.
Thanks.
m.
___
Flightgear-users mailing list
Flightgear-users@lists.sourceforge.net
* Franck M -- Saturday 24 June 2006 10:09:
I have mix FlightGear with Matlab through the aerosim toolbox in order to
put my own joystick and test my dynamic model. I am trying to deal with
zoom mode into matlab (Nasal request into my_aircraft-set.xml). I manage
to call a Nasal request
* Melchior FRANZ -- Saturday 24 June 2006 11:30:
It's quite common to forget th input or keyboard group:
It's also quite common to forget the / in closing tags ... ;-)
/key
keyboard
input
PropertyList
m.
Using Tomcat but need to do more? Need to support
* Raimund Dold -- Saturday 05 August 2006 19:50:
freeglut ERROR: Function glutSetCursor called without first calling
'glutInit'.
http://www.google.com/search?q=flightgear+freeglut+glutSetCursor+error
m.
-
Take
* Heidi Flatin -- Saturday 26 August 2006 04:13:
i have downloaded a plane to flightgear and added it on when ever i
load it it quits when it reches initializing subsystems i was
wondering if u knew how to fix this.
I suppose you are using FlightGear 0.9.9 on an Apple computer and
are
* Jeff Koppe -- Saturday 26 August 2006 11:35:
Now it appears that plib is not quite right for Atlas on Suse. Sigh, the
ironic thing is that I had no problems at all installing fgfs on previous
Suse versions. Long live Linux!
Complain to SuSE. Like some other distributions they seem to
* Antonio Pérez Errazquin -- Sunday 27 August 2006 20:22:
Error: RenderTexture requires the following unsupported OpenGL extensions:
WGL_ARB_extensions_string
(A) Update to the latest graphics card driver (from the vendor of the chip).
(B) turn off 3D clouds and volumetric shadows
(C) If it
* Charalampos Alexopoulos -- Sunday 27 August 2006 20:31:
Create an empty file named autosave.xml in that directory
No, don't!
This isn't the problem at all. The missing file is normal at first
run, and has no negative consequences. Unlike an empty file at its
place. This silly message doesn't
* Donn Washburn -- 9/9/2006 4:25 PM:
I suspect a joystick default is the source of the problem
Also please note that joystick.xml in /data/ has mention of a directory
/Local/ which is not there nor is the file.xml.
fgfs scans the $FG_ROOT/Input/Joysticks/ directory and all
subdirectories for
* fuba duba -- 9/10/2006 12:00 AM:
The Metar service is set to 240? minutes by default in preferences.xml.
This is not the update rate, but the maximum age for a METAR sets to be
considered
at all. Sets older than that are dropped. The update rate isn't
configurable.
I assume weather
* Dene -- 9/28/2006 10:37 AM:
how do you handle xml variations on existing models? ...eg I have
lighthouses
specific to Wellington harbour that have different flash cadences,
the .ac
model is the same, the cadence is handled in the xml file?
You can embed Nasal code in OBJECT_STATIC
* Dave Culp -- Monday 16 October 2006 21:07:
[converting dxf to ac3d]
I think you can also use blender, [...]
Yes, that's kind of an easter-egg. You can't load dxf with
blender foo.dxf from the command line, but you can start
blender and open a dxf model with the regular Open menu
entry (not via
* Donn Washburn -- Thursday 19 October 2006 00:27:
You might save original and try this one.
WARNING: This edited driver breaks around half of all former
functionality while not adding anything new. Trimming was
already available, along with a lot of other useful stuff
that doesn't work any more
One could also abuse other animations, like the tex-translate,
if all liveries would be in one huge image file. Then one could
shift them through, like instruments do with number displays.
But that's very inefficient and only mentioned for academic
reasons. :-)
m.
* Edward Cawley -- Tuesday 24 October 2006 17:15:
I am running FG 9.10 from Terminal on a Mac ibook G4 under OS 10.4,
if I run it direct with c172 it runs terrasync with no problem, now
when I add a new aircraft with a command line terasync doesn't seem
to work.
