Re: [Audyssey] Jim Kitchen's trivia games

2009-12-28 Thread peter Mahach
THESE GAMES INTERFACE DIRECTLY WITH Sapi so we don't have any sort of jaws readable message that the speech history mode could intercept, so the only way out I see is jim interfacing with the jaws api and calling the braille scripts that way. but then people start complaining hey hey I'm using

Re: [Audyssey] Jim Kitchen's trivia games

2009-12-28 Thread Jim Kitchen
Hi Charles, I'm sorry, but you know because my games are self voicing via the free Microsoft sapi5 text to speech engine I don't guess that they would do anything for a braille display. There is just no good way to put text to the screen in Windows so that it would work with all Windows

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-28 Thread Jim Kitchen
Hi Richard, Thanks for the description of Missile Command. That is pretty much like how I remember playing it back when I had sight. Now just for finding sounds that won't be too annoying for the incoming missiles and your targeting pointer. BFN Jim Consciousness: that annoying time

Re: [Audyssey] Things like playing on a pool table

2009-12-28 Thread Harmony Neil
Hadn't thought of using a color identifier. I'm getting a new one when computer room services get their act together in the new year because my old one isn't too accurate any more, but cool idea. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]

[Audyssey] q9: the, game!

2009-12-28 Thread Mauricio Almeida
I would just like to publicly point out that q9 is the best sidescroller i have ever played. When I indicated the demo to brazilian people, last week, we had five people from here playing it, now, we have over 25 people with the demo in hand, and the game is generating challenge, and competition

Re: [Audyssey] q9: the, game!

2009-12-28 Thread Philip Bennefall
Hi Mauricio, Thanks for that. I'm glad to hear that people are enjoying the game, very rewarding after the many months of work that were spent on it. Kind regards, Philip Bennefall - Original Message - From: Mauricio Almeida mauricio...@uol.com.br To: gamers@audyssey.org Sent:

[Audyssey] Dice Roller by Jim Kitchen.

2009-12-28 Thread Phil Vlasak
Hi Folks, I just added, Dice Roller by Jim Kitchen to my downloads page. This free Windows based Dice Roller uses your SAPI voice to speak all the text. Unzip it to its own folder, and run the DiceRoll.exe in the created folder. You should have Jim Kitchen's WinKit installed as it contains the

Re: [Audyssey] strategy games: any interest?

2009-12-28 Thread Phil Vlasak
Hi Zack and Thomas, A week ago David Greenwood posted this message about his newstrategy game, Time of Conflict. A couple of months ago we started beta testing a new game from GMA Games called Time of Conflict. As it sometimes goes, the Time of Conflict beta testers came up with great ideas

Re: [Audyssey] strategy games: any interest?

2009-12-28 Thread Darren Harris
Hi, What is this game about do you kknow? I've tried looking on the website and I can't find anything. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 28 December 2009 15:58 To: Gamers Discussion list Subject: Re:

Re: [Audyssey] strategy games: any interest?

2009-12-28 Thread Phil Vlasak
HiDarren,As Time of Conflict has not been released yet and is still in private beta I don't think a detailed description is in order. It is a war game loosely based on technology of around 1940. You have cities and territory to defend and troops and equipment that you send out to explore and

Re: [Audyssey] strategy games: any interest?

2009-12-28 Thread Darren Harris
Certainly sounds interesting. Hope they incorperate stuff like building more troops and the like. This certainly does sound interesting. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 28 December 2009 17:36 To:

[Audyssey] a temporary absence

2009-12-28 Thread Nick Helms
Hello all, Do to the day to day happenings of life, and the commitment I have neglected to my band, and the neglect of my family, and various other obligations left to me, I have, until an undetermined point in the future, have decided to sever ties to several mailing lists, social networks, etc,

Re: [Audyssey] using coordinates in games

2009-12-28 Thread Munawar Bijani
Hi, I've seen some games try to divide data too much. While this is certainly beneficial since it gives you smaller areas to work with, if overdone it can negate the purpose of sectors altogether. I'd much rather see sectors defined in a more consistent manner, like A-Z going left to right and

Re: [Audyssey] Missile Command was Triple J Shooter

2009-12-28 Thread David Chittenden
Hello Jim, For the incoming missile, how about a windy mild whistling sound which is descending in pitch. This sound would be placed somewhere in the stereo field. If it is at an angle, it would move across the stereo field as it descends. For the targeting pointer, use a solid quiet

Re: [Audyssey] any interest in old Apple games if converted?

