Re: [Audyssey] Games we'd like to Play: Psycho Smash

2011-03-22 Thread Jacob Kruger
Also partly reminds me of elevator action - not quite the same, but anyway... Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Shane Lowe shanel...@insightbb.com To: Gamers Discussion list

Re: [Audyssey] sanheisar ear buds RE: Reviewing space in audio

2011-03-22 Thread Jacob Kruger
Probably, but while I don't know the brand of those I've got, I actually bought them in the electronic audio department of a large local hardware store - mica. To find something like this here, your best bet is to enquire at somewhere like indelible corruption/incredible connection, or hifi

Re: [Audyssey] sanheisar ear buds RE: Reviewing space in audio

2011-03-22 Thread Jacob Kruger
We're not allowed to purchase any physical items from amazon.com - doesn't help when our luvverrrly postal service helps some things disappear, or else just arrive reeaally sloowy...smile Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his

Re: [Audyssey] sanheisar ear buds RE: Reviewing space in audio

2011-03-22 Thread dark
Ah, Sorry Jacob and Nicol, I wasn't aware South Africa and Amazon don't mix. Most irritating, especially considdering that Sanheisar is my favourite make of headphones and earbuds, so I go out of my way to find them. I got mine at a uk Audio specialist called richer sounds, so hopefully

Re: [Audyssey] Games we'd like to Play: Psycho Smash

2011-03-22 Thread burakyuksek
This is a really really cool idea! Cool! saygilar sevgiler. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Ken the Crazy kenwdow...@neo.rr.com; Gamers Discussion list gamers@audyssey.org Sent: Monday, March 21, 2011 5:45 PM Subject: Re: [Audyssey] Games we'd like

Re: [Audyssey] Thoughts on Community Projects

2011-03-22 Thread Ken the Crazy
Yeah, TADS is the same way. HTML TADS lets you have multi-layered sounds, just like in World of Darkness. When you went into the karate club, you heard an ambient noise--a karate club--but it was really one sound with a bunch of others played randomly. Ken Downey President

[Audyssey] Something I've Learned

2011-03-22 Thread Ken the Crazy
I have heard people complaining about not getting much feedback on list. I myself have griped and moaned about it a time or two--but now I understand what's going on. What it is is that people get so much mail through the list that they only read posts by big companies and games designers.

[Audyssey] SFX contest

2011-03-22 Thread Ken the Crazy
OK, I'm gonna help y'all out just a bit here. First, remember that none of these sounds were taken from a sound library--not one. If I did that, it would be cheating, and they would not be my sounds. Second, I did not use any electronic devices, including drills or screwdrivers, accept for the

Re: [Audyssey] Thoughts on Community Projects

2011-03-22 Thread Jim Kitchen
Hi Thomas, These may have been in the seventies, but maybe you know anyway. What was the name of the super hero that was with Spiderman and Iceman? Fire something. Forgive the pun, but she was hot! And what was the name of the family in with the Super Friends. You know with the dragon

Re: [Audyssey] Something I've Learned

2011-03-22 Thread dark
Actually Ken, i myself tend to follow a much different rule. I read the first post of any given topic, ie, when it's subject is not re something, and judge whether or not I will participate in that discussion. If I decide I have nothing to add, or if it is a topic which isn't related to me,

[Audyssey] WII Game for the Blind

2011-03-22 Thread Phil Vlasak
Hi Folks, I found this item in today's Fred's Head. I looked for a price and found none. I think the game is still under development as some of the pages state an April release. WII Game for the Blind March 21 2011 At the end of 2008 the collaboration partners - MAD multimedia, Principal Blue,

Re: [Audyssey] Something I've Learned

2011-03-22 Thread Dean Masters
I check out the subject line and if it sounds like I would be interested I would get involved in the discussion. But that kind of game didnt sound like something I would like. most of the time I don't read all the chit chat about games that might be. I might read some messages about a game that

Re: [Audyssey] SFX contest

2011-03-22 Thread Dean Masters
I downloaded the file but then got busy so haven't had time to listen to them yet. who knows when I wil get to since I am at work and the file is at home. Dean - Original Message - From: Ken the Crazy kenwdow...@neo.rr.com To: Gamers Discussion list Gamers@audyssey.org Sent: Tuesday,

[Audyssey] 15 numbers download

2011-03-22 Thread Jack F
Hi Nicole, I have the game, and I've uploaded the setup to dropbox. It's only 5.02 mb. 15nmb.exe best regards, JAck --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via