This should definitely
* Edward Cawley -- Tuesday 24 October 2006 20:58:
/Users/ecawley/FlightGear.app/Contents/MacOS/FlightGear --aircraft=T38
- FG opened and flew as normal with T38 as the plane, but when it
reached the end of the default scenery block terrasync did not switch
to the next scenery block. It
* Chris Wilkinson -- Wednesday 25 October 2006 13:06:
* Craig Benbow wrote:
* Chris Wilkinson wrote:
I'm a Blender noob, so there are some textured faces that only
show textures on the inside
That usually happens in Blender when you don't Apply scale and rotation
(Ctrl-A) after
* Innis Cunningham -- Thursday 26 October 2006 11:33:
Well for good or bad this is the way I best understand from adding
liveries in AI traffic.:-)
If it's exclusively for AI, then it might be acceptable, but ...
And the nasty disadvantage is ???.
o you need to duplicate all textures in
* Innis Cunningham -- Thursday 26 October 2006 14:36:
Am I missing something here?.
Yes. It seems that you didn't understand what I wrote, which is
OK. But you also pretend that what I wrote is wrong, which makes
me believe that I'm only wasting my time here.
m.
* Innis Cunningham -- Friday 27 October 2006 03:24:
Not understanding part B means I dont understand how it is
better than part A and not understanding or hardly using CVS
I dont understand how creating extra skins for the aircraft impacts
on CVS.
It doesn't impact CVS in that case. But it's
* Joe Barr -- Tuesday 31 October 2006 14:31:
Does anyone know how many airports are listed in apt.dat?
$ apt|wc -l
20782
m.
PS: apt() { zgrep ^1 $FG_ROOT/Airports/apt.dat.gz|grep -i $*|sed -r
's,^.{13},,' ; }
-
* stagefrog2 -- Saturday 04 November 2006 20:36:
Error reading properties:
Failed to open file
at C:/Documents and Settings/Julianne/Application Data/
flightgear.org/autosave.xml
(reported by SimGear XML Parser)
How do I make this annoying message go away?
You update to the
* On 12/4/06, Joe Barr wrote:
http://www.linux.com/article.pl?sid=06/11/20/0533247
Now announced on linuxtoday.com. May provoke some comments there:
http://www.linuxtoday.com/news_story.php3?ltsn=2006-12-05-025-26-RV-GM-SW
m.
* Dene -- Friday 08 December 2006 20:44:
When I try and load the X15 I get a warning message
ssgSGIHeader::: Failed to open 'c:/. /models/common.rgb for reading
the model loads and looks as expected.
Yes, that one is missing. Apparently the texture for the pilot.
m.
* Dene -- Friday 08 December 2006 21:53:
Which has the least impact on frame rate, loading models as
OBJECT_STATIC or OBJECT_SHARED?
That's a funny question. You choose one of those two types
because of its other properties, not because of its impact
on fps.
OBJECT_SHARED:
- loaded only
* Frederic Bouvier -- Friday 08 December 2006 22:42:
Anyway, putting a great number of the same static object in a scenery has a
much
greater impact than a great number of shared objects because the former will
fill the GPU memory and the latter will be there only once.
Yes, of course. But
* Frederic Bouvier -- Friday 08 December 2006 23:00:
In that case, SHARED is worst because memory is not freed when you leave the
tile.
Yes, that's what I wrote numerous times. It's a tradeoff in
any case. Both versions have advantages and disadvantages.
m.