2009-12-28 Thread Ryan Strunk
Absolutely. Especially Kidnapped and Kingdom. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Chastity MORSE Sent: Sunday, December 27, 2009 7:59 PM To: Gamers Discussion list Subject: [Audyssey] any interest in old Apple games if

Re: [Audyssey] q9: the, game!

2009-12-28 Thread Ryan Strunk
You showed it to Brazilian people? Brazilian is a huge number! :) -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Mauricio Almeida Sent: Monday, December 28, 2009 8:18 AM To: gamers@audyssey.org Subject: [Audyssey] q9: the, game! I

Re: [Audyssey] strategy games: any interest?

2009-12-28 Thread Scott Chesworth
Just one more registering interest. Dabbled with Sound RTS and liked the idea of the genre at least, though I found the novelty wore off quite soon because of the fairly limited stuff I could do. Scott On 12/28/09, Phil Vlasak p...@pcsgames.net wrote: HiDarren,As Time of Conflict has not been

[Audyssey] visual basic help

2009-12-28 Thread Chastity MORSE
Hi, and yes, I'm still working on the C++ code. However, does anyone know of a good and explanatory tutorial for Visual Basic since I had a couple of suggestions for converting Apple II games using that code base? Someone also mentioned a direct X library and the sappy object library. Does

Re: [Audyssey] visual basic help

2009-12-28 Thread Thomas Ward
Hi Chastity, I don't know if you are a member of Book Share or not, but they do have some very good books on Visual Basic .NET in daisy format for a new programmer. Two that come to mind are Learning Visual Basic .NET and Visual Basic .NET in a Nutshell. Both are published by O'Reilly and

Re: [Audyssey] strategy games: any interest?

2009-12-28 Thread Thomas Ward
Hi Scott, Unfortunately, SoundRTS, like many accessible games, is only a stripped down and simplified example of a real time strategy game. SoundRTS is by no means as complex or feature filled as something like Warcraft. While I do like SoundRTS I'm also acutely aware that it falls short of

Re: [Audyssey] q9: the, game!

2009-12-28 Thread Charles Rivard
Here's an idea. See if you can get these people to buy the game. --- In God we trust! - Original Message - From: Mauricio Almeida mauricio...@uol.com.br To: gamers@audyssey.org Sent: Monday, December 28, 2009 4:17 AM Subject: [Audyssey] q9: the, game! I would just like to publicly

Re: [Audyssey] q9: the, game!

2009-12-28 Thread mauricio almeida
hi charles. thats my intention! i'm working on that! lets see what i can do! mauricio - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, December 29, 2009 4:51 AM Subject: Re: [Audyssey] q9: the, game!

[Audyssey] Monopoly Patch!

2009-12-28 Thread Ryan Smith
Hey, We have released a mandatory patch that fixes some issues users were having. It is mandatory because we've moved the server to a new location. It will now run on 64 bit systems, and has fixes for several errors users were encountering. The patch also includes some enhancements and bug fixes,

[Audyssey] l-works?

2009-12-28 Thread mauricio almeida
hi all. i was looking at the l works website and it seems like everything ahs been abandonned? no places to order, updates last on 2007?.. is everything free now, or what? mauricio --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] l-works?

2009-12-28 Thread James Dietz
As far as I know Liam is still taking orders. He has a job now which slows development of new games down considerably. On 12/28/09, mauricio almeida mauricio...@uol.com.br wrote: hi all. i was looking at the l works website and it seems like everything ahs been abandonned? no places to

[Audyssey] more PKB Dice Roler

2009-12-28 Thread Valiant8086
I'm still updating the dice roler with more features. The latest gives it the ability to roll up to 30 dice in one go, then arrow through a combo box that shows each die's result. If the user needs to reroll one of the results, they can arrow to it and press ctrl+r. I've impliminted a novice