Re: [Audyssey] sanheisar ear buds RE: Reviewing space in audio

2011-03-22 Thread Charles Rivard
Ear buds that actually have a decent sound? Hmm. I'll have to check into that. I could use them with my iPhone. --- Shepherds are the best beasts! - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 21, 2011 11:56 PM

Re: [Audyssey] Mantozuma's return request

2011-03-22 Thread Charles Rivard
You've got it right. --- Shepherds are the best beasts! - Original Message - From: NIcol nicoljaco...@telkomsa.net To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, March 21, 2011 11:02 PM Subject: Re: [Audyssey] Mantozuma's return request Hi Burak I am not tom, but I

Re: [Audyssey] Something I've Learned

2011-03-22 Thread Charles Rivard
I get so many Emails, I do the exact same thing. Read Emails based on their subject line, because that's what it's there for. If I'm not interested in the subject shown by the subject line, it gets deleted. There are also Emails from certain people that I automatically delete for various

Re: [Audyssey] Mantozuma's return request

2011-03-22 Thread Bryan Peterson
About the only thing he had wrong was that it isn't Lucas Arts but Parker Brothers who holds the copyrights to Montezuma's Revenge. The Lucas Arts thing was in reference to the Star Wars game Thomas was considering. Parker Brothers or one of their affiliates were the ones who contacted Thomas

Re: [Audyssey] Montozuma's Return Request

2011-03-22 Thread Thomas Ward
Hi, I'm sorry, but unfortunately I can not. In early 2008 I was contacted bya lawyer for Utopia Software, and I was sent a legal cease and desist order to remove all copies of the software from my website, destroy the source code, and promptly stop selling the game. If I didn't comply with the

Re: [Audyssey] Montozuma's Return Request

2011-03-22 Thread Thomas Ward
Hi Nicol and all, A couple of corrections. The company that originally produced Montezuma's Revenge was Parker Brothers for the Atari 2600 and Atari 55200 platforms. In the 1990's they sold the copyrights for it to a company named Utopia which produced a sequel called Montezuma's Return.

Re: [Audyssey] Thoughts on Community Projects

2011-03-22 Thread Thomas Ward
Hi Jim, As for question one that was Firestar. I agree she was pretty hot looking for a cartoon character. After that cartoon Firestar didn't get featured much in the Marvel comics, but Iceman went on to join the X-Men. Spiderman, of course, was famous enough to have his own cartoons and comic

Re: [Audyssey] Thoughts on Community Projects

2011-03-22 Thread Ken the Crazy
I've been a fan of the Superfriends for years, and there are only two families I know. First, there was Wendy and Marvin, and they had a dog called Wonderdog. Then, there were the Wonder Twins as Tom already said. Ken Downey President DreamTechInteractive! And, Blind Comfort! The pleasant way

Re: [Audyssey] Thoughts on Community Projects

2011-03-22 Thread Thomas Ward
Hi Hayden, Yeah, I know. When I first played the Infocom games I had hours and hours of fun playing through them. There were lots of puzzles, lots more character interaction, and of course lots of descriptions you simply can't get through an an audio only medium. Sure I don't have anything

Re: [Audyssey] Thoughts on Community Projects

2011-03-22 Thread Thomas Ward
Hi, Right. A lot of the adventure systems have some ability to add sounds and music. Adrift 4.0 allows you to add background ambience for rooms, triggers for certain sounds when you enter a certain action command, and it has graphical maps etc. As I recall Tads also allows you to include sounds,

Re: [Audyssey] Montozuma's Return Request

2011-03-22 Thread Ben
Hey tom, Just to ask, since I haven't been on here for ages. Are there any new betas of mota? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 22 March 2011 15:25 To: Gamers Discussion list Subject: Re: [Audyssey]

[Audyssey] MOTA betas - Re: Montozuma's Return Request

2011-03-22 Thread Charles Rivard
All depends on which one you're working with, which you did not specify. (grin) --- Shepherds are the best beasts! - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, March 22, 2011 11:41 AM Subject: Re: [Audyssey]

[Audyssey] Shooting Range 1.0

2011-03-22 Thread Casey Mathews
Hello folks. I've just released my first audio game via the BGT toolkit. If you remember that shooting range from Grizzly gulch, that is what this is. this has a few differences, but it's basically the same. No install needed, just download, unzip, and run the shootingRange.exe file. I hope

Re: [Audyssey] A new online RPG game.