* Dene -- Friday 08 December 2006 22:57:
The reason I'm asking is, I've placed 24 static models of aircraft
The trick here is to use low-poly versions. 24 STATIC models will
use much more memory at once, but if you leave the area, you get
the memory back. If you use SHARED, then you save some
* Craig Goodyear -- Monday 11 December 2006 19:18:
* * On 12/10/06, Craig Goodyear wrote:
dialog.cxx:637: error: 'puComboBox' was not declared in this scope
dialog.cxx:670: error: 'puLargeInput' was not declared in this scope
dialog.cxx:697: error: 'puSelectBox' was not declared in this
* Melchior FRANZ -- Monday 11 December 2006 19:28:
plib-1.8.4-8.3.20061023cvs.fc6 installed with rpm
plib-devel-1.8.4-8.3.20061023cvs.fc6 installed with rpm
^^^
But maybe RH/FC took a development snapshot *after* that last
stable release.
OK
* Craig Goodyear -- Tuesday 12 December 2006 00:11:
OpenAL error (AL_INVALID_VALUE): constructor (alBufferData)
Fatal error: Failed to buffer data.
It appears I have a problem with one of the prerequisite packages
(openal?).
Yes. I'd install the latest openal drivers.
I have not been
* Greg Olah -- Tuesday 12 December 2006 23:41:
I have been flying the Bo-105 and noticed that you cannot successfully
autorotate. When I kill the engine, my Nr decays regardless of
collective full down and attempting to maintain a glide speed.
Autorotation works well in the development
* probsd org -- Wednesday 20 December 2006 00:32:
Yet, when I run the simulator, right after loading scenary the
system reboots.
FlightGear doesn't have reboot capabilities built in. Sounds more
like a flaky OS. ;-)
But seriously, this looks like a problem with your graphics card
driver.
* Neil Smith -- Wednesday 20 December 2006 20:38:
2. How do I find a carrier to land on, and then get a catapult launch?
http://wiki.flightgear.org/flightgear_wiki/index.php?title=Carrier_Howto
Also browse the other wiki entries.
m.
* Donn Washburn -- Saturday 13 January 2007:
As a warning! SuSE 10.2 Updater auto updated Xorg.
Now FlightGear blows up the X server.
It goes all the way back to the command line.
Works here (OpenSuSE 10.2 with Xorg patch applied). What's
the error message? Any success with gdb? Maybe you
* Jean-Yves LEBLEU -- Friday 19 January 2007:
Is there anyway to import automatically the new objects positionned
with UFO from ufo-model-export.xml when you start flightgear in order
to check the result ?
$ fgfs --config=/home/foo/.fgfs/ufo-model-export.xml
m.
* Bill Galbraith -- Thursday 25 January 2007:
This doesn't work, and the joystick still changes the aileron value.
What am I doing wrong,
Could it be that the joystick file isn't used at all? Check
the dialog Help-Joystick Info for the js name/bindings.
and am I actually allowed to do this,
* Bill Galbraith -- Thursday 25 January 2007:
Okay, I'm pretty 'green' when it comes to this stuff, and I
just wasn't setting the property correctly.
Hmm ... but again: nothing of that sort is acceptable for
fgfs, so you better don't waste too much time for making
it work. :-}
m.
* Bill Galbraith -- Thursday 25 January 2007:
or do I have to live with the definitions that come from
the joystick xml files?
You have to live with them *somewhere* in that aircraft's files,
but you don't have to put them into the FDM config file. Instead
you could write a few lines of Nasal
* Laurence Vanek -- Saturday 27 January 2007:
Im getting frame rates ~107 with this system setting on ground at
KSFO but scenery is mostly white with flickering. I can see cockpit
controls fine but not much else. Not useable in this condition.
That's a good sign. Then compilation went well.
Hi,
* Vivian Meazza -- Wednesday 31 January 2007:
There are known problems with starting the Spitfire in cvs-OSG which I am
unable to solve at present. The Seafire works fine in FG 0.9.10 and CVS
AFAIK.
As I told you on IRC, the only problem with the starter seems to be
that the engine does
* Bill Galbraith -- Thursday 01 February 2007:
I am running FG 0.9.10 on a Windoze XP system. I am working on a JSBSim
helicopter model. When I browse internal properties, some of them update all
the time, but some of them update all the time, but some only update when I
first access that
* Bill Galbraith -- Wednesday 14 February 2007:
[ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32/]
Well, I d/l'ed the two latest packages, and [...] I've also lost
the ability to view internal properties.
