[Freeciv-Dev] (PR#20855) Starting techs and team play

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=20855 > > [EMAIL PROTECTED] - Dim. Sep. 17 13:02:46 2006]: > > When starting a game with team play enabled (at least two players play in > the same team) game exits immediately after pressing a Start button on the > assertion: > > civserver: te

[Freeciv-Dev] (PR#37935) bug in 2.0.9

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=37935 > > [EMAIL PROTECTED] - Dim. Mar. 11 08:49:36 2007]: > > I played a game (under Windows) where the base technology cost was as high > as possible (100 instead of the default 20). After getting off my island > and establishing an embassy with

[Freeciv-Dev] (PR#38363) freecive: failure to use SDL.

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=38363 > > [EMAIL PROTECTED] - Dim. Mar. 18 10:05:18 2007]: > > Version: freeciv-2.0.9. > Output: > 1: Error calling Mix_OpenAudio > 1: Plugin sdl found but can't be initialized. > 1: Plugin esd found but can't be initialized. > 1: Plugin alsa found

[Freeciv-Dev] (PR#20855) Starting techs and team play

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=20855 > Patches attached for S2_0 and S2_1: They just fix the problem. I will make an other patch for S2_2 and trunk, replacing the (struct player *) reference by (struct player_research *) when it is linked with the technology code. Index: server/

Re: [Freeciv-Dev] (PR#39667) SDL Client Usability Issues

2007-10-18 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39667 > Daniel Markstedt wrote: > -The client crashes when there are no savegames in any datapath. Not good. Looking at the design, it seems to me that the client should ask the server for the files that it sees > -I doesn't seem to be able to

Re: [Freeciv-Dev] (PR#38363) freecive: failure to use SDL.

2007-10-18 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=38363 > Pepeto _ wrote: >> [EMAIL PROTECTED] - Dim. Mar. 18 10:05:18 2007]: >> Version: freeciv-2.0.9. > Do you mean: "Use the SDL sound plugin" or "Use the SDL client"? > What is your OS? Did you compile Freeciv yourself? > Actually, 2.0 is at end-

Re: [Freeciv-Dev] (PR#37935) bug in 2.0.9

2007-10-18 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=37935 > Pepeto _ wrote: > Do you still have a savegame please? Thank you to send us. > Actually, 2.0.9 is at end-of-life. Would still like to ensure the problem doesn't occur in 2.1 and later. ___ Free

[Freeciv-Dev] (PR#38363) freecive: failure to use SDL.

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=38363 > > [wsimpson - Jeu. Oct. 18 11:44:21 2007]: > > Pepeto _ wrote: > >> [EMAIL PROTECTED] - Dim. Mar. 18 10:05:18 2007]: > >> Version: freeciv-2.0.9. > > Do you mean: "Use the SDL sound plugin" or "Use the SDL client"? > > What is your OS? Did y

[Freeciv-Dev] (PR#39404) 2.1 Crash in handle_mouse_cursor when loading save

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39404 > > [engla - Mer. Jun. 20 00:00:03 2007]: > > Reproducable crasher that is similar in S2_1 r13004: > > 1. Start a new game, start and wait for the map view to show up > 2. Leave the game > 3. Exploit bug PR#39408 to switch notebook page to th

[Freeciv-Dev] (PR#39784) 2.0 end-of-life, releasing 2.1

2007-10-18 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39784 > Pepeto _ wrote: > You decided that 2.0 is at end-of-life. But you are not alone in this > project: this must be discuted before take a decision. > To the best of my knowledge, the entire active group of developers decided that 2.0 is at end-

[Freeciv-Dev] (PR#39784) 2.0 end-of-life, releasing 2.1

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39784 > > [wsimpson - Jeu. Oct. 18 12:09:30 2007]: > > Pepeto _ wrote: > > You decided that 2.0 is at end-of-life. But you are not alone in this > > project: this must be discuted before take a decision. > > > To the best of my knowledge, the entir

[Freeciv-Dev] RC1 testing

2007-10-18 Thread Christian Knoke
Hello, can we have some servers set up and report to metaserver? Christian -- Christian Knoke* * *http://cknoke.de * * * * * * * * * Ceterum censeo Microsoft esse dividendum. ___ Freeciv-dev mailing list Freeciv-dev@gna.org

[Freeciv-Dev] (PR#39667) SDL Client Usability Issues

2007-10-18 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=39667 > > [dmarks - Do 18. Okt 2007, 01:05:45]: > > This is good news! > > Found some issues testing it: > > -The client crashes when there are no savegames in any datapath. fixed in the attached patch. > -I doesn't seem to be able to load saves

[Freeciv-Dev] (PR#20855) Starting techs and team play

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=20855 > My previous patches are wrong. It seems that global_init_tech, init_tech and techlevel never worked well with team games, since the team research is polled. Index: server/srv_main.c ===

[Freeciv-Dev] (PR#39438) Install voids old city report settings in GTK2 Beta-4

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39438 > > [chrisk - Mer. Jul. 04 16:31:07 2007]: > > > Hello, > > SVN 04 JUL 2007 > > $SUBJECT > > All settings for city report display columns get lost when I do a make > install. > > Christian > > The problem is that city report settings a

[Freeciv-Dev] (PR#39445) Bug: Help/Technology (freeciv-2.1.0-beta4 gtk-2.0)

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39445 > > [EMAIL PROTECTED] - Ven. Jul. 06 20:39:49 2007]: > > Hi there, > > I'm running freeciv-2.1.0-beta4 compiled on Slackware (i686) using GUI > gtk-2.0. > When viewing Technology under Help/Technology, the area in which to > view the > techno

[Freeciv-Dev] (PR#39480) Can't move ships into allied waters

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39480 > > [EMAIL PROTECTED] - Mer. Aoû. 01 17:40:47 2007]: > > I have played a few games of 2.1-beta4 and I have so far not been able > to move a naval unit into the water of an allied nation. I have also not > been able to land ground units from tr

[Freeciv-Dev] (PR#39561) CMA: Lorengau has changed multiple times due to an error in Freeciv.