2011-03-22 Thread jason
Ohok yes it does answer my questions ok well I will wait until it gets sounds and I hope they do in the future. On 3/17/2011 12:37 PM, Ron Kolesar wrote: There are no sounds with this onlinetruck driving game. I have suggested a few times that for sound effects that they take a look at the

Re: [Audyssey] Shooting Range 1.0

2011-03-22 Thread Jeremy Kaldobsky
Nice work Casey, I like the sounds you used! :D --- On Tue, 3/22/11, Casey Mathews csm...@cfl.rr.com wrote: From: Casey Mathews csm...@cfl.rr.com Subject: [Audyssey] Shooting Range 1.0 To: Charles Rivard woofer...@sbcglobal.net, Gamers Discussion list gamers@audyssey.org Date: Tuesday,

Re: [Audyssey] 15 numbers download

2011-03-22 Thread NIcol
Hi Jack Thanks for uploading the game for me, but you forgot to include the link in your post. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jack F Sent: 22 March 2011 03:27 PM To: gamers Subject: [Audyssey] 15 numbers download

Re: [Audyssey] Games we'd like to Play: Psycho Smash

2011-03-22 Thread Shiny protector
Games we'd like to play. Children madness. In this game, you are a child. You have a gang of eight people. 4 Females and 4 males. You guys beat up this bully which is trying to fight you. However, the teacher gives you a ditention warning, and threatens to tell you to the headmaster. Your gang

[Audyssey] Fwd: [GameTalk] blog.blindsoftware.com

2011-03-22 Thread Raul A. Gallegos
FYI Original Message Subject: [GameTalk] blog.blindsoftware.com Date: Tue, 22 Mar 2011 15:59:21 -0400 From: Justin Daubenmire just...@blindsoftware.com Reply-To: gamet...@freelists.org Organization: blindsoftware.com LLC To: gamet...@freelists.org All, Please forward onto any

Re: [Audyssey] Shooting Range 1.0

2011-03-22 Thread Jacob Kruger
Nice, and I like the fact that it works simply, easily, etc., and, yes, nice background sounds, etc...smile Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Casey Mathews csm...@cfl.rr.com To: Charles

Re: [Audyssey] Thoughts on Community Projects

2011-03-22 Thread Richard Sherman
Hi, Jim kitchen wrote: Begin quote. And what was the name of the family in with the Super Friends. You know with the dragon with Lazar eyes and tail, Gleep and Gloop, the rock rhinoceros that shot exploding rocks out of it's horn and a rock man I think. The Father used a slingshot to shoot

Re: [Audyssey] Shooting Range 1.0

2011-03-22 Thread dark
Hi Casy. Love the banjo music in the background and the huge smash when you hit bottles is deffinately satisfying, you didn't get that from gg! Also good that the bottles are a bit faster than the gg ones too. Beware the grue! Dark. - Original Message - From: Casey Mathews

[Audyssey] More on shooting range

2011-03-22 Thread dark
I've given shooting range another try. Firstly as I said, sounds are great, though I'm less sure of the turn off jaws warning at startup, afterall I'm using Hal which you certainly don't need to turn off. Other than that, as I said, I do like the sfx, however maybe yo0u could

Re: [Audyssey] Thoughts on Community Projects

2011-03-22 Thread Frost
On Tue, Mar 22, 2011 at 04:32:21AM -0500, Jim Kitchen wrote: J What was And what was the name of the family in with the Super Friends. You know with the dragon with Lazar eyes and tail, Gleep and Gloop, The Herculoids. --- Gamers mailing list __ Gamers@audyssey.org If you want to

Re: [Audyssey] More on shooting range

2011-03-22 Thread Casey Mathews
Yes, I agree about the Jaws message. I hope to be able to do away with that eventually. I would also like to make the game get harder as you play. Thanks for the comments. On 3/22/2011 9:59 PM, dark wrote: I've given shooting range another try. Firstly as I said, sounds are great, though

Re: [Audyssey] More on shooting range

2011-03-22 Thread dark
Okay, I'll be interested to see what you add. Beware the Grue! Dark. - Original Message - From: Casey Mathews csm...@cfl.rr.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 23, 2011 3:40 AM Subject: Re: [Audyssey] More on shooting range Yes, I agree about