Sounds like you don't use a data snapshot from about the same
time at which the binaries
* AJ MacLeod -- Monday 19 February 2007:
On Sunday 18 February 2007 04:29, Tom Schinckel wrote:
-A guide to making planes and scenery for FG. Maybe even a blender
plug-in or something of the like for FG.
Melchior has had a blender plug in which exports FG animation XML files for
ages...
* Bill Galbraith -- Monday 19 February 2007:
Will Festival run on a Windoze machine if I were using CygWin, or do I have
to use a 'real' Unix system?
I don't run MS Windows, so I can't really say. But the download page
implies that not even CygWin is needed
* Andreas Hasenack -- Sunday 25 February 2007:
Can I input an arbitrary metar in flightgear 0.9.10 (linux)?
There are two ways:
(1) Use the metar program that comes with fgfs. It does not only
fetch METAR data from a station, but does also decode a METAR
string. If you use the -c
* Dave Perry -- Sunday 25 February 2007:
On Sun, 2007-02-25 at 13:04 +0100, Melchior FRANZ wrote:
$ fgfs `metar -e 183 -c LOWL 161500Z 19004KT 160V240 ...`
Note that you need to specify the elevation, or the cloud
layers are placed wrongly (ASL rather than AGL).
How do you
* Dura-Zell -- Saturday 03 March 2007:
I tried this in the forums some days ago but didn't recieve a single
answer,
This can take some time. But I think that we just don't have enough
BSD users, so probably none of the forum users knew an answer.
(And I'm still waiting for ATOM/RSS before I do
* Melchior FRANZ -- Sunday 04 March 2007:
Maybe KDE's joystick calibrator ($ kcmshell joystick) somehow
interferes with jscal!?
Anyway: you can still put a jscal.sh call into ~/.profile.
That's at least called when logging in, which should be enough.
You'd just have to run it manually if you
* Nick Gold -- Tuesday 06 March 2007:
i have windows XP and wondering if there is any other website that you
can download aircraft to fly in flightgear? if anyone has any suggestions on
where to go please email me back at [EMAIL PROTECTED]
http://www.flightgear.org/Downloads/aircraft/
* Laurence Vanek -- Saturday 31 March 2007:
Daniel Pekelharing wrote:
/usr/local/include/osg/Drawable:425: note: virtual void
osg::Drawable::drawImplementation(osg::RenderInfo) const
Looks like an OSG problem. I haven't updated for a few days, and this
version still works for me:
$
* Laurence Vanek -- Saturday 31 March 2007:
Melchior FRANZ wrote:
These are not also problems. These files work fine with an up-to-date
SimGear/FlightGear.
First, thanks for the advice. However, I updated built
SimGear/FlightGear ( all the stuff they depend on) within 15 min. time
* Laurence Vanek -- Saturday 31 March 2007:
I believe there is still an issue with the nasal errors.
FYI: two days ago Nasal was updated and allows now to leave
group braces away in all cases where a group only contains
one statement. So, instead of
if (foo) {
print(bar);
}
one can
* Laurence Vanek -- Saturday 31 March 2007:
Perhaps when Im able to build FG again against the latest OSG my nasal
errors will disappear.
They will. On a Linux/Unix, anyway. There are currently some compilation
problems on Windows, but that'll probably be fixed very soon.
The working
* Laurence Vanek -- Saturday 07 April 2007:
I had been happily flying this aircraft just a couple of hours ago.
After new cvs (data) update I get a yellow stick aircraft body with blue
wings
Yawn ... once again: sg, fg, and data are developed in parallel.
Please update *all* of them before
* Nathaniel Homier -- Tuesday 10 July 2007:
FG is doing some kind of crash and I was wondering if some one could
tell me why and how to fix it. I updated to the latest cvs today for
simgear,flightgear,data.
