Thank you, Charles for replying back to me
yoru friend,
Jason
- Original Message -
From: "Charles Rivard" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, March 30, 2007 8:50 PM
Subject: Re: [Audyssey] New Experimental Audio Game: Underwater
> Try something new. The mouse
Try something new. The mouse. You don't have to see where it goes as long
as the game does.
- Original Message -
From: "jason" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Friday, March 30, 2007 9:37 PM
Subject: Re: [Audyssey] New Experimental Audio Game: Underwater
> Hello
Hello Richard, is there anyway with this new game that we can use the arrow
keys to move the sub instead of the mouse, and can we have a key stroke that
turns on the sonar, and a key stroke to pick up the treasure?
I am totally blind and there for I cant see where the mouse goes or does the
mous
and me.
regards,
damien'
- Original Message -
From: "shaun everiss" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Saturday, March 31, 2007 12:55 AM
Subject: Re: [Audyssey] New Experimental Audio Game: Underwater
> do you need more testers, if so I would be happy to test if
do you need more testers, if so I would be happy to test if that would speed
things up.
At 10:03 a.m. 31/03/2007, you wrote:
>Hi,
>
>No, unfortunately not. Development should take another two weeks or so (we
>can only spend one day a week on it now since the project is officially
>ended already)
Well no it's not a bug. I'm just taking advantage of the transitional moves.
I can teach you how to do it if you're interested. It's cool because you can
really annoy people with it as you can make the fatalities extremely long.
-
For an amazing video gaming site containing origin
How do you do the very long one? I don't understand how you can continue
makeing kombos without the pitch of the music change? Isn't it a bug in the
game, or do you use some special combos?
Best regards Søren.
Mail & MSN:
[EMAIL PROTECTED]
Webside:
http://www.coolfortheblind.dk
- Original Me
Hi,
No, unfortunately not. Development should take another two weeks or so (we
can only spend one day a week on it now since the project is officially
ended already) but then we still need testing. Luckily we have been
approached by a fellow game design student of the lead programmer of Audio
Hey all,
This one is 35 chains. I doubt I can make it longer than this. If anyone does,
upload it.
Enjoy!
www.sendspace.com/file/zhaow0
-
For an amazing video gaming site containing original soundtracks, game art,
etc, go here.
http://gh.ffshrine.org?r=16426
_
on the subject of audio game experiments whats happening on audiogame maker,
any status reports forth coming?
At 08:21 a.m. 31/03/2007, you wrote:
>Hi,
>
>Amongst other things, Sander and I (of AudioGames.net) also teach a seminar
>"Game Audio" to game design student at the Utrecht School of the
Hi,
Amongst other things, Sander and I (of AudioGames.net) also teach a seminar
"Game Audio" to game design student at the Utrecht School of the Arts. Here we
have given the students the assignment to develop a small audio game. I say
small since they only have several weeks to come up with a g
The audyssey.org domain web hosting service and mailman mailing list is due
to renew on April 1 2007. I've gone ahead and paid it today for another
year. As fellow list members, I thought I'd let you guys know.
The cost was $167.40.
--
Raul A. Gallegos | http://www.asmodean.net
__
Hello all,
over the passed month, we received a number of bug reports on several of our
games.
so we compiled new setups for Light Cars, Blankblock, Treasure Mania1 and Light
Locater, which hopefully fix the reported bugs.
check out
www.lighttechinteractive.com
to get them.
Happy gaming,
Lighttec
Telepathy, as Dark said, actually means ann ability to communicate with a
person or creature mind to mind. Not just to read their mind but to speak to
them. Such people, called Telepaths, can sometimes communicate with people
over great distances.
It ain't pretty when the pretty leaves you with
usually, telepathy means communicating by using your mind. But I think in
this case Robjoy was talking about controling the monsters with your amazing
mental powers, not just communicating with them.
so I'm afraid telepathy isn't the same as using a teleporter.
Beware the Grue!
Dark.
- Ori
Hello Nicol and all,
I like to explain why i did something before doing something, so in that way i
can't ignore other's opinions.
About telepathy, no its not the same.
Telepathy means you have an ability to use your mind in a non-usual way. I
think i could fill a book with telepathy examples and
NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
Thanks rob. What a crystal clear explanation!
Btw is telepathy, the word you used in your post, the same as using a
teleporter?
-Original Message
Hello Nicol and all,
Giving a suggestion won't hurt anyone, as suggestions are always good.
Here, i have to mention that i'm not the only one person who makes lighttech's
games, i'm just one of them.
And, now back to light cars.
The main concept of the game is to avoid as many cars as you can. If
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