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39561 > > [chrisk - Mar. Aoû. 14 08:11:24 2007]: > > > 2.0.99 SVN 2_1 14 AUG 2007 GTK2 > > I get this message when I load and start the attached savegame. > > Additionally, it is not possible in the client to switch on the CMA > again for Lorenga

[Freeciv-Dev] (PR#39624) [Patch] group unit selection

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39624 > > [EMAIL PROTECTED] - Lun. Aoû. 27 14:17:04 2007]: > > This patch introduces two new simple feature for gtk2 client: > > * Select same type in tile: Select all units with same type as > selected units that has the same tile too >

[Freeciv-Dev] (PR#39677) freeciv crashes while updating unit

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39677 > > [EMAIL PROTECTED] - Jeu. Sep. 06 21:08:48 2007]: > > I am running Freeciv version 2.1.0-beta6 (beta version) gui-sdl > > I got the following error when trying to upgrade a unit: > > civclient > 2: Using Video Output: x11 > 2: 480, 27,

Re: [Freeciv-Dev] (PR#39624) [Patch] group unit selection

2007-10-18 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39624 > Pepeto _ wrote: > This had been commited at revision 13435 in trunk/ > Yes, it was. Thank you for making a note of it. However, it is considered very, VERY bad form to close a developer's ticket. It disappears off the list of open ticket

Re: [Freeciv-Dev] (PR#39624) [Patch] group unit selection

2007-10-18 Thread Per Inge Mathisen
http://bugs.freeciv.org/Ticket/Display.html?id=39624 > On 10/18/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > Yes, it was. Thank you for making a note of it. However, it is > considered very, VERY bad form to close a developer's ticket. It > disappears off the list of open tickets, an

Re: [Freeciv-Dev] (PR#39784) 2.0 end-of-life, releasing 2.1

2007-10-18 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39784 > Pepeto _ wrote: > Sorry I didn't know about it. I didn't read any comment about it before > yours. > That is not true. I explicitly pointed you at the 2.0.10 (PR#39441) ticket as of (PR#39575) Thu, 16 Aug 2007 06:48:37 -0700. Both of those

Re: [Freeciv-Dev] (PR#39624) [Patch] group unit selection

2007-10-18 Thread William Allen Simpson
http://bugs.freeciv.org/Ticket/Display.html?id=39624 > Per Inge Mathisen wrote: > Keeping fixed tickets open until release has never been done by anyone > around here before, and your fixed-but-open tickets really did confuse > me sometimes too, so please be civil on people who misunderstand your

[Freeciv-Dev] (PR#39667) SDL Client Usability Issues

2007-10-18 Thread Christian Prochaska
http://bugs.freeciv.org/Ticket/Display.html?id=39667 > > [cproc - Do 18. Okt 2007, 13:08:16]: > > > [dmarks - Do 18. Okt 2007, 01:05:45]: > > > > This is good news! > > > > Found some issues testing it: > > > > -The client crashes when there are no savegames in any datapath. > > fixed in the

[Freeciv-Dev] (PR#39784) 2.0 end-of-life, releasing 2.1

2007-10-18 Thread Pepeto _
http://bugs.freeciv.org/Ticket/Display.html?id=39784 > > [wsimpson - Jeu. Oct. 18 17:30:16 2007]: > > Pepeto _ wrote: > > Sorry I didn't know about it. I didn't read any comment about it before > > yours. > > > That is not true. I explicitly pointed you at the 2.0.10 (PR#39441) ticket > as of

Re: [Freeciv-Dev] (PR#39784) 2.0 end-of-life, releasing 2.1

2007-10-18 Thread Daniel Markstedt
On 10/19/07, Pepeto _ <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39784 > > > > [wsimpson - Jeu. Oct. 18 17:30:16 2007]: > > > > Pepeto _ wrote: > > > Sorry I didn't know about it. I didn't read any comment about it before > > > yours. > > > > > That is not true.

Re: [Freeciv-Dev] bug tracker usage

2007-10-18 Thread William Allen Simpson
Daniel Markstedt wrote: > What the bug tracker lacks IMO is a way to indicate that a bug > actually has been fixed, or a feature actually implemented the way it > was intended. I'd like to have a ticket status after "Resolved" that > indicates this; it could be called "Verified" or "Closed" for exa

[Freeciv-Dev] bug tracker usage (was: [Patch] group unit selection)

2007-10-18 Thread Daniel Markstedt
[brining the discussion off RT] On 10/19/07, William Allen Simpson <[EMAIL PROTECTED]> wrote: > > http://bugs.freeciv.org/Ticket/Display.html?id=39624 > > > Per Inge Mathisen wrote: > > Keeping fixed tickets open until release has never been done by anyone > > around here before, and your fixed-but

Re: [Freeciv-Dev] (PR#39784) 2.0 end-of-life, releasing 2.1

2007-10-18 Thread Pepeto _
No need. I definitively left. I gave all my tickets to "Nobody". Per said it was not possible to remove my account in RT, I hope you can remove my accounts in wikia and the forum. Bye bye. > Date: Fri, 19 Oct 2007 06:52:08 +0900 > From: [EMAIL PROTECTED] > To: [EMAIL PROTECTED]; [EMAIL PROTECTE