[...]
WARNING: ssgSGIHeader::: Failed to open
* Nathaniel Homier -- Wednesday 11 July 2007:
Nope still crashes.
Same here. The cause is a missing specific assignment operator
again in the FGTaxiRoute class. :-)
But after fixing that there's another crash, which I haven't
been able to track down yet. It's again a problem with iterators
* Durk Talsma -- Wednesday 11 July 2007:
On Wednesday 11 July 2007 17:32, Melchior FRANZ wrote:
The cause is a missing specific assignment operator
again in the FGTaxiRoute class. :-)
Bummer. I was hoping that this morning's patch would at least remove all
instances of using a copy
* Melchior FRANZ -- Thursday 12 July 2007:
This is now partly fixed. The texture path is now reset after loading
a sub-model. But bad paths would still crash fgfs. Need yet to look
into that.
The allocated buffer was too small for at least the dummy texture. This
is now fixed. Fortunately, fg
* Laurence Vanek -- Sunday 05 August 2007:
[EMAIL PROTECTED] ~]$ fgfs --aircraft=pa28-161
Nasal Electrical System Initialized
Warning: deleting still referenced object Segmentation fault
===
This was right after latest build of OSG, SimGear, FG (cvs head)
Can't reproduce. Everything
* Georg Vollnhals -- Monday 06 August 2007:
Nick:
I couldn't work out what 'the configuration' screen was, nor meant.
That's just what comes up with $ ccmake . (with double 'c'),
Don't forget to set CMAKE_BUILD_TYPE to either Release or
RelWithDebInfo, but don't let it set to Debug, as this
* Savaş Yatmaz -- Tuesday 09 October 2007:
Is there any way to decrease interval between metar changes?
FlightGear looks once per minute which the nearest METAR station
is (from those listed in $FG_ROOT/Airports/metar.dat.gz). If a
different station is the nearest, then an update will be made.
* Grivell, Ian -- Thursday 25 October 2007:
When I tune in to ATIS, I get audio but no corresponding text on the
screen. Is there a way to turn on text display of ATIS messages?
No, I'm afraid there isn't. The message is already assembled as
lookup terms for the ATIS sound DB, and looks
* Georg Vollnhals -- Friday 26 October 2007:
Melchior Franz helped me out with a trick to set the saved calibration
via a script on booting, [...]
Nowadays I recommend to let udev do that:
# echo 'KERNEL==js* RUN+=/usr/local/sbin/jscal.sh' \
/etc/udev/rules.d/91-local.rules
... whereby
* Georg Vollnhals -- Saturday 27 October 2007:
1. I made two rules-files
I wouldn't do that. Better have one single file with all local
modifications to the udev rules. (I have other rules in that file,
too). That's far handier to backup and maintain, though it's
certainly not the reason why it
* Christian Buchner -- Saturday 03 November 2007:
Spot on! In the %USERPROFILE%\Application Data\flighgear.org\autosave.xml
file the resolution for the clouds somehow was set to 0.
Yes, that's a pain. fg/osg doesn't do clouds yet, and for some
silly reason zeroes some parameters. Which screws
* Thomas Förster -- Saturday 08 December 2007:
Thats what 'use with permission' means. They write an email to Curt
or whoever can make a decision in the name of the FlightGear community,
asking for permission. Nobody will refuse it for reviews/books or other
'good' use.
No, you got that
* Thomas Förster -- Saturday 08 December 2007:
Am Samstag 08 Dezember 2007 schrieb Melchior FRANZ:
Nobody will ask for permission.
Which is OK, isn't it?
It's OK, yes, but not what we want. We *want* our screenshots used.
(Well, I do want *mine* used -- four of them are mine.) Of course
* Thomas Förster -- Friday 07 December 2007:
As a first, easy measure it's probably a good idea to put a note
on the website, stating that all images are copyright protected
and may only be used with permission.
You'd have to make that ... may only be used in context with
FlightGear if the
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